Off Camera Secrets | Sonic Forces - Boundary Break

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 1,2 тис.

  • @ChannyandKimberly
    @ChannyandKimberly 6 років тому +791

    Thank you too for this nice collaboration! It was a lot of fun to animate Sonic for Boundary Break!

    • @AngusBeer
      @AngusBeer 6 років тому +6

      Well done! ^^

    • @BoomBox5Plus
      @BoomBox5Plus 6 років тому +2

      There are no ears in the last second or two of the intro, but apart from that little mistake it looks really great! Much better than anything I can make right now.

    • @alanrodriguez1319
      @alanrodriguez1319 6 років тому +2

      Channy and Kimberly Honestly disgusting. That did not even resemble Classic Sonic at all. No talent. Looks like a 6 year olds drawing.

    • @danielalvarez8511
      @danielalvarez8511 6 років тому +1

      Channy and Kimberly i

    • @matija2456
      @matija2456 6 років тому +3

      Sonic lost his ears LOL
      That's a mistake that always happens to me when I draw Sonic and then I forgot to draw his ears. But without that mistake the intro is really good and I'm always rewatching it. Good job!

  • @spartaninthebox9101
    @spartaninthebox9101 6 років тому +476

    I love the unspoken rule among youtubers, that if there's a big crab in a game, you have to refer to it as a giant enemy crab. But you never draw attention to saying it, you're just stating a fact.

    • @pkmnTrainerGold0
      @pkmnTrainerGold0 6 років тому +12

      ...What?

    • @VreyIsGrey
      @VreyIsGrey 6 років тому +36

      ATTACK ITS WEAKPOINT FOR MASSIVE DAMAGE

    • @hydrochloricacid2146
      @hydrochloricacid2146 6 років тому +19

      GIANT ENEMY CRAB

    • @chikinonfrydai
      @chikinonfrydai 4 роки тому +6

      I didn’t even notice it, that is absolutely hilarious.

    • @tonkobanjo
      @tonkobanjo 3 роки тому +5

      and if its a spider its the giant enemy spider
      * insert jerma beatbox*

  • @Distinctly-Darkk
    @Distinctly-Darkk 6 років тому +564

    *EGGMAN IS GRU.*

  • @mushroomdude123
    @mushroomdude123 6 років тому +154

    Wow, Space Port looks absolutely gorgeous! Imagine if you didn’t have to blast through these levels so quickly and you could actually explore them more.

    • @VaniIIa_Rice
      @VaniIIa_Rice 6 років тому +4

      Mr. Surname Let's also imagine the game was a good game

    • @dragonempress8367
      @dragonempress8367 6 років тому +9

      @@VaniIIa_Rice I like forces though

    • @TristcuiT24
      @TristcuiT24 4 роки тому +1

      When people talk about stuff that isnt even related to this comment

    • @ryankz1177
      @ryankz1177 2 роки тому +2

      Honestly Sonic Forces was sorta like Lost World, clunky gameplay but an amazing OST, I enjoyed sonic forces my only complaint being the sudden edge tone that was in the game…..like seriously, it went from Sonic Mania, which was a colourful, cartoony, fun run. Then suddenly to Sonic Forces, out of nowhere just a OC with the edge levels of your average emo teen with the mind of a massive douche sponge. And the game having some dark moments like “Sonic being presumed dead” like holy shit…..
      But like Sonic Lost World, this game has memorable stages. And the boss fights were slightly more of a challenge (still a laughing joke though)

  • @silverus3617
    @silverus3617 6 років тому +305

    It’s a damn shame, honestly. So much could’ve been level design and it was put aside as background objects.

  • @08Darkra80
    @08Darkra80 6 років тому +34

    Man I don't know why, I've always found boundary breaking creepy. Scenes like seeing the zoom out on the cubes and skyboxes made me shiver. Bugs like the world not loading in games also tend to creep me out really bad. Im wierd.

    • @syaope1473
      @syaope1473 Рік тому +1

      Either that or you have "Shesez"-aphobia.

    • @rocioquest
      @rocioquest Рік тому

      ​@@syaope1473 (drum sounds)

    • @_-Nyx-_
      @_-Nyx-_ 3 місяці тому

      Same. But I'm also a curious gal, so I've started getting immunity.

