Vertical Speed Conservation (VSC)

Поділитися
Вставка
  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 654

  • @laxxius
    @laxxius 8 років тому +1480

    "Breakdancing does not reset your Vertical Speed" ~Pannenkoek 2016

    • @Kebabrulle4869
      @Kebabrulle4869 8 років тому +10

      HAHHA

    • @TheGuy45
      @TheGuy45 7 років тому +7

      Laxxius nice pfp

    • @want-diversecontent3887
      @want-diversecontent3887 7 років тому +12

      Laxxius
      It makes me wonder, why they added that feature. Oh well, i'm not one of the developers.

    • @gairisiuil
      @gairisiuil 7 років тому +57

      they added breakdancing as an attack. try killing a goomba, it works.

    • @want-diversecontent3887
      @want-diversecontent3887 7 років тому +6

      itsjustme
      But why did they add it? I was not asking what it was.

  • @TorgieMadison
    @TorgieMadison 7 років тому +409

    For whatever reason, I find these thorough and exhaustive deconstructions of M64 really fascinating. This game has been so utterly owned by the players, down to the atomic level. So cool!

  • @MrBeanBag
    @MrBeanBag 7 років тому +385

    You know when that file select music comes on shit bout to get confusing

    • @spysoldierscout4562
      @spysoldierscout4562 7 років тому +5

      That profile pic fits perfectly to this comment. xD

    • @doshile
      @doshile 5 років тому +3

      General Bean Bag
      Name checks out

    • @tylerb1483
      @tylerb1483 4 роки тому +3

      Did you lose your general status?

    • @MrBeanBag
      @MrBeanBag 4 роки тому +2

      Tyler B Yes i was honorable discharged

    • @theastronomicalh8639
      @theastronomicalh8639 4 роки тому

      Lol right

  • @NoobOfLore
    @NoobOfLore 8 років тому +92

    Every time I see one of these videos, I become more impressed that the game worked at all in the first place.

  • @fabulog7010
    @fabulog7010 7 років тому +55

    I love how all of pannenkoek's videos are like "So here's how this thing works in Mario 64. And now here's how we use it to fuck shit up."

  • @brianpso
    @brianpso 8 років тому +49

    This technique gave us the pleasure of watching some really insane strats. I hope someone finds another way of storing VS, that would maybe give us even more strats that may use it.
    Also, man, I love your animations. That Mario DRing on the graph made me lol really hard.

  • @WusterWasti
    @WusterWasti 8 років тому +173

    Ah its 10:50 AM in Germany and here is my educational video of the day. Perfect!

    • @legionmammal9785
      @legionmammal9785 8 років тому +2

      It's 6:15 AM in the eastern U.S.

    • @WusterWasti
      @WusterWasti 8 років тому +12

      +LegionMammal978 I'm proud of you! Who needs sleep anyway?

    • @IsaArts2930
      @IsaArts2930 8 років тому

      +Sebastian Mertl It cam cause death but you can do that for a couple days

    • @IsaArts2930
      @IsaArts2930 8 років тому

      +Isabella Panteleao Can*

    • @jaxonrose6395
      @jaxonrose6395 7 років тому

      LegionMammal978 d

  • @TheHarry345
    @TheHarry345 8 років тому +55

    These videos, to me, seem less like a SM64 playaround, and more like an interesting class lesson.

  • @dootdoodle569
    @dootdoodle569 5 років тому +29

    14:37 Pannen’s the kind of guy who can keep 206 vertical speed without breaking a sweat

  • @morth1
    @morth1 8 років тому +232

    3:45 looks like you can actually move backwards while conserving vertical speed.

    • @ScottJFox
      @ScottJFox 8 років тому +32

      this is a good point, I wonder if that's useful anywhere.

    • @Really_Tall
      @Really_Tall 8 років тому +85

      Mario is being pushed, not moving backwards. I'd guess you can be pushed in any direction by a box while maintaining VS.

    • @D.Dragon
      @D.Dragon 7 років тому +6

      But in an impractical way which requires actually pressing a button, which reduces its value in some runs.

