I think Red played a really good game, I hope he doesn't take the comments here too harshly. Obviously at their ELO they're making mistakes. Very solid player, just gotta focus on eco and upgrades a bit more and you'll be something special. Keep it up man.
Funnily enough, I think the problem for Red was that he didn't fully commit to the all-in. Don't get me wrong, he should have had a few farms and kept producing out of one TC but if instead of selling all of his stone, he just builds one more castle with it on the left above Blue's market, Blue has nowhere to run anymore and most of his buildings and lumberjacks die.
Blue was fundamentally the more solid player. He created vils continuously, got eco upgrades, got blacksmith upgrades, created army, tried to attack, defend and counterattack, got relics eventually. Think he just was stressed out from continously being attacked. Red had good attacking instincts, but needs work with upgrades and booming.
don't know why red switched to cavalier. you already have pikemen just get halb and blue loses every fight since he is just making tarkans and monks. crossbow was actually the right choice given the only safe eco red had was wood
Great example of Eco over Army. No matter what eco blue lost, they almost immediately built it back up. Red was non stop with the push for the most part but didn't keep the eco for a big enough or sustainable army. And then there were the Tarkans.
Both players are resilient, but blue was next-lever determined to not give up. He gave ground and kept trying to stabilize far longer than I would have, GG.
I think if red didn't let blue just hang out in the back of his base and placed the second castle on the western wall near his wood production to cut off retreat that would have been GG. Also, as the game stood, he had the answer for tarkans right in the beginning! Make a new TC behind your pocket wall and make more halbs don't pivot into trash bows!
I totally related to when T90 recognised we all get stressed playing this game, and especially ones like this. Its actually one of the things i luv about the game, that there can be so many activities you need to oversee at the same time. Crazy game, well cast and tx for sharing 🙂
With low eco, you typically want to win fast, in which case Relics don't play a big role. Of course, if you have Monks and map control, just take Relics, but red didn't go for those.
Red's plan didn't make any sense to be fair. Going 3TCs instead of defensive workshop and a monastery made it work but panicking to that is unfortunately common at this elo hahah
even 800 elo bring dear and have a almost perfect dark age nowaday, everything betwen 0 to 30sec idle TC in dark age isnt uncomun at all at 800, even with dear pushing x) in feudal it's a different story tho x)
Pushing deer is way easier these days with the deer pathfinding improvement, especially in arena. I use the big deer mod to help to see deer position better.
The thing is bringing in deer is easy, it's just it takes a lot of focus and they actually loose other things while they do it. 2000+ is deer luring with no downsides
Correct me if im wrong, but i think there were several times blue could have taken out that castle with the tarkens and their bonus damage and no murder holes. He would have been able to get his gold back.
@@usman_ghuman not always. at one point there were no more pikes and everytime he cleared the xbow+cav, he could've ran under and demolish the castles. even castle age tarkans have huge building dps. there were many suboptimal plays from both, but that made the game more fun 11
He got scared off by the first time with the pikes, sure later there were no pikes so he could've done it but there's so much to keep track of in a chaotic game like this I bet it's the last thing blue was thinking about.
I won a similar game in arena. Britons vs. Khmer, my opponent went castle drop into monks and siege. I barely held with scouts, all my buildings were getting converted. The key really was to leave as my opponent never really scouted the outside. However, he was not really as good at red here, his eco was completely idle. It was 1 hour game and his villagers were still standing where they finished the berries. I would love to watch it again but it was like 10 patches ago...
