C4D TUTORIAL | Smooth Dynamic Camera Rigs [Cinema 4D]

Поділитися
Вставка
  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 107

  • @CGWeasel
    @CGWeasel 4 роки тому +64

    Hello Daniel. Love the technique. I might have a quick tip for you so. You can skip the part with the MoSpline if you set the intermidiate points of your camera spline to "uniform". This will also result in a single speed motion. The position on spline tag looks at the intermidiate points. All the best. Love your work.

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому +21

      Well, that really makes things lot easier... Thanks! XD

    • @artkiko4460
      @artkiko4460 4 роки тому +2

      hey, Weasel. i'd like to create a Dolly Zoom Rig to get a Hitchcock Effect that is adjustable with a slider. do you think that's possible, maybe using Expresso? thanks

    • @CGWeasel
      @CGWeasel 4 роки тому +2

      @@artkiko4460 funny, i have a rig for that right here. is a couple of years old. i will check if it still works and come back to you.

    • @artkiko4460
      @artkiko4460 4 роки тому

      @@CGWeasel ok. thanks.

    • @CGWeasel
      @CGWeasel 4 роки тому +5

      @@artkiko4460 i hope Daniel is fine with me posting a link here. You can download it. There is also video for explanation.
      gum.co/sfPKX

  • @rohittyagi007x
    @rohittyagi007x 4 роки тому +4

    6 years ago i am searching how to create smooth cinema 4D Camera animation now i get the result thankyou you are master

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому +1

      Better late than never, I guess! I've been sitting on this technique since 2011... XD

    • @rohittyagi007x
      @rohittyagi007x 4 роки тому

      @@DanielDanielsson thankyou

  • @mpbMKE
    @mpbMKE 2 роки тому

    The tip about the constraint tag was exactly what I needed to calm down jolting in a Camera Morph. Thanks!

  • @Perry-wy2fc
    @Perry-wy2fc Рік тому

    Excellent as usual ! it saves my life and a lot of headaches and time. Thanks a lot Daniel !

  • @raddioacctivegfx
    @raddioacctivegfx Рік тому +1

    Exactly what I was looking for. Thanks

  • @kraphik3d
    @kraphik3d 3 роки тому +3

    Nice technique with constrain tag! You can do even speed without mograph Mospline by settings attributes in spline to "even". Will also be smooth as silk.

  • @Halllbert
    @Halllbert 4 роки тому +1

    You just show us a hole new world ! Thanks Daniel !

  • @joehance
    @joehance 3 місяці тому

    Nice tip! Can't wait to try it on upcoming projects :) Thanks for sharing!

  • @VidarrKerr
    @VidarrKerr 4 місяці тому

    Wow! This is just what I was looking for! Thank you!

  • @Roystoncinemo
    @Roystoncinemo 4 роки тому +1

    using c4d for years but never looked at spring constraint. great tip thanks a ton

  • @polystormstudio
    @polystormstudio 4 роки тому

    Daniel, you are about as badass as the intro song to your tutorials! Glad to see a new one, peace.

  • @mattrittman
    @mattrittman 4 роки тому +3

    Dude this is such a great tip! Thanks so much!

  • @Dackylito
    @Dackylito 10 місяців тому

    No idea why this popped up in my algo but thank god it did! The different speeds of cameras when using "align to spline" tag was driving me nuts for years but I never came across the MoSpline as a solution for this (and I remember having problems using the "uniform method" - but dunno exactly). Anyway: Thank you!

    • @DanielDanielsson
      @DanielDanielsson  10 місяців тому +1

      The algorithmic overlords work in mysterious ways. All we can do is bow and receive.

    • @Dackylito
      @Dackylito 10 місяців тому

      ​@@DanielDanielsson ALL HAIL HYPNOALGO!

  • @ronniesong6694
    @ronniesong6694 4 роки тому +1

    thanks for the great tut. admire from far oversea.

  • @alexinavrotski4489
    @alexinavrotski4489 4 роки тому +7

    That is the best technique for camera animation I've ever seen so far. Thank you for kindly sharing it with us!!!! That is epic really, as I've been dying for hours tweaking those damn curves... =D

  • @zerosixtwosix
    @zerosixtwosix 4 роки тому +3

    Perfect solution!

  • @andreeailiescu2220
    @andreeailiescu2220 3 роки тому +1

    Excellent tutorial, such good pace, clear explanation and super calm and soothing voice! well done, it's been super helpful :) :) :)

  • @drewnix7201
    @drewnix7201 3 роки тому

    Looks like spring constraint is my new favorite tool. Thank you!

