It's the eye of the falmer it's the thrill of the fight, dodging right from the poison of the charrus. And the last known dovahkiin stalks an elf in the night. And he's watching us all with the eyyyyyyye of a falmer.
Paarthurnax actually gives an interesting answer as to what the Elder Scrolls are. As one of the oldest living beings in Elder Scrolls lore, his words certainly hold some credence. He first calls them "raah wahlaan" which literally translates from the dragon tongue to "Creator Gods", but the translation he personally provides is that they are "fragments of creation." He also claims that the Elder Scrolls do not properly "exist" but that at the same time, they have always existed. These strange, seemingly contradictory descriptions are, at his own admission, partially due to the philosophical nature of the dragon language, and trying to get the concepts across to one not fluent is rather difficult for him.
Even better answer - in the Yokudan pantheon (and references exist in even older pantheons), when Alduin eats the world and all of existence, there are some that survive to hide away bits and pieces - the crumbs, so to speak, and hide those from Alduin until he disappears. They then use those, and some other things to make new worlds. It's mentioned in the Walkabout in the Yokudan pantheon, a quote- "Way of moving at strange angles to leave the eaten world behind." and y'know when you take something apart and put it back together, there's always a few bits left over.
we need a mod to use an elder scroll during combat to blind our enemies. but it's un-immersive to go into the menu to select the scroll. it would probably work better if it's a power that can be activated while the scroll is on your person. it would also be cool if there were more time wounds for each scroll that could give little snippets of history in historical locations that have been there since before the dragon war.
@52262, it’s definitely an interesting idea, but it’d be a bit fishy if it was all that common in the past to use an Elder Scroll to damage time in such a way that it could lead to a coherent vision. Dragon Breaks seem to usually end in chaos, which means a vision would likely just be an excuse to give people seizures. LOL But yeah, if Bethesda could find a way to make it work in lore I would be _very_ interested in more of that sort of thing, good idea.
@@mattrogers6107 you'd think there would be more time wounds through out the world. if not the blinding elder scroll in combat idea, than the time wound idea could be done. think of how the elven mirror transportation portals work. they show an mirror image of the other side of the portal. the scene doesn't need to work like the original time wound at the throat of the world.
14:55 "I heard that thieves broke into the Arcane University, the Imperial Legion Compound, and the Temple, all on the same night!" 'Wait a minute, could I do that one again?'
@@beboppapadopoulos4158 Yeah I understand that, but he did say you literally never see them again. So, I guess my technical assholeness must have activated lol
I think the eyes of the Falmer glow when underwater bc if they didn't, there was a chance the player wouldn't be able to find them during the ending part of the quest related to them, as the whole dungeon gets filled with water and the dragonborn may have limited oxygen time to find all the sunken loot.
The biggest mystery in Skyrim: How can a gold based economy exist in a world where the Transmute spell exists!? Edit: Over a year and a half later and I'm still getting "um, actually" replies on this joke I made. I guess good to see Nate's old videos are still getting views and comments at least
@@TheDanishGuyReviews then whoever knows the spell would likely do what I would do, and just go around buying all the iron and silver ore that people are selling
Maybe it's not gold based? Maybe the imperial mint puts in some hidden spell to mark the coins? Maybe they have so many golden septims in the circulation exactly because they can transmute as much gold as they need.
Jessica's wine sounds like it could been a clue in "Laid to Rest", that Jessica was a vampire...the labeled wine being blood she drank, camouflaged as "wine". ;)
My only assumption to “Jessica’s wine” is that it needed an id and one of the few notable ones is the vampire lord mission id, and its more of a nod to an inside joke at bethesda for an employee named Jessica 🤷🏽♂️
I’ve literally been listening to all the Skyrim stuff like a podcast. I just press play and do stuff. We are all impressed with your ability to make Skyrim content. I’m personally addicted lol.
I’m cramming info like it’s for some imaginary, all-important test, and play it like it’s my JOB…being on medical leave and not having a fully functioning body has not been helpful to my ability to be a productive human being. LOL
@@loganmiller7818 honestly, I'd both laugh and feel terribly bad for her if that was the case, seeing as it would mean her personal issues with addiction are very, very public since the game still has active players over a decade later. But funny in a sad sort of way.
But no where in the mission are we ever introduced to a character named Jessica, and we're certainly not told about her wine. But no where in the mission are we ever introduced to a character named Jessica, and we're certainly not told about her wine.
Found this: "The experience was slightly different for Jessica Finster. She started her career on the QA team, which is where she was when Skyrim was in development. Being new to the company just before they released the game of the decade must have been very daunting. Jessica Finster recalled her feelings at the time."
@engineer gaming Google searched and found an article with this quote. If you search for part of what I quoted you'll be able to find where it came from
Nate: "Literally never run into cultists again" Me: "Oh look, there's a cultist guarding the charmed workers over at that All-Maker Stone. And hey, there's another cultist prowling around the interior of Miraak's Temple. Oh and now I've killed Miraak, but a couple of his cultists still spawn outside his Temple from time to time. Weird"
I love how Nate sounded clueless about why Mercer was after the Eyes of the Falmer. Have you SEEN those two gems?! Just like Brynjolf said: if Mercer was able to sell the Eyes, he’d be financially set up for life, and then he could disappear and never be seen again!
@@Futurepatho if you could google anything there he wouldn't put that on youtube maybe he gets some help from comments, friends or just finds these things himself
Hey Nate, miirak's cultists are actually at a few of the stones on solstheim, and I believe they're also in miiraks temple or at least a couple of them
Breaks the immersion imho... Right after you went to the greybeards, you are still an unknown slob for the majority of the province, and are far from being a threat to Miraak's plans... That's why I prefer to delay the DLC questlines with mods... Edit for typo.
The Elder Scrolls are fragments of reality. Our reality. Real Reality, brought into their fantasy world. That's why they can't comprehend the scrolls. Zeroes and ones or magically created beings, if you wanna stay in canon, can't truly comprehend or even interact with actual existence. It's like asking a dream to obey the laws of physics. That's what the Elder Scrolls are. Or at least that's how I think of them.
