The Oculus Debug Tool - Boring name. Exciting Performance Boost. A Deeper Dive into the ODT!

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  • Опубліковано 4 лис 2024

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  • @rrowhe4d
    @rrowhe4d 5 місяців тому +9

    *Link Sharpening* also improves clarity by sharpening blurriness at basically no cost. I like the *Quality* option.
    *Distortion Curvature* on *LOW* also helps by spreading the "pixel clarity" from the center more uniformly across your vision at almost no performance impact.
    Other than that, you were spot on with the settings and what they do.

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 місяців тому +2

      Thank you for the feedback, I will try out these settings to see if I can squeeze some extra clarity from the quest 3 :)

  • @DaniumMR
    @DaniumMR 7 місяців тому +4

    Only one thing to add to this video to make it perfect, if you have enough free performance you can use pixels per display pixel override option, it acts as a way of supersampling overriding the option on the oculus app. For example, i saw you are running x1.7 on your oculus app, well you can add a factor (like 1.05, 1.1, 1.15, 1.20) that way you are increasing your rendering resolution even more (by a 5% , 10%, 15%, 20%) wich translates on a crisppier image on your quest. If you havent tried it , go and do it, im currently running 1.15 after the rain update (i was running 1.30) and it increases the image quality by A LOT

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 місяців тому

      That is fascinating. I will give that a try. Thank you for the tip, I was wondering what that option did, but finding definitive information can be tricky. Thank you for clearing that up for me.
      What graphics card are you using (and cpu) to run at 1.15?

    • @DmitriySokhach
      @DmitriySokhach 6 місяців тому +1

      Question: After changing "Pixels Per Display Pixel Override" do I need to restart Quest 3 or App, or disable and then enable Oculus Link? Or detach then attach cable? Other tiny thing I am missing?
      I've tried 1.15 then 1.30 and don't notice any difference, and if it helps in Meta App I have 90Hz 1.1x ratio.

    • @skreamingtoad80
      @skreamingtoad80 4 місяці тому

      when i restart the pixels per display pixel override just resets to 0 how do i fix this?

    • @mazzonif
      @mazzonif 2 місяці тому

      Hi @DaniumMR and @olderGamersPerspective, I have 2 questions for you guys, about this.
      1. I do some changes at the APP for the FOV, but nothing happens on my quest 3, only with the OTT app. What am I doing wrong? I open the Debug Tool, I change the numbers, turn on the Quest 3 and nothing.
      2. With the Pixel Per Display, should I leave at the APP 1x or keep 1.7x? What's the best way to maximise the visual with the right cost to my pc? I'm struggling to get it as perfect and stable as possible and I have a quite strong PC to be honest.

    • @mazzonif
      @mazzonif 2 місяці тому

      To update you both:
      The FOV will only work, at least on my side, if you change the numbers at the first line, not the hidden ones and after you change the numbers, you hit ENTER.
      With this, will you see the numbers below (individuals Horizontal and vertical) change. This way, I can turn on the VR and enter in the VR world.
      And found out, 0.8 and 0.75 works fine to me.
      Now, I'm curious to know how the Pixel Per Display should work.

  • @DoWahDiddy
    @DoWahDiddy 8 місяців тому +1

    Im using 1.0 and 0.6 in my Quest 3 fov settings when doing iracing. The fov is good enough in the q3 for the black bars on the sides get visible quite early. Top and bottom black bars are no issue though, and as someone on the internet suggested, you can see them as part of your imaginary helmet if so :)

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 місяців тому

      Yes, I do like the idea of the imaginary helmet :)
      At the moment, I seem to be okay with these settings at the default, but with Rain in coming on iRacing, maybe I will need that feature soon :)

  • @martf3129
    @martf3129 Місяць тому

    Thanks for the great guide! Do change settings per game, or does a good setting for one game also work for others?

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      You can (and perhaps should) experiment with settings per game. iRacing I found with my system could only tolerate a setting of 450 on encode bitrate, otherwise I got the occasional audio stutter, which also gave a graphical glitch, but that's just iRacing, so I suspect that something like AMS2 and AC1 (when played off line) could go higher.
      It's a case of try it and see what your system can cope with.

