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Far Cry 3: Deeper Than You Think
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- Опубліковано 14 сер 2024
- Far Cry 3 is a masterpiece in its own right, but why did the franchise peak here, and afterwards fall into decline? What aspects of Far Cry 3 made it such a great game, and will we ever have another great Far Cry protagonist?
0:00 Introduction
03:04 Background
06:45 Chapter 1: Down The Rabbit Hole
16:41 Side Content
25:06 Chapter 1 Part 2: Shoot or Stab
28:30: Side Quests
34:19: More Side Content
43:43 Chapter 2: The Path of the Warrior
01:21:02 Chapter 3: Booty Traps
01:43:15 Chapter 4: I Control My Destiny
01:54:42 Chapter 5: The Definition of Insanity
02:11:19 Chapter 6: I'm No Longer In Control
02:28:02 Chapter 7: Choices...
02:36:22 Gaming Journalism...
02:39:36 Outro
#farcry #farcry3 #farcry3retrospective
I think people really miss out Vaas's last words and what it means. "Take me into your heart, accept me as your saviour. Nail me to the fucking cross and let me be reborn!"
Despite what many people think, it is not for the sake of being edgy or to show more Vaases insanity. He literally want to be someone who is accepted and recognized as a potentialy good person, not in his life though, thats why he says nail me to the cross and let me be reborn. Vaas is suicidal theres no doubt about it, he just wanted revenge on Citra more thats why he wants Jason to die so badly. He wants to be reborn and have another chance in life because he knows he is too far gone/beyond redemption and is willing to accept suffering akin to crucifiction to have a clean slate and start over. He is much more human than people give credit for.
Vaas made a prophecy of Ubisoft franchises by "Definition of insanity..." monologue for 10 years onward. Assasin Creed, Far Cry, Watch Dogs and Ghost Recon yes I look at you.
Yeah... Ubisoft games do all follow a certain formula... and it has not aged well
RIP Ghost Recon :(
Thought it was "back" with Wildlands but it fell off hard with Breakpoint.
My problem with the far cry games is that the protagonist is practically an unstoppable killing machine in gameplay and in cutscenes they are utterly incapable of doing anything.
Yeah there is always the disconnect, but I dont think there are many other games that have solved this issue either...
Ludo narrative dissonance
May be a weird take but I’d love to see a far cry game where u die in the end, I would also love to see the main character lose a lot so you can feel like a win is really a win
@@HiddenAssassin_actually in far cry 2 depending on your last choice it was possible for your character to die in the game.
A lot of em have this issue. I always figured it was to progress the story without writing themselves into a wall so to speak.
But I do agree it takes you out of it. I still love 3 tho.
Really??? You release this 20 minutes before I have to be at work!
I'll be back after work to finish this bad boy. Thanks for another video, man!
Almost 3 hours of highly quality content. These Far Cry 3 video’s getting out of hand haha. You did a fantastic job. I thought this had thousands of views. Not there.. YET!!!
Thanks man! 🙏🏻❤️🤝🏼
No Thank You!
I love this yearly realization that far cry 3 was genius, its like a reminder to a part of my childhood i can never return to, through this game
It's about time people start to appreciate Jason's story, the first time I played, I recognized his journey for the masterpiece it was.
Awesome video! You deserve waaay more likes and subscribers man. Your analysis was spot on and I really wanna play Far cry 3 again now.
Thanks for the kind words XD Yeah Far Cry 3 is timeless, will probably replay it soon again!
i see joining citra as the true ending despite how much i want to believe he came to his senses and saved everyone, because jason is given what he was always searching for, she fed into what he already thought. its only at the end of his hallucination he is ready to kill his own girlfriend first, he snapped after that first kill and was dead long before citra killed him
I feel like the good ending is the better one. Yes, you are constantly being pushed to the Citra ending, but the whole thing they were pushing Jason on was self-sufficiency. Citra was pushing Jason in that final scene, I could easily imagine Jason rejecting Citra so he can find his own path. Also, in an out of story thought process you can do more afterwards with the results of the good ending.
I thought it'd be funny if, during that ending, Citra ends up not getting pregnant and is disappointed that she already killed Jason.
It definitely fits the arc of Jason; much like James Sunderland "in water" ending where the protagonist is too far gone. Neglecting these endings just destroys the story's message and does a 180 on everything it has been trying to tell.
@@andreivaldez2929I think it’d be even better if the camera panned to Jason’s face after Citra stabbed him, then the credits roll, then we see new travellers skydiving & exploring, then get caught by Jason who asks “did I ever tell you the definition of insanity”. Basically, Jason should’ve tanked the citra stab & ended up stuck in a never ending loop like Vaas lol.
I thoroughly enjoyed this man
Thanks man!
That’s what she said.
@@vadimmanuilov7401 lol
There’s one thing that really pulls me into Far Cry 3 is the takedown system. It immersed me into Jason’s shoes with first person animations.
Every takedown is brutal and most importantly, adaptive. Like me as Jason is skilled enough to use weapons from the enemies to kill, take advantage of everything around me to survive. Fitting for the theme of being stranded and adapting to the jungle to survive. And late game takedowns feel like winning, as Jason said.
Ubisoft dropped the ball with Far Cry 5 takedown system. Functionally it is the same, but without using enemies’ weapons, it just doesn’t feel the same. Far Cry 6 takedowns are brutally over the top that kill the stealthy vibe.
I consider Far Cry 4 takedown system as the best in terms of gameplay - due to small tweaks that gives more creativity in chaining takedowns; but the takedown system feels best fitting for Far Cry 3 theme - started from a tool of survival to a tool of a warrior.