    • @Rahat-tw8vg
      @Rahat-tw8vg 6 років тому +23

      Douglas Dragon grabbing is with b

    • @nmotschidontwannagivemyrea8932
      @nmotschidontwannagivemyrea8932 6 років тому +9

      They said "certain runs". The B button challenge and fewest buttons challenge are both things

  • @swaffle7979
    @swaffle7979 7 років тому +15

    Thanks, now I know exactly how vehicle stability control works

  • @Psychomaniac14
    @Psychomaniac14 6 років тому +17

    13:51 I could listen to the bass boosted music all day

  • @shouse_zip
    @shouse_zip 8 років тому +35

    My school should have SM64 lessons and pannenkoek should be my teacher

  • @Mgamerz
    @Mgamerz 8 років тому +27

    I'm not a speedrunner at all, but damn your videos explain things really well. Well done.

  • @PlushSM64
    @PlushSM64 8 років тому +139

    Thanks dude I was so much struggling at understanding it

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +88

      get outta here

    • @captainobvious9201
      @captainobvious9201 8 років тому +4

      pannenkeok can u please give me (or put in your video descriptions) a link to a emulator download and sm64 download? It would help a lot since every time you try to search one on youtube they don't work.

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +25

      Okay, try this and tell me if it works: s000.tinyupload.com/index.php?file_id=09251354721066049541

    • @PlushSM64
      @PlushSM64 8 років тому +16

      pannenkeok2012 lol tinyupload the homie

    • @captainobvious9201
      @captainobvious9201 8 років тому +1

      thnx, pannenkeok. the link you gave me was actually a lot better than any of the links i've seen on "How to download sm64" videos.

  • @NXeta
    @NXeta 8 років тому +87

    11:53 pannenkoek smiles at you :)

  • @Charcoal190
    @Charcoal190 8 років тому +295

    13:44 This is what disappointment looks like

    • @Jokar93
      @Jokar93 8 років тому +30

      I was also hoping. But then i realized, that this is the second channel

    • @TheSacredGamer
      @TheSacredGamer 8 років тому +47

      I'm happy as long as he goes up in an unnatural way.

    • @charliehardcastle8432
      @charliehardcastle8432 7 років тому +7

      24:59 this is what disappoints me

    • @Kai_Jason_Lee
      @Kai_Jason_Lee 7 років тому +6

      TNF101 you know that video only has 15:07 min

    • @charliehardcastle8432
      @charliehardcastle8432 7 років тому +6

      i was trying to see what the higest possible time youtube would allow me to put in the comments while still being able to click on it because if its to high its unclickable

  • @theneon08x
    @theneon08x 4 роки тому +10

    12:43
    THE MUSIC AND PUNCHES ARE ON
    *_POINT_*

  • @FightingTorque411
    @FightingTorque411 6 років тому +5

    It's so interesting coming back to a Pannen video that's some two-and-a-half years old to see stuff that is now taken for granted in A-press runs treated as new and exciting. I hope someone does an in-depth documentary on you and your work someday, my dude.

  • @morphious86.
    @morphious86. 8 років тому +62

    "Positive VSC *VS.* Negative VSC"
    I see what you did there... ;D

  • @MarioGalaxy2003
    @MarioGalaxy2003 8 років тому +60

    0:35 "HA HAAAAAAA"

  • @Lugmillord
    @Lugmillord 8 років тому +27

    Thanks for making this video! This was one of the topics I never quite understood 100% but now everything makes sense ^.^

  • @adrianjohnmanuel
    @adrianjohnmanuel 4 роки тому +8

    The Benny Hill techno music and the fact that this is SM64 made me think I was watching a video made in 2009

  • @twoha7vds59
    @twoha7vds59 5 років тому +10

    12:43
    This is why I love this game. The devs never could’ve imagined that tech like VSC would be used to completely bypass the “rules of the game”
    Edit: 13:23 as well. Gotta love HOLPs

  • @zarlitoz
    @zarlitoz 8 років тому +199

    "Super Mario Koek"
    _only for Nintendo NX_

    • @poopfart785
      @poopfart785 8 років тому +68

      the game can only be played with the b button, control stick, and frame perfect inputs

    • @poopfart785
      @poopfart785 8 років тому +7

      The Owlborn yes, that's what the b button is for

    • @poopfart785
      @poopfart785 8 років тому +1

      The Owlborn lol i dont care, no the SNES has y and x, same with gamecube

    • @hm8929
      @hm8929 8 років тому +6

      This comment makes me hurt. Despite the commenter you are replying to explictly saying that they have 'no fucking idea how a /n64/ controller works', you first of all told them that they were wrong ('no') and then proceeded to name two consoles that are certainly NOT the N64. Good job.

