The Raine Network somebody else will. I believe there are something like 3-4 sitting points and maybe 3-4 hammering points on that house. Been along time since iv played it. Best my old brain remembers ha.
I just thought of something. What if you turn off the recruiter beacon, send all the people out of the settlement, and then replace them with robots. But I guess that defeats the purpose of having food, water, and beds.
To anyone who doesn't know how to do the mat glitch, what you do is place the mat near the items you want to move then hold E, A (Xbox I think), or X (PS4 I think). This selects the mat and every item near the mat giving you access to move every item near it. (Sorry if I messed up console controls, I play on PC.) The only reason I posted this is because most people don't know how to do the Mat Glitch.
I do this and it grabs everything, but then it won't let me place the rug if the walls are clipping into anything. I honestly can't figure out what I'm doing wrong.
Stopped playing this game so many years ago and recently returned. The rug glitch has changed my life and I’ve just built my first home heavily based on this with no mods or DLCs so thank you 👏🏾
Love the vids bro. I love that you're not using mods. I watch sooo many videos for stuff I don't have access to. It's nice to see building without the mods.
Lately I've been looking at different fallout 4 settlement guides to try and find different techniques to use in my settlements. This video actually helped me a whole lot with trying to re-roof sanctuary houses and also showed me a new way to do the rug glitch! Thanks man, good work!
You are one of the most impressive Fallout 4 builders on UA-cam that I've seen. When I watch your videos I say to myself here is a guy that gets it! Most people I see building in fallout 4 tend to build these very grandiose structures; but they're really quite boring, lifeless, and without character. They're always either floating structures, unbelievable, or very uniform symmetrical builds that utilize the same materials all throughout. Instant sub, keep up the good work.
+C Vi I have started Fallout 4 so many times because I have messed up all my settlements by making things too symmetrical. It's really difficult make settlements that don't look block.
+I am the one who flocks symmetry isn't always bad. there are situations in which you want absolute symmetry and situations you want it to be asymmetrical. for instance I do symmetrical walkways, farming plots, barracks, and outside vendors stalls. everything else is asymmetrical and symmetrical in some instances.
+C Vi I know where you are coming from that is what I'm working on in my settlements this time but trust me my old settlements were stupid literally everything you said was what I did I had buildings floating in the air, they were all made out of the same walls, floors and roofs and everything was either square or rectangle. I consider it a learning process I am surprisingly having more fun with the settlements than the actual game. Going to start again soon because I want to play through the whole game on the survival mode coming out so at the moment I am just trying to get my settlement building on point.
The ceilings, if you do those at 3x6 you can fildde them into place so that they stick out the tiniest bit at the end of the garage/carport area. This gives you a great way to expand that area, to sort of hang other building parts onto and so on. I've heavily abused your trick in Sanctuary! Love it! Cheers for it!
Good old Davey has been my guide to settlement construction since day one. No annoying voices, no stupid jokes. Just a straightforward info dump. You gotta appreciate that.
I remember watching your videos back when they were uploaded, and used them as tutorials for most of what I did. Now, almost 8 years later, I've recently started playing a lot of Fallout 4 again, and I've found myself using your videos again as tutorials, lmao
These are great. I've been picking up some great techniques for building Sanctuary and even applying these to other settlements. You're clear and concise and really creative. Subscribed.
This is seriously creative ! More creative than most, I never thought about doing this, I can’t even remove the old houses so I thought I was stuck with them. This makes it awesome!! Like a megaton style build
Man, your videos are informative, easy going and very fun to watch! Thanks for all the effort you put into these vids to make our lives easier! Much love from Namibia!
Hey norespawns this would have to be one of the better looking houses I've seen on youtube. Everything is so tidy and in order, nothing over the top. I like it keep it up!
By far your settlements are the best I ever seen in this game, and god, THANK YOU for this tutorials! Even with the tcl command I couldn't achieve the realistic look your buildings. Subbed =D
Little tip, if you want to do the roof thing to multiple houses, leave all the floor panels except the ones connected to the wall when you move it, that way you can save a lot of time by not having to place them each time.
Thanks much for your videos. Lots of great info. Most appreciated!! Your suggestion to use fence posts as support was an excellent one. Something I discovered this morning that I hadn't seen anywhere (yet) is that you can hook lights to them as well! Another thing I discovered is that you can attach lights to the existing streetlights in Sanctuary. Unfortunately I'd scrapped all but one already. Anyhoo... Thanks again for the videos. They're great!
+Mike Neu Really? (about the lights) - damn, which I'd tried that before scrapping them (though I did need that precious copper). And thank you - really appreciated :)
Thanks for this video I never thought of actually doing this to fix the roofs and interiors of the existing houses in sanctuary. After watching this I did it in my own game and with the addition of a mod which gives me access to actual windows, it really makes a really neat looking Sanctuary.
I'm so glad you're not on the PC because it's so annoying that when I watch a build walkthrough they always have mods which I can't use because I'm on the Xbone.
+JackSpad3s Don't worry, your day will come soon. Settlement related mods are exactly the type of thing you can expect to see coming to the Xbone in the coming months.
+MercuryManProduction Current settlement mods actually have quite large performance hit (stable 60 down to 50-55 on 660ti with 2gb of VRAM) because of all the assets they have to make available, so I'm not sure if they'll work very well. Of course the consoles have 8 gbs (6? 7? Whatever it is right now) of VRAM so they may take that type of performance increase really well. But we shall see.
+MercuryManProduction Current settlement mods actually have quite large performance hit (stable 60 down to 50-55 on 660ti with 2gb of VRAM) because of all the assets they have to make available, so I'm not sure if they'll work very well. Of course the consoles have 8 gbs (6? 7? Whatever it is right now) of VRAM so they may take that type of performance increase really well. But we shall see.
