And that's especially why "light no fire" will not be much fun. You will be locked to ONE planet that is randomly generated which means it will get boring after a few hours. Also based on trailers the world is kinda dead and static
@@ChaoticNeutralMattconsidering NMS I WOULD write it off. This game is being sold on exploration just like NMS was. And while they have added tons of basebuilding to NMS the exploration is still boring garbage with limited interesting planet geography or wildlife that you burn out on super fast. So this game will probably be great for basebuilding, but again have garbage exploration, so no thanks.
@@chefffs just because it won't happen. The amount of effort that already goes into a massive multiplayer like that? They can't also put everything into living breathing NPCs like the Can on single player. They can make it kind of realistic. But nothing full-blown
@@Katniss0000 of course games are scripted. What I was saying is that I would like the game to have even the illusion of "real" living beings. In many games, characters go about their day, performing tasks, talking to one another etc. In NMS, however, NPCs stand still and stare into space like mannequins. So, I'm not asking for complex, AI-generated behaviour, just NPCs that are more interesting than trees.
Juuuust remember how no man's sky got hyped into oblivion and they had to spend years earning the trust back keep the hype at a manageable level. I'm sure with these guys it's going to be amazing and a pretty solid game but just don't forget to check your hype
In the words of the video “it’s very important to reign in our expectations of the initial launch of game… the reality is - it might not be perfect, it might not be what exactly everyone expects it to be. But, the main thing is, you can rest assured hello games will make it right if there’s something off at launch”
@@p3trobased on what? The tons of updates to NMS that still don’t fix is core problem (bad and boring exploration experience) when exploration was what they marketed the game on? They make a cake where the core is actual feces, but have now covered it with so much base building and other frosting that some people are able to ignore that ultimately they are still eating shit.
@@KahlevNokay dude, I think you're being overreactive. 1. A boring game doesn't make it shit, it just means there nothing intresting. NMS was shit at launch because it was a goddamn mess of a launch. 2. There is plenty of stuff added tgat people, in certain intrest groups, like play. Lots of people hate play milsims because theyre not fast or energetic as COD.
If the hype and ambition match the actual product this could be a genre defining game. I hope this is the case bc in all honesty free explore open world games are the most fun and rewarding. Fingers crossed
I don't think they will make the same mistakes they did with NMS. Because they did everything imaginable to earn back our trust, and I don't think they want to lose it
@@xCelticSamura1x The "mistakes" were mostly with over-promising by release but making more than up for it over the years; just what they added FOR FREE every "season" is just impressive! If they just are HONEST with what the Release version of LNF will bring to the table, and what will be added over time, the community will absolutely beliebe it, and that's fine :)
The chance that you've actually explored any world without a map is pretty close to 0. It's not real exploring if you can know what's at the end of the road or just across the river. Hope they don't have any maps so we can _really_ explore.
@@poisonated7467 Well, SOME kind of map system would be needed, but a kind with "fog of war", so you have to discover / draw what's on the world/mini-map! Exchange with other players, or discovering parts of the maps by purchasing them from NPCs would still be viable. But a "map for the whole world" - yeah nah, wouldn't want that to be in the game :D
Although I am excited for Light No Fire, I disagree with the whole size argument. Having a big map doesn't make a game more ambitious and map sizes were not the main selling points of Witcher 3 and GTA V, it was that they were filled to the brim with content and stuff to do that made them successful must-haves. Making an engaging story, interesting characters and tie it all together with side-quests, mechanics and content over several kilometers is insanely hard. If we were to go by just size, then Starfield would have been a sounding success, yet it is more than clear that size is a complement, not an element of value.
Yeah, I get going "wow look at the size" and moving on, but focusing on it as if it's ambitious...well, large maps aren't as impressive as they used to be. As you said, the amount of content is what matters. If you have a small living room packed full of fun things to do, you'd rather spend time there than a relatively empty warehouse.
I’ll be honest. My ambition/hope is that the servers are big enough for several groups to start their own nations. Perhaps four nations? Yeah four seems like a good number, and we will live together peacefully in harmony…. Until one day everything changes when the weasel nation attacks.
@@AGIANTWEASEL And the hybridatar, possessor of all 4 DNA simultaneously just vanishes. But is found one day to go on a massive advent- Alright I'm done.
i mean, there will be no story or characters. Its a different type of a game. No Mans Sky and this are game where you get to do roleplay and shenigans you are into without an objective. I like that, not everyone does, so if you don't, just don't play.
@@drippycorpz6828 I believe it and think it will be... Because I believe he mentioned a MMO world... I just don't want the greifers like NMS brings. But having the option would be awesome.
Seeing a bunch of other players half finished ugly creations littering the map doesn't sound appealing to me either. I also hope there's a choice to stay solo and just explore the planet organically popping into online only at main hubs. Was nice only engaging with multiplayer when I wanted to.
@@TheKillerham5ter I have tons of friends just no gamer friends... I'm a retired 52yr old gamer, so most of my friends golf for fun. I Even tried to get them to play PGA on Ps5 but nope. They are a bunch of old wet farts.
anyone know if the planet is universally the same map for everyone that will play the game, or each planet is individually procedurally generated? I'd really love if they used procedural generation to create one singular map that everyone "shares" cuz I can already imagine huge communities forming online around this new mountain someone has discovered, or an undiscovered species of plant that is only found in this area of the world. If it's like this, not only will it allow people to experience what it was like to discover things on Earth again (not to mention the very daunting idea of wanting to travel to the other side of the world, or even just a portion in this game), but it would be much more sustainable for the developers and allow them to put in handcrafted details in special areas and even update the map universally for everyone. In the same way we grow fond of smaller maps, everyone could grow fond of an entirely new planet that we all share
im guessing the game would be similar to eve online or albion online where servers contains all players at once where everyone can interact with each other , but unlike albion it seems like you have way more freedom
The trailer says multiplayer earth so we'll be on it with other people. Not sure how much the servers could handle in terms of amounts of players. Maybe it won't have crossplay to begin who knows
I doubt very much that a studio of this size would be able to manage a full on mega server like that. I think it’s probably more realistic to look toward games like Ark of Valheim to get a sense of the scope of multiplayer possible for a game like this.
My guess is the mechanics used in NMS for multi, single, pvp, and offline play will also be used in LNF. I'm usually in single unless I play with a friend. That way I see the builds others make, but don't bother as much with lag in places like the Anomoly.
I dont think Hello Games will make the same mistake twice, not after what they had to go through to earn our trust back the first ti.e round. I am not expecting a perfect game at all, but i think this will definitely exceed our expectations, even if it isnt day 1. I for one cant wait
I just jumped back into No Man's Sky after being away from it for a bit and I have to say they not only proved themselves with the game itself, they continued to put out new material for free. Amazing developer company and I'd throw these guys money for sure for Light No Fire.
Really excited about Light no Fire . Hello games HGames have proven over time that they could overcome the catastrophic situation NMS was in in it's first release months, and came over it to deliver a delightful space RPG . I hope (like it's been said in another comment) that HGames have learned from the mistakes they made With NMS in order to deliver us this gem the right way 👍🏻
Yes, and they most likely heavily focused on that not being the case, given that most if not all recent triple A games with procedurally generated worlds suffer this problem.
I just hope that you can choose to play offline and singleplayer! I hate the games that force us to play online and force us into multiplayer. it just sucks.
I think a game that is this open world should be online only, otherwise it would probably be boring and lonely. But if the world is truly as big as the earth, then even if all 8 billion people were playing there would be lots of room for everyone. Even if there were a million players in the game, each player would have 150 square kilometers of land (not counting oceans). That's the size of a small city, all to yourself. So I think it would be fairly easy to build a settlement and live on your own without being disturbed. IMO, if I wanted to do that I would still prefer it to be online because even if I don't want to see anybody, I think that knowing that there are other people out there makes the game feel more alive.
It will be so big you are technically just alone. It is not like billion players will play this game. Might be 1 million max if it really groundbreaking then 50 million is still small.
