Pause Buffering

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  • Опубліковано 10 лип 2016
  • I explain the usefulness of pause buffering. There are two primary purposes: to pause buffer inputs and to pause buffer the global timer.
    Pause Buffering Inputs: Normally, if we input a button (such as A or B) on two consecutive in-game frames, then it won't count as two presses. Instead, it will only count as one press, held for two frames. However, if we use pausing to separate those two in-game frames, then it is possible to press the same button on two consecutive in-game frames.
    Pause Buffering the Global Timer: The global timer is a variable that starts at 0 when the game is turned on and increments once on every frame, including paused frames. Some phenomena in the game rely on the global timer, and expect it to increment normally. However, by pausing strategically, we can control exactly what values the global timer has during the in-game frames. This can lead to some rather strange things happening.
    Thanks to Peter Fedak for telling me the specific details of how the snufit and swooper variables are calculated:
    (1) snufitHeight = 8 * cos(4000 * globalTimer) + startingHeight
    (2) swooperRoll = swooperRoll + 1000 * cos(20000 * globalTimer)
    (3) swooperYaw = 1200 towards 3000 * cos(4000 * globalTimer) + targetYaw
    Note that concerning (2), Peter said that the roll also takes a step of 500 towards another number he hasn't yet determined.
    Additional Notes
    (1) Objects in 3D space have 3 angles: yaw, pitch, and roll. Here's a diagram for reference: i.imgur.com/E05roYE.png.
    (2) There are some other events in the game that utilize the global timer that I missed in this video, which can be found here: • More Global Timer Depe...
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КОМЕНТАРІ • 705

  • @KiRAyylmao
    @KiRAyylmao 8 років тому +817

    now to make that pause buffering noise into most irritating ringtone

    • @romajimamulo
      @romajimamulo 8 років тому +45

      with a cut off Mario jump sound it it

    • @omencito
      @omencito 7 років тому +38

      You could also make it into a alarm for an alarm clock.

    • @Kebabrulle4869
      @Kebabrulle4869 7 років тому +35

      I would wake up in milliseconds to that

    • @SpamDestroyer
      @SpamDestroyer 7 років тому +90

      That alarm would wake me up in 4 frames

    • @schoolymcschoolface9829
      @schoolymcschoolface9829 7 років тому +2

      I would say

  • @purrplaysLE
    @purrplaysLE 7 років тому +331

    If 30 FPS wasn't slow enough for you, now you can run it at 7.5 FPS!

    • @dumdum7786
      @dumdum7786 6 років тому +7

      0.000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 fps

    • @antoniojoaquinruizalfonso4232
      @antoniojoaquinruizalfonso4232 6 років тому +17

      No, you can't. Blinking still happens during pauses.

    • @dumdum7786
      @dumdum7786 6 років тому +5

      Mario 64 at 240fps

    • @brrrkic
      @brrrkic 6 років тому +2

      MOM ITS NOT WHAT IT LOOKS LIKE Mmh pls yes

    • @nash6662
      @nash6662 6 років тому +1

      Purple Shell - MKWii, Some other things. 75hz better

  • @user-uo5ro9xh9n
    @user-uo5ro9xh9n 7 років тому +652

    1:31 ''how can we maximize the number of A presses'
    S-s-sorry, how can we do WHAT? Is this even legal?!

    • @joannis46678
      @joannis46678 6 років тому +33

      степан казанин I will make it legal.

    • @CaptainMonkeyFez
      @CaptainMonkeyFez 6 років тому +7

      Dang beaten to the prequel meme.

    • @hps362
      @hps362 5 років тому +9

      14 A Presses
      seems legal to me

    • @jaydentt
      @jaydentt 5 років тому +2

      By pressing "A" more times.. th- that's how.. you idiot

    • @dragonmanover9000
      @dragonmanover9000 4 роки тому +9

      Documenter without any original content He’s referencing the A Button Challenge.

  • @SamLabbato
    @SamLabbato 7 років тому +304

    "If we strategically pause, we can keep the drawbridge up or down"
    *just spams the pause button

  • @porqupyne1493
    @porqupyne1493 7 років тому +350

    'A press'
    *has war flashbacks*

    • @porqupyne1493
      @porqupyne1493 7 років тому +17

      Raffy Tabingo Dude. Literally all I did was reference the meme. Where the fuck did I say that was all he was about?

