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VDB Procedural Cliffs

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  • Опубліковано 3 січ 2023
  • In this video I am going to show you how to create rocks or cliffs with vdb noises, then walk you through the Solaris setup.
    My patreon:
    / cgside
    My free tools and premium courses:
    gumroad.com/cg...
    #houdini #solaris #arnold
    music by tunetank.com

КОМЕНТАРІ • 25

  • @pugmanvfx
    @pugmanvfx Рік тому +6

    Holly, this is one of the most concise yet very effective tutorial I have seen. Please keep it going!

  • @seekingbot5798
    @seekingbot5798 Рік тому +5

    Excellent and efficient!
    Hopefully we can one day get the same workflow under Maya Bifröst...
    goodbye

  • @chilee2683
    @chilee2683 6 місяців тому

    i just wish that you would go back and taggle a more detail and in depth tutorial of this tutorial, that would be a extreme help and big sub among the community my friend, love this tutorial but so limited and brief

  • @houdini1526
    @houdini1526 Рік тому

    awesome!

  • @LaikaBossGames
    @LaikaBossGames Рік тому +1

    Hello ! Thank you for the tutorial ! Can you please tell us how do you texture cliff ? Thank you again ! =)

    • @cgside
      @cgside  Рік тому +1

      Hi, I simply used a triplanar projection of a mega scans texture of some rock/cliff. Triplanar because it has some options to blend and break the repetition of a texture. Cheers.

  • @MrZakaliaka
    @MrZakaliaka 8 місяців тому

    When I connect the first chain with noise in VolumeVOP, I get a flat one instead of a three-dimensional model. Or it disappears altogether. What could this be related to?

    • @cgside
      @cgside  8 місяців тому

      Not sure, but could be related to the vdb settings, fill interior for instance? You can always have a look at the file, I can't really tell why would it look 2D honestly . Cheers

  • @carlosrivadulla8903
    @carlosrivadulla8903 Рік тому +2

    The only thing stopping me from signing as patron is u are not using materialx. Take this as potential customers feedback.

    • @pb-fo9rt
      @pb-fo9rt 7 місяців тому

      His Patreon is like 3.5$ or something a month… and also there are tutorials where he is using materialX…
      anyways..

    • @carlosrivadulla8903
      @carlosrivadulla8903 7 місяців тому

      @@pb-fo9rt yeah, when he started to make mtlx shaders i subscribed. That was many months ago.

  • @synsam12345
    @synsam12345 Рік тому

    Great vid man, keep it up! So the project files for this setup is on your patreon as I understand it?

    • @cgside
      @cgside  Рік тому

      Thanks, yeah it's on patreon. Cheers

    • @semprepi6503
      @semprepi6503 5 місяців тому

      its not on patreon

  • @spagbolchomper8730
    @spagbolchomper8730 Рік тому

    Amazing tutorial! I'm just having issues making any strong noise patterns without making gaps in the volume... it seems as if I need to tone down the effect of my noises to the point where they are nigh-on de-activated to avoid breaking the volume. I'd love to make deeper cuts into the rock and rougher surfaces, but alas it keeps making gaps. Do you have any ideas as to how i can work around these limitations?

    • @cgside
      @cgside  Рік тому

      hey, did you check "fill interior" in the vdb from polygons? That can help. Cheers

    • @spagbolchomper8730
      @spagbolchomper8730 Рік тому +1

      @@cgside Aha! I didn't enable it, thank you so much! It has fixed pretty much all of my issues!

  • @semprepi6503
    @semprepi6503 5 місяців тому

    would it be possible to share the hip file for learning, thanks

    • @cgside
      @cgside  5 місяців тому

      Check the description, it's available on my patreon page. Cheers

    • @semprepi6503
      @semprepi6503 5 місяців тому

      @@cgside my sub ended and I don't think I made a screen of the breakdown, I will resub if you do more rock videos, I am interested in that, best

  • @houdini1526
    @houdini1526 Рік тому

    I can't repeat volumevop =(

    • @cgside
      @cgside  Рік тому

      Hey, you can grab the file and dissect it. But I would try to make my own rock/cliff . Cheers

    • @sideprojects5924
      @sideprojects5924 Рік тому +2

      at the end of the volume vop you need to use an add node.
      -from volume vop global node plug the density to the first input into the new add node.
      - plug the end of the noise ( mult const) into the second input of the add node
      - plug the sum from the add node into the volumevopoutput node/density entry

    • @a_tad_rad
      @a_tad_rad Рік тому

      @@sideprojects5924 yes, thank you!

    • @semprepi6503
      @semprepi6503 5 місяців тому +1

      the file is not on patreon