Make a ranfomized maze or a selfdriving house with auto stabilization It would also be cool if you managed to make a game like snake or Tetris. I have tried this myself and i kinda managed but it is one of the hardest things to possibly do in scrap
Hear me out Try to make a maze that changes as you go through it It will never be the same as it will have multiple exits Use pistons and open paths and close them
As someone who has seen plenty of videos on the game, I knew that was gonna happen the second he set it up. Still really impressive for his first time trying much of anything though!
Fun fact: The length of a cat's whiskers shows how wide a cat is, so the cat can know whether they could squeeze through areas like the sensors on your robot
That's... Not true at all. Since cats don't have collarbones, they can fit through just about anything. Especially things significantly smaller than their whiskers.
as a veteran of this game, the electric engine provides more torque compared to the gas engine. all you need to do is press e on the engine and turn it up
yeah you would only need some logic ICs and capacitors instead of timers and you would probably be of to the races. for sensors you would probably have to use a IR detector as you can easily hook that up to a flipflop so it would work like it does in the game
most people on their first day in sm: explosions! reid captain: casually designs something that many high level players(including myself) would never have the big brian to do
I'm so glad tou started playing Scrap Mechanic, the possibilities, with logic and mechanical parts are pretty much endless particulary with some mods like The Modpack by the creator Durf ( who has a great YT channel).
In SM you have this mod called "The Modpack", it adds something called "Numer logic". It's 1000x more advanced than logic blocks. You can do complicated math like addition, subtraction, multiplication, division, operations on trigonometry and even PID controllers.
Should have made the robot turn to a side on a dead end instead of backing up. But considering you have never done this before, im actually impressed. It was pleasant to watch this nontheless
Logic gates have a 1 tick delay anyway so for the suppression system you can just use another of any uninverting gate like an and gate instead of the timer which is smaller.
the actual maze algorithm is way easier than what was shown here 1. Go straight 2. Turn left if nothing on the left 3. Turn right if left and front blocked
That was pretty damned impressive, but for just a maze solving robot there's a much simpler solution: use the left hand rule. Sensor 1: look left Sensor 2: look forward if 1 and not 2, go forward if not 1, turn left if 1 and 2, turn right That will just stick to the left wall until it exits the maze, at which point it will just follow the outside of the maze. There is, of course, the caveat that you must start the robot in an actual maze, as if you just put it on the outside of a set of four walls it will just circle the structure indefinitely.
(Just as the last note in the maze footage plays), "... and til' this very second, they say the robot is still going- still looking for a wall to turn at..."
Very cool this was my last robot project I did in my high school years. Your thinking is so smooth and continuous I in the other hand did this for a few months. And your doing this for a week or so. Brilliant 👏
Omg yes, Scrap Mechanic fit perfectly with your channel!! keep it up (and if you need help I play it since 2016 sooooo) Edit : Ok after watchig the entire video you know much more than me with the gates logic lmao (but for other stuff I can still help lol)
this is top tier content, scrap mechanic has loads of stuff you can build upon, and works very very well with your content style, I hope to see more of this in the future
13:30 This is actually a known phenomenon in flip-flop gates! It is called metastability. The exact mechanics behind can get a little confusing, but this can and does actually happen with real circuits. The difference is that in real life, nothing is perfect. If a flip-flop finds itself in a metastable state, the tiny difference in timing between inputs will cause it to eventually "decide" which state to settle into.
It’s great to see you finally pick up this game. I think it will be a perfect fit for the channel. The crash you experienced was very odd. Don’t get spooked by electric motors because of it; I’ve never experienced anything similar. Finally, look into use of the pipe blocks. They’d have let you compact this somewhat by moving the “axels” underneath the chassis because they can rotate freely even when adjacent to another block.
I actually had to make something like this IRL. Was quite fun watching you run into the same mechanical and embedded electronic problems as I did! Now try optimising your route and discover the inifite fun that is localisation 🙃
Lil tip, instead of putting every turn on your controller on +15 and loop, you can put only one on +15 and loop. This will give more precision on turns and a bit less jittering :)
Dude this guy deserves way more credit than he deserves. This guy is just starting and he is building a maze solving robot. Like when I just started I made a chair with a thruster and called that a helicopter
This is the first ever vid i watched on your channel and i refuse to believe you did this like just after finding scrap mechanic, like WHAT, it would have taken me dAyS to figure out how to make like even the basics
The moment you introduced turning i thought about the possibility of a left and right choice and was so stressed until you said you added extra logic for that. Thanks, otherwise i probably would’ve downloaded the game myself and tested it.
I gotta say that's impressive. I was a little sad that you didn't make the robot go always against the right wall, because at this point it's very easy to create a maze that stucks him in a loop. It also could be optimized in a lot of ways, but still, for your first serious build in the game you are the man of the year
Even though I haven’t really been playing the game as much, mostly survival now because how long it took to get it, it’s still one of my favourite games
This is epic my dude! You are big brain, also you should play it on the the test branch where all the good new stuff and bug fixes are! I would love to see you try and make a flying version of this which follows a line on the ground in a path.