    • @SateLight
      @SateLight 7 років тому +4

      Hey kid, raging is not good for your life. getdafukout

    • @want-diversecontent3887
      @want-diversecontent3887 7 років тому

      J0yb0y
      *response in other comment replied to*

  • @Der_Essengeek
    @Der_Essengeek 7 років тому +457

    "For example, consider the A button. On every frame there can be an A input or no A input"
    Really made me think......

  • @sat71601
    @sat71601 8 років тому +471

    Drinking game: take a shot every time Pannenkeok pauses the game.

    • @romajimamulo
      @romajimamulo 8 років тому +105

      no

    • @provo26
      @provo26 7 років тому +34

      Emergency room

    • @whamer100
      @whamer100 7 років тому +83

      YOU'RE ON!
      *Edit:* Was a fun game, I died a couple times though

    • @invenblocker
      @invenblocker 7 років тому +27

      How would you even drink that fast?

    • @branthebrave
      @branthebrave 7 років тому +15

      So 0, since he wasn't actually pressing it, he had a program doing it for him?

  • @henry92_44
    @henry92_44 8 років тому +207

    If only the RNG advanced during pauses and not only the global timer, the strat in TTC would be doable :(

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +150

      yup :/

    • @XenoZane
      @XenoZane 8 років тому +45

      +pannenkeok2012 It's ok, you'll beat TTC one day

    • @kkmac7247
      @kkmac7247 2 роки тому +4

      @@Svenir won’t it still save one a press in stomp on the thwomp

    • @adrianhdz138
      @adrianhdz138 Рік тому +3

      PAL

    • @bl0cky64
      @bl0cky64 Рік тому +16

      @@XenoZane boy do i have news for you

  • @FionaatGuy
    @FionaatGuy 8 років тому +605

    'A' button...
    A?
    'A' BUTTON?
    THE 'A' BUTTON?
    PRESSING THE 'A' BUTTON?
    WHAT ARE YOU DOING!!???

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +366

      Gotta crack a few eggs to make an omelet

    • @thewildjamie3283
      @thewildjamie3283 7 років тому +42

      +pannenkeok2012 That's a really smart way to say it. You're a genius, plain and simple. (Actually, intricate and complicated.) :P

    • @KingofJ95
      @KingofJ95 7 років тому +22

      The Wild Jamie That was a fairly common figure of speech

    • @smashingstargamer
      @smashingstargamer 7 років тому +13

      +pannenkeok2012 yeah like getting on top of the Thwomp in Tick Tock Clock

    • @Ryroe
      @Ryroe 7 років тому +22

      UncommentatedPannen Why make an omelet, when you can make a pancake? I mean, it's in your name!
      Y'know what they say: "When life gives you eggs, make pannenkoeken!"

  • @NIMPAK1
    @NIMPAK1 8 років тому +513

    So what you're saying is that Mario can basically erase time.

    • @calvinanderson4245
      @calvinanderson4245 8 років тому +112

      Mario Zeppeli and his Stand, King Crimson

    • @drywallthief4039
      @drywallthief4039 7 років тому +42

      +Calvin Anderson IT. JUST. WORKS.

    • @hyperx72
      @hyperx72 7 років тому +47

      And warp through different, invisible dimensions at near-light speeds...

    • @jthemann33
      @jthemann33 7 років тому +49

      hyperx72
      After building up speed for 12 hours

    • @emporbooty
      @emporbooty 7 років тому +8

      But only once.

  • @EnricosUtLP
    @EnricosUtLP 6 років тому +13

    When you hear the file select music, you know stuff is 'bout to go down.

  • @GYOJIBOT
    @GYOJIBOT 8 років тому +176

    thank you for teaching me how to pause

    • @smloader
      @smloader 8 років тому +23

      I know what your profile picture is from.

    • @F1nicky
      @F1nicky 8 років тому

      +smloader We all do bud.

    • @calvinanderson4245
      @calvinanderson4245 8 років тому +1

      Not I. Is it a flash or comic?

    • @F1nicky
      @F1nicky 8 років тому +1

      +Calvin Anderson Comic.Want to lnow which one?

    • @calvinanderson4245
      @calvinanderson4245 8 років тому +1

      victini pokeparkroad Just do it, I need to question life.

  • @skinnyluigi
    @skinnyluigi 8 років тому +824

    Sheldon, what are you doing?
    I'm trying to pause buffer on a very poorly coded n64 emulator.
    *laugh track*

    • @dan_loup
      @dan_loup 8 років тому +119

      Actually, most Nintendo 64 emulators are just half emulators.

