Deform objects with LATTICE MODIFIER in Blender EASY
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- Опубліковано 23 кві 2024
- In this fun video you will learn a COOL trick to bend object in Blender easily.
Also you can download a finish .blend file: / 102967029
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Instagram: / 3dno2d
Patreon: / 3dnot2d
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#blender #blendertutorial #blender3d
started watching your PS tutorials a few years ago, I shouldn't be surprised that your blender tutorials are just as good. Your explanation style really is top notch.
Thank you. I'm glad that you also like my Blender tutorials.
Ikr?
I have been searching for wrapping an object around another for a long time. Thanks for making such very very useful tutorials. Namaste from India 🙏
that is the most beautifull use of a shrinkwrap modifier ive seen by far. It so satisfying to see it work nicely
I knew about the lattice modifier but I didn't know you could use it to bend stuff... Literally just the video title saved me from a lot of work. Thanks!
Amazing! I’d been looking for something like this for almost 2years now and finally have a solution to my problem.
Tysm
thank you! blender have a lot of secrets to make job efficiently and fast
Perfect explanation.
Nicely explained. Thanks
thank you very much for this perfect tutorial , please keep going
awesome - works perfectly - was able to bend a complex mesh onto a ring - THANKS
Many thanks, mister !
I had no idea about the lattice. Great tutorial!
My god.. your are a master.. thank you for the knowledge.. 🙏🏼🙏🏼🙏🏼
Awesome tutuorial
Thank you
Great tutorial!
This strategy video is going to change my life. merci beaucoup ❤❤❤
Great! Many thanks!
Excelente. Gracias
Great tip! Very useful ❤
Thank you, very useful
You're welcome💪🏻
Ok, my hats off to you, much more clever than I!
Dang that was cool!
awesome, thank u a lot!
amazing
Wow didn't even know you're doing Blender tuts besides PS. Don't know since when but i came across this video/channel today and glad i did, awesome and great work as always def sub to this channel as well
Ur a god, thanks bro!
AMAZING!!!
Cool stuff
Thanks. Didn't know the lattice can be in one dimension.
Cool THX
Thanks for sharing, that's great! Have you tried or know of the vertex group method as another way to get a similar result? It's pretty good too, and might be another useful technique. I used that method in my Retro Ray Gun video 😊
Nice 👍
This seems to work similar to the Conform Object plugin, which I still have not been able to grasp all its parameters. This is much simpler, yet very effective method. Great tutorial, Thank you.
Nice, thanks 👍🏻
You're welcome💪🏻
Don't know if you have it on the list of tutorials you have in mind. I would love one that went in depth on the shrink wrap modifier.
I was thinking it might be good to use on a character to create a copied shape only, so it can be turn into a statue. The statue can then have the polygons reduced before applying a texture, which I do know how to do. Just haven't been able to wrap my head around shrink wrap.
awesome
I will tried this, I've been searching how to make manhwa like fancy stairs (those with ornament railing) which looked soo easy when modeled in sketchup but not in blender (it's WAY too "subdivision" detail to have good results) 😭.
I've search many tutorials and hopefully this will be my best solution 🤞
Well done🎁🔥🍩🇺🇸😎🤔💰🤞🖖😂🦫👏👍🏆💪👌🤘
How is this different from using the Surface Deform modifier?
ngl this 100% looks better than using shrinkwrap
top!
very nice, how do you make the deformed mesh stay the same after you delete the lattice? (parent)
What do I do to shade smooth if I use classic Blender controls (right click to select, left to move 3d cursor)?
nandri
i missed the part where you made the lattice an object and ended up just choosing lattice deform on the parenting option it seems to work any reason one way would be better than the other ?
interesting, I think you helped me, I'm trying to put fish scales, but I do it in fusion 360, today I worked for 5 hours, I put about 500 of them, I still have about 1000 fish scales left, fusion has nothing like lattice, almost he has to turn each fish scale and manually place it on the body of the fish, this method of yours seems simple to me, nicely explained, but I don't like one thing, you took the simple shapes of a ball and a circle and glued them to each other, you should have taken a slightly more complicated shape and one and others, if I understood correctly, in this way, any texture can be placed on any object? I'm not your subscriber, but I received a notification and a video that could help me haha, thank you
Conform object addon is a much better choice because your method will work on sphere only
HI, I'M WONDERING,
WHICH PROGRAM DO U USE TO RECORD THE SCREEN ?
How much geometry on window do you need to have that result? If the window is low poly, it won’t work as well as you did, right?
Right. More geometry, better for wrapping it around. But you need to find the lowest amount thay works for you.
I use blender for 3D printing. Can I convert this to a manifold printable object?
Yes, apply all the modifiers, boolean them together. And if you have 3d print toolbox add on (of course you have youre making models for 3d printing right? ) in the toolbox click make Manifold under clean up option
👍👍🙏🙏🙏
I tried doing your Tutorial and it keeps breaking when I move it around the floor. It just stretches out when near the floor 😟
🌹🌺✌
Why not try using mesh deform modifier
I know you from somewhere? Right photoshop tutorial...
Yup!
I got my computer and I download blender but I sadly don’t know how to model I mean I kinda do but I need to do more practice and I’ll be a pro
Когда пчелиная война?
We already saw a tutorial nearly identical to this a while ago, why you copy him and not make your own idea
Everyone makes tutorials about the same thing because each person explains how to do it differently. Thats like criticizing others for making a tutorial on how to draw when someone already did it first.
Also, “We”? Speak for yourself. I haven’t seen a tutorial about this before.
@FutureWarrior8k You clearly don't watch many tutorials then if tou haven't saw this before. How can you say uts explained differently if you haven't saw the other one?? Lol
I also understand people can do things but in a different way but when it's practically identical that's what annoys me. Why not help a fellow youtuber and at least link the other tutorial and give credit.
Not criticising anyone just stating the obvious!
@@RenderRevolution indeed you’re right, I don’t watch many tutorials. Is that a problem?
Also I can say that it’s explained differently because it’s different people. Two people can come up with the same idea, and then propose two different ways to make it happen. I may not have found the other video, but it doesn’t take a genius to understand that they may explain it differently than this person does.
I understand your frustration when people do things identically, but it’s bound to happen.
And for giving credit to other UA-camrs about their tutorial, you’re assuming that this guy is aware that the other tutorial exists in the first place. Don’t get frustrated at someone for something they may not know unless you confirm it first.
What channel made the first one you saw? I’d like to watch it
@FutureWarrior8k not wasting anymore time with you on this matter but it was at least a month ago and if you didn't see them both then your opinion does not matter to me as it holds no weight. Certainly if you saw both then I would accept your opinion but you didn't even know and dont watch many tutorials.
Not you not watching tutorials is not a problem...... for me anyway. It will be your problem as you won't learn as fast as others who take courses and tutorials.
How do you learn if you don't watch many tutorials 🤔 anyway that's me done commenting as I have some work to do amd tutorials to watch 😉
amazing