Actually. The Elder Scrolls are simultaneously archives of the past, present, and future. “The scrolls contain records of all past and future events, but they cannot be read without a severe price-madness, blindness, even death. Many believe they were created by the Aedra, but why or when is unknown” - Protector Arfire
@@Kazuma11290 i like your idea as well. I’m not a philosopher (if they’re responsible for determining the nature of reality itself), but I believe that reality itself is alive, and can be harmed, or even broken. It would explain “glitches in the matrix” that some people experience, along with potentially “paranormal” events, places like the Bermuda Triangle, and maybe even certain events in various religions, that couldn’t actually happen without divine intervention, such as the conception of Jesus in Christianity, along with his godlike powers. It should be noted that I’m an atheist, but I do believe that reality is a higher power; one that ultimately doesn’t care for the troubles of those existing within its bounds (because i also believe there may be other realities outside our own, where things are drastically different (as an example, in our reality, The Elder Scrolls universe is just a series of video games and books, but in a different reality, existing parallel to ours, we live inside the universe of the Elder Scrolls, and the various NPCs in the games in our reality, are actually us in this parallel reality. Effectively, you could literally be Ulfric in this parallel reality, while I may be just a random bandit hiding out in Embershard Mine, and Nate may actually be Hermeus Mora)).
So the name "Jessica" was actually created by Shakespeare, in his play "The Merchant of Venice" in 1596. Assuming bethesda was trying to create names that fit with the real life time period that corresponds with the setting of the game (say, 500 AD), they wouldn't use this modern name! So its doubtful that "Jessica's Wine" is cut content, or that "Jessica" would ever be the name of a character in Skyrim -- more than likely it's just an Easter egg / inside joke that Bethesda placed in the game :)
Here's another Unsettling Mystery: Why is the Snow Elf statue BLEEDING where Mercer Frey pried out it's right eye?? There's blood on the face just under the eye socket, and a lot more blood on the ground below that; yet the statue is carved from stone as far as anybody knows... o_0 Also, why is there no blood under where the left eye was?
i got my only encounter at lvl 8 in riften then i finished the whols main quest and a bunch of factions and only after i went to solthtiem but only ever got the encounter once
I get ambushed by them once per playthrough, in the first settlement I go to after being acknowledged as the Dragonborn by the Greybeards. I thought that was a specifically scripted event to happen at that time. Besides that, I have only ever, to my memory, been ambushed one other time by them, in the Reach. EDIT: Aside from at the Temple of Miraak and at the stones where the people are zombified on Solstheim, of course. That's not really ambushing, though, I think.
I’d assume that the Eyes of the Falmer glow to help you find them while the room is flooding in the case that you happen to drop them. Also, if the falmer slaves made them, they were definitely placed there to represent their frustration with losing their sight - hence why the eyes are the only part of the statue made with a different, more valuable material.
I’m doing something similar. Except I’ve only been ambushed once. And I’ve to most of the 9 holds a lot, just one singular encounter. In Whiterun. And I put the Cultist’s bodies in the water by Dragonsreach •-•
Nate I'm pretty sure we experience cultists at his temple. I remember killing some with Frea as I was entering the temple and inside before draugr became the enemy.
It took you 17 episodes of "Unsettling Mysteries" to FINALLY talk about the Elder Scrolls themselves??? (Just kidding! Love your work. You put a lot of effort into it, and we appreciate that.)
I have a theory for the Eyes of the Falmer. After you do the Dawnguard quests for Auriels bow. It might shed some light. The stones might literally the eyes of the Falmer, it's their taken eyesight by the Dwemer. And it's very likely that these stones are the key to returning eyesight to the Snow Elves.
So your telling me if i drop them on the floor and shoot them with sunhallowed arrows with auriels bow the betrayers get their vision back? No that doesnt follow the lore at all
What if the eyes are soul gems and filled with the souls of the dwemer? 🤔 and are called "eyes" due to the irony of the dwemer taking the eyesight of the snow elves. And just can't use the "soul gems" due to them being a "1 way road" and locking them in?
The way i understood the eyes wasn't that they "drive them insane" in any mystical way but just that they are so beautiful that being unable to see them again after seeing will "drive you insane" And the fact That they flow in water is most likely just put in to help the player find them if they get lost in the room where you fight Mercer
The real mystery is how are The Companions still able to recruit when one of their Circle runs off and not only joins but marries into The Dark Brotherhood and another runs off to become a smith to a Vampire Lord? I mean they are a bit hopeless if they'll let any git off the street become Harbinger just because a ghost said so. Man, that Dunmer bloke is missing a trick there...
Before the Special edition was releases you could literaly pick up Skyrim and the DLC for less than $10 on Steam sale, and after SSE was released the original with no DLC was removed from Steam (which was the last place that sold it). So yes, it would be more difficult to get the vanilla game with no DLC than the game with all of its DLC
I'm surprised you didn't bring up "Michaela's Flagon" when talking about Jessica's Wine. It is in Thonnir's house also in Morthal and also tucked behind a barrel in a similar fashion. For that reason I think it's just a couple game devs who wanted to see their names in game
After 10 years of playing Skyrim and having bouts of getting bored and quit playing for a few month you are the reason I keep coming back to it! I know you've probably covered everything at this point but please never stop 🙂 you're my favourite skyrim and fallout youtuber!
Part of the reason the Falmer eyes glow, in my opinion, is in case the falmer needed to flood the chamber, that way, they could find them again. I've also wondered if they are in reference to the egg thing in Harry Potter Goblet of Fire.
The cultists I one time had 14 sets of their gear stored away Mask, Robe, Gloves, Boots:) I always thought the scrolls where pieces of either Lorkhan's Flesh or some other Aedra that is magical and powerful with infinite futures based off the Multiverse Theory.
I deeply believe that more of Skyrim should be impacted by what you're wearing. For example, you can dress in Dark Brotherhood garb and no one questions you as you go through the city. You can walk right up to the Jarl! And the Dawnguard doesn't react to you wearing Vampire armor, either.
Correction: You CAN run into random cultists on Soltheim, the random event that spawns small groups of them that are auto-hostile also applies to Soltheim random event locations.
C Breezy: What if they chose to make the eyes so powerful because the falmer were blinded and were forced to live without sight. They truly understood how powerful the sense of sight is!
I just wanted to say, I've been watching you for quite a while and your cinematography has gotten so good, and all the mods you use make it look even better.
