@@tetrakarn5975 yeah it’s super annoying. There are ways to get around it tho. Try mixing up your timing and recovering high and stuff like that. I like using up air below the stage if I have an air dodge and/or a jump. Also, Bayo can very easily get around yo-yo as long as you resources
"Don't continue your string because it's the cool or stylish thing to do." Well, that's some good advice, but as a Captain Falcon and Joker main, I'm gonna have to say no thanks.
I felt that overextending part a lot. I figure "I'm shulk I can just recover back to stage with jump, my aerials are to large for them to challenge" and then I get reverse edgeguarded and die whilst my opponent lives
i dont even have 8 friends, let alone more than 1 friend to play smash with. maybe 2/3 if his brother or girlfriend are around and feel like joining us
What sucks is I like this UA-camr but most of his videos can be cut down to 5 min But if your watching for entertainment instead of advice then I guess it’s okay
The best thing about greedy habits is that once you reach a point where you can consistently adapt and fix your problems, you get to use the habitual options freely. If they work and the opponent doesn’t adapt you can keep doing it. If they adapt, do it a bit more to make them think you’ll keep doing it and mix it up when it matters most.
Everyone online rolls in whenever getting hit onto a platform. If they do something else, they’ve probably caught wind of this habit but they only do the one option that isn’t roll in.
You're right on the overextending part, but I still do them. Usually not in tourneys, but pretty much all the time in friendlies or practice, because a big part of why I play smash is to clip people
Interesting word choice that shows a lot about your personality. You don't play Smash to "get cool clips" for yourself, you play Smash to "clip people".
I've sort of found a trick to stop myself from overextending. I don't know how good this is, but after I do something that might make me overextend, I literally do a small fist pump and, either quietly out loud or in my head, say "Nice" This, literally, sets my mind back to neutral, because I trick my mind into knowing that the interaction is over and that I need to switch my mindset, to edge-guarding or ledge-trapping
Yeah, I used to be so bad about countering that my friends joked that if you drew a Down B on anything, I would slam into it at full force. That was a long time ago though, I have gotten better about it.
I always get to the ledge, drop downward a little and jump and up air (fair also works) at the same time, making my way to the ledge while keeping my opponent away
When you're still on stage, overextending can still very much apply to you as a greedy habit. Some players, myself included will try their damned hardest to continuously hit the opponent and get that sick string you can clip. Sometimes it's best to cut your string short at maybe two hits to bait out the usual attempted air dodge or counter, adapt to when they do so and resume your strings.
The thing about landing counter is that i never ever do it, so i try to land with shield and literally get hit before i can, so then ill randomly throw out a landing counter since theyre CLEARLY hitting me too early... then they dont hit me
Banana boy: double jumping back to stage Me a Yoshi player: but, that's what I'm supposed to do? How am I going to get back to the stage otherwise? Wha-?
"Don´t use Down-B too much" Daisy: Well, guess I´m off the hook! Nah, I know, it feels a bit embarrassing when you counter with Toad but either miss or get grabbed. ^^"
I have additional ways to fix problems 2 and 3. For problem 2, you can fix it by using an empty jump instead of landing with a move. This won't help if your habit gets your jump taken before getting back to the stage, but it can help if you get punished when you actually make it onto the stage by making it harder to punish your landing option, especially if your version of the habit is to use an aerial and your opponent responds with a shield, which lets you land and grab your opponent. For problem 3, you can fix it by retreating less often. Keeping up pressure can be a great way to make your opponent scared, and if you do make your opponent scared it becomes much easier to throw out projectiles without getting worried about whether your opponent will punish you for it. This is the only habit I have listed here, but I consistently get away with it because I otherwise play very aggressively and only retreat with projectiles when I can't get close enough to pressure the opponent. For problem 4, I think you should always be continuing the string, but continuing the string doesn't ways mean go off the stage. Pressuring your offstage opponent while staying onstage is, in and of itself, continuing the string because your opponent is still in the same disadvantage state. The habit is still bad, but it's making it sound a lot harsher and a lot more complex than it really is.
I learnt how big a deal overextending can be at the last tournament I went to, almost got an amazing combo, well, I did get a pretty great combo, but tried to finish it off going off stage, I was at less than twenty percent, as Hero with Acceleratle, and got hit by the Snake forward air, losing the game where I was feeling like it was a guaranteed win, haha. It's not over till it's over, but don't be in a rush to finish.
