Creating a Low Poly Castle Landscape

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  • Опубліковано 15 тра 2024
  • #nvidia #blender3d #lowpoly
    I’ll show you the process I use to make Low poly Castle landscape from scratch. I’ll give you an overview of the techniques and processes involved, so you can apply them to your own projects. Plus, I've got lots of tips, tricks, and workflow shortcuts to make the process even smoother.
    Thanks to Nvidia and PC Specialist for sponsoring todays video
    Configure your new Nvidia RTX build here:
    www.pcspecialist.co.uk/deskto...
    Full Battle : • 3 Devs Make a Castle |...
    Barbarian Model Download: gdev.tv/grants-assets
    My Courses Discount Codes:
    My Beginner Pack 3 courses ONLY $25 (plus local taxes): www.gamedev.tv/p/grants-blend...
    Complete beginners course only $18 (plus local taxes) : www.gamedev.tv/p/complete-ble...
    My Website: www.gabbitt.co.uk
    Discord: / discord
    Get good at blender series: • Get Good @ Blender
    Simple game assets playlist: • simple game assets - f...
    Learn the basics of Blender 3: • Learn Blender 3 for Co...
    Chapters
    0:00 - start
    0:50 - The Base Layout
    1:38 - Low Poly Rocks
    6:29 - The Castle Towers
    10:30 - The Arches - Spin Tool
    12:55 - Castle Walls
    13:22 - Trees - (More detailed guide • Make Low Poly Trees & ... )
    14:19 - Texturing
    15:10 - Sun & Sky
    15:49 - Nvidia & PC Specialist
    16:58 - The Banners
    17:26 - Playthrough
    #gamedev #unrealengine #unity #gameart #3dart #leveldesign #blender3d

КОМЕНТАРІ • 55

  • @Uradamus
    @Uradamus Рік тому +33

    Fun stuff. If you press tab after entering fly mode, it enables gravity so you can actually walk around on your geometry in Blender. If you've built things to roughly realistic metric measurements you will generally get the best results, as the camera height is configured to be somewhere in the 1-2m above surface range if I recall. I think it can be adjusted in the settings window though.

  • @bryansailer5927
    @bryansailer5927 Рік тому

    Great concept. I look forward to seeing all of the entries.

  • @blazejpopowicz1362
    @blazejpopowicz1362 Рік тому +1

    That was great. Just finished working on this one and it made my day. Thanks Grant.😀

  • @Maataverse3D
    @Maataverse3D Рік тому +2

    Just watched the full battle. Yours is by far the best looking one!
    I've learned a lot from you already, and i think i could possibly create something similar to this!
    Glad having you as a teacher!

  • @AleksandarPopovic
    @AleksandarPopovic Рік тому

    Oh, these are very nice scenes, and the final result is fantastic . From a zooming perspective, keep going, and good luck for your next projects!

  • @a3dadventure79
    @a3dadventure79 7 місяців тому

    thanks for this. i loved the inspired beginning of the level design from a game perspective. and it's a nice modelling style and workflow: bevel, bevel vertices, merge!

  • @coreysonofander
    @coreysonofander Рік тому

    So beautiful!

  • @robestey5628
    @robestey5628 2 місяці тому

    Very cool. Well done. You have my vote. Thank you.

  • @indulameegoda
    @indulameegoda 3 місяці тому

    Amazing Tutorial, Thanks, Grant! 😇

  • @megansmusiccorner4666
    @megansmusiccorner4666 Рік тому

    Fantastic! Love this!

  • @FrogJumper000
    @FrogJumper000 Рік тому +1

    just watching and taking in knowledge is so much fun, and actually using it on my practice models, I go "i have the POWERRRRR" lol

  • @mr.mcbain
    @mr.mcbain Рік тому

    Nice, can't wait to create this.

  • @richeeze
    @richeeze Рік тому

    Very inspiring, thx for the vid! ;)

  • @ahmeterdemir5979
    @ahmeterdemir5979 Рік тому +4

    If you press TAB on walk navigation mode you can make it look like an actual game because TAB is toggling gravity and you can walk above your models. I use it all the time on my projects to look its playable or not

  • @ericolivecarmona7871
    @ericolivecarmona7871 Рік тому

    God, finally a tutorial in youtube bout making lowpoly rocks. Ty mate

  • @brandonscott3012
    @brandonscott3012 Місяць тому

    Thanks so much! :)

  • @drakenroft
    @drakenroft Рік тому +7

    Hi Grant, just here to say thanks, i bought basically all of your courses and started from really 0 blender experience to somewhat "now i can do really anything that pop out of my mind" i use blender only for game assets but really found love with the software itself and now i'm learning how to use the program for render, animations, "small films" and stuff like that.
    Really thanks for all the content you are an amazing teacher, if possible would be amazing to have another sculpting course where you aim to the people that already have followed the one about the orc, and another more advanced modular environment course where we can learn maybe how to do nice looking castles (to make an example anything will be fine since technique applies to everything) with internals.
    I managed to do a castle with internals using only modular assets and i'm happy with the result but surely a course by you would make the skills go even further beyond.
    That's all, thanks again you are an amazing teacher.
    Hope to talk to you one day to share my experience!

