The first time I played this game my mom was like, “what are you playing?” And after a few action scenes she stayed to watch me until the end of the game. And she is not into video games, so that is a very good presentation card. 👌🏻
Yeah that's one of the best ost in the game and that chapter is also great as u said it give goosebumps everytime I heard that ost and I remembered that chapter ❤♥
I personally find it awesome that even though the 120 HZ mode is not amazing, it’s basically future proofing the game for later renditions of consoles. More games need unlocked FPS modes for that reason alone IMO.
I decided to play it after I watched this review. The game is graphically beautiful. It's a good adventure too. 1440P is a great res, I'd rather they spent the extra performance of graphics quality, frames, and lighting, rather than resolution. Really happy I waited for the Series X enhanced version ☺️
It runs so well in 120 hz mode on my LG C1 too. I don't know what happened with the grass but at a guess it is just because they used PS4 Pro for some reason as the base. It is not the first time it has happened as Borderlands on Series X still has grass missing and weaker shadows than PS4 Pro which is rather silly but these things happen from time to time. The same thing happened on Bioshock update for Pro and Xbox one X where the Pro got the better treatment as it was higher quality on PS4 to start with compared to Xbox one S . I wouldn't say things are as bad as Xbox one X where it was often short changed compared to PS4 Pro version though. Quite often we get the exact same issues on PS5 and Series X as the developers just don't really take as much advantage of the new machines as they pretend they do. The compromises on this title are at least satisfactory anyway compared to the absolute rubbish update for Greedfall which has to be the disappointment of the year as far as upgrades go.
I'm not sure why, but their chromatic aberration is super strong on the default setting. Turning it to low in the graphics menu really improves sharpness. I didn't see any negative effects by changing it.
Yes the haptic feedback in this game rivals first party studios work. For a small team this is seriously impressive with everything they have done. I can’t wait to see wait to see the next in the series!
@@theryan519 I just know about it b/c DF did a tech analysis on it a couple years ago -- there's some incredible light 'faking' going on in various parts of the game. Be sure to check out how stained glass light appears both through the window, and on the floor. Edit: they also minimize parallax occulsion mapping
@@ivanaltarejos5381 'free' just like it is on gamepass lol The butthurt is real. So funny how one subscription service is seen as free and another, with arguably better value, isn't.
Really fantastic game. I finished it on One X last year and I’m now half way through on PS5 and these days I rarely replay games. I was already happy with the graphics/performance on One X, but of course it’s even better on PS5. I really wasn’t expecting this level of quality across the board from an unknown developer. It puts many big budget AAA titles to shame. I’ll definitely be buying Requiem on day one.
Series S has been a little surprise for me. I picked one up second hand for $300 (AU) for the second 1080p plasma in the other room. Yeah it doesn't look as good as the series X does on my OLED, but it's damn impressive for the price. For those PS users, grab one for gamepass alone it might surprise you.
@@DarthAscension cause it was cheap, I wanted a better streaming box, and yeah the kids jump on it a bit too. Also wanted a bit more storage and an extra controller, so got an extra 400GB and a controller plus another console!
@@Sedge86 I could have pointed out 5 different products that stream better and cheaper than the S, but it kids use it then that's great, just curious as I see the S as a mistake and I would have much rather they made disk less X for people who wanted that.
@@DarthAscension by the time I bought a controller ($90) and fast storage for the x ($250aud) I got the series s for less than that so it was a no brainer. I have a Kindle fire 4k stick on the bedroom tv and a couple Chromecast so yeah I just wanted to try it haha.
I love how they provided an option to unlock the framerate on Series X|S for those of us with VRR displays. I hope more devs start hopping on the VRR train!
Played it on PS5 as it was the freebie this month on PS+, really enjoyed it, a tad short so I wouldn't expect to pay top price for it, but I'm pleased to hear there is a sequel on the way.
@@turrican4d599 So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
"brief and rare" frame-rate drops. Really that's all that needs to be said on that subject. It means the frame-rate is steady and not even remotely an issue.
Good job pointing out the 120 mode, Tom. Every other analysis so far has seemed to missed this. All games should have an uncapped FPS mode on Xbox Series consoles because of VRR. 👍
@@naderzein2435 It depends on your set up, if you have a TV with HDMI 2.1 and freesync that means you have 4K 120fps enabled by default and it's just a matter of toggling it within the game settings. If like me you own a TV with HDMI 2.0 and freesync(VRR) and 120fps at 1440p then you have no choice but to change it via the console display settings and switch from 4K 60fps w/VRR to 120fps mode which bumps you down to 1440p, and then within the game settings unlock the frame rate in 120 fps mode.
Am I the only person who can't tell the difference between 60 and 120? At first I thought it wasn't working on my TV, but I've tried it across Dirt 5, COD CW and now Doom Eternal's PS5 update and I honestly can't tell the difference.
@@johnmerced32 its personal. On 30 FPS games I feel it’s a must to not make the camera movement feel stuttering. On 60 FPS I usually disable it (if I can). Test it On and Off in some other game.
@@Rhukzy some games are lovely with it on. I love doom eternal in 120fps with blur on. Other games I feel like it hurts the presentation, last of us 2 for instance, it blurs the lovely scenery details when the camera is moving. so it's definitely a preference thing,I'd always recommend disabling it for highly competitive games.
@@Soullessrun If you want to know something funny, people will correct you if you say ''two times'' but are unlikely to if you say ''three times' even though the word there is ''thrice' :)
This is true. They overdone it in Requiem - you can't tweak the intensity, even on low it's too heavy even for me, and I'm a notorious motion blur enjoyer 😄 In Innocence it's very good looking, tasty.
The One X comes out on top in some cases from the looks of it: At 4:57 there is far more grass rendered on the One X vs the Series X And at 3:08 the image on the One X seems a bit clearer than the Series X (this could be because of motion blur though as the image looks softer) I'm watching this at 1440p 60 for anyone wondering.
I know talking about the series X is exciting, but giving more details of the Series S would be helpful too. I know it's not the greatest, but a lot of us have it as our second console next to the PS5
@@pedroribas1815 Sorry but I meant part 2 when it comes out. From what I understand its going to be $70.... Sony has to come up with something to combat microsoft because with deals like this its just a no brainer as to what console to buy if you like playing lots of games..... clearly gamepass is a big game changer..... nothing but praises to micro$oft for this.
Honestly an uncapped option is kinda cool.for those with VRR screens (most 120hz tvs), they can get a better frame rate still. Even if the boost is small, it's still a good option. More 60fps games should allow this. Even if the difference may only be like 15-20fps on average, that would still be cool to have as an option on some games.
Uncapped fps can be implemented easily on series x/s bec it use same dev kit as the PC and also its VRR capable. If this is the trend of gaming even the series s will constantly outperform PS5.
@@paksitgyud9162 Plus it would be good for a mid gem refresh. We all know it'll happen again. With how fast hardware moves now, it's inevitable. Just a theoretical example- So let's say for example Witcher 3 gets it update. It's 1800p60 but has the option to uncap the frame rate. But on series X it may only get another 15 more fps on average. So only a slight boost. But them in 4 years maybe we get a refresh. It can now easily push 100+fps
No kidding. It would make no sense to add a 120Hz mode on the PS5, as having the FPS constantly varying between something like 60 and 100 would probably look a lot worse than just fixed 60. VRR instantly make this actually the preferred way to play.
