Great job! I am already somewhat familiar with Redstone, at least as far as it's usually needed in a survival world, but this is a great formal gap-filler in my knowledge, so thanks for that and please keep going!
Thank you! I hope this series come out regularly. My Redstone knowledge is limited to a few simple contraptions and what I've learned fixing things others have designed that I've downloaded and then broken somehow 😅
I really enjoy your Minecraft videos, but I believe it's important to remember that real life always comes first. Please don't feel pressured to release videos at a pace that others expect. If you ever feel the need to take a break or even decide to step away from UA-cam for a while, that's completely okay. Your well-being and happiness are far more important than any content schedule. Take care of yourself, and know that your true fans will always support you, no matter what.
awesome tutorial and series can't wait for the rest, hard and soft power can beocome important for other reasons my way of understanding soft and hard powers is weak power and strong power weak can't power adjacent blocks to the one being powered hard can power adjacent blocks also observers can hard power dispensers and pistons which in turn powers adjacent pistons/dispensers and soft power them if you add a block in between it becomes weak powered
It honestly took me a minute to understand what you wrote here lol. But essentially what you've said is weak power is the one where the block at that position gets activated whereas strong power can spread through a conductive block. Now I think you can understand why I'm not so keen on using that terminology. You'll find powering and activating are perfectly fine to describe any future redstone interaction as well
@@EmdyMC NGL I was a bit confused as well when writing it simple enough is strong spread weak is one block, I should use commas more it will help clear this miss xd
@@EmdyMC Personally I'm a big fan of the activate vs. power terminology. This is how the game is coded and makes it easier to understand when you learn the actual terminology: power source vs. mechanism components. I don't even like the term "transmission components" that the wiki uses to refer to blocks that can serve as power sources if powered themselves (meaning just redstone dust, repeaters and comparators) and prefer to see them as mechanism components who's active behavior is becoming a power source.
For example, in the video we saw three behaviors that would normally be described as "weak powering" vs. "strong powering": 1) If you place [Redstone Block] [Conductive Block] [Redstone Lamp], the Lamp doesn't turn on, even though the conductive block should be "powered" and acting as a Redstone Block. 2) If you place [Redstone Block] [Redstone Dust] [Conductive Block] [Redstone Lamp], the lamp **does** turn on. Now the conductive block **does** act as a Redstone Block. 3) The Redstone Torch activates adjacent components, but if you put Conductive Blocks around it, only the one on top of it will be able to activate adjacent components. I prefer simply saying that "Redstone Dust powers Conductive Blocks, but Redstone Blocks don't". Or saying that "The Torch powers Conductive Blocks on top of it, but not adjacent to it", as Emdy did say in this video. It's much better because it forces you to keep in mind that this difference only applies to Conductive Blocks, rather than having to jump from "weak power" to its actual meaning. It just cuts the middleman.
@@piface3016 but then observers can do both in piston dropper/dispenser lines it can activate more than one component keep in mind that pistons and dispensers are not usually a conductive block and to make an observer power one block you need to add a conductive block between the observer and the redstone component to avoid 2/3 activations at once
Minecraft bedrock redstone is such a weird buggy mess that I never want to touch it, sorry. Even if you're on a phone you can emulate Java edition with programs like pojav and I guarantee you it's a better experience.
Excellent tutorial. A small suggestion, change/ditch the music you have as it just sounds like a distant car alarm is going off and it’s quite distracting. It’s especially noticeable @7:26.
Yeah the music is pretty much a last minute addition, I'll probably ditch it entirely for future vids unless it sounds too empty or I get a good source for audio tracks
so far the video is great but I noticed, that you accidentally wrote 200ms=0.02s and 400ms=0.04s while it should be 200ms=0.2s and 400ms=0.4s
Oh my God I'm stupid, thank you. Yes that's my mistake. Somehow that slipped by everyone I showed it too as well 🤦♂️
@@EmdyMC If you want to make sure that others check your video well, you should put in two or three intentional subtle mistakes (and remember them!)
I might forget that last part :P
The day I decide to actually sit down and learn Redstone, this comes out. Bless🙏
Great job! I am already somewhat familiar with Redstone, at least as far as it's usually needed in a survival world, but this is a great formal gap-filler in my knowledge, so thanks for that and please keep going!