@@Katniss0000 as long everyone is on the same planet, you will see someone. I've seen 4 other ppl in NoMansSky on a random planet, between 18 quadmillion planets...
Everest takes 2 months including all the acclimatisation days and waiting for perfect weather. If you just climbed it non stop it’d take about 12-14 days allowing rest time.
If you climbed it nonstop”with resting time” wtf. It’d take like 2 days if nonstop dumbass. 36 miles a day is a brisk walking speed per day. Everest is only 80 miles. Hence 2 days nonstop not eating, not sleeping. You can’t say nonstop then follow up with bs circumstances
@@robwise420 Oh I don't know... giving an idea of how long it would take someone playing an RPG to slow-walk the same distance as you flying your dragon. Or in the real world, how long it would take you to climb a mountain vs. a small airplane flying by. Not everyone is going to want to hop on their dragon/bird/whatever - every single time they move in the world. Lots of people enjoy the experience of the game itself. You know - the whole "Role Play" of the "Role Play Game". **facepalm**
I wish it was fully just one big server with a lil bit of a different gameplay style so there could be massive player-made cities/communities on the planet.
Hello Games we love ya but please don't make this another NMS release situation Edit: No Man's Sky is one of my favorite games of all time, and I will never stop defending Hello Games until my dying breath. But what cannot be ignored, is that they lied to their customers. They made promises, sold those promises for $60, and then didn't deliver. That's bad. Yes they more than made up for it, but you wanna know what's better than making up for a lie? Not lying in the first place! Now with Light No Fire, they're repeating their behavior that the had with No Man's Sky. They're making these huge promises, that sound utterly groundbreaking with our current technology. That's what they did with No Man's Sky, and guess what? It released as a broken mess. There's no guarantee that the same won't happen with Light No Fire. And sure we could just wait for Hello Games to fix it like with NMS, but there's no guarantee of that happening either. People have a right to be angry at getting scammed, because that is what happened. They also have a right to want to avoid getting scammed again. I don't at all think HG was being malicious when they did what they did with NMS, and they definitely made up for it, but you can't keep making a mistake and make up for it over and over. Eventually you gotta learn and stop making the mistake in the first place. Edit 2: Why do you guys think that Hello Games is above criticism just because they made a good game? They're a corporation, and like all corporations they need to be held accountable. I'm not some rando who doesn't know anything about NMS, I've been here since 2016. It's not sacrilege to criticize people who made a mistake. We're spending our hard-earned money on their games, the least the can do is be honest about what they're delivering. What happens if LNF comes out a broken mess, just like NMS? Will you still defend it then? What if HG decides not to put as much work into fixing it because they know their fans will defend them regardless? Will you still defend it then? This whole idea that you can't dare criticize Hello Games is the progenitor of what's happening with Bethesda, or Ubisoft, or Activision. Those AAA studios put out garbage because they know they have fans who will still play it regardless. If we stay on the road we're on now with Hello Games, that's where we'll end up.
@@maxpink well yea it was a big mistake on their part and while they did more than make up for it in this instance, we gotta make sure they don't do it again
I was thinking the same thing about vr as not very often play flat games. Once in vr it’s very hard to play flat as you get transported into it, playing as an onlooker did not cut it after that.
The thing is - as the he says in this video: he hopes they will continue to update it over time, like NMS. Sean Murray himself said in the reveal/interview at the Game Awards in 2023, that he "hopes to update this game for the next 10 years as well" just like they have been for NMS which btw, Hello Games basically intends to keep updating NMS perpetually, lol. So, that is his goal - and while yes, it'd definitely be best to release it not nearly as bare bones as NMS: they've been working for five years so far, and clearly learned from the infamously bad NMS release. In fact, we might not have gotten the desire and concept of just continually updating/improving on that game, _forever,_ had it not been such a horrible launch.
I really want an Earth simulator. Basically a giant single planet game with beautiful graphics and in depth gameplay that is a multiplayer for everyone to play in the same server and no single player. So you can build cities, governments, protect forested areas to prevent cities to destroy the nature, and it would basically be a society simulator more than earth. The planet would be smaller than earth irl because not 8 billion people would play obviously
I think the thing that worries me most about Light No Fire is exactly what you said about NMS. How you've seen everything, regardless of the size. How long will it take to start noticing the patterns on this earth-sized game? I think you need a lot of custom-crafted assets to keep that from happening. I'm also a bit worried about the biomes, and will we run into a desert, then snowy, then desert, in 'strips', if that makes sense, or will they be convincing and feel like real places. Will there be seasons where this stuff can change? As far as them messing it up at first, it's likely! Things this ambitious take ironing out, but NMS has been a clear indicator of Hello Games's integrity. I welcome their mistakes and taking the journey with them. Really looking forward to this game! Fun vid.
what I'm worried about is that the "everest sized mountains" will be only and exactly that, and scaling them will be as simple as just walking up a steep slope
I'm not usually very interested in games like this, but after playing NMS and seeing the scale and ambition of this game, I'm totally looking forward to this game.
1 planet is perfectly fine with me. That means more detail on a single planet. They have perfected No Mans Sky to the point where they can make Light No Fire a reality.
For me the most important part is varied and unique enemies. Seeing the same buildings or terrain is something I can get past. But fighting the same enemies over and over. Or enemies that visually look diferent but just attack the same makes me get bored rather quickly. I hope they take their time. I'd wait till 2028-30 for a game of this caliber
Just give me a beautiful waterfall with scenic mountain ranges in the backdrop and I'm happy. If I can tame and ride a dragon, my happiness will be doubled. Please and thank you hello games!
@@ChaoticNeutralMattcool, will they again years later have the major system they sold the game on (exploration) be largely garbage and ignored and instead release lots of content that doesn’t address that failed system and how boring and ugly most planets and wildlife are? I don’t understand people who live Hello Games now. Just because they released tons of comment people forgive them for the lies and they still fundamentally broken and boring core system of exploration that they largely sold the game on? I guess they must all just be huge base building fans.
@@KahlevN Did you forget, that they are no lies? It was Sony's fault with the pressure on the small team, who told Sony, they need one year more. And when came the first great update? Yeah, one year later. Did they keep their promise? Yes. And they worked for years now, to gives us free updates. It's much more content as they promised today. So yes, of course i forgive Hello Games, but i will never forgive Sony. What should they've done to make you lucky?
No man's sky multiplayer is just other players able to watch you play alone. Enemies present only for one player, or only one player able to damage enemies, storm/day/night only for one player, friend base disappearing if not online, can't interact and drop resources in friend storage and much more. I hope light no fire will be different, I would say let's wait and see before buying.
The amount of effort put into No Mans Sky by the developer post release is incredible They deserve to be successful as they really stepped up. I am not a shill just a gamer who appreciates a developer who stands by their game. And nobody can say NMS is lacking content
Hello Games, hello. NMS is BRILLIANT. So, do you honestly think I am going to leave NMS for Light No Fire? Absolutely not, but, TAKE MY MONEY NOW! I want an experience like no other. Give me back my legs through my controller as I explore the new Fantasy Earth. Please continue with the option of No PvP. I will be a loner & I do not want any silly kids trying to KO me while I am trying to enjoy the experience of "FREEDOM". Hello Games, I would like the Gold Edition or the Top & Best Edition on Pre Order Release please.
Seems like you could just find your own little corner in a beautiful part of this world and just build. Crazy that the odds of someone stumbling upon your home would be pretty low, even though millions of players could be on the same server. I wonder if everyone will play in the same world? Looking forward to this game, nice vid and hope you keep posting updates 😊
I imagine that certain locations will be more beneficial than others to establish permanent encampments. Sure you can find your own little isolated corner of the map, but if it’s rich in a particular crafting material… you might get some company before too long 😂
@@kode-man23 not really, people will not just know about that place out of no where. So if you keep to yourself and it's isolated, even if it's resource heavy. It's highly unlikely that someone will find it. This will not be like enshrouded, ark etc. Where you can just check up maps that others made with added locations, since every player in theory can have their own singleplayer game with the same "tiny" map. Because no one other than you have been to the place, so it's not mapped, so they wont know that it's rich in crafting materials.
