IMPROVE YOUR LIGHTING in UNREAL ENGINE 5.2

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  • Опубліковано 6 жов 2024

КОМЕНТАРІ • 120

  • @postprocessed
    @postprocessed  Рік тому +14

    Trying to keep my promises and responding for your requests! Hope you guys like it and and don't forget to subscribe!

    • @P4TTT
      @P4TTT Рік тому

      Great as always, please show us your workflow for car with working suspension or physics. There are multiple ways for this I quess but I wonder how you make it work with sequencer ;)

  • @stratchevelle
    @stratchevelle Рік тому +9

    Awesome work! A quick tip for anyone using the Path Tracer a lot, set a keybind to activate 'Path Tracing View Mode' to Alt+1, so you can toggle between it along with all your other lighting modes.

  • @tomharding2388
    @tomharding2388 Рік тому +7

    I’ve come across your channel at just the right time, Keep the great videos coming!

  • @apixel.content
    @apixel.content Рік тому +4

    This has been a great series, love the explanation of the light channel, looking forward for the next one.

  • @RRGB107
    @RRGB107 Рік тому +1

    Nice video, right in time. And about alfa video: after all this time, i painted the landscape and set the foliage on forest location!
    All that's left is to build the bridge and the tunnel and then I can (FINALLY) start filming.
    But i will need to fix some dark areas in PT rendering, so your tip about light channel will be very helpful!

    • @postprocessed
      @postprocessed  Рік тому +1

      Niiiiice! Keep me posted on updates) cant wait to see this!

  • @madeinydp7176
    @madeinydp7176 Рік тому

    From Korea. Thank you for great tutoriols. Im studying unreal engine and your videos are very helpful for me.

  • @papi4as
    @papi4as Рік тому +2

    dude thanks for this channels tip, i didnt know bout that
    awesome video as always❤‍🔥

  • @copperband43
    @copperband43 Рік тому +2

    Your videos are always great. I'm working inside the car But it's so hard. If you upload a car interior lighting video, I would be very grateful. Have a great day today

  • @KevinMerinoCreations
    @KevinMerinoCreations Рік тому +2

    Great video! Very helpful and inspirational!👏👏👏

  • @fddesign
    @fddesign Рік тому +2

    Excellent job mate :)

  • @Littleinspiration-y5w
    @Littleinspiration-y5w Рік тому

    Thank you very much for your lessons, especially from those who collect information bit by bit all over youtube about such a program as Unreal Engine, it is very valuable to us. I wish prosperity to your channel and many subscribers🤩

    • @postprocessed
      @postprocessed  Рік тому

      thank you so much for such kind words! Wish you all the same and patience in learning Unreal Engine )

  • @MR3DDev
    @MR3DDev Рік тому

    Fantastic, my favorite car rendering channel.

  • @ljfproduction
    @ljfproduction Рік тому

    hope one day u do a livestream with your full workflow, that would be dope :)

  • @NuViewDesign
    @NuViewDesign Рік тому +1

    Love your videos! Great tips and tricks! 👍

  • @LuzanovAndrew
    @LuzanovAndrew Рік тому +1

    Thank you, man!

  • @vidayperfumes7514
    @vidayperfumes7514 4 місяці тому

    Pure Gold, Thank you.

  • @antronero5970
    @antronero5970 11 місяців тому

    Better thank that reference picture. Good job

  • @studiopost9762
    @studiopost9762 11 місяців тому

    outstanding work! thank you so much, bro!

  • @jakubjodlowski8416
    @jakubjodlowski8416 Рік тому

    Love it Bro! Appreciate the tutorial 🤟

  • @WackFPV
    @WackFPV Рік тому

    THANK YOU, soooo basically gotta treat it like a real photoshoot in a commercial, got it!

    • @postprocessed
      @postprocessed  Рік тому +1

      YES! Exactly!! If you have experience as DOP or Photographer that would be easier for you!

    • @WackFPV
      @WackFPV Рік тому

      @@postprocessed ya, gives me flashbacks of product photography. One thing I still struggle with today is managing reflections...

    • @postprocessed
      @postprocessed  Рік тому +1

      @@WackFPV totally understand your pain... haha. especially when I am doing some product CGI, (we have project with LOreal now) and when client asks to "highlight this curve on the bottle" you spend so much time to make it right, using rim lights, planes and trying to find camera angle to have a desired reflection

    • @WackFPV
      @WackFPV Рік тому

      @@postprocessed rofl so ya, you understand the struggle!

