MyPhysical World
MyPhysical World
  • 300
  • 267 973
Creating Scenery for MSFS: Affinity Photo 2, A First Look
I have needed something a little more than what Krita could give me. I have purchased Affinity Photo and using it for some photo composition work for my oil painting and texturing projects. So, this video I introduce a little of that!
Hope you enjoy!
Peace and Joy,
Christopher
MyPhysical World on Facebook: www.facebook.com\myphysicalworld
On Twitter: @my_physical
On Instagram: @myphysicalworld
My NEW Map Store: myphysicalworld.gumroad.com
Please be sure to subscribe, like, and hit the notification bell!
Thank you for watching!
Join our Discord: discord.gg/tvNYq5Xg
Downloadable FAA Digital Products: www.faa.gov/air_traffic/flight_info/aeronav/digital_products/
Also, Please consider supporting us on:
Patreon: www.patreon.com/myphysicalworld
Buy Me a Coffee: www.buymeacoffee.com/myphysicalworld
Microsoft Flight Simulator 2020 SDK and Scenery Facebook Group:
groups/521018688900009
Geographic Information System Software:
ArcGIS and ArcGIS Pro are registered products of ESRI: www.esri.com
QGIS is OpenSource at: www.qgis.org
Flight Simulator:
Microsoft Flight Simulator is a registered product of Microsoft Corporation and Asobo Studios
Free Modeling and Graphics software:
Blender (OpenSource 3D software) at: www.blender.org
Krita (OpenSource Graphic Editing software) at: www.krita.org
GIMP at: www.gimp.org
GIMP DDS Exporter: forum.dcs.world/topic/202478-how-to-importing-bc7-dds-textures-in-gimp
Blender GIS Add-on: github.com/domlysz/BlenderGIS
Materialize Material Tool: boundingboxsoftware.com/materialize/
TexTools 1.5: github.com/SavMartin/TexTools-Blender/releases
LibreCAD: libreCAD.org
FSPY (stand alone): fspy.io
FSPY (Blender add-on): github.com/stuffmatic/fSpy-Blender
Asobo's Blender to MSFS Exporter:(NEW for Blender 3.0 & 3.1)
github.com/AsoboStudio/glTF-Blender-IO-MSFS/releases
Blender2MSFS Add-on (Pre Blender 3.0): www.fsdeveloper.com/forum/resources/blender2msfs-toolkit.256/
CAD Sketcher for Blender: makertales.gumroad.com/l/CADsketcher
Simple Retarget Tool for Blender: github.com/cgvirus/Simple-Retarget-Tool-Blender
MobiFlight Connector: (OpenSource Arduino Module creator) www.mobiflight.com
NotePad++ (OpenSource text editor) at: www.notepad-plus-plus.org
Three Models:
www.sketchfab.com
Animations:
www.mixamo.com
FREE PBR Texture sites:
www.texturecan.com
www.polyhaven.com
www.ambientcg.com
www.freepbr.com
www.cgbookcase.com
www.cgaxis.com
www.sketchuptextureclub.com/
FREE Fonts for Windows:
www.dafont.com
Pro Micro Board: www.kookye.com
Single pole 5.5mm switches
Rotary Encoders
Potentiometers
24AWG wire
Переглядів: 180

