Ranking EVERY BOSS In Elden Ring DLC | Brutally Honest Tier List
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- Опубліковано 26 сер 2024
- #eldenring #darksouls #gaming
Elden Ring Shadow of the Erdtree is here and we have a lot to discuss. Here we every boss in Elden Ring DLC with brutal honesty. Elden Ring is a 2022 action role-playing game developed by FromSoftware. It was directed by Hidetaka Miyazaki with worldbuilding provided by fantasy writer George R. R. Martin.
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I can't think of any boss more deserving of a phase 3 than messmer and midra. Also, it's crazy that the water draining in the shadow keep gets a cutscene but my girl Rellana doesn't
Yeah Messmer and midra phase three would go hard. Messmers second phase is so cinamatic and midras ost is just peak. Also I think that they should give midra more health so the fight lasts longer
@@eddisonwilde4699Midra doesn’t need more health, just more bleed/stagger resistance. When I was helping people with midra there were times when we beat him in less than a minute with 2 out of 3 builds being bleed builds.
Yeah the draining thing reminded me of New Londo Ruins so maybe it’s a reference to that.
Crazy Rellana didn’t get anything tho
At least two whole health bars for messmer would’ve been nice. But a phase 3 of even more fire moves and more spikes would’ve been sick. He is the impaler after all
Call that the Pontiff Sulyvahn effect
- Has exclusively bad things to say about the Dancing Lion
- Puts it in A tier
right lmao
Music, design and presentation carries that fight hard. I mean if you just stand back and watch the spectacle its fuckin amazing. But the camera fucks up everything once you get close
@@user-vh7ks8px3s Bro this. I summoned Freyja and Mimic the second go around and it was a light show.
It's bad but at the same time Is so much fun to fight 😂
Reminds me of Youwy tier lists lol tears it to shreds and then says A tier
M O N G E R E L I N T R U D A H!
I saw an invader with the name mongrel intruder the other day and it cracked me up
@@DreyfusLagoon I hope you took him in the jaws of the abyssal serpent shorn of light…
@@DreyfusLagoon😂 yo that's a good one this definitely cracked me up
It's giving Obi-Wan Kenobi
No one talks about this like. This is literally the first time I’ve seen it referenced online but I love it so much
"A lot of the time I was fighting it I was just frustrated and not having fun" does not sound like an A-tier description for Divine Beast, lol.
Sometimes shits so good that not even our own personal issues can stop us from seeing that fact. Or ya know, it was S tier but the funfactor knocked it down a peg
Divine beast was frustrating until I learned that his most dangerous attacks opened him up for pretty good combos. Frost stomp for example opens you up perfectly for a jumping heavy. There are more but having done a lot of co op on him I’ve grown to like him more. Not perfect (that camera can be annoying) but I think it could definitely be A tier.
I think the spectacle of the fight and how it ties into the lore is an easy A. Though the actual fight mechanics make it a C- for me. If From really wants to make a boss monster this large and this fast, with hyper-aggressive responses and tracking they really need to figure out how to make a camera that can accomidate it. Locked on or not, I definitely couldn't keep the boss on screen most of the time. I got KO'ed a bunch of times by because I essentially got pushed into the wall with nowhere to dodge.
@@TNumbers Yeah the camera is the only thing that puts it down from the S-tier for me as I had a lot more fun when I was using my hybrid sorcery build and was able to stay a with further away. Moveset is really cool and the music just goes hard there is no denying it. If the camera would stay a bit further and would not go totally crazy sometimes when you are close to him it would be really close to S for me.
@bodyelectrik938 what kinda helped me was locking on and off, but yea it's not an excuse. Fromsoft has to get gud with that camera 😶
My only complaint with Messmer was that we didn’t get enough of him in the DLC. I would’ve enjoyed more of a flushed out storyline and more appearances in the game than just the fight. Hands down my favorite boss fight in the DLC. Easily in my top 5 in the entire game.
I had figured out the whole Radahn being the final boss thing by doing Ansbach’s quest. I also went completely dark on the internet a week before the DLC dropped and didn’t even use anything until I beat the game. I enjoyed it overall. I thought it was cool to fight Radahn in his prime and Miquella in the second phase. It was awesome.
I think you can kind of feel his presence almost everywhere in the shadowlands with all the burnt ruins and impaled people and graves everywhere.
He’s kind of done his job wiping out the hornsent, nothing else for him to do but chillax in his bedroom eating hot cheetos with his pets
@@donovan4222absolutely. You could feel his presence but it would’ve been cool for more of a physical presence in the actual game since he was hands down the best part of the DLC.
I also think the Rellana fight is an S-Tier but I really wish she would’ve had an intro cutscene and a midway cutscene…or any dialogue at all. Just felt like a missed opportunity to really flush her character out.
@@donovan4222yeah exactly, i think that is called "narrative prescence" or something like that, that is when a character involves a lot in the story and the world but doesn’t neccesarily appear physically all the time
@@stakesishigh516so you wanted Mesmer to be more like Margott
Do people consider the furnace golems bosses? They're just environmental enemies. They don't even get any music or a boss health bar
That's what I treated them as too! That's why you're almost not supposed to fight them, they're forces of nature, of course they would be tough to bring down.
@@cosmic7639 You actually are kinda supposed to fight them, they give you tears you can mix in your flask for buffs. Like the first one you see in the gravesite plains drops the deflecting tear. Pro tip though is that some can’t be damaged unless you throw fire pots into the top of them.
@@donovan4222You aren't supposed to _fight_ them, you're supposed to _cheese_ them, just with the gimmick strategies the devs planned out for you.
@@occultnightingale1106The armored ones, yes. But if they didn't plan for you to fight most of them, they wouldn't have made them fightable...
WITH A HAIL OF HARPOONS
WITH EVERY LAST DROP OF MY BEING!!!)
For the Lamenter boss, from what I observed, each wave summons a set amount of illusions that should be dispatched of because any remaining illusion will place a "Lamenter" debuff that, once filled completely, will insta-kill the player.
U also can target the real Lamenter by looking for the bloody one and if u get enough hits in, the others vanish
I don't know why, but when I used the Mausoleum Sodier spirits I could just beat him down without him ever teleporting. I'm really glad about it, the doubles are really annoying
took me way too long to figure that out 😅
I agree with you about Putrescenct Knight. At first the moveset seems like a bunch of chaotic BS but once it clicks with you it's a really fair and fun fight with a good rhythm. I'd personally put him above the Lion.