  • @stellamk_jff
    @stellamk_jff Рік тому

    excellent tutorial! thank you so much!🙏❤

  • @rahulamruth
    @rahulamruth Рік тому

    this is so good tutorial very helpful thank you. can you please give a tutorial on how to create realistic car materials, it will be so helpful.

    • @postprocessed
      @postprocessed  Рік тому +1

      Hey, I use automotive material pack. Its free on Unreal Engine Marketplace, and it has veeeery good materials!

  • @DarkBarBarian
    @DarkBarBarian Рік тому

    great video😃

  • @RandMpinkFilms
    @RandMpinkFilms Рік тому

    Yeah! This is excellent. So very much appreciated!

  • @EricTareDenedoteentalk
    @EricTareDenedoteentalk Рік тому

    You are doing great!!! Thanks for all the efforts

  • @guilhermeb1541
    @guilhermeb1541 Рік тому +1

    I have been following your channel for some time, and I want to thank you for the lessons and tips you have been giving us, I am trying to make a scene, I followed this same rendering configuration, but the reflections are flickering in the metallic part of the car mainly, would you have something that could adjust this? Thank you very much, your work is inspiring
    sorry for my bad english 😅

    • @postprocessed
      @postprocessed  Рік тому +1

      Thanks! Flickering usually is caused by bloom or lens flare, or too high exposure. It’s very random and each case is unique for troubleshooting

  • @OMG3Dmax
    @OMG3Dmax Рік тому

    Потрясно выглядит, спасибо за годную инфу!!!!👍👋🤙🔥

  • @윤재혁-r5b
    @윤재혁-r5b 4 місяці тому

    i love your vid!!

  • @DigitalOrigin360
    @DigitalOrigin360 Рік тому +1

    Great video my man! quick question though, did you end up rendering the video in Path Tracer or raytraced Lumen?

    • @postprocessed
      @postprocessed  Рік тому

      Its combination most of the time, some shots are lumen some are pt. But 80% is pt

  • @rain-2779
    @rain-2779 Рік тому

    bro, this is awesome. thx!

  • @creativeplustv
    @creativeplustv Рік тому +1

    Super bro!

  • @frostyk2005
    @frostyk2005 8 місяців тому

    Can u do a detailed video, really appreciate it.

    • @postprocessed
      @postprocessed  8 місяців тому

      You mean on lighting? or how this scene was build?

  • @bhuru420
    @bhuru420 Місяць тому

    awesome yaar

  • @MercyWHO
    @MercyWHO Рік тому

    When are you planning to make the Color correction breakdown you did. Amazing work btw 🤜🤛

    • @postprocessed
      @postprocessed  Рік тому +1

      Thanks! Around next week, already preparing content!

    • @MercyWHO
      @MercyWHO Рік тому +1

      ​@@postprocessed letss goooo, like do show how u did the part of the city sunset thing , it was sick !!. and the image of how it looked in the unreal engine before the cc

    • @postprocessed
      @postprocessed  Рік тому +1

      @@MercyWHO yeah I think I can!

  • @Aditya90sKZ
    @Aditya90sKZ Рік тому

    This is suuuper good 🤖

  • @EvanMapleMaggot
    @EvanMapleMaggot Рік тому

    Didnt knew about light channels working light exclusion, now i can forget about planes as light blockers, feel stupid -__- i thought its just for making different light scenarios like Day/Night. Thanks!

  • @umerali9315
    @umerali9315 Рік тому

    Hello! Hope You are doing well. Amazing Video
    I am Beginner. And i want learn Unreal Engine can you guide me. thank you

  • @TheMakarov_YT
    @TheMakarov_YT Рік тому

    Топ видос, спасибо)

  • @RougeNinja007
    @RougeNinja007 Рік тому

    Can you give a quick tip for turn on the car headlights in vedio scene..

    • @postprocessed
      @postprocessed  Рік тому

      Well that tip is: add model to sequencer, select car light materials, change intensity via sequencer

  • @losimple
    @losimple Рік тому

    Magical !!!

  • @romulocastilho6506
    @romulocastilho6506 6 місяців тому

    I love car animation, I use Blender, but rendering takes too long. I wanted to learn car animation in Unreal Engine, but I couldn't find a quality course.