Curious how vrr users feel with this game. Seems like it’s a huge fluctuation from 70-120fps, does it make the game feel better than the locked 60. Don’t have a VRR display yet to try it out.
@@maxminy5634 VRR matches the refresh rate to the fps, so you don't feel the stuttering or lag, it feels much better than locked 60. It's literally unnoticeable.
@@maxminy5634 yes it feels better than 60fps, any fluctuation, no matter how wild is absolutely fine with VRR so long as you are getting over roughly 50fps at the minimum end. Well that's my experience anyway. I wish all games had an unlocked frame rate mode on console.
I’d have liked to see RT lighting; the SSAO was the fly in the ointment in otherwise photorealistic settings, with distracting shadows disappearing and reappearing as furniture or stair steps move off- and on-screen.
2:50 Why does the Series X image look softer than the One X? It looks like someone smeared the screen with FSR. The coat of vaseline is all throughout the video (3:12, 3:33, 3:53, etc.) for both Series X and PS5 footage while the One X footage looks sharp and crisp; I was waiting for Tom to explain it but he never brought it up. Is it the motion blur that is to blame?
@4:54 there's a bunch of grass missing in the Series X around the rock in the upper portion of the scene. It's like it didn't even load the grass assets. EDIT: ah, I guess it's the draw distance, mentioned a bit later.
I have that TV and LOVE VRR. I'm still shocked it's not working on the ps5 (along with any official storage upgrade) almost a year after release. What's the deal Sony? Just fyi, people want the things you promise and put on the box
They are keeping it quiet but word on the street is the issue is the chip vendor and not lack of Sony wanting the feature. LG And Samsung make their own chips so it's far easier to implement features but Sony does not. They rely on Media Tech i believe for the HDMI 2.1 and it has issues currently and may never support VRR until the next hardware change meaning next year's tvs.
@@DEVILTAZ35 Damn, that's ruff when you're doling out $$$ for a nice TV to go along with your new playstation. With VRR you don't even see Any dips and there's no input lag either. Hopefully they'll figure something out
3 роки тому
@@DEVILTAZ35 How does VRR have anything to do with chips etc? It's a software thing - many TVs already support it, and it works just fine with Xbox. Sony claims that they will roll out a SW update to enable VRR. How does is it related to HW in this case?
I'm not sure why, but their chromatic aberration is super strong on the default setting. Turning it to low in the graphics menu really improves sharpness. I didn't see any negative effects by changing it. I wonder if DF tried changing that setting during their test?
120fps has half the motion blur and half the response time of 60fps - after switching to a 120hz VRR display I can hardly stand frame rates below 90-100
As a PC gamer myself, I don’t know how 120 isn’t “necessary” but we can say the about anything I guess, FPS, resolution, SSD, etc. I play my PC on a 144mhz monitor and some games that output 144fps show a major difference, so to say that 60fps is just as good as 120fps is ludacris. Not trying to bash you man, but it’s just how feel as well.
@@aaronburns9538 Where did you see that in this instance because that's not the case at all at a 900p resolution vs 1440p at 60 and above on is big brother. I will say the Series S is a noticable difference for Xbox One or One S owners if they upgraded to that and add on the fact that you have the ability to now stream certain games via the cloud to the Series S you can play games at resolutions and frame rates that exceed is internal hardware capabilities.
I started the game a while ago, playing the PS4 version on PS5, however didn't continue, and I'm glad I didn't because I'm excited to play this from the beginning again with all the new upgrades!!
I played the last gen version as well. Couldn't wait for the next gen patch though. The 30fps are quite jarring at times. Have fun, it's a cool game :)
Pls is it a patch for the ps4 version or is it a full digital download of the ps5 version? Do i just download a patch for my ps4 version or do I have to redownload the entire game? Thanks
You should have since the game is so slow that 60fps doesn't really give it any benefit while the lowered LOD and added motion blur are huge downgrades.
So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
So if I understood correctly, there is no 120fps mode on Xbox from the devs but because of the uncapped framerate Xbox users can use the 120hz from the settings. Which is not great and is very unstable, but with VRR things get fixed a lot.
@@paksitgyud9162 why do you expect console players to be as knowledgeable as the rest of us!? Most are casuals who simply buy the new console and new tv and expect everything to work in harmony. It’s totally understandable if someone didn’t realize they have to change settings if it doesn’t happen automatically
Yes with VRR it can go almost to 100 fps at times. It seems to average somewhere around 80 which is pretty damn good. The LG C1 and G1 have VRR range from 20-120 hz too compared to last year's models that were 40-120 . It probably won't affect this game but it may affect games in the future.
So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
@@rafdor5131 I was talking about how part 2 of this game is going to be free on xbox when it comes out. Sony needs to find a way to beat xbox gamepass because right now they have nothing that comes close to beating or even matching this service..... have a blessed day......
If "attention to detail for games, pcs etc" was a category on UA-cam, Digital foundry will be among the top channels in that category if not at the very top. Awesome presentation as usually 👍👍
I'm really conflicted. I have a Series S and a PS5 and want to play it on release day but not sure which one I should play it on. I think visually both will look fine but the haptic feedback would be quite nice. Urgh, the dilemma of having two consoles 🤣
@MortalGamerDC1 85 I haven't played cod since Modern Warfare 4/MW 2 .. not since the real Infiniti Ward left now known as Respawn. Ill stick with my HellBlade.
@MortalGamerDC1 85 not really. Your saying stick with your cod as if I play the game every day, like some basic gamer. That was your point 👉. I play a variation of games from PC to VR to console ,looking forward to playing God of War on PC in January.
@@oror3751 A fair assumption… But they still only have 200 employees that are divided between 3 or 4 games at any given time… so I’d still say that damn small by industry standards Actually I think that makes the Flight Simulator results even more impressive lol
3:25 XSX and PS5 have static grass which not moving from character and Xbox One X have dynamic moving grass. Also, tree branches not moving on current-gen consoles.
Awe man.... this game is so phoney because a few strings of grass is missing..... 😂😂😂 To all the 3090 guys I tip my hats off to you for paying thousands for a few string of grass!!! Lol.....
I don't mind it being there, at least a per-object system, but I want to be able to completely turn it off completely should I want (and for the most part I absolutely DO want it off).
3:08 How can the two be at the same resolution? XSX's image is clearly way, _way_ softer than X1X. Either something's wrong the with the footage or with the analysis. Apparently not only the grass draw distance was lowered, but resolution too.
Much of the difference is probably due to the addition of motion blur on XSX. God I hate motion blur with a passion. Something else could be happening as well though here.
@@brewski535 Yea, I considered that as well, however I don't think it's the case, since you can observe this difference in many shots, even still ones, and also the loss in picture quality can be observed on the whole picture, not only on the fast moving objects.
