VR is FINALLY about to get a WHOLE LOT More Exciting.
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- Опубліковано 11 чер 2024
- Hello and welcome to, TUESDAY NEWSDAY! Your number one resource for the entire week's worth of VR news. Looks like It may actually happen. APPLE SEEMS TO FINALLY BE HITTING HARD with their headset. It's gonna cost a lot, it may be unappealing to some, but inevitably this will have a massive impact on the entire VR ecosystem. Meta also talk about their entrance into VR 2.0 with Quest 2, Quest Pro, and Quest 3. We also have some other fun projects from the NadexNade, PSVR2 PC news, and VRCHat!
hope you enjoyed!
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TIMESTAMPS:
00:00 Intro
01:05 HEADPAT HAPTICS
02:21 VR surrogates
03:25 Apple Headset
07:09 Meta VR 2.0
08:37 Meta Gaming Showcase
09:05 Meme Break
09:38 Google/Samsung/Qualcomm
10:37 PSVR2
11:59 VRChat Quest 1 support
12:38 QOTW
13:21 Outro - Наука та технологія
STREAM TODAY! Twitch.tv/thrilluwu Things in the VR space are FINALLY heating up again. Meta showcase, Apple's device, Quest 3, VR2.0.... It's been long enough. This is a pivotal moment in VR history. Come join up in my VR community to talk about it! Discord.gg/thrill
Happy to see some progress in VR! It's clearly a field with a lot of innovation and it can truly go anywhere! Im excited to see what happens
Hello
Hi thrill. That thumbnail is genuinely so good. Don't need to continue revising it. 👍
What VR device should I be looking forward to most in the near future
You forgot to mention the incredibly high barrier Apple puts on developers to work on their devices, you can't just deploy your mobile on both Android and Ipad without some extra months of work. And we don't have stable, universal frameworks for development on VR as they exist for web, desktop and mobile. I'm excited for Apple entering the scene but I'm also worried that they will fragment the development environment again.
I hope the pressure from Apple and Meta is enough to make Valve hurry the hell up.
You never heard of "Valve time"?
Apple is not for consumer for vr gamers because of the price.
@@ji3200 There is no price, because there's no product yet. For all we know it could be sub 2K and dumpster everything.
@@pakman184 its gonna look cool but cost way more than its specs suggest its worth, just like every apple product ever
I feel like valve is the type of company to kickstart and industry, only to sit back and watch it grow
They pioneered game-streaming, vr, handheld PC gaming etc.
dude the consistency is THERE, i'm so proud of you
LOL
Im honestly scared for VR because of these two. Facebook already scalps VR Devs and studios and then they do nothing and practically no games come out. Which takes away from games and content that could have been on other VR Devices if they wouldve just worked independent. Not to mention making things exclusive. Now we have another entering the ring who has the same ideals and business style. Apple literally said something along the line of "We don't want be a part of Vr, we want to run it." Scary times ahead my VR friends. Batten down the hatches and prepare the ship for rough waters my shipmates. Two hurricanes are ahead.
Anywho my question is "If you could have a dream VR with all the features you wanted, what would it be?
Example: Mine would 4k Res per eye with HDR OLED screens with minimal screen door effect. Refresh 90-120 minimum Have it have wifi6 capability for streaming but also have a tethered option. Have it be in a small form factor like the XR Elite. Have it be stand alone capable and have hand tracking as well. Have EYE and mouth tracking with support for HTCs future stand alone full body trackers. Have controllers like valves controllers but self tracking. Have a wide FOV no less than 120(would be cool to have Pimax levels of FOV like 140 or more) Work with existing base stations as well. Hot Swappable chargeable batteries that would last at least 2 hours. XR capability and decent passthrough. I think thats it. Might have forgot some features but you get the point. I know my dream headset would cost a lot but I'd pay it for all those features. I think the crystal will be close to it but their software is weird I hear.
Valve is just going to sit there with coffee while they have a full on war
I sincerely doubt they said they want to ruin it. It is unfortunate that apple has such greedy business practices at the cost of devs, but other than that it should be a good headset
@@Fawstah the comment said run not ruin, and they did say something ridiculous like that
Things will sort themselves out, don't pretend like this is a new thing that only happens to VR games, large games studios and publishing companies have been buying up and killing games for decades...why do you think everyone hates EA...this is nothing new.
@@Gatorz_Gaming Valve already has everything they need to revolutionize the entire VR industry!!!!
But, uh, ehhh.....
They'll get around to it...
Some day...
