Can I ask you where you got the assets you used to spice up your scene? I thought they were assets scattered aroung the city already, but I cant find the movie theater entrance anywhere....
Congratulations on 10K. It's about time. From my experience, you've been one of the best unreal artists on this platform for learning cinematics. I would really love a full course. I would buy it instantly.
This looks great! Thanks for the breakdown! Also I would like to add, for anybody interested: You can make this even more realistic by adding an anamorphic defocus and Alexa film grain in nuke :)
This is one of the best videos I have seen on cinematics for unreal engine! So many great points that can really enhance your work. Brilliant! Look forward to seeing how you can use path tracer in unreal engine in the future for cinematics 😊
MInd Blown im just finnaly starting to think in the context of shots as opposed to the overall storyline. Lighting is actually my profession in real life. So i was waiting till I got to the stage I am now since i understand the input conrols and beginning to grasp the animation blueprints. That shot and this video was cinematic beyond epic
This is great! I wish I had seen it before I attempted my rainy scene in UE a while ago. Those console variables are SUPER important to have: really saved my renders. Appreciate the breakdown and information!
Thank you!....i'm like less than 10% new to unreal and keep up with the explanation was really tough, but i still learnt a lot of creative hacks from this...
As soon as you start making tutorials more clear for not experts, I'l subscribe :) so far this videos are cool but we can't learnt much, just watch them.
Thanks for this. Great work! Did you consider using the built in Rain effects in Ultra Dynamic Sky? Just curious how it compares to the Rain Effects plugin which is quite a bit more expensive!
🎉Awesome. Do we have a beginners tutorial for the individual high level you have covered in this scene creation explanation ? It will be extremely useful if possible. Many Thanks
I don’t understand why I can’t go into the matrix demo I get nothing good at all. My buildings look bad I have no streets no people what am I doing wrong.
I have a question that I am struggling with, and everyone just keeps answering with "just add a VHS filter on top" which is the incorrect answer. I'm trying to recreate the look of a movie called Split Second from 1992. It's a Cyberpunk film. When I say I'm trying to recreate the look of it, I mean the exact way that movie looks. I like that gritty Cyberpunk style, as opposed to the clean Cyberpunk look. But I'm struggling to figure out how to give it the appearance of something shot then. I'm trying to create something indistinguishable from something shot at the time. Could you please help point me in the right direction on how to do something like that?
Can you please make a video on how to implement UE5 features into eFootball2023. Currently eFootball is free to play and is using UE4.25. Would love to see lumen, niagra, nanite stadium grass and fans implemented using Unreal editor. Thank you!
Hello friends can make a detailed video tutorial? I like your video very much, but there is something I do not understand, that is, how to make water on the surface of car paint and water on the ground? Can you help me? Thank you very much!❤ 9:03
Hey man great video!! Can I ask, where did you get the assets like the store fronts, theater signs, and awnings? I would like to spice up my shot the same way. Thanks!!
Thanks for sharing Han! Love the part where you added assets in the matrix demo to design the scene! Also Why did you grade in nuke vs da vinci resolve? Just curious
@@Unrealhan Can I ask you where you got the assets you used to spice up your scene? I thought they were assets scattered aroung the city already, but I cant find the movie theater entrance anywhere....
amzaring work , btw the cinematic_fog didn't appear even that i dropped it in many places to confirm , i restarted as well, same !, i dropped it in content folder , in another folder , in a new folder , still not showing up i have UE 5.0.3 , id appreciate it a looot if anyone can convert it to this version i have
Check the description of the video, i added what does the blueprint do in there. You can pack them into a BP yourself, or just type in the console. Remember the old value before you change it tho.
well done! Please get a patreon or artstation channel that goes more in depth on bluprints and down loadable working files to follow along with. I would pay for that $$$ ....
Lol i took some mushrooms and they started hitting real hard middle of this tutorial. Don't know why I took them. They were suppose to be a micro dose hahahaha but nah dog that wasn't a micro dose. Anyways this tutorial got real crazy real fast thought I should let yall know!
There's still something that feels off about it, when it comes to facial muscle movements, humans aren't just there yet. It feels plastic everytime characters move and it should be. Games aren't meant to be real, they're played just for fun. Don't try to make games more real, focus more on their stories and vibe. We have our real life incase we want to spend time exploring reality. What could possibly be more real than that? 😊
The cinematic fog download is in description ☝️, just drop in your content folder. Have fun!
This work looks Great.It's a hamble from me to make a detailed tutorial on this topic for beginners.