    • @poopfart785
      @poopfart785 8 років тому +1

      ***** wut???

  • @JetFalcon710
    @JetFalcon710 2 роки тому +5

    13:22 This one left me impressed and absolutely confused -- that's a lot going on in like one second

  • @AndonutsJeff
    @AndonutsJeff 8 років тому +5

    Pannenkoek smiled at me... I feel so blessed...

  • @sub-zero_
    @sub-zero_ 5 років тому +13

    family and friends of pannenkoek: so what did u choose to study in university?
    pannen: mario 64

  • @nate5862
    @nate5862 7 років тому +9

    I really appreciate the work you put into these videos. im surprised you dont have more subscribers!

    • @thezipcreator
      @thezipcreator 7 років тому +1

      This is his second channel
      his first is pannenkoek2012

  • @clubby2u
    @clubby2u 7 років тому +3

    The breakdancing was a dance called a flare. It's also known as a Crouch Kick -to me- in the game.

  • @B3Band
    @B3Band 8 років тому +18

    Speed is scalar and doesn't take negative values to indicate direction :p
    And now, of course, someone will assume this post is serious and try to fight over it.

    • @B3Band
      @B3Band 8 років тому +7

      I'll take it

  • @MrPyt1001
    @MrPyt1001 8 років тому +12

    Nice vsc at the end.

  • @torreywhiting5402
    @torreywhiting5402 4 роки тому +4

    3:06 DAMN MARIO, that was one powerful skid
    (Yes, Ik it's the thwomp, but the coincidence is amazing)

  • @jacobshoup3737
    @jacobshoup3737 3 роки тому +2

    Glad we had this vertical speed conversation

  • @SignumImperativ
    @SignumImperativ 8 років тому +2

    Dammit pannekeok, I can't stop watching your videos, they are just so interesting.

  • @ClemPal
    @ClemPal 8 років тому +8

    I can't even look at SM64 as a game anymore. o.o

  • @dr_rng
    @dr_rng 8 років тому +1

    I have been watching your videos ever since 2012! They are awesome keep up the good work.

  • @TheVerseG
    @TheVerseG 8 років тому

    Jeez man, I'm doing variables, parabolas, and absolute values, and here you are doing video game magic.
    I'm jealous.

  • @MegaDardery
    @MegaDardery 8 років тому +51

    I snapped when I saw BitFS. Especially because of the smiley face beforehand.

    • @CrackedUpUnicorn
      @CrackedUpUnicorn 8 років тому +6

      I know right... Got me so excited that he was going to sneak in some sort of breakthrough... But no :(

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +38

      It was a response to everyone who's suggested to use lava VSC to get past the pole. Even with the best route I could find, it doesn't go high enough

    • @welcoe
      @welcoe 8 років тому +2

      oh well. ):

    • @notchmath9642
      @notchmath9642 8 років тому +2

      I have an idea. If you hyper-extend the top platform to be upside-down, you can DR and land on the first frame on the hexagonal base of the pole. If you can get the right angle, you can punch and be teleported onto the pole, again to grab it, and you can let go at the top and use your VSC!

    • @MegaDardery
      @MegaDardery 8 років тому +2

      I don't think you can grab poles with punching.

  • @timpunny
    @timpunny 8 років тому +46

    I'm not trying to be coursist, but anyone else notice that the trend is that water levels and "athletic theme" levels have the most A presses?

    • @ZweiSpeedruns
      @ZweiSpeedruns 8 років тому +7

      by "athletic theme" you mean ttc, right?

    • @timpunny
      @timpunny 8 років тому

      Ya

    • @timpunny
      @timpunny 8 років тому +3

      And PSS, RR, etc.

    • @ZweiSpeedruns
      @ZweiSpeedruns 8 років тому +6

      well, ttc accounts for more than half of the remaining A presses so...

    • @memerichment
      @memerichment 8 років тому +18

      "I'm not trying to be coursist, but" -
      The thing people say right before they are about to say something coursist.

  • @hooperscooper6896
    @hooperscooper6896 8 років тому

    I like how the first two ways to not reset the VC counter had perfectly synced music.

  • @fiat_ow7876
    @fiat_ow7876 4 роки тому +2

    I’ve watched so many TAS videos that I forgot you can punch in this game

    • @NovaTheDark
      @NovaTheDark 4 роки тому

      They actually punch all the time lmao

  • @hiimethan2700
    @hiimethan2700 8 років тому +28

    nice vsc at the end

  • @RemiBoyz
    @RemiBoyz 8 років тому +14

    If you could have Pannencake commentate any one video, what would it be?
    (My choice is Top of the Fortress 0x)

    • @ashtonsmith1730
      @ashtonsmith1730 4 роки тому +1

      @Kaspar Kallau just call him a Dutch pancake

  • @TSX2002
    @TSX2002 8 років тому +25

    Pannen, these videos are incredible. Well done!
    Something's got me thinking though. Is Mario's peak velocity (-75) a variable comparison or a hard-coded limit? Because I'm wondering if a GameShark code could override that and set Mario's TV to something much higher, more akin to real life, and create a more "hardcore" way to play Mario 64.