@@ococoseco hmmm, the other thing it could be is that something is up with the TAA reconstruction. I'm pretty sure it is 1440p as many outlets have now claimed it is. So then that leads me to believe it has something to do with the upsampling. If they are using a form of temporal reconstruction to get to 4k that could make the image look softer at lower resolutions, especially if DF is capturing the original footage at less than 4k. This game does look better on my 4k TV than my 1440p monitor... I dunno though, I'll be getting my new PC in one week so I'll try running the game at 1440p native and see what it looks like. If I remember I'll post back here 🙂
I only experienced this game due to the game pass quest "shoot your sling 5 times" idk why but the presentation caught my eye and the overall feeling of warmth and dread that mixes perfectly.
Surprised as hell DF doesn't mention at all that One X has the crisper picture. Just look at the trees, the grass. One X is clearly crisper. I especially noticed it yesterday when I decided to start it on my XSX and I remembered it looking significantly crisper when I played it on One X. I don't care about any motion blur if it makes the pq this much blurrier.
@@KEVBOYMUSIC it's because most motion blur in games suck, they just blur everything according to movement and that makes it look awful. in plague tale's case it's a good motion blur. it only affects things not in the foreground and blurs individual objects instead of just mushing all the movement on the screen.
I wish more developers could make best of the PS5 ssd. If games like Demon's Souls, Miles Morales, Rift Apart, FF7R or whatever can have near instantaneous loading this game should for sure.
I think it’s because it’s a Multiplatform game, iv noticed that any Multiplatform game the ps5 will load like an Xbox, but soon as you play an exclusive those loads screens are completely gone, making 15 seconds seem like an eternity!
It would be a limitation of the current engine most likely. Even though they state it's optimised it still has it's roots very much in last gen and mechanical hard drives.
I was kinda thinking that it's time to upgrade to a fancy 4k display with VRR for the new consoles, but analysis after analysis it feels like a fullHD display would just give me a super clean supersampled image. And that's what I like. Don't care much for crazy sharpness, all I want is aliasing and shimmer completely gone, for the sake of immersion. I guess I'll be a boomer and stick to 1080p for a while.
@@nickmotsarsky4382 true, but I'm pretty sure you could use a 1440p monitor with a built-in scaler though. That way the monitor will accept a 4k signal and carry out the downscaling instead of the console. There are a few posts on Reddit regarding this...
@@TheUderfrykte I would only recommend a 1080p TV for XSS users. Whilst it's true a 1080p TV will give you slightly better anti-aliasing it's going to be pretty blurry in comparison to a 4k tv. Anti-aliasing is dealt with very effectively nowadays with TAA and you don't really need downsampling. 1440p-1800p (which is kinda the average resolution for next gen games) looks better upscaled to 4k than downsampled to 1080p imo. Developers are going to be targeting 4k resolutions on PS5 and XSX so they will put their efforts into techniques to get there. Take this game for example, it is reconstructed up to 4k from 1440p. If you were to put this on a 1080p display it's going to look pretty blurry. 1440-4k and the back down to 1080p is a problem. This is actually a big reason why PC is superior when it comes to resolutions. Also, remember the quality of a TV's panel makes just as much difference as resolution. It's a shame there aren't 1440 TVs or 1440p monitors larger than 32"...
Bravo for mentioning about dualsense features. Although graphics are the main dish in DF dualsense features are a noteworthy mention, in my book at least.
@@elmozsuperG Na PS5's only has a few things going for it, It's SSD is super fast, It has some exclusives (but that's up to the individual to care about) has better vibration motors in it's controller. However PS5 has no expandable storage, no VRR, gets way hotter than the Sires X, PS5 is also way too big for what it is, Plus the PS5 stand is a joke on a $500 console. The PS5's controllers battery life is also pretty bad since it has so much tech and not enough room for decent-sized batteries. The Series X is the objectify more powerful console when you look at cold hard facts.
Damn you Digital Foundry. Now instead of playing a new game I am compelled to replay this one because I had such fond memories of it. Truly an underappreciated gem that all true gamers should play.
Right?! 1440p keeps being advertised as 4k. I was expecting to see a bump in clarity from One X to Ps5 since the were advertising 4k. But straight away I could tell it was exactly the same outside frame rate obviously.
Yeah it's annoying it's even more annoying when films do it. Buy a 4k DVD only for it to have massive black borders that takes up 40% of the screen like wtf. If it's not 4k don't put 4k on the box and that goes for games and films.
@@Jackjackalex Because 1440p is the balance to achieve a respectable resolution and frame rate 60fps. Although in this case I feel like they could've went higher since its a last gen title and One X is already 1440p. Now while I like 1440p 60fps over 4k 30, it still doesn't make it right to advertise 1440p as 4k. Sony did it alot for the pro so it wouldn't loom bad against One X but atleast it was upscaled/checkerboard.
TLDW : Both the PS5 and XSX run on the exact same settings and resolution and have the same performance however dips occur at different moments. The XSX and XSS has a "120" FPS mode but in reality it's just a unlocked frame rate mode. The PS5 loads a 1/10 of a second faster than XSX.
@13:40 it doesn’t need to be set to 1080p anymore. The recent 120hz 4K Dolby Vision update fixed this issue on the LG C/GX TVs 😊 VRR is one of the best things about these generation of consoles and now we have 4k 120hz Dolby Vision on LG & Series X great time for console gaming. I really hope Sony starts to catch up without trying to only add it to their TVs instead of the console itself.
In the current day and age VRR is paramount, it sure is nice to reach performance targets and try to maintain them as best as you can but a dip below your target here and there just because you didn't spend an eternity optimizing shouldn't be punished with disgusting tearing or stuttering. Sony needs to swallow their pride and enable VRR as well.
One of the sleeper hits of 2019. The game had me emotionally invested in the story and it was well written and a small dev team did an amazing job on the overall graphics. Having said that, I took the update to see how it looked and while really smooth, I was disappointed in that some textures looked lower res and draw distance decreased. The game isn't some fast paced action type where this update would be really noticeable. They could have improved draw distance/textures and let it stand at 30fps. Perhaps allowing quality or performance mode choices. The gameplay style just doesn't need that framerate increase if it costs graphics details. But the game is still a must have for anyone interested.
So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
Wish you guys could do an interview with devs explaining the difference in programming between Xbox series x and ps5. Seems like recently the Xbox is really shining, wondering if that’s cause the DirectX api’s or what. Love my ps5 but when I eventually see an Xbox series x readily available I’m going to scoop it up.
The first time I played this game my mom was like, “what are you playing?” And after a few action scenes she stayed to watch me until the end of the game. And she is not into video games, so that is a very good presentation card. 👌🏻
My ex that wasn't a big gamer felt the same when I was playing Limbo on the 360.
My girlfriend said the same thing, while I was playing the game, it was like she was watching a movie. Lol
Plague Tale: A game your mom would watch. Yep, that about sums that game ;)
Same with my wife :)
thats what gaming is all about awsome story
In house engine??? Oh my God I thought this was ue4. Insane devs
Also they have developed a separate engine for gigantic MICROSOFT FLIGHT SIMULATOR too
The in house game engine is power house of any development team
@@akshatbisenbisen7292 They used Forzatech engine from turn10 for Flight sim
@@simasbuivydas7908 where did you read that? AFAIK it's their own engine and a quick duck duck go search didn't help me find anything either.