What a game dude! Blue 1000% deserved the win He missed to mix in some light cav against the crossbows in my opinion with all that farming eco and amount of stables. But after all... WOW
Both players were very solid for different reasons: - Blue was able to think things through and fight even though that double castle drop + IMP would have made so many people quit. He was resilient and tried to damage his opponent instead of simply trying to defend a dead base, as most people would. Was able to keep building eco even though with a lot of inefficiencies and idle time. - Red was in an all-in strategy that was quite successful, but the lack of eco cost them the game. They lack upgrades and did not build farms until very late. Upgrades on the crossbows would definitely help a lot and maybe blue wouldn't have the force to fight back with increased loses. Trickle trebbed for most of the time sending only 1 and sometimes 2 trebs at a time - if they massed 3-4 trebs and went for it it would have been a much more successful attack. TBF, I believe red is used to players gg'ing after being in such position and the fact that blue fought back made red a little confused and "Blue did quit?! What do I do now? Hmmm... Uhhh... Crossbows? I have wood. Yeah" Props for Blue. That was an INSANE game and a great and well-deserved victory!!!
Recently i started playing ranked with a friend (2v2RM), and damn, this 1000 ELO thing i dont like it: our first match was against dudes with like 300-400 games played against us, literally our first game. 1000 ELO will always be the starting elo in ranked?
I’m 1000 ELO. I’ve got ONE build order that I’m really good at, and I play it in all scenarios. It’s Hera’s 23 vill feudal fast castle. 😂 I would like to venture into other, more specific build orders; and perhaps that would help me break into 1100+
I played 2 like this recently... YES - LEAVE YOUR MAIN BASE - even non-arena. People get mad because they destroyed your main, but you have two HUGE side-bases with 140 vils cranking while you waste time on buildings I've already rebuilt 10x over! 800 ELO.
I'm 850ish, the other day I had a game just like this. I was the blue player and managed to hold on to my base and win. Then the next arena game the same thing happened too😂
High elo players can never have so much fun, because there is no fun if cannot get away with so many mistakes on each side and the game can still go on no matter what for the most part. But I've seen lots of games and so few people seem to have such fun. Which is all that matters, if you're not one of the few making decent money out of this game.
Red just needed to put a TC or even a few towers at the west outside of blues base and it would have stopped him from expanding west as easily. Then collected a few of the relics to lock in the win
Honestly embarrassing for red. He had such an advantage this is the biggest throw I think I've ever seen. Switch up units, the crossbows were NOT working.
T90 comments at start gave away the outcome. It is not surprising or exciting that an eco focused player won in an eco focused game, especially after the devs made yet another change to punish military focus and favor eco focus. This game just demonstrates how hard it is becoming to win this so-called war game by focusing on winning military battles and taking key positions. The devs seem to think the game has been fundamentally flawed, and they are right. But it is not because of the market. It is because of their turning the game into sim city with their eco focus. Also, not surprised to learn the devs are still altering fundamentals of the game to keep pushing the game more and more in favor of the economic players. The game has become stupid. This is a war game. Instead of punishing military focus the devs should fix the bugged pathing and the ridiculously broken OP units. Devs are now messing with the fundamentals of the game in order to punish aggressive gameplay and help economic booming in a war game! If devs don't undo this market change and autofarm placement and start being fair to military focused players, then the game will and should die.
Mid Elo Masters, 4 digit elo's are NOT low. i'd say even 8-9 hundred is pushing it for low elo legends. couldnt find the comment that suggested it first but mid elo masters would be a great name i'm about 3-4 hundred elo btw
2:32 I'm just under 1000 elo (about 980) and I have some vague build orders but not fully practiced yet. i've practiced the standard fast castle and 20 pop archer build orders and I am trying to work on my own mongols 16-17 pop fast archers but I'm not sure its any better then the 19-20 pop archer rushes due to the hit I take to my economy going up so fast. my theory is that I will get a buffer of food while advancing to the feudal age so I can have 3 vils on food while advancing and move the remaining 12 villigers to get wood and gold to get archer production started, upon advancing to feudal age I can create new vills and send them onto food to get the 6 needed for vil production before my food buffer runs out. not sure if there is any hope for this build, I think i need to get better at luring deer so I can click up at 16 pop without any idle time.
Let's just assume: Red reaches imp and gets the first treb and puts it in a small U-shaped enclosure next to the castle. Blue can't snipe it with tarkins/melee units and the treb kills both TC's, the castle and the other buildings. What is blue supposed to do against that?
