One of the best things about White Mage being so easy and reliable is you can effectively "wing it" when learning most fights and spam through mistakes, and one of the worst things about White Mage is being unable to use Cure 3 because people always find a way to stand out of range
I leveled all my healers in one big phase over a month or so. WHM is a good starting point, and AST just feels like the natural progression. The toolkits share the same foundation. I started afraid of being a very busy button-presser to needing that AST action. SGE still shares some of the same foundations, but the toolkit is so much different. I might just need more time with SCH, but it feels like the most unique healer of them all, not just the shared SMN level thing (which is why I had the least practice with it).
The biggest mystery in my life, why do I find easy things difficult to understand, and some hard things easy. Gonna sit over here carrying a torch for scholar and astro and how they just "flow" better for me. All the more reason why its good to try all the things out.
@@kurothefox6020 For me at least, the issue is that if it's TOO easy/simple, I'll overthink it and ruin everything a la Centipede's Dilemma. I had the same issue with Endwalker's SMN at first; I looked at the new kit, attacked a training dummy for 5 minutes, and went "...no, it CAN'T be this simple... I have to be missing buttons or missing SOMETHING". ...No, I wasn't actually missing anything, but it took me an hour of scouring the traits and tooltips to finally understand that.
This was a fun overview! I recently finished leveled all healers to 100 (my first maxed out role!), and it is fascinating how they've managed to make the healing kits feel so different from each other. Even with lots of experience healing in other games, every time I switched to a new healer in FF14 there was a significant adjustment period where I had to let go of habits from the last job. Scholar was my first main, so I learned to use cooldowns carefully and not worry about the time in between (covered by fairy healing). When I changed to Astro I suddenly _really_ had to pay attention to maintaining healing over time, and also get used to liberally applying oGCD heals. With Sage I had to develop a strict rotation to heal properly at all--it was the first healer that felt downright _painful_ to play wrong! And last came White Mage, the only job that requires you to frequently stop attacking in order to heal properly (especially jarring when coming from Sage!). Also side note, since my perspective is mostly from the leveling experience, it's interesting to see how you use the "Entry Difficulty" rating. I had to double-check your definition of it after seeing your ratings for Scholar and Sage, as the difficulty of learning the job is _very_ different from that of actually performing it! If you continue this series into the 8.0 expansion, what do you think of renaming the rating to "Skill Complexity" or similar?
Skill complexity could work yeah. I guess I evaluated entry difficulty as what it takes to play the job to a decent level and felt it worked well enough. But that idea also works 😊🤔
Great video! Thanks so much for breaking it all down so succinctly! As a scholar main, my biggest criticism of the class is its growing lack of job identity/fantasy. We went from pet healer/tactitian, to panick Seraphism angel wings/pseudo white mage. I like the versatility, but I think it's because of it we have a conflicting identity. I'd love to see more visual updates to put us back in line with the ancient scholars of Nym! (Just my opinion, curious how others feel - if they like the visuals - or if they feel the same way :D)
Agreed, I feel like SCH should be the most military leaning healer in the aesthetic. I like the fairy and literally turning yourself into an angel feels a bit much
In defense of Seraphism, SCH has had its angelic LB3 since ARR, and Seraph's true nature is still a bit of a mystery since they swapped to role quests in ShB, but is essentially a more powerful, but temporary, Selene/Eos. Those two abilities are like the trances for SCH. I do think there's a bit of a visual disconnect between the tactician spells (Broil IV, Biolysis, Art of War II, Expedient, etc.) and the faerie spells. In the Nymian SCH lore it's all cohesive, but in-game it's two competing visual styles. SGE is essentially what SCH would look like if they went all-in on the tactician spell effects.
@@Tajih Seraph really suffers from not really being... introduced? You just get it, so you have to fill in the lore gaps. SMN falls into the same sort of problem where you get Phoenix, you get Solar Bahamut (ugh), but there's no real weight behind it. Not having a jobs quest behind those does hurt that sense of job identity, imo
I tried out healing with WHM and SCH. On WHM in early dungeons, I felt like there wasn't much time between the tank has enough health that I won't get the full potency of cure and the tank being dead. On SCH, I felt more comfortable trying to DPS while healing as the fairy heals slowed the tank's health loss and gave me more healing wiggle room.