    • @Enthereal-Entbrat
      @Enthereal-Entbrat 28 днів тому

      Same, for some reason every time I see something I’m not supposed to see in a game my heart starts pounding and I return back to the regular game as soon as I can

  • @bigblue344
    @bigblue344 6 років тому +205

    Sonic forces deserved more. Even if the gameplay sucked I hoped for a cheesy story and they even screwed that up as its just bad. Oh at least the music was good but every sonic game has good music.

    • @Scroteydada
      @Scroteydada 6 років тому +15

      Music was horrible compared to other games

    • @carlostapuera7149
      @carlostapuera7149 6 років тому +4

      infinite theme is bad ?

    • @heliospah
      @heliospah 6 років тому +4

      The music in Forces is trash, all of it is EDM garbage

    • @BkansBR3
      @BkansBR3 5 років тому

      @@carlostapuera7149 ye

    • @theknightofhyrule
      @theknightofhyrule 4 роки тому +6

      Did you forget Sonic 4, the music sounded like a sega genesis was beat to death

  • @kamanira
    @kamanira 6 років тому +231

    I don't get why everyone is so curious about Infinite's face. I mean, we have a comic that has him, unmasked, in broad daylight.

    • @DarthSears
      @DarthSears 6 років тому +58

      People wanted to see if this game decided to keep attention to detail--like older and better Sonic games--in this case, rendering Infinite's face under the mask.

    • @SonicStalker123
      @SonicStalker123 5 років тому +23

      DarthSears I wish they did. You can’t see his blue eye, I think his in-game model has two yellow eyes instead of his light blue eye and yellow eye

    • @napdagdaganjr
      @napdagdaganjr 4 роки тому +1

      Your mommy.

    • @mitspeithetc
      @mitspeithetc 4 роки тому +3

      @@napdagdaganjr ??????

  • @Sansyboi611
    @Sansyboi611 6 років тому +72

    Eggman: I'll stuff you all in the PINGAS. Gru: SnooCRUSTing as usual I see.

  • @MatthewCobalt
    @MatthewCobalt 6 років тому +11

    The skybox change at the final boss is because the whole stage from the first two phases is still loaded. Zooming away from the boss fight would activate a trigger to enable/disable the change.

  • @Xilefian
    @Xilefian 6 років тому +123

    2:47 repeating the same 3D objects is actually very efficient with modern graphics hardware due to a technique called "batching". We are able to essentially upload the object once to the GPU, then upload a list of all the 4x4 matrices for the copies (or if you're really smart, a list of offsets with a single 4x4 matrix!) and then we can just send a command to the GPU saying "draw N objects" - with N being the number of copies on that list.
    The GPU in its own time will just churn through that list like a powerhouse. Modern GPUs even can see that you're batching multiple copies of the same objects and draw them all at the same time - very fast!

    • @kamanira
      @kamanira 6 років тому +7

      The intelligence you displayed with these last three comments has earned you a subscriber. The bit about Eggmans windshield is actually really well spotted, and as a (amateur) modeller, it could certainly help me.

    • @Xilefian
      @Xilefian 6 років тому +14

      That kind of trick with the windshield is more engine-side (or more accurately, scene programmer/scripter). With modelling and animation, you'll just have to dedicate a bone to rotating the windshield.
      The rule of thumb is; it's always easier to animate something in engine than for an artist to create a new animation, so that rotating windshield would have been a 2 second job compared to the time it would have taken to bone, weigh, key-frame the rotation, export the animation and then script the specific animation to trigger on hit (and then reverse the animation for closing the windshield).

    • @gabechevalier1567
      @gabechevalier1567 6 років тому

      Do you happen to know everything? Where do you even find all of this information?

    • @Xilefian
      @Xilefian 6 років тому +2

      This is all 3D graphics programming basics. Game engine programmers should know all this stuff; it's definitely not advanced game dev knowledge.

  • @spongebobfan78
    @spongebobfan78 6 років тому +217

    *looks at all of these cleverly designed backgrounds
    *4 YEARS OF DEVELOPMENT*
    Also obligatory...
    *GREEN HILL IS LOOKING LIKE SAND HILL*

    • @zoroarkdx4491
      @zoroarkdx4491 6 років тому +39

      Again, took 3 years to make the engine. Just a year to make the game.
      I'm sick of seeing this comment and I need to bring it to attention.

    • @spongebobfan78
      @spongebobfan78 6 років тому +5

      Raze Ninjato That's why I commented it. It's so overused.

    • @shinji2898
      @shinji2898 6 років тому +14

      Raze Ninjato
      Actually the game wasn’t rushed, it was just a combination of mostly bad but some good ideas

    • @Kuhazan
      @Kuhazan 6 років тому +15

      Why do they keep making these engines for one game? Would it not be easier to just use Unreal or some other licensed engine?