    • @waffledoctor87
      @waffledoctor87 8 років тому +405

      but an emulator is an emulator
      you can't say it's only a half

    • @dan_loup
      @dan_loup 8 років тому +273

      Hear me out, waffle "doctor" 87, the nintendo 64 code processing is actually composed by two processing units, the main processor and the DSP coprocessor.
      The main processor is a well known and documented processor, but the coprocessor is a very powerful,complex,barely documented and hard to program chip that in theory only have around 10 programs available for it, and all games use one of those programs.
      So, what the emulators do is instead of trying to emulate the whole system, is that they emulate the easy to emulate CPU, and "pretend" to be the one of the programs running on the coprocessor, thus being able to in theory execute the coprocessor program instructions and render it its own (imprecise way).
      The coprocessor is used to perform operations like transforming X,Y,Z world coordinates into 2D screen coordinates, rotation, scale, animation and is also used to mix the audio, and its the one that controls the triangle drawing hardware.

    • @Schimnesthai
      @Schimnesthai 8 років тому +57

      sixtynga
      *laugh trakkk*

    • @calvinanderson4245
      @calvinanderson4245 8 років тому +52

      I'm gonna shoot everyone in the thread. Let me just pull out my...
      *BAZOOKA*

  • @jijonbreaker
    @jijonbreaker 8 років тому +88

    I love the fact that I got the "Can we do better?" bit before it was shown. You have corrupted me with your SM64 magic. And I love it.

    • @SkicoNow
      @SkicoNow 8 років тому +18

      You look like you're saluting pannenkoek.

    • @PhoenixClank
      @PhoenixClank 7 років тому

      Timestoppa Fun fact: pannenkoek in German is Pfannkuchen.

    • @BenKarcher
      @BenKarcher 5 років тому

      its actually dutch German is slightly different: Pfannkuchen

  • @RarefoilB
    @RarefoilB 8 років тому +28

    To think, all they had to do to stop your progress was to pause the global timer too.

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +30

      The global timer is actually used during pauses to dictate what phase of the spin the red coins are at (you know, the red coins that appear on the bottom right to indicate that you collected them).

    • @romajimamulo
      @romajimamulo 8 років тому +2

      +pannenkeok2012 then couldn't they use a different timer while paused? since they have less ram needed elsewhere?

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +42

      Here's what you need to know about the SM64 programmers: they were lazy

    • @want-diversecontent3887
      @want-diversecontent3887 5 років тому +1

      UncommentatedPannen
      But what if it was space limitations?

    • @chroma.z
      @chroma.z 4 роки тому +5

      @@want-diversecontent3887 I'm sure they had 4 bytes to spare

  • @TheDunsparceGames
    @TheDunsparceGames 3 роки тому +2

    the pause buffering sound is just the funniest thing to me now

  • @jordanbotelho624
    @jordanbotelho624 7 років тому +35

    2:27 this is how to build speed for less than 12 hours

    • @TheGigaBrain
      @TheGigaBrain 5 років тому +5

      Jordan Botelho Requires pressing the A button, though.

  • @FunkyPhil265
    @FunkyPhil265 6 років тому +3

    Whenever I read this yellow text I always “hear” your voice for it now in my head... thanks for that, it’s good narration

  • @christopherh760
    @christopherh760 8 років тому +176

    So when can I expect a crossover video with Stryder7x?

    • @F1nicky
      @F1nicky 8 років тому +47

      When he runs out of Paper Mario games.

    • @nixel1324
      @nixel1324 7 років тому +35

      Or when Pannen runs out of glitches for SM64. Which is like, probably 15 years from now or something.

    • @jthemann33
      @jthemann33 7 років тому +51

      Nixel
      No 12 years, he just needs to build up enough speed

    • @henrystickmin3735
      @henrystickmin3735 7 років тому +1

      Justin Mann b dum tsss

    • @dacheesebroker1105
      @dacheesebroker1105 6 років тому +2

      Also, when Paper Mario stop crashing

  • @despg
    @despg 3 роки тому +3

    “In fact, I’ve done this before. Without doing it.”
    - pannenkoek2012

  • @Varooooooom
    @Varooooooom 8 років тому +317

    Great video as always! Just a head's up, miiiight need to put a seizure/epilepsy warning