Idea for Jessica’s wine Maybe it was part of a quest where we had to find evidence of people who were turned into vampire’s. Jessica’s wine is one of those evidence items, and it’s actually just blood in a bottle
I am having more and more of a suspicion that you would know more about the Elder Scrolls than you let on, Nate... Mentioning English as a language the Scrolls depict may not have been a slip of tongue... And it would reasonably explain you endless knowledge and insights into even the most minute details of Skyrim... *insert hmmm emoticon here*
They also say Morthal was named after the ancient nord hero Morihaus, but if you know anything about Morihaus, you know he has nothing to do with the nords. The same goes for Tiber Septim, sometimes called "Talos of Atmora," but all the history about Tiber Septim says he was a breton born in High Rock. Now _that_ is cultural appropriation.
The only thing i can think of for Jessica's Wine is maybe during some part of the quest you could ally with the main bad vampire, Jessica was his contact on the city and her wine may have some substance that turns people into vampires. Since its tug away maybe a bunch of them were hidden on some house and you were meant to take it and offer it to people?
The Miraak cultist encounter where they talk to the player usually only happens after I talk to the greybeards for the first time. And they seem to ambush me more frequently after I killed Alduin.
I have an awesome theory about what the eye of Magnus is. I believe the name refers to more than just its shape. I believe it sees and connects to all of the physical realm. I feel like this is hinted at by the whisps it creates at various distances and the fact that the archmage was blown out of the building without the doors even opening
Met the cultists when I entered Whiterun after meeting with the Greybeards (I think, it has been a while). I was not expecting them at all, and I didn't think I could handle them since I was at such a low level. Thankfully, the guards noticed and helped me out. I was already a Thane of the hold, so they didn't punish me for striking one of them with my sword by accident.
Cultists can be found at at least one of the Shrines. There's one that oversees the work at the eastern Shrine up on a cliff where the crew of sailors has been hypnotized. A dragon frequently shows up there too. It's by far the most odd site. Non-native workers, a cultist, a dragon. That spot's got all the crazy. The next most bizarre one is where the Ravenrock citizens go. The only spot where 2 Lurkers spawn.
I have a theory on what happened to jarel balgruuf's late wife is like to see you investigate. Gabrielle tells the dragonborn during the killing of the gormand that water has served her very well in hiding bodies, and we know that she has had dealings in whiterun, I think that she had a contract to kill Balgruuf's wife, and she stashed the body under the bridge of dragonsreach!
The second "mystery" was easy. The thalmor (or snow elves) used cursed gems. What kind of gem? Polished black soul gem. I know it sounds crazy but it's just a idea.
It just thought oh a weird notion.... Maybe Snow Elf eyes had a hypnotic property? There's this big mystery about why the dwarves forced them to eat a fungus that made them all go blind... maybe it was because the dwarves were scared that they'd be hypnotized into becoming the servants of the snow elves otherwise? Or maybe the dwarves disappeared because they went mad from staring at Snow Elf eyes? Maybe those strange gems were made from the magic that used to exist in the actual fleshy eyes of the Snow Elves before the entire race went blind.
@@marhawkman303 Honestly I like this theory so much more than the whole thing of it just being symbolism that their eyes were the first mutation etc??? It also could prove the early Falmer's intellectual state because of how they reflected that effect with the strange mineral used to craft the eyes bro I think you might be onto something
I absolutely love Skyrim and just found your account 😊 you should do a video on fun side quests to do when you’ve done basically all of them.. like ones many people don’t know about it
What if the eyes act literally as the eyes of the Falmer? The fixation with eyes after they’ve been enslaved (and eventually blinded) mixed with the reference to them being magical and strange leads me to think maybe they were created as a way for the Falmer to try to see.
@@AmyraCarter if you play smart, you will never really hurt for money save for the very beginning. I've had well over a million gold and didn't work for either of the guilds of ill repute.
@@SuperLumianaire ... Ah, but you see, it's more about honing skill than it is about money. Of course, redistribution of wealth (from the too wealthy to those in need) is always for the better of everyone else. So, yes, Brynjolf and Mercer read me wrong; I dabble in both honest and dishonest work. Enchant a stolen axe and make it more valuable, then fence it. Dirty. Smith some armor from stolen assets, enchant, and sell. Clean because the game engine can't keep track of stolen assets once converted by a creation system. 🤣
Mystery for ya, Nate: what are those blue orbs in Yngol's Barrow? They follow you around like friendly grasshoppers, and don't disappear until you claim the helm, which makes me think they are not Yngol's soul, as many have postulated, since you literally fight his shade and the orbs don't change at all. Also, every single black tomb in the Barrow is open, but there are no living Draugur, just "dead" ones (turns out that depends on which quest you have; if you explore it without a quest, they are all dead; not sure about the other quests). The orbs are blue just like Draugur and skeleton eyes, which makes me think they could be connected, but then, the Eye of Magnus and the student-turned-magical-light-ball under the College of Winterhold are too, so maybe it's just a wider magical energy thing. Plus, there are 11 orbs and I think only 8 black tombs and even fewer Draugur, so maybe it's unlikely that they are the soul/energy that power the Draugur somehow freed? The orbs resemble the magical orbs that sometimes happen when you cast spells, but I guess that proves nothing except that they are magic. It's all very odd. I've been wracking my brain for a lore explanation, but haven't come up with one yet.
🎶I still remember I was three hundred years old My biggest fear was Hearthfire When she had to go A few couriers and letters and one long distance Thu'um We drifted away like leaves in the Evening Star But year after year I come back to this place Just to remember the taste Of Jessica's Wine, seventeen, The hot Sun Height's moon saw everything My first taste of love, oh bittersweet The green on the vine like Winter Berry wine...🎶
WAIT so the Dwemer enslaved the snow elves, tortured them and took out their eyes and drove them crazy? and in the last act of any sanity built that statue and the eyes of falmer jewels?
At the time they built the statue, they probably weren't fully blinded as when they were first held captive as Snow Elves the fungi apparently only fully blinded some of the elves and was apparently meant to just make them visually impaired?? The statue could have been built not only for rebellion because the Snow elves realised they were mutating and wanted something to prove they weren't just disfigured slaves which is kind of sad if you think abt it
Watch out guys theres a jumpscare in the beginning of the video
Thanks for the warning💛
Bro that scared the fucking honesty put of me I was 100% scared
i may or may not have changed my pants...
you don't need that info do you?
Think first before scaring M'aiq, Nate
Lmao, I had to rewind cuz I didn't remember a jump scare, so I was not sure if I had nerves of steel or alzheimer.