@@Akiramaster Well we’re going to find out what early settlement of the earth would have looked like with social media/ the internet haha. It will he fascinating.
In nms you could visit any builds. I visited a build of an underwater city made by someone. And I see my friend without even in a party/coop. If they can implement server mesh. We might see thousand of players in one area.
I'm so excited to be like "Hey let's meet up in the UnonQuin Highlands" some 250km away, playing with my brothers, surviving, exploring together. God it's gonna be a good time, I'm excited for it
2 things that will make this game for me if added/achieved: 1. Biodiversity is going to make the world feel like... A world. 2. I think real life seasons and weather would make this game something people return to throughout the year. (ie, imagine needing to prep for a winter season, or a heat wave, but but also not feeling rushed because it is still a couple months off)
Quality, not quantity, people. There's no point having an Earth sized planet that you'll never fully explore, if there's nothing to do. Hopefully Hello Games have learned their lesson from NMS and give us a good game from launch, a reason to explore. Otherwise, it's just numbers. Who cares if there's a mountain as big as Everest if there's nothing gained from climbing it?
Finally someone said this like I did. NMS unless you visit community worlds is pretty empty and it took around 11 years (maybe?) overall for them to make NMS and make it into the state it is in right now
@minvike37 nothing to explore huh then if thats the case then there wouldn't be planets then dumbass 🙄 that's like saying being a real astronaut has no purpose when most planets that we know of is dead!
@@minvike37 Have you played it or just watched the regurgitated "Starfield bad" content? The planets are pretty empty, but there is a lot more variety in the POIs you run into than NMS, which has the same boring outpost on every planet and the space stations are all identical. Starfield's not without its issues (of which I have many) but acting like NMS doesn't have a TON of boring, empty planets is a little facetious.
"No...damn...bugs!" this hit home for me, I can't tell you the anxiety I had that once I finished the Liquidator Expedition, that the bugs would stop ruining my mental peace whenever I found a new building or something *eye twitching*
And how much content can a team this size really add to a world earth sized in a short order of time? It's all too grandiose. You just know people are going to data mine the shit out of this game and find out how much "content" there actually is right at launch.
@@TheXboxSux im expecting the map to be a lot like valheim, where you have a bunch of dungeons scattered around and its more about finding a pretty and safe place to settle. I doubt there will be much to explore other than going on long trips between biomes to get to specific landmarks, or going to a certain biome to farm for specific materials, which tbf works a lot better than how NMS handles it and I wouldn't have an issue with it. but exploring the whole planet would just be pointless
If they actually deliver on their promises for this game, make the combat feel good (hoping they take from games like Dragon's Dogma, Elden Ring, or Monster Hunter for combat inspiration), and create significantly more interesting quests then NMS, then this might be able to become one of my favorite game of all time.
im not sure how they make this be good and not shallow as a puddle. dont get me wrong i want them to nail but i just dont see how given what they have said it should be
It sounds pretty neat. Honestly, when i first heard of it, I immediately thought of Wurm Online. Most people haven't heard of it, but it is an MMO where players work together on large islands to fully terraform the land, farm mine and craft, and fight monsters. Wurm Online definitely feels its age. (I think the release was around 2011) So Im looking forward to a big community world. (I do hope Light No Fire has a single-player mode, however, as Im sure it will get frustrating fast when people start hoarding territories, and there is no where fun to build or explore.)
hello games is the last great game developer out there. no other team has accomplished what they have and actually gave love to the game they created. they believed in themselves and the fanbase and delivered more than what was deserved or expected. do i want more from the game? yes so so much more but do i need it? no because they bounced back and gave us more than we needed
I wanna build a base on the top of a peak of a mountain range, and be a sage who gives wisdom to those seeking it, would be so damn cool to rp in an actual world like this, i hope it lives up to its expectations.
I think it's safe to say HG have learned a few things since NMS development/launch. This looks promising, let's hope they go for quality as well as quantity.
Honestly, if they pull this off could say they could be a top contender to making an amazing mmorpg game that would compete with games like WOW, ESO and more. I think they have the engine, the skill and what not to create an amazing mmorpg game. With all the traditional game play elements we all enjoy in mmorpg's like bossings, dungeons, raids, pvp, world vs world, arena ect.
There are more animal PC options than you mention. Look carefully at each frame. In the trailer we see: Human, Satyr, Faun, Cernunnos (humanoid with antlers), Rabbit, Polar Bear, Otter, Parrot (something bird like underwater), Fox, Cat, Badger, Groundhog (brown and smaller than badger), and those are just what I see in the trailer. Also there are rivers which NMS doesn't have!
@@kitsuneeeeeeeeee there is not..as dragons have 4 feet and these cartoon looking things only have 2 legs..go do some real research and you will find it..4..not 2,,even in lord of the rings there is no dragons ,,but in the prequel there is one in the hobbit..even with bible as a history search there is mention of ancient dragons..again..4 feet
Hello games is such a beautiful company. No man’s sky started out just like this and you know what look at every single update that they put in they’re still putting updates in they have put and poured so much love into this game that it is keeping it relevant and it’s only getting better.
You sound like your work for them. Sean Murray lied to his customer and then ghosted us for a year. There wasn't even a story till a year after launch. They delivered a half baked demo, that after 5 years of updates, still gives less than half the content he promised to be in the game.
@@CataGamingXP yeah I have heard about that. I heard about when it first originally launched. I guess you weren’t even even able to go into space you were only able to scan stuff.
@@CataGamingXP but I honestly genuinely love no man’s sky the way it’s turned out right now and I think that in my opinion is what kind of brings them back for me better than 343 at this point EA is gone crap God only knows what’s gonna happen to Disney when they release the Star Wars brand everybody. It’s just it sucks hell even fallout from Bethesda. They decided to just break everybody’s game. All my mods are gone. It just sucks. Everywhere is making everything worse. they should’ve just left fallout four alone, but like all of my mods are gone and half of them don’t even work anymore and I guess you can’t roll back the update on Xbox as far as I know
@@ilithielxd2356 honestly I don't see that being the case - even if they balls up the release again, NMS players now have enough trust to understand that Hello Games and Sean will make it right for us even if it takes them a few more years to wrangle it. Even if it's a buggy mess, I'm buying it on release anyway, purely because HG haven't given me any means to throw money at them since my initial NMS purchase and I'm itching for an excuse to pay them for all these sweet-ass NMS expansions
I really believe that NMS was the platform Light No Fire mechanics were tested on. Hopefully the trailer was really actually game footage and not cinematic fluff. I think the Hello Games team learned from NMS release not to say anything about Light No Fire to garner any type of speculation that they never mentioned. Everything I heard was other people's speculation. So I'm waiting for the release info from then. Period. I did appreciate your observations of the trailer and will keep it just as that... Observation. Thanks for posting.
My biggest worry is in fact about the procedural generation. Maybe the templates they're using will be dynamic and varied enough to create things that actually feel unique. I hope so. It doesn't matter if you have a quintillion planets to explore if many of them look near identical.
Yeah, I agree. But given the backslash following Starfield, I' pretty sure Sean and his team have seen Bethesda's mistakes and the mistakes of other Open World games and are fully aware that just making stuff big for the sake of big will not mean much. I'm thinking they'll bring something new to the table indeed.
Super excited for its release. I am not worried about bugs, as Hello games have proven they will not only make all wrongs right, but will go over and above in the months and years that follow.
I hope they dumb down the survival elements, no man’s sky was too confusing when it came too what you need, but with the medieval theme I’ll guess that it will be much less needy of weird sounding materials
I am playing No Man's Sky now and LOVING it, but I would REALLY love a game with one single planet, that is massive. Regardless of if it's technically smaller, its massive enough to where we will never traverse the whole planet. I just hope it is packed with content, and I will love it. Obviously they will bring big updates like they did with NMS, so I am really excited to see how this project does.