This series was awesome thank you! ❤ I now realize my first experience with melee, tank, healer and caster classes were the ones with the highest entry levels and it all makes sense now 😂
when ast came out, noct sect instant cast barrier spell was my favorite thing. sage is that on every mind altering drug, when i got the hang of it, i was like that space man from the lego movie SPACESHIP!!!!!! runing all over casting heals and attacks.
Adding on to proactive vs reactive healing: This is a misnomer. All healers have to be played proactively. You can't react to a dead body after all. What this means is that it's better to heal with a plan in mind and foresight from oGCDs all the way to GCD heals. Leads to less panic in casual content for beginners and less need for GCD heals and more time for damage in higher end.
Yeah. “Pure” and “Shield” healing are much more accurate terms since ShB+ AST and WHM have almost no mits but have godlike restoration in return, while SCH and SGE can block a ton of damage but have comparatively much less hp restoration than the pure healers do. But no matter what kinda healing they do, they have to plan those heals in advance.
I personally think the main draw of sage is kardia. It's super nice to be button active as a healer. Especially when your damage has a direct impact on healing. Which isn't a thing on most healer kits. Any if you don't count the blood lily...
When i first started this game, i picked monk, got to about level 34 before restarting completely to play with a friend. So i decided to play a healer. Reading up on the healers, Scholar was the one that sounded more fun and worked with my characters identity. It took a bit of getting used to and i kept forgetting about aetherflow when i first got it, but now at level 70 doing HW MSQ, i find it so easy to play, so far anyways. WHM on the other hand i had a hard time adjusting when i tried it out. Below level 50 is basically 10 healing spells that do slightly different things and are all GCD heals...what? Thats so dumb. I havent played much WHM since but i can just tell its not for me. AST is weird in that while it has more OGDCs which i like, i dont like having to manage the cards. Prefer it over WHM though Havent played SGE
I've been a healer main since 2017 and SGE has been my favorite healer since it came out. AST getting reworked every expansion and SCH's anti-synergy with its own kit make them less attractive imo. My only complaint is that I just wish SGE had a way to regenerate addersting charges without GCDs, or if it was DPS neutral for using the GCDs like WHM, it'd be perfect. I also would like SCH's farie gauge to be revisited, as it still feels very barebones compared to other healer job gauges.
Currently leveling my healers to 100 and I do have to say, for some reason I find Scholar to be the hardest one to play decently by far. Just going from my impression it feels like Kardia heals a lot more than the damn fairy and I often think I'm lacking the necessary tools before Stormblood content. Quite possibly it's just down to a lack of practice due to the shared level with Summoner, but Scholar is the only one I sometimes feel like keeping the tank - and especially the rest of the party in AoE heavy situations - alive is a struggle. When it comes to favourites - White Mage is my old reliable, he's very pleasant to play ... after level 52. At 50 he feels very clunky without the lillies. But Astro and Sage aren't far behind that, I don't really have a strong favourite at the moment. /e and while I'm complaining: If I had a cent for every time I forget the fairy buggers off when I die I could probably bribe Square to have her resummoned automatically on getting up ^^
Yeah scholar is a bit special. For raidwides, it's good to try and do recitation > adlo > deployment tactics (critlo spread). Combining sacred soil with the fairy mit is another strong option. Alternatively you can eat your fairy for three aether stacks and a heal bonus for when you need everyone's up right now. Seraphism is very strong once you unlock that. But yeah scholar kinda needs two or more skills used together to really be effective.