    • @UltimaJack417
      @UltimaJack417 6 років тому +8

      3 years to make the engine? that sounds like they just built an entirely new engine instead of updating their old one

  • @Xilefian
    @Xilefian 6 років тому +97

    6:56 it looks to me that the second glass wind-shield is used for that animation of where it slides open when you hit Robotnik.
    What I expect is happening here is that it would be too crazy to have an animation bone dedicated to this simple wind-shield glass just to have it slide open when you hit him.
    It is VERY easy to rotate an object in 3D space, but it's far more complex to animate it along a bone, so I would bet money that what the developers have done here is disable the wind-shield that's on the original Robotnik model (it's transparent, so it is definitely its own material - very easy to disable!), then move the second wind-shield to the place where the first model is, then simply "rotate" the second wind-shield to make it look like it is opening.

    • @Gestrid
      @Gestrid 6 років тому

      So why not simply rotate the first windshield?

    • @Xilefian
      @Xilefian 6 років тому +5

      Gestrid: If you're wondering why it couldn't be just "rotated" without needing to be rigged to a bone - that's a good question. The windshield is its own material (due to being transparent) which is what allows it to be disabled. A powerful 3D engine would allow you to translate the individual pieces of a mesh based on their material - I am guessing that the Sonic Forces engine does not have this feature available (quite a few 3D engines lack it, Unity is an example).
      Without the feature, you're forced to either rig the part of the model to a bone so it can be animated (done in 3D modelling software) or just duplicate that individual part of the model and have it rotate in code (very easy to set up in any 3D engine).
      My question is if the windshield is its own model or if it secretly has the entire Eggman flying machine - disabled by material (like what happens to the first windshield when the opening animation plays).

  • @Term2196
    @Term2196 6 років тому +6

    3:32 Doing all of the group-project alone while your lazy classmates get the A for it.

  • @CerealBox64
    @CerealBox64 6 років тому +160

    Sonic Boundary Breaks never disappoint!

  • @weskside8349
    @weskside8349 4 роки тому +2

    9:32 Rouge is having fun.

  • @-megawolf-805
    @-megawolf-805 5 років тому +43

    "I'm like...EGGRU"

  • @PKBen1995
    @PKBen1995 6 років тому +1

    0:25
    THERE'S ME!
    (PS great video as always)

    • @RetroPlus
      @RetroPlus 6 років тому

      PK Ben That's great, now someone needs to mod that into the sprite sheet! Mine was the second with the bird!

  • @zendpixie
    @zendpixie 5 років тому +3

    Y'know what screams unfairly wasted potential? The fact that they made beautiful and detailed backgrounds for each zone, which are extremely short so we don't even get to explore them or anything. And despite all that detailed beauty in the bg, Sonic and The Avatar spend _10 fucking seconds_ in Null Space - a lot of people were getting disappointed at the wasted potential, and as someone who played the game and _enjoyed_ it, I was pretty sad about it too. Especially since they teased it so hard in the cutscene prior.

  • @Athrizel
    @Athrizel 6 років тому +1

    This is just me thinking out loud, but with that death egg robot bit at 8:43 I honestly think that 3rd skybox that the space one turns into is supposed to be used for classic sonic's portion of the fight. Like, the fight all takes place in one area, but with the skybox changing and platforms being put in at the right time. So when you beat classic sonic's section, the skybox switches to the larger one for the avatar's portion, and then finally, when you get to the final phase, the last skybox is pulled in, but the other skyboxes used in the fight are stored nearby, just out of the player's sight.

    • @codenamegamma
      @codenamegamma 6 років тому

      It's all on one stage. if he had moved the character out of the sphere there's still the platform from phase 2 still loaded with collision. so nothing really gets removed its all still there.

    • @Athrizel
      @Athrizel 6 років тому

      so I was spot on basically? I always like it when i'm able to figure stuff like this out. I've always wanted to get into game design myself, and seeing that I'm able to notice what's going on most of the time with games just gives me a good feeling.

  • @liverpudliandream2299
    @liverpudliandream2299 6 років тому +194

    Is there a secret good game hidden back there?