I see where everyone comes from that like NMS LNF could be as huge as the ocean but deep as a puddle, but way I see this is they have had 5+years to refine their tech and ideas, going from 18 quintillion planets to 1 allows alot more dense and depth to the world as well as they have altered how they use their progen formula to work with their own hand crafted pieces.... And most importantly. Going from a sci-fi setting to a fantasy world allows them to tap into a more D&D, elder scrolls, Witcher, etc etc type of content..... But this is just my opinions and thoughts but we'll see a new trailer in August along with the release date, so see you then
There's so much more they could actually do with NMS... makes me wonder, how good could LNF actually be. Think we've all had enough of buying games and ending up with pretty scenery and no game depth or variety in the games.
I saw a few boats on the lakes in the trailer I hope giant oceans are in this world so that we could have long boat trips and maybe even underwater stuff like underwater kingdoms or leviathans.
I would love to open a store in this world maybe by a mountain or something. That would be dope, you could hire security (players) do sales on Friday lol idkthat whole concept sounds great to me.
4:30 Temper expectations people, every time a developer comes out with insane numbers people get insane expectations and get disappointed, it happened with NMS at launch, it happened more recently with Starfield, consider that NMS has being in development for 13 years, and so it will take LNF close to that time to get to where NMS is right now, It doesn't matter that they are reusing some of the tech, is a brand new game, with a different setting, with different level of graphical quality, if you expect it to be better than NMS in every aspect I promise you will be disappointed.
Bro imagine building a kingdom, imagine the massive groups, imagine finding a new gem stone and it being worth a fortune. And what ever else might happen!
I’m not saying you’re wrong. This game looks great. But hearing “I’m assuming” or “maybe” throughout this gives me pause. Sean poured gasoline on these same statements years ago. And I played and enjoyed each iteration of the game through the storm that could have been avoided with a bit of patience. I love Sean but I’m surprised people are using the word “maybe” and “potentially”. Just wait and see
The thought of a constant open world online earth-like planet is crazy. I really hope they learned a lot from No Mans Sky and can carry over their experience and engine advancements well.
The reason this concept sounds so nice to me is because, as much as I love no man’s sky, it is just *way* too big for there to be any sort of meaningful content in large quantities. The reason that maps in games are generally on a smaller scale is because the game devs have to look at every square foot of space and put things there intentionally, whether it be foliage or an NPC or a house. You can only expect humans to be able to handcraft so many square miles of map. In NMS, there’s way too much space to be handcrafted with any sort of interesting intention. But… a single, earth sized map with the procedural generation tech that they have? And with the mobs, minerals, and flora (probably mostly) predesigned? That’s more doable than 16 quintillion planets or whatever the number is. Though, some part of me does hope that once they figure out how to incorporate many different biomes on a singular planet, they can bring that over to NMS as well. I do also really hope that we’ll find flora and fauna in the appropriate areas instead of just scattered in all the biomes. I don’t want to see camels in the jungle and the desert and the tundra.
Yes, exactly - thus why they'd been working on it 5 years already, prior to _even announcing it,_ and still are a little over a year later (so over 6 years now of dev time pre-launch). Sean also said he hopes to be updating this, basically perpetually over the years, as they just kept doing the last 8 years since that notoriously disastrous and horrific launch. Ironically, maybe if that launch hadn't been so bad, we'd never have gotten the whole "just keep updating forever" model they have now, which I personally love.
The ultimate test of open world is that there is something behind waterfalls.
Good old days of Oblivion. Wish a new game would come out that could rival how exciting that game was for me at the time
Palworld then, well the whole 1 waterfall I know of had something behind
Frfr
This can happen normally. I've been behind at least three different waterfalls in oregon.
@@whitemagus2000 I'm surprised you were allowed to Oregon with a name like that
At this point, size doesnt matter in the least to me, content does.
And that's especially why "light no fire" will not be much fun.
You will be locked to ONE planet that is randomly generated which means it will get boring after a few hours. Also based on trailers the world is kinda dead and static
@@damara2268it's really hard to say at this point. But considering NMS i wouldn't write it off. Just may take time to cook.
Depends. If you are into adventure, probably suit some for a long time. For fast action, probably will age faster.
Exactly and based on their previous major title I could only imagine.... No man's sky is so freaking boaring.
@@ChaoticNeutralMattconsidering NMS I WOULD write it off. This game is being sold on exploration just like NMS was. And while they have added tons of basebuilding to NMS the exploration is still boring garbage with limited interesting planet geography or wildlife that you burn out on super fast.
So this game will probably be great for basebuilding, but again have garbage exploration, so no thanks.
What I am really hoping for is NPCs that feel like living beings, rather than stationary quest dispensers.
dont hope for that lmao. its multiplayer
@@dylanmcshane9976 ??? why would we not hope for that what weird thing to say
@@chefffs just because it won't happen. The amount of effort that already goes into a massive multiplayer like that? They can't also put everything into living breathing NPCs like the Can on single player. They can make it kind of realistic. But nothing full-blown
There is no game like that. Even rdr2 is scripted the more you play.
Unless hello games uses AI tech.
@@Katniss0000 of course games are scripted. What I was saying is that I would like the game to have even the illusion of "real" living beings. In many games, characters go about their day, performing tasks, talking to one another etc. In NMS, however, NPCs stand still and stare into space like mannequins.
So, I'm not asking for complex, AI-generated behaviour, just NPCs that are more interesting than trees.
Juuuust remember how no man's sky got hyped into oblivion and they had to spend years earning the trust back keep the hype at a manageable level. I'm sure with these guys it's going to be amazing and a pretty solid game but just don't forget to check your hype
In the words of the video “it’s very important to reign in our expectations of the initial launch of game… the reality is - it might not be perfect, it might not be what exactly everyone expects it to be. But, the main thing is, you can rest assured hello games will make it right if there’s something off at launch”
@@p3trobased on what? The tons of updates to NMS that still don’t fix is core problem (bad and boring exploration experience) when exploration was what they marketed the game on? They make a cake where the core is actual feces, but have now covered it with so much base building and other frosting that some people are able to ignore that ultimately they are still eating shit.
Yup! Their games tend to play better as they age vs jumping into them right away.
@@KahlevNokay dude, I think you're being overreactive.
1. A boring game doesn't make it shit, it just means there nothing intresting. NMS was shit at launch because it was a goddamn mess of a launch.
2. There is plenty of stuff added tgat people, in certain intrest groups, like play. Lots of people hate play milsims because theyre not fast or energetic as COD.
@@KahlevNexactly! Finally someone sees the truth!
Able to play as a bear?! Duuude i wanna be a bear juggernaut in full plate armor, that would be badass
Very sad there are no lizards or other such squamous creatures
hopefully in a postlaunch update
As long as they give us twinks too (ha ha)
@Darasilverdragon Yeah, I am certain we will get more races.
@@DarasilverdragonFish people 😅
Ima pull a baldness gate (jk Jesus)
I’m gonna build a base in the swamp and call myself shrek
😂😂
Sure, but when? That is still the question. Interesting video, but other than all the math, nothing really new here.
I hope waffles are on the list of food items to make.
I will build rice and corn fields.
I'm gonna build a Base next to yours, call myself the Swamp-Hag and yell at everyone "Get out of my swamp, you kids!"
If the hype and ambition match the actual product this could be a genre defining game. I hope this is the case bc in all honesty free explore open world games are the most fun and rewarding. Fingers crossed
I don't think they will make the same mistakes they did with NMS. Because they did everything imaginable to earn back our trust, and I don't think they want to lose it
@@xCelticSamura1x The "mistakes" were mostly with over-promising by release but making more than up for it over the years; just what they added FOR FREE every "season" is just impressive!
If they just are HONEST with what the Release version of LNF will bring to the table, and what will be added over time, the community will absolutely beliebe it, and that's fine :)
The chance that you've actually explored any world without a map is pretty close to 0. It's not real exploring if you can know what's at the end of the road or just across the river. Hope they don't have any maps so we can _really_ explore.
@@poisonated7467 Well, SOME kind of map system would be needed, but a kind with "fog of war", so you have to discover / draw what's on the world/mini-map!
Exchange with other players, or discovering parts of the maps by purchasing them from NPCs would still be viable.
