100 Lap Race
Вставка
- Опубліковано 6 вер 2024
- After my previous video comparing the speed of different movesets [ • Moveset Speed Comparison ], some people were still unsatisfied. Nahoc suggested jump dive + jump kick, and brianpso suggested slide kicking. After some investigation, I confirmed (as others had told me) that the fastest combination of jump dive with jump kick was 1 jump dive followed by 2 jump kicks. Furthermore, I found that slide kicking took a decent amount of time to reach full speed, and so it became necessary to extend the race track to allow its full potential to be realized.
Thus, I created the 100 lap system. From the 1-up that starts the first lap to the red coins that end the 100th lap, the race track spans a distance of 1,106,962. That's over a million units! In the end, the competitors placed as follows:
(1) Slide Kicks (maximum average speed 89.725)
(2) Jump Dive + 2 Jump Kicks (average speed ~52.7749)
(3) Jump Dives (average speed 51.45)
(4) Long Jumps (average speed 50.4)
Note that all moves but the slide kicks reach their maximum average speed immediately. The slide kicks on the other hand take a bit of time to assymptote at their maximum average speed. You see, the slide kick repeats every 38 frames. On the frame when we press Z, Mario's speed is decreased to 94% of its current value. After that (and before the next Z press), Mario gains 5.55 speed during the slide kick and recover. Hence, the slide kick's speed will increase until the 94% decreases equalizes with the 5.55 increase, at which points it asymptotes. This happens when Mario's speed range is 86.95 to 92.5, since we have both:
92.5 = 86.95 + 5.55
92.5 * 0.94 = 86.95
And with the speed range of [86.95, 92.5], Mario's average speed becomes 89.725.
However, it should be noted that the 94% decrease is dependent on the specific floor Mario is on. I believe this figure can have values roughly in the range of 90% to 96%, and so the slide kick's maximum average speed will vary depending on which floor is used.
Also, don't feel compelled to watch the whole video. You can just skip to the end of the race if you so desire, since it is quite long.
The song I used was a remixed version of Sword Lord's remix of the William tell Overture, which can be found at: • William tell Overture ... .
So this is what you did with all those A presses you saved.
you win the internet
JuiceBoxWizard CHILDREN IN AFRICA COULD HAVE EATEN THOSE A PRESSES!
JuiceBoxWizard nah it was to compare speed and just because
joke
your head
We don't care anymore
Bottom right corner: "THIS HURTS MY ASS BUT IM WINNING"
Damn that's gotta be some serious rug burn!
Fang, the Fencer Lol if he actually said that
He must have wheels on his butt if he lasted that long.
I Am A Person Then isn't he cheating? xD
***** Whatever works?
The competitor's names are:
Mario! (applause)
Mario! (applause)
Mario! (applause)
and... drumroll please... Mario! (applause)
*[wipes tear away]* I always knew that old jumpman would do it. **sniff**
And the winner is... Mario! (applause)
Jamesthe1 Στ {[SigmaTau Entertainment]} no
The competitors' names are....
Jump Dives! (Applause)
Jump Dives + 2 Jump Kicks! (Applause)
Long Jumps! (Applause)
And...Slide Kicks! (Applause)
SuperNuclearBoss1337 Games, Vlogs and ShoutOuts It was a joke.......
And the winner is........ Tommy Vercetty.
Slide Kick OP
Slide kick too op pls nerf...
+Kaiman JIG
It's been 20 years.
They can't nerf it now.
you better slide on this D
❤Sunny Day for Slidekicks❤️
I think LJs are gonna be in last place
there's something so cute about hearing all the little "hoo" noises with that peppy William Tell remix, it's like the dog races in majoras mask.
Yeah, I specifically recorded each of the 4 videos with the ingame music hacked to be off. That way, I could superpose all of their sounds (i.e. Mario's noises) and then add in my own music!
Hi, Mona!
this is 5 quintillian times better then nascar
Um... I won't say your wrong, but...