    • @Manelneedsaname
      @Manelneedsaname 6 років тому +33

      In fact, there is one, it had a lot of great ideas and a lot more that could be used

    • @benjamintheraccoon
      @benjamintheraccoon 6 років тому +3

      Stop being fucking idiots

    • @ItsLeavee
      @ItsLeavee 6 років тому +32

      >Stop being fucking idiots
      >Sans

    • @dude.9905
      @dude.9905 6 років тому +5

      Why is your icon Dr. Eggman with a shaved face?

    • @the9tailedgamer403
      @the9tailedgamer403 6 років тому +1

      Dude. Time to never get that out of my head

  • @MrPomegranX
    @MrPomegranX 6 років тому +365

    Intros look better and better.

  • @MrAlexsfs
    @MrAlexsfs 6 років тому +69

    The doughnut worms make me weirdly uncomfortable

  • @arekrekas213
    @arekrekas213 6 років тому +2

    thx boundary break, now i know that omochao wasnt lying about that eggman's mustache is fake

  • @goodbyenostalg4
    @goodbyenostalg4 6 років тому +72

    *Sonic FORCES YOU to BOUNDARY BREAK IT!*

  • @ExperienceExplosion
    @ExperienceExplosion 6 років тому +1

    9:19 Yo I heard you liked skyboxes, so I put a skybox in yo skybox within yo skybox.

  • @ProtoVee
    @ProtoVee 6 років тому +33

    That Sonic party at the end got real freaky. Remember that drugs are bad kids!

    • @Reynard_Fawkes
      @Reynard_Fawkes 6 років тому +4

      It looks like the cutscenes in Mirror's Edge in third person, like, we've got some legit "The Exorcist" shit going down!

  • @ozark5247
    @ozark5247 6 років тому +2

    "Did you know? The doctor's mustache is fake?" Thanks unused SA2 voice clip of omochao.

  • @veziusthethird
    @veziusthethird 6 років тому +3

    9:33 do you have your head on right bee man?

  • @TomRogersComics
    @TomRogersComics 6 років тому +7

    I like this video more than I like the game. :'( It's definitely cool to have a more in-depth look at some of the great asset work that was let down by a sub-par game. Keep up the great work, Shesez!

  • @joshuameasimer7708
    @joshuameasimer7708 6 років тому +26

    Infinite's real face is shown in the prequel comic and looks exactly like he does at 6:35. So that is considered canon.

  • @AltimeterAlligator
    @AltimeterAlligator 6 років тому +1

    4:55 Haha, the characters accelerate as they move to storage. Interesting!
    Love this series, man. Thanks for making such entertaining stuff.

  • @catriamflockentanz
    @catriamflockentanz 6 років тому +16

    Funny, UA-cam Gamings's automatic system seemingly doesn't know that Sonic Forces got an actual name... In the game part of the description it claims this game as "Project Sonic 2017" for some reason...
    And the Intro was a great allegory for this game overall.

  • @tjmario64
    @tjmario64 3 роки тому +2

    4:08 That's the one before Gru, he's... EGGRU Ooooah, got 'em.

  • @jaaz3898
    @jaaz3898 6 років тому +4

    That intro was hella nice.

  • @RetroPlus
    @RetroPlus 6 років тому

    Aha! There's my fan art tweet of your OC. 0:17 The bird. You sure do love your fans!

  • @yunarukam-bae8944
    @yunarukam-bae8944 6 років тому +4

    9:19 WAIT IVE SEEN THOSE BUILDINGS BEFORE... THEIR THE SONIC 06 BUILDINGS... it all makes since now sonic forces is the iblis trigger

  • @angryboi595
    @angryboi595 4 роки тому +1

    9:29
    Espio: AH VECTOR YOU KILLED ME
    Vector: oh no it was accident I swear
    Espio: IM PASSING AWAY NO
    Vector: No
    Epsio: *ded*

  • @YourCrazyDolphin
    @YourCrazyDolphin 6 років тому +3

    From the look of the changing skybox, I bet it's switching out for the skybox used in phase 1: Since the game doesn't have to load or abything from phase 2 to 3, the areana in which you fight the bosse's final form is likely loaded on the same stage, probably just sent out really far into the background. From here, they likely have the sky box change based on your location- which would explain the skybox changing.

  • @EmblemAsura
    @EmblemAsura 6 років тому +1

    "back at Green Hill Zone"
    * Sunset Heights plays in the background *
    Green Heights Zone?