  • @V081WLBlue
    @V081WLBlue 5 місяців тому +1

    Absolutely brilliant video. Yip Meta, put it in an obscure location, make it scary looking etc etc. Do you have any videos like this on the Quest 2 in general, eg if using it with a PC to play Steam PC games what are the best actual options for the different methods, Cable, Air link, Steam link, Virtual Desktop and which apps/programs need to be running for each case, eg if using a cable do I need the Oculus (Meta) app running on PC or can I just use SteamVR app? Should you turn off your monitor? Also what is the actual order of starting things, boot up Quest 2, go into headset, start what???

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 місяці тому +1

      Thank you for the feedback.
      I use cable link and the meta app to connect with steam games, and the Oculus option in the launch area. Take a look here - ua-cam.com/video/LVZgrGMls3s/v-deo.htmlsi=yHLn_g3UkyldVNnj
      I talk there about the options you have to connect to your PC, including the steam app in the headset. And also the order of things being turned on, which is PC, boot up meta app, connect headset, turn it on, and then connect to PC. That's the way I do it, but small variations in this order shouldn't matter too much.
      Leave the monitor on when you are using VR, but you can reduce the size of the window where iRacing is displayed on the monitor to help save resources.
      As I said, most of this information is put a bit more clearly in that video, which I released yesterday.

    • @V081WLBlue
      @V081WLBlue 4 місяці тому

      @@OlderGamersPerspective Thanks for the reply, I'll check out your other video. BTW once you do the settings in the ODT do you need to run it each time you play PCVR games alongside the Meta app and Steam/SteamVr or are these settings saved and remembered. BTW have you any experience/knowledge of the so called Oculus killer that disables the oculus dash (whatever that is(!) when using steamvr? Cheers.

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 місяці тому

      @@V081WLBlue it does depend on how you connect to steam. If you check out my other video on a guide to connecting to vr for SIM racers, that should answer a few of your questions. The oculus dash killer I haven't used, but it sounds interesting, so I'll take a look. Thank you for the tip

  • @Bert1986
    @Bert1986 Місяць тому

    Hi thanks alot for this easy to follow tutorial. As off lately my 3070 with a 5800x is not pulling all these iRacing updates, found that openXr with the toolkit adjustments allready made it run better. Will try adjusting these.

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      Hi, glad it's all helping. One of the frustrating things about VR is getting everything to optimal, or at least optimal enough, to fully enjoy the experience.
      For me it feels like time travelling back to the late 90's where we had to optimise a PC just to get it to run a very basic game (probably booting the game from DOS).
      But hey ho, it is what it is, and VR is without a doubt, a very cool experience.

  • @fireonmytarget8937
    @fireonmytarget8937 14 днів тому

    I've been trying to figure out these two settings:
    Pixels Per Display Pixel Override
    Encode Resolution Width
    I'm on a 4090 / 14900k. I am trying to get the best possible picture quality and aiming for 72hz.
    Should I bump up the pixel override, or just keep raising resolution in open xr toolkit instead? Reading up on this setting it sounds like both of these paths are similar (supersampling)?

    • @OlderGamersPerspective
      @OlderGamersPerspective  13 днів тому

      It's an either/either situation. You need to do one or the other, but you need to try out which one looks better for you, and which one is best for your system. Personally I would go with the Open XR toolkit solution, as this one is easier to adjust once in the Sim. But either will work, and either one does pretty much the same thing, but with a different approach. Possibly open xr toolkit is the clearer of the two, for understanding what you are changing.

  • @JamesHartnell
    @JamesHartnell 2 місяці тому

    Great vid with great points - don't suppose you've found a way to move or pin the performance window off to the side?

    • @OlderGamersPerspective
      @OlderGamersPerspective  2 місяці тому +1

      Sadly not, and yes, it is a pain. If I find a way, I will make a video about it.