    • @oussama7132
      @oussama7132 8 років тому +209

      Rated PU for parallel universes

    • @sunk6478
      @sunk6478 6 років тому +1

      Caio Ribeiro no

    • @roybanderas154
      @roybanderas154 5 років тому +2

      It has a warning, but only avaible for computers

  • @jasonaitken7860
    @jasonaitken7860 6 років тому +14

    5:27 My new Ringtone

  • @Pokehero
    @Pokehero 8 років тому +4

    I was wondering the Pause Buffer BLJs forever ago and like 4+ years later I finally find out the answer lmao good job man

  • @sshuckle
    @sshuckle 8 років тому +6

    Thanks for making this video. I knew that pausing for consecutive inputs was possible but I didn't know what that exactly was useful for aside from the BLJ trick. Using it in To the Top of the Fortress was the coolest thing ever.

  • @SOLAR_WillToWin
    @SOLAR_WillToWin 8 років тому

    Thank you for sharing your findings Panenkoek! You're keeping people everywhere fascinated with this game!

  • @tannerjacobi3497
    @tannerjacobi3497 8 років тому +48

    So the swooper can do a barrel roll, but you can't press Z twice on consecutive frames without pause buffering.

    • @thealientree3821
      @thealientree3821 6 років тому

      Blame Star Fox.

    • @newagederpderp
      @newagederpderp 5 років тому +1

      Do a barrel roll!
      [Z or R twice!]
      Um... how do I press Z on two frames?

  • @Randomalistic
    @Randomalistic 6 років тому +1

    I don't know why I find these videos so fascinating- but I'm binge-watching them all

  • @DogeSSBM
    @DogeSSBM 8 років тому

    Thank you so much for these videos! I watch every single one and I love them all. Keep it up man :)

  • @AFMTAG
    @AFMTAG 8 років тому +1

    Well that certainly was interesting. Love your videos!

  • @brianpso
    @brianpso 8 років тому

    So cool! I didn't know most stuff about the global timer. And gotta love pause buffering in SM64, everytime I watch a pause blj my heart pumps with the sound of the pauses, I don't know why.

  • @SuperFromND
    @SuperFromND 7 років тому +2

    That flange effect when you pause a ton in Peach's Castle is weirdly soothing???

  • @jamesbuckwas6575
    @jamesbuckwas6575 6 років тому +1

    Wow. This video was really informative!

  • @oussama7132
    @oussama7132 8 років тому +20

    I saw some youtuber entering parallel universes in paper mario 64. please do not do that.

    • @TannerWA
      @TannerWA 8 років тому +5

      Parallel universes were found in this game far before Paper Mario.

    • @PotatoToon
      @PotatoToon 8 років тому +2

      +RegenerateLPs He is obviously trolling...

    • @Gestersmek
      @Gestersmek 8 років тому +3

      Maybe you're from a parallel universe where pannenkoek2012 hasn't figured out how to get to PUs.

    • @calvinanderson4245
      @calvinanderson4245 8 років тому

      Hi Miyamoto

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +6

      Tyler Kehne is the one who figured out how PUs worked, and Plush named them. I had no part in that

  • @aidannotfunny
    @aidannotfunny Рік тому

    My little brother liked this video so much he’s rolling around on the floor! Thanks Pannen :)

  • @ThePedroLippi
    @ThePedroLippi 7 років тому +49

    0:42
    Proof that an A press is an A press.

    • @thatoneguy9582
      @thatoneguy9582 7 років тому +6

      Pedro Lippi "an A press actually has three states"

    • @hps362
      @hps362 5 років тому +10

      Change your last name to Spot.
      Do it.
      Do it.
      Do it.

    • @ARandomSpace
      @ARandomSpace 2 роки тому

      And, you can't say it's only a half. Now leave Henry and Pannen be, Henry withdrew his argument after an explanation and Pannen went through extreme mental suffering to make a commentated video.

    • @ThePedroLippi
      @ThePedroLippi 2 роки тому

      Okay dude, this is a 4 years old comment.

  • @candlelightcookie
    @candlelightcookie 7 років тому +8

    0:44 "For example, consider the A button."
    The what button?

  • @iqbaltrojan
    @iqbaltrojan 7 років тому +14

    challenge: count how many times he pauses

  • @Creep_8008
    @Creep_8008 7 років тому +8

    RIP epileptics we still love you

    • @dumdum7786
      @dumdum7786 6 років тому +3

      Pannenkoek- nah fuck 'em

  • @SateLight
    @SateLight 7 років тому

    Man, these complicated things... i love it

  • @saddledcreeper4486
    @saddledcreeper4486 8 років тому +1

    Just what I needed!