Another Tip for combo extensions: Try to think what the opponent could do to avoid your read. If all they could do is air dodge, and air dodging would kill them anyway, it’s a safe follow up.
Me at first: hmmm, I wanna go out there and hit them but idk if I can make it back Me now: oh, they’re in the air? Time to run off and spike even if I know I can’t recover from it
I think I might fall into 3, but I haven't been keeping track. I definitely forget to grab a lot and I rarely handle situations as carefully as shown in the alternative options.
As a krool player patience is key and I agree with your points! It's funny to see combo characters going for and over extension and hitting them in the noggin with a bair #8milgang
personally, when it comes to getting back up to the ledge (as a toon link main), I like to drop from the ledge then up air, then when they start to figure out what I'm doing, mix in some forward airs, and some simple rolls, neutral get ups make me uncomfortable though.
1:16 *ok. That was me 5 months ago. Exactly me. That's when I played smash for the second time and first time kind of. Now, I'm sick. At smash 4 at least*
I’ve also learned as a Pit/Pitto/Roy/Chrom main that if you’re playing a character with alot of projectiles you don’t always have to charge in and get physical. Be patient. I used to struggle with this with Roy/Chrom but there counters block projectiles and running straight at a projectiles spammers is too predictable. Luckily the pits have a down and side b that deals with projectiles.
What about trying to spike your opponent when they failed to recover? They're going to die anyways as long as you do nothing, so don't risk accidentally saving them.
On #4 as a Dark Pit main I usually follow my attacks off stage if I can KO or if I’m above 100. Sometimes I’ll be near 130 and they will be at 30 so the second I get them offstage I just go all out and hope for the best.
God I have friends who do one of all of these habits and call them out every time for it, trying to tell them to stop doing it or they will get bodied. I'm an overextender for sure, but most the time it pays off because I'm overextending because of their habits and they come out again and again. Kind of hilarious.
But I main Ken, overextending is my entire gameplan... Also, I like to play Terry and I dont care what you say, I'm going for that power dunk spike edgeguard
Everytime I notice my opponent has the counter habit, or counters too much, I just charge a smash attack to bait them too try counter it, then when i see the counter come out, i want for it to end and get a free kill.
The beginning bit was a joke lol I'm doing fine dw bout it
😐
Ok kinda concerned me lol
4th comment
I believed it so I subbed but I would sub anyway cuz u have good advise
Banana
“Never go for something you don’t know will work” but I play Hero
When you hocus pocus and it kamikazes (I think its hocus pocus that does a random thing, I haven't played hero in a while
Same i work with everything as a hero main even it doesn't work
@@apersonwhomayormaynotexist9868 thats correct
You can’t be carried forever tho
Ah never mind just down b
Banana boy: "sometimes the best thing to do is to just snap on to the ledge with up b."
Ness mains: "ITS DOWN SMASH TIME!!"
Bayonetta’s recovery doesn’t snap to ledge, this makes me sad
@@tetrakarn5975
It beats out yo-yo anyway.
*Laughs in k rool up b, then remembers the rest of the matches usually go and starts to cry*
I would agree... except most characters have ways to get around yo-yo
@@tetrakarn5975 yeah it’s super annoying. There are ways to get around it tho. Try mixing up your timing and recovering high and stuff like that. I like using up air below the stage if I have an air dodge and/or a jump. Also, Bayo can very easily get around yo-yo as long as you resources
As a bayo main, the overextending part spoke to me on a spiritual level.
I feel this but with Roy
@@James57132 same landing sweetspot everything with roy is ORGASMIC i just want to keep hitting the other player with roy
@@ssbot3795 yoooo I feel that
Bayo mains are real?
Daniel Griffith We are an endangered species
if the habit isnt spot dodge down smash i dont want it
Lmaooo
It’s not a habit. It’s a 10,000 IQ play.
I would like your comment but your at 69 sooo
Alibaba habits aren’t always bad
Are you a Byleth main? Lol
"Don't continue your string because it's the cool or stylish thing to do." Well, that's some good advice, but as a Captain Falcon and Joker main, I'm gonna have to say no thanks.