But a "map for the whole world" - yeah nah, wouldn't want that to be in the game :D
@@MistedMind I suppose with the size it is, I understand. Im just tired of maps in normal sized games.
No man's Skyrim
lmao😂 I'm going to start it calling it that now.
Elder Man's Scrolls
*seal clapping noises *
Quality comment
Skyrim has content though
Although I am excited for Light No Fire, I disagree with the whole size argument. Having a big map doesn't make a game more ambitious and map sizes were not the main selling points of Witcher 3 and GTA V, it was that they were filled to the brim with content and stuff to do that made them successful must-haves. Making an engaging story, interesting characters and tie it all together with side-quests, mechanics and content over several kilometers is insanely hard. If we were to go by just size, then Starfield would have been a sounding success, yet it is more than clear that size is a complement, not an element of value.
Yeah, I get going "wow look at the size" and moving on, but focusing on it as if it's ambitious...well, large maps aren't as impressive as they used to be. As you said, the amount of content is what matters. If you have a small living room packed full of fun things to do, you'd rather spend time there than a relatively empty warehouse.
I’ll be honest. My ambition/hope is that the servers are big enough for several groups to start their own nations.
Perhaps four nations? Yeah four seems like a good number, and we will live together peacefully in harmony…. Until one day everything changes when the weasel nation attacks.
also the real question of it size is Will it be overly populated or Under.
@@AGIANTWEASEL And the hybridatar, possessor of all 4 DNA simultaneously just vanishes. But is found one day to go on a massive advent- Alright I'm done.
i mean, there will be no story or characters. Its a different type of a game. No Mans Sky and this are game where you get to do roleplay and shenigans you are into without an objective. I like that, not everyone does, so if you don't, just don't play.
I have been waiting for an open game like this for a long time!! I just hope they pull it off.
They will
I'm hoping that it's just like NMS in terms of single and option of Multiplayer. I don't play MP at all and leave the option off every new save.
In this case i hope it's an MMORPG with millions of players in this planet. That would be awesome!
@@drippycorpz6828 I believe it and think it will be... Because I believe he mentioned a MMO world... I just don't want the greifers like NMS brings. But having the option would be awesome.
Seeing a bunch of other players half finished ugly creations littering the map doesn't sound appealing to me either. I also hope there's a choice to stay solo and just explore the planet organically popping into online only at main hubs. Was nice only engaging with multiplayer when I wanted to.
Sounds lonely, do you not have any friends?
@@TheKillerham5ter I have tons of friends just no gamer friends... I'm a retired 52yr old gamer, so most of my friends golf for fun. I Even tried to get them to play PGA on Ps5 but nope. They are a bunch of old wet farts.
I will need to find a volcanic area and build a large tower with a giant flaming eye.
Now we're talking!
Does that mean someone else can build the wall around it to enclose it then you take it over?
anyone know if the planet is universally the same map for everyone that will play the game, or each planet is individually procedurally generated? I'd really love if they used procedural generation to create one singular map that everyone "shares" cuz I can already imagine huge communities forming online around this new mountain someone has discovered, or an undiscovered species of plant that is only found in this area of the world. If it's like this, not only will it allow people to experience what it was like to discover things on Earth again (not to mention the very daunting idea of wanting to travel to the other side of the world, or even just a portion in this game), but it would be much more sustainable for the developers and allow them to put in handcrafted details in special areas and even update the map universally for everyone. In the same way we grow fond of smaller maps, everyone could grow fond of an entirely new planet that we all share
there will be just one planet, which is the same of every player.
im guessing the game would be similar to eve online or albion online where servers contains all players at once where everyone can interact with each other , but unlike albion it seems like you have way more freedom
The trailer says multiplayer earth so we'll be on it with other people. Not sure how much the servers could handle in terms of amounts of players. Maybe it won't have crossplay to begin who knows
I doubt very much that a studio of this size would be able to manage a full on mega server like that. I think it’s probably more realistic to look toward games like Ark of Valheim to get a sense of the scope of multiplayer possible for a game like this.
My guess is the mechanics used in NMS for multi, single, pvp, and offline play will also be used in LNF. I'm usually in single unless I play with a friend. That way I see the builds others make, but don't bother as much with lag in places like the Anomoly.
I dont think Hello Games will make the same mistake twice, not after what they had to go through to earn our trust back the first ti.e round.
I am not expecting a perfect game at all, but i think this will definitely exceed our expectations, even if it isnt day 1.
I for one cant wait
I just jumped back into No Man's Sky after being away from it for a bit and I have to say they not only proved themselves with the game itself, they continued to put out new material for free. Amazing developer company and I'd throw these guys money for sure for Light No Fire.
I have one very important requirement for this game. I need to be able to play as a lizard wizard.
Yeah! I'd like lizards or something like dragonborns to it also
Lizard wizard 🧙
Really excited about Light no Fire . Hello games HGames have proven over time that they could overcome the catastrophic situation NMS was in in it's first release months, and came over it to deliver a delightful space RPG . I hope (like it's been said in another comment) that HGames have learned from the mistakes they made With NMS in order to deliver us this gem the right way 👍🏻
No point in having a massive world if theres nothing to do in it
How small is your shlong
Yes, and they most likely heavily focused on that not being the case, given that most if not all recent triple A games with procedurally generated worlds suffer this problem.
Yea i never played no mans or Stanfield because they just look big not fun. This looks great tho. Making me think of Ark
@@blackE1114 just stay with ark
minecraft
I just hope that you can choose to play offline and singleplayer! I hate the games that force us to play online and force us into multiplayer. it just sucks.
I also hate "single player" games that don't act like single player (you have to log into some stupid server or whatever just to play alone)
after some reading it seems the game will be 100 percent online only
I think a game that is this open world should be online only, otherwise it would probably be boring and lonely. But if the world is truly as big as the earth, then even if all 8 billion people were playing there would be lots of room for everyone. Even if there were a million players in the game, each player would have 150 square kilometers of land (not counting oceans). That's the size of a small city, all to yourself. So I think it would be fairly easy to build a settlement and live on your own without being disturbed. IMO, if I wanted to do that I would still prefer it to be online because even if I don't want to see anybody, I think that knowing that there are other people out there makes the game feel more alive.
It will be so big you are technically just alone. It is not like billion players will play this game. Might be 1 million max if it really groundbreaking then 50 million is still small.
@@Katniss0000 as long everyone is on the same planet, you will see someone. I've seen 4 other ppl in NoMansSky on a random planet, between 18 quadmillion planets...
Everest takes 2 months including all the acclimatisation days and waiting for perfect weather. If you just climbed it non stop it’d take about 12-14 days allowing rest time.
If you climbed it nonstop”with resting time” wtf. It’d take like 2 days if nonstop dumbass. 36 miles a day is a brisk walking speed per day. Everest is only 80 miles. Hence 2 days nonstop not eating, not sleeping. You can’t say nonstop then follow up with bs circumstances
WTF does this have to do with dragons flying over this scale of earth anyways
@@robwise420 Oh I don't know... giving an idea of how long it would take someone playing an RPG to slow-walk the same distance as you flying your dragon. Or in the real world, how long it would take you to climb a mountain vs. a small airplane flying by. Not everyone is going to want to hop on their dragon/bird/whatever - every single time they move in the world. Lots of people enjoy the experience of the game itself. You know - the whole "Role Play" of the "Role Play Game". **facepalm**
Would be nuts! Just walk and talk sessions and every end build a base to camp 😊
@@robwise420 there is no dragons
I wish it was fully just one big server with a lil bit of a different gameplay style so there could be massive player-made cities/communities on the planet.
Yeah, but then nothing would be undiscovered... No matter how large that world is, there will be 1000s of players... No stone unturned, sadly.
@@WilliamKKidd wdym
This game looks to be the final blow that will kill off Ark and I say, it's about time.
I dont like dinosaures.
Wtf is ark
@@robwise420ARK: Survival Evolved / Ascended
@@robwise420rust with dinos
Minus the PvP (the reason most people play Ark).. so... no..