    • @thezipcreator
      @thezipcreator 7 років тому +9

      It's a custom set limit. -75 is not a power of 2 nor is it a power of 2 then subtracted 1 (To compensate for 0)

    • @ENCHANTMEN_
      @ENCHANTMEN_ 6 років тому +5

      @@thezipcreator Even in those cases it would almost certainly be a constant. If it weren't, you'd have to generate the number every frame with a bit shift and that would just be needlessly inefficient (and would take up more cartridge space than simply defining a constant).

    • @mariostar13
      @mariostar13 6 років тому +2

      Also on the "-75" you shouldn't include the negative... or should I say, the M...

    • @ashtonsmith1730
      @ashtonsmith1730 4 роки тому +1

      Make it M131

    • @Sypaka
      @Sypaka 4 роки тому +4

      I think the limit is just part of a simple
      if (mario_Hvelocity

  • @theneighborhoodidiot7768
    @theneighborhoodidiot7768 4 роки тому

    the last bit is the first time i can remember our favorite dutch pancake showing his personality

  • @givrally
    @givrally 3 роки тому +2

    So that's why when we collect the star from King Thwomp we appear to shoot down !

  • @couldntsetpass2901
    @couldntsetpass2901 4 роки тому +1

    Tl;dw:
    There is a variable "VS". It stores the vertical speed and in some cases, it can be saved even on land. Using it when about to fall is called VSC.

  • @creature_of_fur
    @creature_of_fur 6 років тому +2

    That bass boost at the end...

  • @DorAntCr
    @DorAntCr 3 роки тому +6

    when you're supposed to socialize with your family but instead you are watching a video about VSC in your closet

  • @Ilnur-v6z
    @Ilnur-v6z 3 роки тому +15

    “After a mental breakdown…”

  • @DanHassan
    @DanHassan 8 років тому +23

    Is VS preserved when performing the 120 star triple jump?

    • @dmas7749
      @dmas7749 8 років тому +8

      I would assume not, since it doesn't really do anything to change the base physics of the jump.

    • @sunk6478
      @sunk6478 6 років тому +1

      Yes

    • @ENCHANTMEN_
      @ENCHANTMEN_ 6 років тому +1

      If you're talking about the big star at the end of the game, I believe that's a unique animation.

    • @kama2106
      @kama2106 6 років тому +2

      @@ENCHANTMEN_ yoshi special triple jump

    • @chillboard4904
      @chillboard4904 4 роки тому +1

      It’s a regular triple jump but fancier So no.

  • @samuelshock6292
    @samuelshock6292 8 років тому

    I LOVE your A button challenge

  • @willis936
    @willis936 7 років тому +2

    13:58 when the fucking bass blasts in

  • @OblivionWalkerVerified
    @OblivionWalkerVerified 8 років тому +2

    thanks for the upload. was about to pester you.

  • @Lulink013
    @Lulink013 8 років тому +86

    I think I'v got an idea: you could use a VHS to record your videos. I hope I helped! ツ

  • @PeterKart4444
    @PeterKart4444 Рік тому +8

    if you mention geometry dash then i will wipe out half of humanity

    • @theforge129
      @theforge129 Рік тому +1

      so it's okay if you do it? what chicanery is this?

    • @MyNameIsMatt_
      @MyNameIsMatt_ 7 місяців тому +1

      too late

    • @JK17-1
      @JK17-1 5 місяців тому

      do it

    • @Jarran2R
      @Jarran2R 5 місяців тому +1

      @@theforge129 chicanery looks like chicony that's an osu reference

  • @MercurySG3M
    @MercurySG3M Рік тому +1

    Benny hill theme dubstep is insane in 2023

  • @Yoshomay
    @Yoshomay 3 роки тому +3

    I've been coding in gml a lot recently (game maker studio 2) and in gms2 -y means that you'll go up, so it's so weird having -y make you go down
    And the reason the top of the screen is y 0 I'm sure it's to make it easier aligning stuff like hud to the screen

  • @fredylanes20
    @fredylanes20 5 років тому +2

    The Platform Under Mario disappear in Reactivating VS Sets his speed to 1 after landing in the water xd

  • @jacobhouser7672
    @jacobhouser7672 4 роки тому +14

    300,000+ attempts for this? Wow gg bo

  • @maskedStranger999
    @maskedStranger999 6 років тому +1

    If only we could stack it. Perhaps we could check out a vertical PU that way.

