My favorite Mage has often been Black Mage, but its intensity often causes me to lean towards other mages instead! Especially due to how specific it is about spell speed (and more importantly opposing to other mages on the subject!) Which mage is your favorite?! Also, yes I am aware I left out the Leylines and Despair changes that came out two days ago! I don't think it changes the rankings much though!
My heart belongs to Black Mage, but if I expect any difficulty (particularly with new content), I go to Red Mage. Seeing the healers down and there being no one capable of picking them up just makes me ache. As for Summoner, I haven't been bored since the 90s, and Summoner has interpreted that as a challenge; between that and it feeling to me more like a trial run of Clive than an FF Summoner, it just isn't for me. Pictomancer doesn't appeal at all, either, due entirely to its aesthetic.
You are the only person to ever do a caster video and actually respect the reality that red mage while being very easy to learn is not at all an easy job to master and i appreciate that as a 7 year main. Playing red mage optimally is so much different from playing it passably.
Been BLM exclusively since they added job system in 1.0. I hate the pictomancers overpoweredness this many months in the expansion while being easier to play, deals more damage than BLM while also brings party buffs. ATM there are zero players of BLM in FRU, 70% of casters are PCT, 25% RDM, SMN 5% and BLM is at 0% as it's not even showing up on the percentage list of group compositions. The noise PCT makes also makes me dislike the PCT. It drives me nuts hearing those Splatoon noises constantly, worse than that specific lalafell voice when emote spamming xD
Summoners are the envy of all healers with how much they can jump around during the fight, and Red Mages are the envy of Dragoons with how much they backflip off platforms
@@Qamikace final sting combo is comparable to a melee LB3, and self destruct is basically caster LB3. Diamondback is *stronger* than tank Lb3, although it is self only. I personally also like to consider Basic Instinct the "BLU specific" limit break since it pushes the job past what any other job could do solo (level synced, anyway)
A fun fact from me: the german localization uses the classic suffixes for the various spell tiers instead of numbers, meaning -ra and -ga. However, unlike english titles, the fourth tier of spells uses -ka instead of -ja, whihc i think is a bit dumb since it's so close to the previous tier.
Does German even use j for that affricate like English does? If it's not even the same sort of sound it doesn't make sense to use the same letter. That said, looking into it, a z apparently makes an affricate sound in German, albeit an unvoiced one, so maybe that would have worked better
@@dacomputernerd4096J is a y sound like in Ja for yes. Z is similar to a "ts" affricate. And ver- is pronounced kind of like "fer" but the r really is like a schwa.
Solar Bahamut kinda just feels like they really wanted to make Hydaelyn a summon but didn't commit. For my part I would've been over the moon if we'd been able to summon Shinryu.
@@ItsASleepySheepy I think they didn't commit was prob for spoiler reasons, you still do her spells though with Solar Bahamut, im surprised they never did a ShinRyu before hand.
It's so weird to me that I've been "maining" RDM as a casual, and yet took about a year to realize it mattered to not waste uses of corps-a-corps and engagement, and then it wasn't until DAWNTRAIL that I realized how big a deal it was to use Swiftcast on cooldown for bonus damage (and bonus gauge, which comes out to yet more bonus damage!). I love the depth of the game, and how many places there are where little improvements can eke out just a little more DPS. I've also known the pain of being singlehandedly responsible for the party surviving a run against Golbez, rezzing more than 20 times by the end of the fight, and still not getting a single commendation. Maybe I should macro the rez to say, "If you appreciate this rez, be sure to like comment and subscribe" or something.
I feel that so much, lmfao. Sometimes no matter how hard you work to save the run, it is indeed a thankless job to Pink Mage through a bad A-Raid or trial.
Ah, the mages: a "fire phase dropped while I was avoiding aoe" mage, a baby-proof mage, a "meta since never" ressing implement, and a SCH main who wanted to go as dps because SCH is pain
Red Mage is my comfort class. It's like drinking a mug of hot chocolate on a winter's day while watching the snow fall under the warm glow of a street lamp post. (I'll stop now...) When I want a job that's not too complicated, fun to play, and feels effective, it's my go to. Sometimes I get lost into the rhythm of black to white to black to white waiting to get to my melee burst...and forget to pay attention to boss mechanics...and die... But, that's okay, because I had fun doing it! Having the heal is very nice to open world content, and the raise during group content gives me an extra purpose if the party goes down. I main healer classes, so this fills that niche for me when I want to play DPS. Black Mage is also a lot of fun. I was scared to do it for a long time, but I've now reached 90 with it and it was a literal BLAST! While I don't find the rotations too difficult to manage, I get frustrated when boss mechanics force you to run constantly to the point where I can't get a skill out. I enjoy the class a lot, but I'm not always in the mindset to play it due to those frustrations. Summoner is the class I leveled along with Scholar and only really tapped into to complete it's class quests. It's moderately fun, but I think the Aethergage mechanic needs an overhaul. Jumping between the summons feels fluid, but I always forget about aether skills and it's just not really interesting to me. Perhaps with more practice I'd have a change of mind. I rarely have a desire to play this class. Pictomancer is the newest one and I haven't played it much yet. I was SUPER excited to play it, but I struggled immediately to find it's groove. The long cast times to get your portraits during a battle is annoying. Granted, I'm sure if I dedicated more time to it I'd probably love this class. I'm just still focused on finishing EW so I can start DT, so I haven't focused time to level this class.
Tbh we black mages do get a fair bit of instant stuff. If you run out of all your instant spells and out of triplecasts before the boss stops throwing mechanics at you, focus on maintaining enochian, and use scathe if nothing else is possible I guess lol. It's not flashy, but 50 potency is more than 0
It's crazy that the devs keep giving us more triple casts, instant thunder, paradox, and xenoglossies, and with this patch we got instant despair... but people still complain they can't cast because they needed to move lol.
@@dacomputernerd4096 if you're using scathe for anything you're not a blm main. scathe is utterly useless except to move bombs or activate mechanics. its literally on one of my hot button FAR side of my keyboard in the = sign key next to the back space. Triple cast is NOT for mechanics. If you need to move you do one of the following to save yourself 1) aethereal manipulation 2) cast and then right before mechanic activate slide out of it (slide casting) 3) leyline on cooldown at the side that you "think" will be safe to tele and continue casting (doesnt always work unless you guess right 100% of the time albeit almost never LOL). You're playing the BLM all wrong.
@@zlonewolf Weirdly hostile for no reason, and also not even entirely true. Yes AM is very useful for when you need to be somewhere else once every now and then, but there are sometimes moments where you need to keep moving for an extended period of time, not just between points. During those periods, having multiple instant casts (be it from Triple or other abilities) is very useful.