I still have a lot to learn, but what else can I make? I was thinking of making a marble machine potentially.
Marbles would be pog
An automated driving car with lane input and destination could be cool, if its possible
Make a ranfomized maze or a selfdriving house with auto stabilization
It would also be cool if you managed to make a game like snake or Tetris. I have tried this myself and i kinda managed but it is one of the hardest things to possibly do in scrap
Hear me out
Try to make a maze that changes as you go through it
It will never be the same as it will have multiple exits
Use pistons and open paths and close them
Make a spaceship that can land at a certain distance by itself
Reid: *tells wheels to turn*
Wheels: _"Request does not compute, launching into stratosphere..."_
They were having a bad time
As someone who has seen plenty of videos on the game, I knew that was gonna happen the second he set it up. Still really impressive for his first time trying much of anything though!
Yeet
1:56
@@ReidCaptain *YEET*
I Do enjoy how you're good at any creative game you pick up.
WASD to move, check
Over complicated inconsequential robot, check.
And dose it have physics
tip: you can increase the power of the engine by interacting with it
Bruh
Yes indeed this wall is made of wall
Hopefully, he plays more of this and knows all the tips.
I can only handle so much triggering.
He doesn't know how to increase power but he knows how to use logic gates while i need to watch tutorials to do it.
i am assuming he has played many other games with a similar logic system.
I swear, in the next episode this guy is going to make an automatic plane in Scrap Mechanic
Yes
Fully functional large hadron collider to scale.
@@--i-am-root no
It’s been done
*Intelligentia Mod Intensifies*
Fun fact: The length of a cat's whiskers shows how wide a cat is, so the cat can know whether they could squeeze through areas like the sensors on your robot
But does it take into account cats being fat?
@@jessegd6306 yes
@@fuzz1252 actually it doesnt if the cat is fat enough!
@@ericraululyeetusdelyeetus5028 or missing
That's... Not true at all.
Since cats don't have collarbones, they can fit through just about anything.
Especially things significantly smaller than their whiskers.
You could stream the process of making the machines if you want and ask the viewers for help
Yesssss
I'd watch
I'd show up to learn. Just bought the game a couple days, and just finished a semi.
Trie
not sure if he would have the energy to interact with audience whilst making the machines but it would be cool
Reid be like: So I added a few more gates and what that is gonna do basically is open a wormhole using nuclear fusion...
Yeah building latches from logic gates looks like black magic for most people
Next he'll create another universe
The thing is that there are many people who are way better than him and do things just like that
@@tuluppampam i wonder how long until someone makes the game of life or doom in this
*Utsuho says hi*
"I haven't made anything serous yet"
when does he ever make anything serious?
Fair
Reid Captain is just basically less chaotic "Let's Game It Out", though still as genius as him
Reid captain is neutral good, LGIO is chaotic neutral.
Yes
Basically Anthony
correct
@@andriwll HE KNOWS ANTHONY
Next on Reid Captain's channel: Dijkstra's path finding algorithm in Scrap Mechanic.
You would need a ALU for that
@@nikkiofthevalley there are logic blocks, he can make one
@@snoppgubbe2310 I know, I'm literally working on a computer in SM.. I was just saying an ALU is needed.
What even is that
Awesome video, it’s cool to see you play Scrap Mechanic!
Thanks! It's a fun game. I have a future series idea that I'll probably tease in the near future.
Survival?
Definately survival
@@skmgeek Definetely making a computer because why not
Thank you, Mr.Robot.
as a veteran of this game, the electric engine provides more torque compared to the gas engine. all you need to do is press e on the engine and turn it up
Alternate Title:
Creating a web of color in Scrap Mechanic
well thats just every creation with logic in sm
You should see my autonomous bombing drone, you literally dont know what youre connecting
@@adriaanfriesen Show me.....
thats nothing after you have worked with a lot of logic
His vehicle is like my code, it gets so complicated I do not understand why it still works.
That one i can relate 😆
Ever heard of comments?
@@gorrilamode6425 yes of course, you're replying to their comment.
@@ahmadalkhateeb1180 🤦♂️
XD I get in similar positions
5:32 Typical Scrap Mechanic issue, this is why you always save your creation lol
Fortunately it all was saved but I was going to be annoyed if it didn't lol
@@ReidCaptain yeah, be careful next time lol
y’know, if you released a circuit diagram you could probably make this real
Very much so could be real as it's usually sensors and gates available to the real world
There are many many beginner electronics kits that build robots like that.
yeah you would only need some logic ICs and capacitors instead of timers and you would probably be of to the races. for sensors you would probably have to use a IR detector as you can easily hook that up to a flipflop so it would work like it does in the game
It's so weird to see someone playing the game for the first time, nice video tho
here's a tip: you can create memory with 3 gates by having a NOR NOR OR setup wired into each other
most people on their first day in sm: explosions!
reid captain: casually designs something that many high level players(including myself) would never have the big brian to do
B i g b r i a n
@@eagle_2712 Ah yes, the brian.
