Fantastic. I'm pretty sure for every one of these tips, I said to myself "ahh, I know what he's going to do." And then every time you surprised me with some new feature or workflow I didn't know existed.
Transfer normals blew my mind. I always thought you had to get it all lined up and shrinkwrapped, and then do a remeshing to properly join them. A non-destructive shrinkwrap intersection that just fudges the perfect transition is incredible.
Loop tools, shrink wrap, angle joining and curves for cables have floored me in this video. I've been avoiding making so many models for years because I didn't know those techniques existed. Thank you so much.
I got up out of my chair and left the room multiple times watching this. I am so mad that I took some of these features for granted (the transfer normals thing is CRAZY dude I have never used Data Transfer) and so thankful to you guys for making this video.
Great tips, I learned some game changers. Appreciate it. BTW, instantly add things to a vertex group by selecting vertices in Edit mode and press Ctrl+G.
This is just incredible, amazing how you can use a program for so long and still get surprised by such simple little tricks, that normal transfer was such a mindblower for me, thank you for sharing!
As a junior Hard surface artist, last one got to be one of the most game changer tip that i've learned in the past 3 years, you deserve the best my man.
I usually only model organic characters, I'm so surprised how well this hard surface model turned out for me! Thank you so much for making these seemingly complex shapes so approachable!
I've been searching for a nice tutorial that would give me the "basics" or the standar process for Hard surface, this might be just a nunch of tips, but man, this is one of the best hard surface tutorials I've found so far. amazing.
Golden hard surface modeling tips thank you so much .I've never thought of combining vertex group assignment with shrink wrap before and i can think of so many complex models that it would be such a helpful trick to use❤❤❤
Excellent tips, the 90 bridge is something I've never used before. An additional curve tip, if you need to make a curve that is both not on a surface nor on the x/y/z plane is to just use a NURBs "path." You don't have to mess with bezier handles, and the result is a smoothed interpolation between the points.
Some awesome stuff here, each section taught me something new and that last section at the end was really awesome, didn't know any of that!!! Thanks a lot for putting this up!!
I love your videos and I'm really looking forward to going through your course! I bought it a couple months ago but had to take a Blender detour for a bit, but I'm excited to get back into things soon!
Fantastic. I'm pretty sure for every one of these tips, I said to myself "ahh, I know what he's going to do." And then every time you surprised me with some new feature or workflow I didn't know existed.
Same!
Transfer normals blew my mind. I always thought you had to get it all lined up and shrinkwrapped, and then do a remeshing to properly join them. A non-destructive shrinkwrap intersection that just fudges the perfect transition is incredible.
Yeah thats pretty impressive, imagine making a rig with that, a lot of possibilities
Blew my mind with that one. I'm never doing a Union boolean ever again
help me with that- its great but its pop out in substance in AO baking
Fancy seeing you here!
@@dieseld261 sparkle sparkle sparkle
Just wanted to say I really like the thumbnail showing what kind of tips would be inside. It’s a great solution for a hard to summarize video topic!
The best 10 minutes of blender content on all of youtube, no exaggeration.
Man, that's 9 minutes, 31 seconds full of learning about solving common modelling difficulties. Thank you so much! 🙂
Loop tools, shrink wrap, angle joining and curves for cables have floored me in this video. I've been avoiding making so many models for years because I didn't know those techniques existed. Thank you so much.
The last one feels magical, never even imagined something like that could be done! The approach is simple and intuitive yet the result is amazing.
I got up out of my chair and left the room multiple times watching this. I am so mad that I took some of these features for granted (the transfer normals thing is CRAZY dude I have never used Data Transfer) and so thankful to you guys for making this video.
Drawing the curves instead of moving vertices just made making my cartoonish hair for my characters 10x easier 🙏❤️
This video shall be saved to a playlist and revisited many times, as I am sure to forget all these amazing tips during a project! Thanks! :D
Those last couple tips had my jaw on the ground
Last one is awesome.
Great tips, I learned some game changers. Appreciate it. BTW, instantly add things to a vertex group by selecting vertices in Edit mode and press Ctrl+G.
Oh nice. Will have to try this, thanks!
This is the best blender video I have seen in years. Please, please. More of this. Thank you so much
This is just incredible, amazing how you can use a program for so long and still get surprised by such simple little tricks, that normal transfer was such a mindblower for me, thank you for sharing!
As a junior Hard surface artist, last one got to be one of the most game changer tip that i've learned in the past 3 years, you deserve the best my man.
So many great tips, presented in a very clear and efficient way. One of the best Blender trick video I've seen. Thank you !
I usually only model organic characters, I'm so surprised how well this hard surface model turned out for me!
Thank you so much for making these seemingly complex shapes so approachable!
It's impressive how much blender improved over the year. It's non destructive editing is so good.
the transfer normals one was absolutely crazy
One of those special demos that is both succinct and informative, thank you Louis a great video!
I've been searching for a nice tutorial that would give me the "basics" or the standar process for Hard surface, this might be just a nunch of tips, but man, this is one of the best hard surface tutorials I've found so far. amazing.