I believe Messmer, Bayle and Midra is the Holy Trinity of S-tier boss design
Hahah Dark fire, lughtening fire and chaos fire. I see a pattern here
My only complaint of the DLC is I wish it had between 6 to 7 more caves. I think if we had one in the woods one in each of the finger ruins and one more at the coast this would've been 100% solid as well as jagged Peak
Actual facts, base game had too many mini dungeons, dlc had too little 😭
Finger ruins needed some kind of unique field boss at least, huge chunks of the map with next to nothing there to do.
@@drfabulous2804facts. During my first playthrough I wondered around for 15 min thinking no way there’s nothing here.
Messmer is one of the few enemies in the entire soulsborne franchise that didn't annoy me when I lost to him because every time it felt he earned that win.
He isn't one of those bosses with mediocre one-shots that are just a series of attacks that stun lock your character into receiving the following, or with BS moves that only have a single way of being dodged, or a boss with some gimmick weakness that you need to exploit to make the fight fun.
Messmer is just straight up fun to fight, no BS, no bad design, no crappy gimmick, no messed up hitboxes, just fun.
I actually felt kinda sad when I beat him because I couldn't fight him again.
he is one of my three favorite bosses in the series, up with lady maria and soul of cinder. with LM and SOC, i intentionally died when they were one hit, because i wanted to keep fighting them. I almost did the same for Messmer, but he whooped me so much and I knew I lucked out the attempt i beat him😭
To me Messmer is on all levels the best figth in Elden Ring, and for now he is tied with my favourite FS boss of all time, Lady Maria. Amazing lore, beautiful soundtrack, high difficulty but extremely rewarding to learn, and satisfying every time you face off against them.
I would still say I probably like Maria better, but mostly because of the most beautiful soundtrack I have ever heard (phase 2 transition gives me chills just thinking about it), the arena, and what happens when you use the dial on the astral clock after the fight.
Messmer on the other hand had much more buildup, he was teased for like half a year almost, he was one of the first characters we heard about in the DLC, and it was a great twist to find out he was more than just a genocidal tyrant, and the tragedy of his story makes the fight all the better. Even his voice acting, the way he recites his iconic line, you can feel he is just so tired of all of it, and repeats it more to himself than he does to you. His voice breaking when he asks his mother to firgive him, only to finally curse her when his loyalty leads him to get killed by a Tarnished, granted their purpose by his mother, of all people.
Both are just such fantastic designs that I just can't shut up about it
Your last sentence is EXACTLY why Mesmer rocks!
Yea full screen attacks the blind you is real fare and earned i only like his snake fase i wish he used more snake and less bs
@@xr3la Fo me lady maria will always not be one of the best because of the second phase...It is just way to annoying to suddenly have a gank fights which confuses the camera. Like the second phase isn't even hard but just annoying. Imo it should just go from first phase to third phase immediately and have them more hp.
U should do one with the whole series that would be sick
@@dylandooley8494 GET THIS COMMENT ON TOP, WE NEED THIS
I plan to
I couldn’t even tell you a single attack that Ymir has, he got beat down fast af
I jump heavied into r1, r1, l2 with the anvil hammer and he died xD
Let's see... he's just an NPC with the spells he sells to the player, but he's able to give birth to finger creepers. Not an interesting fight.
He teleported out of the arena for me instantly first play through😂
WITH EVERY LAST DROP OF MY BEING
RAAAAAAAAAAAARGHHHH
BAYLE THE DREAD‼️ YOU SHALL HAUNT ME NO LONGER‼️‼️
@@jollyco-operationthat was the best line for me just for the delivery. The actor nailed pretty much every line from the first time you meet him but that little voice break on the last line is too good. You can feel all the anguish but also the relief it's beautiful.
seeing you hover death knight between A,B and C was making me mad NGL, I was not accepting anything below A tier
Which one is better though?
@@DreyfusLagoon Double axe is pretty good for PVP, but the longshaft is easily my favorite weapon in the DLC so I would have to give it to the longshaft variant
W mini boss
i feel like rellana should’ve gotten a cutscene, like maybe we get her to half hp and knock her helmet off. that shit would be dope, like we get just a little glimpse of the lore accurate tarnished
Well since the gameplay of that is done for good
Really you can only do the start cutscene and that’s it
part of rellanas coolness is how you just walk in and she destroys you, no cutscene needed just like pontiff
Romina and Rellana in the same tier is graceless.
Commander Gaius slander is unjustified. If they ever fix the charge attack to only deal damage with the front of the model, easily high A tier for me. As it stands, high B or low A
Finally someone that likes this boss as much as me
He's a good boss even with his janky charge. It's only one move, the rest of his moveset is fine.
I'd put him mid-B tier.
Even without the charge. He feels like a like a shitty field boss that got remembrance for no reason. The fight is very basic like a hyper agressive tree sentinel. It has generic boss music. and the boss weapon is just a regular thrusting sword.
I think the fight is fine. Have people forgotten Bloodhound Step exists?
IF they fix it... then the calls of that boss being bullshit will fade... as it stands I can get halfway across the damned screen from it and get insta-killed with up to Messmir's area of Scadu Frags and 59 Vig...
I would’ve loved if Messmer had 2 full health bars for both his phases like Malenia
Yes the Base Serpent phase was too cool to not give us more of it!
im really mad that there wasn't a sister Freide kinda boss in the dlc where it comes back 2 times.
@@denberz711Scadutree avatar: "Am I a joke to you?"
The Answer: Yes, yes you are
Same for Midra
If from had another year or more to cook this expansion wouldve been an 11/10. But im content with the 9/10 we did end up getting🔥
When I finally beat Radahn I got them down to like a sliver and got my heart stolen only to have Ansbach deliver the killing blow while I was bowing to Miquella. To me this is canonically how this fight ends.
How the hell Ansbach survived till end? 😂 for me he dies as soon as phase 2 begins. - adios old lord take care of him 😅
“Rome-ee-nah” was like a dark souls 1 boss. Very nostalgic. 🎉
And Midra was a Bloodborne boss
Metyr was more a Bloodborne boss
Exactly, she's Elden Ring's Quelaag. A fight with easily readable attacks that's still quite hard initially, and very aesthetically pleasing.