Can I ask you where you got the assets you used to spice up your scene? I thought they were assets scattered aroung the city already, but I cant find the movie theater entrance anywhere....
thanks.
it's unreal how real is Unreal
It’s unreal 😂
@@Matt_Thompson_0 for real
One of the best UE5 videos I’ve watched! Keep up the great work!
Dude, I've been through a bunch of YOUR tutorials!
Congratulations on 10K. It's about time. From my experience, you've been one of the best unreal artists on this platform for learning cinematics. I would really love a full course. I would buy it instantly.
so talented good job i really appreciated it..good luck all the best
really dope
This looks great! Thanks for the breakdown! Also I would like to add, for anybody interested: You can make this even more realistic by adding an anamorphic defocus and Alexa film grain in nuke :)
Bro I’m literally your biggest fan. I’m from Nigeria and I love your work so much. God bless you man ❤
thank you so much for taking the time to put this video together, this is so very well done!
Any tutorial from hans is like being given access to a free master class
man, wish there was a complete basics to this whole set up. Great stuff ;)
nice job Han always loved your shorts
Great tutorial, very clear and concise. As someone just starting to look at Unreal Engine, these videos act as fantastic motivation.
Wow, so helpful, this is one of the best out there doing it. Just helpful tips on cinematics, thanks for this!
Thanks for sharing your process with us, this is such a awesome workflow! Big respect for your work!
I’m glad it’s helpful! Thanks for watching!
man your tutorial is as sick as your shorts, thanks for taking the time to share this!
This is one of the best videos I have seen on cinematics for unreal engine! So many great points that can really enhance your work. Brilliant! Look forward to seeing how you can use path tracer in unreal engine in the future for cinematics 😊
MInd Blown im just finnaly starting to think in the context of shots as opposed to the overall storyline. Lighting is actually my profession in real life. So i was waiting till I got to the stage I am now since i understand the input conrols and beginning to grasp the animation blueprints. That shot and this video was cinematic beyond epic
Now this is unreal!!! 🤯
This is great! I wish I had seen it before I attempted my rainy scene in UE a while ago. Those console variables are SUPER important to have: really saved my renders. Appreciate the breakdown and information!
I’m a noob at cgi, your work is very inspiring. Hope I can get as good some day
Brilliant tutorial Han, lucky us!! 💯
Thank you!....i'm like less than 10% new to unreal and keep up with the explanation was really tough, but i still learnt a lot of creative hacks from this...
Bro, you are amazing artist!
As soon as you start making tutorials more clear for not experts, I'l subscribe :) so far this videos are cool but we can't learnt much, just watch them.
This was a phenomenal tutorial. I'll definitely be applying these tips to my workflow
I'm gald you found it's helpful! Thanks for the support!
Damn bro. That’s a quality tut 💪
Excellent breakdown!
Great job man, thinking about getting into unreal for cinematics and nice to see your workflow
Can you please 2:53 make it as a tutorial on customized car.....
Outstanding. Just found your channel. Absolute sub!
I wanted a course on this special ship animation I really liked this animation
Loving these vids man! Just getting into unreal, and its blowing my mind what can be done! gonna def try and replicate this myself! :D
your work is so inspiring thx for sharing your pro tips
amazing man, super helpful, thanks. One obvious element missing though, is a super nice lens flare! JJ Abrahms called dissapointed ;p
I love this. Thanks for sharing.
Is there any chance to get this project? thanks in advance for reply.
I was wondering if you might do a tutorial in nuke with this same scene. Nuke has been in my radar but just got into it. Love the videos!
Super useful video!
Thanks for this. Great work! Did you consider using the built in Rain effects in Ultra Dynamic Sky? Just curious how it compares to the Rain Effects plugin which is quite a bit more expensive!
I would love to see the picture references for this lighting in this project 😊
Holy shit this is awesome, thank you so much! ❤
Wonderful work, thank you for sharing - learning a lot :)
perfect work... idol
🎉Awesome. Do we have a beginners tutorial for the individual high level you have covered in this scene creation explanation ? It will be extremely useful if possible. Many Thanks
Hey bro can you make a tutorial on how do you rig a car in maya which plugin do you use
Is it real life scene you shown at 1:25 or it is unreal engine.
oh man, you're good. Thank you!
pls how did you go about the rendering, the project always crashes when i want to render, but works fine in playback, im so confused
How did you get the headlights to interact with volumetric fog?
bro, can i buy this project? is it in market place
I don’t understand why I can’t go into the matrix demo I get nothing good at all. My buildings look bad I have no streets no people what am I doing wrong.
You probably didn’t enable the world partition. By default you only see the sky box. Go to world partition and load the area you need.
@@Unrealhan where is the world partition
@@weshootfilms it should be next to the details panel along the right side of your screen.