🫤
In Japanese, nadenade (なでなで, roughly naw-day-naw-day in English-style sounds) basically means to stroke or to pat. So, it's closer to "naw-day", not "naid", in case anyone is curious, and the name of the nade-x-nade is quite apt for what it is.
came for this. glad to see someone else beat me to it.
Also, you're not supposed to say the x - it's silent, as it works kinda like a dash does in latin script.
Just like HunterxHunter is pronounced Hunter Hunter, as it implies Hunter-Hunter
not naw, but nah. It's nah-day nah-day, but yes you're right about its meaning.
@@applepie9806 I also thought "nah", but could see some who would read that with a different "ah" sound than what I had in my head. Think "gnaw" vs. "gnat". Some would read "nah" closer to the second of those. A minority perhaps, but this is part of the struggle of communicating foreign pronunciation.
@@hundvd_7 That's one I hadn't been exposed to - interesting, and thanks!
knowing that its sink or swim for the vr industry right now is terrifying yet exiting at the same time
meh, it's not sink or swim for VR, it WILL happen eventually, VR is coming, period, it's just...how long until it becomes mainstream, I'm not sure about that one, but I'm getting the feeling its sooner rather than later, price and accessibility are some of the most important parts, and until recently, there was no way you could claim VR was affordable or really even accessible, but since the quest series, and other cheaper inside out tracking based headsets like the WMR lineup, it is cheap, cheaper than a console in some cases, and it's accessible, you don't also need a $2000 computer anymore, plus a bunch of base stations and enough spare room to set it all up etc., now it's just...open the box, put the batteries in and stick it on your head and go, that alone has enticed so many more people to try VR, and once most do, they don't want to go back.
@@ImKevan honestly I would rather have VR be extremely cost-prohibitive than have apple and facebook running it
@Carolinskyy And what, have a Sony/Microsoft duopoly instead? That's the nature of gaming systems, there's only ever going to be a couple major companies and a number of smaller ones riding their coattails
@@ImKevan agreee, it just a matter of how long that big screen beyond form factor got cheaper and powerful enough as standalone with a chip that able to at least play AAA game on its own, now, that will be it. hope we all are still alive to witness such moment
I always thought the price is what kept most people away. I will say that's probably the initial barrier but ive had friends buy quests and never play them because of motion sickness. I try to tell them you'll get over it, just play in small blocks but they stop playing before it happens. I got my dad a quest and he played it once and never touched it again cuz of motion sickness.
I appreciate you mentioning neos, despite it being barely a fraction of vrchats population.
Maybe someday vrchat will introduce an in-game building system like what neos has, or maybe even an in-game unity-like building system.
I only play neos these days. I wish it was more popular.
Is Neos better? Vr chat is getting boring plus it seems like it's pretty much only little kids now. Might play Neos instead.
@@MackBanjo23 Its got cooler features. Vr chat might be more stable. But Neo lets you just make anything/bring anything into worlds. First time I played I joined a world. A guy handed me a hover board he made and I just hopped on it and it worked. Never had that in VR chat without an entire world dedicated to making that one thing, kind of work.
@@MackBanjo23 Vr chat is nothing different than any other low quality unity projects out there. The only reason it got popular was because it was an early starter.
NEOS is amazing, the creative things people create with it always impress me. I hope it keeps growing as VRChat slowly drives away its creator base, shifting people in the direction of more and more open and customizable systems, instead of the ultra-locked-down experiences companies like Apple and Facebook want (and VRC seems to be slowly imitating).
Honestly, I'm kind of shocked VRC is so successful and popular given the... 'First Unity Project' vibes it gives off sometimes, and the extremely questionable management. But they got something that worked decently early on, and then that userbase attracted more users, as often happens with social platforms. Time will tell if that advantage will continue to hold long enough for them to catch up in quality with platforms like NEOS.
Oh, it’s Tuesday. What a pleasant surprise, I love these videos so much
*Newsday
I can say I'm glad you started reintroducing time stamps in your videos, as much I'd like to support your content sometimes I don't have the time to watch them thoroughly and I'm only interested in a few select news or updates.
BS you don't. They're 10 minute videos. Tell me with a straight face that the extra few minutes would absolutely have been used productively otherwise, and that every single minute in your day is accounted for. You can't.
@@cenciende9401 Who hurt you?
