The #1 Skill You NEED For Lighting in UE5

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  • Опубліковано 9 лют 2025
  • Learn EVERYTHING you need to know for Filmmaking, Virtual Production & VFX in Unreal 5
    www.unrealforv...
    Unlock the secrets behind Hollywood-style lighting in your 3D renders with this comprehensive Unreal Engine 5.2 lighting tutorial. We'll dive into the advanced lighting techniques used by top Directors of Photography like Greg Fraser and Roger Deakins, breaking down how they shape light to enhance mood, define form, and guide the viewer's eye. Then, we'll show you how to apply these techniques in Unreal Engine 5 (or any 3D software!) to transform your 3D scenes.
    In this comprehensive guide, you'll learn:
    ✅ A new technique to replace rigid Three Point Lighting setups
    ✅ Know exactly where to place your lights for great results
    ✅ Apply on-set techniques from Hollywood DoPs to your UE5 scenes
    ✅ Understand the fundamentals of great lighting in Unreal Engine
    ✅ Master the 3 lights to make interior scene into a movie set
    ✅ And much more!
    Get more free projects and downloads at UnrealForVFX.com
    Twitter: / toonenjosh
    Instagram: / joshtoonen
    LinkedIn: / joshuatoonen
    For more: joshuatoonen.com
    Chapters:
    0:00 - Intro
    1:19 - The Problem with 3 Point Lighting
    2:41 - The 2 Fundamentals of Lights
    3:30 - Create a Light Rig (How to change your lights fast)
    5:07 - Spotlights vs Point Lights
    6:29 - Light Size - When to Change It
    8:07 - On-Set Techniques
    9:58 - Make Point Lights look like Area Lights
    11:27 - Practicals - Motivate Your Lighting
    14:20 - Upstage Lighting
    16:31 - Unreal Fundamentals
    Join us in exploring the cutting-edge world of real-time rendering! Whether you're a hobbyist, junior artist, or an experienced professional, this tutorial is tailored to equip you with the skills you need to succeed in the VFX and gaming industries.
    Don't miss this opportunity to level up your Unreal Engine, Blender 3D, and Maya skills. Subscribe to our channel for more amazing content and tutorials!
    🔥 Unreal Engine 5 Animation Techniques | Blender 3D | Maya | Virtual Art Departments | VFX | Real-time Rendering | Cinematic Sequencer | Dynamic Worlds | Environment Animation | Hollywood VFX
    #unrealengine5 #animation #vfx #blender3d #maya #cinematics #gamedev #realtimerendering
    🔔 Don't forget to like, comment, and subscribe to stay up to date with the latest Unreal Engine, Blender 3D, and Maya tutorials!

КОМЕНТАРІ • 59

  • @gabocavallaro
    @gabocavallaro Рік тому +17

    Probably one of the best and concise videos about Lighting out there (with the ones of W Faucher) thanks men! Really good and clear.

  • @СашаСелюнин-ц1ш

    Proud of self-taught artists. (Not only, but also, cause I am)). So artist like Josh are the source of inspiration.❤

  • @stedbenj
    @stedbenj 11 місяців тому

    This is sooo helpful! Thank you so much! Liked and subscribed.

  • @AlwaysDrawing2012
    @AlwaysDrawing2012 Рік тому +1

    This tutorial was amazing, Josh! Thank you for sharing this : )

  • @ihsanali3274
    @ihsanali3274 Рік тому +1

    Lightning is SIMPLE
    But not EASY....................WOW man! I am adding this sentence into my INSTA BIO.

  • @apixel.content
    @apixel.content Рік тому +2

    Looking forward to more information on your course when it drops. Excellent UE content and tips as always!

  • @RokPat
    @RokPat Рік тому +1

    Amazing tutorial! Thank you for sharing! This will help me immensely with my current project!

  • @kevinbyronclark
    @kevinbyronclark Рік тому

    huge! love the usage of that line to visualize the upstage lighting. def going to remember this

  • @chagaze7199
    @chagaze7199 8 місяців тому

    Thanks for those precious tips.

  • @centneriss
    @centneriss Рік тому

    Amazing video with gold information.

  • @vanta4D
    @vanta4D Рік тому

    Great video bro!

  • @PrintThatThing
    @PrintThatThing Рік тому

    Very helpful! Great breakdown

  • @shadermotionchannel6193
    @shadermotionchannel6193 Рік тому

    Good tips bro!

  • @MyChannel-l4w
    @MyChannel-l4w Рік тому +2

    Fantastic tutorial, NGL it was driving me insane that you didn;t change those lights to moveable, just a pet peeve of mine 😂

    • @JoshToonen
      @JoshToonen  Рік тому

      3:48 At least remembered to on the first light ;)

  • @kanyllpourdevrai
    @kanyllpourdevrai Рік тому

    Thank you very much for your help. Can you tell me why my light goes out when the camera is far away?
    Thank you 🙏

    • @JoshToonen
      @JoshToonen  Рік тому +1

      Increase your attentuation radius! The camera will “cull” any lights it doesn’t think are necessary to help save performance, so lights really far away you’ll need to boost the attenuation

  • @michalprzedlacki8382
    @michalprzedlacki8382 Рік тому +7

    Nice course but I am from Poland and for me this price is sooo high....

  • @prakashanuvadia8870
    @prakashanuvadia8870 Рік тому

    good informative video . plase make video for Interior Seen (interior Designers Like Living room, bed room, etc..) thanks

  • @arshifarooq9199
    @arshifarooq9199 Рік тому

    Pls a tutorial on bullets lighting that you shown in intro with the sparks when it collide. Just like in real-life.