Looking at BLM, 7.1 changed a few things about it but it is mostly the same as usual except Despair being instant cast freeing up swiftcast for fire IV/flare star and a second charge of ley lines being there (i still am trying to figure out optimal placement of the second charge other than just whenever you have the chance)
Optimal would be right away since you can still get a few casts in under pot window, otherwise I don't think there's any better time to use it... maybe pre-2nd pot to align if you need
Personal damage black mage does win. Overall damage (with the damage buff from picto included), picto wins. But that's why picto has the raid support grade on top! 😊
In terms of classes and how good they are at staying alive after all healers die, PCT and BLM feel the weakest. Sure they have addle and barriers but PCTs barrier can only have a CD as low as a minute and both can be as long as 2 minutes. RDM and SMN can bring back dead healers and have healing skills (physick is quite weak but SMN has some stronger options). Tanks hardly need explaining. All physical jobs have second wind and the melees can use bloodbath and then burst to get hp. BRD has a skill to boost healing for second wind plus its own version of esuna and DNC has a heal skill they can share with their dance partner. Its a unique weakness but their high damage numbers make up for it I think.
I love the difficulty of black mage but spell blade, red mage, aesthetic is something I love. I hope we get something that's melee focused and puts elements onto the weapons.
oh how I would love to have Mystic Knight/ Spellblade as a job.. but so many people already think it's the same as Red Mage anyways, I fear it's unlikely we'll get it
Red Mage reminds me of what a Battle Mage (NPC) from Vanilla WoW would be. Pictomancer is okay, but too goofy for me. BLM peaks my interest but turret type classes with limited abilities in between standing still kind of bothers me. But I can say I have never met a miserable BLM😂
Black mage being so fluid and so limited in movement is why it's my favorite. My favorite fights are the ones that force me to use all my movement options and actually _think_ my way through the fight. Other jobs can just coast through any fight with free infinite movement, so the only "challenge" there is learning their rigid rotations.
every since I tried it my favorite mage has been red mage, but I am trying to learn every mage one at a time. my reasons for playing redmage are mostly just that I like the way that it plays, optimization can get very deep and fight specific, and the rotation is rather flexible and what exactly you do depends on what's happening in the fight, what your balance gauge is at, and the time your cool downs have left. It's not as improvisational as that might make it sound, but I do like the fluidity. and let's face it, nothing feels quite like saving a normal raid by quick raising half the party, and even in EX raising people when the healers' swiftcast is on cooldown is pretty satisfying. though I should probably add a simple rez macro so people know when I'm doing it
Fun fact, with the changes in 7.1, black mage has a non standard "no cast time" rotation with enough damage output for ex3 while staying completely mobile XD Im no black mage player myself but it sure looked interesting
I'm so excited to try out PCT; jobs with an artistic motif always scratch an itch for me, and before this it was just BRD/DNC. Of the other three mages, I find I end up feeling most comfortable with RDM. I actually don't like the job much in other games because I'd rather just have a dedicated white mage/black mage, but in the conext of playing DPS, having reliable healing alone makes it the standout for me easily (same reason I love PLD). Ironically, I am actually not too fond of them aesthetically lol
SMN has been on a downward spiral ever since ShB when they made carbuncle untargetable. The sword dragon instead of something expanding on the elemental smn. What is worse is its dps is so low, with no hope for decent buffs.
@@pyro5159 Brother, that is a 2 year gap. They tried to buff all the other mages to PCTs level but BLM effectively only got a 4% (less than that) dps increase. Yes, that included the second charge of Leylines. I have no idea why they reduced Enochian by 1% because now it's even LESS on the priority of the AST buff cards.
@InFluxCapacitor well I don't know why the keep buffing war nor why they buffed pld's dps while drk doesn't just need a buff it needs to be reworked...seriously what's with the "balancing" in this game?
@@pyro5159 it used to be good in SHB, tanks were equal, healers were equal and dps were pretty much equal. but the more they release classes, the harder its gonna be to balance everything, and if they gonna balance everything to the tea, then most classes will feel similar in playstyle and performance which is not optimal
SMN is the caster I play when I really want to just not think and focus solely on the fight, and is also my favourite job for mentor roulettes just for that universal raise capability. RDM is for when I want to think a little, bring good utility and look stylish as hell while doing it. BLM I play when I need to level it to cap exclusively using Frontlines because I am terrible at it and I'm always dropping Enochian because I'm bad. PCT was fun while leveling it but the expectation of it being broken means I'm often scared to play it because if I'm not at least second in aggro then I'm bad at the game.
i qwnt from blackmage into red mage and loving it, the ability to be dashing and cool and f... backflipping, casting on move and.. REZ MAGING all over the place just feels... powerful
At current if you're 100, if you somehow have no real ability to regularly cast with BLM, you can Paradox Chain with [Fire Paradox > Despair > Transpose > Ice Paradox > Umbral Soul > Transpose] which isn't entirely viable but pleasant and silly that you do have the option to have 100% Uptime even mobile without lacking terribly much damage for the Caster that's suppose to be an Artillery Cannon.
So RDM is my main and that wont change. But its hard to deny that Picto brings alot more damage to the table. I think something more interesting to talk about though is the choice between RDM and BLK. At the start of DT RDM was clearing doing better then BLK was until we got our balance changes to adjust BLK damage back above RDM again. But as it stand right now i think between the 2 of them its more preference then "what is clearly better". For SMN there isnt alot to say. Though i do find it interesting a common observation people make for SMN is that SMN players are either really really bad, often not knowing what is going on in a fight, of are carrying the fight completely on their own back. Thats just a very interesting dichotomy to me for a class that is widely considered, easy to play.
While, yes this doesn’t affect savage raids or trials, Red Mage’s aoe combo became so much more fun in Dawntrail! Acceloration, swiftcast, dualcast, and the reworked manafication and moulinet can give you nearly 2 full melee combos at the start of a dungeon!
It's not surprising, even if picto wasn't overtuned to begin with, its sustained damage is balanced out with the canvas painting cast times. Being able to prep between pulls allows for all of the burst with no downside. Pictomancer is broken in trash pulls.
I like SMN and RDM. I like simplicity and things that just work, as well as things that are interesting to think about, but reward more thinking on what a fight is doing and how to react to it rather than extremely technical interactions that 9 out of 10 players are just going to look up a guide for instead anyway because no one can figure it out on their own. : ) I also really like the utility of being able to heal or raise allies. I once heard RDM described as "Weaponized trust issues", and that did make me laugh a little. : ) At the end of the day, everyone should pick whatever they resonate with best. The "best" Caster DPS is the one tht you like the most personal. That's the best one for you, and that's all that matters. SMN is the best for me, with RDM being one I dabble with some, and I'm okay with that. Perhaps I'm a smooth brained scrub bad casual...but I enjoy them and the game, so I'm fine with this.