@@markeldik7057 lol people still use duck duck go?
@@markeldik7057 yep, you have head problems and show them right after someone makes fun of your duck duck go hipster self. Checks out
Ah, yes, the new metric: Rats Rendered Per Second
RPS
😂😂😂
Nvidia Ratworks
Definitely noticed 8 less rats on the PS5 version.
Oh, wait, here they are.
🐀 🐀🐁🐭🐁🐀🐀🐭
😂😂😂😂😂😂
First played it because of GamePass, and then had to buy it for my collection. Beautiful game!
Same
Me too.
Same! Love having a physical copy of it.
It's free on PS+
@@Magnum-Gaming Yeah download it if you haven’t played it!
The OST to this game is incredible, especially the song Beyond The Horizon which gives me goosebumps every time I listen to it.
Yeah that's one of the best ost in the game and that chapter is also great as u said it give goosebumps everytime I heard that ost and I remembered that chapter ❤♥
Composer Olivier Deriviere is brilliant, recently doing Streets of rage 4!
@@Dd-fb2tj I love street of rage you are so right it's a great game
Genuinely sounds more like motion picture scoring imo.
I don't buy many soundtracks. I have about 9. This is one of them.
I personally find it awesome that even though the 120 HZ mode is not amazing, it’s basically future proofing the game for later renditions of consoles. More games need unlocked FPS modes for that reason alone IMO.
It's a great option for those with VRR tvs. (most 120hz screens are capable of VRR to.)
Ahhh yes, when I think 120hz gaming A Plagues Tale is one of the first experiences to come to mind!
@@spenny2cents 🤡
@@leonfrancis3418 💩
@@spenny2cents when I think 120 *any* game is an experience I'd rather have.
I decided to play it after I watched this review. The game is graphically beautiful. It's a good adventure too. 1440P is a great res, I'd rather they spent the extra performance of graphics quality, frames, and lighting, rather than resolution. Really happy I waited for the Series X enhanced version ☺️
It runs so well in 120 hz mode on my LG C1 too. I don't know what happened with the grass but at a guess it is just because they used PS4 Pro for some reason as the base. It is not the first time it has happened as Borderlands on Series X still has grass missing and weaker shadows than PS4 Pro which is rather silly but these things happen from time to time. The same thing happened on Bioshock update for Pro and Xbox one X where the Pro got the better treatment as it was higher quality on PS4 to start with compared to Xbox one S . I wouldn't say things are as bad as Xbox one X where it was often short changed compared to PS4 Pro version though. Quite often we get the exact same issues on PS5 and Series X as the developers just don't really take as much advantage of the new machines as they pretend they do. The compromises on this title are at least satisfactory anyway compared to the absolute rubbish update for Greedfall which has to be the disappointment of the year as far as upgrades go.
It outputs at 4K after reconstruction.
@@ICeyCeR3Al He loves Halo too :D
@@ICeyCeR3Al he's an Xbox gamer
I'm not sure why, but their chromatic aberration is super strong on the default setting. Turning it to low in the graphics menu really improves sharpness. I didn't see any negative effects by changing it.
I recently replayed this game for a second time. It's really good, looking forward to Requiem
If you play on Xbox, Requirm comes out day one on GamePass.
Just got this game via game pass, it's looking like a great game 👍🏻
+ Worth a note that adaptive triggers don't only simulate every step but EVERY SWING with a sling shot. which really blew my mind.
Yes the haptic feedback in this game rivals first party studios work. For a small team this is seriously impressive with everything they have done. I can’t wait to see wait to see the next in the series!
People forget this is a reason you may want to choose the PS5 version over the Series X
The bumps on the trigger while running, the sling feeling. The vibration overall is also top notch. Something I wouldn't expect from a 3rd party game
For sure the haptic feedback blew my mind on this game and still doing it, i didn't finish it yet.
@@shadowsimarchitect9679 gamepass
Beautiful game, really nice art direction as well. Lost count of how many screenshots I took of this game.
The music was awesome as well!
Of this beautiful girl?
@@turrican4d599 no dude the scenery/architecture etc.
One of the most underrated game ever created, it definitely need more attention.
True.
Downloading now because of all the comments like these I’m seeing.
Agreed. It was am amazing experience.
Needs more attention? People never shut the f*ck up about this game....
@@theryan519 I just know about it b/c DF did a tech analysis on it a couple years ago -- there's some incredible light 'faking' going on in various parts of the game. Be sure to check out how stained glass light appears both through the window, and on the floor. Edit: they also minimize parallax occulsion mapping
I played this from PS plus and it was pretty fun. Has some great music that builds some tension as the rats surround you with haptic feedback
Did you buy it?
@@thebhoy8561 no it was free. Didn’t have to pay for it like game pass xboxbitchboy
@@yucanthandledatruth4874 sounds like game pass hurt ur feelings and is now living in ur head rent free
@@ivanaltarejos5381 'free' just like it is on gamepass lol The butthurt is real.
So funny how one subscription service is seen as free and another, with arguably better value, isn't.
@@ivanaltarejos5381 just like how I hurt yo momma pohnani
Really fantastic game. I finished it on One X last year and I’m now half way through on PS5 and these days I rarely replay games. I was already happy with the graphics/performance on One X, but of course it’s even better on PS5.
I really wasn’t expecting this level of quality across the board from an unknown developer. It puts many big budget AAA titles to shame. I’ll definitely be buying Requiem on day one.
Series S has been a little surprise for me. I picked one up second hand for $300 (AU) for the second 1080p plasma in the other room. Yeah it doesn't look as good as the series X does on my OLED, but it's damn impressive for the price. For those PS users, grab one for gamepass alone it might surprise you.
I did that to complement my PS5 and while I like my PS5 more, I definitely don't regret getting one and absolutely recommend it.
Cheers.
Why would you get a S when you have a X? For kids?
@@DarthAscension cause it was cheap, I wanted a better streaming box, and yeah the kids jump on it a bit too. Also wanted a bit more storage and an extra controller, so got an extra 400GB and a controller plus another console!
@@Sedge86 I could have pointed out 5 different products that stream better and cheaper than the S, but it kids use it then that's great, just curious as I see the S as a mistake and I would have much rather they made disk less X for people who wanted that.
@@DarthAscension by the time I bought a controller ($90) and fast storage for the x ($250aud) I got the series s for less than that so it was a no brainer. I have a Kindle fire 4k stick on the bedroom tv and a couple Chromecast so yeah I just wanted to try it haha.
I love how they provided an option to unlock the framerate on Series X|S for those of us with VRR displays. I hope more devs start hopping on the VRR train!
@@RodrigoOliveira-to3xs if vrr can improve a game, the game isn't broken, vrr isn't available for games that hit 30 fps often.
Played it on PS5 as it was the freebie this month on PS+, really enjoyed it, a tad short so I wouldn't expect to pay top price for it, but I'm pleased to hear there is a sequel on the way.