  • @BENBOBBY
    @BENBOBBY 4 роки тому +1

    Love these quick tips

  • @ozkr022
    @ozkr022 4 роки тому +1

    Awesome! Thanks for this tut!

  • @geniusReviewChannel
    @geniusReviewChannel Рік тому

    Thanks you! Awesome tutorial

  • @AB-mv1mb
    @AB-mv1mb 4 роки тому

    This is gonna be pretty useful for my project🔥🔥

  • @lexxandera
    @lexxandera 3 роки тому

    amazing tip with the hook constraint. I did not know that - and I am often struggling with camera animation. So it was a good idea to once again search for camera techniques and to luckily find your little gem video. QUESTION: I think you dont really need a hook camera, you could also use nulls but maybe it is better to use a hook camera for the first look and feel of the animation.

  • @LumaBox
    @LumaBox 4 роки тому

    Super useful. Thank you

  • @bn3d128
    @bn3d128 4 роки тому

    Great tutorial! Thanks so much

  • @mondexproduction
    @mondexproduction 2 роки тому

    Nice smooth tutorial!

  • @Amy-ug3yn
    @Amy-ug3yn 2 роки тому

    This was amazing!! thank u

  • @cazalpine
    @cazalpine 3 роки тому

    Daniel is awesome ! Thank you ;)

  • @solengly159
    @solengly159 26 днів тому

    wow..thank you

  • @xvisionimaging273
    @xvisionimaging273 3 роки тому

    Awesome tips

  • @hieudana
    @hieudana 4 роки тому +1

    super coolllllllll! love this tutorial!!

  • @nadinec7585
    @nadinec7585 Рік тому

    Thank you so much!

  • @harrywildegreer4039
    @harrywildegreer4039 4 роки тому

    excellent video. love the timecodes. very helpful.

  • @wutrefresh
    @wutrefresh 4 роки тому +1

    Cool stuffs here 🤘🏻🤘🏻

  • @ahmedmoussa79
    @ahmedmoussa79 2 роки тому

    Dood, this is genius!

  • @fernandolardizabal458
    @fernandolardizabal458 Рік тому

    Love it! Great!

  • @MortenRosenberg
    @MortenRosenberg Рік тому

    Hi Daniel. Really great tutorial - works wonders on my animation. I cant seem to do DOF though thru the CAM. Only works thru the CAM HOOK. If thru the CAM its absolute, so the entire scene goes OOF and not on the focus target. Any help here? Im using Arnold. Thanks alot!!

    • @DanielDanielsson
      @DanielDanielsson  Рік тому

      No idea... If both have the Arnold tags and the target objects etc I would expect it to work. Might be something with the order of operations in the objects manager. Baking the springy camera might solve it.

  • @Eneroscu
    @Eneroscu 2 роки тому

    Awesome

  • @zohaibmalik819
    @zohaibmalik819 4 роки тому

    Great tutorial!

  • @friranger
    @friranger 4 роки тому

    You are genius! I'ts magic

  • @MylonasFilms
    @MylonasFilms 4 роки тому +1

    invaluable

  • @mikkelmelby
    @mikkelmelby 3 роки тому

    super sweet!

  • @saissevictor
    @saissevictor 4 роки тому

    Thank you so much

  • @mrdre9241
    @mrdre9241 3 роки тому

    when i render it shows camera not following spline... any idea what I did wrong brother?

  • @holapro8780
    @holapro8780 4 роки тому

    a GREAT thank you :)

  • @MylonasFilms
    @MylonasFilms 4 роки тому +1

    Amazing tip. Can your next TUT be using that smooth camera trick with different parameters on different animated objects , not cameras etc, as you mentioned.
    Also i’m buying your e-book.
    Peace from Down Under ✌️

  • @merianamoodyan380
    @merianamoodyan380 4 роки тому

    pls make a tutorial about the material you made for the stone it has melting core with fire effect and a nice skin surface.thanks.

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому +1

      It's actually a 3D scan of a volcanic pumice rock off of ebay, then I remapped the displacement map into a nice hot gradient and plugged into the emission channel.

  • @Machi_ADL
    @Machi_ADL 3 роки тому

    nice

  • @MrCCxiong
    @MrCCxiong 4 роки тому +1

    really helpful!!!

