Master Hard Surface Detailing: Lattice & Shrinkwrap Workflow (Blender 4)

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 65

  • @ardinherbst3887
    @ardinherbst3887 6 місяців тому +21

    For me and likely many others you have been the Brackeys of Blender.
    I started with one of your Udemy courses and later found you on UA-cam. Very helpful!

    • @grabbitt
      @grabbitt  6 місяців тому +3

      Cool, thanks!

  • @willjarrett4155
    @willjarrett4155 Місяць тому +3

    Thank you so much Grant, you are a great teacher with a voice for radio

  • @man_art_man
    @man_art_man 6 місяців тому +3

    Nice and clean explanation! No „water“ in between, just what you need! Thanks! U a my favorite UA-camr :)

  • @bossl6982
    @bossl6982 6 місяців тому +2

    Literally been wondering about this today and then your video popped up. Thank you!

  • @FirstLast_Nba
    @FirstLast_Nba 6 місяців тому +11

    The simpler the solutions the better.

  • @esurfrider7687
    @esurfrider7687 6 місяців тому +2

    Brilliant! Hope I remember lattice deform when I need this one! 😁

  • @DaisyStarlightSL
    @DaisyStarlightSL 6 місяців тому

    This is the lifesaver I've been looking for, for YEARS! Ahhhhh thank you

  • @reggiesarts
    @reggiesarts 6 місяців тому +1

    You are the Blender OG 🔥

  • @CharlatanCad
    @CharlatanCad 6 місяців тому +1

    Yes, this was a ton of help.Thank you!

  • @bunyodjonturgunboev6563
    @bunyodjonturgunboev6563 6 місяців тому +6

    Abbitt I like your art work 😊

    • @grabbitt
      @grabbitt  6 місяців тому +2

      Thanks! 😄

  • @ilhanaydn9485
    @ilhanaydn9485 6 місяців тому +1

    I would really like to see a gun modelling series from you, i hope you do one in the future!

  • @b4rtmod
    @b4rtmod 6 місяців тому +1

    Maan this is so helpful, thanks for the tip

  • @3dsteveo765
    @3dsteveo765 6 місяців тому +1

    Awesome! Thank you so much!

  • @harshraisaxena6724
    @harshraisaxena6724 6 місяців тому +3

    damn this is really helpful

  • @Shimon0983
    @Shimon0983 29 днів тому

    Thanks! Very cool👍

  • @garvamatic
    @garvamatic 6 місяців тому

    excellent tut, thank you

  • @lildevilgamer
    @lildevilgamer 6 місяців тому +1

    That's brilliant

  • @RealGaryGibson
    @RealGaryGibson 6 місяців тому +1

    Very cool!😎

  • @yoyoyoeff
    @yoyoyoeff 6 місяців тому +1

    Wow thank you.

  • @BestMods168
    @BestMods168 6 місяців тому

    Wish i knew this when i was making armor straps. The other methods didnt work well and i shamefully had to manually bend and shape the straps onto the armor.

  • @mudcrab3420
    @mudcrab3420 6 місяців тому

    Is there going to be anymore of the Intro To Animation short videos? Been finding them very helpful.

  • @neilwilson2747
    @neilwilson2747 14 днів тому

    dam!!!!!!!!!!!!!!!!! thats a sick hack

  • @donloder1
    @donloder1 6 місяців тому

    Idk whether or not you have covered this already, but I'm still having trouble with holes on a curved surface. And by holes I mean the ones with corners, to be used with subdivision later. It's one of those times when I just can't brute force it with a higher polycount base mesh.

    • @grabbitt
      @grabbitt  6 місяців тому

      usually its to do with the position of your poles

  • @urmcchromez9426
    @urmcchromez9426 4 місяці тому

    When we make textures or add them, does it export as one whole texture file ? As though it’s one single file with its textures ?

  • @bigshotmovieverse2621
    @bigshotmovieverse2621 6 місяців тому

    Haven't watched, but sense this video is gonna be helpful. 🎉
    Yep, I was right. Watched it thru.

  • @VanessaCheng-f8m
    @VanessaCheng-f8m 2 місяці тому

    Does this method apply to proceudal objects/ geometry nodes? I have some geonodes objects and want to wrap them around a cylinder :'(

  • @Spiffer
    @Spiffer 6 місяців тому

    Oh it so simple, I made a battle pod from Robotech without this function instead I used subdivision tool and extrusion which caused a ton of issues

  • @minhhungnguyen5275
    @minhhungnguyen5275 7 годин тому

    i did all of this and my object was heavily distorted? why and how to fix pls

  • @backyy07
    @backyy07 6 місяців тому

    This is really cool!
    do plan on making an advanced blender course any time in the future?