  • @JeremyBX
    @JeremyBX 6 років тому +6

    XD 9:28
    *This is your brain on drugs.*

  • @AngusBeer
    @AngusBeer 6 років тому +507

    Sonic Forces
    More like
    Fonic Sorces

    • @SJC82
      @SJC82 6 років тому +6

      Angus Beer I don't get it

    • @kevo4053
      @kevo4053 6 років тому +29

      He switch the first letters with each other

    • @lil-dt5dw
      @lil-dt5dw 6 років тому +8

      Radiation i still dont get it.

    • @cynicismIncarnate
      @cynicismIncarnate 6 років тому +5

      Sonic Forces is the seventh fonon

    • @lil-dt5dw
      @lil-dt5dw 6 років тому +2

      Radiation oh i get it, i get jokes.

  • @lordtimmy1472
    @lordtimmy1472 6 років тому +5

    That intro looked like and official one! Really well done!

    • @ChannyandKimberly
      @ChannyandKimberly 6 років тому +1

      thank you Timmy xD

    • @lordtimmy1472
      @lordtimmy1472 6 років тому

      Channy and Kimberly no problem! It really looks amazing! You got another sub to your own channel ;)

  • @gregjayonnaise8314
    @gregjayonnaise8314 5 років тому +1

    It’s funny to imagine all of the characters being actors and just chilling out and hanging around in the background when they’re not needed, even Eggman and Infinite.

  • @madgadgetss
    @madgadgetss 6 років тому +15

    this is so frickin interesting! im always excited when you upload things!!!
    _my favourite is Dr. Grubotnik_
    also i was wondering what lies beyond the boundaries of tomodachi life! maybe that will be an episode one day! if you feel like it

  • @zendpixie
    @zendpixie 4 роки тому +1

    5:09 whOAHOHO, _OKAY_ , WHAT ARE SONIC AND THE AVATAR _DOING_ DOWN THERE???

  • @SonidaMarks
    @SonidaMarks 6 років тому +76

    You're a good dude

  • @redbool1115
    @redbool1115 6 років тому +2

    4:23 Dr Gru Forces his way into Sonic Forces!

  • @girexx7979
    @girexx7979 6 років тому +3

    8:00 That's also in sonic generations. I know that just by plain looking at the spring in white space going to the green hill challenge acts. No extra stuff needed.

  • @ilovethelegend
    @ilovethelegend 6 років тому

    3:40 That makes sense. It explains why the Avatar looks so much taller than Sonic in the results screen than in gameplay.

  • @adamagsi6402
    @adamagsi6402 6 років тому +7

    Intro is amazing and the boundary break as well. The whole video is amazing.

  • @dragonempress8367
    @dragonempress8367 6 років тому +1

    That is really cute fanart

  • @GlitchSpeedrunnerTrevor
    @GlitchSpeedrunnerTrevor 6 років тому +85

    The animation looks like Sonic Mania. It's impressive and how much time it was put into it. whoever did this, or if it's you, it looks really good. They/You deserve an applause and a thumbs up. nice video Shesez. =)

    • @swiggityswooty8579
      @swiggityswooty8579 6 років тому +6

      No, it doesn't. You have a terrible taste in animation.

    • @GlitchSpeedrunnerTrevor
      @GlitchSpeedrunnerTrevor 6 років тому +3

      Some animation is good while others are not. So if I think Shesez's animation is good, it's pretty good. Again, compare this to Sonic Mania. It almost looks identical.

    • @seboanimations6871
      @seboanimations6871 6 років тому +6

      Trevor Stagdon yes, the animation is good but it looks nothing like manias animation

    • @jbbajangamer
      @jbbajangamer 6 років тому

      Swiggity Swooty better than yours

    • @GlitchSpeedrunnerTrevor
      @GlitchSpeedrunnerTrevor 6 років тому

      True. That's why it's almost.

  • @someman66
    @someman66 4 роки тому +1

    "Look at me I'm like gru but I'm the one that came before gru. I'm...eggru. ha, gottem."

  • @silvernick65
    @silvernick65 6 років тому +30

    THE THUMBNAIL!! HE LOOKS LIKE GRU FROM DESPICABLE ME

    • @solarflare9078
      @solarflare9078 6 років тому +13

      He says that in the vid

    • @UnIockables
      @UnIockables 6 років тому

      look at Shesez's twitter its priceless twitter.com/BoundaryBreak/status/977623201156083713

  • @danielb2463
    @danielb2463 6 років тому

    I literally searched for this today morning and nothing appeared, and BOOM! Sonic Forces Boundary Break. Nice job, as always!

  • @honeyampgaming96
    @honeyampgaming96 6 років тому +4

    I think I was the only one who thought this was one of the best games of the year. And it was better than Mania.