I can't believe how helpful every tip was and how it was packed into such a short video. Really great stuff
My favorite instructor when it comes to Blender tutorials is Louis. He has the same energy as Louis from Resident Evil 4
Yeah I don’t use the shrink wrap modifier enough in modeling. And I’ve rarely ever used data transfer.
CG Boost videos never fails to entertain and teach new tricks! Thank you!
CG Boost is the way to learn! Fantastic info here.
One of the best teachers out there. His Robotic Planet class is great too.
I did NOT expect to learn as many helpful tips as I just did, THANKS!
A tutorial with concrete explanations, Thank you
WOOOOW, one of the best tutorials i've ever seen! THANKS!
Hard-surface gods are pleased.😁
I don't usually consider taking any of the courses I see on tutorial videos (mostly due to money constraints) but this video has me reconsidering.
Thank you, the Mesh Detail 6:07 and Transfer Normals 7:43 were especially helpful!
Golden hard surface modeling tips thank you so much .I've never thought of combining vertex group assignment with shrink wrap before and i can think of so many complex models that it would be such a helpful trick to use❤❤❤
i love how much info is in such a short video
This is so much valuable information in a very straight-forward video! Lots of techniques I was not aware of. Thanks a lot!
These productivity tips are amazing!
Excellent tips, the 90 bridge is something I've never used before.
An additional curve tip, if you need to make a curve that is both not on a surface nor on the x/y/z plane is to just use a NURBs "path." You don't have to mess with bezier handles, and the result is a smoothed interpolation between the points.
Some awesome stuff here, each section taught me something new and that last section at the end was really awesome, didn't know any of that!!!
Thanks a lot for putting this up!!
The best video I’ve seen recently
Fantastic! Loui is one of my favourite Instructors on CGBoost
This is one of the best tuts I've seen recently, these are super usefull. Thank you!
7:30 I love the way you explained that you can limit a modifier to act only on a group of vertices. Good stuff!
Very good! Big fan of CGBoost!!
Quick ad:
Buy the course because it is awesome!
It is the best course on the internet!
thats all the tricks I needed,thnx my man
No question, the most useful video I've seen in ages. Concise and helpful. Love it!
I wish I’d seen this video when I first started out. Incredible, thank you!
Man, this videos worth 100 tutorial videos on my "Blender tutorials watch list" what never i touch.
This is absolutely amazing, thank you for the tips! It helps a lot!
This was such an amazingly useful video. Thank you so much.
THE LAST ONE IVE NEEDED FINALY
This video is pure gold. Thanks for the content
This is so good it blew my mind
That's really awesome, thank you very much for this !
The last one was really helpful and awsome. Never heard about this modifier. Thank you for sharing those tips.
I didn't know all of these useful tips at all. Thank you so much!!
What a great, short, tips video. Well done!
Best one ive seen i while, saving this!
Wow, solid video! We found our wizard!
ALL of these tips are useful all the time! Amazing, thanks!
I've used data transfer before, but never like this, very cool trick in the end!
All of these amazing, thank you. These will spare a lot of time.
oh wow as a newbie this video is so informative! can't wait to get back home and improve the model I started to work on! thank you!
collection of some wicked tricks. thanks
These tips are so useful. Thank you so much🙏
I forgot about the data transfer modifier! Thanks for the quick tutorial. This will be helpful :D
i'm, obviously, a new face to blender, but these tricks are brilliant! Subscribing for more!
Wow, a lot of useful information! Subscribed
Wow! Thanks a lot for making and sharing this.
Thank you master, great tips you gave!
This is really helpful, thumbs up to ya!
AWESOME! Keep doing your amazing job!
Oh wow the Normal Shrinkwrap trick was new to me !
Wonderful! These tips are going to really help with my modeling, thanks! I never thought of using Shrinkwrap with a vertex group, that's so powerful!
thank you from the bottom of my hearth!
THIS IS SO GREAT
WOAH THESE ARE INSANE
This tutorial is really helpful, Thankyou.
Thank you so much, i love this content!
Genius tips, thanks it definitely improves the workflow
Мужик, ты крут, очень интересный ролик! Спасибо тебе!
Man, you are awesome, very interesting video! Thank you!
Yo amazing stuff!
I just realized how much time I've lost in the past two years!
Thanks for saving my future time
I love your videos and I'm really looking forward to going through your course! I bought it a couple months ago but had to take a Blender detour for a bit, but I'm excited to get back into things soon!
These are very useful tips. Thanks!
Bravo! Brilliant. Thank You.
You are the best sir I like the way. you do things❤
wow that was very helpful, ty for the tips I'm a newbie in blender and that cables tip already motivated me to make a cool mech🙏
That was super cool!
Great tutorial. 1000THX!
amazing
I didn't actually realise how helpful it would be to just see complex objects modelled.
That's really cool tips and practical!
Bagapie modifier for Blender is free and can do pipes and cables, and a million other useful things.
thank you so much for the great tutorials! love them alll!! :)
Data Transfer tip was wild
Very good Louis, thanks!
thank for these tips, awesome
Absolutely insane!