The most unsettling mystery is why Nate loves putting terrifying jumspcares at the beginning of his videos :/
111 liked don't break guys
Its no secret guys, he wants to MURDER us to death, that's why
David Hill oh shit, i’m gonna have nightmares now 😖
He will murder us to death with facts and tiny details of Skyrim
Almost crashed by car bc of it!
being “that guy” again but the miraak cultists usually can be found at the temple of miraak before and after the quest line is completed
Dont stop. I was looking for some info in comment section.
You should stop being THAT guy though Lucas. Nobody likes u
Bailey Butler thank you
lilbusta111 ah ok
Darn it just posted the same thing
“How are dragons made?” Well Nate, when a mommy and daddy dragon love each other very much......
When Akatosh loves himself REALLY really much... =)
@@VaciliNikoMavich Hey sometimes Saturday nights get lonely.
If akatosh is Bored he breaks a Part of his Soul away once again
@@sethgonzalez5076 they're dragons in the elder scrolls universe, deal with it nerd
Akatosh went to the dragon section of build a bear workshop.
It's the eye of the falmer it's the thrill of the fight, dodging right from the poison of the charrus. And the last known dovahkiin stalks an elf in the night. And he's watching us all with the eyyyyyyye of a falmer.
Red Films stuff beautiful 😂🙏
Made my day just now
Comment underrated as ffuuuuuuqqqqq
Dun dun dun dun dun dun duun duuuuun duuuuunnnnnnn
LOL... Nice. 👍
Paarthurnax actually gives an interesting answer as to what the Elder Scrolls are. As one of the oldest living beings in Elder Scrolls lore, his words certainly hold some credence. He first calls them "raah wahlaan" which literally translates from the dragon tongue to "Creator Gods", but the translation he personally provides is that they are "fragments of creation." He also claims that the Elder Scrolls do not properly "exist" but that at the same time, they have always existed. These strange, seemingly contradictory descriptions are, at his own admission, partially due to the philosophical nature of the dragon language, and trying to get the concepts across to one not fluent is rather difficult for him.
Even better answer - in the Yokudan pantheon (and references exist in even older pantheons), when Alduin eats the world and all of existence, there are some that survive to hide away bits and pieces - the crumbs, so to speak, and hide those from Alduin until he disappears. They then use those, and some other things to make new worlds. It's mentioned in the Walkabout in the Yokudan pantheon, a quote- "Way of moving at strange angles to leave the eaten world behind."
and y'know when you take something apart and put it back together, there's always a few bits left over.
we need a mod to use an elder scroll during combat to blind our enemies.
but it's un-immersive to go into the menu to select the scroll. it would probably work better if it's a power that can be activated while the scroll is on your person. it would also be cool if there were more time wounds for each scroll that could give little snippets of history in historical locations that have been there since before the dragon war.
@52262, it’s definitely an interesting idea, but it’d be a bit fishy if it was all that common in the past to use an Elder Scroll to damage time in such a way that it could lead to a coherent vision. Dragon Breaks seem to usually end in chaos, which means a vision would likely just be an excuse to give people seizures. LOL
But yeah, if Bethesda could find a way to make it work in lore I would be _very_ interested in more of that sort of thing, good idea.
@@mattrogers6107
you'd think there would be more time wounds through out the world.
if not the blinding elder scroll in combat idea, than the time wound idea could be done. think of how the elven mirror transportation portals work. they show an mirror image of the other side of the portal. the scene doesn't need to work like the original time wound at the throat of the world.
Sounds to me like the Elder Scrolls and the Matrix share a lot in common.
...
(goes invisible)
14:55 "I heard that thieves broke into the Arcane University, the Imperial Legion Compound, and the Temple, all on the same night!" 'Wait a minute, could I do that one again?'
the60thLiberator 😂haha
I know I’m late but I thought no one else noticed this.
I felt the panic set in as I thought I was having a stroke.
I could have sworn you run into cultists in the Temple of Miraak 🤔 and maybe a few of the stones on Solsthiem
That's because you do.
@@bo-berry1048 Lol alright, I was just about to pull up an old save to find out
I think what he meant is these are the only encounters you interact with them. In those two examples they just hang around with their dicks out no?
Mr. UA-cam pretty much. We don’t see any real behavior from them other than in a bandit mage dungeon function.
@@beboppapadopoulos4158 Yeah I understand that, but he did say you literally never see them again. So, I guess my technical assholeness must have activated lol
I think the eyes of the Falmer glow when underwater bc if they didn't, there was a chance the player wouldn't be able to find them during the ending part of the quest related to them, as the whole dungeon gets filled with water and the dragonborn may have limited oxygen time to find all the sunken loot.
To find any of the loot and GTFO.
Unless, you know, one can utilize *_Waterbreathing._* Even still, one can easily get lost when trying to GTFO, lolz
But you have to take them from Mercer's corpse
Except, you only get it from the corpse
I always play as an Argonian anyway
@@brandontaylor6677 it’s likely they didn’t plan that part out until after they made the assets for the eyes
Nate: *existential crisis about the Elder Scrolls*
Nate, 3 seconds later: *lmao who’s wine is this*
The biggest mystery in Skyrim: How can a gold based economy exist in a world where the Transmute spell exists!?
Edit: Over a year and a half later and I'm still getting "um, actually" replies on this joke I made. I guess good to see Nate's old videos are still getting views and comments at least
GaryFromLiberty yooo don’t bring logic in here
Because the spell itself is rare, and mining ore is not for everyone.
@@TheDanishGuyReviews then whoever knows the spell would likely do what I would do, and just go around buying all the iron and silver ore that people are selling
The way I see it, most people can't easily learn that spell and if you're a talented mage, money is no concern, so you wouldn't need to transmute it.
Maybe it's not gold based? Maybe the imperial mint puts in some hidden spell to mark the coins? Maybe they have so many golden septims in the circulation exactly because they can transmute as much gold as they need.
Jessica's wine sounds like it could been a clue in "Laid to Rest", that Jessica was a vampire...the labeled wine being blood she drank, camouflaged as "wine". ;)
Theres probably a mod somewhere out there that renames that shit to Jessica's Period "wine".
My only assumption to “Jessica’s wine” is that it needed an id and one of the few notable ones is the vampire lord mission id, and its more of a nod to an inside joke at bethesda for an employee named Jessica 🤷🏽♂️
Underrated comment
I think the same :0
Yes!!