The Italian Goomba you misspelled "quintillion"
The Mushroom Kingdom Olympics must be weird.
You mean because there is only 1 competitor?
I was thinking more of their running technique.
I think BLJing is banned in the olympics
+TheLolCraft
You don't say?
You made my day, now I can't stop visualizing athletes building up speed in their starting blocks!
SPOILER ALERT:
Mario ends up first, mario ends up second, mario ends up third and mario ends up last.
Lool
Damn. I was hoping Mario would win, or at the very least, beat Mario.
Stickfab
WHY THE HELL DID YOU SPOIL IT DUDE
@@eggboi4517 Hey, he warned you.
I love your channel @Stickfab
I love how slide kicks immediately took the lead and then just accelerated from there. It was like watching a speedboat race against three canoes.
8:41 ~ Slide Kicks finish
13:20 ~ Jump Dive + Two Jump Kicks finish
13:38 ~ Jump Dives finish
13:53 ~ Long Jumps finish
I bet everyone just skipped to the end of the video, but if anyone gives one I went through and found exactly when each 'competitor' finished.
Can't say I expected Slide Kicks to be such an effective way of traveling.
Could you please answer me so I can like your comment?
Felix Klenk
hello there
Thank you
Felix Klenk
J u s t i n
A Fly *Slide kicks with TAS level perfection. the slower ones are much easier to pull off with pathetic sickly human hands. although the jump dive kicks look like the harder ones to pull off consistently
Aww, I’m sad to see slidekicking actually has a max speed.
Yes, and it's the fastest out of them all.
+ALAKTORN go home michele
Yeah, it would be cool if it could build up speed infinitely. But I'm guessing since it's a form of sliding, it's tied to the HSWS cap?
yeah but there is a movement trick thing or whatever there called that has bo cap, the backwords longjump because there no maxmum negative speed because the developers never expected anyone to use methods that increases speed over to be used in reverse
No, HSWK doesn't have a speed cap, because forwards speed in midair doesn't have a max speed.
The Mario I thought would get first got last, and the Mario I thought would get last got first.
Hooray for science.
do not mess with Slide Kicks
But do mess with Long Jumps. Please do.
You should have wrote "Yahoo for science"
Everything I know is a lie.
I wonder what Mario's favorite search engine is?
Yahoo!
jesus fuck
Yahoo!
Bing
Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo! Yahoo!
Something about this is oddly hypnotizing.
I have no idea why I watched it all.
I also watched the whole thing. It is indeed hypnotising.
I was just watching to see when they laapped eachother.
🙌
Waloogy time
90% speed retention gives slide kicks a bad-but-still-the-best-option 55.5 max speed.
91% speed retention gives them 61.666... max speed.
92% gives 69.375.
93% gives 79.285714...
94% gives the 92.5 shown here.
95% gives 111 max speed.
96% gives an astounding 138.75 max speed!
Assuming this speed is in centimeters per frame (which is ever-so-slightly off, but WHO CARES), that final value is... 41.625 meters per second, 149.85 kilometers per hour, or 93.1 miles per hour! Mario's definitely speeding now, even on the 130 kph Autobahns of Germany! (well, except the parts without a speed limit.)
Reminder that Mario is massively faster than light with BLJs
@@meta04 he needs to move at 3,814.697265625 pus per qf to move at the speed of light (300,000×1000×100/30/65536/4)
@@meta04 It's over 200 times the speed of sound.
It took 16 laps for Side kicks to maximize speed of (91). In theory, the difference between them is minimal in a realistic course. Long jumps are favored in speed runs because it can be used at almost any point in the game.
pkclan.net Slide kicks have even ended the 1st lap faster.
Not just long jumps. Also jump dives have a greater speed.
in a speedrunning scenario you never have to traverse such long straight distances so all of the movements are about the same speed
actually it's 92
*read the description*
Pannen realised this.
It's funny how longjumps are the slowest, yet they're still heavily used by the top speed runners.
+Sherb Suboptimal diving is slower than suboptimal longjumping generally, because there's more opportunity for errors.