Відео

Tornado Chasing: Best Practices
Переглядів 762 місяці тому
Best ways of chasing storms! Hope you enjoy AND learn from this! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Also, Please consider supporting us on: Patreon: www.patreon.com/myphysicalworld Buy Me a Coffee: www.buymeacoffee.com/myphysicalworld Geogr...
Creating Scenery for MSFS: FreeWare Showcase Cedar Point (KSKY)
Переглядів 1732 місяці тому
Today we take a look at "TheWhiteArcades" Cedar Point Amusement Park. This is FREE and available on flightsim.to. Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! J...
The Learning Artist: Acrylic Paints
Переглядів 213 місяці тому
Here I show the difference of upgrading to a higher quality acrylic paint. Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Discord: discor...
Creating Scenery for MSFS: Subdivide a Triangle
Переглядів 1483 місяці тому
How to subdivide (loop cut) triangles Hope this helps! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Discord: discord.gg/tvNYq5Xg Downloadable FAA Digit...
ArcGIS Pro: Network Analyst 3, Playing with Network Analyst
Переглядів 1964 місяці тому
We actually perform a little network analysis! Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Also, Please consider supporting us on: Patreon: www.patreon.com/myphysicalworld Buy Me a Coffee: www.buymeacoffee.com/myphysicalworld Geograp...
ArcGIS Pro: Network Analyst 2, Setting up the Network
Переглядів 1374 місяці тому
These are the steps for successfully set up a Network Dataset. Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Also, Please consider supporting us on: Patreon: www.patreon.com/myphysicalworld Buy Me a Coffee: www.buymeacoffee.com/myphysi...
ArcGIS Pro: Network Analyst 1, Best Practices
Переглядів 2994 місяці тому
Video 1 of 3 on building a network for ArcGIS Pro. These are best practices of setting up you centerline data. Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Also, Please consider supporting us on: Patreon: www.patreon.com/myphysicalwor...
Creating Scenery for MSFS: Symmetrize Tool
Переглядів 1724 місяці тому
How to "re" symmetrize a model after you have already applied your Mirror Modifier! Hope this helps! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Disco...
The Learning Artist: Color Mixing App
Переглядів 835 місяців тому
This video can also be used in making textures for MSFS 2020 Scenery! I use "Color Mixer" app by Idea Matters to assist me in my color mixing for oil painting. Here I show you a little sample of what the app can do for you. Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map ...
The Learning Artist: Boeing 777 Part 2
Переглядів 585 місяців тому
Applying oil paint to the sky and fuselage. Here I try to get the bare aluminum! Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Discord: ...
Creating Scenery for MSFS: Using fSpy for Modeling
Переглядів 9745 місяців тому
fSpy allows you to take a perspective image and map Blender cameras to match the image. This takes modeling to new heights! Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell!...
Creating Scenery for MSFS: Using LibreCAD! IT"S FREE
Переглядів 4125 місяців тому
Want to use CAD software to start your Blender models? LibreCAD is a great place to start! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Discord: discor...
Creating Scenery for MSFS: KMSP Showcase
Переглядів 1675 місяців тому
Freeware creator "connomar" has given us KMSP! Available on flightsim.to Hope you enjoy, Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Discord: discord....
The Learning Artist: Aviation Painting Boeing 777
Переглядів 836 місяців тому
Block in of my Boeing 777 oil painting. Hope you enjoy! Peace and Joy, Christopher MyPhysical World on Facebook: www.facebook.com\myphysicalworld On Twitter: @my_physical On Instagram: @myphysicalworld My NEW Map Store: myphysicalworld.gumroad.com Please be sure to subscribe, like, and hit the notification bell! Thank you for watching! Join our Discord: discord.gg/tvNYq5Xg Downloadable FAA Digi...
Creating Scenery for MSFS: MSFS YouTubers
Переглядів 3046 місяців тому
Creating Scenery for MSFS: MSFS UA-camrs
Creating Scenery for MSFS: YMTG, Gambier Airport
Переглядів 2006 місяців тому
Creating Scenery for MSFS: YMTG, Gambier Airport
The Great American Solar Eclipse 2024
Переглядів 806 місяців тому
The Great American Solar Eclipse 2024
Creating Scenery for MSFS: EGKK Showcase
Переглядів 4056 місяців тому
Creating Scenery for MSFS: EGKK Showcase
The Learning Artist: Mesocyclone Part 6 (Finale)
Переглядів 556 місяців тому
The Learning Artist: Mesocyclone Part 6 (Finale)
The Learning Artist: Mesocyclone Part 5
Переглядів 486 місяців тому
The Learning Artist: Mesocyclone Part 5
The Learning Artist: Mesocyclone Part 4
Переглядів 546 місяців тому
The Learning Artist: Mesocyclone Part 4
Creating Scenery for MSFS: KRCZ Showcase
Переглядів 2676 місяців тому
Creating Scenery for MSFS: KRCZ Showcase
The Learning Artist: Mesocyclone Part 3
Переглядів 286 місяців тому
The Learning Artist: Mesocyclone Part 3
The Learning Artist: Mesocyclone Part 2
Переглядів 156 місяців тому
The Learning Artist: Mesocyclone Part 2
The Learning Artist: Mesocyclone in Kansas Block-in
Переглядів 537 місяців тому
The Learning Artist: Mesocyclone in Kansas Block-in
Channel Update #1 for 2024
Переглядів 2347 місяців тому
Channel Update #1 for 2024
The Learning Artist: Setting up Mid-tones using GIMP
Переглядів 747 місяців тому
The Learning Artist: Setting up Mid-tones using GIMP
Creating Scenery for MSFS: Exporting a BagaPie Object Correctly
Переглядів 2397 місяців тому
Creating Scenery for MSFS: Exporting a BagaPie Object Correctly
Creating Scenery for MSFS: BagaPie BeamWire (Tower)
Переглядів 2728 місяців тому
Creating Scenery for MSFS: BagaPie BeamWire (Tower)