It turns out that skipping high fire 2 and high blizzard 2 at max level and simply alternating mode with transpose is optimal on aoe! 😂 The way it goes is, if we say we start in astral fire state: Flare - flare - flare star - instant spell if you can, and transpose - freeze - instant spell and transpose again, and repeat from the start. Instant spells can be reapplying thunder, or casting foul, or if you are using triple cast already you can just weave transpose properly after flare star. The reason is works is because freeze gives 2500 mp, and flare with umbral hearts makes it only cost 2/3rds of your mp, and flare is usable as long as you have at least 800 mp, and 2500/3 is more than 800! 😁
I really like rdm but I havent found myself liking other classes like RDM. it just feels so fun without being extremely restrictive. The only downside is that my damage is low.
Not gonna lie, I wished Black Mage had some sort of Triple Disaster type of attack where it hits with Fire, Ice and Thunder. Just upgrade Paradox to add lightning as well and BOOM!!
I always watch this videos, even when I already decided the Red Mage is the best, but also don't have any idea how the mage behave in late game is because I'm below level 70. So, a comment to help in the algorithm, maybe?
I started with BLM and while I still like it, I'm definitely a SMN main when it comes to high end content. I'd like to get better with PCT but it still feels pretty scuffed atm. RDM for some reason I just cannot get the hang of, I always lose track of my dualcasts.
I came back after a ten year hiatus and ended up enjoying RDM. Then it happened... I hit 60. I was so excited to finally get the signature armor and not look like a diet RDM. Imagine my surprise ten minutes later.
@@CaetsuChaijiCh That's right! I ended up throwing some pretty decent glamour together though, so it's all good; it's a really nice job for playing through the story, too. And thank you!
Maybe I’m not understanding “Gear Dependency” well, but I think Picto maybe should have a higher rating. With how many auto crits in the rotation, I think they will be heavily impacted by gear.
I know it is a bit strangely worded, but it is meant as how impacted (or relied upon) the stats are for a functioning rotation, not for maximum damage. Of course, all four jobs do way more damage the more stats they have! But Pictomancer's rotation for example, is perfectly functional at any spell speed amount (although it might feel a bit weird), where both Summoner and Red Mage has weird stuff happen when they get over certain thresholds, and Black Mage outright expects certain quantities to do certain things! Although I do see what you mean!
PCT has been a very fun addition to the roster for me, especially since I'm not feeling SMN or BLM right now, although the 7.1 changes help BLM to not feel horrible anymore, I'm still not a fan of a lot of the DT changes. RDM is very fun but I will kill myself with a backflip way more often than I care to admit. The role is in a weird spot though, BLM I feel needs to have the highest damage ceiling full stop to justify how restrictive and difficult it is with no team support options, it doesn't do enough to compete with PCT practically IMO, and SMN needs a total overhaul, it feels like a stretch to even call it a caster job at this point. Like SAM is more of a caster than SMN now.
Honestly I really like Black Mage after 7.1, I just wish Ice phase had more of a kick to it. And ofcourse AoE had more going on. Maybe they could do something with PvP's Frost Star, that ability looks awesome!
I have a level 99 BLM and a level 91 SMN, so I will focus on those as I haven't played the others nearly enough to have an opinion that goes beyond "Yeah, it's a job I want to level someday". There is actually a reason for those levels. I didn't level them further to have jobs that can benefit from the Pelupelu Allied Society quests. First of all, I wouldn't take either of them into high difficulty content. I'm not used to these jobs to the point that I wouldn't hold the party back. Secondly, not sure which one I consider my favorite. Mages are alright, but neither of the two made me want to be a mage main. I can play them well enough for casual content and that's it. I guess my favorite is wipe mage. Oh, wait, we're not in the healer video yet. Then there's also the gearing problem. Is it even problem? Idk. Do other mages hate speed? Because a speedy BLM is easier imo and might be what I'd choose.
Red mage gets really awkward to play if your gcd is faster than 2.47 because of how it starts to misalign with fleche and contre sixte. SMN will also gradually misalign bahamut from searing light with more speed. Picto doesn't really care about speed so it isn't outright made weird by it, but it isn't helped much by it either. So all three mages other than blm don't really care or really don't want it, so it gets awkward if you want to play blm well on top of other mages! 😅
@@CaetsuChaijiCh So it is a big problem. My 1884 SPS BLM has a GCD of 2.32 with IL 660 gear. It will be even shorter at level 100 with better gear. And I generally want to be able to play all jobs, so farewell, SPS, you will be missed.
@@CaetsuChaijiCh Assuming they're not limited to one, I could. Which is still the case for IL 730 gear. Right? Can't have more than one on me. I could put it on a retainer or in my chocobo saddlebag, though. That would allow me to have more than one.
@Viech54 this is correct, but if you are limited to only tome gear anyway, it is likely some pieces will be favored by blm, where others are favored by the rest, so you could get two decent sets that both use a mix of 730 gear, 720 alliance raid gear, and 720 augmented crafted gear. That way you also have a way to dodge spell speed tome pieces for the mages that don't want the speed in the first place 😊
Pictomancer go brrrrr. Cant remember the last time I had anything less than second enmity on them. Oh wait maybe all those times I smudged myself off the arena... Well other than those! 😅
In a full uptime fight, black mage does more personal damage than pictomancer, but with raid buff included pictomancer typically wins. But that is the raid support part. In the current ultimate there is a lot of downtime that changes this. But not only do I see that as an exception, but that ultimate is newer than this video 😁
As I've said before, Pictomancer is Blackmage's gay cousin. Before you guys come at me, I'd like to point out that I'm not meaning that in an offensive way, I love PCT with all my heart, I even main it now that I've picked it up and can't see my character being any other class besides WHM. Though I do have to say that I feel that PCT is the most mobile for me and is a lot more fun and forgiving for being thrown off when it comes to your rotation than the other mages (BLM being the most unforgiving). Summoner is the "no thoughts, head empty" mage, but that is too boring for me, Black Mage's lack of mobility is not my cup of tea, and while Red Mage covers those weaknesses the other two have, it doesnt really work well with controller use for me, no matter how I fix my hotbar, it never seems to feel right. Pictomancer is the best of all three for me, almost "no thoughts, head empty" without actually being there, it has a lot of mobility, which is right up my alley, and the buttons are simplified enough for me to easily use on controller. TL/DR: While I like them all, Pictomancer is the best of all 3 worlds for me, even if it can't raise or has any self healing until level 100 with that raid wide heal during its burst
BLM is my favourite. But with all the movement the devs seems to want us to not play it. its the only caster job that can get heavy punished for having to move. and yeah I get it, its about getting used to it. but its still pretty frustrating to lose all of your fire stacks or frost stacks, cos' you had to move. not to mention the loss of control when to add our thunder dot.
Now your entire rotation is on two buttons: one for single target and one for AOE. Ruby casts are now instant with 3 second cooldowns. Please enjoy it!