1) Still faster than plain diving. 2) You can use them with very little speed, therefore accelerating faster. 3) Longjumps are preferred over some others (the two on the right) because there are less places to get dust frames (as its nontas).
+Sherb The decision between longjumps, slidekicks, jumpdives and speedkicking is about spacing mostly.
+Scorpion2.4 Origami&Rubik I think you accelerate faster with a jump dive roll rather than a long jump. A string of long jumps is never used due to faster methods like the slide kick, jump kick.. etc
+Scorpion2.4 Origami&Rubik also you're talking about non tas, jump dives are still preferred by non tas speed runners in most scenarios
Someone doesn't like Google.
you also win the internet.
Okay, I just came back to my comment and have no idea what it means.
Wahaller I think it's a Yahoo joke.
Nicholas Wade it's about time you realized Yahoo itself is a joke
That joke was 😏👏👏👏🔥🔥🔥🔥🔥🔥💯💯💯💯💯💯💯💯💯💯💯🌐🌐🛃🛂🛃🛂🛃🛂🛃🛂🛃✅✅✅✅✅⚠️⚠️❓❗️❗️❗️❗️❗️❗️🔝🔝🔝🔝🔝🔝🔝🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧🇬
Am I really going to watch four Marios jump across the screen 100 times?
EDIT:
Did I really just watch four Marios jump across the screen 100 times?
No... you've watched four Marios jump across the screen WAY over 100 times, over the course of 100 laps. xD
Mr.SmartBrody no you watched 3 marios get exhausted and 1 other mario get his butt and right hand burnt up
yes, and not only you
No. You just looked into a wormhole, that showed you 4 diffrent timelines. But in every timeline, mario is wasting his time by making a 100 lap-race... And princess peach was kidnapped again... *-_-*
It's more fun when you bet on the Marios and give them names.
I just won a quarter by doing that, thanks for betting with me sis >:}
If you look closely, the racers are all the same person ;)
+NX berry *GAAAAAASP!!!!!!!* Good catch! Following this discovery, all competitors for this race have been disqualified for competing multiple times in the same race.
+Ethan White guess I owe the person I betted with the 10k he betted...
+Kaiman JIG I need to find a way to get those 10k back...
+Kaiman JIG I'd get it back by betting on the next 100 lap race. This one was pretty popular, so I presume there will be more. ...or maybe not because of the controversy surrounding all four racers cheating.
For this, you need look very close
I was waiting for the slide kicks to be hit by a spiny shell right before the end
You really think a spiny boom boom could even touch that sh*t?
Santarrosa44
Slide kick was prepared. They set the mode to "No items or coins".
That moment when you're first place and you're about to end the race you hear the spiny shell of death.
\ /
L
/--------------------------------------------------------------------\
Santarrosa44 srwf
@@dracibatic2433 god damn it you're everywhere.....
I lost one million dolars, damned Long Jump!!!
+zarlitoz i knew slike kicks would work. watching TASes and stuff i learned a lot about SM64
+zarlitoz Was it a small loan?
Well, in a nutshell, now I haven't thumbs...
lost ya thombs haha
+zarlitoz must be a fun story to tell people, you lost your thumbs to a jump kick... without thumbs you will never play sm64 again, rip
You must really like this game to not get tired of understanding every deatil of how it works. That's awesome.
It's funny how much faster Mario is when he doesn't press A.
Captain Falcon
No, slide kick recovering requires an a press, and that is required to get the speed.
But then you start considering that mario can BLJ
*YAYAYAYAYAYAYAYAYAYAYAYAYAYAYA*
SuperSwagger *BLJ entered, but was banned for his opness.*
He does when he gets up from slide kicks. He'd slow down otherwise.
@@want-diversecontent3887 Why can you dive recover with B or A but slide kick recover only uses A?
Haha cool concept, well done! I expected the jump dives to beat the long jumps by a much greater margin though.