Red already killed everything within treb range that is under protection of his castles. He literally did the exact thing you want him to do. What is blue supposed to do against that? Escape from his base on the northwest side, reboom with his massive lead in vils, secure more gold and relics, produce some tarkans to protect his new eco spots/gold as well as raid red at home - exactly what he did and exactly how he won. What you really want to consider is what would happen if red had made a 3rd castle (or located the 1st castle differently) that boxed blue in so blue couldn't just mass migrate out of his base. With blue's 90+ vils he could still run under a castle to freedom but a lot more would die than "none of them" and if red was paying attention he may have been able to stop the new base before blue reboomed.
18 mins in (haven't watched the whole game yet): blue could win the game, if he had spread out. red lost a lot of resources after watching the whole game: yup, he won. red went all-in, that was a risky strat. this was a fun to watch game, it was excellent
I think Red played a really good game, I hope he doesn't take the comments here too harshly. Obviously at their ELO they're making mistakes.
Very solid player, just gotta focus on eco and upgrades a bit more and you'll be something special. Keep it up man.
Bodkin would have DOUBLED the strength of the crossbows and would definitely have won the game.
Red was researching it around 19:05, and CANCELED Bodkin
Funnily enough, I think the problem for Red was that he didn't fully commit to the all-in. Don't get me wrong, he should have had a few farms and kept producing out of one TC but if instead of selling all of his stone, he just builds one more castle with it on the left above Blue's market, Blue has nowhere to run anymore and most of his buildings and lumberjacks die.
Blue was fundamentally the more solid player. He created vils continuously, got eco upgrades, got blacksmith upgrades, created army, tried to attack, defend and counterattack, got relics eventually. Think he just was stressed out from continously being attacked.
Red had good attacking instincts, but needs work with upgrades and booming.
don't know why red switched to cavalier. you already have pikemen just get halb and blue loses every fight since he is just making tarkans and monks. crossbow was actually the right choice given the only safe eco red had was wood
if he decided to go full wood eco and mass xbow with bodkin, he could win without tc even i think :D he just had to produce more.
I never comment, but this is a phenomenal narrative and analysis. Great storytelling, T90!
Great example of Eco over Army. No matter what eco blue lost, they almost immediately built it back up. Red was non stop with the push for the most part but didn't keep the eco for a big enough or sustainable army.
And then there were the Tarkans.
Both players are resilient, but blue was next-lever determined to not give up. He gave ground and kept trying to stabilize far longer than I would have, GG.
I think if red didn't let blue just hang out in the back of his base and placed the second castle on the western wall near his wood production to cut off retreat that would have been GG. Also, as the game stood, he had the answer for tarkans right in the beginning! Make a new TC behind your pocket wall and make more halbs don't pivot into trash bows!
Respect Blue, thats one heck of a survival
YES I AM LOVING THE ELO LEGENDS VIDEOS. PLEEEEEAAASE KEEP IT UP T90
I totally related to when T90 recognised we all get stressed playing this game, and especially ones like this. Its actually one of the things i luv about the game, that there can be so many activities you need to oversee at the same time. Crazy game, well cast and tx for sharing 🙂
red got that huge advantage and didn't think of getting even 1 relic in arena
With low eco, you typically want to win fast, in which case Relics don't play a big role. Of course, if you have Monks and map control, just take Relics, but red didn't go for those.
Red's plan didn't make any sense to be fair.
Going 3TCs instead of defensive workshop and a monastery made it work but panicking to that is unfortunately common at this elo hahah
Probably figured castle rushing and getting that second castle down was gonna be GG, but when it was not he was like uuuuuuuhhhhh this usually works
1000 ELO, bringing in deer. When I used to play you would see that *maybe* at 2000+
800s are doing it now
even 800 elo bring dear and have a almost perfect dark age nowaday, everything betwen 0 to 30sec idle TC in dark age isnt uncomun at all at 800, even with dear pushing x)
in feudal it's a different story tho x)
Pushing deer is way easier these days with the deer pathfinding improvement, especially in arena. I use the big deer mod to help to see deer position better.