Just finished it last night. What a great game with a lot of heart and atmosphere.
Omg Xbox having Freesync and easy 120Hz settings, give us pretty interesting results
It's really awesome! With VRR on I didn't even realize it was running above 60, just looked good and smooth, love unlocked framerates!!!
Never reaches 120fps though.
@@Snoy_Fly how much frames can PS5 reach in this game? Exactly stfu
@@emodadon1131 120fps, but not in this game.
@@Snoy_Fly Even Xbox Series S can do 120fps, but not in this game. Did you like my logic? No, because I used your shitty logic.
This game is very, very good and was a true surprise of the year 2019 for me.
2019s game and we don't get Ultra settings on Xbox Series X.
What is good about it ?
What did you play in 2019?
@@freshnesbro3792 The hot chick.
@@turrican4d599 So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
“Why Rats? Why can’t we run away from the butterflies?” 😂
🏃♀️...🏃♂️... 🦋🦋🦋🦋🦋🦋🦋🦋🦋
"brief and rare" frame-rate drops. Really that's all that needs to be said on that subject. It means the frame-rate is steady and not even remotely an issue.
Um, not on the series s, constant screen tear
@@smoothlyrough512 atleast the console actually supports vrr
@@smoothlyrough512 he said there was screen tear in the opening tutorial and in cut scenes, not throughout
@@M8Military which VRR tv you using?
No framrate drops would make it a non issue.
Good job pointing out the 120 mode, Tom. Every other analysis so far has seemed to missed this.
All games should have an uncapped FPS mode on Xbox Series consoles because of VRR. 👍
A notable feature we've had since Xbox One S/X along with 1440p support.
How do you enable/disable it? I don't want to change my console settings every time I launch the game.
@@naderzein2435 It depends on your set up, if you have a TV with HDMI 2.1 and freesync that means you have 4K 120fps enabled by default and it's just a matter of toggling it within the game settings. If like me you own a TV with HDMI 2.0 and freesync(VRR) and 120fps at 1440p then you have no choice but to change it via the console display settings and switch from 4K 60fps w/VRR to 120fps mode which bumps you down to 1440p, and then within the game settings unlock the frame rate in 120 fps mode.
Am I the only person who can't tell the difference between 60 and 120? At first I thought it wasn't working on my TV, but I've tried it across Dirt 5, COD CW and now Doom Eternal's PS5 update and I honestly can't tell the difference.
Playing this for the first time in my Series X because the sequel is coming to Gamepass Day 1. Super excited!
Those gamepass bitches are going to be the end of gaming like we know xD
Really wish more devs would do this, a proper update with 4K 60fps makes a helluva difference. Makes your game last longer too.
But its 2560x1440p? Not 3840x2160p..
Lol you’re watching the unlocked XSX version dip below 60 at 1440p…
@@chuckmayhem1991 Well of course the ps5 dips below 60 as well at the same resolution.
@@hellspinner8378 did I say that it didnt?
1440p*
In house engine?
This guys are wizards.
I liked the addition of Dualsense support, It feels really good to play this with the haptic feedback.
Wish you could turn off the motion blur. But a good game
So if it’s possible on games, should I always turn off Motion Blur?
@@johnmerced32 its personal. On 30 FPS games I feel it’s a must to not make the camera movement feel stuttering. On 60 FPS I usually disable it (if I can). Test it On and Off in some other game.
@@johnmerced32 it's entirely up to you. It's just preference
@@Rhukzy some games are lovely with it on. I love doom eternal in 120fps with blur on. Other games I feel like it hurts the presentation, last of us 2 for instance, it blurs the lovely scenery details when the camera is moving. so it's definitely a preference thing,I'd always recommend disabling it for highly competitive games.
@@johnmerced32 i always turn it off if the option is there no matter what the frame rate is
completed the game 2 times on PS5 already but i still want to see all the numbers :D
I think the word your looking for is 'twice' ;-)
@@WesternState731 That's right, thanks and sorry not a native speaker.
@@Soullessrun If you want to know something funny, people will correct you if you say ''two times'' but are unlikely to if you say ''three times' even though the word there is ''thrice' :)
Unfortunate the devs went from a superb motion blur implementation in Innocence to a disastrous one in Requiem.
This is true. They overdone it in Requiem - you can't tweak the intensity, even on low it's too heavy even for me, and I'm a notorious motion blur enjoyer 😄 In Innocence it's very good looking, tasty.
The One X comes out on top in some cases from the looks of it:
At 4:57 there is far more grass rendered on the One X vs the Series X
And at 3:08 the image on the One X seems a bit clearer than the Series X (this could be because of motion blur though as the image looks softer)
I'm watching this at 1440p 60 for anyone wondering.
Just finished it on the SX, such a great game
I know talking about the series X is exciting, but giving more details of the Series S would be helpful too. I know it's not the greatest, but a lot of us have it as our second console next to the PS5
Then download it for free and play it for yourself 😂
I have the PS5 a second console next to my Series x.
So glad I own a xbox... I will be playing part 2 of this game when it comes out for free on gamepass!!! Is it free on ps+????
@@tonyungfat yes, it is
@@pedroribas1815 Sorry but I meant part 2 when it comes out. From what I understand its going to be $70.... Sony has to come up with something to combat microsoft because with deals like this its just a no brainer as to what console to buy if you like playing lots of games..... clearly gamepass is a big game changer..... nothing but praises to micro$oft for this.
Honestly an uncapped option is kinda cool.for those with VRR screens (most 120hz tvs), they can get a better frame rate still.
Even if the boost is small, it's still a good option. More 60fps games should allow this.
Even if the difference may only be like 15-20fps on average, that would still be cool to have as an option on some games.
For locked 120fps on mid gen Consoles or ps6 too
Uncapped fps can be implemented easily on series x/s bec it use same dev kit as the PC and also its VRR capable. If this is the trend of gaming even the series s will constantly outperform PS5.
@@paksitgyud9162
Plus it would be good for a mid gem refresh. We all know it'll happen again. With how fast hardware moves now, it's inevitable.
Just a theoretical example-
So let's say for example Witcher 3 gets it update. It's 1800p60 but has the option to uncap the frame rate. But on series X it may only get another 15 more fps on average. So only a slight boost.
But them in 4 years maybe we get a refresh. It can now easily push 100+fps
@@nighttimestalker Good point!!! For sure other dev will follow on this direction.
VRR is an absolute game-changer.
No kidding. It would make no sense to add a 120Hz mode on the PS5, as having the FPS constantly varying between something like 60 and 100 would probably look a lot worse than just fixed 60.
VRR instantly make this actually the preferred way to play.
Curious how vrr users feel with this game. Seems like it’s a huge fluctuation from 70-120fps, does it make the game feel better than the locked 60. Don’t have a VRR display yet to try it out.
@@maxminy5634 VRR matches the refresh rate to the fps, so you don't feel the stuttering or lag, it feels much better than locked 60. It's literally unnoticeable.
@@maxminy5634 yes it feels better than 60fps, any fluctuation, no matter how wild is absolutely fine with VRR so long as you are getting over roughly 50fps at the minimum end.