@@aarongarcia4381 metyr is probably the most disgusting design for a boss ever IMO
@@PaladinLeeroy42069midra was a ds3 boss, metyr and Putrescent knight were Bloodborne bosses
Even my wife who hates watching me gaming stayed for my attempts against Bayle
Same here lol my wife even joined in on the “CURSEEE YOUUUU BAYYLLLLEEEEE”
you guys dont have wives…stop it…
@@jaytico5835 ;-; why you gotta kill my dream
Does my Marika body pillow count? 😭😭😭
@@jaytico5835*girlfriend no way a wife lets you game . A gf has no real power over you
People who complain about the Dancing Lion spent too much time focusing on specific parts to look what it is gonna do, without realizing that what you need to focus on is the whole flow of the shape of his body, and the momentum it creates. The only flaw the battle has for me is that if you do get too close to him, or get cornered, you cannot see anything.
I honestly don't understand how people had such a hard time with it. It's moves weren't crazy and very telegraphed. I think it was one of the funniest fights. Maybe lots of people didn't use scadutree fragments yet?
On my first playthrough i couldnt predict his movements for shit but since then he seems to be a lot easier, i think he just moves strangely is all
It's like The Dancer. The same people probably find them both either reasonable or hard as fuck.
Best fight after Messmer. It's absolutely readable and clean. I used to dread the lightning phase, but then I just... figured it out. It's all rhythm-based. I think people who complain about fights most people love just didn't get them. And the worst is that seeing themselves singled out makes them hold onto their opinion even harder. Not saying that's Zio's case, it's just an observation.
@@chestergordon7534 The lightning aoe's seemed a little random to me first playthrough but I still enjoyed it and would rate it an A, will have to revisit it to understand that phase a little more
Agree on Senessax, what makes it unfun is that if you try to fight it face to face, the aftershocks will always get you, the arena is wet too, so you get lots of damage. You either stick to their feet and do the boring dragon dance, or you snipe it, or you Torrent hit and run, which limits your options to boring options
Putrescent Knight quickly becoming the most underrated boss in the series
hes literally my favorite boss in any game. so so good
First time I fought him, his attack where he leaves the horse made me hate him. I looked everywhere for the horse, and it still hit me from the side. On my 2nd playthrough, I stayed focused on the knight and the horse came from his direction, so I could see both, removing the only thing I disliked about the fight. Does the horse always come from the same direction as the knight, or does it try to come from wherever you're looking?
@@ALLMINDmercenarysupportsystem in my experience, it always comes from wherever the knight is. If you stay locked on, you should see the horse every time. Imo, this might be the most well choreographed and satisfying to dodge attack From have ever designed
@@camdewan6087 Now that I know that, I agree that he's very good.
Love the unexpected transition to his fresh, kind of otherworldly, Danny Elfmanesque ost halfway through the freefall
Everyone hates on commander gaius but I had a lot of fun with that fight. The charge was tricky to figure out at first but you can consistently dodge it at medium load. Other than that, the fight is quite balanced and his move set was fun to fight. I do wish there was more lore around him though.
I have a totally different way of fighting him. Using Moore Shield and poking him continuously and once I am about to run out of the stamina I start dodging and interestingly my dodges are much more reliable and on time. Same thing with Radahan. I can dodge him now more easily during coop sessions.
Honestly speaking Senessax shouldnt even have a tier, they actually put the worst dragon boss ever right before arguably the best one ever, agree with Gaius, probably would have been more fun if the charge was a bit forgiving, felt like I failed to dodge 40% of the time, and that boar with the back kick was so annoying 🤣
I don't even remember fighting Senessax cause I obligated it. Why is it so bad? Asking cause I just thought it was a plain old Ancient dragon.
@@gurnoorsekhon6402 His moveset is absolutely atrocious, just ignore him ,he drops both somber and ancient dragon smithing stone, not worth it
@@vertigovike7020 ? I don't remember him having any different moves from the regular ancient dragons. That's why I didn't pay much attention to it. Also I was using the Dragon Slayer Great Katana which made short work of it. I'll have to check it on my 2nd playthrough
@@gurnoorsekhon6402pretty sure the issue with it is the lingering lightning on the ground after every attack, makes it almost impossible to dodge. I tried once and every subsequent attempt I did on horse back and found it easy.
@@gurnoorsekhon6402sennesax fights like regular ancient dragons, but there's water in the arena, which drastically increases the range of the lightning attacks
CURSE YOUU BAYLLEEEE!!!!!
Blackgoal Knight was definitely a reality check, I expected the DLC to be difficult but man did he confirm it.
Same here. The way he hits hard when you are at 0 scadutree blessings. I got him down pretty quickly in about 4/5 attempts but he got me into rhythym pretty quickly. I didn't die a lot to other Mausoleum fights.
Well said. Spent as much time on him as I did against like half the remembrance bosses lol.
I’m amazed by how much people struggled with Blackgaol Knight; I beat him at level 90/scadutree 0 on my 5th or 6th try.
I thought he was a pushover until I heard a couple of my friends complaining that he was harder than Rellana (which I still don’t understand; she took me a triple-digit number of tries)
Senessax was awful. Seemed like an Ancient dragon on steroids, with that lightning spamming and health
You ranked radahn higher than i would, phase 1 is amazing, phase 2 is just bad
YASS someone who loves Metyr (And also didn’t give the putrescent knight a bad ranking, I personally really enjoyed him!) as much as I did 😭 I think she is one of the coolest designs in the game as well! Also great video as always!
Rellana definitely is S tier. How can you say Radahn is a cool fight, but Rellana's moveset is tricky? Radahn's moves make zero sense, but Rellana was pretty easy to learn. It took time, but at least that was a fun fight to learn, unlike the other.
To each their own, but if you're ranking her down for her moveset, then Radahn should go down as well, IMO of course.
Miquella’s voice line in the Radahn fight where he says “… and my Lord Brother’s soul will return.” actually makes no sense if you think about it. Radahn’s soul had already been placed in Mohg’s body when Miquella says this, and “return” is a weird word to use, how can Radahn’s soul “return” to Mohg’s body if it’s never been there until now? You could interpret this as Radahn’s soul returning in to “life” general, but something like “… my Lord Brother’s soul will (re)awaken” or “… my Lord Brother’s soul will be received” would’ve been more fitting.
It makes no sense!