+Luke Woodcock true dat, but consoles don't have 6-8 GB of vram that would be a 980 Ti or 2 cards with 4 GB vram in SLI. They might have 8 GB of normal ram tho ;)
'Genetix The consoles have 8 gigabytes of GDDR5, just they also use that for normal memory. 6-7 is available for developers to access. As I said, we'll have to see, but I wouldn't recomend anybody getting their hopes up.
Brilliant. This has helped me turn my scout hut commune into an actually aesthetically pleasing town. Well, as aesthetically pleasing as one can get after a nuclear apocalypse.
I hate Sanctuary but I am slowly coming around to it. I think Spectacle Island and Starlight Drive-in are the best for creative building thought. I built a badass 8 story apartment building in Starlight because the open space and projector background makes for an awesome building space....even if that radiation pool in the middle is really annoying.
+Randy “Macho Man” Savage I love Spectacle island but there are so many things that you can do I find myself building for an hour or two then just tearing it down because I really don't know what I want there. Also my supply line constantly disappears for Spectacle Island and I am not sure why. I do have a 20 bed hotel and a swimming pool but that's about it.
Jon K Your supply line is dying from the radiation they get from crossing the water. Equip them with a hazmat suit and it solves the problem. Spectacle does have the problem of being a little too big and uneven. I had gunners attack me there even though I have 178 defense and I actually failed the defense because one of the soldiers had taken cover way the hell over by the storage containers and nobody could find him, so when I fast traveled away I failed. There's a few annoying bug like bodies respawn every few days no matter what and get stuck in floors but it is all in all a badass settlement, especially for farming. Considering most other settlements are either extremely small, plagued with broken buildings or miserably uneven, Spectacle is a godsend. I don't understand why Bethesda put so many settlements in the game if only 5 are actually half decent.
Randy Savage Oh damn thanks, I usually arm and put outfits on my settlers but I didn't think about the supply lines! I could use a Mr. Handy unit or maybe a Ghoul I guess that would solve that issue too. I feel your pain. I can't think of the name because I have like every settlement I built a 3 story tall cement wall around the whole thing with 1 gate the defense is over 300 at this point. I saw it was being attacked fast traveled and when it loaded there was a huge explosion and all the synths were dead. I failed the mission I guess because I didnt have time to shoot one... I even stayed there for a full day sleeping and as soon as I left it said failed...
Your works make me want to restart my progress and play a new playthrough and attempt to create a beautiful sanctuary hills, you've earned a subscriber comrade
For all those that have PC if you have a controller you can use try it out on building settlements. The building can be done more fluidly like in David's videos. I finally tried it out today, and I just switched back and forth. I copied his build out on the same house in sanctuary, and it worked splendidly.
@norespawns @12:00 when you build your walls use the flat wood roofing with the flat sheet metal and complete the roofing all around your staircase flooring.you'll then still be able to conected floors to the staircase and over top the roofing. Otherwise it'll still rain inside your building because only the roofing is coded to block rain and flooring is not.
The vast majority of you probably know this by now, but for people who don't...unless you build new roofs for the Sanctuary houses beds that you place in the homes won't count as "sheltered" and will hold the settlement happiness back. For PC: at any settlement hit the tilde key, select the bed in question and type getav 334. If the value comes back 1.00 the bed is sheltered. If 0.00 it's not and will count against happiness. Just for what it's worth.
Your FO building videos are really a great inspiration! You actually got me to spend countless hours on making Sanctuary look decent, like a real settlement where people can live safe and in some sort of comfort and luxury :-) I used your tips from the Sanctuary houses video and from the video on how to make realistic looking buildings (using various types of walls and railings...). I'm so proud of my Sanctuary now. Even had to move all my bobbleheads and other collections from my previous main base to Sanctuary now. Thanks for the tips! Looking forward to more content.
The most efficient space to build in sanctuary is the large platform on the left side on route to the bridge. I had the whole place fenced off and maxed with turrets. Fallout 4 is the best one in the series, shame 76 was over programmed.
Thanks for the uploads. This has put a new dimension to playing fallout 4 for me. Enjoying it more. Ive forgotten about the wastelands for now as I build a new world hahaha
Thanks for the helpful video. I think the biggest takeaway was that the mat has to go down after the wall. That may be why I was getting inconsistent results. I hold-click the mat and then both the items end up teleporting a few feet in a random direction and placing it is spotty. Hopefully mat second will help.
What I've been doing is adding the extra level of tall shack floors on top of the "roof" floors before I mat glitch the whole assembly into place. It's allowed me to do all of the houses including the workshop house without a problem and with a quicksave before I place it I can ensure it looks as straight as possible.
I didn't like these 'on top of house' house's at first. I hated them. I thought that they didn't look nice at all but they really are growing on me. I really like them. You've opened up a whole new level of building to me. Keep up the good work
First off, I wish I had your creativity. I can't seem to get out of my left-brained mind and not end up with a squared house! I absolutely love the playful design. Secondly, for anyone watching. You can see that the staircase leading up to the upper house is directly attached to a doorway. This means that the settlers won't actually use this house, because the in-game AI doesn't play well with stairs directly attached to doorways. Edit: And today I noticed as well that the AI doesn't play well with inserted doorways either. I did exactly the same as you, created a doorway in the sanctuary home doorway, and noticed that Piper kept walking around the house to get to the bedroom. When I removed the doorway she walked right in. So yeah, amazing Bethesda programming yet again. xD
Not exactly. When you enter an area, the game loads the area and the actors. Often it will load in the actors where they don't fit on the ground, so they spawn in the air and end up on the roof. So they could technically still get to the upper floors of any settlement building.