This early stage of Apple releasing their VR headset reminds me of the iPhone 1 launch. Limited apps, expensive, but EXTREMELY novel and easy to use for the mass consumers. I think we're about to see the beginning of the next VR bull wave when more people get onboarded onto VR and then start branching off into the deep end (open ecosystems, game development, etc). Not too afraid of Apple potentially failing, because if anything, like the iPods, they'll re-iterate and pivot with tech someway or another.
Great coverage Thrill!
The thing is that this Apple headset launch will be different to the Original iPhone in a few key features, this headset will be a dev unit and priced like that, extremely expensive for the average end consumer and not ready for end consumers and a mass market, also it won't be subsidized with a cellular plan. The idea with this headset has always been as a first step towards AR glasses that people could use daily, of course things could change in the process and they might end up making also a VR headset for the mass market but that's not a given. What I'm saying is that this isn't a product for everyone, so the "revolution" won't come as fast as it came for the smartphone category after the iPhone launched, but it could definitely give a big push at the development of the whole VR and AR industry, I just hope, that if Apple succeeds, we have at least a semi-open Platform like Android smartphones and not have to live in the Apple's walled-garden
@@walkinmn 1) I dont remember the first iphone getting any cellular subsidizes, you pay full price for it + your plan. That wasnt around till later. 2) First iphone wasnt a mass market phone either at the time because of price and limited cellular function (still was building that network).
@@adr2t ok, but Google it. The first iPhone was subsidized, to get it you had to pay $499 plus a 2 year plan with ATT (Apple first made the deal with Cingular but it was passed to ATT when they bought Cingular) and do you remember the lines to get it? That started with the first one too. Yes the iPhone 3G was more successful but that doesn't mean the original wasn't made for a mass market and it was.
iPhones did not become a global hit until iphone 4.
@Twortles ---- In agreement with most of what you say, but to me the more interesting thing is contrasting how Apple today is different from Apple in 2007. This last year revenue in services alone was 80 billion and in 2007 the entire company's revenue was only 24 billion. Services are very important for reality products because they represents content for the various devices. If they make more content than the competition, Apple will win in this new world of devices. In 2007 Apple spent about 2.5 billion in R&D. This last year they spent 26 billion. Financially if they have a need to increase R&D to 30 or 35 billion, they can do so easily. No other company can.
In 2022 they had 1.2 billion active iPhone users and total active devices of 2 billion. They just need a tiny percentage of that base to make this product worthwhile in year 1. Finally another advantage of having more money than God is that they can offer interest free financing. On the iPhone they offer 24 months. Personally I have a feeling that Reality Pro will be priced at $2500 and the monthly interest free amount will be around $110 dollars. Anybody who has 110 can acquire one of these devices.
It's great because healthy competition in the VR standalone space will benefit the consumers as the technology is pushed further quicker
this isn't healthy competition
How can multiple walled-gardens with predatory tactics be called healthy competition.
Apple is the opposite of "healthy competition."
@@izwe794 😮😮😮😮😮😮😮😮 this
Apple is Facebook but worse. It's walled garden Vs walled garden.
Yess right before i go to sleep a thrillseeker video
To those of us who have experienced modern VR it’s not realistic to think this technology will ever go away. It may look completely different (and that is probably a good thing) but when it works, by thunder it’s utterly mind blowing incredible.
My Quest 2 and PSVR headsets are mostly gathering dust but I have no regrets buying them. I still show friends and delight in watching their faces. GT7 works so well I do go into VR when I get a new car. That works! It’s worth my time.
We need better games to override the faff (uk word for tedious messing around) in moving from “real” life to a VR experience. I just can’t be bothered and would rather play for 20 mins on a flat screen game, then go do something else, then come back for more. VR currently is (or feels like) more of a commitment. I want to be able to jump in and out fast and I’m not alone.
I also hope that the rumor of an increased FOV is true for the beyond. This, wireless nofio support and an option for eye tracking via their spare usb port would make this an incredible headset. After seeing the increase in performance with eye tracking on the Pro in sim titles I am not buying another headset without it. It would be pretty crazy if Valve, Google, Meta and Apple would all release a headset within the next year. You would think that giants like that would bring a lot more software developers in the game.
Apple is probably going to bring more than AR/VR/XR as they usher in a glimpse into a cohesive humans+AI landscape
It's definitely "Nah-deh Nah-deh" which is the Japanese onomatopoeia for head pats/rubs.
Love this news day! Glad to see more competition. Hopefully all sides of VR can develop as quickly
Looking forward to the headpat haptics, seems like a good way to immerse yourself more in VR
hey zulu here , i know you want that.💙
Would be much better it let you feel sensations on the half or whole head instead of two points for your fake cat ears...
