Floating Boat with Active Bodies | Phoenix FD Tutorial

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  • Опубліковано 3 жов 2024
  • I this video tutorial we are going to discover how to make a floating boat with Phoenix FD and Active Bodies Preset. vrayschool.com...
    **Very important note-Try to use a very simple geometry object.
    If you liked this video and you want to learn more - please visit our online class here:
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КОМЕНТАРІ • 12

  • @williamminnaar6311
    @williamminnaar6311 7 місяців тому

    Good day to you - Thanks for the helpful tutorials - How would I create a massive wave - Like going 20 stories high into the sky? Basically a wall of water with the directional flow going up into the sky :)
    Thanks again

  • @colortweaker6581
    @colortweaker6581 Рік тому

    Phoenix FD is the perfect plugin I have ever seen...

  • @andriyos_
    @andriyos_ 4 роки тому +1

    god of Phoenix ))

  • @Usamaimtiaz93
    @Usamaimtiaz93 4 роки тому +1

    Woww amazing

  • @salehrauasee2883
    @salehrauasee2883 4 роки тому +1

    Thanks

  • @HieuNguyen-vl8cv
    @HieuNguyen-vl8cv Рік тому

    can i use an itoo forest as an active body instead ?

  • @vrm5483
    @vrm5483 3 роки тому +1

    Could you animate the boat forward and also have the active bodies?

    • @vrayguide
      @vrayguide  3 роки тому +1

      yes, you can set how much influence of active bodies vs animation you want...

    • @vrm5483
      @vrm5483 3 роки тому

      @@vrayguide I will try it, thanks you.

    • @denu1879
      @denu1879 2 роки тому +1

      @@vrayguide Would you be able to help explain how to do this process? At the moment when i simulate, the ship is just calculated by the active body and not using key frames i've applied to it.

    • @jonasmortensen1252
      @jonasmortensen1252 2 роки тому

      @@vrayguide Could you do a tutorial on that please, no one else has a tutorial for it