I do want to make one comment on the BLM part. You mention it having an incredibly freeform rotation, but I think this expansion that feels... Much less applicable. Mostly because of how Flare Star dictates your fire phases. PCT to me feels like the true free form mage instead. Maybe i'm complaining too much, but I still really dislike Flare Star. :c
Well I feel you still have more choice in getting creative with the blm rotation. While pct has the choice to choose when they do things, it doesn't feel as creative to me in an odd way! 😅(ironically considering it being the painter job!) But yes blm isn't as free form as endwalker 😰
I feel like red mage is very easy to play okay but very hard to play well. Probably only slightly easier than black mage to optimize. A single interrupted cast or poorly timed swiftcast can ruin everything. Sure black mage stands still more but it does consistent damage so the worst thing that can happen is two ice spells in burst, and getting back on track is possible with enough skill. ...Not to mention rng can affect when you want to use acceleration/your non 2m melee combo. But since red mage has the nasty raise tax I think it attracts fewer optimizers and so fewer people who would even notice this difficulty.
Going to guess before watching. Picto is the best by far and is incredibly overpowered. BLM completely overshadowed by PCT but might mention that it does better than PCT in a party without raidbuffers. RDM is in a good state and second best for players to pick but the burst is very busy or something. SMN is considered the worst due to its boring rotation, lack of damage and utility being overshadowed by RDM but recommended if you dont want to try.
I'm still baffled to this day about how people look at BLM as a hard to play job. I mean, it's not that hard to do 3 Fire IVs > a refresher > 3 Fire IV > (80+) a finisher > tea break with Ice rotation > repeat. You have like half the number of buttons to press than other jobs, and you are 80% there already with just that. Leave the non-standard stuff to the top 1% and learn your fights (like what you have to do with other jobs) and you're already raid ready. Being BLM since the start may skew my view a little, but still, I struggled more with PCT rotation than BLM.
The funny story there is that in my previous mage comparison, many complained I didn't include it, so this time I at least included a (brief) explanation 😂
Red Mage & Summoner tend to be my favorites, whereas I'm just kinda "okay" about Pictomancer, and Black Mage is my least favorite caster *and* job in the entire game.
Black Mage is still just, unfun to play. Personally I would of given the Defense one star, if even that. Manaward is pretty useless. It's a 30% of your HP shield, not a mit. Radiant Shield for SMN is also in there. SMN is forgotten. PCT is fun. RDM is REAL fun, but is the red headed step child of the magic ranged dps (pun intended). Range tax, utility tax, is just nonsense. I'm glad they buffed the magic end of the melee combo, but the toolkit needs more. ALL magic dps need an auto damage filler not a dot. Melee and Physical Range have auto attacks, magic range has nothing.
Logs are currently preliminary and may not accurately represent how job dps stands until we have a larger sample size. BLM gain was calculated to be 10% more cDPS than BLM in certain fights
Firestarter is guaranteed if you use Paradox in Astral Fire. Firestarter fishing only an issue in ARR content, where you’re stuck spamming Fire 1s until RNG blesses you. There’s no point in fishing for Firestarter after that because HW/StB/ShB rotations don’t really support it and EW/DT rotations are guaranteed Firestarter.
@ThisIsntAUA-camr sweet. Thanks. I never finished leveling and learning BLM before dt, and now with the dynamic being shifted I find myself relearning from scratch.
It is a role action so all the mages have it. Also, if it did count, it goes in defense, not raid support. As raid support (despite the confusing name) refers to damage boosting raid buffs! 😊
@@CaetsuChaijiCh But its all we have! Im always happy Addling raidwides. I helped! :) Most of times, im only one Addling even if there is more players who could....
"Non-Standard" and "Freeform" Black Mage mentioned! I quit the job due to the Dawntrail changes, believing such words would never be associated with the job ever again. We have our freedom back? Time to return to the job, if so...
There is nowhere as much freedom as in endwalker, BUT relative to the freedom of other jobs, black mage still has some of the most creative tricks up their sleeve. It is a possibility the newly instant despair also opens new doors, so as long as the black mages keep looking I'm sure there's more to discover!
With the instant despair changes in 7.1, people have been discovering cursed rotations that actually work that employs only instant casts for a good minute.
Not really, you have a few staples like GIRL and af1f3p. Theres some cursed lucid dreaming stuff but the gain is very marginal and usually isnt worth doing
My favorite Mage has often been Black Mage, but its intensity often causes me to lean towards other mages instead! Especially due to how specific it is about spell speed (and more importantly opposing to other mages on the subject!)
Which mage is your favorite?!
Also, yes I am aware I left out the Leylines and Despair changes that came out two days ago! I don't think it changes the rankings much though!
Picto absolutely, I fell in love with it as soon as I played it for the first time after being a BLM main for so long
My heart belongs to Black Mage, but if I expect any difficulty (particularly with new content), I go to Red Mage. Seeing the healers down and there being no one capable of picking them up just makes me ache. As for Summoner, I haven't been bored since the 90s, and Summoner has interpreted that as a challenge; between that and it feeling to me more like a trial run of Clive than an FF Summoner, it just isn't for me. Pictomancer doesn't appeal at all, either, due entirely to its aesthetic.
You are the only person to ever do a caster video and actually respect the reality that red mage while being very easy to learn is not at all an easy job to master and i appreciate that as a 7 year main. Playing red mage optimally is so much different from playing it passably.
stormblood smn would be my fav but sadly they *ruin* it
Been BLM exclusively since they added job system in 1.0. I hate the pictomancers overpoweredness this many months in the expansion while being easier to play, deals more damage than BLM while also brings party buffs. ATM there are zero players of BLM in FRU, 70% of casters are PCT, 25% RDM, SMN 5% and BLM is at 0% as it's not even showing up on the percentage list of group compositions.
The noise PCT makes also makes me dislike the PCT. It drives me nuts hearing those Splatoon noises constantly, worse than that specific lalafell voice when emote spamming xD
Summoners are the envy of all healers with how much they can jump around during the fight, and Red Mages are the envy of Dragoons with how much they backflip off platforms
Blue mage true mage, limits were made to be broken
It is certainly a limit breaker!
If that's true then where's the BLU lb?
@@Qamikace final sting combo is comparable to a melee LB3, and self destruct is basically caster LB3. Diamondback is *stronger* than tank Lb3, although it is self only.
I personally also like to consider Basic Instinct the "BLU specific" limit break since it pushes the job past what any other job could do solo (level synced, anyway)
@@Qamikace what he said! Blu has spells that are better than lb3
😑Unless the developers say otherwise and has everyone say it's not a real job.
A fun fact from me: the german localization uses the classic suffixes for the various spell tiers instead of numbers, meaning -ra and -ga. However, unlike english titles, the fourth tier of spells uses -ka instead of -ja, whihc i think is a bit dumb since it's so close to the previous tier.
That is interesting! And quite weird yeah!
Does German even use j for that affricate like English does? If it's not even the same sort of sound it doesn't make sense to use the same letter. That said, looking into it, a z apparently makes an affricate sound in German, albeit an unvoiced one, so maybe that would have worked better
@@dacomputernerd4096J is a y sound like in Ja for yes. Z is similar to a "ts" affricate. And ver- is pronounced kind of like "fer" but the r really is like a schwa.