КОМЕНТАРІ

  • @della.g
    @della.g 2 дні тому

    Great video, congratulations, but I need some help. I need to do this in water, with the texture underneath and the water on top, how is this possible?

  • @barborajureckova8172
    @barborajureckova8172 5 днів тому

    Thank you so much!

  • @alimaydidthat
    @alimaydidthat 22 дні тому

    Thank you!

  • @effigyguy
    @effigyguy 26 днів тому

    👍

  • @f_sanchez
    @f_sanchez 29 днів тому

    Awesome! Thank you!

  • @erlandmatz5906
    @erlandmatz5906 Місяць тому

    Just a Question when using LODS. I have never used the old "Toolkit" I am rather new and have some questions. Question 1: In the example you show You have more than one project in the same blenderfile - but under different collection - For example. MainTerminal Terminal2 Terminal3. When you later (and I am sure that you must) make LODs of these. Are you then splitting them up on different blendfiles? As I can imagine - you must do so. Question 2: I love structure and it can ofc be handled i different ways. One way I love is to use Collections. As I can see - when you have a maincollection. And build that collection all sub-collections is also included in the model. I have not still tested to load it in MSFS but when I test the final gItf file in 3D viewer all parts from all collections are there. The problem (if it is a problem ) is that I have no idea to get rid of the sub-collections in the exporters objects tab. But you do not need to select them. Just select the main item. Question 3: In the Timken project I have built together with you - You always copied your texturefiles in the ../texture/ in the project. But as I can see - the asobo exporter automatically copies the texture files to the ../texture/. Maybe it was not so with the toolkit?. Is there any reason today to copy these files? I cannot see that. To be honest - I sometimes deletes all textures on ../texture/ to check that the copy works. I am not sure - but I also have a thought that the exporter converts ev jpeg to png automatically? Have a nice day Christopher and continue the good work you are doing and share with us. // Erland

  • @Star-bp5jj
    @Star-bp5jj Місяць тому

    Will this be an addon for Purchase?

    • @myphysicalworld3958
      @myphysicalworld3958 Місяць тому

      @@Star-bp5jj it is part of my free scenery...plus I am showing you how to make your own.

  • @GrantedArt
    @GrantedArt Місяць тому

    thank you now I can build a stadium for a project

  • @alisadeghi-y9l
    @alisadeghi-y9l Місяць тому

    Thanks for your great videos !

  • @dvlourie1
    @dvlourie1 Місяць тому

    Great video...thanks! Any chance of a tutorial for texturing in MSFS 2020? I can only hope!