@@uni4rm I hope you realize I meant regular walking to a certain location, not NPC's popping up in a location through script because the AI doesn't allow the NPC to actually walk there... I've literally tested the staircase leading up to a doorway scenario. Never works. Your NPC will never even attempt it. And I personally do not enjoy if NPC's just walk into a wall for a while, then vanish, and end up remotely where they're supposed to go.
Anyone who builds stuff like this without mods deserves a god damn fucking medal. I wouldn't even play fallout 4 if it wasnt for the place anywhere mod. And the settlement scrapping mods, if I'm spending all this time to fux up a settlement, I'm going to want to have the inside cleaned up
I absolutely fucking LOVE your tutorials! I feel our methods are simular and you just helped me figure out how to fix my door frame problem. some houses just wouldn't work. damn, you're a genius! so stoked !
I know this an 8 year old video. But to place doors, do this. 1. Go to workshop mode. 2. Go to the barn section, then walls, then pick the one with a door opening. You notice the door will be on ground level. Then place in on an open spot, so you won't pick up anything else when holding x. 3. Place a door. 4. Delete the barn wall. 5. Place a mat in front of the door. 6. Get a pillar from the stone section & place it in front of the mat. 7. Pick up everything while holding x. 8. place it in a door opening. If you can still see the mat, you know the door is on ground level. Look at the hinches on the door and just move the door so they just become invisible. Press x placing the door. 9. Done. Perfect door placement without the little bump or anything sticking out.
Awesome work fella. Definately worth a subscribe, and a like, and now I have to move back to Sanctuary. Been looking for a home for my char, that is perfect. Thanks for the tips.
You should try building a base of operations for just your character and your companions. Red Rocket or Mechanist lair (possibly). Love your videos. It's great to see someone who actually works with the game correctly and makes creative settlements without mods.
It doesn't let me place the windmill in that low. It makes it super high so it looks ridiculous. It used to work but now it won't no matter how hard I try
When you put those wooden power plants in or powerpools on the ground and the one's ontop of the wooden Structure on top with the windmill. Then when you get all the lights around. How do you make them come on or how do you get them to power on even when you have all those wires connected? Some of the builds that I did did for the houses didn't turn out like yours but they did turn up pretty good I would say. A lot different from yours. Also maybe you could make some few videos on how to build from inside like furniture etc. Defense areas on the build and also building fences for the dogs and everything else.
I used your technique to roof over the second floor (American; what Brits call the first floor) of the house next to the Kingsport Lighthouse. The main problem I ran into was that it doesn't seem to work where you might clip a piece of the roof over a moving object, and the what was left of the existing ceiling has a spinning ceiling fan on it. So I *wanted* the ceiling to be a little lower in that case, to avoid the fan, and also had to use the plain flat roof pieces in that part of the ceiling instead of shack upper floor pieces, which were too thick and would intersect the fan every time. (Not an issue since the part of the attic over the ceiling fan isn't usable space anyway.) The biggest problem I had is that there isn't a lot of free space in that settlement to conveniently lay out all the pieces, especially if you also wanted to put a roof on the attic over the kitchen. I think I actually got that placed once, but it looked like shit anyway.
It's tricky, but a similar technique works in Hangman's Alley. By being able to push the walls out just a bit, it really opens the place up as a settlement.
well Dave, it seems that people have been asking for a castle video. maybe rebuild it with the first wall in the wood wall section and use floors on the top. I think it would look pretty cool. Great video. it sounds like your voice is louder than the last fallout video, which is good. There's no issues i could find with this video. Keep up the awesome work!
THANK YOU for doing these! I have used these tips and techniques on a new game. I have only played the story up to Diamond City. Now I am just trying to create my own version of Sanctuary like you created. I find the settlement building more enjoyable than the missions. I just cant get the dang rug trick to work with the junk walls and it is REALLY pissing me off!
TY. I don't expect Post war new like some mods but I kept saying THAT is not a ROOF with rain dripping and everything and want a Lore friendly patch up without complicated mods.
I love your let's build videos, it's because of these that I subbed! My Sanctuary Hills is looking so much better with your help! I'm slowly placing bits of junk to add character and realism to my builds! :) keep up the awesomeness!
Really like your videos, amazing buildings! You can put the Shack foundation on your on you floors, before you use the rug glitch to places your new made roof. I find that a lot easier, than placing foundations after, especially on the "workshophouse". Ofc. the chimney will then often go through the floor, but that can be hidden with rug glitch to place some kind of furniture on it.
These tips are great! Picking up so many helpful ideas. I just wish I knew why I can only build about two small houses and be lucky to have room to decorate :/ I ran through destroyed everything, fences, trees, house items, ect. But still have no room left to decorate anything.
I actually styled my houses like this already, I saw your how to close up the roofs video, when I went on top to make sure I got the whole roof, I found out I could put a foundation down, then I was building like a champion.
Kinda the point of sanctuary is that it already has houses. It's a play area, including an intro to building if you do the questline. The idea was more well thought out than the build system itself.
what u can do for a "full" settlement video is after you do all your lets build for every 1 in town, do a town walk around or put all you lets build together and do new audio for the feel u wanted the town to have and ect. (tho i have no idea how long that is in editing)
I'm intending to do a walk around of Spectacle Island when that series is done; and also when I finally finish all of the settlements - I'll be doing a montage of all the builds in one video (with suitably epic music no doubt) :)
I am on PS4 as well & I cannot for the life of me figure out which combination of buttons I need to press or hold to raise/lower the object I'm placing, or move it further/nearer from/to me. If anyone knows, & wouldn't mind letting me know, it'd be most appreciated!
