How to create Realistic Nature Scene in BLENDER
Вставка
- Опубліковано 31 тра 2024
- How to create nature scenes in Blender, Animation, and doing post-processing in Davinci Resolve.
⭐️ Check out my MASTERCLASS on Secrets for Epic Cinematic Animation in Blender - cgslav.com/cinematic-masterclass
In this Blender tutorial, we'll create a stunning and realistic nature scene using various techniques such as landscape modeling, color grading, and post-processing in Davinci Resolve. Follow along as we bring our digital landscape to life with the power of Blender! Perfect for beginners or anyone looking to up their Blender skills.
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00:00 - Intro
00:18 - Landscape and Grass
01:28 - Objects and Trees
02:30 - Background Forest
04:26 - Light and Sky Texture
06:06 - Materials, Texturing, Creating old wood material
10:23 - BlenderKit and Masterclass
11:17 - Camera Animations, Follow Path, Constraint
14:04 - Mist and Fog in Blender Compositing
15:33 - Color Grading in DaVinci Resolve Studio
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My Discord: / discord
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My Gears: Threadripper 1950x, RTX 3060 12 Gb, 64Gb RAM, 1Tb M2 SSD, 6Tb HDD
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#blender #b3d #3dartist - Навчання та стиль
⚡You can find the blender materials showcased in the video here bit.ly/3SRs9tw.
By doing so, you will be able to support the channel as well.
So cool result at the finish! Nice work!
This looks so stunning, thanks for the tutorial, its awesome. I am pretty sure you are one of the best blender creators out there in terms of realism content
You`re welcome.Thanks for watching )
excited😍
Thanks for making this video
Thanks man 🙏🏻
❤❤❤loved it
Very beautiful turorial. Inspirational.Thanks for taking the time to show us.
Thanks so much 😊
This scene is so beautiful!
Thank you)
Wow😮
Stunning great job as always!
Thank you 🙏
Tks so much!!!! Great learning video!
Thank you for watching 🙂
👍🏾👍🏾 Excellent Work!! Many Thanks, my Brother.
Thank you, bro 🙏
Спасибо за тутор, все круто)
멋집니다. 감사합니다.
Dayummmmm 🔥🔥🔥
It so good
Beautiful work.
Thank you 🙏
very very veryyyyyyyyyyy nice man you are the best thank you
Thanks and welcome
nice work mate...but as a beginner it was hard to follow since some of the things i didnt know where and how to access them
I wish I had a powerful computer that I can achieve kind of this scene
I don`t have a so powerful PC. Actually, my workstation is an old PC with Threadreper 1950x and 64 Rad DDR4, Just updated to RTX 3060. As you can see it`s not a PC monster)) Sometimes I work with really large scenes in Blender but the first secret of working with large scenes is optimization and the second is pc. I think I need to make a video about this topic because I see a lot of comments about this)))
@@cgslav It's lower than I thought. Instant rendering speed looked very good. Also, whenever I try to create a natural environment like this, my computer has a hard time. This discourages me. I have an rtx3050 laptop. I'll save the money and buy something nice. I'm still learning and I love creating things. By the way, I love your work. You are one of my favorite environmental designer.
I`ve just tested this scene on my Laptop with RTX 3050ti. It took much more time to render but it`s possible to render.
@@cgslav im having a 2020 5k imac with specs 3.8 GHz 8-Core Intel Core i7 and AMD Radeon Pro 5500 XT 8 GB.. is it possible to do this kind of animation and is unrealengine compatible with my pc
This is stunning. One question: Why export a 16-bit PNG sequence instead of a multipass EXR sequence? Wouldn't the latter allow for the most color data manipulation, as well as tweaking individual passes to your liking?
A 16-bit image is pretty enough for color grading. If we look at video production then we may see there colorists use 10-bit or 12-bit video footage for color grading. Due to I did all the compositing manipulation in Blender before saving the final render, I don`t need to save multiplayer. Usually, I save exr multilayer for compositing but not for color grading. Exr doesn`t provide any advantages for color grading but takes more space and due to the larger weight it works slower in preview.
how many sample did you use for this render? and also I noticed you rendered at 1080p x2 right?
its pretty clear result
Right. It's 4K footage, 200 samples.
Great video. THANKS ! Where do all your sky textures come from? Are they free? THANKS !
I found this sky image on Envato Elements.
great tutorial 🔥, but can i ask what camera resolution and focal length that you use in here ?
Thanks)
4K and 35 mm
Friend, what a good video, I would like to know what PC I need for realistic animation, with realistic characters, and that the viewport does not have as much noise and the viewport for calculations and physics as the final render, work calmly, what specifications do you recommend?
Start with RTX 4070 and 32 RAM minimum.
@@cgslav Thanks friend, I will take it into account and as a processor, which one would be recommended?
You do very great things man...!
Can you know why my PC doesnt follow theses kind of scenes? I have an GTX 1050 Ti (with 4go of GPU), is that too horrible to doing realistics renders?
Everytime I do realistics things on substance painter I just can't export-it to Blender, I'm always "system is out of gpu", same when the scene becoming heavy in objects etc...
Feel dumb like I'm missing something, I can't be the only one who has a PC that can't do realistic things 😂
Thank you so much!
I understand your problem. Unfortunately, GTX 1050 Ti is not so good for GPU rendering, especially for large scenes. But try to use CPU rendering instead of GPU. In this case, the CPU will have some advantage of using as much RAM as you have instead of 4Gb that GTX 1050 has.
awesome tutorial 😍 !! also im new to using to ant landscapes, at 0:36 how did u make the mesh bigger without repeating the texture?
I extruded the last edges of this mesh to make this mesh larger. Just don`t forget to subdivide new faces to get the necessary mesh density according to the density of the main mesh.
@@cgslav thankkk youu so muchh
@@cgslav Can u explain a bit I'm extruding but not working like straight it forms like circular shape
Try to extrude by local axes orientation@@unitylegendop8753
@@cgslav thanks bro I'm working on this project where can I show u. Diy you have Instagram then reply me your username I will tag u🥰🫶
Bro nice content
Please which software are you using to access all those mega scan realistic materials and adding them to your scene
Connecter from designconnected.
@@cgslav can you make a short video about it please? 😢
Your explanation was very clear. Can you tell me the specs of the computer you are using?
Thank you. I use Threadripper 1950x, RTX 3060 12 Gb, 64Gb RAM, 1Tb M2 SSD, 6Tb HDD.
@@cgslav Thanks, I'll study your videos too and try to make good work. I'm rooting for you.
Thank you, I appreciate it 😀
What u render setting, and u export to png or exr?
I used cycles 200 samples and PNG for the export image sequence.
Hello! Whats plugins do you use to create grass and trees?
Botaniq add-on
@@cgslav its free?
no
What is the name of the landscape add on you use?
A.N.T Landscape. It's a standard blender add-on you may find in the preferences - add-ons.
Whats the name of the addon you use for grass?
Botaniq add-on
Hi! Great video, is botaniq addon free? Or WheRE can i get it?
You may find botaniq add-on on the blender market. It's a paid add-on.
Show me what parameters of the cyclos
OK. In some upcoming videos I will show
Do you have this scene on sale somewhere? Thanks.
It's available on my Patreon bit.ly/3SRs9tw
@@cgslav Thanks
Bro my system would cry out loud as the way you are making changes in render preview
Do not use render preview then. If your PC can't represent the preview or it's so complicated, do a simple render in low resolution and region while working on the scene.
@@cgslav 👍. I use a lot of place holders for the greenery...
where to dwonload the addon?
Blender market