Mgsv is the very best game I know of that handles the "aftermath" of finding dead bodies and then losing their attention.
Hotline Miami does a good job with it.
I remember my only issue with Jason, was the fact that I couldn't imagine someone actually wanting to stay, after he got all his friends and had a chance to escape
because me as a player, sure I enjoy killing enemies, clearing outposts etc, but for Jason as a character that was not a game, so there was somewhat of a disconnect in mentality for me, but I still enjoyed the story
Yeah I can see that, and especially if you are not fond of Citra, or your a horny teenager, you probably dont want to stay...
Something I hate about tailing missions, acting inconspicuous, is the most conspicuous shit possible, if your following somebody in a car and your always 2 car lengths away that’s far more suspicious than just following them normally like your going the same direction by chance.
Oh yeah....there are so many games that commit this sin...
1:07:37 *How deep does the rabbit hole go*
Honestly... I wish the weapons in FC3 were a little harder to get.
To a new fresh player, it might seem difficult...
But, once you figure out how the system works, the weapons are just TOO easy to get (for free, especially).
I do like how, in the later games, the guns were more "purchase" oriented, with cash earned in-game.
If you want it, save up and buy it then.
But, Far Cry 3 is still my all time favorite, no doubt about it.
oh yeah, the signature weapons are a little broken, and some are too easy to get
@@Svikter Not just the Signature weapons.
There's this one Path of the Hunter side quest I like to do early, cuz you get an M-700 right off the bat.
And once you pick up a gun, it is immediately unlocked for you to grab again any time in the weapon lockers.
Finally something short for my lunch break :)
5:27 Scared the SHIT out of me.
As an American who doesnt travel, your accent is very soothing
Amazing video! You've just earned a sub bro.
Thanks bro!
I never felt the characters were shallow or not deep. It never occurred to me. Jason also never bothered me. Far Cry 3 is a very special game. I only wish the islands were double as large and had Far Cry 4's weapons roaster. Which is still the best one of all Far Crys.
1:22:21 ive entered the ship full stealth no kills before u kind of have to listen for their pathing to go a certain way first. Its not impossible it just takes a little more time
and alot of rocks I presume XDD
So i always wondered if the "potions" jason takes act almost like emotion dampers so he doesn't feel anything but primal visceral emotions like rage but happiness etc are gone so killing is the only thing that stimulates his brain so he gets "addicted" to it
Yeah its possible, I saw them more as character development as the first time he drinks, he hesitates if its dangerous or not, but the second time he drinks without hesitation showing how he has overcome his fear of everything
@@Svikter yeah i agree with you on the symbolism of it and his attitude change but i still wonder how much of it is jason and how much is the cocktail of drugs he is on
So I never realized before but the buck missions you can find an abstirgo sign on the wall of a Japanese bunker, and the glowing compass only he can see means Jason has like eagle vision kinda, so is the knife an object of power like the apple of Eden? So is Jason an assassin and did the creed find him after the game
Insanely good video and the ending was incredible
Thanks!
loved the video man,good content!
1:06:40 that raises a very good point considering Dennis sort of falls into the background the more he hypes Jason up, and Jason ultimately surpasses Dennis in every way (Strength, Courage and Masculinity) in becoming Citra's personal warrior; and then he is left drinking away his sorrows as her and Jason have sex.
The likes say's something 911😂
1:10:45 😄perfect clip
You deserve a sub man , i trought this game is mid and never played but you showed me that this game is masterpiece
Thanks man!
If you're having trouble with bears, just craft deadly hunter
Great video, a dissection of dishonored would be awesome
Just dont force me to make one on Dishonored 2 XD
@@Svikter no promises lol
Anyone remember the movie surfs up with the penguins surfing far cry is literally the best game ever I just finished it in my new top 3 far cry 3 is like surfs up just amazing
Surfs Up is another classic tale of the oblivious underdog rising to the top and becoming the epitome of classic masculinity. Great movie, haven't seen it since school though.
It's amazing how much better this game has been received in a post Undertale world
That's interesting, could you elaborate on what Undertale has to do with it?
@@esothetics I'm kidding obviously but there's definitely some shared theming about the nature of killing and EXP in games
and I think people are a bit more receptive to that kind of thing now compared to back in 2012 with stuff like Undertale or Hotline Miami
@@calledrocket2653 Right, you could make the same correlation with Spec Ops The Line in which the duality of the games harrowing narrative in dichotomy with its late 2000's "gamey mechanics"; in which you feel the satisfaction of killing enemies and you want more and more (going down the rabbit hole) - until you get caught up and in the moment and it hits you all at once on what you've been doing the entire game.
I don't necessarily believe Ubisoft wanted to even consider a segway into that narrative trope as few games do in our collective "game-play/human consciousness on violence", and even fewer back then.
I feel like everyone gives Ajay needless lip for being uninteresting when it’s more likely that he’s repressed because we literally see him holding up the home wreckers with a gun shouting at them tauntingly while rushing thru the door.
Yeah thats pretty much the only moment we see him react and interact with people...
Not specifically, it’s the only time you see him lash out, but that would more lend him to being repressed, needing someone to be loud to be interesting is a bit missing the point to me.
Great game, my favourite Far Cry game
2:16:34
Love the video but I’ve gotta hard disagree on re8 turning meh after Dimitrescu, Donna’s area is a return to pure horror and Heisenbergs is my favorite of the boss fights, moreaus area is meh though
Having map issues in far cry 2 sounds like skill issue 😂😂
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FatCry 3 2
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