  • @chifulyator
    @chifulyator Рік тому

    Cool

  • @glmstudiogh
    @glmstudiogh 3 роки тому

    Hi. Thanks for the tips. You made my life simpler, how do I render out that camera only with it's animation? As in I want to export that camera and use it in nuke

  • @Lucas3dlm
    @Lucas3dlm 4 роки тому

    nice tuto bro

  • @azree9916
    @azree9916 4 роки тому

    This is GOLDD!!!

  • @yyyyshvjs
    @yyyyshvjs 4 роки тому

    Awesome!

  • @Studio10lk
    @Studio10lk 4 роки тому

    Love it

  • @lodesign5911
    @lodesign5911 4 роки тому

    just wooo :) thanks

  • @ArgoBeats
    @ArgoBeats 4 роки тому

    Great!

  • @marcus_ohreallyus
    @marcus_ohreallyus 3 роки тому

    Goddamn that's useful. Thanks

  • @elissitdesign
    @elissitdesign 4 роки тому +2

    I dont think the MoSpline is necessary. If you simply change the camera path splines 'intermediate points' to "uniform" that fixes the timing/speed issue.

  • @SHIVAM.M.S
    @SHIVAM.M.S 4 роки тому +2

    Anybody knows what is plugin El Beepo's site?
    Anyone 🔥🔥🔥

  • @MsAlenka1993
    @MsAlenka1993 3 роки тому

    Hi, thanks a lot for this tut. But I have a problem. Can you help me? When I add constraint tag and make adjustments which you recommended, my second cam moves smoothly, but when my main cam makes a turn, the second one starts to turn earlier and bacause of that it looses focus from my main object. Any ideas what am I doing wrong? Or how can i fix this ?

    • @lexxandera
      @lexxandera 3 роки тому

      my guess would be that the objects are in the wrong order of operation. main camera needs to be above the second camera. Always think from top to bottom. if something drives another object, it needs to be calculated first.

  • @deaosatori216
    @deaosatori216 4 роки тому

    When I add the second camera with the spring tag, it doesn't rotate to look at my target nul like the original camera does. any ideas? Thanks

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому

      Sounds like an unchecked checkbox for rotation on the spring constraint tag.

    • @Vinula
      @Vinula 3 роки тому

      I had the exact same problem! After baking the camera hook and then assigning the baked one as the constraint target it worked for me! :D

  • @artkiko4460
    @artkiko4460 4 роки тому

    Very Cool! i'd like to create a Dolly Zoom Rig to get a Hitchcock Effect that is adjustable with a slider. do you think that's possible, maybe using Expresso? thanks

  • @isollusion
    @isollusion 4 роки тому

    U re best 🌹

  • @wadjannah
    @wadjannah 3 роки тому

    you can skip step 3:14 of using Mospline by changing the parameter of spline "intermediate points" to uniform and increase the number

  • @tf4908
    @tf4908 4 роки тому

    could you not just zero out the new camera to the hook camera to avoid the starting jitter?

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому

      As long as you also bake it that will work. Otherwise as soon as the timeline loops around the camera still has to swoop back from the position is has at the very last frame.

  • @ruirodrigues488
    @ruirodrigues488 4 роки тому

    i wonder if i can have the book without enrolling the course?

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому

      The book is really just a tiny part of the whole course. More meant as a searchable summary of it, really. So it's not available separately.

  • @leo.saramago
    @leo.saramago 4 роки тому +5

    Constructive Criticism: insert a De-Esser on your voice Audio channel to keep your sibilance under control.

  • @e11world
    @e11world 4 роки тому

    Very good tip but that -50 frame and having to change the spline to keep the target locked isn't ideal. Still useful though.

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому

      Yeah, you're gonna have to bake it. Always hurts a bit.

    • @e11world
      @e11world 4 роки тому

      @@DanielDanielsson a good option too. I guess it doesn't work on every camera move.

  • @bogdanjaremenko7943
    @bogdanjaremenko7943 4 роки тому

    just check - Ilia Kapustin variant on youtube

  • @shymekcinco
    @shymekcinco 4 роки тому

    my camera is not moving

    • @DanielDanielsson
      @DanielDanielsson  4 роки тому +1

      In a sense, that is the smoothest a camera can get.

  • @racaman666
    @racaman666 3 роки тому

    it aint for begginers, aint working after hour work :(

  • @MegaBexon
    @MegaBexon 2 роки тому

    Thus is and Alfabet for everyone who use camera.

  • @wavee-ri4up
    @wavee-ri4up 3 роки тому

    Thanks so much