My first vehicle: A car that barely drives
Reid: n o
I swear, this man needs a free PHD in engineering from sheer level of skill and knowledge. Bravo my man, bravo
Wait until he discovers power settings for engines 🤯
If he keeps this up he will be a part of Multiplayer Monday in no time
Oh hey I've been playing Scrap Mechanic for maybe 3.5 years and I actually built ultimate tic-tac-toe which was inspired by you!
I love this game! Plus it has so many cool mods! Like the plane mod
Nice name, and I agree
Thank you Mr. Robot
P. S. Make more scrap mechanic content you seem great at it and seem to enjoy it!
Tip: Alt+z hides the HUD which you can use when recording a cinematic like you did in the end.
Thank you, I will do that in the future
"mom can we get tesla with autopilot?"
Mom:we have that at home
What we have at home:
:D
I honestly cant tell what is more impressive. The robot itself or the fact the game only broke down completely once.
Awesome video regardless!
I'm so glad tou started playing Scrap Mechanic, the possibilities, with logic and mechanical parts are pretty much endless particulary with some mods like The Modpack by the creator Durf
( who has a great YT channel).
kAN: *Finally a worthy opponent, our battle will be legendary!*
Scapman vs kan vs red vs durf
It is crazy how your able to bend your brain, to make these constructs! Great Job, keep em coming!
In SM you have this mod called "The Modpack", it adds something called "Numer logic". It's 1000x more advanced than logic blocks. You can do complicated math like
addition, subtraction, multiplication, division, operations on trigonometry and even PID controllers.
Next episode we made a nuker bomb in scrap mechanics
Well technically all of that is possible in normal SM but you would just need to do a whole lot more work...and I mean a LOT more.
how did this man genuinely talk like he didn't realize he was just basically building a computer the entire time
Reid: so i hook up this xor nand and or gate to these pairs on interconnected and or gates that output to a nand gate
me: colorful spaghetti
Should have made the robot turn to a side on a dead end instead of backing up. But considering you have never done this before, im actually impressed. It was pleasant to watch this nontheless
I love to see all the blinken lights flicker on and off as it decides it's next move.
Logic gates have a 1 tick delay anyway so for the suppression system you can just use another of any uninverting gate like an and gate instead of the timer which is smaller.
Good tip!
It doesn't actually solve mazes, a simple loop with the exit accessible only by turning right would trap it forever
it solves SOME mazes then. it merely has a flawed algorithim for maze solving.
the actual maze algorithm is way easier than what was shown here
1. Go straight
2. Turn left if nothing on the left
3. Turn right if left and front blocked
@@aonodensetsu works for mazes were exit is on outside wall only as if the exit is in the center of maze sometimes that can not solve it
Thank you Mr. Robot
That was pretty damned impressive, but for just a maze solving robot there's a much simpler solution: use the left hand rule.
Sensor 1: look left
Sensor 2: look forward
if 1 and not 2, go forward
if not 1, turn left
if 1 and 2, turn right
That will just stick to the left wall until it exits the maze, at which point it will just follow the outside of the maze.
There is, of course, the caveat that you must start the robot in an actual maze, as if you just put it on the outside of a set of four walls it will just circle the structure indefinitely.
Me not understanding anything:
Ah yes, cAr gO VrOom VrooM!
Reid: *Totally new to game*
Also Reid: *Makes the best thing I've ever seen*
@Austen Lee That's a very good question
i made computer in this game so for me he isnt that good but he is new
@@toastmlg2310 what your computer has? I am building one in minecraft.
RC: This is my first time playing scrap mechanic.
This video:
Definitely his first for sure
@@evil5046 Just how complicated is the game then? If this is a 'beginner' design.
This game can get really complex I've seen people make incredibly complex things such as printers and computers on the steam workshop
(Just as the last note in the maze footage plays), "... and til' this very second, they say the robot is still going- still looking for a wall to turn at..."
Very cool this was my last robot project I did in my high school years. Your thinking is so smooth and continuous I in the other hand did this for a few months. And your doing this for a week or so.
Brilliant 👏
Finally, after so much waiting and curiosity you finally did it
Thank you Mr.robot
Yes
Interesting to see the gymnastics that you gotta do to get this classic computer science problem to work in scrap mechanic lol.
I have played this game for some 800 hours and have yet to make a maze car that works, this is so impressive, great work!