  • @erickmorfin1420
    @erickmorfin1420 Місяць тому

    Thanks man! This video was really helpful. 🙂

  • @BogacErkan
    @BogacErkan Місяць тому

    Thanks once again for this nice tutorial. Thanks to you, I was able to make a custom sign tonite. I just have on question, though... After importing the image I created at Kria, it didn't look as bright as yours and have a pale shade to it. Any ideas about the cause of that? Thank you very much for your precious work and helpings. Cheers!

    • @myphysicalworld3958
      @myphysicalworld3958 Місяць тому

      Not sure what your color settings were.

    • @BogacErkan
      @BogacErkan Місяць тому

      @@myphysicalworld3958 I'll have a more detailed look then. Thank you.

  • @BogacErkan
    @BogacErkan Місяць тому

    Thank you very much for your tutorials that I benefit a lot from. Is there a part two? I need to create a couple of custom signs in Blender and totally in dark at the moment. Edit: I've found it! Thank you.

    • @myphysicalworld3958
      @myphysicalworld3958 Місяць тому

      Glad you find it helpful and found part 2! Thanks for watching!

  • @ticoelephant664
    @ticoelephant664 Місяць тому

    this helped so much thank u man

  • @myavatar9590
    @myavatar9590 2 місяці тому

    Thank you for posting this. I just downloaded the IdeaMatters Color Mixer and was having trouble figuring it out. You did a great job of explaining the app, so I liked and subscribed.

  • @geoffelks204
    @geoffelks204 2 місяці тому

    Hi Christopher Have paint now as a texture in texture file. I have problem. Have followed the blender file export to the letter. I am not getting the 3 extra files only the export XML. With guid No .bin or gltf file. Please can you advise.

    • @myphysicalworld3958
      @myphysicalworld3958 2 місяці тому

      In Blender, go to File, Export, glTF and make sure to select xml, bin create.

    • @geoffelks204
      @geoffelks204 2 місяці тому

      Thanks Will try now.

    • @geoffelks204
      @geoffelks204 2 місяці тому

      Have selected the drop down under format.glTF separate(.gltf +bin +textures) but still doesn’t make the bin and gltf file Can’t. Find any other selection. I am using blender 4.1 and msfs tools 0.40.0

    • @myphysicalworld3958
      @myphysicalworld3958 2 місяці тому

      @@geoffelks204 There's the problem. Above Blender 3.3.x is not supported as of yet. You need to use V3.3.x and Asobo's Exporter. Link in description should point to Asobo Exporter.

    • @geoffelks204
      @geoffelks204 2 місяці тому

      Oh ok thanks

  • @geoffelks204
    @geoffelks204 2 місяці тому

    Hi. Thank you for your tutorial series your measured and honest delivery of what we need to do is just right for me. I am used to using directories/folders etc to run things but haven’t done that for about 20 years. Well done I have a question I have imported an auto and model into blender( .stl file. ) Just to paint. It. I have unwrapped the painted model. There are a lot of faces in the unwrap area painted. Are these paint /textures to be put in the project textures folder ( tut1-materials) in your tutorials. Would I need to add roughness to them to give them a texture. Many thanks. Geoff Elks😊

    • @myphysicalworld3958
      @myphysicalworld3958 2 місяці тому

      Actually, textures used to paint objects are placed in the "texture" folder of your modelLib folder. The "Textures" folder in your materialLib is used for "in Sim" ground textures.

  • @frysimulation
    @frysimulation 2 місяці тому

    Watching your series. I am a former Software Engineer so the SDK is much easier for me, but I lack in modeling skills. So is Blender used more often than Krita. Also what series of your videos would be best to watch for Blender skills. Thanks

    • @myphysicalworld3958
      @myphysicalworld3958 2 місяці тому

      Krita is a "paint" style software (used for creating textures), whereas Blender is modeling. Playlist "Fairfield Inn" or "Quonset Hangar" will give an idea on modeling in Blender.

  • @frysimulation
    @frysimulation 2 місяці тому

    You need to be complemented in contributing so much to the Community. Lately discovered your channel and once again Thanks

  • @frysimulation
    @frysimulation 2 місяці тому

    Found your channel , and appreciate your presentation style and quality of SDK content. Thanks so much for sharing and hope to learn some new skills

    • @myphysicalworld3958
      @myphysicalworld3958 2 місяці тому

      Awesome! Thanks for watching!