@@Fish-er just like how the "hidden feature" of becoming a master theif in skyrim as long as you have a bucket or cooking pot in your inventory was replaced with the "hidden feature" of the buckets automatically flying off the poor npcs head everytime you try.
For Starlight Drive-In for the stores I went with a 3x2 concrete base with two levels, the first using steel walls then with the second I used timber. I leave one side on the first floor open and decorate it accordingly (As much as I can because placed junk sinks) and make the second floor the living space. Unfortunately the top of the signs for emporiums do stick up through the second floor but I usually hide it with something like a sofa. What I also did was place those small floors along the open side and with the short steps. I do hope that when mods become available to consoles, that someone creates a tool where bodies such as skeletons or NPC corpses can be moved or permanently deleted and give the player something like 6 bone (head, torso, arms and legs).
Is there a way for us to get these building mods an input them into the game? A Nexus mod for example? Kudos to your efforts but I seriously don't want to spend hours building them myself - that would put me off the game so quickly. Hell, I'd even pay for a modded town.
The roof of the house kind of makes the upper shack look awkward, what i would do if possible is put some walls to cover up the roof to make it look straight.
awesome! after I finished fallout and got the platinum trophy I never touched the game again I just left it with shitty settlements, now I've been watching these videos I've been constantly on the game building in literally every settlement and they all look better now.
Pro tip : Instead of trying to wiggle the shack foundation on to the roof ,just use an ordinary shack flooring to decide were you want your shack foundation to go ,once youve done that ,clip a shack foundation tile on to your shack flooring tile ,than delete the shack flooring and replace that with a shack foundation and wallah .
Jaquiline Kangas Yeah but you can place them on the roof ,where you want your foundation to go ,id recommend using the highest part of the roof ,but this is more of another option if you would prefer to be more detailed with your positioning.
Great videos you're making. I've been doing similar houses, but instead of using the rug glitch to put in the ceiling, I've been building the entire structure and moving it in place snapped to a concrete foundation. I did the same method placing a super structure on the highway on finch farm, for treehouses and building on abernathy farm. I recommend it over the rug glitch. Anyway, great work. I've hit the subscribe button.
I don't know why, but for the life of me I cannot get the rug glitch to work on a roof and I followed your steps to the T. I tried and tried, no luck. But was able to manually place enough flooring on the roof of a house to patch some holes and provide a way for the wood foundation platform to stick, which then allowed me to continue on with a similar design.
norespawns Yeah, PC, so I guess that's it, but it's weird as the rug glitch does work on the door way arches, just not on the ceiling. I know there is a mod I could get that fixes all the ceilings for you, but i don't think it is that safe of one and the fact it will then patch every single similar house everywhere in the commonwealth and I don't want that. But some creative placing of some flooring and I was able to do a pretty good patch job and get a second floor built manually. Your design is easy to follow and I like the way the house looks after. I needed space for more beds, I have 27 settlers now.
I wish bethesda wouldn't have put some sort of repair option in sanctuary. I'm sick of seeing Sturges hammer the same place over and over.
The game was rushed, they obviously had to reach a deadline and weren't able to do everything they should have.
Does he still hammer if you send him somewhwere else
The Raine Network somebody else will. I believe there are something like 3-4 sitting points and maybe 3-4 hammering points on that house. Been along time since iv played it. Best my old brain remembers ha.
yes! I put him on one of my defense plots, and he still fucking goes back and hammers every now and again lol
I just thought of something. What if you turn off the recruiter beacon, send all the people out of the settlement, and then replace them with robots. But I guess that defeats the purpose of having food, water, and beds.
"Must fight temptation to completely rebuild Sanctuary"
Thanks for the inspiration Davy.
Keep it up.
To anyone who doesn't know how to do the mat glitch, what you do is place the mat near the items you want to move then hold E, A (Xbox I think), or X (PS4 I think). This selects the mat and every item near the mat giving you access to move every item near it. (Sorry if I messed up console controls, I play on PC.) The only reason I posted this is because most people don't know how to do the Mat Glitch.
I do this and it grabs everything, but then it won't let me place the rug if the walls are clipping into anything. I honestly can't figure out what I'm doing wrong.
@Tasty Roo more than likely they patched this.
@@jozefu8726 Really?, Bethesda is a fun ruiner
Thank you
@@jozefu8726it still works for me on ps4?
Stopped playing this game so many years ago and recently returned. The rug glitch has changed my life and I’ve just built my first home heavily based on this with no mods or DLCs so thank you 👏🏾
what does it looks like. a wasteland enlarged corrugated houses ?
Love the vids bro. I love that you're not using mods. I watch sooo many videos for stuff I don't have access to. It's nice to see building without the mods.
Yea Me too
Lately I've been looking at different fallout 4 settlement guides to try and find different techniques to use in my settlements.
This video actually helped me a whole lot with trying to re-roof sanctuary houses and also showed me a new way to do the rug glitch! Thanks man, good work!
Watching these again eight years later, and they're still some of the best no-mod/pre-mod videos on this platform. Thanks, Davey!
You are one of the most impressive Fallout 4 builders on UA-cam that I've seen. When I watch your videos I say to myself here is a guy that gets it! Most people I see building in fallout 4 tend to build these very grandiose structures; but they're really quite boring, lifeless, and without character. They're always either floating structures, unbelievable, or very uniform symmetrical builds that utilize the same materials all throughout. Instant sub, keep up the good work.
+C Vi cheers :)
Agreed
+C Vi I have started Fallout 4 so many times because I have messed up all my settlements by making things too symmetrical. It's really difficult make settlements that don't look block.