Thanks for the video. Always a good writing and good vibes even with bad news. Your passion is contagious.
I super pumped for june !!
My dude if you read this don’t ever change that intro or music. It is phenomenal every single time I don’t ever get bored with that. If you do change it, please tell us I think everybody likes it.😊
Just as a side note, if anyones wondering what that press is called-its a french press. Makes some of the best coffee ever. Just need hot water (proper hot) and some coffee grounds, and you can make good coffee in a minute or two, or longer if you REALLY like your coffee black. And its actually inexpensive.
2:59 I really like that use case. I mean it looks weird, but imagine a technical issue in some heavy industry that requires the boss to show up. And then, someone walking in the lunch room asking the interns “Ok, who wants to be the boss today”?
I’ve been saying that actual competition from another big corporation would drive VR/XR for a while now. I think the big problem with how Meta was moving was based off of the idea that they wouldn’t get any sort of competition, so they wouldn’t innovate much. But, with the real threat of Apple, one of the largest tech companies in the world,now making a move into XR… we could be seeing some true innovations due to competition. After all, when you’ve got a product that’s relatively the same as your rival, it’s best to make your product to stand out from your foe.
What? No, Meta was counting on competition lol. Zuck literally held a huge conference where he came out and said all of his plans, with no plans on stopping until it's all established a decade from now. Even if the other tech Ceos were rolling their eyes at first, they saw how much money was generated and know how many active users are using quest 2s each month shortly after. Meta is also a money generating machine thanks to Ads, so even if they suffered extreme losses up front, it basically all regenerates like wolverine.
It's was one hell of a play, to essentially drag the rest of big tech into the market and speed up the metaverse concept.
Right now we're in "iPhone 1 territory" where everyone older is confused or hardly knows about it (unless they've been into it), but the younger generation sees how epic and shiny it is and want it.
Sony is their competition & they've been Killin it for 7 years
@@smittyvanjagermanjenson182 Actually, (I didn’t remember the conference to be honest, but… ) that is a valid point, open letter plans considered, he did really want to have competition - good counterpoint there. -side point, I still find it funny that there’s a good potential that the Metaverse stuff probably led to a lot of the lay offs that happened💀-
But main point stands; I believe competition would help to create bigger projects on both the Apple’s and Meta’s sides, both hoping to one-up each other.
@@smittyvanjagermanjenson182 Well that didnt hold up well - they already cut spending in some areas, lay off workers, already moving towards ai vs vr, and cancel their quest pro 2 / delayed it for now.
If Apple's price point is three grand, they arent even competing with Meta in the same market. A competitor with the Quest series is going to be a three figure headset not a four figure one.
Love your vids!
I really hope PSVR2 can find it's momentum and become popular. It would be great for VR gaming! 😄
We really need more big budget VR games!
I love it🎉
It's already popular there are 5 million Project Morpheus in homes & a quarter million PSVR2 in homes in 1 month. Name 2 other companies that achieved that
@@ConservativeJuggaloPodcast VR is kinda in the same place as gaming was in the Atari days, it exists, but I'm not sure I would call it popular
@@ConservativeJuggaloPodcast it's not dying for sure, but it's slown down
PSVR2 should have included high quality streaming out of the box
Very excited about the reveal. Very sad im not in the top 5% to afford it. Very scared for apples locked eco system too where everything has an ultra premium price tag.
1:12 It's the second pronunciation. The name's based on a Japanese onomatopoeia for petting, caressing, etc.
Best part of my Tuesday, thank you sir!
Someone please say they've already put together basic STL files and plans for a home-built version of the nadeXnade! As an avatar with long ears, I feel this would be an amazing immersion and/or security feature!
cant even find anything about it online. you have any idea where their sites is?
i'd imagine its not much more than a bluetooth board like the esp-32 and two rumble motors like from a game controller.
The Oclulus Rift was *already* VR 2.0. Don't people remember that the original VR surge was in the 1990s?
There are already opensource haptic things that people are working on, and a friend of mine has been beta-testing a head haptic product for a while know. It sounds pretty great and it's definitely going to become much more widely available in the not too distant future.
lol 90s VR was early access, wasn't ready yet until 2016
Great video, it's been nice to see you grow
Nice update thanks
I think we got another 5 years before VR blows anyone away again
depends. I think we'll get some great stuff this and next year, but 5 years from now it will all look different again for sure.