Hope I can follow through with it, really want to do it justice
Thank you! I hope this series come out regularly. My Redstone knowledge is limited to a few simple contraptions and what I've learned fixing things others have designed that I've downloaded and then broken somehow 😅
I'll try my best to get them out as soon as I can. Busy college schedule doesn't really help though :(
I really enjoy your Minecraft videos, but I believe it's important to remember that real life always comes first. Please don't feel pressured to release videos at a pace that others expect. If you ever feel the need to take a break or even decide to step away from UA-cam for a while, that's completely okay. Your well-being and happiness are far more important than any content schedule. Take care of yourself, and know that your true fans will always support you, no matter what.
This is a well made video. Enjoyed every bit. Very informative and interesting. Keep it up!
Glad you enjoyed it!
awesome tutorial and series can't wait for the rest, hard and soft power can beocome important for other reasons my way of understanding soft and hard powers is weak power and strong power weak can't power adjacent blocks to the one being powered hard can power adjacent blocks also observers can hard power dispensers and pistons which in turn powers adjacent pistons/dispensers and soft power them if you add a block in between it becomes weak powered
It honestly took me a minute to understand what you wrote here lol. But essentially what you've said is weak power is the one where the block at that position gets activated whereas strong power can spread through a conductive block. Now I think you can understand why I'm not so keen on using that terminology. You'll find powering and activating are perfectly fine to describe any future redstone interaction as well
@@EmdyMC NGL I was a bit confused as well when writing it simple enough is strong spread weak is one block, I should use commas more it will help clear this miss xd
@@EmdyMC Personally I'm a big fan of the activate vs. power terminology. This is how the game is coded and makes it easier to understand when you learn the actual terminology: power source vs. mechanism components.
I don't even like the term "transmission components" that the wiki uses to refer to blocks that can serve as power sources if powered themselves (meaning just redstone dust, repeaters and comparators) and prefer to see them as mechanism components who's active behavior is becoming a power source.
For example, in the video we saw three behaviors that would normally be described as "weak powering" vs. "strong powering":
1) If you place [Redstone Block] [Conductive Block] [Redstone Lamp], the Lamp doesn't turn on, even though the conductive block should be "powered" and acting as a Redstone Block.
2) If you place [Redstone Block] [Redstone Dust] [Conductive Block] [Redstone Lamp], the lamp **does** turn on. Now the conductive block **does** act as a Redstone Block.
3) The Redstone Torch activates adjacent components, but if you put Conductive Blocks around it, only the one on top of it will be able to activate adjacent components.
I prefer simply saying that "Redstone Dust powers Conductive Blocks, but Redstone Blocks don't". Or saying that "The Torch powers Conductive Blocks on top of it, but not adjacent to it", as Emdy did say in this video.
It's much better because it forces you to keep in mind that this difference only applies to Conductive Blocks, rather than having to jump from "weak power" to its actual meaning. It just cuts the middleman.
@@piface3016 but then observers can do both in piston dropper/dispenser lines it can activate more than one component keep in mind that pistons and dispensers are not usually a conductive block and to make an observer power one block you need to add a conductive block between the observer and the redstone component to avoid 2/3 activations at once
Redstone reloaded lets goooo!
From the creator of "W.A.I.F.U" we now present: "P.R.R"?
Funny names have their limits :P
Yeahhh Emdy! Great video
When I grow up I want to be smart like Emdy
Damn, I always though rs dust could not power trough blocks
I was so ready for an emdy face reveal
Lmao. Maybe at 100k (so never)
what mod allowed u to toggle the resource pack’s features 1:12
Resource Pack Options or ResPackOps on modrinth, see the mod list doc
Good morning
pog more stuff to do
Emdy redstone lesgo
A comment for the algorithm
Yippe ig convinced you to make it then?
@@FsFs3mk-u9n who?
@@EmdyMC FsFs3mk
@@EmdyMC ignore ig (I pinged on discord you a while back asking if you'll ever continue the series)
What is redstone 🤔
*But i want redstone in BEDROCK, Im in phone right now. Plsssss make a video to bedrock version.*
Minecraft bedrock redstone is such a weird buggy mess that I never want to touch it, sorry. Even if you're on a phone you can emulate Java edition with programs like pojav and I guarantee you it's a better experience.
@@EmdyMCas a bedrock redstoner I second this. Although I still do like playing bedrock Redstone because it's still a different experience.
First
Excellent tutorial. A small suggestion, change/ditch the music you have as it just sounds like a distant car alarm is going off and it’s quite distracting. It’s especially noticeable @7:26.
Yeah the music is pretty much a last minute addition, I'll probably ditch it entirely for future vids unless it sounds too empty or I get a good source for audio tracks
well... it kinda didn't.
Great video!
Thanks!