A name like Jessica would probably never be used as a name in Nirn anyway. Just doesn't fit in. I definitely agree: probably an employee.
Just Cidia perhaps one of the crew was a True Blood fan?
Just what I was thinking!
I’ve literally been listening to all the Skyrim stuff like a podcast. I just press play and do stuff. We are all impressed with your ability to make Skyrim content. I’m personally addicted lol.
I have them playing while I play Skyrim
Ahhaa same!!
I’m cramming info like it’s for some imaginary, all-important test, and play it like it’s my JOB…being on medical leave and not having a fully functioning body has not been helpful to my ability to be a productive human being. LOL
“Jessica” is definitely just a developer of the game who wanted to immortalize herself
That was my thought too. Either that or one of her co-workers was trying to subtly imply that she's an alcoholic lol
@@loganmiller7818 honestly, I'd both laugh and feel terribly bad for her if that was the case, seeing as it would mean her personal issues with addiction are very, very public since the game still has active players over a decade later. But funny in a sad sort of way.
But no where in the mission are we ever introduced to a character named Jessica, and we're certainly not told about her wine.
But no where in the mission are we ever introduced to a character named Jessica, and we're certainly not told about her wine.
Found this:
"The experience was slightly different for Jessica Finster. She started her career on the QA team, which is where she was when Skyrim was in development. Being new to the company just before they released the game of the decade must have been very daunting. Jessica Finster recalled her feelings at the time."
@engineer gaming Google searched and found an article with this quote. If you search for part of what I quoted you'll be able to find where it came from
So many answers unanswered
Nate: Rubs hands like birdman
Nate, J’zargo does not enjoy these unexpected jumpscares
Booo
Hey you! Those scrolls of yours almost killed me.
Kharjo does not like you trying to fight my friend j'zargo
This comment should have a heart on it. Come on nate
I wish you could marry J'zargo in skyrim
The most unsettling mystery is who stole my sweetroll
It had to be stolen by Butch. Tunnel Snakes Rule!
Jessica stole it
Many the Courier or Braith.
People's lives are getting hard, and politics have nothing to do with it? Oh goodie.
It´s Skyrims version of Mysterious Sock Eater.
Nate: "Literally never run into cultists again"
Me: "Oh look, there's a cultist guarding the charmed workers over at that All-Maker Stone. And hey, there's another cultist prowling around the interior of Miraak's Temple. Oh and now I've killed Miraak, but a couple of his cultists still spawn outside his Temple from time to time. Weird"
I love how Nate sounded clueless about why Mercer was after the Eyes of the Falmer. Have you SEEN those two gems?! Just like Brynjolf said: if Mercer was able to sell the Eyes, he’d be financially set up for life, and then he could disappear and never be seen again!
Meanwhile in game: No merchant has enough gold for the damn things
How do you manage To just keep finding this stuff, I mean don’t stop but like how?
Only Nate knows.......and Nate isn't talking.
@@dans.7002 because hes dead
Google.
@@Futurepatho if you could google anything there he wouldn't put that on youtube
maybe he gets some help from comments, friends or just finds these things himself
he prob sold his soul to good Ole Hermy 🤔
Hey Nate, miirak's cultists are actually at a few of the stones on solstheim, and I believe they're also in miiraks temple or at least a couple of them
I literally get the cultist encounter every play through immediately after visiting the greybeards
Because that's scripted, it's meant to happen
Its meant to happen after the greybeards and you go to a city, which a lot of people do right after the greybeards.
Yeah, what Isaac said ^
Breaks the immersion imho...
Right after you went to the greybeards, you are still an unknown slob for the majority of the province, and are far from being a threat to Miraak's plans...
That's why I prefer to delay the DLC questlines with mods...
Edit for typo.
Owen Buhler I get them literally as soon as I return to whiterun after slaying the first dragon without fail lol
The Elder Scrolls are fragments of reality. Our reality. Real Reality, brought into their fantasy world. That's why they can't comprehend the scrolls. Zeroes and ones or magically created beings, if you wanna stay in canon, can't truly comprehend or even interact with actual existence. It's like asking a dream to obey the laws of physics. That's what the Elder Scrolls are. Or at least that's how I think of them.
Actually. The Elder Scrolls are simultaneously archives of the past, present, and future. “The scrolls contain records of all past and future events, but they cannot be read without a severe price-madness, blindness, even death. Many believe they were created by the Aedra, but why or when is unknown” - Protector Arfire
@@sebastiansmith7336 Well it's a good thing nobody knows what these McGuffins really are, because I like my idea better.
Kazuma - kun I guess it comes down to which one is actually proven to right with the lore.
@@Kazuma11290 i like your idea as well. I’m not a philosopher (if they’re responsible for determining the nature of reality itself), but I believe that reality itself is alive, and can be harmed, or even broken. It would explain “glitches in the matrix” that some people experience, along with potentially “paranormal” events, places like the Bermuda Triangle, and maybe even certain events in various religions, that couldn’t actually happen without divine intervention, such as the conception of Jesus in Christianity, along with his godlike powers.
It should be noted that I’m an atheist, but I do believe that reality is a higher power; one that ultimately doesn’t care for the troubles of those existing within its bounds (because i also believe there may be other realities outside our own, where things are drastically different (as an example, in our reality, The Elder Scrolls universe is just a series of video games and books, but in a different reality, existing parallel to ours, we live inside the universe of the Elder Scrolls, and the various NPCs in the games in our reality, are actually us in this parallel reality. Effectively, you could literally be Ulfric in this parallel reality, while I may be just a random bandit hiding out in Embershard Mine, and Nate may actually be Hermeus Mora)).
@@blademaster2390 Pretty sure that's your own personal religion, not atheism, but okay.
So the name "Jessica" was actually created by Shakespeare, in his play "The Merchant of Venice" in 1596. Assuming bethesda was trying to create names that fit with the real life time period that corresponds with the setting of the game (say, 500 AD), they wouldn't use this modern name! So its doubtful that "Jessica's Wine" is cut content, or that "Jessica" would ever be the name of a character in Skyrim -- more than likely it's just an Easter egg / inside joke that Bethesda placed in the game :)
Here's another Unsettling Mystery:
Why is the Snow Elf statue BLEEDING where Mercer Frey pried out it's right eye??