I kill myself way to often. Does it matter? Nope. Because this is a casual game lmao. I wanna do some *hype*
“It’s not about winning, its about sending a message”-The funny internet man
I do indeed have the greedy habit of playing with the Sans Head on the Cuphead Body.
wtf dude
You monster
You disgust me. Only thing worse is Sans head on KK Slider's body
That´s called ¨Sanhead¨
I fear no man
But that thing... it scares me
double jump to escape disadvantage is bad? Me, a shulk main laughing as I switch to jump
*Laughs in Manado*
or me who just oompa loompas through with yoshi's armored double jump
i land so many raw upsmashes on my shulk friend thinking he can just double jump over richter
Or me who just big brain dashs with inkling
I just up B down air and boom bye disadvantage and I already won neutral before landing.
I felt that overextending part a lot. I figure "I'm shulk I can just recover back to stage with jump, my aerials are to large for them to challenge" and then I get reverse edgeguarded and die whilst my opponent lives
Wow, an upload that’s close to another upload!
that is called an upload combo
No wonder he got lots of taxes and bills to pay: He likes yoshi
Edit: WOooOw with all these likes i don't have to pay taxes
yoshi evades all the taxes
Yoshi turns the taxes into eggs don’t worry
He's a Ludwig viewer, he doesn't need to pay those
likes? he fucking mains the character.
It’s so funny when you land a fully charged F smash cuz you know they’re going to counter
Voltage Mountain Dew is pretty fire but it’s not 8 player smash with the boys worthy, only original works for those types of parties.
Odyssey Central I watch you Dry bones for smash!
Odyssey Central what other character apart from dry bones do u want in smash
The Messiah is here
i dont even have 8 friends, let alone more than 1 friend to play smash with. maybe 2/3 if his brother or girlfriend are around and feel like joining us
Nice job explaining these. Favorite smash channel!
That's the clickbait trick:
Number - Adjective - Noun - Promise
Works every time
What sucks is I like this UA-camr but most of his videos can be cut down to 5 min
But if your watching for entertainment instead of advice then I guess it’s okay
The best thing about greedy habits is that once you reach a point where you can consistently adapt and fix your problems, you get to use the habitual options freely. If they work and the opponent doesn’t adapt you can keep doing it. If they adapt, do it a bit more to make them think you’ll keep doing it and mix it up when it matters most.
Everyone online rolls in whenever getting hit onto a platform. If they do something else, they’ve probably caught wind of this habit but they only do the one option that isn’t roll in.
Just for you man, am gonna watch it 3 times with adds
Alright second time
Legend has it they never managed to finish it for the third time.
@@leowest8503 Actually I did watched it a third time.
@@rixel4111 legend
You're right on the overextending part, but I still do them. Usually not in tourneys, but pretty much all the time in friendlies or practice, because a big part of why I play smash is to clip people
Interesting word choice that shows a lot about your personality. You don't play Smash to "get cool clips" for yourself, you play Smash to "clip people".
I've sort of found a trick to stop myself from overextending. I don't know how good this is, but after I do something that might make me overextend, I literally do a small fist pump and, either quietly out loud or in my head, say "Nice"
This, literally, sets my mind back to neutral, because I trick my mind into knowing that the interaction is over and that I need to switch my mindset, to edge-guarding or ledge-trapping
Good job.
Ima try that
Sounds like a way to get cheesed.
@@lmao2302 What do you mean?
Banababoy : don't extend to much
_Me who just waits on the ledge with Luigi hoping the opponent won't roll_
BananaBoy: Don't go for a 0td all the time
Luigi mains: no
It's react able. Literally just react to it.
this video made me realize how often i run back and pkfire
Yeah, I used to be so bad about countering that my friends joked that if you drew a Down B on anything, I would slam into it at full force. That was a long time ago though, I have gotten better about it.
Yeah, smash. I've totally been playing it. Haven't been busy watching rivals of aether and learning sylvanos at all
This man is the beefy smash doods of ultimate
wait
but
beefy before they started making non tech content
You can’t stop me from doing dropdown-double-jump-aerial from ledge and fishing for my epic combo from the corner
I always get to the ledge, drop downward a little and jump and up air (fair also works) at the same time, making my way to the ledge while keeping my opponent away
honestly the part on overextending is going to help so much. I didn't even think about how often I do that.
When you're still on stage, overextending can still very much apply to you as a greedy habit. Some players, myself included will try their damned hardest to continuously hit the opponent and get that sick string you can clip.
Sometimes it's best to cut your string short at maybe two hits to bait out the usual attempted air dodge or counter, adapt to when they do so and resume your strings.