I play mostly for theming, so I always love WHM because of how much more it leans into the helping/healing as an actual in-universe identity compared to the other two (havent unlocked SGE yet). That said, the focus on healing SPELLS actually makes me like it even better, and although it'd be fun to get some more complexity, I do like a simple toolkit that lets me enjoy the fight itself instead of micromanaging my own character. Being a healer, and in particular casting barriers, as well as having a pet, doesnt feel specifically very scholarly. However, in terms of MECHANICS, I feel like it does so to convey the tactician theme. As a tactician and not an outright fighter, being a healer makes sense as you interact with your allies a lot more by default. Barriers and mitigation requiring foresight and planning to maximize their effect also beings in that feeling. I'd say ordering your pet around foes this, too, but honestly the faerie is so simple that you can kind if ignore it and treat the spells as self-targeted (as long as you arent in the middle of moving). I'm a little bummed I joined after AST and SCH were simplified, but in the case of SCH, trying to place the pet quickly before a fight with a controller is such a pain lol. SCH is also the other theme I really enjoy (I love being a smart boy). Incidentally, my support job in FFXI is also SCH, but admittedly that's more for the strength SCH provides to my main WHM. I also play BRD, because I'm a musician in practice, but I don't play it nearly as much in XIV. I'll definitely be playing all four pretty often, though. When I got AST, I was repeatedly running the leveling roulette with parties in progress and it was such a blast.
Thanks for the video^^ it allows some insight on some subilities between the job Something I noticed is that Astrologian and Sage are reversed in role lorewise : - Astrologian is described as being able to read the future and help other, which would more correspond to a barrier healer (reading the future -> mitigate the future damage) - Sage is described as their noulith to create magic diagram to heal person. So I think it would make sense to reverse these two roles^^
I actually think they work pretty well with the lore, it just depends on how you look at it! With Astro you have really cool delayed heals that reward you for acting ahead of time but don't stop the damage itself--the event you foresee _will_ happen, but your actions now will have ripple effects to take care of it later. Meanwhile, Sage to me is about being prepared the normal way--you plan ahead to make threats and mistakes less painful, but your skills aren't nearly as helpful if you take too long to act or never had a plan to begin with (mitigation is useless after you've already taken the damage).
Great breakdown of the jobs. Personally I love White Mage (likely because I played it the longest 😂) and Scholar. They just make sense to me and the toolkit is amazing for pretty much anything. Tried Astrologian and it is a nice job but the cards had me fumbling quite a bit on controller. For controller Scholar is probably the easiest, though Sage might be better idk, followed by White Mage and Astrologian, which is still fun but also a pain in the neck (mostly because the cards require a lot more targeting than the other healers and it’s a lot busier).
Yeah that makes sense! Even with the dt changes ast still seems crazy on controller to me! I think the main advantage sge has is it doesn't have a placed thing like sacred soil which might be awkward to place on controller!
I gotta admit I'm jealous as hell of SCH gigahumongous Spreadlo shields and the fact that I can't do that with SGE lmaoo, which I run in anything that is above the difficulty of your average leveling roulette dungeon because I don't have enough braincells to play any other healer, but generally I prefer them both to the idea of pure healers *so far*. SCH was my first healer I picked up in late Shadowbringers, then with EW release SGE became my new toy and ended up being my comfort healer. I tried leveling WHM as well but dropped it around level 60+ because I just felt like a sitting duck recovering lost HP rather than *preventing* some of that incoming damage. Maybe I really should pick up AST if I want to get the best of both worlds huh? Edit: can we also talk about how SGE's Haima is barely ever useful unless the tank is just using 0 mitigation or how Painhaima is only ever useful on multi-hit mechanics and otherwise a button I forget I even have? They gotta design fights down at the "casual" difficulty to make me use em more 😭
Personally love WHM but do get annoyed at having a dead Cure 1 on my bar at higher levels. They should have just upgraded Cure 1 to Cure 2 and used the slot for something more beneficial.
Whipe Mage! I will glare at the enemy menacingly until it dies. From fear of course. Holy feels a bit weird from a tank perspective. it is the way to go, there's no way around using it in AoE pulls, but just a few days ago, I would have liked to stop an enemy from doing something only to remember we had a WHM and that I couldn't. Well, y'all gotta move now or tank the AoE. Can't comment on any other healers. Not really, at least. My Sage is level 93 or so and I only did the quest to unlock it, then used it as a job to take EXP when my other jobs were at max level. I know Kardia, Dosis, Dyskrasia, and Egeiro, literally. No idea what else it can do. Needless to say, I do not bring Sage into any kind of content other than easy open world content where it doesn't matter anyway. Don't have any of the other healers unlocked. Although I will unlock Scholar when my Summoner hits 100. So likely next week or the week after that.
