Decals, Stickers, and Overlays in Redshift

Поділитися
Вставка
  • Опубліковано 21 сер 2024

КОМЕНТАРІ • 62

  • @apoxia2709
    @apoxia2709 2 роки тому +16

    One trick I like on the geometry sticker is to add a redshift object tag and untick the cast shadow option. That way it really looks like there is no gap at all. Great tutorial.

  • @GOLD-jb5pw
    @GOLD-jb5pw 2 роки тому +15

    I would like to hear a lecture of a completed course that contains your know-how someday. Of course, as a paid course. Always helpful. thank you.

  • @HyberCrashDK
    @HyberCrashDK 2 роки тому +4

    Dude! if you ever made a patreon with premium tutorials, scene files and assets... it would be a NO-brainer for me to support. You are insanely talented and knowledgable.

    • @igobyzak
      @igobyzak  2 роки тому +1

      Thanks so much! I appreciate it! Definitely stay tuned; lots of things in the works!

    • @HyberCrashDK
      @HyberCrashDK 2 роки тому +1

      @@igobyzak Yesss. Can't wait man!

  • @JeremyWWWWW
    @JeremyWWWWW Рік тому +1

    Kudos for such a detailed, well articulated tutorial.
    SHAME on Redshift for making to this so absurdly complicated.

    • @igobyzak
      @igobyzak  Рік тому

      Thanks for watching! Redshift actually added a material stacking option since I posted this tutorial that simplifies this process. There are some current bugs with this though that could result in your textures disappearing on certain frames at render time. It's still worth looking into though; I"m sure the bug will be fixed eventually.

  • @thetruth7
    @thetruth7 2 роки тому

    49 minutes tutorial for just to place a freakin Sticker or Decal on the object shows how easy and time saving Redshift is. Thanks to its developers.

  • @mattiapaolinelli168
    @mattiapaolinelli168 2 роки тому +2

    I've been looking for this for ages.. Ages! The tut with Vince was majestic, but this is one of the most useful pieces of knowledge since ever: thumb up, subscribed and Instafollow like NOW. I don't actually know how it happened that I didn't do that before. Keep up the good work and thanks to Apoxia and Maeerle for the additional hints. Also: start a Patreon please! After following Vince and Max it would be like to get the holy trinity on my screen with you as well! 😄 Ciao

    • @igobyzak
      @igobyzak  2 роки тому

      Ah! So glad it helped! Thanks so much for following! And stay tuned for Patreon news! 😉

  • @Ricardo-de9ju
    @Ricardo-de9ju 8 місяців тому +1

    Hey, don't give up this channel, so much informative!.

    • @igobyzak
      @igobyzak  8 місяців тому

      Not giving up! Just been super busy! Thanks for your support, I really appreciate it!

  • @darrynrogers204
    @darrynrogers204 2 роки тому +1

    Thanks Zak. Some very useful tips in there and approaches I wouldn't have thought of.

  • @purplelight2947
    @purplelight2947 2 роки тому +2

    Very useful work through these techniques for labels and paint! thanks a lot.

  • @STUDIOSTEPS_motion
    @STUDIOSTEPS_motion 2 роки тому +1

    Ive been waiting to find out how to do half of what you just did here for a good year. Thanks!

    • @igobyzak
      @igobyzak  2 роки тому

      Thanks for watching!

  • @vjnaoconsta7036
    @vjnaoconsta7036 Рік тому +1

    great tutorial

    • @igobyzak
      @igobyzak  Рік тому

      Thanks so much! A bit outdated now that Redshift supports material stacking.

  • @sophielake9003
    @sophielake9003 2 роки тому +1

    This is exactly what I've been looking for!
    Very easy to follow and helpful

  • @AveRoydSantiago
    @AveRoydSantiago Рік тому +1

    Thank you so much for this well explained tutorial!

  • @scheerlon
    @scheerlon 2 роки тому +2

    thank you zak, always like to watch you stuff. it kinda calms me while learning something :)
    In case you ever want to have a stronger transition between the textures, Like the rock was "dipped" into color,
    it helps to increase the brightness setting in the ramp node (next to "knot position"), and set it to blend (!) :)
    (thats what I tried to do, but always had a small blend until I found this out)

    • @igobyzak
      @igobyzak  2 роки тому

      Thanks so much! Yeah, even with the mode in the ramp set to "Step" there was always this small gradient transition. Cranking the brightness is a good idea to force that hard line. I did have to put the output of the ramp into a Change Range node to clamp the values between 0 and 1 if I was using it as a diffuse map. Otherwise it would have an emission glowing effect. Thanks for the tip!

  • @christian_spies
    @christian_spies 2 роки тому +1

    clear and concise as always! Thanks, Zak

  • @masamiakita993
    @masamiakita993 2 роки тому +1

    Quickly becoming one of my favorite channels!! Also love ur unique style

  • @vincentschwenk
    @vincentschwenk 2 роки тому +1

    Good to see that you are also spending a lot of effort on placing stickers. I find it so tedious in C4D. But there are some interesting ideas and as usual great video.

    • @igobyzak
      @igobyzak  2 роки тому

      I've been more into the paint overlays for some personal work, but found the UV Projection node to also be useful for quick masks for stickers and writing and text. Thanks for watching, Vincent! Appreciate it!

