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Noseman sets up a Camera animation - You won't believe what happens next
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- Опубліковано 1 кві 2018
- In this Video, I will show you my personal method of creating a Camera Flyby animation. Although there are numerous ways to go about it, I chose this way as it allows you to focus on key positions on your path as a starting point, and although it's not the fastest way, it allows for a great deal of creative experimentation.
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Hey everyone, this is the Second Video of the Series... actually there's no series. So comment, Like, Subscribe, and stop complaining... sheesh!
This is youtube, complaining is in youtube DNA. By the way, thanks for the video
very helpful
Mr. Noseman is dropping gold again. This channel is a dream come true. Thank you for being awesome!
I been watching you for years! You have aged like me lol (I still got your tutorial of the robot built, and animation in a pyramid in Egypt.) Keep up the great work... legend!
"My method is my method, and that should be enough"
ROFL, indeed it IS!
Another awesome tutorial, THANK YOU!
you deliver fantastic pieces, it's so shameful we can't find more recent items now!
I really love your teaching style, depth of knowledge, and witty comments. Thank you for posting content on youtube.
Amazing ! Thanks a lot Mr Noseman !
Always helpful, NoseMan. Thanks for all you bring. :)
This is pure gold! Thanks
Always a winner from The NoseMan. Really appreciate your depth of knowledge and subtle enthusiasm. It's a great mix. :)
love your tutorials.......Can't waite for more!!!!!!!
you rock .. more please
Noseman don't just know, but teach!
Thanks a lot for the tutorials
Great technique! Love it. Also, the black floating head look... very cool. hahaha!
This is SIMPLY an AMAZING way to do it! And i like your fun way to explain it! Really appreciate this Tutorial a lot and im looking forward to get more input soon :-) Have a great time and fun!
Watched it again and have now realized my "own" methods were cumbersome and out dated. Very valuable!
You are a tech expert. Love your tutorials.
Thanks Knowsman, I never see such a comprehensive and ideological Tutorial,. Thanks Very much., This is Unique among all, Because i already have seen all related subject video tutorial...
He is so funny:), loved him on Lynda.com and now on Cineversity and youtube. Learning the basics again after a long break from C4D and humor is the best way to keep me focust. Thanks AP!
You are very welcome!
FPV DRONES BABYYYYY
Clever use of the tracer!! Going to try that technique soon, thanks for sharing!
thank you!
Amazing job! Thank you for sharing this!
Thanks so much Mr.Noseman. Its an amazzing tutorial, though I am yet to try this out. I am new to C4D.
Does it work with all three Controls ? H, P and B ? Has anyone tried adding other controls as well ? (I will try and post my issues in the comments).
Thank you for this advice, it comes at the right time!
thank you for another great video. really like your new YT channel!
Excelent
Thank you Mr Pozantzis.
This is really good, Making a camera animation in c4d is really Hard, and your solution is brilliant, Thank god there is more skilled ppl sharing knowledge, Will definitly try it when i have the solutions to all my other of 100ds of problems in c4d 😂 No but seriously! This is awesome! You show how you really want to animate the camera in a anim! Thanks
I just not love your animation but you because you are kind of Genius! God bless you.
That works for me!
Perfect. Thanx a lot!
Thanks u so much! after that tutorial it is my favorite method cameras rigs!
Is a great deal!
Hi. Nicely explained technique.
Awesome!! thanks.. Noseman really knows))
gRReat! Thank you!
Excellent! Thanks!
Thanks for Share this Tips Man, U R The Man...The NoseMan..!!!
nice technique
nice!!
very helpful! i have an idea. what if you attached a hanging object to the spline and animate it so that as it makes a turn, it swings naturally, then you could use its rotation to drive the banking of the camera? or maybe make the camera an object that's heavier on the bottom so that it banks automatically?
Although in theory that seems to work, in practice, simulations are never that stable, nor easy to control. You're far better off if you just hand animate the camera.
hi! there's a way to add focus distance in camera morph (c4d23) without bake objects in timeline? tnx
Noseman DOES know
You so cool. Love ya
I Love myself too. And I am the coolest :-)
noseman Sure
your voice sounds like it has a 32% whiff of coffee and cigarettes.
I have since been reformed... but still love Coffee!
Are you Greek?
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