There's blood on the face just under the eye socket, and a lot more blood on the ground below that; yet the statue is carved from stone as far as anybody knows... o_0
Also, why is there no blood under where the left eye was?
0.o indeed
@@MrMoose-bl7jv
: D
Yesss, how curious that bit
Isnt there a falmer body under the eye. I could've sworn there was one. Maybe it was near it.
Theres also dead falmer so that mystery seems somewhat easy to theorize.
I knew I left that wine somewhere.
how did you get to tamriel? i must know
@@tvangelist obviously she teleported. Didn't you know she's a God?
@@jacobalexander4498 no i didn't know that, as a god myself i have no knowledge of her
You lost your wine too?
@@NyxMareux n-no
"Expect being ambushed 2-4 times in any given playthrough"
Me, who's only even been ambushed once in all of my playthroughs ".... Oh"
I usually get attacked by them once, maybe twice if I ignore them for a month or two
Same
I thought you were supposed to be attacked once a playthrough because it starts the quest. I think.
Also, I love the spelling of your name! :)
i got my only encounter at lvl 8 in riften then i finished the whols main quest and a bunch of factions and only after i went to solthtiem but only ever got the encounter once
I get ambushed by them once per playthrough, in the first settlement I go to after being acknowledged as the Dragonborn by the Greybeards. I thought that was a specifically scripted event to happen at that time. Besides that, I have only ever, to my memory, been ambushed one other time by them, in the Reach.
EDIT: Aside from at the Temple of Miraak and at the stones where the people are zombified on Solstheim, of course. That's not really ambushing, though, I think.
I’d assume that the Eyes of the Falmer glow to help you find them while the room is flooding in the case that you happen to drop them. Also, if the falmer slaves made them, they were definitely placed there to represent their frustration with losing their sight - hence why the eyes are the only part of the statue made with a different, more valuable material.
In my current playthrough, I'm saving the dragonborn quests for later. As a result, I've been ambushed by cultists at least 10 times so far.
I’m doing something similar. Except I’ve only been ambushed once. And I’ve to most of the 9 holds a lot, just one singular encounter. In Whiterun. And I put the Cultist’s bodies in the water by Dragonsreach •-•
Did they get stronger?
Jessica’s wine is a reference to my alcoholic step mother, Jessica.
Does she fuq?
Nate I'm pretty sure we experience cultists at his temple. I remember killing some with Frea as I was entering the temple and inside before draugr became the enemy.
Wally Wallace I remember doing that too but I think it might just be from the unofficial patch lol
@@zoeystar7841 Unofficial patch? Do you get those on Xbox 360? Because I've ran into cultists inside the temple on console and PC
Yeah I ran into them too on xbox 360 and xbox one
I hope y’all recognize the sarcasm cause Nate has a tendency of giving inaccurate information
Dozens of times ran into cultists on ps3, and ps4. Plus one of the stones have cultists at it, if I remember clearly.
Secrets exists
Nate: they know and they wont tell.
Maybe the real Eyes of the Falmer are all the friends we made along the way.
Plugging in some Final Fantasy lore, huh?
(I approve)
Nate: [about Elder Scrolls] "What are they?"
UA-cam: *Migraine medication commercial*
I mean, it's not inaccurate. Given that it's given people in the elder scrolls a migraine probably to try to understand them
🤣🤣
0:00 Darn it, Nate, I nearly fell from my chair ! Woke up my neighbours too...
Your boo didn't scare me, but it made my dog tilt his head, so you made something cute happen.
It took you 17 episodes of "Unsettling Mysteries" to FINALLY talk about the Elder Scrolls themselves??? (Just kidding! Love your work. You put a lot of effort into it, and we appreciate that.)
I have a theory for the Eyes of the Falmer. After you do the Dawnguard quests for Auriels bow. It might shed some light. The stones might literally the eyes of the Falmer, it's their taken eyesight by the Dwemer. And it's very likely that these stones are the key to returning eyesight to the Snow Elves.
So your telling me if i drop them on the floor and shoot them with sunhallowed arrows with auriels bow the betrayers get their vision back? No that doesnt follow the lore at all
Where do they mention that you need to use the bow on the eyes, they were using it as a comparison.
What if the eyes are soul gems and filled with the souls of the dwemer? 🤔 and are called "eyes" due to the irony of the dwemer taking the eyesight of the snow elves. And just can't use the "soul gems" due to them being a "1 way road" and locking them in?
The way i understood the eyes wasn't that they "drive them insane" in any mystical way but just that they are so beautiful that being unable to see them again after seeing will "drive you insane"
And the fact That they flow in water is most likely just put in to help the player find them if they get lost in the room where you fight Mercer
The real mystery is how are The Companions still able to recruit when one of their Circle runs off and not only joins but marries into The Dark Brotherhood and another runs off to become a smith to a Vampire Lord? I mean they are a bit hopeless if they'll let any git off the street become Harbinger just because a ghost said so. Man, that Dunmer bloke is missing a trick there...
The real mystery is how Nate left in 2 readings of the same line at 14:53
I was seriously concerned that it “must be my imagination “ as I play these videos while doing other things and heard it twice.
at around 11:24 he says "dissect and decipher" at the same time
"If you have the Dragonborn DLC installed."
I refuse to believe anyone playing today does not have the DLC
Before the Special edition was releases you could literaly pick up Skyrim and the DLC for less than $10 on Steam sale, and after SSE was released the original with no DLC was removed from Steam (which was the last place that sold it). So yes, it would be more difficult to get the vanilla game with no DLC than the game with all of its DLC
Haha, I literally just got the special edition last month. Was playing the vanilla version for so long without feeling like I was missing anything!
@@KendoSlice92 *Todd Howard would like to know your location*
Sadly I do not
@Matthew Boyce usually I'd be like "Woah! Over 100 hours?! Nice" but we are all cursed by todd to keep coming back no matter what
I'm surprised you didn't bring up "Michaela's Flagon" when talking about Jessica's Wine. It is in Thonnir's house also in Morthal and also tucked behind a barrel in a similar fashion. For that reason I think it's just a couple game devs who wanted to see their names in game
After 10 years of playing Skyrim and having bouts of getting bored and quit playing for a few month you are the reason I keep coming back to it!
I know you've probably covered everything at this point but please never stop 🙂 you're my favourite skyrim and fallout youtuber!