    • @BalooDumptruck
      @BalooDumptruck 6 років тому +1

      Nope, I agree with you. Mania is overhyped by nostalgia and classic fans

    • @val1229
      @val1229 6 років тому

      For me too , sonic force is the best game all licence mingled since 2011 ( Sonic generation )

    • @Mr-wr2id
      @Mr-wr2id 4 роки тому

      😶

  • @glassesguy1032
    @glassesguy1032 6 років тому +1

    I think I know what happened to the second to last one
    So when he spawns it teleports the boss and makes the skybox. So when the boss powers up? I think that's what he was doing. The sky box changes. And the cubes spawn. And if you were wondering why they made a second space sky box its because when the cubes move you might be able to see out of it. Also I love your videos I hope this helped. Unless you knew what happened. Then opps! Anyway keep up the good work!

  • @Jtmissile
    @Jtmissile 6 років тому +3

    6:07 Infinite creepypasta much?

  • @martinabramante5218
    @martinabramante5218 6 років тому +2

    4:28 I CAN'T MAKE IT, HE LOOKS SO MUCH LIKE THE DESPICABLE ME GUY!!

  • @guillemmoreno5522
    @guillemmoreno5522 6 років тому +3

    "Smartened up" is not the term I'd use to describe what the devs have done with this game.

    • @guillemmoreno5522
      @guillemmoreno5522 6 років тому

      Say whatever you want to say, it won't change the fact this game sucks ass even for Sonic game standards.

    • @BalooDumptruck
      @BalooDumptruck 6 років тому

      Gullem, that's your opinion, not fact. And I don't agree with you

    • @guillemmoreno5522
      @guillemmoreno5522 6 років тому

      RiffSkozz's Offical Bara Furry Spank Bank Of Dicks is it just my opinion? Or is it the fact the game overall is kinda crap?

    • @NUKELEDGE
      @NUKELEDGE 6 років тому +1

      It is your opinion that the game is bad. It's not a fact that the game "sucks ass."

  • @VanillaBizcotti
    @VanillaBizcotti 6 років тому

    Awesome video! Huge Sonic fan. Guess I’ll have to try this game out.

  • @Xilefian
    @Xilefian 6 років тому +65

    1:17 good job with a mistake almost immediately xD
    Occlusion culling is not removing objects based on what the camera is looking at, that is called FRUSTUM CULLING.
    Occlusion Culling is a general term for removing objects that are not visible due to being behind other objects. The camera is not an object, so there's no way for it to ever occlude anything.
    So if a large object is between the camera and a small object, then the small object is being "occluded" by the larger object and is a candidate for culling.
    Frustum culling removes objects that are wholly outside of the camera's view frustum - that pyramid that describes the area the camera is "capturing". This is done by checking if the object's bounding box is outside the planes that describe the camera's view frustum.
    TLDR: Occlusion culling is a general term that describes thousands of different techniques to remove objects that are occluded by other objects. BSP partitioning with a potentially visible set is one technique of occlusion culling. Fragment visibility testing is another technique for achieving occlusion culling.
    Frustum culling is probably the one technique that is not part of occlusion culling. Frustum culling is the removal of objects that are outside of the camera's view frustum (removing objects the camera is not looking at).

    • @optillian4182
      @optillian4182 6 років тому +19

      We get it, you know computer words. You can shut up now.

    • @Oscar97o
      @Oscar97o 6 років тому +22

      Optillian "Stop showing that you know more than me"

    • @PhoenixClank
      @PhoenixClank 6 років тому +3

      "BSP partitioning" means "binary space partitioning partitioning", you have included redundancy : )

    • @peterjohnson9438
      @peterjohnson9438 6 років тому +7

      As a game developer myself, I find this series fascinating for two reasons: 1) it's fun to see what kind of shortcuts level designers are comfortable making (helps me with engine design) and 2) it's absolutely amazing to see what laypeople consider magical :D
      Take culling of visible objects, for example - one video (from another channel) even claimed it's a "secret game devs don't want you to know", whereas pretty much any article you go into that lays down the absolute basics of game and engine design focuses exclusively on ways to show the least amount of graphics necessary.
      ...anyway, he's kind of both right and wrong about the culling at the start of this video: what he's describing is view culling (frustum culling is one way to achieve that), while the game also displays effects of occlusion culling by way of some variation of "potentially visible sets" - only chunks of the level that can potentially be seen from the player's current position are made part of the active scene.