Yeah that is indeed something that causes problems for white mage! On the one hand, it maxes out stuns on everything for the defensive value, on the other hand, then no one can stun strategically! 😅
@@CaetsuChaijiCh Don't think it will happen, but I wonder how strong WHM would be in dungeons if Holy didn't have a stun. WAR probably wouldn't care, just press -Benediction- Bloodwhetting a bit earlier, the other tanks might care a little. Although all other healers have to make do without it and tanks have so many defensive cooldowns, so probably wouldn't be too much of an issue.
@Viech54 it would impact whm somewhat, but the interesting thing is that all three tanks can play around the stuns whm brings. The hard part is knowing how to - especially when not all white mages play the same! 😂
@@CaetsuChaijiCh Normally, I would use nothing for the first seven seconds or maybe only my short cooldown, then start using more after the stuns. Well, except WAR, WAR just stands there menacingly before using any defensives and heals to full once the enemies start doing something again, then does the normal cooldown cycling. Assuming the WHM actually uses Holy. That said, I could also see myself playing like the WHM doesn't use Holy and just cycle through my defensives as if there's no stun. It's more consistent in case the WHM doesn't use Holy and to prevent muscle memory messing things up when the healer is not a WHM.
My main healer is sage because i am increfibly spiteful and if you are so daft as to stand in avoidable damage in my presence then you get kardia, MAYBE soteria if you are lucky
Cursed information of the day: i cant remember if its broil 2 or 3, but when you have one of those two, it is more efficient for damage to use art of war and be in melee for an auto attack than to use broil. Im pretty sure this is relevant for level 70 content, so go get those ucob 99's you sweaty parsers lmao
It's ruin 1 versus art of war at level 46-53 😊 Once any broil is learned, these shenanigans stop working! I went to test to be sure: at level 70 synced striking dummy in SSS, autos do around 96, broil around 1800, and art of war around 1200. By comparison, at level 46-53, art of war does the SAME potency as ruin 1, so the only benefit of ruin 1 is its range, and art gives more autos 😊
Played as WHM as my main healer but fell in love with SGE and now I'd say SGE is my main now. The transfer between WHM and SGE felf rather smooth because they both have gauges which encourage you to spend (WHM for damage, SGE for MP) and tbey have rather simple, snappy heals. When WHM presses a button, it just heals. When SGE presses a button, it heals and you can layer healing options for stronger mitigation. My problem with AST and SCH is I'm just too dumb! AST has many time delayed heals, and SCH has parts of its kit which locks you out of other parts, and just feels more complex to play. Which is a pity, as I know AST and SCH are just the meta now, but I've always found them hard work.
You know, thats a fair reason with ast and sch. They both have those big brain set up combos where whm and sge, at the very least, make something good about every action used, immediately! 😊
One of the best things about White Mage being so easy and reliable is you can effectively "wing it" when learning most fights and spam through mistakes, and one of the worst things about White Mage is being unable to use Cure 3 because people always find a way to stand out of range
I leveled all my healers in one big phase over a month or so. WHM is a good starting point, and AST just feels like the natural progression. The toolkits share the same foundation. I started afraid of being a very busy button-presser to needing that AST action.
SGE still shares some of the same foundations, but the toolkit is so much different.
I might just need more time with SCH, but it feels like the most unique healer of them all, not just the shared SMN level thing (which is why I had the least practice with it).
Congratulations on 25k subscribers! I give you 5 stars in every category.
Thank you so much, Aredhel! 😄😁🎇
Easy choice for this one. My favorite healer is the one that doesn't let me die.
Sincerely,
TANK main / DPS alt
Hahaha that's a good choice!
That is my favorite healer, too.