+I am the one who flocks symmetry isn't always bad. there are situations in which you want absolute symmetry and situations you want it to be asymmetrical. for instance I do symmetrical walkways, farming plots, barracks, and outside vendors stalls. everything else is asymmetrical and symmetrical in some instances.
+C Vi I know where you are coming from that is what I'm working on in my settlements this time but trust me my old settlements were stupid literally everything you said was what I did I had buildings floating in the air, they were all made out of the same walls, floors and roofs and everything was either square or rectangle. I consider it a learning process I am surprisingly having more fun with the settlements than the actual game. Going to start again soon because I want to play through the whole game on the survival mode coming out so at the moment I am just trying to get my settlement building on point.
The ceilings, if you do those at 3x6 you can fildde them into place so that they stick out the tiniest bit at the end of the garage/carport area. This gives you a great way to expand that area, to sort of hang other building parts onto and so on. I've heavily abused your trick in Sanctuary! Love it! Cheers for it!
Good old Davey has been my guide to settlement construction since day one.
No annoying voices, no stupid jokes. Just a straightforward info dump. You gotta appreciate that.
I remember watching your videos back when they were uploaded, and used them as tutorials for most of what I did.
Now, almost 8 years later, I've recently started playing a lot of Fallout 4 again, and I've found myself using your videos again as tutorials, lmao
These are great. I've been picking up some great techniques for building Sanctuary and even applying these to other settlements. You're clear and concise and really creative. Subscribed.
This is seriously creative ! More creative than most, I never thought about doing this, I can’t even remove the old houses so I thought I was stuck with them. This makes it awesome!! Like a megaton style build
Man, your videos are informative, easy going and very fun to watch! Thanks for all the effort you put into these vids to make our lives easier! Much love from Namibia!
Hey norespawns this would have to be one of the better looking houses I've seen on youtube. Everything is so tidy and in order, nothing over the top. I like it keep it up!
By far your settlements are the best I ever seen in this game, and god, THANK YOU for this tutorials! Even with the tcl command I couldn't achieve the realistic look your buildings. Subbed =D
Little tip, if you want to do the roof thing to multiple houses, leave all the floor panels except the ones connected to the wall when you move it, that way you can save a lot of time by not having to place them each time.
I definitely think this is one of the best builds I have ever seen in Fallout 4.
gives me hope that my settlements can be amazing even without mods
Thanks much for your videos. Lots of great info. Most appreciated!!
Your suggestion to use fence posts as support was an excellent one. Something I discovered this morning that I hadn't seen anywhere (yet) is that you can hook lights to them as well!
Another thing I discovered is that you can attach lights to the existing streetlights in Sanctuary. Unfortunately I'd scrapped all but one already. Anyhoo... Thanks again for the videos. They're great!
+Mike Neu Really? (about the lights) - damn, which I'd tried that before scrapping them (though I did need that precious copper). And thank you - really appreciated :)
+norespawns Yeah. I grimaced when they attached.
Thanks for this video I never thought of actually doing this to fix the roofs and interiors of the existing houses in sanctuary. After watching this I did it in my own game and with the addition of a mod which gives me access to actual windows, it really makes a really neat looking Sanctuary.
I'm so glad you're not on the PC because it's so annoying that when I watch a build walkthrough they always have mods which I can't use because I'm on the Xbone.
+JackSpad3s Don't worry, your day will come soon. Settlement related mods are exactly the type of thing you can expect to see coming to the Xbone in the coming months.
+MercuryManProduction Current settlement mods actually have quite large performance hit (stable 60 down to 50-55 on 660ti with 2gb of VRAM) because of all the assets they have to make available, so I'm not sure if they'll work very well. Of course the consoles have 8 gbs (6? 7? Whatever it is right now) of VRAM so they may take that type of performance increase really well. But we shall see.
+MercuryManProduction Current settlement mods actually have quite large performance hit (stable 60 down to 50-55 on 660ti with 2gb of VRAM) because of all the assets they have to make available, so I'm not sure if they'll work very well. Of course the consoles have 8 gbs (6? 7? Whatever it is right now) of VRAM so they may take that type of performance increase really well. But we shall see.
+Luke Woodcock true dat, but consoles don't have 6-8 GB of vram that would be a 980 Ti or 2 cards with 4 GB vram in SLI. They might have 8 GB of normal ram tho ;)
'Genetix The consoles have 8 gigabytes of GDDR5, just they also use that for normal memory. 6-7 is available for developers to access. As I said, we'll have to see, but I wouldn't recomend anybody getting their hopes up.
Brilliant. This has helped me turn my scout hut commune into an actually aesthetically pleasing town. Well, as aesthetically pleasing as one can get after a nuclear apocalypse.
These videos are brilliant and rather helpful, Sir David! Keep up the good work, and I can't wait to see more of the Let's Build series!
Your a real one for still posting fallout 4 videos man thanks for the content.
I'm struggling a lot with moving the ceiling foundation with the rug!! helpppp
Same.....
@@denniswilkerson5536 I've found that I can do it without a rug or wall. I just move the whole thing and lets me place it in the roof
I hate Sanctuary but I am slowly coming around to it. I think Spectacle Island and Starlight Drive-in are the best for creative building thought. I built a badass 8 story apartment building in Starlight because the open space and projector background makes for an awesome building space....even if that radiation pool in the middle is really annoying.
+Randy “Macho Man” Savage -- Scrap the radioactive drums in the puddle there and your radiation problem will disappear.
Mike Neu I did. I still get 7 rads near the north end about 5 feet from the pool. I think a barrel or two bugged out and fell through the ground.
+Randy “Macho Man” Savage I love Spectacle island but there are so many things that you can do I find myself building for an hour or two then just tearing it down because I really don't know what I want there. Also my supply line constantly disappears for Spectacle Island and I am not sure why. I do have a 20 bed hotel and a swimming pool but that's about it.