+Nahoc Me too
i am sitting here and watch mario running for minutes. what is wrong with my life? nothing. this is awesome. you are awesome
The william tell overture remix... man, haven't heard that in your videos for ages. The nostalgia from a few months ago xD It's surprising that the slide kicks are THAT much faster. ...if you have an airport runway to get to the max speed.
Slidekick Mario travels at highway speeds... (94 km/h or 59 mph)
+waffledoctor87 then he will get pulled over for speeding
" aussie cop" mario, you are going to fast for this highway. I am going to have to suspend your licence
"mario" awww mumma mia. i wasn't even speeding. i was slide kicking
ok that was bad i admit
Mario is a car confirmed 😂
+waffledoctor87 if my calculations are correct, when Mario hits 88 MPH, we'll see some serious sh*t
+MarioKart7z Well, that's doable on a surface with 96% speed retention.
MarioKart7z
*WE NEED TO GO BACK, BACK TO THE FUTURE.*
alright i bet $1000 long jump would win
so, since there was nobody to bet against, who wants the money?
orochimarujes alright!
*donates the money the Luigi*
lol
Jirachi I bet 500 trillion on Slide Kicks
Me.
Jirachi
My friend bet on Jump Dive + 2 Jump Kicks
He wants it now.
the fitness gram pacer test is a multistage aerobic capacity test that progressively gets more difficult as it continues.
the 20 meter pacer test begins now.
line up at the start
Lol
20mx100=2000m
1106962 units = 2000m
so basically Mario takes a little over 6 minutes to run 2 km! (using slide kicks)
and now look at that weird triangle stretching across the race course, which is separating the non-stretched and stretched versions of the floor texture
... I don't know why I watched the whole thing but it was hypnotically relaxing
I actually sat and watched the whole thing, amazed by how badly my favored movement method fared. :(
The long jump...
H O W D A R E I T . . .
I'm going to destroy _Vanish Cap under the Moat_ brb
It's pretty awesome to see all the love you put into such videos! What I've been wondering for a while already: How do you create your graphs like the one from the end of the video?
Excel and PowerPoint
+MrGrunz :ß
ms paint
@@poopfart785 LOL
i feel like I'm watching some sort of NASCAR race
This feels like a PACER test
But it's not as annoying because you don't have to keep turning around.
Joel Hagdahl I know right
Joel Hagdahl the fitnessgram mario test is a multimario yahoo test
Blj's
*The FitnessGram Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly but gets faster each minute after you hear this signal. A single lap should be completed every time you hear this sound. Remember to run in a straight line and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark. Get ready!… Start.*
The first time all 3 of them were in separate laps was:
Slide kicks: lap 34
Jump Dive+2 Jump Kicks: 24
Jump Dives: 23
Long Jumps: 22
That time lasted for 3 frames
Also imagine mario just slide kicking down the road at 59 mph.
Was this done TAS or manually? If manually, then I feel bad for your fingers. They're probably nubs by now!
Everything I do is TAS always
pannenkeok2012 Oooooh okay good to know! :)
Did you write a script to detect when Mario landed and press the appropriate buttons then?
BagOfMagicFood uh no he just did frame-perfect input's, its easier than writing a script to detect if marios on the ground
I would've liked to see just normal running, too, to realize just how slow it actually is.
Each unit in this game is about a centimeter. Each frame is 1/30 seconds. Bottom right Mario is going about 87.5 units per frame. 2,625 centimeters per second. 9,450,000 centimeters per hour. 94.5 kph. That's how fast cars drive on the freeway.
Slide kicks = the most useful move in a Fares hack *Kappa*
Ohhh yeah! Haha :D
+TheGael95 lmaoo
oh hey, didnt know you watched pannen
noice
TheGael95 It's basically frame perfect
I watched the whole video.. do I win something?
boredom
you win knowledge
You lose 14 minutes of your life
You win the prize for watching the whole video. and the prize is a giant lollipop
Dray Crouse and knowledge
Exactly 20,000 views. Must be TASed to show it that way. And the 5588 total likes/dislikes must be the bit integers.