  • @user-ul4xf2eo3r
    @user-ul4xf2eo3r 4 роки тому +5

    2:32 mario is so fast that his voice is pitched down lmao

  • @GelatinousPineapple
    @GelatinousPineapple 5 років тому

    Pannen, nothing else matters in my life now besides the ecstasy I find myself in when I experience your hand-crafted diagrams accompanied by the file select music

  • @codieb5612
    @codieb5612 8 років тому +3

    This is interesting. I always assumed Mario 64 TASers used pauses to savestate, due to timing being TOO precise or something. This makes a lot more sense

  • @Really_Tall
    @Really_Tall 8 років тому +12

    Do amps also change height based on the global timer, in the same fashion as snufits? If so then maybe pause buffering could save time in the BitDW ABC strat.

  • @meatballgaming935
    @meatballgaming935 7 років тому +9

    here's a game...
    take a shot of an alcoholic beverage every time the game pauses

    • @Zel3billion
      @Zel3billion 7 років тому +10

      Hello 911 me has alcohol poisoning.

    • @keirontravis
      @keirontravis 7 років тому +2

      Talos supporter of true sons of skyrim
      This may or may not be a Jacksfilms quote given that it's 5 days ago

    • @frenzzyleggs
      @frenzzyleggs 5 років тому

      But even trump wouldn’t be able to afford that

    • @newagederpderp
      @newagederpderp 5 років тому

      no

  • @MonJilley
    @MonJilley 8 років тому

    that swooper doing a roll made me really happy

  • @TIJEY-BEG
    @TIJEY-BEG 3 роки тому +1

    Wow, thank you for explaining me the laws of Physics in the game that God has created.

  • @GermanReact
    @GermanReact 6 років тому

    Damn, you're the real MVP!

  • @manuelengel3680
    @manuelengel3680 6 років тому

    I like your SM 64 "physics", but this one inflicted me with dizziness for a short time. XD Good video, interesting!

  • @Lizuma
    @Lizuma 5 років тому +1

    I had no idea how dependent things were on the global timer until now!

  • @DrWiley-fm3ik
    @DrWiley-fm3ik 7 років тому

    Kudos to you man. I could never play mario 64 this much lol

  • @Foxtroterinfinity
    @Foxtroterinfinity 6 років тому +41

    this must be how my dad blj'd out of my life

  • @Fireblaze3127
    @Fireblaze3127 8 років тому +20

    Is Borp the legendary no tech skill melee player and spot dodge master really your brother????

  • @PhirePhlame
    @PhirePhlame 5 років тому +1

    It's times like these when I wonder how many of these quirks were carried over into the DS version.

    • @sunk6478
      @sunk6478 5 років тому

      None

    • @vtmangotases5296
      @vtmangotases5296 4 роки тому

      @@sunk6478 Well, there is still Backwards Shell Hyperspeed which is basically the same but that's about it

  • @hash504
    @hash504 7 років тому +4

    it was at a certain time of pause buffering that i could hear a beat coming from the sound.

  • @Ra1nLynn
    @Ra1nLynn 6 років тому +1

    I find this sound really satisfying. Idk why other people are annoyed by it

  • @TIJEY-BEG
    @TIJEY-BEG 3 роки тому

    Now I understand the pause button bashing in speed runs.

  • @MrApocalisse
    @MrApocalisse 6 років тому +1

    I think it would be interesting if you started doing this sort of dissection and glitch finding in sm64ds too

  • @Farrowstrike
    @Farrowstrike 8 років тому +1

    awh yiss. late night pannenkeok vid

  • @BetaMaster2
    @BetaMaster2 8 років тому +1

    Love dat background music!

  • @devincranshaw9746
    @devincranshaw9746 8 років тому +6

    what's next, the strange technique of crawling to save 5 A presses?
    I wouldn't be opposed to that tho :p

    • @scatteraxis
      @scatteraxis 8 років тому +17

      nah dude it's all about the new tech called "walking" and i heard it saves half an A press

  • @Architector_4
    @Architector_4 8 років тому +4

    Tried to up video volume faster by pause buffering and it worked. Thanks pannenkoek!
    Wait, wtf is happening at 3:51?!