@@lifeartstudios6207 I got a high end setup so yeah it’s gonna be 5 years
@@friscofatseas5696 there's cool software coming
Gosh thrill. I’m so damn proud of you, you grew so much in just 4 years. You’re one of my top 3 inspirations, I’m gonna fly too.
Best and honest VR UA-camr
Tuesdays are my favorite days of the week because of this
I am genuinely excited about a potential Apple headset reveal on June 5th! Who else here feels the same?
SAME. Just seems like an exciting shake up!
There is nothing 'positive' about CrApples entry into VR. They are corporate capitalist vermin! I hope they lose their shirt.
@@ThrillSeekerVR With all this talk about potential specs, do you think that Apple will stick with one of it’s preexisting M2 designs or do you think there’s a chance we may see some custom silicon?
Remember fellas! Don't get your hopes up unless the products are actually released and reviewed by lots of people. Getting your hopes up to VR related content is what caused the bubble to grow and burst last year
No. The inevitable and historically expected tech cycle which consistently applies to all things is what caused that.
That "surrogate" vr actually looks so cool. it already could have so many use cases, but if we could get robots to do it, there could be so many more uses like in a factory, restaurant, or training AI
This is what the music lesson industry should be working hard at. Imagine seeing an instructor's hands on the piano or guitar, while you mimic their hands/fingers. Remote teaching would become legendary.
ig we going from PS2 era to PS3 era of VR
probs more like SNES to PS1
Its hard to get excited for a Apple HMD or XR or whatever its going to be.. Its going to be another walled garden and its going to be overpriced.
Yes but if apple is doing it, it means that other companies will also try and compete.
If the rumors are true it wont be overpriced. Walled garden for sure but not overpriced. Dont get excited about using the headset, get excited about the impact on the market.
Right now rumors are for 3K you get 12x sensors/cameras, Dual 4k OLED Sony microdisplays, external battery, carbon fiber frame, VR, AR, MR, and Dual M2s (or M2 and dedicated graphics chip). Currently nothing on the market matches that. A Standalone 8K AR/VR headset with 12 sensors a carbon fiber frame and PC level processing.
It is rumoured apple is barely gonna make a profit on the headset. So I doubt it is overpriced. They are trying to get people to buy into a whole new product it doesn’t make sense to go for huge profit margins now
@@officialANON001 Anything from Apple kills my excitement.. So it doesn't matter. All that power and what we will get will be something that's going to strictly controlled by Apple.. Who even knows if they will allow SteamVR.
@@Killswitch1411 again the real plus side is what it does to the market. Whenever Apple gets involved it fuels investment and competition into an industry.
hope things go well
I have just subscribed to your channel you make amazing videos.
Excellent video, this was very exciting news for what to expect in VR. Definitely looking forward to the new offerings by Apple, Samsung, and Google if for no other reason than to see what they capable of offering. Always a pleasure to get the news updates.
This is exactly how I feel. Apple could make AR/XR/VR a mainstream platform....or put the final nail in the coffin. Apple hate or not...they don't make up the tech...they just make it standard.
Nail in the coffin?
Meta still exists, and they aren't stopping if Apple fucks up lol (which is a massive door for apple continuing to play "follow the leader"). Also, Gen 1 device, even if it gets mocked I seriously doubt this product line dies. Quest 2 didn't flop, quest 3 won't flop, though it may not see the same boom as the 2.
LINUS TECH TIPS! ❤❤❤❤Love the vids, big fan.
12:40 awesome!!
I have a feeling Valve will come forward with it's "deckard" headset just like 15minutes before Meta or Apple shows off their new headset - just like last time.
Complete mind controlled interactions, eye tracking, 8k per eye boom
And best of all *_Not Apple or Meta!!_*
And can actually work properly with Steam and PCVR!
This guy got so unprofessional and dances around the main point please go back to your original format
God, smiled with the "Tuesday Newsday!"
Bro I needed this today
Thank you!
This is so good I went to subscribe then realized I was already subbed
Dude I love your videos uh also can I bye a controller for my vr ? Just a question
Yo, thanks for the news
Thanks for the birthday present thrill
Happy birthday!
watching this after the introduction of apple vision pro
the surrogate thing is amazing! imagine being able to fix your car with the help of your mechanic cousin from across the world. imagine being able to learn how to cook amazing dishes with the help of a famous shef, imagine being able to do a lot with the remote help of someone.
There it is!!
much love all!