@@johnlee89 fair enough that's true :D
The thing is bringing in deer is easy, it's just it takes a lot of focus and they actually loose other things while they do it. 2000+ is deer luring with no downsides
Why did red stop making pikes 11
He had no food for the most of the game.
I kid you not I was listening to this part while opening the comments to see this comment 1111
42:24
Very typical for low Elo like me to stop building army when we think we have won. 😂
Go up to pikes!!!
Red's biggest mistake was that they stopped making villagers in Imp, blue was able to outboom red by just farming and selling food.
Crazy game, great narration! Thanks.
It was very satisfying to see Blue win this after all the pain he went through this game. :)
Correct me if im wrong, but i think there were several times blue could have taken out that castle with the tarkens and their bonus damage and no murder holes. He would have been able to get his gold back.
Pikemen were the issue
@@usman_ghuman not always. at one point there were no more pikes and everytime he cleared the xbow+cav, he could've ran under and demolish the castles. even castle age tarkans have huge building dps. there were many suboptimal plays from both, but that made the game more fun 11
He got scared off by the first time with the pikes, sure later there were no pikes so he could've done it but there's so much to keep track of in a chaotic game like this I bet it's the last thing blue was thinking about.
@MrCompassionate01 yes, i know it too well. 11 This game gets messy fast, anytime you manage to make a correct assumption you gain advantage.
I won a similar game in arena. Britons vs. Khmer, my opponent went castle drop into monks and siege. I barely held with scouts, all my buildings were getting converted. The key really was to leave as my opponent never really scouted the outside. However, he was not really as good at red here, his eco was completely idle. It was 1 hour game and his villagers were still standing where they finished the berries. I would love to watch it again but it was like 10 patches ago...
What a game dude!
Blue 1000% deserved the win
He missed to mix in some light cav against the crossbows in my opinion with all that farming eco and amount of stables. But after all... WOW
A perfect defence versus a perfect offence. Beautiful game.
I was about to question that this had already been uploaded.... then i remembered i was there for that stream.
Both players were very solid for different reasons:
- Blue was able to think things through and fight even though that double castle drop + IMP would have made so many people quit.
He was resilient and tried to damage his opponent instead of simply trying to defend a dead base, as most people would.
Was able to keep building eco even though with a lot of inefficiencies and idle time.
- Red was in an all-in strategy that was quite successful, but the lack of eco cost them the game.
They lack upgrades and did not build farms until very late. Upgrades on the crossbows would definitely help a lot and maybe blue wouldn't have the force to fight back with increased loses.
Trickle trebbed for most of the time sending only 1 and sometimes 2 trebs at a time - if they massed 3-4 trebs and went for it it would have been a much more successful attack.
TBF, I believe red is used to players gg'ing after being in such position and the fact that blue fought back made red a little confused and "Blue did quit?! What do I do now? Hmmm... Uhhh... Crossbows? I have wood. Yeah"
Props for Blue. That was an INSANE game and a great and well-deserved victory!!!
Recently i started playing ranked with a friend (2v2RM), and damn, this 1000 ELO thing i dont like it: our first match was against dudes with like 300-400 games played against us, literally our first game. 1000 ELO will always be the starting elo in ranked?
It was my 2nd day in ranked game 2v2.. same thing happening to us
😂
but we finally won 1 game after losing like 7,8
seems so, played my first ranked today and got destroyed at 1000 elo :(
As a 1250elo the best low elo games are 900 and up cause you can see the breakdown and comebacks
37:23 look at blue's monk taking the relic under the eyes of red's army
on these matches that you've pre watched it would be awesome to get less spoilers
I’m 1000 ELO. I’ve got ONE build order that I’m really good at, and I play it in all scenarios. It’s Hera’s 23 vill feudal fast castle. 😂
I would like to venture into other, more specific build orders; and perhaps that would help me break into 1100+
you 1v1 RM? Try EmpireWars to get more pro-active and aggressive, more army-focused and quicker. Helps a lot!