    • @dennishenk
      @dennishenk 8 років тому +2

      He dives, and then uses a pause buffer to dive recover on the next frame. Without the pause he would need to wait a frame to press b again and slide on the ground for 1 frame which loses speed.

    • @Architector_4
      @Architector_4 8 років тому

      No, i mean texture change of Mario

    • @Architector_4
      @Architector_4 8 років тому

      *****
      Darn, it looks like a glitch i saw in other games, where you take skybox texture(of a sky and buildings afar) and apply it to a model with lots of polygons. lol

  • @grassdigger8695
    @grassdigger8695 8 років тому +6

    Thanks for these explanation videos! I do have a question though, in TTC you only use the instant release method to place a bomb out of bounds. Can't you also do a pause-buffered hitstun, grab the bomb and drop it to place it out of bounds? I also wonder if you can use a flame from a fire-spitter to do a pause-buffered hitstun instead of an explosion, which would save a bomb's coin.

    • @UncommentatedPannen
      @UncommentatedPannen  8 років тому +6

      Fire doesn't cause Mario to blink, so we can't use that

    • @grassdigger8695
      @grassdigger8695 8 років тому +2

      For some reason I thought he did, I looked at a couple of vids and quickly realized I was wrong, but what about my first point? Could pause-buffered hitstuns make raising bob-ombs in TTC a possibility if you drop them?

  • @weegeetime6494
    @weegeetime6494 7 років тому +14

    "Hey, you should commentate this video!"
    Look at the channel name.

  • @tripplordofinconvenience9953
    @tripplordofinconvenience9953 4 роки тому

    I’m going to get this game on virtual console for the Wii U. BLJing looks fun.

  • @randomviewer896
    @randomviewer896 8 років тому +17

    Does this affect the hitbox of the swooper?
    Are any of these affects more than just cosmetic?

  • @AlexanderEHampe
    @AlexanderEHampe 7 років тому

    so fricking cool

  • @bibasik7
    @bibasik7 6 років тому +2

    0:12 *GMM intro plays*
    (it says let's talk about that at the bottom)

  • @1ted59
    @1ted59 8 років тому +10

    great video! I always find myself learning more whenever you post a video like this. I was wondering if there are any exploits that could be done if the game was left on long enough for the global timer to stop working incorrectly?

    • @1ted59
      @1ted59 8 років тому

      stop working correctly*

    • @ihaveanamenowbutitsnotvery1937
      @ihaveanamenowbutitsnotvery1937 8 років тому +1

      Hey it's Q

    • @notplush1906
      @notplush1906 8 років тому

      nice vsc at the end of that comment

    • @MegaDardery
      @MegaDardery 8 років тому +4

      I bet the game just cycles the global timer back to zero when it overflows.

    • @ghos7bear
      @ghos7bear 8 років тому

      It could possible if timer was floating point number and I don't think it is.

  • @JovialSkunk
    @JovialSkunk 8 років тому +26

    What is it that holds you in place, making it look like you're pushing against a wall, when your speed is absurdly high?

    • @knavesmith
      @knavesmith 8 років тому +42

      With that amount of speed, Mario's first quarter step is out of bounds. However, the game doesn't like moving Mario out of bounds, so it simply doesn't. This makes it look like Mario is pushing against the wall when in reality he's just BLJing in place.

    • @Qbe_Root
      @Qbe_Root 8 років тому +32

      +knavesmith Mario isn't BLJing anymore at this point, just pushing against a ridiculously far away wall because his speed would get him out of bounds in a quarter of a frame.

    • @want-diversecontent3887
      @want-diversecontent3887 7 років тому +8

      Qbe Root A frame is a frame. You can't say it's a quarter! _Memes_

    • @fartonaut2291
      @fartonaut2291 6 років тому +5

      Want Well, Want "Want" Want, a frame is actually comprised of...

  • @costa8509
    @costa8509 3 роки тому

    great now ill hear the pause sound effect in my nightmares

  • @windowsforvista
    @windowsforvista 8 років тому

    Thanks :)

  • @raptecclawtooth9046
    @raptecclawtooth9046 7 років тому

    This remindme the double heart refresh Trick (DHR) in Castlevania Symphony of the Night

  • @lgasc
    @lgasc 6 років тому +3

    5:37 "It's for science!"

  • @noyz-anything
    @noyz-anything 4 роки тому

    Determination is one hell of a drug.

  • @noyz-anything
    @noyz-anything 7 років тому +1

    By holding the Space button, you can pause buffer on UA-cam.

