Hey Chris, great job sticking with it. that taxiway point moving like that is a real bummer. I've done some taxiways before but never came across that problem, so power to you for having the patience to carry on with it.
I had the same problem with the one click placing of runway points a while back even before SU12. In my case it turned out to be caused by having some of the SDK windows being moved to my extra monitors to free up space. When I moved the offending SDK window over to my main monitor, the problem went away.
Thanks Chris just started my first airport waisted the first day with the taxiway point moving and errors making it impossible but your explanation has me back on track :)
Thanks Chris for another excellent tut. The problem you are having with the first point being out of place is the same issue I have been having with polylines, it is very annoying. It is about time the developers fixed it. It's been going on for quite a while now.
Great Video! Thanks a lot for it! By the way, any way to make custom center line for a taxiway? The default one looks unrealistic and ugly... Thanks in advance!
Hey Idk if you’re still active I hope you are BUT! I’m having an issue with gates. So I built the correct gates and their sizes for the airport I’m editing (MKJS) however I’m now getting double gates on the same spot, I tried the delete starts option and nothing seems to be working. Any help on how to get rid the gates from the asobo airport and only use mine?
Hey Chris, great job sticking with it. that taxiway point moving like that is a real bummer. I've done some taxiways before but never came across that problem, so power to you for having the patience to carry on with it.
Yeah, I did all of KFFO last week and it only did it once. Maybe it doesn't like this little airport..lol
It’s a pain but it does work
I had the same problem with the one click placing of runway points a while back even before SU12. In my case it turned out to be caused by
having some of the SDK windows being moved to my extra monitors to free up space. When I moved the offending SDK window over to my main monitor, the problem went away.
Ah, good to know. I didn't have them on a different monitor but I had them all open. You might be on to something! Thank you.
Thanks Chris just started my first airport waisted the first day with the taxiway point moving and errors making it impossible but your explanation has me back on track :)
No problem! Awesome. Thank you for watching!
Thanks Chris for another excellent tut. The problem you are having with the first point being out of place is the same issue I have been having with polylines,
it is very annoying. It is about time the developers fixed it. It's been going on for quite a while now.
Sorry I meant second point.
Good to know it's not just me, but bad as well.
Yeah I am having big bother with this latest update. So much that I have paused my project through it being to annoying,
Great Video! Thanks a lot for it! By the way, any way to make custom center line for a taxiway? The default one looks unrealistic and ugly... Thanks in advance!
I have a video on that....Making Custom Line"
@@myphysicalworld3958 Oh, my bad!
Thank you so much! You're savior👍
Hey Idk if you’re still active I hope you are BUT! I’m having an issue with gates. So I built the correct gates and their sizes for the airport I’m editing (MKJS) however I’m now getting double gates on the same spot, I tried the delete starts option and nothing seems to be working. Any help on how to get rid the gates from the asobo airport and only use mine?
@@STMaloPR yes, still active but waiting on 2024 to do new vids. Doubles are caused by not checking gates when creating airports.
@ ok I’ll start over, should I be checking the delete starts before I start building the airport