Hello Games we love ya but please don't make this another NMS release situation
Edit: No Man's Sky is one of my favorite games of all time, and I will never stop defending Hello Games until my dying breath. But what cannot be ignored, is that they lied to their customers. They made promises, sold those promises for $60, and then didn't deliver. That's bad. Yes they more than made up for it, but you wanna know what's better than making up for a lie? Not lying in the first place! Now with Light No Fire, they're repeating their behavior that the had with No Man's Sky. They're making these huge promises, that sound utterly groundbreaking with our current technology. That's what they did with No Man's Sky, and guess what? It released as a broken mess. There's no guarantee that the same won't happen with Light No Fire. And sure we could just wait for Hello Games to fix it like with NMS, but there's no guarantee of that happening either. People have a right to be angry at getting scammed, because that is what happened. They also have a right to want to avoid getting scammed again. I don't at all think HG was being malicious when they did what they did with NMS, and they definitely made up for it, but you can't keep making a mistake and make up for it over and over. Eventually you gotta learn and stop making the mistake in the first place.
Edit 2: Why do you guys think that Hello Games is above criticism just because they made a good game? They're a corporation, and like all corporations they need to be held accountable. I'm not some rando who doesn't know anything about NMS, I've been here since 2016. It's not sacrilege to criticize people who made a mistake. We're spending our hard-earned money on their games, the least the can do is be honest about what they're delivering. What happens if LNF comes out a broken mess, just like NMS? Will you still defend it then? What if HG decides not to put as much work into fixing it because they know their fans will defend them regardless? Will you still defend it then? This whole idea that you can't dare criticize Hello Games is the progenitor of what's happening with Bethesda, or Ubisoft, or Activision. Those AAA studios put out garbage because they know they have fans who will still play it regardless. If we stay on the road we're on now with Hello Games, that's where we'll end up.
Hopefully they learn from their mistakes 🤞
Ditto!
You ain't gone let them live that down huh.
@@maxpink well yea it was a big mistake on their part and while they did more than make up for it in this instance, we gotta make sure they don't do it again
You will also need to contact NASA so they can upgrade your PC to play.
i really hope there is vr implementation nms in vr is one of the greatest things to do in vr and this would be even better
I hope so !!!
absolutely. I don't play flatsceen anymore, but NMS in VR is just mindblowing.
I was thinking the same thing about vr as not very often play flat games. Once in vr it’s very hard to play flat as you get transported into it, playing as an onlooker did not cut it after that.
I don't use my PC for games and Sony isn't even backing PSVR. :(
What a shame.
After hearing all of that, I have one thing to say : let them cook.
I just hope they cook up some sort of meaningful story.
No man's sky is severely lacking in that department as well as actual things to do.
@@KidBowsurDid you play the game? It has quite a nice story in my opinion and a lot of lore
The thing is - as the he says in this video: he hopes they will continue to update it over time, like NMS. Sean Murray himself said in the reveal/interview at the Game Awards in 2023, that he "hopes to update this game for the next 10 years as well" just like they have been for NMS which btw, Hello Games basically intends to keep updating NMS perpetually, lol.
So, that is his goal - and while yes, it'd definitely be best to release it not nearly as bare bones as NMS: they've been working for five years so far, and clearly learned from the infamously bad NMS release. In fact, we might not have gotten the desire and concept of just continually updating/improving on that game, _forever,_ had it not been such a horrible launch.
No.
I really want an Earth simulator. Basically a giant single planet game with beautiful graphics and in depth gameplay that is a multiplayer for everyone to play in the same server and no single player. So you can build cities, governments, protect forested areas to prevent cities to destroy the nature, and it would basically be a society simulator more than earth. The planet would be smaller than earth irl because not 8 billion people would play obviously
I think the thing that worries me most about Light No Fire is exactly what you said about NMS. How you've seen everything, regardless of the size. How long will it take to start noticing the patterns on this earth-sized game? I think you need a lot of custom-crafted assets to keep that from happening. I'm also a bit worried about the biomes, and will we run into a desert, then snowy, then desert, in 'strips', if that makes sense, or will they be convincing and feel like real places. Will there be seasons where this stuff can change?
As far as them messing it up at first, it's likely! Things this ambitious take ironing out, but NMS has been a clear indicator of Hello Games's integrity. I welcome their mistakes and taking the journey with them.
Really looking forward to this game! Fun vid.
what I'm worried about is that the "everest sized mountains" will be only and exactly that, and scaling them will be as simple as just walking up a steep slope
@@mxwit2466 More than likely true.
@@mxwit2466yeah if you have dragons. I hope they add weather survival mechanics like in long dark. Where you get frostbite.
I'm not usually very interested in games like this, but after playing NMS and seeing the scale and ambition of this game, I'm totally looking forward to this game.
1 planet is perfectly fine with me. That means more detail on a single planet. They have perfected No Mans Sky to the point where they can make Light No Fire a reality.
For me the most important part is varied and unique enemies. Seeing the same buildings or terrain is something I can get past. But fighting the same enemies over and over. Or enemies that visually look diferent but just attack the same makes me get bored rather quickly.
I hope they take their time. I'd wait till 2028-30 for a game of this caliber
Can't wait for Sean Murray to deliver his promised features for this game in 10 years 😄
Right i thought he was canceled or died he Disappeared fast lol and now hes back with more bs
@@Ulthane-40khe has been back for like 6 years now
Dam
Buy the alpha version now for full price with no guarantee that we will ever fix or add what we promised.
Unironically, I believe in Sean Murray. I have faith in what he's able to do with procedural generated content.
Just give me a beautiful waterfall with scenic mountain ranges in the backdrop and I'm happy. If I can tame and ride a dragon, my happiness will be doubled. Please and thank you hello games!
I will build a city around the spawn and make a fuedal system with my friends.
Imagine the infighting for the spawn city
Seems to be an medieval alternative to how NMS works, perhaps with less mistakes and bringing numerous promises for the curios.
We need more underwater content in no man’s sky’s. I hope there is more underwater stuff in light no fire!
Definitely, judging by their description so far I think there will be 😊
I have enough faith in Hello Games to say, I will be buying this day one. There aren't many companies left that I would even consider that.
Hahahahaha
I mean even if it's a bit light at release, it does seem that they will continue releasing content for it
@@ChaoticNeutralMattcool, will they again years later have the major system they sold the game on (exploration) be largely garbage and ignored and instead release lots of content that doesn’t address that failed system and how boring and ugly most planets and wildlife are?
I don’t understand people who live Hello Games now. Just because they released tons of comment people forgive them for the lies and they still fundamentally broken and boring core system of exploration that they largely sold the game on?
I guess they must all just be huge base building fans.
@@KahlevN
Did you forget, that they are no lies? It was Sony's fault with the pressure on the small team, who told Sony, they need one year more. And when came the first great update? Yeah, one year later. Did they keep their promise? Yes. And they worked for years now, to gives us free updates. It's much more content as they promised today. So yes, of course i forgive Hello Games, but i will never forgive Sony. What should they've done to make you lucky?
No man's sky multiplayer is just other players able to watch you play alone. Enemies present only for one player, or only one player able to damage enemies, storm/day/night only for one player, friend base disappearing if not online, can't interact and drop resources in friend storage and much more. I hope light no fire will be different, I would say let's wait and see before buying.
procedural worlds are tough... i hope there are at least dungeons, parts of environments or cities that are hand crafted and feel special to find
The amount of effort put into No Mans Sky by the developer post release is incredible
They deserve to be successful as they really stepped up.
I am not a shill just a gamer who appreciates a developer who stands by their game.
And nobody can say NMS is lacking content
Hello Games, hello. NMS is BRILLIANT. So, do you honestly think I am going to leave NMS for Light No Fire? Absolutely not, but, TAKE MY MONEY NOW! I want an experience like no other. Give me back my legs through my controller as I explore the new Fantasy Earth. Please continue with the option of No PvP. I will be a loner & I do not want any silly kids trying to KO me while I am trying to enjoy the experience of "FREEDOM".
Hello Games, I would like the Gold Edition or the Top & Best Edition on Pre Order Release please.
i'm sure we'll be able to opt out of PvP.
