love your content, ironic and fun editing but extremely informative, explicative and high quality...please keep it coming, I'll keep watching and smashing like buttons!
These rays look great! Also great use of the funny accent and freudian slip! Aber wirklich, sehr amüsantes aber auch sau informatives Tutorial. Freu mich über jeden Upload.
I read you could vertex paint the edges black for more transparency. I just lowered the emission and used multiple mesh. I did lose some of the rays but its a neat effect.
I made a geo nodes version of this on my channel that actually casts shadows using booleans a year ago. But it probably doesn't work anymore because of all the changes to the geo nodes system
Your content is brilliant... and funny. Thanks for the really great info. Also for anyone reading this comment, you can also tweak this effect to get a very realistic spaceship/any-flying-vehicle thrust effect
nice sound effects you put into your video they sound so live like. Like from a real microphone. and I get you with the pronounciation as I am german myself and people clearly hear my german accent.
Just roasting 3Ds Max users on the fly xD I dont know why but I like it And btw I am currently following your procedural buildings with geometry nodes tutorial but 2:13 actually made me subscribe you
Hey are you still there? Like I hope you can upload new videos, but no pressure. Like it would be nice to know if you still exist... :3 keep doing the really great and important work.
Bruh you better not shit on belgium and their chocolate. Also, yeah, your accent deserves to be made fun of because I got the same :D Anyway, great tutorial, very good and cheap way to fake - lovely!
Why did you add loop cuts to the cylinder. I tried it without loop cuts on another object and it looks the same. Is there something I'm missing? Thank you very much.
Hello Kammerbild. Nice tut but I'm getting crisp lines on objects that intersect with Godray Mat. How do I get a diffused or feathered edge? I've double checked the node set-up twice.
@0:19 Are you saying 3Ds Max users stink? 😵😆
Yes!
“the Principle BDSM”☠️
Take a shower once in a while cought me off guard, I needed that xD
For anyone who might need it :
In Cycles have at least 3 transparent passes in the Light paths to make it work
thanks!!! I've been puzzled why it didn't work, that fixed it!
„Principle BDSM“. Love you, your humor und the Akzent! ❤
This is the new gold standard for tutorials. The wordplay is just too perfect.
This is one of the best Blender channels out there, like CGMatter at its prime but somehow even better
Well then I hope you tell your friends about it :D
Very Nice! You can also add an ambient occlusion mask to soften the rays where the cone intersects other objects.
love your content, ironic and fun editing but extremely informative, explicative and high quality...please keep it coming, I'll keep watching and smashing like buttons!
Very elegant, your "custom-made" SFX also greatly enhance the experience
Your word play keeps tripping me up! Nice job!
blud knows how to teach and entertain at the same time
These rays look great! Also great use of the funny accent and freudian slip!
Aber wirklich, sehr amüsantes aber auch sau informatives Tutorial. Freu mich über jeden Upload.
outstanding tutorial dude. it's concise, in-depth and funny. the result i got looks beautiful. thank you
Very enjoyable tutorial, ty for posting
Oh this looks like it might be fantastic for exactly the highly specific way I've been wanting to do something, thank you!
Amazing video! Just what I was looking for as well, thank you algorithm and thank you Kammerbild!
Wow!! I love this light ray effect and I'll definitely be using this method in the future! Thanks for this awesome tutorial! 👍😃
Thanks for the useful and efficient tutorial 💪
Funny, yet informative. Need more of these:)
God damn brilliant, most simple and effective method of this I've seen on youtube. Thank you for the education!
I'm pretty sure I'll never read BSDF again in my life
I never knew what the 'W' was for. Now I understand! Thank you!
Dude! Too funny - love it! Thx for the great demos.
Thank you so much for this tutorial! It was very helpful.
What a very cool way to get this effect. Thanks for the share . :O)
instantly subscribed this is very comedic
Incredible useful, thanks so much!
I read you could vertex paint the edges black for more transparency. I just lowered the emission and used multiple mesh. I did lose some of the rays but its a neat effect.
super nice and informative. thank you
I made a geo nodes version of this on my channel that actually casts shadows using booleans a year ago. But it probably doesn't work anymore because of all the changes to the geo nodes system
Excellent tutorial...
By the way, was it vodka or martini?
😉
Your content is brilliant... and funny. Thanks for the really great info. Also for anyone reading this comment, you can also tweak this effect to get a very realistic spaceship/any-flying-vehicle thrust effect
It was super amazing!!!
Great video, super entertaining. Definitely subscribing and looking forward to more content. 👍👍👍
nice sound effects you put into your video they sound so live like. Like from a real microphone.
and I get you with the pronounciation as I am german myself and people clearly hear my german accent.
This is such a good tutorial. It's funny and a shitton of knowledge packed in 3min. Weitermachen.
Please make tutorial for the nature scene
Super Video! ❤
This dude is awesome.
Well that made a boring process entertaining. Thanks for making me laugh!!
amasing!
2:15 finally something I understand :DDDDD
yeap.. new subscriber you got my friend!
Just roasting 3Ds Max users on the fly xD I dont know why but I like it
And btw I am currently following your procedural buildings with geometry nodes tutorial but 2:13 actually made me subscribe you
this video killed me xD the blackfaces... and the Bop It lmaooo
It looks good, but will the opaque objects react on this "rays"?
amazing
Greetings from Brasil. Very nice video. A lot of knowledge given. Thanks a lot
Thank you so much man!
Great tip ❤
those jokes made me lol
Wow this is awesome, thx you
Legend
How was I not subscibed to your channel ages ago??
Clutch 🎉
very funny, great video
The jokes😂😂🔥🔥
i need more germanness in my blender tutorials thank you
0:58 Principled BDSM is my fav node
Your like if Ian Hubert actually uploads.
dude not crying in a year is GOOD, dont want to cry
Thank you!!! 🤩🥰
I am not an expert in blender but how do you get a godray mat?
can i download it? I am feeling lazy
Merci misseur
Does it work on cycles?
I tried it in geometry nodes but baackfacing doesnt work.
Hey are you still there? Like I hope you can upload new videos, but no pressure. Like it would be nice to know if you still exist... :3
keep doing the really great and important work.
Saved my ass.
But where can i find exactly this Godray_Mat ?) 0:13
how do you export and import to unreal?
@@OUTTHEMUDVISUAL how do i do that? 😅
let him cook
Wau! ... 🐕
Im going to have a shower.
Did I hear "Principled BDSM" !?
quack
Great diss at 3Ds Max users. And your pronunciations are better than mine but still SUCKS...😛
Great tutorial man keep it up.
Bruh you better not shit on belgium and their chocolate. Also, yeah, your accent deserves to be made fun of because I got the same :D
Anyway, great tutorial, very good and cheap way to fake - lovely!
Boo, look at the belgium defender over here
Why did you add loop cuts to the cylinder.
I tried it without loop cuts on another object and it looks the same. Is there something I'm missing?
Thank you very much.
Divides the light across the cylinder longer faces show edges.
@@kenzietownsend6644 thank you.
u said bdsm.........
is this mf doom wtf???!?!
If you doesn't add a jokes to your tuts,,i would be puke😂😂
Did you just say bdsm 😹
Hello Kammerbild. Nice tut but I'm getting crisp lines on objects that intersect with Godray Mat. How do I get a diffused or feathered edge? I've double checked the node set-up twice.