I think you added an extra 8 in there
The year is 20SK.
2092
damn
(Heh, so I was right the whole time about the side slide's speed...)
It's still a nice comparison video. For when side slides don't work at one point, then you can use a different technique to still have a good speed. Thanks for sharing. :)
VCutM = Pannenkeok's playground
5:19
Bottom right Mario: I'm four parralel universes ahead of you
For all those years I was long jumping to get there quicker!
Now,slidekick
If Slide Kick was a Pokémon, It would have the ability "Slow Start"
Yet faster than the other 3 even at lap 1.
And I thought long jump was the fastest method of transportation.
Dominic Cohen
Jump dives
Jumps dives+2 Jump kicks
And Slide kicks
Are not useful in most situations
While LJing
And BLJing are useful in most situations
*_YAHOO!_*
@@LinksYTLink I wouldnt say blj is useful very often outside of speedrun, and even then only on certain terrain
It is, but only backwards and on stairs/elevators/strange slopes
This is weirdly hypnotising.
This'd be a good video to place bets on though for the people who play SM64 a lot but only for fun.
But the long jump got the most coins. That has to count for something.
Magenta wut?
Magenta But Jump Dives and Long Jumps both got 3 red coins
Because its a looooong jump
Or not
I love this "ready set go!" sound >w
Just in case anyone was curious, here are two graphs showing Mario's average maximum slide kicking speed as a function of how much speed is retained when Z is pressed on a given surface.
imgur.com/a/5y7JX
I could get more accurate values if I knew how many frames were spent at the peak speed and how many were spent 5.55 below it, but I'm too lazy to find out, it doesn't really matter, and I'm sure it's accurate enough as is.
I am so glad that youtube decided to tell me to rewatch this. I watched the entire thing, skipping nothing, and it was a brilliant watch
Make one of the compeditors Backwards long jumping XD
i'd love to seee a course rig for BLJ to work to see blj go through the course... but then PU movement would happen after a certain speed
god damnit it you're everywhere
Too fast for the race
if it was on the same track it would actually be much slower than the rest of the options bc it wouldn't have any way to build speed on a flat plane
The Happy Face King it’s like : hey I bet you can’t travel 2 PUs!
Note that this is done with a tas. The slide kick is faster is you do it pixel-perfect, but if your a human it's way harder to get speed
....Aaaaand speed x2.
i dont know why i love this
i dont know why i want this saved as live picture for my background
Well...
What fun this must have been to make...
I'm imagining Mario's throat must hurt after doing all those laps!
Especially after:
Jump Dives: "Yah!/Ooh!/Wah! Ooh, hoo!"
Jump Dives + 2 Jump Kicks: "Yah!/Ooh!/Wah! Ooh, hoo! HOO, HOO!"
Long Jumps: "Yahoo! Yahoo! Yahoo!"
Slide Kicks: "Yah/Ooh/Wah! Ooh, hoo!"
FANCY MEETING YOU HERE AFTER A YEAR-
@@SummersTimelyCringe LMAO YES
@@planetearth2249 HAH!
...so uh, what now?
@@SummersTimelyCringe idk
I can't believe long jumps are slower than jump dives, even if it's only a fraction
Mario 64 movement tier list
S:sidekicks.wing cap
A:backwards long jump.jump dive
1/2A:INF negative speed
B:long jumps.backflips.
C:running.jumping:sliding.invis cap running
D:warking.metal cap running
E:standing.sleeping
We're all here in 2017 and slide kick mario is in 2037
I can't belive slide kicks are that faster than long jumps! I always thought long jumping was the fastest way of travelling in SM64!
after watching all that, there's only one thing I can say......yahoo!