You sound either autistic or middle aged. Which is it?
imagine worrying about pvp on an earth size planet@@MrDamnLag
coz u want solo mode like elite , sorry b1tch mode
@@Floyd1138 You haven't done a lot of pvp have you? Griefers will go to ridiculous lengths to fuck your day up, lol.
The underwater scene with the giant octopus just gets me so hyped
I hope this game doesn’t get as toxic as other online multiplayer survival games.
"Certainly wont contain as much content as Light no Fire" Be careful what you say. Never count your chickens before theyve hatch.
Seems like you could just find your own little corner in a beautiful part of this world and just build. Crazy that the odds of someone stumbling upon your home would be pretty low, even though millions of players could be on the same server.
I wonder if everyone will play in the same world?
Looking forward to this game, nice vid and hope you keep posting updates 😊
I imagine that certain locations will be more beneficial than others to establish permanent encampments. Sure you can find your own little isolated corner of the map, but if it’s rich in a particular crafting material… you might get some company before too long 😂
@@kode-man23 not really, people will not just know about that place out of no where. So if you keep to yourself and it's isolated, even if it's resource heavy. It's highly unlikely that someone will find it.
This will not be like enshrouded, ark etc. Where you can just check up maps that others made with added locations, since every player in theory can have their own singleplayer game with the same "tiny" map. Because no one other than you have been to the place, so it's not mapped, so they wont know that it's rich in crafting materials.
@@Akiramaster Well we’re going to find out what early settlement of the earth would have looked like with social media/ the internet haha. It will he fascinating.
Its single player, with a co-op online mode, that will support upwards of 16, like the orignal NMS, or valheim
In nms you could visit any builds. I visited a build of an underwater city made by someone.
And I see my friend without even in a party/coop.
If they can implement server mesh. We might see thousand of players in one area.
I'm so excited to be like "Hey let's meet up in the UnonQuin Highlands" some 250km away, playing with my brothers, surviving, exploring together. God it's gonna be a good time, I'm excited for it
I hope there is a creative mode because I don’t care too much about survival elements or at least give me options to tone down the survival elements.
2 things that will make this game for me if added/achieved:
1. Biodiversity is going to make the world feel like... A world.
2. I think real life seasons and weather would make this game something people return to throughout the year. (ie, imagine needing to prep for a winter season, or a heat wave, but but also not feeling rushed because it is still a couple months off)
This would be insane. 🤞🏼
Quality, not quantity, people. There's no point having an Earth sized planet that you'll never fully explore, if there's nothing to do. Hopefully Hello Games have learned their lesson from NMS and give us a good game from launch, a reason to explore. Otherwise, it's just numbers. Who cares if there's a mountain as big as Everest if there's nothing gained from climbing it?
Finally someone said this like I did. NMS unless you visit community worlds is pretty empty and it took around 11 years (maybe?) overall for them to make NMS and make it into the state it is in right now
@aleksanderz2320 your kind is nothing but clowns
I've seen the gameplay for Starfield and oh wow 1000 planets but nothing to explore and so much empty space. Load screens within Starfield also.
@minvike37 nothing to explore huh then if thats the case then there wouldn't be planets then dumbass 🙄 that's like saying being a real astronaut has no purpose when most planets that we know of is dead!
@@minvike37 Have you played it or just watched the regurgitated "Starfield bad" content? The planets are pretty empty, but there is a lot more variety in the POIs you run into than NMS, which has the same boring outpost on every planet and the space stations are all identical. Starfield's not without its issues (of which I have many) but acting like NMS doesn't have a TON of boring, empty planets is a little facetious.
"No...damn...bugs!" this hit home for me, I can't tell you the anxiety I had that once I finished the Liquidator Expedition, that the bugs would stop ruining my mental peace whenever I found a new building or something *eye twitching*
3:40 yea but despite those maps being 'small' they are hand crafted, a large map means nothing if there isn't anything in it to explore.
And how much content can a team this size really add to a world earth sized in a short order of time? It's all too grandiose. You just know people are going to data mine the shit out of this game and find out how much "content" there actually is right at launch.
@@TheXboxSux im expecting the map to be a lot like valheim, where you have a bunch of dungeons scattered around and its more about finding a pretty and safe place to settle. I doubt there will be much to explore other than going on long trips between biomes to get to specific landmarks, or going to a certain biome to farm for specific materials, which tbf works a lot better than how NMS handles it and I wouldn't have an issue with it. but exploring the whole planet would just be pointless
Damn, didn’t know what to expect from them but a real sized playable earth sounds just like what they would pull off.
Game mode doesnt matter in nms no more, you see all bases from every mode
If they actually deliver on their promises for this game, make the combat feel good (hoping they take from games like Dragon's Dogma, Elden Ring, or Monster Hunter for combat inspiration), and create significantly more interesting quests then NMS, then this might be able to become one of my favorite game of all time.
im not sure how they make this be good and not shallow as a puddle. dont get me wrong i want them to nail but i just dont see how given what they have said it should be
It sounds pretty neat. Honestly, when i first heard of it, I immediately thought of Wurm Online.
Most people haven't heard of it, but it is an MMO where players work together on large islands to fully terraform the land, farm mine and craft, and fight monsters.
Wurm Online definitely feels its age. (I think the release was around 2011)
So Im looking forward to a big community world.
(I do hope Light No Fire has a single-player mode, however, as Im sure it will get frustrating fast when people start hoarding territories, and there is no where fun to build or explore.)
hello games is the last great game developer out there. no other team has accomplished what they have and actually gave love to the game they created. they believed in themselves and the fanbase and delivered more than what was deserved or expected. do i want more from the game? yes so so much more but do i need it? no because they bounced back and gave us more than we needed
I wanna build a base on the top of a peak of a mountain range, and be a sage who gives wisdom to those seeking it, would be so damn cool to rp in an actual world like this, i hope it lives up to its expectations.
And lets say that in a future expansion, we could travel in space to nearby planets and colonise them!
Light No Man's Fire
Nah It doesn't make much sense, there is no Man Sky.
Nah
I think it's safe to say HG have learned a few things since NMS development/launch. This looks promising, let's hope they go for quality as well as quantity.
I can't wait to play it 5 years after launch when it's good
Underrated comment 😂
This is the most reasonable take.
Honestly, if they pull this off could say they could be a top contender to making an amazing mmorpg game that would compete with games like WOW, ESO and more. I think they have the engine, the skill and what not to create an amazing mmorpg game. With all the traditional game play elements we all enjoy in mmorpg's like bossings, dungeons, raids, pvp, world vs world, arena ect.
let's just hope combat is not clunky like in nms
There are more animal PC options than you mention. Look carefully at each frame. In the trailer we see: Human, Satyr, Faun, Cernunnos (humanoid with antlers), Rabbit, Polar Bear, Otter, Parrot (something bird like underwater), Fox, Cat, Badger, Groundhog (brown and smaller than badger), and those are just what I see in the trailer. Also there are rivers which NMS doesn't have!
where did u spawn oh the far east, i spawned in the west coast region start walking see u in 3 months
😂😂 dude we've got dragons, more like 3 days haha
@@BunkzGaming no dragons in game
@@starofeden9277theres litlerally footage of riding dragons
@@kitsuneeeeeeeeee there is not..as dragons have 4 feet and these cartoon looking things only have 2 legs..go do some real research and you will find it..4..not 2,,even in lord of the rings there is no dragons ,,but in the prequel there is one in the hobbit..even with bible as a history search there is mention of ancient dragons..again..4 feet
Hello games is such a beautiful company. No man’s sky started out just like this and you know what look at every single update that they put in they’re still putting updates in they have put and poured so much love into this game that it is keeping it relevant and it’s only getting better.
You sound like your work for them. Sean Murray lied to his customer and then ghosted us for a year. There wasn't even a story till a year after launch. They delivered a half baked demo, that after 5 years of updates, still gives less than half the content he promised to be in the game.
@@CataGamingXP yeah I have heard about that. I heard about when it first originally launched. I guess you weren’t even even able to go into space you were only able to scan stuff.