    • @grabbitt
      @grabbitt  Рік тому +4

      I'll give it some thought 🙂

  • @claidisong4805
    @claidisong4805 Рік тому

    I love it!

  • @isleling5191
    @isleling5191 Рік тому

    I'm getting back into blender so this I useful

  • @shreejanacharya8284
    @shreejanacharya8284 Рік тому

    wow. you are awesome!!!

  • @an24gaming88
    @an24gaming88 Рік тому

    Thankyou so much sir 😇😇😇

  • @hongtamdang7083
    @hongtamdang7083 Рік тому

    So cool like Lego 😊

  • @a_blue_chicken1093
    @a_blue_chicken1093 Рік тому

    I was here. I enjoy the low poly approach. I was always wondering how people made those trees...

  • @mikedolan03
    @mikedolan03 Рік тому

    so the one thing I'd love to see is how would you take this and bring it into an engine. Like would you import it as one big model, break it up into individual components and recreate in engine, break it into portions? would be helpful to see the process - I am thinking too of how to attack this problem so that down the road adding being able to support occlusion culling and level streaming parts etc would be possible.

  • @tauzand1000
    @tauzand1000 Рік тому +1

    Hi Grant! Thanks for the great content. I was wondering if you can do a video showing us how we can use ChatBGT to improve our productivity in Blender.

  •  10 місяців тому

    Great video, it is a bit like the old Imphenzia 10 Minute Challenge but in slow-motion :)

  • @gamoe
    @gamoe Рік тому

    thanks you

  • @thefriendlyaspie7984
    @thefriendlyaspie7984 Рік тому

    5:51 also doing sculpting on the duplicate rocks can do interesting fast results.
    6:18 also you could add subdivisions to a rock and sculpt
    also the alt q is quite useful to jump from one object to another while sculpting or editing etc.
    without putting things in folders it becomes a mess for my liking. lol :)
    so this is for a game, i see :) well i need to remember to take breaks and not doing on one seating. lol

  • @divalea
    @divalea Рік тому +2

    Can attest that Grants paid courses are worth it.

  • @claudiacortez8364
    @claudiacortez8364 6 місяців тому

    Fino

  • @cekconi1773
    @cekconi1773 Рік тому

    👍👍👍

  • @JReed-mn2sd
    @JReed-mn2sd Рік тому +1

    Grant, great tutorial! Do you build a model and than hide it, build another, hide it, etc...or do you append models and build them all separately? I noticed when you were arranging the towers and walls they still had their modifiers....how do you do that?
    Thanks!
    JR

    • @grabbitt
      @grabbitt  Рік тому

      It varies a lot. When building. But generally just keep working on a shape. You don't have to apply modifiers you just add them and keep them

  • @Zernos2000
    @Zernos2000 2 місяці тому

    Hey your tutorial is really nice but how did you do your waterlike floor ? Thanks !!!

    • @grabbitt
      @grabbitt  2 місяці тому

      Just a high glossy plane

  • @abnm7moud469
    @abnm7moud469 Рік тому

    Can you upload a video that explains some useful and simple tricks

    • @grabbitt
      @grabbitt  Рік тому +1

      See my quicktips playlist

  • @ChillieGaming
    @ChillieGaming Рік тому +1

    Hey grant , do you use speedtree?

    • @grabbitt
      @grabbitt  Рік тому +2

      No i try to use no paid addons for the sake of the audience

    • @ChillieGaming
      @ChillieGaming Рік тому +1

      @@grabbitt If you ever wish to make trees using speedtree in the future
      Then make a tutorial.
      Thanks again.

  • @mrjaxen1629
    @mrjaxen1629 Рік тому

    only problem is were there are slops when exporting the model from blender the chars are not touching the ground

  • @abnm7moud469
    @abnm7moud469 Рік тому

    When I add the sky texture, it is not showing in Eevee and it is showing in me (Nishita is not available in Eevee)
    How do I solve this problem?
    I'm done with everything I need to do just waiting for this issue to be resolved
    Thank you.

    • @grabbitt
      @grabbitt  Рік тому

      yes in eevee the sky texture gives of no light

    • @abnm7moud469
      @abnm7moud469 Рік тому

      Is there an alternative to that
      If there is no alternative, I will put HDRI

    • @grabbitt
      @grabbitt  Рік тому +1

      @@abnm7moud469 hdri will work well

    • @abnm7moud469
      @abnm7moud469 Рік тому

      Thank you

  • @Fragu1308
    @Fragu1308 Рік тому

    I finished the dungeon on Udemy 😅

  • @mobamenace3591
    @mobamenace3591 Рік тому

    Drawww bridge😂😂

  • @PersiaAhmad
    @PersiaAhmad Рік тому

    I shared a link to this video for a friend on Pinterest.
    I hope it is OK with you.