Google
Bing
Mozila Firefox
Go duck go
Mr. Doob
I've watched this like 3 times now and I have absolutely no idea what to do with my life
If this is the case, why are slide kicks not more popular in RTA runs? Is there a difference of input buffer windows that make slide kick recovers more difficult to do optimally in RTA? Is it because slide kick recovers behave differently on slopes? Is it because of the risk of bonking? Does slide kick recovering make it more difficult to adjust angle? A little bit of all of these? Or did people just not realize that slide kick recoveries had the fastest overall speed before?
lol idk. I didn't investigate how slight variations altered the average speed, just what their speed was with perfect input. Taking human error and risk assessment into consideration is beyond the scope of what I intended to research
"lol idk" is the best answer, really.
Slide kick to gain speed is hard to pull off
Probably because you don't have the 90 speed instantly, at first it's about as fast as the long jump
Robot409 *slower. When you first do a slide kick (while having about 5 speed, the minimum) it has 30 speed
Slide kicks Mario was literally four parallel universe ahead of the others.
Could anyone give me the 100 Lap Race-Rom? I want to battle my friends. :D
It was made using hacks, as explained in the beginning of the video.
The area in question can be found after draining the castle moat.
I think he means he wants the hacked version of this course to race his friends on, silly.
TheLolCraft
Oh...
Yeah this and a multiplayer option would be real nice
Skeletor The Best still you have to hack it yourself
Impressive. It also surprises me how having two jump kicks makes it faster
i think those are called speedkicks or smth but they keep marios high speed ad if you see their speed will slow down
FFS LONG JUMPS. I BETTED ALL MY MONEY ON YOU.
television and cheese same
Oh so the slide kick actually has an speed cap! I never knew how it actually worked. It was really fun to watch how the Jump Dive + 2 kicks was taking over the other 2 little by little, I thought the difference would be greater.
This game gotta be the one with the biggest amount of knowledge that the community has discovered. Nintendo should be proud of all of you for making this game stay completely relevant over the course of decades.
all you had to do was 5 laps then find the average you didn't have to do 100 laps of torture
But 5 lap race just doesn't have that ring to it
+pannenkeok2012 Guess that's true
+pannenkeok2012 Also keep up the hard work I love your videos
More seriously, I had made a video before this doing just 1 lap, and I realized that small differences in speed weren't really perceivable in that short of a distance. So I decided to do a distance so long that nobody could possibly complain about it being too short of a race
Well it's too long of a race ya dingus /s
watching this made me realize that mario's moveset is amazing!
did you use lua for the lap thing, or was this all asm? cool concept
I enjoy watching this race! I actually watched the whole video before, and I am watching part of it again. It's still interesting how slow long jumps can actually be!
this reminds me of the pacer test you do in gym at school
Except it is more fun with 4 Marios jumping around 100 times.
+thepro Account
Actually, each Mario does 3 to 7 jumps each lap. So it's well over 100. xD
KoolredfoxPlays 300 to 700 jumps
I just want someone to commentate this like a commentator at a horse race. It would be the most brilliant video ever.
I'm very surprised the Long Jump was last. Would have expected it to be at least 3rd or better. But I'm more surprised Slide Kicks completely crushed everything.
"Looks like slide kicking pulled into the lead, followed by jump dive with kicks, followed by jump dive, followed by long jumps. But who knows who will win?" (10 minutes later) "And they're still in the same order they were 10 minutes ago... how riveting"
pannenkeok2012 Yeah, on second thought, probably not the most engaging commentary.
UncommentatedPannen is not a bad thing
What kind of floor does reduction become only 96%? Is 90 & 96 the min and max? 96% speed reduction means mario can move at 138 or so. Considering the 90 in this video, that would be pretty fast.
I wonder how the Slide Kicks Mario is doing after slidekicking for ~10.3km without stopping.
Awesome. now slide kick VS backwards longjump
side kick with max speed of ~90 VS BLJ with max speed of infinity.
+Deekra Spade BLJ has a max speed, which is the biggest number of a float.
+Xi CAO which is infinity
BLJs can't be done everywhere.
Slide kicking around at the speed of sound!
I think I'm in love with you.
Pannenkoek, you should do a collab with Stryder7x.