It makes no sense, unless…. unless it’s a repurposed voice line from a scrapped Godwyn fight! That would explain the use of the word “return” as Godwyn’s soul is VERY far from his body, but was in fact there at one point in time, and Miquella using the term “Lord Brother,” a title which Miquella notoriously uses to refer to Godwyn in the Golden Epitaph item description. I think the “Vow” between Miquella & Malenia, and Godwyn, wouldve been that M&M would grant Godwyn a true death after his willing sacrifice to Destined Death (his wet nurse calls him a “Martyr” implying he was giving himself up intentionally, maybe for the greater good). The statue of Godwyn in the Haligtree and Godwyn’s kind-hearted nature (befriending his felled enemy) point towards him being FromSoft’s original idea for the final boss of any potential DLC/content regarding Miquella the Kind.
Promised Consort Radahn was absolutely a retcon, there were not enough connections between Miquella and Radahn in the base game to even speculate, making it a less satisfying “reveal” than something that maybe answers or expands upon a major lore bit from the main game. Radahn’s model is Godfrey with Radahn textures scaled down and edited a little bit, and some Mohg Horns. His opening cutscene is ripped straight from that trailer.
That’s not a callback, that’s either a result of low budget or upcoming deadlines, or both. I feel like PC Radahn would be incredibly easy to make from a developer standpoint, they had all the assets they needed in game already. And while I don’t know what Malenia actually said in that trailer, I know damn well it wasn’t intended to be “Miquella awaits you, O Promised Consort,” that was made up to fit the new narrative. I would do anything hear what they originally had in mind…
We were robbed of the Godwyn/Death-themed DLC we deserved, and it’s such a shame. The DLC is so good in many other ways, but aside from the Marika revelations, they really bombed on the lore this time around. I’m so sad this might be the last bit of Elden Ring content we ever get. It doesn’t do it justice.
Youre spot on, i believe the truth lies in the gameplay. I will explaij later im at work but respond backs o i knkw to explain it later 🤣
It's almost like we didn't know the whole story... Like, as if the lore for all this was hidden... Like how the Land of Shadows was hidden...
But no, it was DEFINITELY 100% *absolutely* a bonafide retcon. Miyazaki himself came into my house and robbed me of a theoretical Godwyn fight ;-;
@@BaldorfBreakdowns you made no points in your argument, except that we didn’t know the whole story, and that it was hidden like the Land of Shadow.
I’m aware we didn’t know the whole story, but there would absolutely be evidence of this Vow between Miquella and Radahn, either in Redmane Castle or the Haligtree had it been planned from the start. Neither of them have any item descriptions, environmental details, dialogues, or story beats connecting them besides the Battle of Aeonia, which was super vague, open-ended, and open to interpretation as to why it happened. They had a lot of freedom there to come up with anything that fit the story they wanted to tell. So they used that to their advantage when making last-minute changes for god knows why.
I truly think Miyazaki just got a little too lost in the sauce after fighting main-game Radahn in his run of the game and thought he’d make a better final boss because he’s such a fan-favorite. Even though a majority of the community was desperately hoping for it to be Godwyn… it makes me wonder if he bothered with Deeproot Depth & Fia’s quest 💀 maybe he just didn’t engage with the Godwyn content at all and forgot about the appeal. Oh well, we’ll never know.
I respect your opinion, I just feel differently for the reasons above. If you have evidence that further proves your theory that PC Radahn was planned all along (this is what I’m assuming your take is?) I’d genuinely love to hear it. I like being proven wrong when it comes to Elden Ring lore, it helps me reshape my understanding of the world and story so I can make better theories. So have at it!
@@LeggoMyGekko That's because those are all the points anyone needs.
You can't get mad the story didn't do what you wanted because you didn't have all the information available.
@@LeggoMyGekkookay i think i know why. Basically miyazaki didnt want another lothric twin princes. Think about it, lothric and lordan, two brothers, one atop of the others back. One does melee and the other casts spells towards you. Now imagine miquella and godwyn, two golden boys, one casting light and the other light(ning). A way to save it wod be make godwyns attacks more up close and personal, but yet again its much like lordran and lothric. All this plus they already probably had the right assests for PC rhadan, and it required less creativity for rhadans moves if im being honest. It was absolutely a retcon, i really do like the final blss but i can never fully appreciate it knowing what we were supposed to get. Now im even just imagining some justice for godwyn, imagine if the death knights were a duo boss fight and they had a cutscene where theyre trying to revive godwyn somehow and the player barges in. They say some shit like "you will not stop us from ressurecting our lord, the prince of death shall return!" Queue boss fight. The only way to redeem this is give us another dlc for godwyn, and gloam eyed queen while theyrr at it too. But it wont happen unfortunately 🥲
I pretty much agree with the list, however I’d put Rellana in low S high A tier. I had THE Elden ring experience, died to her a TON, adapted my play style,learned her move set and I found out her spicy lore w Messmer which was cool I didn’t know Rennala is her sister. And I got her remembrance weapons, definitely a great fight.
The scadutree avatar was another fight I changed my style to and adapted to its weakness! After a few deaths I learned its moves and hit its weak spot w fire ofc it being a dry plant and I felt pretty satisfied defeating it!
Seeing Godwyn icon in that catacomb was my favorite part of the DLC. Wish we got more lore. I also think Putrescent Knight is an underrated fight (by the community not Zio). Fair moveset that is interesting and satisfying to learn that feels hard but fair. B+ to A- IMO.
I HATED the Gaius fight before the patch because as soon as you entered the door he blitzed you go death. Now he starts of far in the distance and looks bad ass.
Oh so they changed that. I noticed he was starting in the far corner every single time during coop. That way it is easy to draw his aggro because some dumb hosts will just go jumping at him and die in an instant.
Imo
SSS Tier: Messmer - pure perfection
Other fights I enjoyed a lot:
Putresence Knight
Commander Gaius (the charge could have it's hitbox very slightly adjusted tho)
Radahn's phase one
Don't like standouts: Divine Beast
cant stand camera issues in 2024 anymore.
Radahn lore & phase 2 (mostly due performance on ps4 pro is abysmal, I cant learn any move sets when all his moves drop the framerate to 2)
how can you not enjoy divine beast but enjoy commander gaius
@@bazplayzyt6207 No camera issues for Gaius, he's not huge
@@Dujma um the charge attack? um the reused ost? um the starit up bulsh1t unfun to dodge combos? the camara is also unpleasant? great boss fight!