Well that's my experience anyway. I wish all games had an unlocked frame rate mode on console.
@@brewski535 great thanks! I was just wondering because sometimes these DF videos say vrr can’t help you here, so interesting take from you guys.
I’d have liked to see RT lighting; the SSAO was the fly in the ointment in otherwise photorealistic settings, with distracting shadows disappearing and reappearing as furniture or stair steps move off- and on-screen.
A Plague Tale is one of the greatest games of last gen.
No it isnt
No it isn't.
@@bensmith5288 yeah it is
@@jungleambience5355 why do you say that?
@@dom4591 It isn't in the same league as heavy weights such as Witcher 3 and Red Dead 2.
Never played it before, but got it recently on the PS5 for free as a PS plus game. Will definitely give it a chance.
Is it good?
@@thishandleisnotavaliable u will enjoy it's defo good
@@thishandleisnotavaliable Did he not just post 7 minutes ago🤔🤦🏿♂️
One of the best games I've ever played.
I thought PlayStation fans doesn’t like to rent the game
Honestly this game was amazing. I feel bad for missing out on it till now. Can’t wait for the sequel!
2:50 Why does the Series X image look softer than the One X? It looks like someone smeared the screen with FSR. The coat of vaseline is all throughout the video (3:12, 3:33, 3:53, etc.) for both Series X and PS5 footage while the One X footage looks sharp and crisp; I was waiting for Tom to explain it but he never brought it up. Is it the motion blur that is to blame?
Well bec xbox one can only do 30fps
@4:54 there's a bunch of grass missing in the Series X around the rock in the upper portion of the scene. It's like it didn't even load the grass assets.
EDIT: ah, I guess it's the draw distance, mentioned a bit later.
I have that TV and LOVE VRR. I'm still shocked it's not working on the ps5 (along with any official storage upgrade) almost a year after release. What's the deal Sony? Just fyi, people want the things you promise and put on the box
They are keeping it quiet but word on the street is the issue is the chip vendor and not lack of Sony wanting the feature. LG And Samsung make their own chips so it's far easier to implement features but Sony does not. They rely on Media Tech i believe for the HDMI 2.1 and it has issues currently and may never support VRR until the next hardware change meaning next year's tvs.
@@DEVILTAZ35 Damn, that's ruff when you're doling out $$$ for a nice TV to go along with your new playstation. With VRR you don't even see Any dips and there's no input lag either. Hopefully they'll figure something out
@@DEVILTAZ35 How does VRR have anything to do with chips etc? It's a software thing - many TVs already support it, and it works just fine with Xbox. Sony claims that they will roll out a SW update to enable VRR. How does is it related to HW in this case?
2:09 last gen putting this gen to shame.
PLEASE PLAY THIS GAME. Even more excited the sequel is coming to game pass in 2022
@H N You're not fun!
I'm not sure why, but their chromatic aberration is super strong on the default setting. Turning it to low in the graphics menu really improves sharpness. I didn't see any negative effects by changing it.
I wonder if DF tried changing that setting during their test?
playing the sequel on series x at 30fps is torture just seeing how smooth it is at 60fps makes me want to go back and play this one again lol.
I am loving the sequel but that 30 fps is pain. Also why add more chase scene if you are going lower the fps.
Demand it or not, 120mhz is a plus on any gaming platform.
Damn Series S is kinda showing up the X and Ps5.
I have a PC and PS5 60fps is more than enough. I can't be fussed with 120fps I don't feel it is worth it.
120fps has half the motion blur and half the response time of 60fps - after switching to a 120hz VRR display I can hardly stand frame rates below 90-100
As a PC gamer myself, I don’t know how 120 isn’t “necessary” but we can say the about anything I guess, FPS, resolution, SSD, etc. I play my PC on a 144mhz monitor and some games that output 144fps show a major difference, so to say that 60fps is just as good as 120fps is ludacris. Not trying to bash you man, but it’s just how feel as well.
@@aaronburns9538 Where did you see that in this instance because that's not the case at all at a 900p resolution vs 1440p at 60 and above on is big brother. I will say the Series S is a noticable difference for Xbox One or One S owners if they upgraded to that and add on the fact that you have the ability to now stream certain games via the cloud to the Series S you can play games at resolutions and frame rates that exceed is internal hardware capabilities.
I started the game a while ago, playing the PS4 version on PS5, however didn't continue, and I'm glad I didn't because I'm excited to play this from the beginning again with all the new upgrades!!
I played the last gen version as well. Couldn't wait for the next gen patch though. The 30fps are quite jarring at times. Have fun, it's a cool game :)
Pls is it a patch for the ps4 version or is it a full digital download of the ps5 version?
Do i just download a patch for my ps4 version or do I have to redownload the entire game? Thanks
@@lfcobrikom5612 wouldn't that tell you on the store?
You should have since the game is so slow that 60fps doesn't really give it any benefit while the lowered LOD and added motion blur are huge downgrades.
So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
If anybody hasn't played this then go play it right now.
This is on my list of things to play once mining craze is over I can’t stop making profit right now
It’s not that good.
@@Snoy_Fly then you haven't played it lmfao
So if I understood correctly, there is no 120fps mode on Xbox from the devs but because of the uncapped framerate Xbox users can use the 120hz from the settings.
Which is not great and is very unstable, but with VRR things get fixed a lot.
Yes, with VRR it's a great addition/bug, without VRR it's a tearing mess.
Why would you play uncapped fps if you dont turn ON the VRR? Doesn't make sense.
@@paksitgyud9162 why do you expect console players to be as knowledgeable as the rest of us!? Most are casuals who simply buy the new console and new tv and expect everything to work in harmony. It’s totally understandable if someone didn’t realize they have to change settings if it doesn’t happen automatically
@@spenny2cents Don't worry those casual gamers will figure it out in the long run just like the others1👍👍👍👍👍
Yes with VRR it can go almost to 100 fps at times. It seems to average somewhere around 80 which is pretty damn good. The LG C1 and G1 have VRR range from 20-120 hz too compared to last year's models that were 40-120 . It probably won't affect this game but it may affect games in the future.
Thomas is back! Haven't heard from him in a while. Welcome back!
Just completed this game 4 days ago on ps5 and was really impressed by the haptics of this game, really added to a more immersive experience.
So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
@@tonyungfat it’s on ps plus for now. I played it free on that only. Have fun playing this game dude. 🙌🏻
@@rafdor5131 I was talking about how part 2 of this game is going to be free on xbox when it comes out. Sony needs to find a way to beat xbox gamepass because right now they have nothing that comes close to beating or even matching this service..... have a blessed day......
@@tonyungfat sorry, my bad. You’re right. They need to up their game in this regard.
@@tonyungfat i’ve a Ps5 but I love Xbox Series X too. Such great consoles.
Good video, I wish more games offered an unlocked to 120fps option for VRR displays.
2 games in short period with flight sim and this. Locked behind VRR functionality. Expect more of this in the future.
@@christiansoneson5631 You sound more mad than happy bro. Seems like you wish it was on ps5 too. 😂😂😂
For me one the masterpieces of the gen and one of the most beautiful. Such a pleasure to return to it again after the new update. Highly recommended.