  • @juanmaliceras
    @juanmaliceras Рік тому

    amazing job

  • @RobertFlowersTV
    @RobertFlowersTV Рік тому

    Very cool! I was wondering what "upstage lighting " meant, until I realized I know it as far side key lighting.

  • @JoshToonen
    @JoshToonen  Рік тому

    Want to Create Your Own Films? 🚀 Join our 14-Day Unreal Filmmaking Bootcamp: www.unrealforvfx.com/fundamentals

  • @ClifClif
    @ClifClif Рік тому +1

    cool

  • @deunank
    @deunank Рік тому

    Awesome! Really helpful. Do you use anything else in the video that effects the scene eg. directional light, sky and atmosphere or exponential height fog?

  • @cesarurrutia1016
    @cesarurrutia1016 Рік тому

    Hi, I love your videos. One question, is there a way for a rectangular light or point of light to only affect a specific actor or object
    and not the rest of the scene? Thank you

  • @wewantmoreparty
    @wewantmoreparty Рік тому

    Please make much more AOV , Nuke compositing

  • @tbehal89
    @tbehal89 Рік тому

    How we can render the rim, fill, and key light separately? is there any way?

  • @krectus
    @krectus Рік тому

    Seeing how you light yourself in your video, not sure this is a guy I want to take lighting advice from.

  • @JoshToonen
    @JoshToonen  Рік тому

    💡What was your biggest takeaway from this tutorial?
    Share in the comments any of your favorite lighting techniques!

  • @Slayer9299
    @Slayer9299 Рік тому

    Will the course only be release to the 50 people? or will it be release for everyone?

    • @JoshToonen
      @JoshToonen  Рік тому +1

      We're releasing it to the first 50 people then enrollment will be closed to collect feedback. It will be released for everyone eventually though!

    • @Slayer9299
      @Slayer9299 Рік тому

      @@JoshToonen Thats great!

  • @zenparvez
    @zenparvez Рік тому

    Josh, what about when a character moving inside Unreal sequence ? Do we make a light rig and animate along with the character or is there something else im missing ?

    • @JoshToonen
      @JoshToonen  Рік тому +1

      You absolutely can but I personally always try to think (or find out) how a scene would be lit in real life. There are countless lighting diagrams out there even for shots on a dolly and usually* they aren't moving lights, but placing larger light sources that will stay even as a character moves through a scene.

  • @MatthewWarnerVA
    @MatthewWarnerVA Рік тому

    You said place the key light behind the 180 degree line. What does "behind" mean in this context? On the other side of the 180 line/plane relative to the camera?

    • @JoshToonen
      @JoshToonen  Рік тому

      Yeah exactly, the opposite side of the camera

    • @MatthewWarnerVA
      @MatthewWarnerVA Рік тому

      @@JoshToonen Thanks. I will give it a shot. (/pun)

  • @MatteoGamingYT
    @MatteoGamingYT Рік тому

    I was wondering what software should I use for my animations blender or unreal engine

    • @JoshToonen
      @JoshToonen  Рік тому

      If you want to create animations I definitely recommend Unreal because rendering Sequences is much faster, but if you just want to do stills Blender may be more straightforward!

  • @matthewgrove9704
    @matthewgrove9704 8 місяців тому

    How would you make the lighting flicker a bit like the light is all coming from torchlight? It should be moving around a bit. Thanks.

    • @melaniemntl
      @melaniemntl 19 днів тому +1

      Light function material, there is a lot of tutorials for this ^^

  • @QuintonMcReynolds
    @QuintonMcReynolds Рік тому

    lighting that important

  • @jorgesilveira763
    @jorgesilveira763 Рік тому

    Can I take that course without a background in game development? I'm only use to do archviz. Static renders, so close to zero knowledge on animation, rigging and large environment creation.

    • @JoshToonen
      @JoshToonen  Рік тому

      Yup! It's aimed at people who come from 3d art backgrounds and want to use Unreal for their renders. I'm only covering the most important parts of the gamedev side so you know how all of the systems work together

  • @DamienRamirez
    @DamienRamirez Рік тому

    Don't forget to place your lightmass importance volumes.

    • @dvnxxl222
      @dvnxxl222 Рік тому

      Where? I know they are good for archviz and they are placed where windows are, but how are they used for cinematic shots?

    • @JoshToonen
      @JoshToonen  Рік тому +1

      Only if you’re baking your lights! By using Lumen and setting the lights to moveable, Lightmass isn’t being used here

  • @carlosrivadulla8903
    @carlosrivadulla8903 Рік тому

    but how do I create that straight line in the eyes direction?

    • @JoshToonen
      @JoshToonen  Рік тому

      It's just a cylinder with a translucent material :D

    • @carlosrivadulla8903
      @carlosrivadulla8903 Рік тому

      @@JoshToonen I imagine u attached it to the head to follow the character sight right?

  • @workflowinmind
    @workflowinmind Рік тому

    3:46 who was that

  • @OverJumpRally
    @OverJumpRally Рік тому

    Great videos, but why just HD? You should at least upscale them in 4k when you export them. UA-cam uses a higher bitrate on 4k uploads.

  • @AstroSquid
    @AstroSquid 10 місяців тому

    For some reason Unreal auto exposes everything to look like it's outside in the sun? Why aren't you having this problem?

  • @malmi1
    @malmi1 Рік тому

    you have a problem with website

  • @arashirinian
    @arashirinian Рік тому

    The music is extremely distracting

  • @AngalaVerse
    @AngalaVerse 3 місяці тому

    please mute bgm while making such good videos...bgm is disturbing your voice