The thing about landing counter is that i never ever do it, so i try to land with shield and literally get hit before i can, so then ill randomly throw out a landing counter since theyre CLEARLY hitting me too early... then they dont hit me
Banana boy: double jumping back to stage
Me a Yoshi player: but, that's what I'm supposed to do? How am I going to get back to the stage otherwise? Wha-?
What about jigglypuff
I felt this personally, with robin arc fire, like it runs in my blood
Hey man there's nothing wrong with hanging out with the boys eating Little Caesars Pizza and drinking mtn dew voltage its fun😎
BananaBoy: Try not to overextend too often.
Me, a Min Min main: *stares at her arms* Uh... Yeah, about the whole "extending" thing...
"Don´t use Down-B too much"
Daisy: Well, guess I´m off the hook!
Nah, I know, it feels a bit embarrassing when you counter with Toad but either miss or get grabbed. ^^"
Watching cloud have his double jump stuffed out at 3:00 was painful to watch
I got some insight from this video that I would've never realized on my own. Thank you bananaboy for making quality tutorials.
Woah 1AM content
Crazy to see you have 100k+ subs, I started watching when you had 4k, you deserve 100k tho your content has always been high quality and helpful
As a Marth player as far back as Melee, landing-counters were one of my biggest habits, and it took me a long time to shed that habit.
2. Double Jumping back to stage too often
Me, a Jigglypuff main: *guess I'll die*
4:15 Just casually flexes his Elite Smash roster...
😂
BananaBoy: don't always double jump back onto the stage.
Me: *cries in little Mac main*
Ironically I watch your videos for entertainment but they actually help me get better at the game.
8:30 Unnecessary, bro. That man has a family.
Wasn’t expecting the Matryoshka remix outro. Could this man be one of my people?
"Dont over extend"
*Me already offstage, going for that sick edgeguard that didnt work the last 8 times i tried it*
As a bayo main that landing with a counter spoke to me on a molecular level. Tetrakarn gave me the idea for this
Yeah honestly, a lot of my zero to deaths are just basic stage control and ledge trapping/edge guarding. Good stuff.
Nice to have you back BananaBoy, i missed your videos
I have additional ways to fix problems 2 and 3.
For problem 2, you can fix it by using an empty jump instead of landing with a move. This won't help if your habit gets your jump taken before getting back to the stage, but it can help if you get punished when you actually make it onto the stage by making it harder to punish your landing option, especially if your version of the habit is to use an aerial and your opponent responds with a shield, which lets you land and grab your opponent.
For problem 3, you can fix it by retreating less often. Keeping up pressure can be a great way to make your opponent scared, and if you do make your opponent scared it becomes much easier to throw out projectiles without getting worried about whether your opponent will punish you for it. This is the only habit I have listed here, but I consistently get away with it because I otherwise play very aggressively and only retreat with projectiles when I can't get close enough to pressure the opponent.
For problem 4, I think you should always be continuing the string, but continuing the string doesn't ways mean go off the stage. Pressuring your offstage opponent while staying onstage is, in and of itself, continuing the string because your opponent is still in the same disadvantage state. The habit is still bad, but it's making it sound a lot harsher and a lot more complex than it really is.
Overextending is bad.
Any character with a combo that lasts longer than 5 seconds: You called?
You don't need combos to overextend. Trust me, I main k rool
@@squirtleislife1312 your profile picture says it all.
I love how you always end your videos with a Vocaloid song in some way. Never stop that.
I learnt how big a deal overextending can be at the last tournament I went to, almost got an amazing combo, well, I did get a pretty great combo, but tried to finish it off going off stage, I was at less than twenty percent, as Hero with Acceleratle, and got hit by the Snake forward air, losing the game where I was feeling like it was a guaranteed win, haha.
It's not over till it's over, but don't be in a rush to finish.
Another Tip for combo extensions: Try to think what the opponent could do to avoid your read. If all they could do is air dodge, and air dodging would kill them anyway, it’s a safe follow up.
one habit i see a lot in low gsp battles is that the oponnent uses a move like kirbys down b,its easilly readable if you do it constantly
Me at first: hmmm, I wanna go out there and hit them but idk if I can make it back
Me now: oh, they’re in the air? Time to run off and spike even if I know I can’t recover from it
I think I might fall into 3, but I haven't been keeping track. I definitely forget to grab a lot and I rarely handle situations as carefully as shown in the alternative options.