SAAME 11 I always fast castle and send the four vills from berries to build a TC
Red was researching Bodkin around 19:05, and canceled it. I wonder what he was thinking.
Ugh, the no bodkin, no armor, no ballistics!?! It hurts. It hurts as bad as a silent thump to the head #bringbackthethump
I can relate to Blue's tunnel vision far as being afraid to venture out 11 Way to hang in there!
this is insane. when I am stressed I always make trash units. making trash units would have saved both of these guys
Red was hoping for the instant gg and didn't know what to do after lmao
I played 2 like this recently... YES - LEAVE YOUR MAIN BASE - even non-arena. People get mad because they destroyed your main, but you have two HUGE side-bases with 140 vils cranking while you waste time on buildings I've already rebuilt 10x over! 800 ELO.
Low ELOOOOOO! Let's gooooo!
The best Elo. The funnest Elo 😂 High Elo is BORING
Mid-ELO Masters
To quote one of the greatest philosophers of our time: Huns are huns
Never surrender, well done Blue 🎉
Go Blue!!!! Never give up!!!!
As a way lower elo player that mindset has won me a couple of games though!
Blue deployed world class Guerrilla Warfare
I think blue coulda made skirmishers with the amount of wood and food he had. Wouldve eased against that mindless crossbow spam.
I swear the fact that Town Bell is still a thing is just a huge dev troll.
Low Elo back to back
This isn’t a low elo legend. It’s a mid elo miracle!
We need a new playlist "Keeping up with the Tarkans"
Sick game! ggs to these beasts!
I'm 850ish, the other day I had a game just like this. I was the blue player and managed to hold on to my base and win. Then the next arena game the same thing happened too😂
High elo players can never have so much fun, because there is no fun if cannot get away with so many mistakes on each side and the game can still go on no matter what for the most part. But I've seen lots of games and so few people seem to have such fun. Which is all that matters, if you're not one of the few making decent money out of this game.
Red just needed to put a TC or even a few towers at the west outside of blues base and it would have stopped him from expanding west as easily.
Then collected a few of the relics to lock in the win
I have to assume that red's 1k elo is thanks to getting people to resign early, and he never goes late game.
Pro.. er .. Lo-tip: if you're going to ring the town bell ever 30 seconds at least build some tower or something for your vills to go into.
- steal base
- you now control ALL resources
- ?
- profit
Red also let his first treb sit there for quite a while before he ever started using it. Made zero sense.
I'm very offended, otherwise I wouldn't be here in the comments!!!!111
you should do a weekly "from discord" game review
That was a pretty cool game.
More LEL please ❤
Thats my elo. There is a castle drop every game
Honestly embarrassing for red. He had such an advantage this is the biggest throw I think I've ever seen. Switch up units, the crossbows were NOT working.
T90 comments at start gave away the outcome. It is not surprising or exciting that an eco focused player won in an eco focused game, especially after the devs made yet another change to punish military focus and favor eco focus. This game just demonstrates how hard it is becoming to win this so-called war game by focusing on winning military battles and taking key positions. The devs seem to think the game has been fundamentally flawed, and they are right. But it is not because of the market. It is because of their turning the game into sim city with their eco focus.
Also, not surprised to learn the devs are still altering fundamentals of the game to keep pushing the game more and more in favor of the economic players. The game has become stupid. This is a war game. Instead of punishing military focus the devs should fix the bugged pathing and the ridiculously broken OP units.
Devs are now messing with the fundamentals of the game in order to punish aggressive gameplay and help economic booming in a war game! If devs don't undo this market change and autofarm placement and start being fair to military focused players, then the game will and should die.
This is why arena is the best map
Not at woodline but castle at non used mill. A few steps and it would be more effective?