Jon K Your supply line is dying from the radiation they get from crossing the water. Equip them with a hazmat suit and it solves the problem.
Spectacle does have the problem of being a little too big and uneven. I had gunners attack me there even though I have 178 defense and I actually failed the defense because one of the soldiers had taken cover way the hell over by the storage containers and nobody could find him, so when I fast traveled away I failed. There's a few annoying bug like bodies respawn every few days no matter what and get stuck in floors but it is all in all a badass settlement, especially for farming.
Considering most other settlements are either extremely small, plagued with broken buildings or miserably uneven, Spectacle is a godsend. I don't understand why Bethesda put so many settlements in the game if only 5 are actually half decent.
Randy Savage Oh damn thanks, I usually arm and put outfits on my settlers but I didn't think about the supply lines! I could use a Mr. Handy unit or maybe a Ghoul I guess that would solve that issue too. I feel your pain. I can't think of the name because I have like every settlement I built a 3 story tall cement wall around the whole thing with 1 gate the defense is over 300 at this point. I saw it was being attacked fast traveled and when it loaded there was a huge explosion and all the synths were dead. I failed the mission I guess because I didnt have time to shoot one... I even stayed there for a full day sleeping and as soon as I left it said failed...
Your works make me want to restart my progress and play a new playthrough and attempt to create a beautiful sanctuary hills, you've earned a subscriber comrade
For all those that have PC if you have a controller you can use try it out on building settlements. The building can be done more fluidly like in David's videos. I finally tried it out today, and I just switched back and forth. I copied his build out on the same house in sanctuary, and it worked splendidly.
shit... I thought I was creative
@DisgruntledCommenter your name makes all true.
@norespawns @12:00 when you build your walls use the flat wood roofing with the flat sheet metal and complete the roofing all around your staircase flooring.you'll then still be able to conected floors to the staircase and over top the roofing. Otherwise it'll still rain inside your building because only the roofing is coded to block rain and flooring is not.
Dude, the end plate background music sounds great. Keep up the good work!
Only been playing for 29 hours. thanks for the great tips and tricks on rebuilding the town.
Coming back to this game in 2024 is giving me so much joy, Ive honestly found myself working on the sanctuary more than anything else lol 😅
The vast majority of you probably know this by now, but for people who don't...unless you build new roofs for the Sanctuary houses beds that you place in the homes won't count as "sheltered" and will hold the settlement happiness back. For PC: at any settlement hit the tilde key, select the bed in question and type getav 334. If the value comes back 1.00 the bed is sheltered. If 0.00 it's not and will count against happiness. Just for what it's worth.
Your FO building videos are really a great inspiration! You actually got me to spend countless hours on making Sanctuary look decent, like a real settlement where people can live safe and in some sort of comfort and luxury :-) I used your tips from the Sanctuary houses video and from the video on how to make realistic looking buildings (using various types of walls and railings...). I'm so proud of my Sanctuary now. Even had to move all my bobbleheads and other collections from my previous main base to Sanctuary now. Thanks for the tips! Looking forward to more content.
The most efficient space to build in sanctuary is the large platform on the left side on route to the bridge. I had the whole place fenced off and maxed with turrets. Fallout 4 is the best one in the series, shame 76 was over programmed.
I’m here in 2024 still getting ideas from your builds lol thanks bro, watching recent ones now, junk walls here we go 😎
Thanks for the uploads. This has put a new dimension to playing fallout 4 for me. Enjoying it more. Ive forgotten about the wastelands for now as I build a new world hahaha
Thank you so much, i lack in creativity and copied your whole build except the roof. Great tips and tricks throughout, brilliant.
Onto your decoration guide next!
Thanks for the helpful video. I think the biggest takeaway was that the mat has to go down after the wall. That may be why I was getting inconsistent results. I hold-click the mat and then both the items end up teleporting a few feet in a random direction and placing it is spotty. Hopefully mat second will help.
What I've been doing is adding the extra level of tall shack floors on top of the "roof" floors before I mat glitch the whole assembly into place. It's allowed me to do all of the houses including the workshop house without a problem and with a quicksave before I place it I can ensure it looks as straight as possible.
18:32 *I'M ALWAYS GLAD TO SEE THE SUN COME UP ONE MORE TIME.*
Definitely going to use that idea for my shops. Shops upstairs and their home downstairs! Thanks again.
Ah a good plan :)
The rug really ties the build together
Thank you so much! Totally awesome job!
I love the scrappy style. It fits the theme of the game so perfectly.
I didn't like these 'on top of house' house's at first. I hated them. I thought that they didn't look nice at all but they really are growing on me. I really like them. You've opened up a whole new level of building to me. Keep up the good work
First off, I wish I had your creativity. I can't seem to get out of my left-brained mind and not end up with a squared house! I absolutely love the playful design.
Secondly, for anyone watching. You can see that the staircase leading up to the upper house is directly attached to a doorway. This means that the settlers won't actually use this house, because the in-game AI doesn't play well with stairs directly attached to doorways.
Edit: And today I noticed as well that the AI doesn't play well with inserted doorways either. I did exactly the same as you, created a doorway in the sanctuary home doorway, and noticed that Piper kept walking around the house to get to the bedroom. When I removed the doorway she walked right in. So yeah, amazing Bethesda programming yet again. xD
Not exactly. When you enter an area, the game loads the area and the actors. Often it will load in the actors where they don't fit on the ground, so they spawn in the air and end up on the roof. So they could technically still get to the upper floors of any settlement building.