I've had Mirrak's cultists attack me after I received the quest "The Horn of Jorgen Windcaller"
Hey, how's it going Nate? Guys here
How, heys it nate going? Here guys
@@BL4NK.F4C3 thought I was having a stroke
hey Kate, lets play 'Hide the Sweetroll".
@@OP-xi1hv
What the
@@OP-xi1hv bruh, what?
You'll be hearing from my lawyers for that jumpscare, Nate
Part of the reason the Falmer eyes glow, in my opinion, is in case the falmer needed to flood the chamber, that way, they could find them again. I've also wondered if they are in reference to the egg thing in Harry Potter Goblet of Fire.
The cultists I one time had 14 sets of their gear stored away Mask, Robe, Gloves, Boots:)
I always thought the scrolls where pieces of either Lorkhan's Flesh or some other Aedra that is magical and powerful with infinite futures based off the Multiverse Theory.
Wouldn’t it be cool if the cultists reacted to you wearing Miraak’s armor
I deeply believe that more of Skyrim should be impacted by what you're wearing. For example, you can dress in Dark Brotherhood garb and no one questions you as you go through the city. You can walk right up to the Jarl!
And the Dawnguard doesn't react to you wearing Vampire armor, either.
well the cultist dont know what mirakk look like
@@onlymordecai5731 but then why does the armor resemble him?
Nate's mispronunciation of Deus Ex Machina around 10:07 made my soul hurt.
Just slightly off...
Could have sworn there are Cultists @ Miraak's temple on Solstheim.
Correction: You CAN run into random cultists on Soltheim, the random event that spawns small groups of them that are auto-hostile also applies to Soltheim random event locations.
I like the cultists masks, it has a love heart on it and it looks like their smiling, it’s so cute I can’t help but say aww
14:55 you’ve got a small editing slip up :3
Zoey wym
@@iwatchyoutube9484 he repeats the same sentence twice
@@onglogman he repeats it once, so he says it twice. He repeats it once, so he says it twice.
He consumed some of Jessica's wine, so he's a bit hazy
Thank God someone else found this
C Breezy: What if they chose to make the eyes so powerful because the falmer were blinded and were forced to live without sight. They truly understood how powerful the sense of sight is!
I just wanted to say, I've been watching you for quite a while and your cinematography has gotten so good, and all the mods you use make it look even better.
That reinforced point at 14:55 really got me lmao
Idea for Jessica’s wine
Maybe it was part of a quest where we had to find evidence of people who were turned into vampire’s. Jessica’s wine is one of those evidence items, and it’s actually just blood in a bottle
The most unsettling mystery of all is how the hell he keeps finding mysteries in this game
Looks like the game It's...infinite.
I've been watching every single one of the skyrim mysteries playlist
I am having more and more of a suspicion that you would know more about the Elder Scrolls than you let on, Nate... Mentioning English as a language the Scrolls depict may not have been a slip of tongue... And it would reasonably explain you endless knowledge and insights into even the most minute details of Skyrim...
*insert hmmm emoticon here*
🤔 This one?
This one is confused, I think he had too much skooma...
m,moth
Of course he knows more than he lets on. He is secretly Hermeaus Mora.
@@DCBiscuit Yes, but the mindf*cked version of it.
One of the All-Maker Stones controlled by Miraak has a 100% chance to have 1 Cultist spawn nearby, with a random chance to spawn in a second Cultist.
Right after you finished talking about the cultists and saying they have free will a libre ad played saying "I'm free, I can do what I want" lol
That low-key jump scare made me spit my coffee... Poor ground coffee beans, they got _murdered to death._
ZeroSeriesMMX winner
Stop
Morthal rearranged spells “Thalmor” is it a coincidence?
Wait what!?!? I havent noticed that since 2011
I doubt it is, that city isnt connected to the thalmor at all
Spies
They also say Morthal was named after the ancient nord hero Morihaus, but if you know anything about Morihaus, you know he has nothing to do with the nords. The same goes for Tiber Septim, sometimes called "Talos of Atmora," but all the history about Tiber Septim says he was a breton born in High Rock.
Now _that_ is cultural appropriation.
Considering that Morthal is stuck in a swamp in the middle of nowhere i have my doubts
Dude. The video buffered before it started for me. So that boo legit scared me! XD
Technically, the elder scrolls just tell you where to go to fulfill the prophecy, they don’t actually block out sun
Been scrolling a while and this was the o n l y comment i saw saying this heckin
The only thing i can think of for Jessica's Wine is maybe during some part of the quest you could ally with the main bad vampire, Jessica was his contact on the city and her wine may have some substance that turns people into vampires.
Since its tug away maybe a bunch of them were hidden on some house and you were meant to take it and offer it to people?
The most unsettling mystery has already been solved. Nate is actually Todd Howard. You're welcome Tamriel!
So that means he's to blame for Fallout 76
*_angry mob forms_*
Wow. The last time I came this early... Uh, never mind.
Last time you came this early.....What!? I need to know. Life would be meaningless, if I don't know the answer.
@@victoriabryer4710 There's a joke in there somewhere, good luck.
@@victoriabryer4710 ucc
I wish I could go back to when I didn't read this joke
I love your series Nate! You never fail to make people realise how awesome the elder scrolls v Skyrim is :)
0:14
Nate: “were rocks can walk”
The Rock : * floats *
The Miraak cultist encounter where they talk to the player usually only happens after I talk to the greybeards for the first time. And they seem to ambush me more frequently after I killed Alduin.
instead of saying "talk the talk, walk the walk" we now saying "dogs can talk, rocks can walk"
Talk the dog, walk the rock
@@RangerTheCEOofsx Rock the dog, walk the talk?
that jumpscare spooked me more than "the house of horrors" quest
Morag Bal wishes he was Nate 😳✌️
I have an awesome theory about what the eye of Magnus is. I believe the name refers to more than just its shape. I believe it sees and connects to all of the physical realm. I feel like this is hinted at by the whisps it creates at various distances and the fact that the archmage was blown out of the building without the doors even opening
That’s such a cool theory! You deserve more likes!
Met the cultists when I entered Whiterun after meeting with the Greybeards (I think, it has been a while). I was not expecting them at all, and I didn't think I could handle them since I was at such a low level. Thankfully, the guards noticed and helped me out. I was already a Thane of the hold, so they didn't punish me for striking one of them with my sword by accident.