Can't die if you kill enemies fast enough
- Sincerely, a DPS main
The biggest mystery in my life, why do I find easy things difficult to understand, and some hard things easy. Gonna sit over here carrying a torch for scholar and astro and how they just "flow" better for me. All the more reason why its good to try all the things out.
Oh definitely, something being considered harder also shouldn't be a reason to avoid them!
so I'm not the only one who struggles with the easier healers but can just flow with the harder ones
@@kurothefox6020 For me at least, the issue is that if it's TOO easy/simple, I'll overthink it and ruin everything a la Centipede's Dilemma. I had the same issue with Endwalker's SMN at first; I looked at the new kit, attacked a training dummy for 5 minutes, and went "...no, it CAN'T be this simple... I have to be missing buttons or missing SOMETHING".
...No, I wasn't actually missing anything, but it took me an hour of scouring the traits and tooltips to finally understand that.
This was a fun overview! I recently finished leveled all healers to 100 (my first maxed out role!), and it is fascinating how they've managed to make the healing kits feel so different from each other. Even with lots of experience healing in other games, every time I switched to a new healer in FF14 there was a significant adjustment period where I had to let go of habits from the last job.
Scholar was my first main, so I learned to use cooldowns carefully and not worry about the time in between (covered by fairy healing). When I changed to Astro I suddenly _really_ had to pay attention to maintaining healing over time, and also get used to liberally applying oGCD heals. With Sage I had to develop a strict rotation to heal properly at all--it was the first healer that felt downright _painful_ to play wrong! And last came White Mage, the only job that requires you to frequently stop attacking in order to heal properly (especially jarring when coming from Sage!).
Also side note, since my perspective is mostly from the leveling experience, it's interesting to see how you use the "Entry Difficulty" rating. I had to double-check your definition of it after seeing your ratings for Scholar and Sage, as the difficulty of learning the job is _very_ different from that of actually performing it! If you continue this series into the 8.0 expansion, what do you think of renaming the rating to "Skill Complexity" or similar?
Skill complexity could work yeah.
I guess I evaluated entry difficulty as what it takes to play the job to a decent level and felt it worked well enough. But that idea also works 😊🤔
Great video! Thanks so much for breaking it all down so succinctly!
As a scholar main, my biggest criticism of the class is its growing lack of job identity/fantasy. We went from pet healer/tactitian, to panick Seraphism angel wings/pseudo white mage.
I like the versatility, but I think it's because of it we have a conflicting identity. I'd love to see more visual updates to put us back in line with the ancient scholars of Nym!
(Just my opinion, curious how others feel - if they like the visuals - or if they feel the same way :D)
It is interesting because I'm sure they could get that tactician feel with a mostly visual change, while keeping the functionality similar 😅
@@CaetsuChaijiCh 100% Agree - or at least get closer to it. Hopefully we'll see some in the future 😊
Agreed, I feel like SCH should be the most military leaning healer in the aesthetic. I like the fairy and literally turning yourself into an angel feels a bit much
In defense of Seraphism, SCH has had its angelic LB3 since ARR, and Seraph's true nature is still a bit of a mystery since they swapped to role quests in ShB, but is essentially a more powerful, but temporary, Selene/Eos. Those two abilities are like the trances for SCH. I do think there's a bit of a visual disconnect between the tactician spells (Broil IV, Biolysis, Art of War II, Expedient, etc.) and the faerie spells. In the Nymian SCH lore it's all cohesive, but in-game it's two competing visual styles. SGE is essentially what SCH would look like if they went all-in on the tactician spell effects.
@@Tajih Seraph really suffers from not really being... introduced? You just get it, so you have to fill in the lore gaps. SMN falls into the same sort of problem where you get Phoenix, you get Solar Bahamut (ugh), but there's no real weight behind it. Not having a jobs quest behind those does hurt that sense of job identity, imo
I tried out healing with WHM and SCH. On WHM in early dungeons, I felt like there wasn't much time between the tank has enough health that I won't get the full potency of cure and the tank being dead. On SCH, I felt more comfortable trying to DPS while healing as the fairy heals slowed the tank's health loss and gave me more healing wiggle room.