@@uni4rm I hope you realize I meant regular walking to a certain location, not NPC's popping up in a location through script because the AI doesn't allow the NPC to actually walk there...
I've literally tested the staircase leading up to a doorway scenario. Never works. Your NPC will never even attempt it. And I personally do not enjoy if NPC's just walk into a wall for a while, then vanish, and end up remotely where they're supposed to go.
Anyone who builds stuff like this without mods deserves a god damn fucking medal. I wouldn't even play fallout 4 if it wasnt for the place anywhere mod. And the settlement scrapping mods, if I'm spending all this time to fux up a settlement, I'm going to want to have the inside cleaned up
I absolutely fucking LOVE your tutorials! I feel our methods are simular and you just helped me figure out how to fix my door frame problem. some houses just wouldn't work. damn, you're a genius! so stoked !
Games been out 7 years and I’m just learning this now… what the fuck… this is brilliant
I cant put the structure on the house, I've removed everything in the house and still wont work
I know this an 8 year old video. But to place doors, do this.
1. Go to workshop mode.
2. Go to the barn section, then walls, then pick the one with a door opening. You notice the door will be on ground level. Then place in on an open spot, so you won't pick up anything else when holding x.
3. Place a door.
4. Delete the barn wall.
5. Place a mat in front of the door.
6. Get a pillar from the stone section & place it in front of the mat.
7. Pick up everything while holding x.
8. place it in a door opening. If you can still see the mat, you know the door is on ground level. Look at the hinches on the door and just move the door so they just become invisible. Press x placing the door.
9. Done. Perfect door placement without the little bump or anything sticking out.
Im glad i find this amazing video after seven years of relase
we’re you able to get the floors in at the beginning? it’s not letting me not sure why
Awesome work fella. Definately worth a subscribe, and a like, and now I have to move back to Sanctuary. Been looking for a home for my char, that is perfect. Thanks for the tips.
You should try building a base of operations for just your character and your companions. Red Rocket or Mechanist lair (possibly). Love your videos. It's great to see someone who actually works with the game correctly and makes creative settlements without mods.
Need to wait for the update though so you can put the plots and have a farm
It doesn't let me place the windmill in that low. It makes it super high so it looks ridiculous. It used to work but now it won't no matter how hard I try
Dzh123 u need to be on ground to do it I'm on a ps4 and I completed it with the wind mill perfectly in low standards
Thank you so much for posting this! I'm on console so it's hard to find good tutorials.
Your videos are great, some of the best I have seen on youtube. Keep building and keep recording.
When you put those wooden power plants in or powerpools on the ground and the one's ontop of the wooden Structure on top with the windmill. Then when you get all the lights around. How do you make them come on or how do you get them to power on even when you have all those wires connected?
Some of the builds that I did did for the houses didn't turn out like yours but they did turn up pretty good I would say. A lot different from yours. Also maybe you could make some few videos on how to build from inside like furniture etc. Defense areas on the build and also building fences for the dogs and everything else.
Really Enjoying this Series, Keep up the Good Work.
Thank you :)
I used your technique to roof over the second floor (American; what Brits call the first floor) of the house next to the Kingsport Lighthouse. The main problem I ran into was that it doesn't seem to work where you might clip a piece of the roof over a moving object, and the what was left of the existing ceiling has a spinning ceiling fan on it. So I *wanted* the ceiling to be a little lower in that case, to avoid the fan, and also had to use the plain flat roof pieces in that part of the ceiling instead of shack upper floor pieces, which were too thick and would intersect the fan every time. (Not an issue since the part of the attic over the ceiling fan isn't usable space anyway.)
The biggest problem I had is that there isn't a lot of free space in that settlement to conveniently lay out all the pieces, especially if you also wanted to put a roof on the attic over the kitchen. I think I actually got that placed once, but it looked like shit anyway.
At 7:30, does anyone know how he manages to sort of pull the small wall towards him? That would be extremely useful...
Use the triggers
Your passion is inspiring. Mad skillz, man.
I know this was 4 years ago but I'm a big fan of your builds
It's tricky, but a similar technique works in Hangman's Alley. By being able to push the walls out just a bit, it really opens the place up as a settlement.
I was able to replicate this perfectly, good tutorial.
well Dave, it seems that people have been asking for a castle video. maybe rebuild it with the first wall in the wood wall section and use floors on the top. I think it would look pretty cool. Great video. it sounds like your voice is louder than the last fallout video, which is good. There's no issues i could find with this video. Keep up the awesome work!
I'm so disappointed in myself, I had to rewatch this because I couldn't remember how you patched the ceiling up
you can run the wiring on the edge/middle/top/roof of the old house before doing the new house
THANK YOU for doing these! I have used these tips and techniques on a new game. I have only played the story up to Diamond City. Now I am just trying to create my own version of Sanctuary like you created. I find the settlement building more enjoyable than the missions. I just cant get the dang rug trick to work with the junk walls and it is REALLY pissing me off!
TY. I don't expect Post war new like some mods but I kept saying THAT is not a ROOF with rain dripping and everything and want a Lore friendly patch up without complicated mods.
I love your let's build videos, it's because of these that I subbed! My Sanctuary Hills is looking so much better with your help! I'm slowly placing bits of junk to add character and realism to my builds! :) keep up the awesomeness!
Really like your videos, amazing buildings!
You can put the Shack foundation on your on you floors, before you use the rug glitch to places your new made roof. I find that a lot easier, than placing foundations after, especially on the "workshophouse". Ofc. the chimney will then often go through the floor, but that can be hidden with rug glitch to place some kind of furniture on it.
These tips are great! Picking up so many helpful ideas. I just wish I knew why I can only build about two small houses and be lucky to have room to decorate :/ I ran through destroyed everything, fences, trees, house items, ect. But still have no room left to decorate anything.