    • @frysimulation
      @frysimulation 2 місяці тому

      @@myphysicalworld3958 This is a little off the subject your teaching, but thought I would ask it in general. If you have an airport , default, that the taxiways have wrong numbers is there a way of changing the numbers, without creating a package, and deleting all the taxiways and doing them all over so you can give them the proper numbers? Maybe one of your many videos may add some clarification to what I am asking.

    • @myphysicalworld3958
      @myphysicalworld3958 2 місяці тому

      @@frysimulation unfortunately you must make your own package to replace the defaults

  • @pelonehedd7631
    @pelonehedd7631 2 місяці тому

    Naval procurement records of paint should provide the color numbers.

  • @ViolinPilot
    @ViolinPilot 2 місяці тому

    It would be great to follow along except in Blender, out-of-the-box, does not have a single vertex option. You have to first load the “extra objects” add-on in preferences. You did something similar to this in another video without prefacing that the feature needs to be turned on first, FYI.

  • @ViolinPilot
    @ViolinPilot 2 місяці тому

    Curious, when you put in your "Normal" and "Roughness" textures (for the corrugated roof), they were not rotated 90-degrees and scaled down (like the first texture), would that not make a difference in appearance?

  • @ViolinPilot
    @ViolinPilot 2 місяці тому

    Thank you very much for contributing so much of your time and energy into making these videos. Reading the SDK documentation is a great foundation (I only wish people emphasized that more), but your videos are really the icing on the cake, in terms of getting jump started into FS development. In particular, I greatly appreciate your guidance with Blender.

  • @aviationcatF22
    @aviationcatF22 2 місяці тому

    Hey! I had a question about Toledo airport mod, do you have a ETA on when you will add the ANG ramp?

  • @frasenci
    @frasenci 2 місяці тому

    very interesting Thank you

  • @cherylann1104
    @cherylann1104 2 місяці тому

    Thank you. This was very helpful and clear.

  • @king_nerd_1016
    @king_nerd_1016 2 місяці тому

    Absolute magic, tysm.

  • @spze380
    @spze380 2 місяці тому

    I’m currently working on the Arizona from early 1941 that’s in gray #5 which is a lighter gray.

  • @spze380
    @spze380 2 місяці тому

    At the time of the attack the Arizona was possibly in the middle of a new paint scheme using 5S (sea blue) a dark blue gray.

  • @spze380
    @spze380 2 місяці тому

    Hi, glad to hear you are the Arizona! Wanted to let you know the Arizona was painted in measure 1 in mid 1941. All vertical surfaces from the waterline to the top of the smokestack were painted in a very dark gray called 5D.

  • @JennySmeltzer
    @JennySmeltzer 2 місяці тому

    Personally want to thank you for this! It was very helpful for my planning and streetscape project in Baltimore!

  • @frasenci
    @frasenci 2 місяці тому

    Thank you Sir. Looks very interesting to overfly at low speed. Will test it out for shure. Greetings.

  • @user-ui5rr4ke8j
    @user-ui5rr4ke8j 2 місяці тому

    Hello, you made some great tutorials- thank you! Could you help me, creating a small, simple building (I used to work in that building in th 90s. It is actually quite simple. I can use the SDK to some extend, but I can not use blender yet. Thanks!

  • @patrickmicheau7785
    @patrickmicheau7785 2 місяці тому

    👋👋👋 Finally found a tutorial which I could follow and succeed to see in MSFS. Thank you ! Currently finished part 2 and will follow up for next parts

  • @physicsteacher4569
    @physicsteacher4569 3 місяці тому

    Great job! You're my Krita guru! At 2:30, I cracked up when you revealed the naked truth about statistics. It took me back to my statistics instructor in the '60s, a guy named Tom Lehrer: In the first class he wanted us to be sure to appreciate the realities of statistics. He told us that statistics is often an application of the "Reverse Einstein Effect" - namely: "Creating Matter out of Sheer Energy". You can imagine what the rest of the course was like ...