@@bazplayzyt6207it’s his opinion lil bro relax
@@SlipknotMachinehead please tell me where in the statement I stated he is not allowed to have that opinion. I was just simply questioning it lol.
Here is mine
S Tier: Messmer, Bayle, Midra, Rellana
A Tier: Death Knights, Romina
B Tier: Metyr, Putrescent Knight, Demihuman Onze, Black Knights, Inquisitor Jori
C Tier: Radahn, Dancing Lion, Commander Gaius, Scadutree Avatar
D Tier: Furnace Golems and every recycled enemy from the base game
E Tier: Golden Hippo
F Tier: Senessax
About the others they either not memorable or I don't really care.
Metyr in B tier is CRAZY and Jori in B tier is lunacy 😅. The rest of your list is solid other than I'd put Lion A tier.
Renalla is A tier for me bc she didnt get a cutscene. Cutscenes are everything in these games they set up the whole mood of the fight. Death knights over the other remembrance bosses is crazy 🤣. Imo obviously lol
For me personally I would drop rellana and Bayle into A tier, raise Putrescent knight into A tier, Metyr C tier, Rhadan A tier, Giaus D tier and I’d leave everything else the same.
@@grayestrat Radahn to A, Rellana A, Dancing Lion in C is nuts, easy A. Commander to F or E. Death knights above actual bosses is just crazy to me, pretty bad taste.
@@denberz711 solid point about the death knights
Up and right diagonally just as he’s about to hit you is how you dodge Gaius, I liked him a lot personally.
Zio try find out what game is next fromsoftware through npc or something,you know they always tease next game in dlc ..For me personally Ansbach item looks very similar to Sekiro drawing or icon on others not so sure
They had a parry tear so maybe the gods are smiling upon us with some sort of sekiro sequel?
From leaks we know that the next game might be "Harry Potter-esque" with an apparent rework to magic
In my opinion, Romina is a true S-Tier, despite being a bit easy. Like Midra, I killed her at my 4th or 5th attempt, but the soundtrack, the intuitive moveset, the design, the lore... My favorite attack is when she flies and stabs you with her nail, wich can be predicted if you roll instantly after a fast glow. Without having to memorize the attack, the developers tell you when to roll in a very original way, without putting you off the dance. I love the colours too. Romina my beloved.
Honestly Putrescent knight is severely underrated its my favorite boss fight in dlc right up there with Malenia
I feel like im the only person who likes commander gaius because yeah his charge move was pretty weird but i was able to dodge it 90% of the time if i rolled to the right and the rest of his moveset i thought was really cool with some delay on his gravity attacks and the one where he spins in the air was really cool.
“Why didn’t we get more lord on that?” Referring to Godwyn. I realized why a couple days ago, it’s because he already HAS a full on game end that’s all about him and the duskborn. His story was told and done by the end of Vanilla Elden Ring. Miquella already tried and failed to help him as he was, that’s probably part of why he was trying to become a God in full.
My biggest gripe against the Dancing Lion is the rematch fight where they summon six whole basilisks and for the next minute all of your attention has to be diverted to not being instant-killed by deathblight
Black flame Amon had no trouble slaughtering them for me.
@@drfabulous2804 i have a rule where i try not to use summons, but the second i become outnumbered in a boss fight im allowed to phone a friend... and we beat the living fuck out of those geckos
No way Consort is above C-tier at most. The fight is actually bugged right now (check out Fafa Sauce's video for proof). The double slash is garbage that requires a talisman slot to reliably dodgeroll. The boss is ugly and phase 2 is pure eyebleed. The lore is ridiculous and more of a cheap "gotcha" moment than anything.
And to top it all off, the boss isn't difficult at all if you just shield-poke. So beating him solo isn't even an accomplishment. You either fight him the annoying way or the boring way. Comparing him to past final DLC bosses such as Friede, Gael, Manus, hell even Sinh, Fume Knight and Ivory King it becomes clear just how much of a letdown Consort is.
Same thing that happened to you with Putrescent Knight, happened to me with Gaius.
As most people did, I jumped really quick into the "bs fight, bad hitbox, hate him" train of thought when I first fought him, eventually finding out you can have a mounted duel with him and suffering quite a bit less.
Then on my second run, after the patch, I went in not wanting to use Torrent and got the best of him on the 2nd try and even enjoyed the fight!
Highly recommend giving him a second chance after they patched his starting location
... You can summon torrent for his fight?... might have to go NG+ just to see... does it still instagib you if you're within half a screen of him?
@@jakeforgey5378 Definitely try fighting him on Torrent! It feels much different, almost kind of intended lol, but remember if he whacks the horse you are pretty much dead!
And no, that's essentially what was patched for his fight: he doesn't charge you the moment you cross the fog
@@grantopo Huh, well I'l try it with my Godskin build since he's bout to enter the dlc once I merc Mogh...
Gaius’s charge hitbox was a lot easier to dodge with light roll because you cover so much more distance. It doesn’t help with how unintuitive the hitbox is, but it’s way more consistent.
As an aside, I always so deeply appreciate the Metroid Prime music in your videos. It's one of my favorite, most nostalgic game soundtracks.
The Consort Radahn first phase was fantastic. You can't trade with him. You have to dodge everything perfectly, then choose to hit or heal on the few short openings you get. It is like you are engaged in some sort of violent dance with him. It is FromSoft at their best.
The second phase was even better, or at least it would be if it wasn't for the constant pillars of holy damage raining down around you. It is cheap, unnecessary, and only detracts from an otherwise fantastic boss fight.
Nah, first phase is too trivial for such a grand encounter. Miquella is supposed to be the most fearsome Empyrean and the second phase does it perfectly, as he uses his charm and awesome power to fight you.
the light beams on every attack aren't cheap, they really only serve two purposes. they keep you from rolling away from him to keep the fight more close-quarters, and they make his attacks more punishing if you get hit. if you dodge properly, you barely even see/notice the light beams, let alone get hit by them.
I think the biggest issue with rhadans entire fight is the double slash attack. It’s honestly complete bs. The pillars of light are blinding, the teleporting moves are unrelenting, and his damage is crazy, but everything he does is very dodgable except for that one move. It’s literally a frame trap, the only thing that makes that move bearable is using the deflecting tear and just deflecting to sword swipes so you don’t get roll caught
I feel people are misremembering beating malenia for the first time. I get we all know how to beat her now but she was way harder than radhan + radhan has been figured out so much faster than malenia was.