  • @FerziIsayev
    @FerziIsayev Рік тому

    Great

  • @motionislive5621
    @motionislive5621 Рік тому

    Tell please what's the auto track name, love it 😊

  • @copperband43
    @copperband43 Рік тому

    great!!!

  • @federicojanni
    @federicojanni 8 місяців тому

    How can you make the emissive back lights of the car not flickering ( in the reflections basically )?

  • @piker78
    @piker78 Рік тому

    Благодарим ви!

  • @aleksandrrush4076
    @aleksandrrush4076 Рік тому

    Wow!! About light channels was very useful information... But how to find job with that "knowledge"?? That's my passion to create this kind of images, vieos, etc., but I don't know who need this tye of work and where to find it???

    • @postprocessed
      @postprocessed  Рік тому +1

      I do this kind of render and post them on Linked in and on Facebook groups of the same topic. Like "Unreal Engine Automotive". I mostly get contacted from Linked in and Facebook groups, which actually bring me clients and job offers.
      So - create great renders in the market which has the demand and go public with on every platfom possible.

    • @aleksandrrush4076
      @aleksandrrush4076 Рік тому

      @@postprocessed Yeah... You are completely right!!! But right now it's hard to do like that because I am like refugee. Especially with my GTX1050TI Laptop it's hard to handle this kind of renders. But, you know, Lumens, Nanite works like fine tohgether on my Laptop. That's abou models which weights like 500mb and etc. Anyways... The mine biggest issue is that I can't to settle down right know and to work above something.

    • @postprocessed
      @postprocessed  Рік тому

      @@aleksandrrush4076 You don't need 500mb models actually, you can start with something low poly, like 150mb, or 80. Just work more with light and atmosphere. Lighting is a key

  • @ljfproduction
    @ljfproduction Рік тому

    Awesome video.. i have a question tho: i enabled raytracing at the start of my project along with the starter content.. after sometime some weird black spots/shadows appeared on my walls.. any idea how to fix?

  • @michalprzedlacki8382
    @michalprzedlacki8382 Рік тому

    Hello. Thank you for all your hard work! I have a question for you. Is it possible to earn money on Unreal Engine or it is just hobby?

    • @postprocessed
      @postprocessed  Рік тому

      Sorry got answered for wrong comment previously. About your question: yes. It is possible. You need to have some experience with cgi and cinematography. I am working as unreal lead artist in post production company and have a full time job. A lot of car companies for example right now switching to unreal as it gives fast result which can be presented. I did several car commercials in production I work for and personally. So yes, it can definitely become a job in cinema and ad industry. Also Barbie movie was filmed with UE virtual production

  • @The9PointStar
    @The9PointStar Рік тому

    Thanks! From where can i get a great car model like that por practice?

    • @postprocessed
      @postprocessed  Рік тому

      www.cgtrader.com/free-3d-models/car/racing-car/2021-mclaren-765lt try this one, it's free and looks good

  • @motionislive5621
    @motionislive5621 Рік тому

    Noting about camera Animation

    • @postprocessed
      @postprocessed  Рік тому

      No worries, I will be doing separate video for camera tips and tricks on the movement

  • @antronero5970
    @antronero5970 11 місяців тому

    How would you build a 360 lighting in case you have to view the car from walking perspective in all angles? Thanks

    • @postprocessed
      @postprocessed  11 місяців тому

      I would create a level which is okay to look from all angles, and probably will lit it with HDRI or sun-sky system

  • @Fishdonut
    @Fishdonut Рік тому

    Very cool content!! I would like to create a progressive LED light strip band animation on Unreal Engine, do you know how to make it?

    • @postprocessed
      @postprocessed  Рік тому +1

      Oh, that is done with masking in material parameter. I did something similar for audi blinker light. But you can easily find right now it on youtube

    • @Fishdonut
      @Fishdonut Рік тому

      @@postprocessed Could you please maybe recommend one?

    • @postprocessed
      @postprocessed  Рік тому +1

      @@Fishdonut look for "ramp" or "Gradient" material, this should be it. So by using gradient you define what is emissive

    • @Fishdonut
      @Fishdonut Рік тому

      @@postprocessed Awesome thanks a lot!