  • @hisroyalillness
    @hisroyalillness 2 роки тому +1

    Great Tutorial. I really learned a lot, especially this issues with blending the transparency of the last sticker was really interesting to see. That was really cool that you didn't edit it out.

    • @igobyzak
      @igobyzak  2 роки тому +2

      Oh good! Glad you found that useful! I never know if I should be editing these things down to make them shorter or adding more info.

  • @paulphilipps9480
    @paulphilipps9480 2 роки тому +1

    Really helpful tutorial! Thank you for sharing!

  • @juliankorth5889
    @juliankorth5889 2 роки тому +1

    awesome content! we also use the shrink deformer for labels but use the displacer deformer instead of a plain effector. this way your your label moves away towards its normal direction

    • @igobyzak
      @igobyzak  2 роки тому

      Thanks for watching! The displacer deformer and plain effector are interchangeable here. Setting the displacer to intensity instead of intensity centered would be the same as adjusting the min value on the plain effector to 0 instead of -100.

  • @captainkimme1336
    @captainkimme1336 2 роки тому +2

    Great video and helpful techniques, thanks! That's probably the easiest way to deal with stickers. I just wish Redshift would support C4D style material stacking, at least in some version especially for decals.

    • @heavy630
      @heavy630 2 роки тому +1

      I just uploaded a video on how I apply decals by material stacking if you'r interested.
      ua-cam.com/video/ekaLsecrXsg/v-deo.html&ab_channel=rgnrdesign

  • @user-wj4wl9uw3j
    @user-wj4wl9uw3j 2 роки тому +1

    Very informative. Thank you very much.

  • @MrDougSpice
    @MrDougSpice Рік тому

    Great tutorial, which definitely doesn't say "Redshit" on the poster frame. :D

  • @CarlaBatley
    @CarlaBatley 2 роки тому +1

    Such a great tutorial, loving your videos - thank you for sharing!

    • @igobyzak
      @igobyzak  2 роки тому

      Thanks for watching!

  • @MoosieTheMaestro
    @MoosieTheMaestro 2 роки тому +1

    Yaaas. More please

  • @ttmmaacc
    @ttmmaacc 2 роки тому +1

    This was tight

  • @aemofo
    @aemofo 2 роки тому +1

    Great video! Would be cool to see another video breaking down the creation of that clip from the end with the floating rocks and mirror in the background. This video broke down the theory, so would be interesting to see how you create a more final render scene using the knowledge of uv projection.

    • @igobyzak
      @igobyzak  2 роки тому

      Thanks! That's a good idea.

  • @magice0123
    @magice0123 2 роки тому +2

    you are such an inspiration for the 3D community especially C4D/redshift users I would like to see a detail tutorial or even a course on how you approach your lighting cause it's the key for all these beautiful results, thanks for the effort

    • @igobyzak
      @igobyzak  2 роки тому +1

      Thanks so much! Definitely stay tuned!! Lots of things in the works!

  • @francescomatera2904
    @francescomatera2904 2 роки тому +1

    Thanks a lot for this, is very interesing!

  • @maxsalzborn
    @maxsalzborn 2 роки тому +1

    Really love it! Thanks my man!!

  • @marktwain9532
    @marktwain9532 2 роки тому +1

    Very cool! Thank you

  • @ozangonen
    @ozangonen 2 роки тому +1

    Very realistic!!!

  • @AdamBelis
    @AdamBelis 2 роки тому

    heh i love all of this also funny that we do this just becos c4d UV tools sucks so much :D

  • @AntonioManaligod
    @AntonioManaligod 2 роки тому +1

    What hot key do you use to change which node goes to the surface output? I love how quickly you can toggle that. Also great tutorial I love your breakdowns!

    • @igobyzak
      @igobyzak  2 роки тому +1

      That's the Connect Node To Output command I have linked to the W key using Customized Commands. I like using W for this, if I'm accidentally not on the RS Shader Graph then I only toggle world axis mode.

  • @petrholusa5855
    @petrholusa5855 2 роки тому +1

    When somebody ask me to put decal on some object with redshift I am always having a little panic attack.

  • @IsuruRandika
    @IsuruRandika 2 роки тому

    Can you upload sticker assets you used here ?

  • @goonseob
    @goonseob 2 роки тому +1

    Take my money plz

  • @iguanacgi7448
    @iguanacgi7448 2 роки тому

    you created this video just for scary users (overcomplicated)

    • @igobyzak
      @igobyzak  2 роки тому

      I understand your frustration. It seems like applying a sticker material on top of another material should be much simpler. And I agree. But unfortunately right now this was the easiest method I could come up with. Hopefully someday there will be some new features of Redshift that will make this process much quicker and much more straight forward.

  • @iguanacgi7448
    @iguanacgi7448 2 роки тому

    Overcomplicated. This is redshift r&d UX fail. Not every single user is expert in 0-24h....

    • @igobyzak
      @igobyzak  2 роки тому

      I understand your frustration. It seems like applying a sticker material on top of another material should be much simpler. And I agree. But unfortunately right now this was the easiest method I could come up with. Hopefully someday there will be some new features of Redshift that will make this process much quicker and much more straight forward.