    • @Xilefian
      @Xilefian 6 років тому +1

      Felix Klenk Hehe, well spotted - thanks! Also, you have a really nice first name. The type of first name a handsome, intelligent, super cool kind of person would have ;)

  • @apteropith
    @apteropith 6 років тому +1

    9:15 nice wormhole

  • @orzen_the_orzo933
    @orzen_the_orzo933 6 років тому +10

    3:32
    "I found you, FAKER!"
    (Gasp! He called him faker!)

  • @chilidog2469
    @chilidog2469 6 років тому +1

    *Sees thumbnail*
    “Did you know, the doctor’s mustache is Fake?” - Omochao

    • @chilidog2469
      @chilidog2469 6 років тому

      ua-cam.com/video/GJyQ_H8Bc0Y/v-deo.html

  • @Rednax35
    @Rednax35 6 років тому +3

    Dr. Eggman is Gru confirmed

  • @thesonichat7389
    @thesonichat7389 6 років тому +1

    3:50 witch just goes to show that forces stages are 50 seconds long

  • @lookas.j
    @lookas.j 6 років тому +2

    7:21 “Giant enemy crabs” Hmmm, I wonder if this is a reference🤔

  • @Kakarotta17
    @Kakarotta17 6 років тому +1

    At 3:38 the far sonic is looking at the victory pose one looking like “Who does this faker think he is”

  • @santiagoarro1198
    @santiagoarro1198 5 років тому +4

    9:32
    Wtf Rogue

  • @GoofySlugpup
    @GoofySlugpup Рік тому

    9:31 the way tails is just slowly rotating and how espio just is in the floor

  • @TylireousGaming
    @TylireousGaming 6 років тому +66

    This episode was better than the whole game.
    [Edit]: This is my opinion, not fact. Just to clear up any confusion.

    • @e-scorts7485
      @e-scorts7485 6 років тому

      _ Tylireous _ subjectively speaking (or your opinion)

    • @TylireousGaming
      @TylireousGaming 6 років тому +3

      Immanuel's Replayz
      From my own experience (of playing the game live on my channel)

    • @e-scorts7485
      @e-scorts7485 6 років тому +1

      _ Tylireous _ yea your opinion

    • @e-scorts7485
      @e-scorts7485 6 років тому

      _ Tylireous _ sorry I just get real irritated when people say stuff like this without clearing up that it’s an opinion

    • @TylireousGaming
      @TylireousGaming 6 років тому

      Immanuel's Replayz
      I edited it, hopefully that makes it not as irritating 👍

  • @arthur1050
    @arthur1050 6 років тому

    I didn't want to say this but you are using the best part of forces these graphics are so gorgeous

  • @NintendoGamer789
    @NintendoGamer789 6 років тому +3

    Mustache-less Eggman sold me

  • @Trigger-p
    @Trigger-p 6 років тому +1

    Love the animation at the begging

  • @bobstayoffthegrass8772
    @bobstayoffthegrass8772 6 років тому +7

    Shaved Eggman looks like Gru

  • @GoogleAids
    @GoogleAids 6 років тому +1

    If eggman stoped building bases with speed boosts and ramps I think he might have had a chance

  • @U.F.O
    @U.F.O 6 років тому +16

    I like this game.
    I don't care if you disagree.

  • @ChillavaKirby
    @ChillavaKirby 6 років тому

    I wish this game played a quarter as good as it looks. This video is the primary reason I was interested enough to get this game. You made it seem so gorgeous. Thank you for this great video. But also curse you for making me think this was a quality game.

  • @joelwelcome
    @joelwelcome 6 років тому +8

    This dood look like Gru from Despicable Me without his mustache
    I'm dying.

  • @charmy3652
    @charmy3652 6 років тому +1

    9:30 Uh Espio are you ok?

  • @ibbytheintrovert
    @ibbytheintrovert 6 років тому +3

    Well to see Infinite’s real face. Just boundary break the Shadow’s cutscene and make the camera towards Infinite’ face.

  • @topcoppelion6626
    @topcoppelion6626 6 років тому +1

    Lmao i sense Eggmans Plan memes coming around the corner

  • @TKsh1
    @TKsh1 6 років тому +84

    The only fun parts of Sonic Forces was, ironically, the OC character ones. Gameplay felt much better imo.

    • @donaldtrumpling2016
      @donaldtrumpling2016 6 років тому +21

      Original character character?

    • @TheBlueBlurSFM
      @TheBlueBlurSFM 6 років тому +10

      His controls were super stiff and the acceleration was broken tho.