  • @amazingkarimi1622
    @amazingkarimi1622 26 днів тому

    please tell me the song name ? the song plays first of video

  • @diaragha
    @diaragha 7 місяців тому

    Broooo 👌👌👌👌

  • @azfilmmaking6734
    @azfilmmaking6734 7 місяців тому

    I wonder if you have a black or yellow patches bug with path tracer with lens flares active?

    • @postprocessed
      @postprocessed  7 місяців тому +1

      yes I do. I hate lens flares which unreal produces so I always disable them and add em in Nuke or Fusion

    • @azfilmmaking6734
      @azfilmmaking6734 7 місяців тому

      @@postprocessed what about blooming?

    • @postprocessed
      @postprocessed  7 місяців тому

      @@azfilmmaking6734I use convolution bloom, usually settting it down to 0.475

    • @azfilmmaking6734
      @azfilmmaking6734 7 місяців тому

      @@postprocessed thanks a lot for your answers

    • @azfilmmaking6734
      @azfilmmaking6734 7 місяців тому

      Thank you! Seems like I more or less managed to do a good looking render. But I have this weird random black holes looking like film dust. Have you ever had something like this?
      ua-cam.com/video/QsJ1vbZJ1vo/v-deo.html

  • @tcrd7012
    @tcrd7012 Рік тому

    Hi bro,
    Can you explain Hdri and Blackplate rendering Automobile.
    Thank you
    Ram Dhakane.

    • @postprocessed
      @postprocessed  Рік тому

      Hi Mate! I already have video about it on my channel 😁

    • @tcrd7012
      @tcrd7012 Рік тому

      Thank you

  • @MR.Motion.3D
    @MR.Motion.3D 6 місяців тому

    What is the name of your starting music

    • @postprocessed
      @postprocessed  6 місяців тому

      hey man sorry, I can't find this project file in DaVinci, don't remember what it is. But definitely it was from artlist.io

  • @homedog91
    @homedog91 Рік тому

    @postprocessed What is the intro song?!

    • @postprocessed
      @postprocessed  Рік тому

      it's "Oliver Michael - That Sound - Instrumental Version" - on artlist.io. Maybe this artist also is on Spotify, didn't check.

  • @uski2491
    @uski2491 Рік тому

    What’s your system specs ?

  • @edoardotommasini303
    @edoardotommasini303 4 місяці тому

    does someone know where can i find some free high poly models of cool cars?

    • @postprocessed
      @postprocessed  4 місяці тому

      Check sketchfab and cgtrader. You can filter by “free” models. Some of them can be really good

  • @DannyNetwirk
    @DannyNetwirk Рік тому

    How come your lit mode looks very close to pathtracing mode?

    • @postprocessed
      @postprocessed  Рік тому +1

      Really depends on the environment and light setup. You can push lumen even harder, but that requires a lot of experience

    • @DannyNetwirk
      @DannyNetwirk Рік тому

      @@postprocessed yeah, your lumen scene looks really nice. i dont know for some reason, when i have the car setup in the scene with lumen, it doesnt look as good as yours does, but when i turn path tracer on, the quality is top notch

    • @postprocessed
      @postprocessed  Рік тому +1

      @@DannyNetwirk yeah, probably I should do lumen tutorials too 😁

    • @DannyNetwirk
      @DannyNetwirk Рік тому

      @@postprocessed that would be great!

  • @DesignsbyElement
    @DesignsbyElement 8 місяців тому

    When I enable Translucency - ray trace, my entire scene goes dark. Am I missing something?

    • @postprocessed
      @postprocessed  8 місяців тому

      hm. strange. Do you have RTX GPU? Did you enable "Support Hardware Ray Tracing" in Project Settings?

    • @DesignsbyElement
      @DesignsbyElement 8 місяців тому

      @@postprocessedyes. I have a 4090 and support hardware tracing on. It only happens when I enable ray tracing translucency

  • @TheShoes43
    @TheShoes43 Рік тому

    thank you very much.. and the shirt is not wrinkly enough

  • @RahhmiPoofs
    @RahhmiPoofs Рік тому

    "scene looks good in lumen", doesn't change lights to moveable. *sighs*

    • @postprocessed
      @postprocessed  Рік тому

      Care to explain how does that affect light scenario?

  • @natishmaac
    @natishmaac Рік тому

    Awesome Bro