  • @frasenci
    @frasenci 3 місяці тому

    Forgot to mention my particular interest in exporting models of animated characters/objects..... complex ones. Thank you

  • @frasenci
    @frasenci 3 місяці тому

    Nothing wrong with your style Sir. To the contrary, everything you present comes along as friendly, easy and enjoyable. Thank you for that. I f I can suggested, it would be very interesting to do a dive into last 1.3.3 MSFS Blender exporter using blender 3.6x LTS. It has many new options in settings section , not always easy to undrestand. Greetings

  • @bravoairspace1
    @bravoairspace1 3 місяці тому

    What about migrating armatures? and any keyframe animation?

  • @JuanFernandoFigueroaAlzate
    @JuanFernandoFigueroaAlzate 3 місяці тому

    Very useful video! thank you and greetings from Medellin, Colombia.

  • @frasenci
    @frasenci 3 місяці тому

    Thank you very much for this , as always with you , gret explanation. Been days clicking away to make this work. To no avail. I know that now it will work , Greetings after long time no visit to your channel.

  • @cozzy124
    @cozzy124 3 місяці тому

    this is way better than installing pluggins for outdated blender versions, thank you sir

  • @johnstafford1004
    @johnstafford1004 3 місяці тому

    Good stuff! You demonstrate the basic terraforming tools with a few good “workarounds” using both the polygons and rectangles.

  • @tottiplays4804
    @tottiplays4804 3 місяці тому

    When I’m trying to import the planes, only the export tool appears and not the import. Is there a fix or a new tutorial i could use? Thanks!

  • @davidwalker1393
    @davidwalker1393 3 місяці тому

    Great video! Are you on Steve's discord? I run it. What's your name on there if you are on there?

  • @jorgeabuauad
    @jorgeabuauad 3 місяці тому

    Thanks bro as a gift , atheism is propaganda secret society serve hell this is another dimension, trust only in Jesus.

  • @FlightDeckMagazin
    @FlightDeckMagazin 3 місяці тому

    The way I do this: 1. Circle /4, 8, 12, 16 ... vertices 2. Fill 3. Extrude up 4. Scale the upper circle 5. Delete the face of the top circle 6. Select the vertices of the top circle 7. Face Grid Fill No triangles in the whole object

  • @FlightDeckMagazin
    @FlightDeckMagazin 3 місяці тому

    Nice idea, thank you.

  • @govnortv
    @govnortv 3 місяці тому

    ф

  • @ae-ae
    @ae-ae 4 місяці тому

    When trying to import any gltf file I get this error log: Python: Traceback (most recent call last): File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 754, in execute import_msfs_gltf(context, ImportProperties.gltf_file, self.report, File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 619, in import_msfs_gltf materials = create_materials(gltf, bl_images, report, File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 396, in create_materials setup_mat_nodes(bl_mat, gltf_mat, textures, images, File "C:\Users\sergi\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_msfs_gltf.py", line 336, in setup_mat_nodes p_bsdf_node = tree.nodes['Principled BSDF'] KeyError: 'bpy_prop_collection[key]: key "Principled BSDF" not found' Could you point out a solution? I'm using Blender 4.0 and MSFS glTF importer 0.4.

    • @myphysicalworld3958
      @myphysicalworld3958 4 місяці тому

      Problem is 4.0. It is not compatible with these tools. 3.3.x is currently the only version.

    • @ae-ae
      @ae-ae 4 місяці тому

      @@myphysicalworld3958 Thx for answering. I just installed Blender 3.3 LTS and it's now importing some planes. Microsoft's ATR-72 could not be imported (error while meshing), but other plane were imported.

    • @myphysicalworld3958
      @myphysicalworld3958 4 місяці тому

      @@ae-ae awesome....some aircraft will not import I noticed....nothing we can do about that unfortunately!