Man I wish they gave summoner more than another bahamut, I love playing it mainly because summoning primals is so cool
Ikr? Literally anything else maybe one of the other primals hell Sephirot egi is in the game yet didn't even get that
Solar Bahamut kinda just feels like they really wanted to make Hydaelyn a summon but didn't commit. For my part I would've been over the moon if we'd been able to summon Shinryu.
I would love warring triad, after neo bahamut phase
@@ItsASleepySheepy I think they didn't commit was prob for spoiler reasons, you still do her spells though with Solar Bahamut, im surprised they never did a ShinRyu before hand.
They should have given us Shinryu, with the enkindle being a line aoe (protostar) and astral flow being something else.
I still think Red Mage is my favorite mage for aesthetic reasons but Pictomancer has been a really nice addition and feels really intuitive.
Red mage really is amazing aesthetically! 😄
And yeah I do agree on pictomancer too!
It's so weird to me that I've been "maining" RDM as a casual, and yet took about a year to realize it mattered to not waste uses of corps-a-corps and engagement, and then it wasn't until DAWNTRAIL that I realized how big a deal it was to use Swiftcast on cooldown for bonus damage (and bonus gauge, which comes out to yet more bonus damage!). I love the depth of the game, and how many places there are where little improvements can eke out just a little more DPS.
I've also known the pain of being singlehandedly responsible for the party surviving a run against Golbez, rezzing more than 20 times by the end of the fight, and still not getting a single commendation. Maybe I should macro the rez to say, "If you appreciate this rez, be sure to like comment and subscribe" or something.
I feel that so much, lmfao. Sometimes no matter how hard you work to save the run, it is indeed a thankless job to Pink Mage through a bad A-Raid or trial.
Ah, the mages: a "fire phase dropped while I was avoiding aoe" mage, a baby-proof mage, a "meta since never" ressing implement, and a SCH main who wanted to go as dps because SCH is pain
Red Mage is my comfort class. It's like drinking a mug of hot chocolate on a winter's day while watching the snow fall under the warm glow of a street lamp post. (I'll stop now...) When I want a job that's not too complicated, fun to play, and feels effective, it's my go to. Sometimes I get lost into the rhythm of black to white to black to white waiting to get to my melee burst...and forget to pay attention to boss mechanics...and die... But, that's okay, because I had fun doing it! Having the heal is very nice to open world content, and the raise during group content gives me an extra purpose if the party goes down. I main healer classes, so this fills that niche for me when I want to play DPS.
Black Mage is also a lot of fun. I was scared to do it for a long time, but I've now reached 90 with it and it was a literal BLAST! While I don't find the rotations too difficult to manage, I get frustrated when boss mechanics force you to run constantly to the point where I can't get a skill out. I enjoy the class a lot, but I'm not always in the mindset to play it due to those frustrations.
Summoner is the class I leveled along with Scholar and only really tapped into to complete it's class quests. It's moderately fun, but I think the Aethergage mechanic needs an overhaul. Jumping between the summons feels fluid, but I always forget about aether skills and it's just not really interesting to me. Perhaps with more practice I'd have a change of mind. I rarely have a desire to play this class.
Pictomancer is the newest one and I haven't played it much yet. I was SUPER excited to play it, but I struggled immediately to find it's groove. The long cast times to get your portraits during a battle is annoying. Granted, I'm sure if I dedicated more time to it I'd probably love this class. I'm just still focused on finishing EW so I can start DT, so I haven't focused time to level this class.
Tbh we black mages do get a fair bit of instant stuff. If you run out of all your instant spells and out of triplecasts before the boss stops throwing mechanics at you, focus on maintaining enochian, and use scathe if nothing else is possible I guess lol. It's not flashy, but 50 potency is more than 0
It's crazy that the devs keep giving us more triple casts, instant thunder, paradox, and xenoglossies, and with this patch we got instant despair... but people still complain they can't cast because they needed to move lol.
@@dacomputernerd4096 if you're using scathe for anything you're not a blm main. scathe is utterly useless except to move bombs or activate mechanics. its literally on one of my hot button FAR side of my keyboard in the = sign key next to the back space.
Triple cast is NOT for mechanics. If you need to move you do one of the following to save yourself 1) aethereal manipulation 2) cast and then right before mechanic activate slide out of it (slide casting) 3) leyline on cooldown at the side that you "think" will be safe to tele and continue casting (doesnt always work unless you guess right 100% of the time albeit almost never LOL).
You're playing the BLM all wrong.
@@zlonewolf Weirdly hostile for no reason, and also not even entirely true. Yes AM is very useful for when you need to be somewhere else once every now and then, but there are sometimes moments where you need to keep moving for an extended period of time, not just between points. During those periods, having multiple instant casts (be it from Triple or other abilities) is very useful.
Looking at BLM, 7.1 changed a few things about it but it is mostly the same as usual except Despair being instant cast freeing up swiftcast for fire IV/flare star and a second charge of ley lines being there (i still am trying to figure out optimal placement of the second charge other than just whenever you have the chance)
Yeah just earlier today I was looking into it all a bit myself and it is a bit challenging to make the most of it all! 😅
Optimal would be right away since you can still get a few casts in under pot window, otherwise I don't think there's any better time to use it... maybe pre-2nd pot to align if you need
The way I have been using it is if I need to place a leylines down earlier in a 2 minute window, I place it down then
Picto with only 4 stars for personal damage feels wrong
the video is just future proof :)
Personal damage black mage does win. Overall damage (with the damage buff from picto included), picto wins. But that's why picto has the raid support grade on top! 😊
@@CaetsuChaijiCh oh right! Black mage was on top in the nDMG chart just topping viper a bit on the last days of 7.05
@CaetsuChaijiCh I guess it changes but I swore picto was beating black mage even in personal. maybe I just saw the first 7.0 patch numbers.
@@Dragkaia in 7.0 it was brutal indeed. But 7.05 was much better for the black mage
In terms of classes and how good they are at staying alive after all healers die, PCT and BLM feel the weakest. Sure they have addle and barriers but PCTs barrier can only have a CD as low as a minute and both can be as long as 2 minutes. RDM and SMN can bring back dead healers and have healing skills (physick is quite weak but SMN has some stronger options). Tanks hardly need explaining. All physical jobs have second wind and the melees can use bloodbath and then burst to get hp. BRD has a skill to boost healing for second wind plus its own version of esuna and DNC has a heal skill they can share with their dance partner. Its a unique weakness but their high damage numbers make up for it I think.
I love the difficulty of black mage but spell blade, red mage, aesthetic is something I love. I hope we get something that's melee focused and puts elements onto the weapons.
The melee class I've been waiting for
oh how I would love to have Mystic Knight/ Spellblade as a job.. but so many people already think it's the same as Red Mage anyways, I fear it's unlikely we'll get it
Red Mage reminds me of what a Battle Mage (NPC) from Vanilla WoW would be.