Cultists can be found at at least one of the Shrines. There's one that oversees the work at the eastern Shrine up on a cliff where the crew of sailors has been hypnotized. A dragon frequently shows up there too. It's by far the most odd site. Non-native workers, a cultist, a dragon. That spot's got all the crazy. The next most bizarre one is where the Ravenrock citizens go. The only spot where 2 Lurkers spawn.
I have a theory on what happened to jarel balgruuf's late wife is like to see you investigate. Gabrielle tells the dragonborn during the killing of the gormand that water has served her very well in hiding bodies, and we know that she has had dealings in whiterun, I think that she had a contract to kill Balgruuf's wife, and she stashed the body under the bridge of dragonsreach!
Yessir that's a gigachad move
wait hold on I've definitely ran into the cultists at the stones and the main shrine
The second "mystery" was easy. The thalmor (or snow elves) used cursed gems. What kind of gem? Polished black soul gem. I know it sounds crazy but it's just a idea.
I had some of Miraak's cultists guarding the stones recently
The 3 cultists hit me as soon as I'm off the mountain and once every couple of in game days
Last time I was this early the dunmer were still chimer
It just thought oh a weird notion.... Maybe Snow Elf eyes had a hypnotic property? There's this big mystery about why the dwarves forced them to eat a fungus that made them all go blind... maybe it was because the dwarves were scared that they'd be hypnotized into becoming the servants of the snow elves otherwise? Or maybe the dwarves disappeared because they went mad from staring at Snow Elf eyes? Maybe those strange gems were made from the magic that used to exist in the actual fleshy eyes of the Snow Elves before the entire race went blind.
@@marhawkman303 wrong comment bud
@@owenroherty397 heh, still though, that's the main thing I wondered about here. I'd just never connected those two dots before.
@@marhawkman303 who knows. Its an interesting theory. But i am still inclined to the notion that the dwemer as a race were just dicks.
@@marhawkman303 Honestly I like this theory so much more than the whole thing of it just being symbolism that their eyes were the first mutation etc??? It also could prove the early Falmer's intellectual state because of how they reflected that effect with the strange mineral used to craft the eyes bro I think you might be onto something
I absolutely love Skyrim and just found your account 😊 you should do a video on fun side quests to do when you’ve done basically all of them.. like ones many people don’t know about it
Two years from now: "Six Strange Skyrim Installer Filenames (Part 12)"
1:40 "This encounter seems to eb on the rarer side"
*flashbacks to my argonian playthrough where they happened all the damn time*
I always meet the dragon cultists when I first visit Riverwood in my playthroughs. And they slowly but surely flow down the river down to Whiterun.
"Pour yourself a glass of your finest brandy, and put your feet up" - Implying that I'm not already drunk and relaxed when I clicked on this video
What if the eyes act literally as the eyes of the Falmer? The fixation with eyes after they’ve been enslaved (and eventually blinded) mixed with the reference to them being magical and strange leads me to think maybe they were created as a way for the Falmer to try to see.
That's what I thought, too. The Falmer of old countered the poison they were fed and secretly kept a magical sight.
Nate: .......... one of the hardest emotional parts of the game.
Me: "laughs in lawful good"
Me: (Laughs in Thieves' Guild Master)
@@AmyraCarter if you choose to play as a ne'er-do-well, that's you.
@@SuperLumianaire ...
I dunno; it pays better and pays off better to be a thief than to be an assassin.
@@AmyraCarter if you play smart, you will never really hurt for money save for the very beginning. I've had well over a million gold and didn't work for either of the guilds of ill repute.
@@SuperLumianaire ...
Ah, but you see, it's more about honing skill than it is about money. Of course, redistribution of wealth (from the too wealthy to those in need) is always for the better of everyone else.
So, yes, Brynjolf and Mercer read me wrong; I dabble in both honest and dishonest work. Enchant a stolen axe and make it more valuable, then fence it. Dirty. Smith some armor from stolen assets, enchant, and sell. Clean because the game engine can't keep track of stolen assets once converted by a creation system. 🤣
Mystery for ya, Nate: what are those blue orbs in Yngol's Barrow?
They follow you around like friendly grasshoppers, and don't disappear until you claim the helm, which makes me think they are not Yngol's soul, as many have postulated, since you literally fight his shade and the orbs don't change at all. Also, every single black tomb in the Barrow is open, but there are no living Draugur, just "dead" ones (turns out that depends on which quest you have; if you explore it without a quest, they are all dead; not sure about the other quests). The orbs are blue just like Draugur and skeleton eyes, which makes me think they could be connected, but then, the Eye of Magnus and the student-turned-magical-light-ball under the College of Winterhold are too, so maybe it's just a wider magical energy thing. Plus, there are 11 orbs and I think only 8 black tombs and even fewer Draugur, so maybe it's unlikely that they are the soul/energy that power the Draugur somehow freed?
The orbs resemble the magical orbs that sometimes happen when you cast spells, but I guess that proves nothing except that they are magic.
It's all very odd. I've been wracking my brain for a lore explanation, but haven't come up with one yet.
🎶I still remember
I was three hundred years old
My biggest fear was Hearthfire
When she had to go
A few couriers and letters and one long distance Thu'um
We drifted away like leaves in the Evening Star
But year after year I come back to this place
Just to remember the taste
Of Jessica's Wine, seventeen,
The hot Sun Height's moon saw everything
My first taste of love, oh bittersweet
The green on the vine like Winter Berry wine...🎶
This is the earliest I've been to anything
WAIT so the Dwemer enslaved the snow elves, tortured them and took out their eyes and drove them crazy? and in the last act of any sanity built that statue and the eyes of falmer jewels?
Basically yeah. If you dont know about the whole falmer/dwemer thing that happened you may need to read up on some lore my friend.
At the time they built the statue, they probably weren't fully blinded as when they were first held captive as Snow Elves the fungi apparently only fully blinded some of the elves and was apparently meant to just make them visually impaired?? The statue could have been built not only for rebellion because the Snow elves realised they were mutating and wanted something to prove they weren't just disfigured slaves which is kind of sad if you think abt it
Can you make "Top 5 Hardest Choices In the Elder Scrolls 5 Skyrim"?
I have not played skyrim in 1 year but j can't stop binging these videos great work nate
". . .some sort of bureaucracy. . ."
I'm disappointed you didn't call it a Mirak-racy.