  • @bigpappasmoggie
    @bigpappasmoggie 8 років тому +10

    That fucking montage made me rock hard.

  • @namaka7799
    @namaka7799 6 років тому

    Good job on figuring this out and keep making vids I love them

  • @abnt_official
    @abnt_official 6 років тому +1

    11:58 We were all living in 2016 while this man was living in 2008

  • @LoogiTheDino
    @LoogiTheDino 5 років тому +1

    Nice VSC at the end.

  • @raysyndrome7209
    @raysyndrome7209 4 роки тому +3

    Even though I'm not a speedrunner, this shit be interesting

    • @Empostir
      @Empostir 2 роки тому +1

      You're not using this in a speedrun as far as I know

  • @cozily4181
    @cozily4181 7 років тому +6

    Oh no i have OCD and my battery is at 97 i must stay here until 100 even though it's 3 am

  • @scratchguy7817
    @scratchguy7817 6 місяців тому

    11:57 Never expected to hear Tristan from Dave and Bambi singing Yakety Sax, yet here we are.

  • @anishshrestha1800
    @anishshrestha1800 7 років тому

    I use these sort of explanations to beat a level ridiculously fast

  • @venenog_
    @venenog_ 4 роки тому +15

    After a mental breakdown...

  • @randum1
    @randum1 2 роки тому +5

    vsc is a gd wave challenge lol

  • @unterbawr
    @unterbawr 8 років тому

    You, sir, are the SM64 god..
    simply amazing..

  • @warmCabin
    @warmCabin 3 роки тому +3

    Interesting that Mario's speed is -50 during the front flip of the ground pound.

  • @giraffelord94
    @giraffelord94 8 років тому +1

    Never stop, Pannen!

  • @acshuley
    @acshuley Рік тому +5

    GEOMETRY DASH REFERENCE????>

  • @gavrielmacleod
    @gavrielmacleod 4 роки тому +3

    Oh no! If we don't all conserve our vertical speed, then our future generations will run out of vertical speed because of us! Let's all conserve our vertical speed for our future generations!

  • @TimeTravelPenguinTAS
    @TimeTravelPenguinTAS 8 років тому

    I thought it worked something like this! I really liked this video! OT ironed out a lot of kinks in my knowledge!

  • @nojjon2985
    @nojjon2985 8 років тому +13

    I'd definitely play a 0 A Press level made by you in Super Mario Maker

    • @nojjon2985
      @nojjon2985 8 років тому +7

      Or even a crazy insane SM64 Romhack that counts your A Presses and puts your endgame score on an online leaderboard

    • @isabellegrimes8775
      @isabellegrimes8775 8 років тому +19

      or kills you if you even touch the A Button.

    • @randolipe9056
      @randolipe9056 7 років тому

      Noj Jon that's a good idea

    • @guygaiden9501
      @guygaiden9501 6 років тому +2

      I think ceave gaming made a concept video about something like this.

    • @user-ro4fy5hh1f
      @user-ro4fy5hh1f 6 років тому

      0 A press In SMM?
      Easy, use the B button, or if you are like me use the X button

  • @RarefoilB
    @RarefoilB 7 років тому +2

    If only we could conserve our h speed like we could our v speed. Where you slowly approach an edge and just launch forward in an instant, achievable anywhere. Or maybe you just fall in a straight line and when you hit the ground, BOOOSH, off you go.
    Or maybe there could be glitch where you can swim anywhere, with all of the properties of speed conservation. Where you're just "swimming" in the air and when you touch the ground, you'll get back your speed and cross large gaps.

  • @cetitanenthusiast776
    @cetitanenthusiast776 8 років тому +24

    Could VHSC be related to the upwarp glitch? If you have enough horizontal speed mario just blinks through the wall because his next intended position is on the other side of the wall, right? Would enough speed upwards or downwards also blink mario somewhere?

    • @Varooooooom
      @Varooooooom 8 років тому +5

      Probably not, because Mario was in motion and landing as the glitch triggered, which VHSC doesn't seem to operate on especially considering that that section in TTC doesn't have much to work with in terms of VHSC. Personally I think it was a byte flip that triggered the glitch.