At low level it can vary simply on how well prepared the tank is, but I could imagine eos assisting can help a lot for a new healer!
This series was awesome thank you! ❤
I now realize my first experience with melee, tank, healer and caster classes were the ones with the highest entry levels and it all makes sense now 😂
Haha, well now you're well equipped for the rest!
I'm glad you enjoyed! Thank you! 😄
when ast came out, noct sect instant cast barrier spell was my favorite thing. sage is that on every mind altering drug, when i got the hang of it, i was like that space man from the lego movie SPACESHIP!!!!!! runing all over casting heals and attacks.
I find WHM for learning fights then AST so I have that little extra to think about or SGE for the spell aesthetic
Adding on to proactive vs reactive healing: This is a misnomer. All healers have to be played proactively. You can't react to a dead body after all. What this means is that it's better to heal with a plan in mind and foresight from oGCDs all the way to GCD heals.
Leads to less panic in casual content for beginners and less need for GCD heals and more time for damage in higher end.
Yeah. “Pure” and “Shield” healing are much more accurate terms since ShB+ AST and WHM have almost no mits but have godlike restoration in return, while SCH and SGE can block a ton of damage but have comparatively much less hp restoration than the pure healers do.
But no matter what kinda healing they do, they have to plan those heals in advance.
I personally think the main draw of sage is kardia. It's super nice to be button active as a healer. Especially when your damage has a direct impact on healing. Which isn't a thing on most healer kits. Any if you don't count the blood lily...
When i first started this game, i picked monk, got to about level 34 before restarting completely to play with a friend. So i decided to play a healer.
Reading up on the healers, Scholar was the one that sounded more fun and worked with my characters identity.
It took a bit of getting used to and i kept forgetting about aetherflow when i first got it, but now at level 70 doing HW MSQ, i find it so easy to play, so far anyways.
WHM on the other hand i had a hard time adjusting when i tried it out. Below level 50 is basically 10 healing spells that do slightly different things and are all GCD heals...what? Thats so dumb. I havent played much WHM since but i can just tell its not for me.
AST is weird in that while it has more OGDCs which i like, i dont like having to manage the cards. Prefer it over WHM though
Havent played SGE
I've been a healer main since 2017 and SGE has been my favorite healer since it came out. AST getting reworked every expansion and SCH's anti-synergy with its own kit make them less attractive imo. My only complaint is that I just wish SGE had a way to regenerate addersting charges without GCDs, or if it was DPS neutral for using the GCDs like WHM, it'd be perfect. I also would like SCH's farie gauge to be revisited, as it still feels very barebones compared to other healer job gauges.
Yeah it is strange faerie gauge is only spent on one thing 🤔
Currently leveling my healers to 100 and I do have to say, for some reason I find Scholar to be the hardest one to play decently by far. Just going from my impression it feels like Kardia heals a lot more than the damn fairy and I often think I'm lacking the necessary tools before Stormblood content. Quite possibly it's just down to a lack of practice due to the shared level with Summoner, but Scholar is the only one I sometimes feel like keeping the tank - and especially the rest of the party in AoE heavy situations - alive is a struggle.
When it comes to favourites - White Mage is my old reliable, he's very pleasant to play ... after level 52. At 50 he feels very clunky without the lillies. But Astro and Sage aren't far behind that, I don't really have a strong favourite at the moment.
/e and while I'm complaining: If I had a cent for every time I forget the fairy buggers off when I die I could probably bribe Square to have her resummoned automatically on getting up ^^
Yeah scholar is a bit special. For raidwides, it's good to try and do recitation > adlo > deployment tactics (critlo spread). Combining sacred soil with the fairy mit is another strong option. Alternatively you can eat your fairy for three aether stacks and a heal bonus for when you need everyone's up right now. Seraphism is very strong once you unlock that.
But yeah scholar kinda needs two or more skills used together to really be effective.