  • @Hario338
    @Hario338 7 років тому

    swooper did a barrel roll

  • @takatakaplayer2792
    @takatakaplayer2792 4 роки тому +1

    Man, I recommend you to put an advice in the beginning of the video about sudden light changes

  • @WWTBAMWinner
    @WWTBAMWinner 5 років тому

    I think this is the only uncommentated video I can understand.

  • @CrazyBananas56
    @CrazyBananas56 8 років тому

    so this is where you've been uploading...

  • @varietychan
    @varietychan 4 роки тому

    Uncommentedpannen correction:you don't need to pause buffer to avoid that dust frame because a frame perfect input between a dive and a DR will get the job done

  • @musik350
    @musik350 6 років тому +1

    0:50 Whu... what? There's some A presses in a pannenkoek video?!

  • @gargravarr2
    @gargravarr2 8 років тому +1

    So, an "A press" in the ABC means "a frame with A input, whose preceding frame was not a nonpause frame with A input?"
    Because if it just meant "start of A input on the controller", you could just hold A and jump by pausing, beating the game in a single A press.

    • @henry92_44
      @henry92_44 8 років тому +4

      If you hold A, pause and unpause, you don't get jump

  • @nash6662
    @nash6662 6 років тому

    I think that you should make a whole video on speed and how to control it at high values, as well as a short coverage on BLJing.

  • @expandulardongus360
    @expandulardongus360 7 років тому +75

    how the FUCK do u press start so fast?!

    • @UncommentatedPannen
      @UncommentatedPannen  7 років тому +130

      TAS

    • @expandulardongus360
      @expandulardongus360 7 років тому +13

      Oh. Ok :3

    • @theinplayer88
      @theinplayer88 7 років тому +1

      A

    • @TheVerseG
      @TheVerseG 7 років тому +75

      He built up his button pressing speed for twelve hours.

    • @Motorjam
      @Motorjam 7 років тому +2

      You would be calling correctly, because that's basically what a TAS is, he's playing the game either slowly or frame by frame to press buttons precisely.

  • @korrenkid
    @korrenkid 8 років тому +4

    It also seems like some code isn't running while pausing. For example, you can hack your coins to 1000+ while the game is paused.
    You won't be able to see it though, since the code which syncs the actual amount of coins and the interfaces coin counter doesn't run either.
    The coins will vanish of course once you unpause.
    Also, put a epilepsy warning in this video xD

  • @gottendesert069
    @gottendesert069 5 років тому +1

    Quick question: When using pause to speed up diving and crap, what frame should people pause on?

  • @bruhv3
    @bruhv3 Місяць тому

    Fun fact: if you pause and unpause very quickly right after initiating a long jump, Mario's "Wahoo!" will be high pitched! :D

  • @jake1173
    @jake1173 6 років тому

    that sound is the equivalent of a 1am microwave finish.

  • @MaybeNotARobot
    @MaybeNotARobot 6 років тому

    It just works.

  • @mopishlynx2323
    @mopishlynx2323 2 роки тому

    I wanna see a run where the TAS has to have like 5 things line up with the frame numbers, so it just waits on the pause menu for like a minute

  • @luddyg2328
    @luddyg2328 6 років тому

    Nice slideshow.

  • @Maylene5102
    @Maylene5102 7 років тому

    w0w. i love these videos..

  • @graalcloud
    @graalcloud 7 років тому

    Dude this video is blowing my fuckin mind

  • @MookusL
    @MookusL 7 років тому

    It just works

  • @dabuckingevilwizardganon7737
    @dabuckingevilwizardganon7737 8 років тому

    Wonder if the way fire cannons work could be affected by this.

  • @973terminator
    @973terminator 8 років тому +1

    Does a snufit's hitbox change depending on its height, or is it just a graphical effect? How about the swooper in relation to its roll?

  • @matthewrobinson1699
    @matthewrobinson1699 Рік тому

    I was watching bathaniel nandy play sm64 chaos edition and he just goes along with it and sometimes this happens and I'm like if I'm gonna understand this... PANNEN! TEACH ME WEIRD PAUSING TAS THING!

  • @katpottz
    @katpottz 6 років тому +1

    I feel like I'm taking a college level course in mario 64 right now.

  • @Postaldude__
    @Postaldude__ 2 роки тому

    Hearing the file select music for longer than 10 seconds is kinda weird lmao, great vid tho