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +7

      I don't think so

    • @1LPMx1
      @1LPMx1 8 років тому +1

      I have a feeling that it has something to do with the kick DOTA_TeaBag did. The kicking-state seems to have some special properties as evidenced by the glitch in Super Mario Rainbow Road that I showed you some time ago.

  • @kphoenix137
    @kphoenix137 4 роки тому +1

    Now we'll talk about vertical parallel universes

  • @Rosalina102798
    @Rosalina102798 7 років тому

    Mario could get action this way, so he'll be able to store that caffeine rush for his special present after every rescue. XP

  • @theletsplaycurse
    @theletsplaycurse 7 років тому +2

    If only we had a rocket nozzle

  • @mushyplushii
    @mushyplushii 3 роки тому +4

    Ah yes, vsc

  • @LadyTink
    @LadyTink 7 років тому +1

    I swear when I see the ways that other programmers make games...
    For me having the vertical speed as zero when you're moving upward would bug the hell out of me

  • @dillon1012
    @dillon1012 7 років тому +5

    Sm64 is 6 MB. WHO KNEW there's this much stuff to talk about it?

    • @poudink5791
      @poudink5791 6 років тому

      it's actually 8mb.

    • @ashtonsmith1730
      @ashtonsmith1730 4 роки тому

      @@poudink5791 no its 4

    • @poudink5791
      @poudink5791 4 роки тому

      the rom is very much 8MB. I even checked just to be sure.

  • @kayleighmoore6951
    @kayleighmoore6951 4 роки тому +2

    i read that as vertical speed conversation.

  • @andrewgary
    @andrewgary 11 місяців тому +1

    Great video! also, the google drive link to the rom hacks no longer works sadly.

  • @drdreezy42
    @drdreezy42 8 років тому

    quality calculus lesson

  • @want-diversecontent3887
    @want-diversecontent3887 7 років тому +1

    DR vs VSC 26
    SPOILER ALERT
    Getting on the edge:
    DR: goes on at 158
    VSC 26: grabs on at 247
    Getting on misalignment:
    DR: goes on at 206
    VSC 26: GPs at 274
    Star Dance Clip:
    DR: grabs on at 298
    VSC 26: GPs and grabs on at 345

  • @JetFalcon710
    @JetFalcon710 3 роки тому +1

    13:22 This is just straight-up magical ;v;

    • @JetFalcon710
      @JetFalcon710 2 роки тому +1

      ...Wait, I already made a comment about this? Well blyat ;v;

  • @JoBot__
    @JoBot__ 5 років тому

    11:56 The best music ever. Nuff' said.

  • @JonahsEpicYT
    @JonahsEpicYT 3 роки тому +1

    13:18 i love the music

  • @nurfgal
    @nurfgal 7 років тому +3

    12:00 THIS IS THE BEST MUSIC I'VE EVER HEARD! 100000000000000000000/10 IGN!

  • @aurachanneler8396
    @aurachanneler8396 8 років тому +1

    13:25
    How to get onto a ledge - WITH STYLE!!

  • @felipo_galaxy1853
    @felipo_galaxy1853 3 роки тому +1

    Could you imagine the insanity of verticle PU movement

  • @crudicle8407
    @crudicle8407 3 місяці тому

    i didnt know i needed that music

  • @GriffinForte
    @GriffinForte 6 місяців тому +4

    Is that a geometry dash reference!!!!!

    • @femboy_uwu_1
      @femboy_uwu_1 5 місяців тому +1

      I made that today with another video lol

    • @GriffinForte
      @GriffinForte 5 місяців тому

      What did I even mention wan I said that

    • @GriffinForte
      @GriffinForte 5 місяців тому

      Oh vs

    • @JK17-1
      @JK17-1 5 місяців тому

      yes

  • @thepersonwhocomentz
    @thepersonwhocomentz 8 років тому +6

    It's too bad ceilings set your VS to 0. I was hoping to see an unbounded vertical speed exploit to use and just float along the ceiling.

    • @sunk6478
      @sunk6478 6 років тому +4

      thepersonwhocomentz Ever tried to go to a ceiling in real life? It also resets your vertcal speed

    • @no-better-name
      @no-better-name 6 років тому +2

      Great Simple, also it changes your jumping state into a fetal position state

    • @sunk6478
      @sunk6478 6 років тому +2

      Кирилл Давыдов yeah