Omg yes, Scrap Mechanic fit perfectly with your channel!! keep it up (and if you need help I play it since 2016 sooooo)
Edit : Ok after watchig the entire video you know much more than me with the gates logic lmao (but for other stuff I can still help lol)
I recommend using the modpack
It adds a lot of useful stuff that would make projects like that a lot easier
I’ve been playing this game for years and my brain exploded on the logic used and how over complicated it is and I love it
Lol i love playing this game and it goes perfectly with your channel, so many cool things you could make
everyone gangsta till he discovers Scrap mechanic
"Oh, i gotta back up now"
- The Robot, 2021
this is top tier content, scrap mechanic has loads of stuff you can build upon, and works very very well with your content style, I hope to see more of this in the future
Wooo! I think I suggested this in your discord. I'm super happy you started playing this game.
as someone whos known scrap mechanic since the beginning, this hurt
I recomend you check out trailmakers
I'm sure as the building process was going, this made a lot of sense, but just watching all of this so fast, it plays like a slow decent into madness.
13:30 This is actually a known phenomenon in flip-flop gates! It is called metastability. The exact mechanics behind can get a little confusing, but this can and does actually happen with real circuits. The difference is that in real life, nothing is perfect. If a flip-flop finds itself in a metastable state, the tiny difference in timing between inputs will cause it to eventually "decide" which state to settle into.
from making a game in desmos to this it's a big jump
You should collab with Kan Gaming as it seems your building styles are similar.
Beautifully done sir!
Super exited for more these! Keep up the amazing work!
You can't know why this comment has 80 likes.
I don't like you
Wow even you pfp is annoying
@@agooddemoman8603 Thanks.
It’s great to see you finally pick up this game. I think it will be a perfect fit for the channel.
The crash you experienced was very odd. Don’t get spooked by electric motors because of it; I’ve never experienced anything similar.
Finally, look into use of the pipe blocks. They’d have let you compact this somewhat by moving the “axels” underneath the chassis because they can rotate freely even when adjacent to another block.
Thanks Mr. Robot! This just feels like the perfect game for you, I can't wait to see more!!!
I actually had to make something like this IRL. Was quite fun watching you run into the same mechanical and embedded electronic problems as I did! Now try optimising your route and discover the inifite fun that is localisation 🙃
"I'm still pretty new to the game" *proceeds to build a flashing monster that approaches you very very slowly in a dark alley of the maze*
Lil tip, instead of putting every turn on your controller on +15 and loop, you can put only one on +15 and loop. This will give more precision on turns and a bit less jittering :)
Good tip!
I’m so so glad you are making scrap mechanic videos. Love your channel and the game, so this is like a dream come true heh.
I love how Reid´s first creation in scap mechanic was a goddamn robot while mine was a rocket engine slapped onto a toilet.
Mine was a bathtub with a bomb.
Dude this guy deserves way more credit than he deserves. This guy is just starting and he is building a maze solving robot. Like when I just started I made a chair with a thruster and called that a helicopter
This is the first ever vid i watched on your channel and i refuse to believe you did this like just after finding scrap mechanic, like WHAT, it would have taken me dAyS to figure out how to make like even the basics
It's fun seeing you try to figure out stuff in the game i have like 300 h in
The moment you introduced turning i thought about the possibility of a left and right choice and was so stressed until you said you added extra logic for that.
Thanks, otherwise i probably would’ve downloaded the game myself and tested it.
That bot was quite jumpy! Most I have seen wouldn’t like that, but scrap mechanic is sometimes stubborn to let you avoid its quirks!
This guy is literally a NASA engineer LITERALLY
I was never good with using and or gates so even though I am clueless for most of this it will still help me with figuring them out
I've never seen a person do that in a game, congratulations man!
I love this videos, so chill!
the thing i like about this game is that with the right materials you could actually build it in real life the same way as it's built in the game
Amazing! Great work!!
Dude needs more credit this stuff is crazy
My friend building planes:
Me building fully functional tractors:
Reid building robots:
This inspired me to start makeing creations on scrap mechanic again, thank you
I gotta say that's impressive. I was a little sad that you didn't make the robot go always against the right wall, because at this point it's very easy to create a maze that stucks him in a loop. It also could be optimized in a lot of ways, but still, for your first serious build in the game you are the man of the year
What a sick video, please do more of this game
Even though I haven’t really been playing the game as much, mostly survival now because how long it took to get it, it’s still one of my favourite games
Pay Respect ! this was wonderful
This is epic my dude! You are big brain, also you should play it on the the test branch where all the good new stuff and bug fixes are! I would love to see you try and make a flying version of this which follows a line on the ground in a path.
your engineering prowess continues to astound me with every upload
Loved the vid. Thanks a lot for the entertainment.
wow that's so awesome! Man you're a genuis!
That would take a lot of brain power to make. Good job!
Alternate title : making a robot find everyway inside a maze