started watching your PS tutorials a few years ago, I shouldn't be surprised that your blender tutorials are just as good. Your explanation style really is top notch.
When the main ball become ellipsoid, and the window fit onto it, moved to an off-axis position, what an awkward curvy shape. If I had to model that from scratch, not knowing about shrinkwrap and lattice deform, I'd be stuck! Powerful tools, these are!
I knew about the lattice modifier but I didn't know you could use it to bend stuff... Literally just the video title saved me from a lot of work. Thanks!
This is so much better than regular shrink wrapping !!! I always sculpt complex things and then realize I need to shrink wrap them later which never works. Adding thickness after the fact ruins the sculpts, this is so so so much better !!!!
very useful! thanks for the help! really needed this. most other techniques are just so bad. after watching many videos i can confirm this is by far the best way to do it
Excelente tutorial amigo, sos un crack. Coincido con que explicás muy bien, a buen ritmo, pero aún manteniendo la explicación bastante corta. Muchas gracias.
This seems to work similar to the Conform Object plugin, which I still have not been able to grasp all its parameters. This is much simpler, yet very effective method. Great tutorial, Thank you.
Don't know if you have it on the list of tutorials you have in mind. I would love one that went in depth on the shrink wrap modifier. I was thinking it might be good to use on a character to create a copied shape only, so it can be turn into a statue. The statue can then have the polygons reduced before applying a texture, which I do know how to do. Just haven't been able to wrap my head around shrink wrap.
Thanks for sharing, that's great! Have you tried or know of the vertex group method as another way to get a similar result? It's pretty good too, and might be another useful technique. I used that method in my Retro Ray Gun video 😊
I will tried this, I've been searching how to make manhwa like fancy stairs (those with ornament railing) which looked soo easy when modeled in sketchup but not in blender (it's WAY too "subdivision" detail to have good results) 😭. I've search many tutorials and hopefully this will be my best solution 🤞
thank you this worked. HOWEVER, once deformed, how can I permanently apply the modifier so that it changes the affected object mesh permanently. I want to do other things with it, like boolean cut it out of the sphere. I tried "apply" on both the lattice and the object and it doesn't work. HELP.
interesting, I think you helped me, I'm trying to put fish scales, but I do it in fusion 360, today I worked for 5 hours, I put about 500 of them, I still have about 1000 fish scales left, fusion has nothing like lattice, almost he has to turn each fish scale and manually place it on the body of the fish, this method of yours seems simple to me, nicely explained, but I don't like one thing, you took the simple shapes of a ball and a circle and glued them to each other, you should have taken a slightly more complicated shape and one and others, if I understood correctly, in this way, any texture can be placed on any object? I'm not your subscriber, but I received a notification and a video that could help me haha, thank you
How would i attach the window to the mesh? Like, if the mesh had bones, and would be moving on a animation, how to make it so it looks like it is "stuck" on the mesh?
i missed the part where you made the lattice an object and ended up just choosing lattice deform on the parenting option it seems to work any reason one way would be better than the other ?
Wow didn't even know you're doing Blender tuts besides PS. Don't know since when but i came across this video/channel today and glad i did, awesome and great work as always def sub to this channel as well
started watching your PS tutorials a few years ago, I shouldn't be surprised that your blender tutorials are just as good. Your explanation style really is top notch.
Thank you. I'm glad that you also like my Blender tutorials.
Ikr?
This is perfect for bending labels around bottles/jars! Shrinkwrap modifier + Bend modifier are really tricky to get right without lattice
that is the most beautifull use of a shrinkwrap modifier ive seen by far. It so satisfying to see it work nicely
When the main ball become ellipsoid, and the window fit onto it, moved to an off-axis position, what an awkward curvy shape. If I had to model that from scratch, not knowing about shrinkwrap and lattice deform, I'd be stuck! Powerful tools, these are!
I knew about the lattice modifier but I didn't know you could use it to bend stuff... Literally just the video title saved me from a lot of work. Thanks!
This is so much better than regular shrink wrapping !!! I always sculpt complex things and then realize I need to shrink wrap them later which never works. Adding thickness after the fact ruins the sculpts, this is so so so much better !!!!
Amazing! I’d been looking for something like this for almost 2years now and finally have a solution to my problem.
Tysm
The best tutorial video about shrinkwrap modifier!!! all your videos are so clear and inspiring! thanks so much for your hard word!
this is great!!! I love the quick and easy explanation.
As a loong time Blender user, I never thought about doing that, so simple but so damn powerful! Great explanation! 👍
I have been searching for wrapping an object around another for a long time. Thanks for making such very very useful tutorials. Namaste from India 🙏
very useful! thanks for the help! really needed this. most other techniques are just so bad. after watching many videos i can confirm this is by far the best way to do it
I did not know what the lattice did before this, I do now
I had to come back to this tut again, great one.
Very helpful. Thanks for sharing!
i like this guy slow and nice and clear and easy , well done pal
You are a very talented teacher! Thank you very much for all the lessons!
Perfect explanation.
very good!! thanks from Brazil
Excelente tutorial amigo, sos un crack. Coincido con que explicás muy bien, a buen ritmo, pero aún manteniendo la explicación bastante corta. Muchas gracias.