Please does this have a ps4 disc version ? (physical)
@@lfcobrikom5612 pretty sure it does. I mean, I have a press disc from when I had to review it, but based on that there must be a retail version
@@Powerwave83 Thanks
@@lfcobrikom5612 hey you're welcome
If "attention to detail for games, pcs etc" was a category on UA-cam,
Digital foundry will be among the top channels in that category if not at the very top.
Awesome presentation as usually 👍👍
What an excellent, in depth analysis, you guys put in so much work. Love your content.
"Grass has lower draw distance on the newer machines."......Say what now?
One of the best game i have played this year. Hidden gem for sure
I’ve always thought this game was a banger. Finally going to play on the PS5.
4:51 Grass is missing on Series X? o_0
It's also missing on ps5 and series s
Yeah, unbelievable!
I'm really conflicted. I have a Series S and a PS5 and want to play it on release day but not sure which one I should play it on. I think visually both will look fine but the haptic feedback would be quite nice. Urgh, the dilemma of having two consoles 🤣
I tried this game on pc with settings turned up and on the Series X upgrade, it just looks old and feels old. Just can't get into it.
@MortalGamerDC1 85 don't play car racing games kid.
@MortalGamerDC1 85 I haven't played cod since Modern Warfare 4/MW 2 .. not since the real Infiniti Ward left now known as Respawn. Ill stick with my HellBlade.
@MortalGamerDC1 85 not really. Your saying stick with your cod as if I play the game every day, like some basic gamer. That was your point 👉. I play a variation of games from PC to VR to console ,looking forward to playing God of War on PC in January.
6:15 all 3 Next gen consoles enter the conversation
My personal GOTY in 2019
And from such a small studio
After the long term Microsoft Flight Simulator contract I don't think they are small studio anymore
(at least 10 year of support)
@@oror3751 A fair assumption… But they still only have 200 employees that are divided between 3 or 4 games at any given time… so I’d still say that damn small by industry standards
Actually I think that makes the Flight Simulator results even more impressive lol
For me also, absolutely couldn't stop playing this game, so addictive! Story was so compelling and those visuals. Amazing....
@@lvl9704 how was the gameplay? Was it engaging?
Small studio with waaay more realistic graphics than bigger studios. Hats off!!!
At 4:53 where is the grass? Nice to talk about high res shadow while the next gen version is missing foliage...
I got confused by the blurry image on the right here 2:52
3:25
XSX and PS5 have static grass which not moving from character and Xbox One X have dynamic moving grass.
Also, tree branches not moving on current-gen consoles.
Yes and 3:11 and 4:52 draw distance of grass is better on One X too. Very weird patch.
The next game will probably be better because it will be optimized for new consoles from the start
I disagree. Grass moves on my XSX.
Draw distances and grass details reduced on next gen version.Wtffff
That's why I am sticking with my Rtx 3090 and native 5k resolution. Simply no contest
@@x32i77 lol ok buddy
@@x32i77 4090 out soon almost twice as fast :)
@@DEVILTAZ35 I hope so :)
Awe man.... this game is so phoney because a few strings of grass is missing..... 😂😂😂 To all the 3090 guys I tip my hats off to you for paying thousands for a few string of grass!!! Lol.....
The motion blur for me is a downgrade. It's unnecessarily intense.
I don't mind it being there, at least a per-object system, but I want to be able to completely turn it off completely should I want (and for the most part I absolutely DO want it off).
motion blur for 60fps game is stupid. not giving option to turn it off is a crime
@@MrVoland44 agreed
I am so happy that this game is free on PS5 right now. Such an incredible game.
3:08 How can the two be at the same resolution? XSX's image is clearly way, _way_ softer than X1X. Either something's wrong the with the footage or with the analysis. Apparently not only the grass draw distance was lowered, but resolution too.
Much of the difference is probably due to the addition of motion blur on XSX. God I hate motion blur with a passion.
Something else could be happening as well though here.
@@brewski535 Yea, I considered that as well, however I don't think it's the case, since you can observe this difference in many shots, even still ones, and also the loss in picture quality can be observed on the whole picture, not only on the fast moving objects.
@@ococoseco hmmm, the other thing it could be is that something is up with the TAA reconstruction. I'm pretty sure it is 1440p as many outlets have now claimed it is. So then that leads me to believe it has something to do with the upsampling.
If they are using a form of temporal reconstruction to get to 4k that could make the image look softer at lower resolutions, especially if DF is capturing the original footage at less than 4k.
This game does look better on my 4k TV than my 1440p monitor...
I dunno though, I'll be getting my new PC in one week so I'll try running the game at 1440p native and see what it looks like. If I remember I'll post back here 🙂
Discovered it through gamepass and ended up buying it with the offered discount. Great game.
@kishenkoolskills90 some people like owning games that they really like. Which is why it's nice that gamepass offers a discount on purchases.
@@dom4591 Also there is the possibility that Games get removed from the Gamepass, so if you want to replay the game you need the Game anyway.
VRR is such a brilliant feature. It’s going to allow MS to really push next generation visuals.
PS5 too, it's been promised since launch.
Series s still a last gen machine 900p in 2022 lmfaooo
I only experienced this game due to the game pass quest "shoot your sling 5 times" idk why but the presentation caught my eye and the overall feeling of warmth and dread that mixes perfectly.
Surprised as hell DF doesn't mention at all that One X has the crisper picture. Just look at the trees, the grass. One X is clearly crisper. I especially noticed it yesterday when I decided to start it on my XSX and I remembered it looking significantly crisper when I played it on One X. I don't care about any motion blur if it makes the pq this much blurrier.
They ruined the next-gen version by adding camera motion blur
You can always turn that off mate
@@amazin5hot805 he said in the video you cannot
I hate motion blur, always the first thing I turn off
I don't understand why people don't like motion blur
@@KEVBOYMUSIC it's because most motion blur in games suck, they just blur everything according to movement and that makes it look awful. in plague tale's case it's a good motion blur. it only affects things not in the foreground and blurs individual objects instead of just mushing all the movement on the screen.
I wish more developers could make best of the PS5 ssd. If games like Demon's Souls, Miles Morales, Rift Apart, FF7R or whatever can have near instantaneous loading this game should for sure.
This!
I think it’s because it’s a Multiplatform game, iv noticed that any Multiplatform game the ps5 will load like an Xbox, but soon as you play an exclusive those loads screens are completely gone, making 15 seconds seem like an eternity!
It would be a limitation of the current engine most likely. Even though they state it's optimised it still has it's roots very much in last gen and mechanical hard drives.
This is the most balanced analysis I've seen from Tom Morgan. Nice job.
I was kinda thinking that it's time to upgrade to a fancy 4k display with VRR for the new consoles, but analysis after analysis it feels like a fullHD display would just give me a super clean supersampled image. And that's what I like. Don't care much for crazy sharpness, all I want is aliasing and shimmer completely gone, for the sake of immersion. I guess I'll be a boomer and stick to 1080p for a while.
1440p monitor's are a great middle ground for the next gen consoles.