That's exactly what I'm saying. Malenia had the community in a chokehold for much longer than radahn
Speaking from re-fighting her in NG+ alongside re-fighting Radahn same build, Malenia isnt harder, she's just more bullshit (healing)
Radahn was figured out quickly because of the un-intuitive nature of waterfowl, and that experience carried over. Radahn has a few similar phase 2 attacks , in way where the player has to do some buffoonery to avoid it. If malenia didn’t exist Radahn would take a longer time to figure out.
I was expecting a tier list of bosses, maybe even an honest tier list. But a brutally honest tier list?! You really aren’t holding back now
Dude I’m so glad I wasn’t the only one struggling with commander gaius’s charge attack. I kept restarting the fight just to figure out how to dodge it. His initial charge when the fight starts is EXTREMELY hard to dodge your better off running away on torrent. A lot of the time he’ll do the charge pretty close to you so you don’t really have time to react. Yes you can dodge, roll into him diagonally, but the catch is that it has to be perfect. Dodging the charge is extremely inconsistent because the tracking that his charge has is insane. The worst part about his charge attack is that you can’t hit him AT ALL while he does it. Completely immune to damage. The rest of the fight is pretty easy though. **** you gaius.
I love Rellana and I think she’s S tier. My first fight with her I used backhand blades and it reminded me of bloodborne with how fast the pacing can get. Her and Messmer are probably my only S tier bosses from the dlc. Most of the other remembrance bosses are A tier or lower imo
i loved gaius, i think his moveset is awesome. the arena with the scadutree in the background is so cool. The charge attack was pretty rough but i wasnt struggling with it as much as others it seems.
Yeah I genuinely don't get the hate for Gaius. Id put him in C or low B.
It's just his charge attack that's bullshit but otherwise he's fine.
You literally just roll straight into it and it misses. It was still a though fight though.
Love garbage hit box and framerate drops too
I personally struggled the most with Bayle and around the end I was mostly more annoyed. But it can’t be topped in term of spectacle
After having spent a bit of time learning the Gaius fight, is in, in my opinion and excellent encounter outside of the incredibly difficult to dodge charge attack.
Unpopular opinion? Gaius is a great fight for summoning. Light roll, learn the timing, trading aggro, etc. I love it, my summon sign is always down here and there is always action. Rey Mysterio at your service.
Fr I beat him my third try and liked the fight so I’ve just been helping people beat him for the last few days and have over 170 rune arcs now. I really didn’t think he was that hard to learn either, everything he does is extremely choreographed.
The depths…. of your foolishness!
Loved Midra! Even though killing a goblin to start the fight was annoying, it was annoying in a good way and fit the lore and had the function of making it harder to buff for the fight.
Love this line
That guy in the snowfield who becomes the rune bear should say this
The depths of your Foo..(bonk)
@@hex_gekko29568for some reason I didn’t get annoyed by that
Probably means I have good patients
I feel like im one of the few people who actually liked gaius as a boss. Besides his charge which can be kinda annoying, i felt like his moveset was pretty straightforward. I beat him with the longhaft death knight axe at scadutree level 11
I recommend fighting rellana with Milady and the deflecting tea. Fighting her like that was one of the most fun I ever had in elden ring
Your take on gaius is so funny, I bet on future playthroughs it’ll be like putrescent knight and you’ll just get it and it’ll click. Is my favorite boss lol
Midra’s OST is my favorite from the DLC……also I personally don’t view the Miquella/Radahn fight as a repeat yeah it’s radahn “again” but it’s a completely different fight aside from the meteor attack
yeah but even though the lore makes sense je just shouldn't be the endboss. Like after fighting a weakened, crazy version in the first game to fight one where he is in top form is a cool idea but as an Endboss to the entire Elden Ring game it is a bit of a letdown. I'd rather have him as a optional boss somewhere and another one as an Endboss.
9:44 Romina was by far my favorite fight in the entire DLC. It was so cool to see what embracing the Scarlet Rot can do to someone and her weapon is awesome. However I was utterly baffled when I saw we got no Romina armour set and how her poleblade's ash of war has no hyper armour. Not to mention its scaling isn't that great. Though from what I keep hearing from others, bad scaling and hyper armour issues seems to be a problem with the DLC in general. Either way definitely adding Romina to my list of characters that should've had an armour set dedicated fully to them, but that didn't get any alongside Marika, Radagon, Miquella and St Trina. Imagine if we'd gotten any of this instead of recycled final boss nonsense...
Edit: Recycled Boss Radahn gets an F tier from me. I despised everything about the boss that much.
Holy fk. Best dlc tier list i have seen, i agree with all the ratings except the npc fights (d tier for me) and red bears and gaius (b tier). At first i absolutelly hated gaius but after spending so much time on my first playthrough fighting him, on the subsequent playthroughs he was quite easy. The only 2 annoying things for me was the charge, which honestly should get nerfed to the ground and have the smallest hitbox possible just to make up for all the pain and suffering this stupid move caused. And also the fact that hes so agressive to the point that if you get hit by his attack and try to heal instantly after, 9/10 times he will hit you during the healing animation. Also the fact that hes the only remembrance boss in the dlc without his own soundtrack is so dumb, at this point i think they only made him a remembrance boss to tell his lore.
Putresent knight my boy is so underrated for me he is up there with mesmer midra and bayle
Bayle was cool as hell, but the camera issues ruined it completely for me, same with Divine beast. I thought Midir was a much better fight tbh. I don’t understand how they still haven’t solved the camera boss after 15 years of games.
I also found it annoying as hell that Sennesax and Bayle were these giant dragons, but only had like 1 lock on point. And Bayle's often felt too high for me to hit, so I could hardly lock on if I wanted to actually hit him.
Yeah, I've thought for years that they really need to have the camera automatically adjust based on how large the enemy you're fighting is by zooming out, but to do that they'd also need the camera to be able to pass through geometry and automatically hide anything blocking the view... but FromSoft isn't the best on the tech-side.