Pictomancer is okay, but too goofy for me.
BLM peaks my interest but turret type classes with limited abilities in between standing still kind of bothers me. But I can say I have never met a miserable BLM😂
Youre one of my favor FFXIV content creators cant wait for your thoughts on 7.1
I'm glad to hear that! Thank you!
I can say I overall enjoy it 😁
Black mage being so fluid and so limited in movement is why it's my favorite. My favorite fights are the ones that force me to use all my movement options and actually _think_ my way through the fight. Other jobs can just coast through any fight with free infinite movement, so the only "challenge" there is learning their rigid rotations.
every since I tried it my favorite mage has been red mage, but I am trying to learn every mage one at a time.
my reasons for playing redmage are mostly just that I like the way that it plays, optimization can get very deep and fight specific, and the rotation is rather flexible and what exactly you do depends on what's happening in the fight, what your balance gauge is at, and the time your cool downs have left. It's not as improvisational as that might make it sound, but I do like the fluidity.
and let's face it, nothing feels quite like saving a normal raid by quick raising half the party, and even in EX raising people when the healers' swiftcast is on cooldown is pretty satisfying. though I should probably add a simple rez macro so people know when I'm doing it
Fun fact, with the changes in 7.1, black mage has a non standard "no cast time" rotation with enough damage output for ex3 while staying completely mobile XD Im no black mage player myself but it sure looked interesting
I watched your vid on the melees like 2 hours ago so seeing this was a pleasant surprise
I'm so excited to try out PCT; jobs with an artistic motif always scratch an itch for me, and before this it was just BRD/DNC. Of the other three mages, I find I end up feeling most comfortable with RDM. I actually don't like the job much in other games because I'd rather just have a dedicated white mage/black mage, but in the conext of playing DPS, having reliable healing alone makes it the standout for me easily (same reason I love PLD). Ironically, I am actually not too fond of them aesthetically lol
SMN has been on a downward spiral ever since ShB when they made carbuncle untargetable. The sword dragon instead of something expanding on the elemental smn. What is worse is its dps is so low, with no hope for decent buffs.
ironic that black mage got a HUGE mobility buff in instant despair making firestarter significantly more versatile
Picto is just op stil. Feels like its the only choice for the mage slot
Still? It just dropped in 7.0, remember gnb was broken in shb but got nerfed in ew
@@pyro5159 Brother, that is a 2 year gap. They tried to buff all the other mages to PCTs level but BLM effectively only got a 4% (less than that) dps increase. Yes, that included the second charge of Leylines. I have no idea why they reduced Enochian by 1% because now it's even LESS on the priority of the AST buff cards.
@InFluxCapacitor well I don't know why the keep buffing war nor why they buffed pld's dps while drk doesn't just need a buff it needs to be reworked...seriously what's with the "balancing" in this game?
@@pyro5159 it used to be good in SHB, tanks were equal, healers were equal and dps were pretty much equal. but the more they release classes, the harder its gonna be to balance everything, and if they gonna balance everything to the tea, then most classes will feel similar in playstyle and performance which is not optimal
SMN is the caster I play when I really want to just not think and focus solely on the fight, and is also my favourite job for mentor roulettes just for that universal raise capability.
RDM is for when I want to think a little, bring good utility and look stylish as hell while doing it.
BLM I play when I need to level it to cap exclusively using Frontlines because I am terrible at it and I'm always dropping Enochian because I'm bad.
PCT was fun while leveling it but the expectation of it being broken means I'm often scared to play it because if I'm not at least second in aggro then I'm bad at the game.
RDM is like Astro.
Everybody wants it in your raid over other Other mages
i qwnt from blackmage into red mage and loving it, the ability to be dashing and cool and f... backflipping, casting on move and.. REZ MAGING all over the place just feels... powerful
At current if you're 100, if you somehow have no real ability to regularly cast with BLM, you can Paradox Chain with [Fire Paradox > Despair > Transpose > Ice Paradox > Umbral Soul > Transpose] which isn't entirely viable but pleasant and silly that you do have the option to have 100% Uptime even mobile without lacking terribly much damage for the Caster that's suppose to be an Artillery Cannon.
So RDM is my main and that wont change. But its hard to deny that Picto brings alot more damage to the table. I think something more interesting to talk about though is the choice between RDM and BLK. At the start of DT RDM was clearing doing better then BLK was until we got our balance changes to adjust BLK damage back above RDM again. But as it stand right now i think between the 2 of them its more preference then "what is clearly better".
For SMN there isnt alot to say. Though i do find it interesting a common observation people make for SMN is that SMN players are either really really bad, often not knowing what is going on in a fight, of are carrying the fight completely on their own back. Thats just a very interesting dichotomy to me for a class that is widely considered, easy to play.
While, yes this doesn’t affect savage raids or trials, Red Mage’s aoe combo became so much more fun in Dawntrail! Acceloration, swiftcast, dualcast, and the reworked manafication and moulinet can give you nearly 2 full melee combos at the start of a dungeon!
every time i run a dungeon with a pictomancer in the party i feel like i deal no damage
As the pictomancer? It can easily go weird if you aren't using it right, but pictomancer has an impressive burst for aoe actually! 😅🤔
@@CaetsuChaijiCh as the other dps
Oh dear! 😅
It's not surprising, even if picto wasn't overtuned to begin with, its sustained damage is balanced out with the canvas painting cast times. Being able to prep between pulls allows for all of the burst with no downside. Pictomancer is broken in trash pulls.
got all caster to 100 now and have to say i think 7.1 blm and red mages are my favs, hitting a crit with Xenoglossy still feels amazing
Favorite mage is SMN, I like pets simple as that. Granted they’ve changed over the years so I missed out, but it’s still somewhat fun.
I like SMN and RDM. I like simplicity and things that just work, as well as things that are interesting to think about, but reward more thinking on what a fight is doing and how to react to it rather than extremely technical interactions that 9 out of 10 players are just going to look up a guide for instead anyway because no one can figure it out on their own. : ) I also really like the utility of being able to heal or raise allies. I once heard RDM described as "Weaponized trust issues", and that did make me laugh a little. : )
At the end of the day, everyone should pick whatever they resonate with best. The "best" Caster DPS is the one tht you like the most personal. That's the best one for you, and that's all that matters. SMN is the best for me, with RDM being one I dabble with some, and I'm okay with that. Perhaps I'm a smooth brained scrub bad casual...but I enjoy them and the game, so I'm fine with this.
The transpose Flare AOE rotation? What's that one?
It turns out that skipping high fire 2 and high blizzard 2 at max level and simply alternating mode with transpose is optimal on aoe! 😂
The way it goes is, if we say we start in astral fire state:
Flare - flare - flare star - instant spell if you can, and transpose - freeze - instant spell and transpose again, and repeat from the start. Instant spells can be reapplying thunder, or casting foul, or if you are using triple cast already you can just weave transpose properly after flare star.