Oh yeah the fact you have to resummon eos can easily sneak up on you, especially if you get raised back into chaos! 😂
I play mostly for theming, so I always love WHM because of how much more it leans into the helping/healing as an actual in-universe identity compared to the other two (havent unlocked SGE yet). That said, the focus on healing SPELLS actually makes me like it even better, and although it'd be fun to get some more complexity, I do like a simple toolkit that lets me enjoy the fight itself instead of micromanaging my own character.
Being a healer, and in particular casting barriers, as well as having a pet, doesnt feel specifically very scholarly. However, in terms of MECHANICS, I feel like it does so to convey the tactician theme. As a tactician and not an outright fighter, being a healer makes sense as you interact with your allies a lot more by default. Barriers and mitigation requiring foresight and planning to maximize their effect also beings in that feeling. I'd say ordering your pet around foes this, too, but honestly the faerie is so simple that you can kind if ignore it and treat the spells as self-targeted (as long as you arent in the middle of moving). I'm a little bummed I joined after AST and SCH were simplified, but in the case of SCH, trying to place the pet quickly before a fight with a controller is such a pain lol. SCH is also the other theme I really enjoy (I love being a smart boy).
Incidentally, my support job in FFXI is also SCH, but admittedly that's more for the strength SCH provides to my main WHM. I also play BRD, because I'm a musician in practice, but I don't play it nearly as much in XIV.
I'll definitely be playing all four pretty often, though. When I got AST, I was repeatedly running the leveling roulette with parties in progress and it was such a blast.
I can play all 4, but for most ill play all but Sch, i like Sch i just need more experience with it.
Awesome series! Keep up the quality videos ❤
Thank you so much! 😄
Thanks for the video^^ it allows some insight on some subilities between the job
Something I noticed is that Astrologian and Sage are reversed in role lorewise :
- Astrologian is described as being able to read the future and help other, which would more correspond to a barrier healer (reading the future -> mitigate the future damage)
- Sage is described as their noulith to create magic diagram to heal person.
So I think it would make sense to reverse these two roles^^
That is an interesting point yes! 😁
Although despite the lore it does seem like sages prefer to do all this by creating barriers and such! 🤔😊
I actually think they work pretty well with the lore, it just depends on how you look at it! With Astro you have really cool delayed heals that reward you for acting ahead of time but don't stop the damage itself--the event you foresee _will_ happen, but your actions now will have ripple effects to take care of it later.
Meanwhile, Sage to me is about being prepared the normal way--you plan ahead to make threats and mistakes less painful, but your skills aren't nearly as helpful if you take too long to act or never had a plan to begin with (mitigation is useless after you've already taken the damage).
Great breakdown of the jobs.
Personally I love White Mage (likely because I played it the longest 😂) and Scholar. They just make sense to me and the toolkit is amazing for pretty much anything.
Tried Astrologian and it is a nice job but the cards had me fumbling quite a bit on controller.
For controller Scholar is probably the easiest, though Sage might be better idk, followed by White Mage and Astrologian, which is still fun but also a pain in the neck (mostly because the cards require a lot more targeting than the other healers and it’s a lot busier).
Yeah that makes sense! Even with the dt changes ast still seems crazy on controller to me! I think the main advantage sge has is it doesn't have a placed thing like sacred soil which might be awkward to place on controller!
I see a healer video, I make click and comment.
Just to promote healer supremacy.
Thanks for this, I've been waiting on this one. 😊
I hope it was worth the wait! 😄
I gotta admit I'm jealous as hell of SCH gigahumongous Spreadlo shields and the fact that I can't do that with SGE lmaoo, which I run in anything that is above the difficulty of your average leveling roulette dungeon because I don't have enough braincells to play any other healer, but generally I prefer them both to the idea of pure healers *so far*.
SCH was my first healer I picked up in late Shadowbringers, then with EW release SGE became my new toy and ended up being my comfort healer. I tried leveling WHM as well but dropped it around level 60+ because I just felt like a sitting duck recovering lost HP rather than *preventing* some of that incoming damage. Maybe I really should pick up AST if I want to get the best of both worlds huh?
Edit: can we also talk about how SGE's Haima is barely ever useful unless the tank is just using 0 mitigation or how Painhaima is only ever useful on multi-hit mechanics and otherwise a button I forget I even have? They gotta design fights down at the "casual" difficulty to make me use em more 😭
Sage is best healer!!