  • @ssbn55
    @ssbn55 5 місяців тому

    HI;
    Thank you for this complete guide for using the Oculus Debug Tool.
    I have a PC with I5-13500 2.5 Ghz, 32 GB RAM, RTX 4060ti 8 Gb. Do you have any suggestions on how to set up the tool?
    Do you also know these two tools for Meat quest 3 "Oculus Tray Tool" and OpenXR Toolkit Companion app?
    Thanks for the support.

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 місяці тому +1

      Hi, I am glad you found this video helpful.
      I don't use the Oculus tray tool anymore as it stopped working on my windows 11 system, although others have reported it works fine on theirs. It is a cool app, but it appears to have stopped being developed.
      Details on the OPenXR toolkit can be found in this video - ua-cam.com/video/6dXvAhSyzrY/v-deo.htmlsi=zFFtDsTSDvuQiA1d

  • @glitchinthematrix9306
    @glitchinthematrix9306 8 місяців тому +1

    Great effort can ben seen in your videos! HUGE RESPECT

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 місяців тому +1

      Thank you, I really appreciate the feedback and I am glad you enjoyed the video. It was also fun to make :)

  • @mikee6354
    @mikee6354 4 дні тому

    I asked Copilot. Told it what parts I had my internet speeds, then asked what my debug settings were. It made me realize my ethernet connection was not the right one.

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 дні тому

      Yes, that can help. I think I reset that a while back for the settings menu, because it had defaulted to a very low setting.

  • @PetrisonRocha
    @PetrisonRocha 4 місяці тому

    FOV tangent 0.9/0.87 is literally free performance for my 68 IPD with facial interface at the second farthest position. I lose zero visibility, it's literally the same as default, no black stuff at all. To find the best settings, I just started with them pretty low like 0.6, to make the black bars obvious, and then increased by 0.1 steps until I couldn't see them at all anymore, then I backed off again for fine tuning. In my case, the horizontal blackness was last seen between my eyes at the center, while vertical blackness died last at the bottom edge.

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 місяці тому +1

      I will give these settings a try and see what they look like, Sounds ideal for anyone suffering from performance issues, in VR, in the rain for example. I suffer at the moment from a drop in frame rates when on the grid with more than 30 cars, so this will be something I will dial in later today and see if it helps.
      Thank you for the tip.

    • @PetrisonRocha
      @PetrisonRocha 4 місяці тому

      @@OlderGamersPerspective the best numbers may vary, depending on your IPD, distance to screen and your individual device, but using the same method as I did, you'll certainly find some setting which will give you max performance boost without any loss. The only thing I hate is having to input the numbers again every single session, I'd like to be able to save them so I could set and forget.

  • @billm.3583
    @billm.3583 8 місяців тому

    Great channel, sir! So, what is the consensus on the ideal headroom? Somewhere above 50% seems smooth to me. Obviously, 100% is ideal, but the graphics would be crap for me.

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 місяців тому +1

      Hi, thank you for the feedback.
      The consensus is varied. When I uploaded my first 4070Super video, I tried to keep the headroom at 50%, but the consensus then was I left too much Performance headroom on the table, which is fair comment.
      Sooooo, I did another 4070Super video where I tried to be a bit more reckless with the headroom, and after doing some optimisation, I was able to turn up most of the settings to high, and get, quite frankly, a totally new experience in iRacing.
      It really did feel like I was using a brand new sim.
      In this case, the headroom is around 25 to 35%, which when I add rain to that (see my latest video on Rain in VR - ua-cam.com/video/uL84F6mtZVE/v-deo.htmlsi=S5UTd-AZH7WihtQM ) I saw a drop across the board, although not a massive drop, towards 11% when racing in Very Heavy rain.
      So I think, if you can race in the dry, and get about 25% to 30%, and you have the settings where you like them, then that's about what you should be racing at. I will admit, being an older gamer, my first video was far to cautious, and with this new devil may care, older gamer, I am having a lot more graphical fun.
      I just need to work out now how to be faster :)

  • @golfboy7438
    @golfboy7438 Місяць тому

    Sorey if this is a silly question as new to pcvr, do these settings also need changing if just using air link?