Mine is not green at all when I put in the door
Yea they patched the rug glitch. It still works but its not nearly as easy to do as it used to be
I can't get the door to work
SuPErGamER543561 same
i’m just gonna leave the shit open i’ve been trying for an hour
I actually styled my houses like this already, I saw your how to close up the roofs video, when I went on top to make sure I got the whole roof, I found out I could put a foundation down, then I was building like a champion.
O boy!!!! The Possibilities are endless because of the rug glitch!!!😁
Kinda the point of sanctuary is that it already has houses. It's a play area, including an intro to building if you do the questline. The idea was more well thought out than the build system itself.
Is anyone else having trouble with connecting the upper floor to the house at the beginning? It just won't let me place it on the house at all
Big Mass me too its not working
what u can do for a "full" settlement video is after you do all your lets build for every 1 in town, do a town walk around or put all you lets build together and do new audio for the feel u wanted the town to have and ect. (tho i have no idea how long that is in editing)
I'm intending to do a walk around of Spectacle Island when that series is done; and also when I finally finish all of the settlements - I'll be doing a montage of all the builds in one video (with suitably epic music no doubt) :)
Nice, Jamaica Plains on the way! I just finished my settlement there and I'm excited to see what you come up with instead.
I'll try and get that out today - but worst case it'll definitely be up tomorrow :)
I’m gonna try to recreate this settlement I don’t know how to build settlements yet. You’re so good.
I always build the shack foundations already on top of the floor when I build it outside. Works too
Grand!!! Congrats on 10k subs so quick, you deserve it
I am on PS4 as well & I cannot for the life of me figure out which combination of buttons I need to press or hold to raise/lower the object I'm placing, or move it further/nearer from/to me. If anyone knows, & wouldn't mind letting me know, it'd be most appreciated!
What if the Rug Glitch isn't a glitch and it's just a gameplay mechanic that Bethesda put in for no reason at all.
no Bethesda games have glitches they are all just hidden "features" lol that's what Bethesda fans have said for years
Arsenic Flask there is no way they would allow that it has to be a glitch
if it isn't for my name Glitchy boy 707
@@Fish-er just like how the "hidden feature" of becoming a master theif in skyrim as long as you have a bucket or cooking pot in your inventory was replaced with the "hidden feature" of the buckets automatically flying off the poor npcs head everytime you try.
Very informative, nice delivery , your stuff still gets viewed !
For Starlight Drive-In for the stores I went with a 3x2 concrete base with two levels, the first using steel walls then with the second I used timber. I leave one side on the first floor open and decorate it accordingly (As much as I can because placed junk sinks) and make the second floor the living space. Unfortunately the top of the signs for emporiums do stick up through the second floor but I usually hide it with something like a sofa. What I also did was place those small floors along the open side and with the short steps.
I do hope that when mods become available to consoles, that someone creates a tool where bodies such as skeletons or NPC corpses can be moved or permanently deleted and give the player something like 6 bone (head, torso, arms and legs).
Would be cool to see a tutorial of how you made your "personal" sanctuary home. I liked the way it looked, and I can't seem to get mine the same.
Is there a way for us to get these building mods an input them into the game? A Nexus mod for example? Kudos to your efforts but I seriously don't want to spend hours building them myself - that would put me off the game so quickly. Hell, I'd even pay for a modded town.
The roof of the house kind of makes the upper shack look awkward, what i would do if possible is put some walls to cover up the roof to make it look straight.
awesome! after I finished fallout and got the platinum trophy I never touched the game again I just left it with shitty settlements, now I've been watching these videos I've been constantly on the game building in literally every settlement and they all look better now.
Pro tip :
Instead of trying to wiggle the shack foundation on to the roof ,just use an ordinary shack flooring to decide were you want your shack foundation to go ,once youve done that ,clip a shack foundation tile on to your shack flooring tile ,than delete the shack flooring and replace that with a shack foundation and wallah .
+Ricky Westley Except you can't just place regular shack floors mid-air.
Jaquiline Kangas Yeah but you can place them on the roof ,where you want your foundation to go ,id recommend using the highest part of the roof ,but this is more of another option if you would prefer to be more detailed with your positioning.
Jaquiline Kangas add me
Great videos you're making.
I've been doing similar houses, but instead of using the rug glitch to put in the ceiling, I've been building the entire structure and moving it in place snapped to a concrete foundation.
I did the same method placing a super structure on the highway on finch farm, for treehouses and building on abernathy farm. I recommend it over the rug glitch.
Anyway, great work. I've hit the subscribe button.
My game doesn't allow me to place floors directly onto walls for the roof. I have to use actual roof pieces to do so... 0:42
I don't know why, but for the life of me I cannot get the rug glitch to work on a roof and I followed your steps to the T. I tried and tried, no luck. But was able to manually place enough flooring on the roof of a house to patch some holes and provide a way for the wood foundation platform to stick, which then allowed me to continue on with a similar design.
Are you on PC? That might be the issue. I'm on PS4 and it still works for me.
norespawns
Yeah, PC, so I guess that's it, but it's weird as the rug glitch does work on the door way arches, just not on the ceiling. I know there is a mod I could get that fixes all the ceilings for you, but i don't think it is that safe of one and the fact it will then patch every single similar house everywhere in the commonwealth and I don't want that. But some creative placing of some flooring and I was able to do a pretty good patch job and get a second floor built manually.
Your design is easy to follow and I like the way the house looks after. I needed space for more beds, I have 27 settlers now.
Does this still work? Everytime I try and place the roof inside the house it won't let me
GnomeRevolution same
It's not letting me hold the wall w the rug, only the rug gets moved