The reason is works is because freeze gives 2500 mp, and flare with umbral hearts makes it only cost 2/3rds of your mp, and flare is usable as long as you have at least 800 mp, and 2500/3 is more than 800! 😁
Fire/blizzard 2 are extremely underpowered and its like 10% more aoe dps to clip your gcd and skip via transpose to just spam flare instead
I really like rdm but I havent found myself liking other classes like RDM. it just feels so fun without being extremely restrictive. The only downside is that my damage is low.
Not gonna lie, I wished Black Mage had some sort of Triple Disaster type of attack where it hits with Fire, Ice and Thunder.
Just upgrade Paradox to add lightning as well and BOOM!!
I wish Black Mage uses all of the elements and becomes a master sorcerer in the next expansion
Now that Despair no longet has cast time, I'd say Swiftcast is best used on Flare Star. I always used Swiftcast on Despair in the past.
Yup that sounds about right! 😊
I always watch this videos, even when I already decided the Red Mage is the best, but also don't have any idea how the mage behave in late game is because I'm below level 70.
So, a comment to help in the algorithm, maybe?
Appreciated!
I'd say all four mages excel at what they do well, so as long as you choose the one you like the most, you made the right choice!
I started with BLM and while I still like it, I'm definitely a SMN main when it comes to high end content. I'd like to get better with PCT but it still feels pretty scuffed atm. RDM for some reason I just cannot get the hang of, I always lose track of my dualcasts.
I came back after a ten year hiatus and ended up enjoying RDM. Then it happened... I hit 60. I was so excited to finally get the signature armor and not look like a diet RDM.
Imagine my surprise ten minutes later.
If I recall correctly, the proper classic red mage outfit doesn't come until 70! 😅
Welcome back to Eorzea!
@@CaetsuChaijiCh That's right! I ended up throwing some pretty decent glamour together though, so it's all good; it's a really nice job for playing through the story, too. And thank you!
I main black mage for one reason and one reason only : _FASHION_
Rdm has been my go to class for a while now! As for smn i still don't get why we don't have Sephirot egi it's already in the game
Maybe I’m not understanding “Gear Dependency” well, but I think Picto maybe should have a higher rating. With how many auto crits in the rotation, I think they will be heavily impacted by gear.
I know it is a bit strangely worded, but it is meant as how impacted (or relied upon) the stats are for a functioning rotation, not for maximum damage. Of course, all four jobs do way more damage the more stats they have! But Pictomancer's rotation for example, is perfectly functional at any spell speed amount (although it might feel a bit weird), where both Summoner and Red Mage has weird stuff happen when they get over certain thresholds, and Black Mage outright expects certain quantities to do certain things!
Although I do see what you mean!
@ Oh ok I get you! Thanks!
You called pictomancer goofy! 😸
It totally is
It absolutely is 😉😁
PCT has been a very fun addition to the roster for me, especially since I'm not feeling SMN or BLM right now, although the 7.1 changes help BLM to not feel horrible anymore, I'm still not a fan of a lot of the DT changes. RDM is very fun but I will kill myself with a backflip way more often than I care to admit.
The role is in a weird spot though, BLM I feel needs to have the highest damage ceiling full stop to justify how restrictive and difficult it is with no team support options, it doesn't do enough to compete with PCT practically IMO, and SMN needs a total overhaul, it feels like a stretch to even call it a caster job at this point. Like SAM is more of a caster than SMN now.
this video came out in tuch a weird timing now that we have instant despair and two leylines for BLM.
Yeah a bit awkward timing on that! 😂 I'd say one of them was a bigger surprise than the other!
Honestly I really like Black Mage after 7.1, I just wish Ice phase had more of a kick to it. And ofcourse AoE had more going on. Maybe they could do something with PvP's Frost Star, that ability looks awesome!
I do feel like it should be more 50/50 on the astral/umbral phases, instead of trying to use ice phase as little as possible.
I have a level 99 BLM and a level 91 SMN, so I will focus on those as I haven't played the others nearly enough to have an opinion that goes beyond "Yeah, it's a job I want to level someday". There is actually a reason for those levels. I didn't level them further to have jobs that can benefit from the Pelupelu Allied Society quests.
First of all, I wouldn't take either of them into high difficulty content. I'm not used to these jobs to the point that I wouldn't hold the party back.
Secondly, not sure which one I consider my favorite. Mages are alright, but neither of the two made me want to be a mage main. I can play them well enough for casual content and that's it. I guess my favorite is wipe mage. Oh, wait, we're not in the healer video yet.
Then there's also the gearing problem. Is it even problem? Idk. Do other mages hate speed? Because a speedy BLM is easier imo and might be what I'd choose.
Red mage gets really awkward to play if your gcd is faster than 2.47 because of how it starts to misalign with fleche and contre sixte.
SMN will also gradually misalign bahamut from searing light with more speed.
Picto doesn't really care about speed so it isn't outright made weird by it, but it isn't helped much by it either. So all three mages other than blm don't really care or really don't want it, so it gets awkward if you want to play blm well on top of other mages! 😅
@@CaetsuChaijiCh So it is a big problem. My 1884 SPS BLM has a GCD of 2.32 with IL 660 gear. It will be even shorter at level 100 with better gear. And I generally want to be able to play all jobs, so farewell, SPS, you will be missed.
@Viech54 you could also maintain two separate gear sets of course!
@@CaetsuChaijiCh Assuming they're not limited to one, I could. Which is still the case for IL 730 gear. Right? Can't have more than one on me. I could put it on a retainer or in my chocobo saddlebag, though. That would allow me to have more than one.
@Viech54 this is correct, but if you are limited to only tome gear anyway, it is likely some pieces will be favored by blm, where others are favored by the rest, so you could get two decent sets that both use a mix of 730 gear, 720 alliance raid gear, and 720 augmented crafted gear. That way you also have a way to dodge spell speed tome pieces for the mages that don't want the speed in the first place 😊
Pictomancer go brrrrr. Cant remember the last time I had anything less than second enmity on them.
Oh wait maybe all those times I smudged myself off the arena... Well other than those! 😅
Just a minor note, but isn't PCT currently doing as much or more damage than BLM? So should it be 5 stars on damage and BLM at 4?
In a full uptime fight, black mage does more personal damage than pictomancer, but with raid buff included pictomancer typically wins. But that is the raid support part.
In the current ultimate there is a lot of downtime that changes this. But not only do I see that as an exception, but that ultimate is newer than this video 😁
Summoner is my go to caster class, but I wish they would've done something other than Lux Solaris, I wish it was another instant cast damage aoe.
I will try not commenting before i finish the video...
I will try not commenting before i finish the video...
I will... PCT IS OP!!!
Pct is quite wild yes 😂
As I've said before, Pictomancer is Blackmage's gay cousin.