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      No silly questions on this channel.
      Air link is dependent on the wifi router and connection to your PC. So be aware that setting the Encode Bit rate too high will cause your display to freak out.
      Start with zero and increase by 50, try it out and see if it works fine, if so, increase by 50 again. If it does freak out at some point, disconnect the headset from the PC in the normal way (end a link session) and then decrease it by 50.
      It's a real trial and error way of figuring out which setting will work best for your PC.
      FOV tangent Multiplier will help if you have poor performance, so you can also try that, but it won't do anything if your Encode Bit rate is too high.

    • @golfboy7438
      @golfboy7438 Місяць тому +2

      @@OlderGamersPerspective Thanks for your reply

  • @c6jones720
    @c6jones720 Місяць тому

    Hi, Im experimenting with a device peripheral for the quest. I just wondered if you knew of any settings in any of these debug tools that would allow you to read or even stream the controller data whilst you are using any game?

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      I found this on the Meta forum:
      communityforums.atmeta.com/t5/General-Development/Retrieve-and-send-Controller-Inputs-from-to-an-Application/td-p/753646
      Not sure if it is what you want, but it's the closest I could find.

  • @nakazonegamestreaming896
    @nakazonegamestreaming896 8 місяців тому

    Another ODT video? I am in!!!!

  • @JasonNosajasoNosaj
    @JasonNosajasoNosaj Місяць тому

    Which USB link cable are you using?

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      www.amazon.de/-/en/gp/product/B09QMGS6CH
      I bought this one in March 2023, not sure if the one they are selling is the same, but mine is USB-C to USB-C, and plugs directly into a USB-C port on my mainboard.

  • @thomas_ger4098
    @thomas_ger4098 Місяць тому

    Thank you, thank you, thank you for this detailed explanation.

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      No problem. I am glad you found it helpful.

    • @thomas_ger4098
      @thomas_ger4098 Місяць тому

      @@OlderGamersPerspective I have 2 questions on this:
      1. How do I make sure that Quest Link keeps those settings? So what is the right way to do adjustments?
      2. What are your settings in Quest Link? Meaning - what rendering and what frequency are you running your Quest/App? And is it set on AUTO?

    • @OlderGamersPerspective
      @OlderGamersPerspective  Місяць тому

      @@thomas_ger4098 The quest link (now called the Meta link app) usually keeps the refresh rate I set and/or the rendering resolution slider. Unless the app updates, and then it can reset to Auto for the slider and 72Hz for the refresh rate, but I have only ever seen that happen a couple of times in the last few years.
      For the link app itself, I usually have this set to 90Hz, with the slider at the far right, which these days is 1.5x (this amount changes when the app is updated by Meta). I never have it set to auto.
      If I am racing in heavy conditions, say a very crowded non-optimised track in iRacing, I will run at 72 Hz with the slider maxed out at 1.3x. If there is heavy rain as well, I may reduce the MSAA in the iRacing settings to x2.
      As I said, the link usually keeps these settings, but the Oculus Debug tool seems to do it's own thing. ASW often resets to auto, and the FOV tangent multiplier will often need to be set for each new VR session.
      It's a case of checking, and making sure. Not ideal, but it is what it is.

    • @Thomas.Hoermann71
      @Thomas.Hoermann71 Місяць тому

      @@OlderGamersPerspective ah ok, this is what I experienced too. Thought it is my mistake that the debug tool does not keep its settings.

    • @Thomas.Hoermann71
      @Thomas.Hoermann71 Місяць тому

      @@OlderGamersPerspective And another question: Do you have activated the anti aliasing in the Quest Link?

  • @shallknowitall
    @shallknowitall 3 місяці тому

    I am running a somewhat aging PC. After getting a quest 3 for Christmas this year, I figured why not try out running some games via pcvr just to try it out.
    When I am altering the FOV settings, it doesn’t seem to be doing anything. Everything else is allowing me to tweak the image quality and performance, but FOV doesn’t appear to be changing. Is it possible there are some games that just override or ignore this setting? Am I doing something wrong?

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 місяці тому

      The FOV settings in iracing do you mean? These I generally don't touch when using VR as they are supposed to be already set by the headset you are using.

