How to ZEUS in Arma 3 in 2024

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  • Опубліковано 20 гру 2024

КОМЕНТАРІ • 38

  • @Hardcore_Operator
    @Hardcore_Operator  Рік тому +5

    Sorry, timestamps are still not up, here is a list:
    00:00 Info
    00:20 Basic manipulation some modules
    02:14 Create tab info + spawning units
    02:53 Common modules
    03:08 IED
    03:25 Doors and Building Damage
    03:45 Ambient shooting
    04:38 Time Managament
    05:18 Weather
    05:50 Respawn + Teleport
    06:35 Object manipulation
    09:16 Unit managament
    15:06 Waypoints
    17:00 Artilery
    19:00 Objectives
    19:30 Interior fill
    20:00 Garinson
    20:35 RMB Menu
    21:20 Map markers
    21:50 End Scenario

  • @nikodemos71
    @nikodemos71 9 місяців тому

    Amazing tutorial, simple and straight to the point. Subscribed!

  • @ShatteredArchive5447
    @ShatteredArchive5447 6 місяців тому +2

    Everything is fairly easy to learn for zeusing, hardest part is finding people to zeus for.

  • @Hansiwansi
    @Hansiwansi Рік тому

    With the side change is new to me! Thats a great option! I just make a what if campaign! Therefore Opfor and bluefor need to be allied. Works now! Thanks man!

  • @hawkeye_tactical
    @hawkeye_tactical Рік тому +1

    I just discovered your channel searching animations for Arma lol 🤣🤣 But I could not resist to subscribe! Trust me, this is gonna HIGH!!!! Keep it up man. One more sub ;)

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому +1

      this PlayMove "relax_45";
      or if already in anim ->
      this SwitchMove "relax_7";
      🥰

    • @hawkeye_tactical
      @hawkeye_tactical Рік тому

      @@Hardcore_Operator man can you help me? 😭😭😭 I'm tryin to use a walk animation but the character just will stay in the same position walkin but without moving :((

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому +1

      ​@@hawkeye_tactical
      Open AI -> init box ->
      this PlayMove "youranimhere";
      or if already in anim ->
      this SwitchMove "youranimhere";

    • @hawkeye_tactical
      @hawkeye_tactical Рік тому +1

      @@Hardcore_Operator Yeah finally I was able to make it work thanks!! :D But I've found out that not every animation work in that way, some animations are just "made" for screenshots :( For now it only worked with one animation lol

  • @ianmoone7041
    @ianmoone7041 Рік тому

    Thank you for this, excellent guide 👍

  • @nannertime
    @nannertime 10 місяців тому

    How did you get your weapon closer to the center of the screen (more to the left) than vanilla Arma?
    Thanks this is a high quality guide.

  • @javiereduardogutierrezapab467
    @javiereduardogutierrezapab467 10 місяців тому

    que mod usas para el efecto de la explosión de la artillería?

  • @drafarelgames7961
    @drafarelgames7961 Рік тому

    It was helpful. Great video and it got everything that i needed to get better for mu players.
    There's only one question. If in careless mode on permanent hold fire there gonna move to waypoint without a stop?

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому

      Careless = they do not care about anything, they ignore everything, they jus move from point A to point B if given order

  • @arguellesargie
    @arguellesargie Рік тому +3

    What mods do you use

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому

      Should be in the description, Eden Enhanced is the main one for zeus, classic CUP, RHS..
      The unit I am currently in has a really heavy modpack, but it was not used in the video

  • @newagecinematics
    @newagecinematics 9 місяців тому

    i’m confused here, i’m looking at my feed on the create, and i don’t see many sections on here like buildings, AI animations and a few others, did they take them off?

  • @ch1m224
    @ch1m224 10 місяців тому

    were u in TMG the PMC unit?

  • @Xi4V
    @Xi4V Рік тому +1

    Szymrak kazał mi obejrzeć

  • @slimetunersis5373
    @slimetunersis5373 8 місяців тому

    Why is there no init box for vehicles?

  • @Hansiwansi
    @Hansiwansi Рік тому

    Question, how to make a unit not snap to the ground. I want to make a machinegun position fitting on a trench, but the trench is too high. If I levetate the unit, its too high, if I put it lower, it snaps automaticly and then the unit is to low.

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому

      You can disable simulation on the unit, then move it, it should not snap, then enable simulation
      Or do it in editor

  • @aleksandarratkovic9337
    @aleksandarratkovic9337 Рік тому

    Hi Hardcore Operator! How can I delete units? I tried pressing DEL button, END button (holding LShift) and nothing happens? And when you edit units you have option COMBAT MODE, and in mine Zeus I do not have it
    Why is that? Thanks

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому

      Hi, do not hold shift when deleting/ending units. Not sure about the combat mode, perhaps a mod?

    • @rxm078
      @rxm078 Рік тому +1

      Because he is using Zeus Enhanced which is refered to in the description.

    • @aleksandarratkovic9337
      @aleksandarratkovic9337 Рік тому

      @@rxm078 In the meanwhile I learned about that and I downloaded it. Thank you! But still I am not able to delete units in Zeus on any button. I dont know why

    • @rxm078
      @rxm078 Рік тому

      @@aleksandarratkovic9337 Delete the unit is delete/backspace, to end (kill) a unit it is the "end" key. Check your keybinds incase the default keybind has been reset or you have unknowingly reset it.

  • @Lt-Moss
    @Lt-Moss 11 місяців тому

    How do you rotate things?

    • @Hardcore_Operator
      @Hardcore_Operator  11 місяців тому +1

      Select item -> hold right mouse button and move your mouse

  • @Phantom422
    @Phantom422 Рік тому

    Can you make a tutorial on ZEI?

  • @chapno4255
    @chapno4255 Рік тому

    where are you from?

  • @HAZE_WoR
    @HAZE_WoR Рік тому

    nice to know :)

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому +2

      Spent godly ammounts of hours in zeus interface, there is so much stuff, it is hard to even cover it

  • @rowdy8814
    @rowdy8814 Рік тому

    too bad the biggest thing is creativity.

    • @Hardcore_Operator
      @Hardcore_Operator  Рік тому +2

      Correct, you gotta be creative, sadly, I do not think it can be put in a guide video lol, gotta be in your head