@@brewski535 PS5 does not support 1440p output, unfortunately.
@@nickmotsarsky4382 true, but I'm pretty sure you could use a 1440p monitor with a built-in scaler though. That way the monitor will accept a 4k signal and carry out the downscaling instead of the console.
There are a few posts on Reddit regarding this...
Monitors are too small.
@@TheUderfrykte I would only recommend a 1080p TV for XSS users.
Whilst it's true a 1080p TV will give you slightly better anti-aliasing it's going to be pretty blurry in comparison to a 4k tv. Anti-aliasing is dealt with very effectively nowadays with TAA and you don't really need downsampling.
1440p-1800p (which is kinda the average resolution for next gen games) looks better upscaled to 4k than downsampled to 1080p imo. Developers are going to be targeting 4k resolutions on PS5 and XSX so they will put their efforts into techniques to get there.
Take this game for example, it is reconstructed up to 4k from 1440p. If you were to put this on a 1080p display it's going to look pretty blurry. 1440-4k and the back down to 1080p is a problem.
This is actually a big reason why PC is superior when it comes to resolutions.
Also, remember the quality of a TV's panel makes just as much difference as resolution.
It's a shame there aren't 1440 TVs or 1440p monitors larger than 32"...
Bravo for mentioning about dualsense features. Although graphics are the main dish in DF dualsense features are a noteworthy mention, in my book at least.
Thank goodness for VRR. Privileged enough to be able to play this @ 1440p120 w/VRR, amazing results!
Ok, I’m convinced, I’ll play this game
Just started playing this game, and it's one of the best singleplayer games. Can't wait for the sequel hitting gamepass too.
Can’t wait to play it in the superior console.. Ps5
Feel bad for the people with the other slower console
@@elmozsuperG shut up
@伊太郎 shut up
@伊太郎 ? Ps5 is far superior
What are you talking about pissant
@@elmozsuperG Na PS5's only has a few things going for it, It's SSD is super fast, It has some exclusives (but that's up to the individual to care about) has better vibration motors in it's controller. However PS5 has no expandable storage, no VRR, gets way hotter than the Sires X, PS5 is also way too big for what it is, Plus the PS5 stand is a joke on a $500 console. The PS5's controllers battery life is also pretty bad since it has so much tech and not enough room for decent-sized batteries. The Series X is the objectify more powerful console when you look at cold hard facts.
No option to turn off motion blur...
How is this still a thing in 2021?
It's the games biggest issue for me since replaying on series X it has way too much I always turn it off when possible
@@sean7332 You don't notice it in 120 hz mode anyway. It just looks super smooth.
Damn you Digital Foundry. Now instead of playing a new game I am compelled to replay this one because I had such fond memories of it. Truly an underappreciated gem that all true gamers should play.
I discovered this game thanks to Psplus... And... What a master piece!!!
Game studios really need to stop misusing 4K in their advertisements.
Right?! 1440p keeps being advertised as 4k.
I was expecting to see a bump in clarity from One X to Ps5 since the were advertising 4k. But straight away I could tell it was exactly the same outside frame rate obviously.
why? because it annoys you?
@@Potato_n_Tomato I really don't get why it's always 1440p with these next-gen upgrades considering both the PS5 and XSX can run at a native 4K.
Yeah it's annoying it's even more annoying when films do it. Buy a 4k DVD only for it to have massive black borders that takes up 40% of the screen like wtf. If it's not 4k don't put 4k on the box and that goes for games and films.
@@Jackjackalex Because 1440p is the balance to achieve a respectable resolution and frame rate 60fps. Although in this case I feel like they could've went higher since its a last gen title and One X is already 1440p.
Now while I like 1440p 60fps over 4k 30, it still doesn't make it right to advertise 1440p as 4k. Sony did it alot for the pro so it wouldn't loom bad against One X but atleast it was upscaled/checkerboard.
TLDW : Both the PS5 and XSX run on the exact same settings and resolution and have the same performance however dips occur at different moments.
The XSX and XSS has a "120" FPS mode but in reality it's just a unlocked frame rate mode.
The PS5 loads a 1/10 of a second faster than XSX.
XSX is slightly sharper plus 120fps 👍🏿
@@PantherCrane the XSX is not sharper in any way both it and the PS5 run @ 2560 X 1440 , the last gen consoles have higher grass settings though.
@@PantherCrane
74 FPS you mean
@@thishandleisnotavaliable Yes it’s slightly sharper.
@@Fastwalker27 thats what you hope. Pathetic. You really wish its bad.
@13:40 it doesn’t need to be set to 1080p anymore. The recent 120hz 4K Dolby Vision update fixed this issue on the LG C/GX TVs 😊
VRR is one of the best things about these generation of consoles and now we have 4k 120hz Dolby Vision on LG & Series X great time for console gaming. I really hope Sony starts to catch up without trying to only add it to their TVs instead of the console itself.
In the current day and age VRR is paramount, it sure is nice to reach performance targets and try to maintain them as best as you can but a dip below your target here and there just because you didn't spend an eternity optimizing shouldn't be punished with disgusting tearing or stuttering. Sony needs to swallow their pride and enable VRR as well.
Amazing game! Just finished it on Series S (on a 4K TV)! Amazing experience!
So the 30fps version doesn't use motion blur, which would help. and the 60fps one does use motion blur which isn't really needed... ugh
One of the sleeper hits of 2019. The game had me emotionally invested in the story and it was well written and a small dev team did an amazing job on the overall graphics. Having said that, I took the update to see how it looked and while really smooth, I was disappointed in that some textures looked lower res and draw distance decreased.
The game isn't some fast paced action type where this update would be really noticeable. They could have improved draw distance/textures and let it stand at 30fps. Perhaps allowing quality or performance mode choices. The gameplay style just doesn't need that framerate increase if it costs graphics details. But the game is still a must have for anyone interested.
beautiful analysis Tom. really the best plague tale upgrade review on UA-cam
Curious; I see tearing here in the video but there was no visible tearing on my PS5 playthrough, and I would notice it.
I noticed it on the first level
So glad I own a xbox... I will be playing part 2 when it comes out for free on gamepass!!! Is it free on ps+???? Or is it $70 plus tax??? Just curious 🤔
All games should have a 120fps mode to future proof for mid gen and next gen Consoles
agreed it is hard to go back to 60 once you game at 120. Thankfully there are quite a few games on Series X at 120 now.
One X actually looks a touch sharper to my eye.
I noticed that as well. Its def a little bit sharper.
Get your eyes tested then
That's because the series x has motion blur and xbox one x doesn't thsts why when the camera moves it looks clearer on one x but it's not
No chromatic aberation.
@@Dill2G that makes sense. I forgot he mentioned that in the video
"Plagued" will be this comment section. 😕
What a fantastic game. I legit just finished 100%ing it on XSX and loved every second of it.
Wish you guys could do an interview with devs explaining the difference in programming between Xbox series x and ps5. Seems like recently the Xbox is really shining, wondering if that’s cause the DirectX api’s or what. Love my ps5 but when I eventually see an Xbox series x readily available I’m going to scoop it up.