Tkanks! Its Nice! We Need more tutorials!)
more is coming for sure :)
thanks a lot for the tutorial
any luck turning on the night mode in editor window?
How did you control the City Sample weather?
amazing content!
can you recreate this using Path tracing instead of Lumen?
Thanks man!
Hi, where did you get that vehicles?
great stuff
I’m learning!!
hi..can u make a tutorial for a simple shooting VR game for oculus quest2
Thank you! You're the best :)
any tips for creating realistic city road?
Fantastic, thank you!
Can you do something similar where you can export blender scenes into ue5?
Amazing bro. Can I know your system specs. Thank you.
How did u get this city like starting the tutorial with a big city like how im suppoesd to get this
Do you know how to make playstation 5 control rumble? I tried many times but failed. Not working.
I have a question that I am struggling with, and everyone just keeps answering with "just add a VHS filter on top" which is the incorrect answer. I'm trying to recreate the look of a movie called Split Second from 1992. It's a Cyberpunk film. When I say I'm trying to recreate the look of it, I mean the exact way that movie looks. I like that gritty Cyberpunk style, as opposed to the clean Cyberpunk look. But I'm struggling to figure out how to give it the appearance of something shot then. I'm trying to create something indistinguishable from something shot at the time. Could you please help point me in the right direction on how to do something like that?
hey uh do you have any proper tutorial on how to customize the car model 2:55 as how did you transfer animation and set it into another model ?
This is what I want to ask! Do you have any idea already?
This helped soooo freaking much, you're cracked Han. I know you are a huge fan of James Cameron, when are you making an underwater short? :D
Please 🥺 make deatail tutorial please! 🔥💯
Hi nice content... I came from LinkedIn, very impressed by your channel... Btw which camera and lens do you use?
Can you please make a video on how to implement UE5 features into eFootball2023. Currently eFootball is free to play and is using UE4.25. Would love to see lumen, niagra, nanite stadium grass and fans implemented using Unreal editor. Thank you!
Hello friends can make a detailed video tutorial? I like your video very much, but there is something I do not understand, that is, how to make water on the surface of car paint and water on the ground? Can you help me? Thank you very much!❤ 9:03
Hey man great video!! Can I ask, where did you get the assets like the store fronts, theater signs, and awnings? I would like to spice up my shot the same way. Thanks!!
Hi! What are your PC Specs?
Bro please make a tutorial about how to make a high graphics AAA game
what is the specs of the computer you are using?
F Amazing bro.
Thanks for sharing Han! Love the part where you added assets in the matrix demo to design the scene! Also Why did you grade in nuke vs da vinci resolve? Just curious
Its a preference thing. I never used da Vinci actually. I heard a lot good things about it!
@@Unrealhan Can I ask you where you got the assets you used to spice up your scene? I thought they were assets scattered aroung the city already, but I cant find the movie theater entrance anywhere....
Nice video! How can I reach you? Would like to run an idea by you :)
谢谢,it work for me
amzaring work ,
btw the cinematic_fog didn't appear even that i dropped it in many places to confirm , i restarted as well, same !,
i dropped it in content folder , in another folder , in a new folder , still not showing up
i have UE 5.0.3 , id appreciate it a looot if anyone can convert it to this version i have
Check the description of the video, i added what does the blueprint do in there. You can pack them into a BP yourself, or just type in the console. Remember the old value before you change it tho.
@@Unrealhan awesome, thanks a lot Han
🔥🔥🔥
Nice
well done! Please get a patreon or artstation channel that goes more in depth on bluprints and down loadable working files to follow along with. I would pay for that $$$ ....
i like it
Кстати ученые так и не измерили скорость ветра в центре тайфуна урагана или шторма... -- --
Lol i took some mushrooms and they started hitting real hard middle of this tutorial. Don't know why I took them. They were suppose to be a micro dose hahahaha but nah dog that wasn't a micro dose. Anyways this tutorial got real crazy real fast thought I should let yall know!
Niiiiiiiiiiiiiice!!!!!
Lets goooo
👍💪👍💪 GOOD ...
parece que ele esta sentado dentro de um carro kkkk
Very vague... 😭
Don't you know .uasset files are for specific engine version?
Use services like blueprintUE, dumbie
There's still something that feels off about it, when it comes to facial muscle movements, humans aren't just there yet. It feels plastic everytime characters move and it should be. Games aren't meant to be real, they're played just for fun. Don't try to make games more real, focus more on their stories and vibe. We have our real life incase we want to spend time exploring reality. What could possibly be more real than that? 😊
That's nice and all but graphics have always advanced. It also is apart of game immersion
真牛逼