    • @grabbitt
      @grabbitt  6 місяців тому

      on which subject

    • @backyy07
      @backyy07 5 місяців тому

      @@grabbitt Its mainly the workflow, that is interesting. Tips like this one aren't easy to remember unless applied instantly.
      So what would be cool, is if the course would have 3 sections. Each section focusing on at least one advanced technique.
      And in each section you make 1 hero asset or scene. Similar to the way you split up the beginner course in multiple sections for each skill set.
      Maybe this is best combined with other course Ideas.

    • @grabbitt
      @grabbitt  5 місяців тому

      @@backyy07 I will certainly consider that

  • @maxoliver38
    @maxoliver38 6 місяців тому +1

    I love It ❤🎉

  • @sergpodolnii3962
    @sergpodolnii3962 6 місяців тому

    I tried the lattice modifier before, looks interesting (still new to Blender). Just curious, is there a way to edit the parented mesh to its lattice mesh without unparenting first?

    • @grabbitt
      @grabbitt  6 місяців тому

      Yes you can edit it normally

  • @orionionion
    @orionionion 6 місяців тому

    how would this affect shading and texturing? might we have to retopologize and stuff?

    • @grabbitt
      @grabbitt  6 місяців тому

      not really it shouldn't effect that too much

  • @jamesrobb1981
    @jamesrobb1981 6 днів тому

    Didn’t work for me. The lattice parented with the object i wanted to wrap around the sphere, grabbed the mesh and it all moved. However, it failed to form around the sphere itself.

  • @zaydshikhali4628
    @zaydshikhali4628 11 днів тому

    Hey if iwant to make array with lattice can i

  • @개인용-u8g
    @개인용-u8g 3 місяці тому

    good, 지금 제게 아주 필요한 지식 입니다, 그저 고맙다고 말씀드리고 싶습니다. 제게 큰 도움이 될 거라 생각합니다.

  • @lepwis
    @lepwis Місяць тому

    OK, so when I set the lattice as the parent, it wildly distorts the mesh. what do I do?

    • @angiefaust9473
      @angiefaust9473 Місяць тому

      Try don't apply Scale on lattice

    • @lepwis
      @lepwis 29 днів тому

      @@angiefaust9473 I did that as default. Turned out THAT was the problem

  • @p.kmations
    @p.kmations 6 місяців тому +1

    NICE

  • @danieluorji
    @danieluorji 6 місяців тому

    Thank you

  • @ovrava
    @ovrava 6 місяців тому

    my object deforms when i slide it around the surface? Any Idea why?

    • @grabbitt
      @grabbitt  6 місяців тому

      It does depend on how big your shape is.

  • @VEHICROS
    @VEHICROS Місяць тому

    Funny, Ive tried this before from someone elses tutorial from many years ago, but the Lattice never appears.

  • @3danddevelopment-yk7jf
    @3danddevelopment-yk7jf 6 місяців тому +1

    Thanx

  • @rodgerjames789
    @rodgerjames789 2 місяці тому

    Doesn't work for me using 4.1. The object deforms to the lattice everytime. I have ensured orgin is at center. I have parented the object to the lattice. But everytime it is the same result.

    • @Kezeart
      @Kezeart 2 місяці тому +1

      I think your object needs to have a form of subdivision, I had the same problem too but when I subdivided it , it worked

    • @jamesrobb1981
      @jamesrobb1981 6 днів тому

      Didn’t work for me either

  • @apolloinparadise
    @apolloinparadise 2 місяці тому

    video starts @ 1:20...

  • @rodgerjames789
    @rodgerjames789 2 місяці тому

    Problem found. You can't apply transforms if editing in Object mode.

  • @HelvioAvelar
    @HelvioAvelar 5 місяців тому

  • @MastersRoger
    @MastersRoger 6 місяців тому

    Flowify -> Blender Addons Do this work!

  • @IberianInteractive
    @IberianInteractive 3 місяці тому +1

    didn't work for me at all

  • @n3onkn1ght
    @n3onkn1ght 6 місяців тому

    Wouldn't a Surface Deform modifier be better, since it uses an actual mesh and not a poorly-implemented quasi-mesh that is a PITA to work with?

    • @CGSTUDENT15
      @CGSTUDENT15 6 місяців тому

      I think it's more controllable

  • @hotfix23
    @hotfix23 8 днів тому

    Amazing. Thank you!