Attempting to BLJ in Super Mario 64 While Using 0.5x A Presses and PUs For 4.5 Years Crashes Paper Mario
@@bramnemeth565 Crashing Paper Mario Crashes Paper Mario
but doing a collab with someone who crasher paper mario on a daily basis (nearly) crashes paper mario
I love how pannenkoek is putting classic music remixes over his videos
backwards long jump version needed.
you can't just initiate a blj off of thin air
In case anybody ia wondering, the slide kicks took exactly 14391 frames.
Work:
N64 == 30 fps
6 min 59 sec = 479 sec
479
30
_____
14370
+21 frames is about equal to .685 sec
_____
14391
____
I like this, but can we see something showing the distance that it takes for slide kicks to overtake jump dive +2 jump kicks?
+NotchMath It has a maximum speed lower than the slide kicks.
I know that, but if you read the description, it takes a while to build up that speed, so over short distances jump dive + 2 jump kicks is better. I want to know at what distance that changes.
+NotchMath
If you look carefully at the start of the race, you'll notice that Slide Kicks STARTS OUT faster than Jump Dive + 2 Jump Kicks.
Dominic Paisley
it doesn't really
Benedani Umm, yes. It does.
120 star speedrunners: long jumps are the GOAT
Slide kicks: *allow us to introduce ourselves*
is it possible to complete the game without collecting any coins?
yes
pannenkeok2012 cool
UncommentatedPannen then do a challenge on it
120 stars?
shadowdsfire considering red and 100 coin stars, probably not 120 stars
This is a _very_ satisfying race. I once fell asleep _trying_ to watch the entire race.
How long took to make this?
@@Haitch_1_ 3 years later oh wait this is an old comment
@@Haitch_1_ also its
@@Haitch_1_ 44 mins if he used just one emulator
@@Haitch_1_ Yes its currently 0:45 serba time
I love the video, but I have to share something else as well.
I found the remix used here through this very video, and even though I started to notice the various compositional blunders in the song after a while, I grew fond of it and started to like it more and more.
I thought it sounded funny how the song transitions to a completely different sounding part a couple of times, but I didn't really care as I just liked the song in all its simplicity.
Then I found out that sword lord, who uploaded the remix used in this video, didn't actually come up with the remix himself. I spotted the central tunes and sounds of this song in another video and I realized how that song had to be the original music piece, and that sword lord used that song in his remix. The problem is that I still haven't found out who made the original remix of William Tell Overture, since many people have published that video and everyone claims it has a different artist.
There's also that part with the electric guitar, of which I am completely clueless about. There are as many guitar covers of made of William Tell Overture as there are stars in the sky.
All I wanted was to enjoy this song, this lovely electronic track I've heard so many times on Pannen's channel. Now I have no way of knowing where the song's core idea originated from and my eyes have yet again been opened to the cruel reality of people stealing songs for their personal fame. And the saddest thing of all is that the original artist is completely forgotten and probably sobs at every mention of his/her song, supposedly mixed by someone else.
My reality is crumbling.
Who watched the whole race? I did.
I did 14 times, wasting 196 minutes of... life
you know a pannen video is gonna be good when the william tell overture remix starts
that's about 11 kilometers
Somewhere Charles Martinet has a sudden urge to yell YAHOO in mario's voice
So how fast would backward long jumps do this?
+Hork Supreme On a flat staionary surface, pretty slowly.
Yeah they only build up that crazy speed on walls or upward slopes
+Noj Jon cheeseburger
no you can use zero input BLJ to build up speed on totally flat ground, but is incredibly slow.
@@welcoe I know this is from 3 years ago but please explain what a zero input blj is.
A 96 percent speed retention means a top average speed of 135.975.
90 percent speed retention means a max average speed of 52.725, barely slower than jump dive and two kicks.
I want to know if slide kicks would beat out regular jump dives on a 90% floor, since it takes time for slide kicks to accelerate and they're only slightly faster than jump dives.
1:40 the ready set go timed up perfectly with the start of the race