I was really dissapointed with Radahn as the final boss. again, it's a character we fought already, i think most of the lore people would have prefered godwyn, otherwise why does castle sol exist? i was hoping for more godwyn or GEQ but there's nothing besides the death knights and putrecent knight's ingame file name as cut content.
the boss fight itself is super aggressive and there are so few punish windows or breaks after combos. and then when you FINALLY defeat him, you get the remeberance, a helm and a stupid cutscene that doesnt add any lore. no future cutscene, no new base game ending, and nothing you can do with the divine gate.
And the rememberance itself is also horrible. an incant that has really high requirements and radahns new swords that are outclassed by his old ones. not to mention that most of the dlc remeberances are mid or worse besides the staff that can cast everything and then messmer and midra's weapons.
Idk where y'all get this Godwyn stuff from real lore people know he got destined death he's never coming back except as those dead fish plates.
@@zetokaiba5867 from what I can tell from in-game dialogue is that destined death was needed in order to be able to kill demigods, and also from fia's dialogue: "I will soon lay with Godwyn. And it will surely stir within me. the new life of the golden prince, and first Dead of the demigod..." and the cursemark of death says that he perished in soul alone, not that his soul was destroyed. and from circumstantial evidence, ranni's corpse is still intact, even though she died in body. so godwyn's soul is not gone forever, it's likely in some afterlife, and if radahn can be ressurected after dying then his soul must be stored somewhere (most likely the Helphen).
Messmer, Bayle, Midra and Rellana are S tier for me
Rellana is like the child of pontiff sulyvan and lady maria and I love her for it
Gaius should've been in a tier bellow f tier all on his own
People who hate on gaius are just bad at him, he is 10x better then romina or metyr and fight wise he is better then dancing lion
@@Stef861 Least obvious bait
Absolutely. The only new boss in the DLC I actually dislike.
@@Stef861 completely true.
once you learn him hes very fun
Calling Consort Radahn a reskin is wild.
trash boss all aspects... C tier
He has like 1 attack sequence that reuses animations from pontiff and I literally could not tell until they were placed side by side, and that's it
@@SoI_Badguy Pontiff?
@@SoI_Badguy And literally no one is using that as an argument.
They just say, "It's Radahn, again..." As if it's even remotely the same as the first time we fought him.
The argument doesn't eve have any weight.
What if I really liked the first Radahn fight? (Spoilers, I do.)
Then this is even more awesome! I get to fight one of my favorite bosses at his prime!
So... Yeah, terrible reasoning.
@@BaldorfBreakdownshe’s not even in his prime when we fight him in the dlc
Messmer art design incredible. His smooth transformation from human to snake and back is such an eye treat.
Finding out that Radahn was the final boss is the equivalent of finding out that Santa Claus was really your drunk uncle
The Leida fight before Radahn is S Tier aswell. One of my favorite fights ever
my list is short.
1. Midra
2. Mesmer
3. Metyr
4. Rellana
5. Bayle
6. Divine Beast
That's about it, the rest were okay, and Radahn won't make it to the list because I didn't have fun with that one, sorry.
Totally agree on Messmer. He was the first souls boss since Slave Knight Gael to give me legitimate goosebumps through my whole body while fighting him. Just a prefect combination of great story build up, a spectacular and mechanically satisfying moveset, a bone chilling second phase cutscene, and an absolutely killer soundtrack. Great boss in nearly every way
Romina was the only boss I've done in one try, with Scadu Level 16 or so. It's SO dumb that she's so easy and then you get a tough area with one of the toughest gank squads if not the toughest on FS History followed by one of the hardest bosses in FS history. Hurts the pacing at the end. Specially with how hard to find the way to Ancient Rauh is, you'll probably be overleveled by the time you get to her. Same with Midra, that has to be my FAVOURITE Elden Ring boss if not at least SOTE boss, and if it isn't it's close!! For me it hits Ludwig levels of "every aspect of its design being exactly on point" and it's overall really cool. But like you said, he's a bit easy. But feels phenomenal to fight.
A HUGE problem for a lot of bosses is that there are no cutscenes. No cutscene means they aren’t important enough to have one…which makes people not care about the boss fight as much
That’s a dumb reason to hate on a boss
@@user-zq1uc5cg7xis definitely a let down but not a hate situation
Radahn is definitely a B or C tier for me... not the worst boss ever by any means, but the most disapointing boss ever for sure.
It actually annoys me that From did this and the fact that he's the final boss alone lowers the DLC's overall rating for me.
I wasn’t spoiled on radahn being the final boss and when the camera slowly panned to his face I was like oh shit it’s young radahn this is going to be ridiculous. I remember when the game first came out and after I finally beat radahn I was just partially disappointed because I was wondering what it would have been like fighting the greatest warrior in the lands between in his prime not the sad state we fight him in. And it finally happened and I was not disappointed at all. For me personally it was something I had always wanted to see so it’s S tier for me.
Midra, Messmer and Bayle are also my top 3 picks. Definitely deserving S tier
I think Maliketh and Messmer are the best boss fights in Elden Ring
The only mistake with Maliketh is they didn’t give him full health second phase
Maliketh having a full health bar would be hell is you can’t parry him
one guy joked that the weilder of death would instigate a 'permadeath' ability when they killed you, since EVERY Fromsoft game has someone wielding death, yet it doesn't take root despite lore stating it would... I was dreading FS actually listening....
I would put Rellana to S tier and Gaius to A tier. With Radahn I really like this fight and I would put it into S but for lore reason it goes downgraded to A. I hate that he is the final boss so boring :(.
Gaiaus in D tier bru was lame to fight. Annoying and everything. His lore was pretty good though ngl, but I would've like better insight into him and a better soundtrack
@@KhazuAMV naw gaius is horribly designed lmao
Gaius is legit F tier almost made me stop playing what a terrible design
@@crossycross6417new soundtrack and cutscene would bump him up. Hes definitely a C-D tier for me
@@cookiecow3900 he’s the only boss I deadass considered using the cheese Strat on lmfao
I love the Death knights, makes really wonder what Godwyn attacks would have been based on their attacks, he would have been a real challenge
I used the death night twin axes to blinkbolt and chase Commander Gaius around throughout the fight. It made the fight so much fun! I would give him b tier just for that experience. Otherwise, i completely agree with your list zio
Radahn would go straight to C or D tier for me i fucking hate that second phase
I agree. I get you're fighting a literal GOD but bro.... You're still stuck with dodge rolling and jumping as your main evasive mechanic. I literally couldn't do 2nd phase without hiding behind a shield.