    • @cliffturbo2146
      @cliffturbo2146 6 років тому +5

      I like both Sonic and the Avatar’s stages.

    • @MissHashshashin
      @MissHashshashin 6 років тому +11

      TheBlueBlur - Sonic Animations broken acceleration tends to happen when your "new engine" is just the one from lost world with better lighting

    • @TheBlueBlurSFM
      @TheBlueBlurSFM 6 років тому +12

      4 years of development huh... What a waste..

  • @CiderVG
    @CiderVG 5 років тому +1

    Mom: Moustacheless Eggman doesn't exist he can't hurt you
    Moustacheless Eggman:

  • @breakingaustin
    @breakingaustin 6 років тому +84

    Please, please, PLEASE break Far Cry 3/4, Mass Effect 1/2/3 or even Destiny!! Love the videos Shesez, you've solved literally hundreds of questions my younger self craved the answers to! 💛❤💜💚💙

    • @TheKiroshi
      @TheKiroshi 6 років тому +2

      Open world games tend to be the worst for this kinda stuff. Often enough, the only noticeable feature tends to be the "zoom out". And little else.
      And I dont have faith that Far Cry's map editor: the game, has many nuances

    • @CorruptedMaterial
      @CorruptedMaterial 6 років тому

      What do you think you'll be able to find in a game in which you can already pretty much go anywhere ?

    • @MrGamelover23
      @MrGamelover23 6 років тому +2

      Jangles Look up whatever's "new viewpoint" videos for gta v, there's lots hidden.

    • @BoundaryBreak
      @BoundaryBreak  6 років тому

      Heck yeah man! Build up that support! You got my attention

    • @aphidamas1
      @aphidamas1 6 років тому +1

      Seconded for Mass Effect videos.
      I would also love to see Shesez work with Lance McDonald on a Bloodborne video.

  • @Zenlore6499
    @Zenlore6499 6 років тому +2

    Nice job on the video! Also, that intro and the fan art were pretty cool!

  • @Cloveinti_Uno59232
    @Cloveinti_Uno59232 6 років тому +6

    I'm kinda sad you didn't take a moment to showcase all the infinite "long bois" that appear in a later metropolis stage...

  • @zorrovulpa
    @zorrovulpa Рік тому +1

    Damn eggman without a mustache looks like gru

  • @The_Mossy_One
    @The_Mossy_One 6 років тому +3

    That intro though

  • @DELTAX11037
    @DELTAX11037 6 років тому +1

    9:32 LOOK AT CHARMY

  • @PokemonRocks12
    @PokemonRocks12 6 років тому +4

    this game was already broken so i cant wait to see you break it even further

  • @KamiJoJo
    @KamiJoJo 6 років тому +1

    Congrats Codenamegamma, once again ;)
    3:37 *It was you all along.*

  • @ZPixel17
    @ZPixel17 6 років тому +5

    Giant enemy crabs? Do they do huge damage?

    • @shikuren
      @shikuren 6 років тому +2

      no but you can hit them in there weak spot to do massive damage.

    • @carlostapuera7149
      @carlostapuera7149 6 років тому

      its a mini boss on stage

  • @lordchrona8356
    @lordchrona8356 6 років тому +2

    This game is GORGEOUS!! I just wish there was... y'know... more of it...?

  • @mattdarrock666
    @mattdarrock666 6 років тому +5

    Awesome intro!

  • @ninjayajnin
    @ninjayajnin 6 років тому +1

    I see the video in my suggestions
    Me: toGETHER WE CAN SHOW THE WORLD WHAT WE CAN DO. YOU'RE NEXT TO ME AND I'M NEXT TO YOU, PUSH IT ON THROUGH UNTIL THE BATTLES WOOOOONNN (BUR DUR DUR DUR DUR DURDUR) NO ONE'S GONNA GET NOTHING TO US, INTO EACH OTHER WE PUT OUR TRUST. STANDING UNITED, AFTER THE FIGHT.

  • @fgfhjfhjfbhfghf5771
    @fgfhjfhjfbhfghf5771 6 років тому +3

    Not going to mention that the infinite *long bois* are just a retextured perfect chaos?

  • @Herowebcomics
    @Herowebcomics 6 років тому +1

    Unfortunatly, I know there is someone out there who will say "Gasp! The stuff that is hidden by the ground and sky looks SO bad!
    This is why Sonic forces sucks!"
    And they would be wrong!