  • @roolixgaming2718
    @roolixgaming2718 3 місяці тому

    Hi super sampling works with debug tool for IRACING ? to upgrade the quality and remove blur etc??

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 місяці тому

      It certainly works with iRacing, whether or not it can help with these issues will depend on a lot of other factors, like headset and computer and so on.
      Why not jump over to the older gamer discord channel - discord.gg/pHJpvNff
      Lots of friendly people there to help you out. Post this question in the VR help section.

  • @iphands1
    @iphands1 8 місяців тому

    Hey, on the topic of "ASW is used even when its disabled in the ODT"... I dont think this is what is occurring.
    I believe that without ASW when you fall below your performance target the system can half the frame rate as a way to easily maintain good vsync with the headset displays.
    Im not sure of this, but I think its true (fps halved but ASW does not kick in).

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 місяців тому

      Yes, I think you are right. But I have a sneaky suspicion that the device used to implement this halving of frames is related to, or at least on speaking terms, with ASW. If you see what I mean.
      Any idea where this setting is? And how it could be turned off? Or is it just the way it is?

    • @jacekzmija3123
      @jacekzmija3123 8 місяців тому

      I am having that issue. When in pit and after just leaving the pit I got 90fps. After few turns the framerate drops to 45. ASW is disabled in ODT.

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 місяців тому

      What are your settings for the Oculus app?

    • @jacekzmija3123
      @jacekzmija3123 8 місяців тому

      I just got it worked out, i had SSW enabled at Virtual Desktop. I copy pasted Your settings from here and it is working fine now. Need to tweak few settings now directly in openXR and it should go fine. Thanks!! @@OlderGamersPerspective

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 місяців тому +1

      @@jacekzmija3123 Coolness. I am glad it worked out for you. Enjoy :)

  • @DmitriySokhach
    @DmitriySokhach 6 місяців тому

    Great explanation and funny video! 😆

    • @OlderGamersPerspective
      @OlderGamersPerspective  6 місяців тому +1

      Thank you for the feedback and I am glad you found it useful and entertaining :)

  • @andrel0n549
    @andrel0n549 8 місяців тому

    Great video again!

  • @MemphisBelle291
    @MemphisBelle291 6 місяців тому

    I can´t get rid of the HUD anymore even though its set to "none". There´s still a HUD saying "Recording (next line) FPSnext line (next line) HGPU bound...how can I turn that off again?

    • @OlderGamersPerspective
      @OlderGamersPerspective  6 місяців тому +1

      Open the oculus debug tool, look towards the bottom and you should see a section called visible hud, set this to none.

    • @MemphisBelle291
      @MemphisBelle291 6 місяців тому

      @@OlderGamersPerspective thanks for the reply. But my Problem has been solved already. It was not the OTT (ODT) Hud, it was the OpenXR Hud which I accidently turned on and mixed up with the OTT HUD.

    • @OlderGamersPerspective
      @OlderGamersPerspective  6 місяців тому +1

      @@MemphisBelle291 got it. Good that you got it sorted out and have a great time in SIM :)

  • @skreamingtoad80
    @skreamingtoad80 4 місяці тому

    Hello, I have found this video very helpful but I have one very big problem
    I've only tried Encoded bItrate 350 and 200 and it is very laggy and the movement is super delayed. Do I have to set the bitrate higher or lower?

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 місяці тому

      Hi, are you connecting via cable or wifi?

    • @skreamingtoad80
      @skreamingtoad80 4 місяці тому

      @@OlderGamersPerspective im connected via wifi and im using airlink

    • @skreamingtoad80
      @skreamingtoad80 4 місяці тому

      and also I have an RTX 2060, amd ryzen 5 5600x 6-core processor, 15.92 RAM and my screen is 1920 x 1080 with 60hz

    • @skreamingtoad80
      @skreamingtoad80 4 місяці тому

      and is there any way to make things that are far away in the game not to look blurry and with crispy pixelated corners?

    • @OlderGamersPerspective
      @OlderGamersPerspective  4 місяці тому

      which head set are you using?

  • @cheekyheinz0010
    @cheekyheinz0010 17 днів тому

    well done