Before you guys come at me, I'd like to point out that I'm not meaning that in an offensive way, I love PCT with all my heart, I even main it now that I've picked it up and can't see my character being any other class besides WHM.
Though I do have to say that I feel that PCT is the most mobile for me and is a lot more fun and forgiving for being thrown off when it comes to your rotation than the other mages (BLM being the most unforgiving).
Summoner is the "no thoughts, head empty" mage, but that is too boring for me, Black Mage's lack of mobility is not my cup of tea, and while Red Mage covers those weaknesses the other two have, it doesnt really work well with controller use for me, no matter how I fix my hotbar, it never seems to feel right. Pictomancer is the best of all three for me, almost "no thoughts, head empty" without actually being there, it has a lot of mobility, which is right up my alley, and the buttons are simplified enough for me to easily use on controller.
TL/DR: While I like them all, Pictomancer is the best of all 3 worlds for me, even if it can't raise or has any self healing until level 100 with that raid wide heal during its burst
BLM is my favourite.
But with all the movement the devs seems to want us to not play it.
its the only caster job that can get heavy punished for having to move.
and yeah I get it, its about getting used to it.
but its still pretty frustrating to lose all of your fire stacks or frost stacks, cos' you had to move.
not to mention the loss of control when to add our thunder dot.
chat we can always hold out for another summoner rework you never know 🙏🙏
I mean if they feel they are completely unable to build on summoner they just might! 🤔😊
Now your entire rotation is on two buttons: one for single target and one for AOE. Ruby casts are now instant with 3 second cooldowns. Please enjoy it!
I do want to make one comment on the BLM part.
You mention it having an incredibly freeform rotation, but I think this expansion that feels... Much less applicable. Mostly because of how Flare Star dictates your fire phases.
PCT to me feels like the true free form mage instead.
Maybe i'm complaining too much, but I still really dislike Flare Star. :c
Well I feel you still have more choice in getting creative with the blm rotation. While pct has the choice to choose when they do things, it doesn't feel as creative to me in an odd way! 😅(ironically considering it being the painter job!)
But yes blm isn't as free form as endwalker 😰
BLM
I love black mage back in the day but I hate how it feels now 😢
I feel like red mage is very easy to play okay but very hard to play well. Probably only slightly easier than black mage to optimize. A single interrupted cast or poorly timed swiftcast can ruin everything. Sure black mage stands still more but it does consistent damage so the worst thing that can happen is two ice spells in burst, and getting back on track is possible with enough skill.
...Not to mention rng can affect when you want to use acceleration/your non 2m melee combo.
But since red mage has the nasty raise tax I think it attracts fewer optimizers and so fewer people who would even notice this difficulty.
Pictomancer won. The end.
Thanks for the 2 second video.
Red Mage is my fave class. That lv 100 job gear is so fire. And Picto is too broken, they messed up with it.
Going to guess before watching.
Picto is the best by far and is incredibly overpowered.
BLM completely overshadowed by PCT but might mention that it does better than PCT in a party without raidbuffers.
RDM is in a good state and second best for players to pick but the burst is very busy or something.
SMN is considered the worst due to its boring rotation, lack of damage and utility being overshadowed by RDM but recommended if you dont want to try.
I'm still baffled to this day about how people look at BLM as a hard to play job. I mean, it's not that hard to do 3 Fire IVs > a refresher > 3 Fire IV > (80+) a finisher > tea break with Ice rotation > repeat. You have like half the number of buttons to press than other jobs, and you are 80% there already with just that. Leave the non-standard stuff to the top 1% and learn your fights (like what you have to do with other jobs) and you're already raid ready.
Being BLM since the start may skew my view a little, but still, I struggled more with PCT rotation than BLM.
I think I am the only person who thinks that Summoner is way harder than Black Mage XD
but to be fair I cant play Summoner at all
First 5 secs amd you already discluded blue mage
It's hardly a relevant job for most gameplay. It's a fun side job.
The funny story there is that in my previous mage comparison, many complained I didn't include it, so this time I at least included a (brief) explanation 😂
@@CaetsuChaijiCh think i was one of them lmao
Red Mage & Summoner tend to be my favorites, whereas I'm just kinda "okay" about Pictomancer, and Black Mage is my least favorite caster *and* job in the entire game.
Red Mage's only crime is being French (and boring as hell in the early levels imo)
Black Mage is still just, unfun to play. Personally I would of given the Defense one star, if even that. Manaward is pretty useless. It's a 30% of your HP shield, not a mit. Radiant Shield for SMN is also in there.
SMN is forgotten.
PCT is fun.
RDM is REAL fun, but is the red headed step child of the magic ranged dps (pun intended). Range tax, utility tax, is just nonsense. I'm glad they buffed the magic end of the melee combo, but the toolkit needs more.
ALL magic dps need an auto damage filler not a dot. Melee and Physical Range have auto attacks, magic range has nothing.
I appreciate you putting only 4 stars into picto's personal damage. Making a rather future proof video :)
Black mage is best mage. I will not change my mind lol
According to fflogs, BLM became top dps, next is picto
Logs are currently preliminary and may not accurately represent how job dps stands until we have a larger sample size. BLM gain was calculated to be 10% more cDPS than BLM in certain fights
Ooooo. Is firestarter fishing the same as cure fishing? I don't wanna be that guy....
Firestarter is guaranteed if you use Paradox in Astral Fire. Firestarter fishing only an issue in ARR content, where you’re stuck spamming Fire 1s until RNG blesses you. There’s no point in fishing for Firestarter after that because HW/StB/ShB rotations don’t really support it and EW/DT rotations are guaranteed Firestarter.
@ThisIsntAUA-camr sweet. Thanks. I never finished leveling and learning BLM before dt, and now with the dynamic being shifted I find myself relearning from scratch.
Addle isnt worth even one star, im disappointed :(
It is a role action so all the mages have it.
Also, if it did count, it goes in defense, not raid support. As raid support (despite the confusing name) refers to damage boosting raid buffs! 😊
@@CaetsuChaijiCh But its all we have! Im always happy Addling raidwides. I helped! :)
Most of times, im only one Addling even if there is more players who could....
Just play picto, everyone else are irrelevant
Unless you’re not a meta slave and like to have fun.
"Non-Standard" and "Freeform" Black Mage mentioned! I quit the job due to the Dawntrail changes, believing such words would never be associated with the job ever again. We have our freedom back? Time to return to the job, if so...
There is nowhere as much freedom as in endwalker, BUT relative to the freedom of other jobs, black mage still has some of the most creative tricks up their sleeve. It is a possibility the newly instant despair also opens new doors, so as long as the black mages keep looking I'm sure there's more to discover!
With the instant despair changes in 7.1, people have been discovering cursed rotations that actually work that employs only instant casts for a good minute.
Not really, you have a few staples like GIRL and af1f3p. Theres some cursed lucid dreaming stuff but the gain is very marginal and usually isnt worth doing
Pct or ur actually trolling