Super exciting, but equally terrifying stuff. At least it was presented well, as always
In all honesty, smelling certain levels of decay and iron, and gun powder in Saints and Sinners would be a genuinely interesting niche experience. Like immersion would be insane, awful albeit very interesting. I would love to experience it just for the immersion honestly.
thanks for answering, I've been a fan for a long time and i couldn't stop laughing from excitement. But i never really though about buying both so thank you.
11:02 currys is pretty much the uk's micro center and its where i got my second headset from
hopefully a wider fov for the bigscreen
I just got the VRCover thrillseeker edition it tis so good
"Open Ecosystems"
Laughs in FOSS..
currys is a store in the uk where you can get tech products, but its sorta like those book stores where they have a coffee shop inside so people can sit and read. But isntead they have an in store restaurant that does curry dishes.
The VR surrogates reaaaally made my eyes pop out of my head and my skin tingly. That is SOOOO TRIPPY, WHAT!?
Ideas are bulletproof. VR will shine
2:21 is just that scene from the movie flushed away lmao
ThrillSeeker, I have a question regarding Big Screen as you checked it out so heavily. Did you perhaps find out what would happen if an owner drastically lost or gained weight? As the product is scanned and made for a perfect fit at the time of scanning.
The surrogate part is actually cool cause you get to learn through being the surrogate!
Another great video, thanks! Ya, my thought is that, VR has passed its accelerating tipping point:
Hardware - tracking, MR, resolution, size, etc.
GPU/Video cards
A.I. for video/photo/voice/personalities.
I think we're reaching that nexus of when a Ready Player One starts to progress. The one factor I haven't really seen cracked yet is body-resistance haptics. No matter how great the headset and controllers are, you still can't feel resistance when you push against a wall in VR. There are vibrations, and hand squeezing tension, but nothing yet feels like something that stops you from moving in space. So things still to come, but the pieces are falling into place 💪
Will the launch of Standable likely be covered next week or it it more likely to get coverage once it gets developed some more? Thanks for the VR news this week though!
The Apple rumors feel a lot more solid this time around. Genuinely thing we're on the verge of VR getting a good kick in the rear this year.
VR is always exciting to me.
Finaly, more content
Hey Thrill, quick question about those shockwave suits. Do they track as well or better than the haritoraX?
Currys is a big store here in the UK which sells all home electrical goods and appliances...and indian food
Since you mentioned the beyond I am definitely interested in getting one because I do spend a good amount of time watching movies particularly 3D movies in my VR headset, and paying something like the beyond with my surround sound setup would make for amazing 3D movie watching experience. Because I can't afford it even though I have the base stations and a pair of Vive wands that I could use with it.
I am through the new video now - approved awesome.
Can't wait ❤
Oh sheiza! Today is Tuesday isn’t it. You snuck up onto me with a pleasant surprise.
FINALLY! The MOMENT we've been waiting for!! THIS changes EVERYTHING! I can't lie to you - this is INSANE!!!
The VR surrogate thing is really concerning. Feels very much like the "We built the Soul Annihilator from the hit Sci-Fi novel 'PLEASE DON'T BUILD THE SOUL ANNIHILATOR"
headpats are greaaat
VR Surrogates is a great idea, I think you could tag along and watch from a professional's point of view on many things, and it'd be a great experience.
@ThrillSeekerVR Im looking for a virtual reality headset after almost a full year of watching your channel, i dont have a pc so I’m looking for something that can run without a pc that runs very well, it’ll be used mainly for gaming, as well as to play some music, what would you recommend?
i hope this will be a huge technology boom for VR
Yoooo it's Tuesday!
I would LOVE to see an AR device race!
Hey so I’ve been watching your channel for years and I have a quest 1. But, it seems like the hardware starts to malfunction more and more each time I play. I’ve constantly been thinking about upgrading, but should I wait for the big screen? Or wait for prices to drop from the new releases? Or what? I’m clueless
Holy shit VR has come such a long way, I've been happy to have been here for it all! The surrogate concept is a game changer for a LOT of things and could possibly see far more usage than any other current feature of VR. Hey man, any news on the Vive XR Elite? I'm really looking forward to that review as it seems like my most likely upgrade at this point!
Damn all those pioneer decks
Awesome!
The nadeXnade (pronounced nah-deh nah-deh) is named after a Japanese verb/onomatopoeia for patting someone (なでなで, nadenade)
you said you bet someone could make the head pat machine for way cheaper. my friend did just that 2 years ago with one of the face gasket haptics, she just put it on her head instead of her face lol.
Will Slime full body tracking be compatible with the Quest 2 standalone or will it require a PC with Airlink enabled?
"Very sus moustache"
A sustache?