Absolute life saver
This video deserves 1000+ like❤❤❤❤❤❤❤
This seems to work similar to the Conform Object plugin, which I still have not been able to grasp all its parameters. This is much simpler, yet very effective method. Great tutorial, Thank you.
wow !!! Thank you soo much for help - this tutorial is a pro level 🙏❤☺
Oh this is how conform object add-on does it. Thanks for the knowledge. :)
your class is perfect.
thank you! blender have a lot of secrets to make job efficiently and fast
Магия существует ) Благодарю Вас за урок )
Exactly what I needed, thank you so much !
WOW! That is really useful. Thank you for sharing. 🙏
very cool, lattice is new to me and something I've never used!
Exceptional tutorial - great job!
Don't know if you have it on the list of tutorials you have in mind. I would love one that went in depth on the shrink wrap modifier.
I was thinking it might be good to use on a character to create a copied shape only, so it can be turn into a statue. The statue can then have the polygons reduced before applying a texture, which I do know how to do. Just haven't been able to wrap my head around shrink wrap.
Excellent!!! Works great. Thank U!
Many thanks, mister !
This strategy video is going to change my life. merci beaucoup ❤❤❤
Thanks. Didn't know the lattice can be in one dimension.
My god.. your are a master.. thank you for the knowledge.. 🙏🏼🙏🏼🙏🏼
Oh my god man, you saved me so much time! A millino thanks!
Amazing tutorial. Thank you for all
1:54 the real tutorial begins
How is this different from using the Surface Deform modifier?
Thank you so much sir
awesome - works perfectly - was able to bend a complex mesh onto a ring - THANKS
Thanks for sharing, that's great! Have you tried or know of the vertex group method as another way to get a similar result? It's pretty good too, and might be another useful technique. I used that method in my Retro Ray Gun video 😊
Just what I needed
Very detailed. Thank you very much
Your genius
Very helpful dude!
I will tried this, I've been searching how to make manhwa like fancy stairs (those with ornament railing) which looked soo easy when modeled in sketchup but not in blender (it's WAY too "subdivision" detail to have good results) 😭.
I've search many tutorials and hopefully this will be my best solution 🤞
Thank you, very useful
You're welcome💪🏻
sir. you are amazing. THANK YOU!
I had no idea about the lattice. Great tutorial!
just wow! thanks man
Great tutorial, thank you. -Frank
WOW, i never thought I can use modifire on lattice...
Why does the lattice modifier scale down the object so much? How do I keep the object scale?
Thanks a lot for a good presentation
Wunderbar! Wirklich, wirklich gut erklärt und präsentiert.
OMG! Just what I was looking for! Thx.
Excellent tutorial. Thanks!
thank you so much for tutorial
thank you this worked. HOWEVER, once deformed, how can I permanently apply the modifier so that it changes the affected object mesh permanently. I want to do other things with it, like boolean cut it out of the sphere. I tried "apply" on both the lattice and the object and it doesn't work. HELP.
Same here, tried to apply first lattice and then shrink-wrap, and visa versa, both methods didn't do the job.
don't understand why it don't function for me, I just started blender and it seem my blender is cursed... help me
Heyy tell me what wrong in your file exactly
Same
He may be using 3.x and you 4.x or vice versa, some mods have changed that would explain your different results.
Very helpful tutorial Bro👍👍👍👍👍
thank you very much for this perfect tutorial , please keep going
Fantastic!!! Thank you for this!
thank you, it is very helpful
Ok, my hats off to you, much more clever than I!
Thank You!
Great tutorial
Can i wrap it around the whole sphere as well? I am trying to wrap a rubber band around a sphere.
suberb, thank you so much! You just saved me few hours or days
Nicely explained. Thanks
Thank you
Muchas gracias por compartir
Thanks!
Dang that was cool!
Muchas gracias
I feel like this would work better with faces, right?
Wonderfull tips!Thanks for sharing!
Great tutorial!
vry vry nice awesome sir helps a lot
that's pretty cool actually... heheheh
i might try smth like this for some accessories some time
Conform object addon is a much better choice because your method will work on sphere only
explain more
Awesome tutuorial
very nice, how do you make the deformed mesh stay the same after you delete the lattice? (parent)
interesting, I think you helped me, I'm trying to put fish scales, but I do it in fusion 360, today I worked for 5 hours, I put about 500 of them, I still have about 1000 fish scales left, fusion has nothing like lattice, almost he has to turn each fish scale and manually place it on the body of the fish, this method of yours seems simple to me, nicely explained, but I don't like one thing, you took the simple shapes of a ball and a circle and glued them to each other, you should have taken a slightly more complicated shape and one and others, if I understood correctly, in this way, any texture can be placed on any object? I'm not your subscriber, but I received a notification and a video that could help me haha, thank you
great info, thanks!
blender3D the best 👌🏻🐒
Excelente. Gracias
Is it possible to do something similar but make it debossed instead of embossed?
How would i attach the window to the mesh? Like, if the mesh had bones, and would be moving on a animation, how to make it so it looks like it is "stuck" on the mesh?
I'm thank you so much,
i missed the part where you made the lattice an object and ended up just choosing lattice deform on the parenting option it seems to work any reason one way would be better than the other ?
Wow didn't even know you're doing Blender tuts besides PS. Don't know since when but i came across this video/channel today and glad i did, awesome and great work as always def sub to this channel as well
Great tip! Very useful ❤
Great! Many thanks!
thank you so muuuuchchhh
this is good.
awesome, thank u a lot!