@@CataGamingXP but I honestly genuinely love no man’s sky the way it’s turned out right now and I think that in my opinion is what kind of brings them back for me better than 343 at this point EA is gone crap God only knows what’s gonna happen to Disney when they release the Star Wars brand everybody. It’s just it sucks hell even fallout from Bethesda. They decided to just break everybody’s game. All my mods are gone. It just sucks. Everywhere is making everything worse. they should’ve just left fallout four alone, but like all of my mods are gone and half of them don’t even work anymore and I guess you can’t roll back the update on Xbox as far as I know
And every single NMS player will be downloading and logging in on day one of release lmao
Hey that’s what happens when developers love their fans and regardless of the release state, continue to blow us away free of charge 😊
@@addisoncasey5868 we expect polished game as they learned their lesson
or it may end as a shitshow like starfield or worse
You bet your sweet bippy I will.
@@ilithielxd2356 honestly I don't see that being the case - even if they balls up the release again, NMS players now have enough trust to understand that Hello Games and Sean will make it right for us even if it takes them a few more years to wrangle it.
Even if it's a buggy mess, I'm buying it on release anyway, purely because HG haven't given me any means to throw money at them since my initial NMS purchase and I'm itching for an excuse to pay them for all these sweet-ass NMS expansions
I will wait for this one. It might actually replace ARK SE for me.
I really believe that NMS was the platform Light No Fire mechanics were tested on. Hopefully the trailer was really actually game footage and not cinematic fluff. I think the Hello Games team learned from NMS release not to say anything about Light No Fire to garner any type of speculation that they never mentioned. Everything I heard was other people's speculation. So I'm waiting for the release info from then. Period. I did appreciate your observations of the trailer and will keep it just as that... Observation. Thanks for posting.
Don’t hold your breath, we’ve been here before, took 10 years to finally get the game we were promised..
My biggest worry is in fact about the procedural generation. Maybe the templates they're using will be dynamic and varied enough to create things that actually feel unique. I hope so. It doesn't matter if you have a quintillion planets to explore if many of them look near identical.
Yeah, I agree. But given the backslash following Starfield, I' pretty sure Sean and his team have seen Bethesda's mistakes and the mistakes of other Open World games and are fully aware that just making stuff big for the sake of big will not mean much. I'm thinking they'll bring something new to the table indeed.
Super excited for its release. I am not worried about bugs, as Hello games have proven they will not only make all wrongs right, but will go over and above in the months and years that follow.
Im definitely making one of those rabbit race characters and naming it "Basil Stag Hare", going to be going full Redwall in this game
I hope they dumb down the survival elements, no man’s sky was too confusing when it came too what you need, but with the medieval theme I’ll guess that it will be much less needy of weird sounding materials
I am playing No Man's Sky now and LOVING it, but I would REALLY love a game with one single planet, that is massive. Regardless of if it's technically smaller, its massive enough to where we will never traverse the whole planet. I just hope it is packed with content, and I will love it. Obviously they will bring big updates like they did with NMS, so I am really excited to see how this project does.
My most anticipated game currently
Hahahaahaha
I see where everyone comes from that like NMS LNF could be as huge as the ocean but deep as a puddle, but way I see this is they have had 5+years to refine their tech and ideas, going from 18 quintillion planets to 1 allows alot more dense and depth to the world as well as they have altered how they use their progen formula to work with their own hand crafted pieces.... And most importantly. Going from a sci-fi setting to a fantasy world allows them to tap into a more D&D, elder scrolls, Witcher, etc etc type of content..... But this is just my opinions and thoughts but we'll see a new trailer in August along with the release date, so see you then
Can’t wait for the first around the world in 80 days race in game
I really hope there would be a magic system of somekind. Useful and customizable magic would be an instant sell for me.
There's so much more they could actually do with NMS... makes me wonder, how good could LNF actually be. Think we've all had enough of buying games and ending up with pretty scenery and no game depth or variety in the games.
I saw a few boats on the lakes in the trailer I hope giant oceans are in this world so that we could have long boat trips and maybe even underwater stuff like underwater kingdoms or leviathans.
Guys, what do you think happens when you try to fly your dragon into space? 😂
You get the achievement
"a place no man has ever gone"
DUUUDE! I love how your planet matches your ship! I will start looking for a green version of that planet to fly over with my green squid ship!
I so wish they would make the creatures, specifically dragons, look less derpy.
there is no dragons in the game
I can't get hyped for the game as long as they don't announce it for console
I'm *CAUTIOUSLY* optimistic for this one...having felt let down by ASA....
I would love to open a store in this world maybe by a mountain or something. That would be dope, you could hire security (players) do sales on Friday lol idkthat whole concept sounds great to me.
If this is real i would love a vr mode like no mans sky has
4:30 Temper expectations people, every time a developer comes out with insane numbers people get insane expectations and get disappointed, it happened with NMS at launch, it happened more recently with Starfield, consider that NMS has being in development for 13 years, and so it will take LNF close to that time to get to where NMS is right now, It doesn't matter that they are reusing some of the tech, is a brand new game, with a different setting, with different level of graphical quality, if you expect it to be better than NMS in every aspect I promise you will be disappointed.
I appreciate the warning. But I hope you're comment ages poorly
Bro imagine building a kingdom, imagine the massive groups, imagine finding a new gem stone and it being worth a fortune. And what ever else might happen!
I’m not saying you’re wrong. This game looks great. But hearing “I’m assuming” or “maybe” throughout this gives me pause. Sean poured gasoline on these same statements years ago. And I played and enjoyed each iteration of the game through the storm that could have been avoided with a bit of patience. I love Sean but I’m surprised people are using the word “maybe” and “potentially”. Just wait and see
History repeats itself because humans are naturally hopeful to the point we engage our suspense of disbelief constantly.
I wonder if the planet will still have moons we can go and visit using some kind of magic.
It makes me laugh that Bethesda went from Skyrim to Starfield, and Hello Games! are going from No Man's Sky to Light No Fire.
The thought of a constant open world online earth-like planet is crazy. I really hope they learned a lot from No Mans Sky and can carry over their experience and engine advancements well.
The reason this concept sounds so nice to me is because, as much as I love no man’s sky, it is just *way* too big for there to be any sort of meaningful content in large quantities. The reason that maps in games are generally on a smaller scale is because the game devs have to look at every square foot of space and put things there intentionally, whether it be foliage or an NPC or a house. You can only expect humans to be able to handcraft so many square miles of map. In NMS, there’s way too much space to be handcrafted with any sort of interesting intention. But… a single, earth sized map with the procedural generation tech that they have? And with the mobs, minerals, and flora (probably mostly) predesigned? That’s more doable than 16 quintillion planets or whatever the number is. Though, some part of me does hope that once they figure out how to incorporate many different biomes on a singular planet, they can bring that over to NMS as well. I do also really hope that we’ll find flora and fauna in the appropriate areas instead of just scattered in all the biomes. I don’t want to see camels in the jungle and the desert and the tundra.
I have more faith in Hello than most AAA studios, so I'll definitely be picking this up at release.
This and MHW are my 2 biggest anticipated games that I'm sure illplay for years and years
Considering how they turned around No Man's Sky, I am super confident Sean Murray and Hello Games will be able to pull this off.
I hope it will have local based multiplayer option too
so that you can play with friends only on the whole planet and don't see other people.
i love that they start off with saying "All footage in game Multiplayer" they are trying to avoid that NMS launch fear people will undoubtedly have
I am more confident in Light no fire because they faced lot of issues in No Man’s Sky and they would apply those lessons learned in their new game
Yes, exactly - thus why they'd been working on it 5 years already, prior to _even announcing it,_ and still are a little over a year later (so over 6 years now of dev time pre-launch). Sean also said he hopes to be updating this, basically perpetually over the years, as they just kept doing the last 8 years since that notoriously disastrous and horrific launch. Ironically, maybe if that launch hadn't been so bad, we'd never have gotten the whole "just keep updating forever" model they have now, which I personally love.