As a Bayonetta main, the overextending tip really spoke to me and I have every idea why
That page edit for 68 Years Of Lag at 2:12 is legendary
As a krool player patience is key and I agree with your points! It's funny to see combo characters going for and over extension and hitting them in the noggin with a bair #8milgang
7:00 evil yoshi
never realized what i was doing was overextending, thanks! :)
Whenever i play there is always something to win for
My pride
Watched a couple times get that rent money thanks for the video homie 🙏
Most of these Smash informational videos boil down to 'don't just do the same thing all the time'
But hey, he gotta pay that rent.
Was....was that Matryoshka?
personally, when it comes to getting back up to the ledge (as a toon link main), I like to drop from the ledge then up air, then when they start to figure out what I'm doing, mix in some forward airs, and some simple rolls, neutral get ups make me uncomfortable though.
Glad to see another ludwig fan 0:33
4 Greedy Habits You Might Have
Me acknowledging my habit of spamming noggin dunk every time the opponent is off stage and deciding my cause is just.
1:16
*ok. That was me 5 months ago. Exactly me. That's when I played smash for the second time and first time kind of. Now, I'm sick. At smash 4 at least*
Landing counter: DEFINITELY RELATABLE
Nice vid + good tips. Cheers!
I’ve also learned as a Pit/Pitto/Roy/Chrom main that if you’re playing a character with alot of projectiles you don’t always have to charge in and get physical. Be patient. I used to struggle with this with Roy/Chrom but there counters block projectiles and running straight at a projectiles spammers is too predictable. Luckily the pits have a down and side b that deals with projectiles.
This video could be the answer of my losing. Thx a lot
I personally love when i kill jokers, when they KEEP using the counter. I literally hold the smash and watch them fall for it.
As an incineroar player the landing counter can be very effective against player who always go of up-smashes or aireals (sorry for bad spelling lol)
As a Ganon player, I can say that jumping to the stage isn't always a good option.
You catch me with the lucas trick for 0 punishment
Wow, you actually got how us Lucas mains play... Bravo banana boy, bravo
9:49 "Because how cool would it be if that combo had 2 Forward Aerials in it?"
The meme lives on.
A lot of new players have the bad habit of picking heavy characters and only press forward while mashing A.
Im a ness and I find myself extending way to much off stage without double jump and dying
What about trying to spike your opponent when they failed to recover? They're going to die anyways as long as you do nothing, so don't risk accidentally saving them.
On #4 as a Dark Pit main I usually follow my attacks off stage if I can KO or if I’m above 100. Sometimes I’ll be near 130 and they will be at 30 so the second I get them offstage I just go all out and hope for the best.
i am a smart boi, i always mix up whether i get on stage by going straight to ledge, double jump, very high, or low
I usually jump off ledge, do a power wave to gimp my opponent and get back on the platform; I know my limitations.
You need the ad revenue, but only putting one ad...
Thus supporting the fact that you are the top 0.5% of people
"Consistently change your options."
I thought the point of changing options was to avoid consistency but ok
Doing something twice in a row big brain moment.
When you use Minmin and your whole body is a projectile
My greedy habit is throwing kaboom at opponents with reflect moves... I always say to myself "don't do it!" And always end up doing it lol
Leo isn't disgusting at the game, he plays the game as it is. Everyone just freaks out and messes up cuz he got 1 rlly good read
What Robin jumps offstage against bayo you're usually going to use arch fire to ledge trap or toss it offstage cuz it goes really far
God I have friends who do one of all of these habits and call them out every time for it, trying to tell them to stop doing it or they will get bodied. I'm an overextender for sure, but most the time it pays off because I'm overextending because of their habits and they come out again and again. Kind of hilarious.
Free tip when playing as Mr Strife, N E V E R S H I E L D G R A B
opening the video with eviction and metroid prime footage
Not what I expected but nice
2:12 ha 68 years of end lag
could have made it funny number 69
But I main Ken, overextending is my entire gameplan...
Also, I like to play Terry and I dont care what you say, I'm going for that power dunk spike edgeguard
I feel like my worst habit is holding a smash attack when someone is at ledge. I’m always expecting players to roll in.
I love the tai lopez here in my garage clip inserted there 😂😂😂
Everytime I notice my opponent has the counter habit, or counters too much, I just charge a smash attack to bait them too try counter it, then when i see the counter come out, i want for it to end and get a free kill.