The fuck are you talking about "reskin"
That means that it's the same model, which it isn't
Consort Radhan is an entirely new model and texture
I had to do a double or triple take when I heard that.
I think he means that its the same guy again instead of something new
New model, new moveset, same character though. Which is mildly disappointing when I think everyone would’ve preferred to fight Godwyn or an entirely new boss. Maybe even a vision of marika herself who’s protecting the gates of divinity. Or if we had a genichiro situation on our hands with Messmer, having Miquella stanch him away while he’s dying during your fight with him in order to force him into being his consort through a charm. Then we get to fight a holy version of him which would be a sick contrast from the hellish version of him we fight in the shadow keep. That’s a huge stretch and I’m no lore expert but I think that would’ve been cooler than Rhadan Prime.
It’s just bad wording. He means to fight Radahn a second time instead of a new character. They could have honestly did some shit with godwyn and I think everyone would be way more happy.
@@DreyfusLagoon Some form of Marika could have made sense as the final boss, but it would have to be more connected to Miquella.
Godwyn is just impossible from a lore perspective because he’s already remade into a mending rune for the duskborn ending.
I like the Mesmer idea though, it would have made sense for Miquella to make a plan involving him as he’s the main new DLC character. But they already set up Radahn in the base game, they had to explain why Miquella sent Malenia to Caelid.
Radahn was the first boss in my experience of fighting FromSoft bosses that I've only been able to beat with one build. I've beat him 3 times now and each time I've had to respec to a big bonk build after hours or days of being stuck.
It seems the common thread In Most tier lists is Messmer midra and bayle being the top 3
Rhadan was hands down the worst fight for me, not because it was hard, not because it was disappointing but because of the performance hit during phase 2 when he starts using attacks with heavy amounts of effects. Would go from buttery smooth 60 fps down to the low 30s and made timing dodges almost impossible, I don't know what the hell Fromsoft did to the game when they updated it for the DLC but man it really made specific parts run worse than Bloodborne!
Radahn at the top of A tier is full cope from my fellow fromsoft fans. First phase is great. Second phase is actual trash, hilariously unpolished and unfun. We killed a real outer god in Bloodborne with no jank. It doesn't have to be unfair bs to be a good & overwhelming fight. Delet this
I love Scadutree avatar because it comes off as a weed that wont die.
In defense on General Gaius, the only really bs move he has is that damn charge (which to be kind of fair, is not a problem on light roll, as a mid roller armor guy, only managed to dodge it twice among tons of attempts), the rest of his moveset is intense but learnable, even his most "unpredictably move" when he moves and suddenly body slams you on the side is signaled by him moving always the exact same way.
So if they ever nerf the charge, give it another go, if you learned to like putrescent knight (who as you said, it is way better than most people give it credit for) Commander Gaius isn't that far away, at least on my opinion
The only thing that fixes promised consort, is it being changed to Promised Consort Godwyn
That doesn’t make sense from a lore perspective though. Godwyn isn’t really any more dead than Ranni is, he is stuck in a state of limbo being eternally tortured in the erdtree. The whole reason Miquella sent Malenia after Radahn was because he figured out he couldn’t resurrect Godwyn.
That's not a valid critique
Same people complaining about fanservice lol. Literally couldn't think of a more fanservicy boss then godwyn.
@@richardrussel4567 promised consort radahn is literally miquella's fanfic
@@donovan4222 He could have had the stars defining Godwyns fate pulled back, then in dlc death knights try reviving him upon learning the stars are moving again. Promised fight start normally, up until Miqi arrives. Randomly through the fight stars fall and the boss at first drops down for a final cutscene. Deathblight blossoms and starts to erupt from the 'Radahn' body as gold overtakes the hair Marika-Radagon stye... Name changes to Godwyn and each meteor/star that falls gives PC a new move added to the mix. light DeathBlight Lightning bolts he can throw, a weapon buff that causes the swords to erupt into Deathblight for several minutes, a Omen Bloodfire-Deathblight attack... Gravity magic that caused Deathblight upon impact... Miqi's rings cracked and potted with Deathblight... numerous abilities that make sense alongside some deathblight mixed in. This new PC would show us that Miqi was using Moghs soul to pull Godwyn's back to a new body to remove the Cursemark's affect, but doing the DLC without finishing Fia's questline locks us out of finishing her quest.... and Radahn ended up getting shortsticked and used to stabalize the restored Godwyn's soul...
I don't think Radahn deserves anything higher than C, honestly even D for me. Dissapointing for lore, and the visual clutter ruins the fun of the fight for me. There are bosses i will go back and fight just because i enjoy doing it, but Radahn will never be one of them. And that's sad considering he is supposed to be the triumphant finaly for this game.
5:00 I indeed love the theory of it being Radahns/Leonard’s Corpse.
Miquella has Mohgs Corpse inlaid with Radahns Soul, it makes sense that St. Trina would take Radahns corpse just as Miquella did Mohg. Especially since it’s no longer housing his soul and now it festers with putrescence 🤔🤓 (very similar to what happened to Godwyn actually…) Soul is removed and now their corpses are festering… one with Deathroot and one with Eternal Sleep hmmm.
Godwyn totally should have been the final boss 😒💯🤣
I'm still on my first playthrough, I've beaten most of the bosses short of the final one. I agree with many of your high-tier picks, I have a soft spot for the putrescent knight. I'd put Rellana above the Scadutree avatar, the scadutree doesn't deserve a phase 3, I am certain the muck in the arena slows your movement which is annoying, especially with so many aoe attacks. the ability to lower the health it respawns with by making a critical attack is cool, but half the time I couldn't get over to critical it in time which felt bad. you're right the Romina fight could've been harder, maybe by having her enter phase 2 earlier in the fight like Mesmer or radahn. oh, and the leda invasion fight was cool too.
I thought the field bosses like death right bird and Ghost Flame Dragon that had other enemies fighting them were cool, I get that its a bit of a spectacle/ gank boss so the fights can be slower, I didn't mind them as much as you did. I don't think the furnace golems deserve to be bosses, they're impressive spectacles but fighting them is very boring, same with the tree spirit. I didn't dislike the tree spirit at first, but good god I've probably fought them the most out of every boss just by how their spammed around the base game and I wasn't really happy to see them in the DLC.
great video, I always enjoy watching your stuff.