Hats off to Blue.
Insane game!
The building of a siege workshop after the castle drop is baffling to me. Why not just make elephants out of the castle?!?
If the pro's are bordering 3k, just over 1k isn't exactly mid
MAN, I'm 800 ELO and don't make that many mistakes like blue
Mid Elo Masters, 4 digit elo's are NOT low. i'd say even 8-9 hundred is pushing it for low elo legends.
couldnt find the comment that suggested it first but mid elo masters would be a great name
i'm about 3-4 hundred elo btw
Big fan from an AOM player
When did 1050 count as LeL?? I feel attacked.
World's smallest arena!
Ring my belllllllllll, ring my bell, my bell, ring ring.
2:32 I'm just under 1000 elo (about 980) and I have some vague build orders but not fully practiced yet. i've practiced the standard fast castle and 20 pop archer build orders and I am trying to work on my own mongols 16-17 pop fast archers but I'm not sure its any better then the 19-20 pop archer rushes due to the hit I take to my economy going up so fast.
my theory is that I will get a buffer of food while advancing to the feudal age so I can have 3 vils on food while advancing and move the remaining 12 villigers to get wood and gold to get archer production started, upon advancing to feudal age I can create new vills and send them onto food to get the 6 needed for vil production before my food buffer runs out.
not sure if there is any hope for this build, I think i need to get better at luring deer so I can click up at 16 pop without any idle time.
Title of the video should be ''how to get brain cancer tutorial''
900+ elo here I only have one build and it only works with Bulgarians lol
where are these 1000 elo players when i play 11
Ding ding ding 😂
Blue is my new hero! 🙌
Blue, please join the T90 community tournaments, we need people like you in them!!!
Changes pikes for cav which cost more and aren’t as strong 🤦🏽♂️
More LEL!
gg blue, gg
Devs patched the market because of this game.
he was making bodkins bud cancelet it to have resources on free archers
1000 is low elo?... poor me 11, gotta play more 1v1s
can someone explain to me why blue didn't use any gold free skirms?
Or red used some pikes against tarkins. I was thinking the whole time. Throw in some skirms Blue
Let's just assume:
Red reaches imp and gets the first treb and puts it in a small U-shaped enclosure next to the castle. Blue can't snipe it with tarkins/melee units and the treb kills both TC's, the castle and the other buildings.
What is blue supposed to do against that?
Red already killed everything within treb range that is under protection of his castles. He literally did the exact thing you want him to do. What is blue supposed to do against that? Escape from his base on the northwest side, reboom with his massive lead in vils, secure more gold and relics, produce some tarkans to protect his new eco spots/gold as well as raid red at home - exactly what he did and exactly how he won.
What you really want to consider is what would happen if red had made a 3rd castle (or located the 1st castle differently) that boxed blue in so blue couldn't just mass migrate out of his base. With blue's 90+ vils he could still run under a castle to freedom but a lot more would die than "none of them" and if red was paying attention he may have been able to stop the new base before blue reboomed.
@@Milktube Red lost two (?) trebs, which bought blue a lot of time and loosened the (mental) pressure massively
18 mins in (haven't watched the whole game yet):
blue could win the game, if he had spread out. red lost a lot of resources
after watching the whole game:
yup, he won. red went all-in, that was a risky strat.
this was a fun to watch game, it was excellent
thank god im 1051 elo, im MID ELO LEGEND!!!!
--
(jk, i dont evne play this game. still love it and tune in from time to time though :)
Haven't watched the game yet, but I am offended!
so frustrating that he never went imp. Never made pikes or halbs, 10 of them would have won the game. sigh.
He did win though
i'm youtube, and i'm ofended !
how to play in community games
Tarkins op
That's acceptable for me
Medium elo mythmaking?
Low elo at 1k elo?
Blue went full cockroach mode.
Nahhh 1000+ isn't low Elo. Isn't it by definition the middle?
Nice
Wow