All I want as a healer player is a FAR shorter rescue recharge!
Personally love WHM but do get annoyed at having a dead Cure 1 on my bar at higher levels. They should have just upgraded Cure 1 to Cure 2 and used the slot for something more beneficial.
Whipe Mage! I will glare at the enemy menacingly until it dies. From fear of course. Holy feels a bit weird from a tank perspective. it is the way to go, there's no way around using it in AoE pulls, but just a few days ago, I would have liked to stop an enemy from doing something only to remember we had a WHM and that I couldn't. Well, y'all gotta move now or tank the AoE.
Can't comment on any other healers. Not really, at least. My Sage is level 93 or so and I only did the quest to unlock it, then used it as a job to take EXP when my other jobs were at max level. I know Kardia, Dosis, Dyskrasia, and Egeiro, literally. No idea what else it can do. Needless to say, I do not bring Sage into any kind of content other than easy open world content where it doesn't matter anyway.
Don't have any of the other healers unlocked. Although I will unlock Scholar when my Summoner hits 100. So likely next week or the week after that.
Yeah that is indeed something that causes problems for white mage! On the one hand, it maxes out stuns on everything for the defensive value, on the other hand, then no one can stun strategically! 😅
@@CaetsuChaijiCh Don't think it will happen, but I wonder how strong WHM would be in dungeons if Holy didn't have a stun. WAR probably wouldn't care, just press -Benediction- Bloodwhetting a bit earlier, the other tanks might care a little. Although all other healers have to make do without it and tanks have so many defensive cooldowns, so probably wouldn't be too much of an issue.
@Viech54 it would impact whm somewhat, but the interesting thing is that all three tanks can play around the stuns whm brings. The hard part is knowing how to - especially when not all white mages play the same! 😂
@@CaetsuChaijiCh Normally, I would use nothing for the first seven seconds or maybe only my short cooldown, then start using more after the stuns. Well, except WAR, WAR just stands there menacingly before using any defensives and heals to full once the enemies start doing something again, then does the normal cooldown cycling. Assuming the WHM actually uses Holy.
That said, I could also see myself playing like the WHM doesn't use Holy and just cycle through my defensives as if there's no stun. It's more consistent in case the WHM doesn't use Holy and to prevent muscle memory messing things up when the healer is not a WHM.
My main healer is sage because i am increfibly spiteful and if you are so daft as to stand in avoidable damage in my presence then you get kardia, MAYBE soteria if you are lucky
The dunce hat kardia 😂
@CaetsuChaijiCh the tank doesn't need it THAT much. Lmfao
Id play sch but it feels so clunky in its design and just to many buttons
Cursed information of the day: i cant remember if its broil 2 or 3, but when you have one of those two, it is more efficient for damage to use art of war and be in melee for an auto attack than to use broil. Im pretty sure this is relevant for level 70 content, so go get those ucob 99's you sweaty parsers lmao
It's ruin 1 versus art of war at level 46-53 😊
Once any broil is learned, these shenanigans stop working!
I went to test to be sure: at level 70 synced striking dummy in SSS, autos do around 96, broil around 1800, and art of war around 1200.
By comparison, at level 46-53, art of war does the SAME potency as ruin 1, so the only benefit of ruin 1 is its range, and art gives more autos 😊
@CaetsuChaijiCh A shame, really. But hey, you can uh...... be one of the top performers for synced ARR extremes lmao
Played as WHM as my main healer but fell in love with SGE and now I'd say SGE is my main now.
The transfer between WHM and SGE felf rather smooth because they both have gauges which encourage you to spend (WHM for damage, SGE for MP) and tbey have rather simple, snappy heals. When WHM presses a button, it just heals. When SGE presses a button, it heals and you can layer healing options for stronger mitigation.
My problem with AST and SCH is I'm just too dumb! AST has many time delayed heals, and SCH has parts of its kit which locks you out of other parts, and just feels more complex to play. Which is a pity, as I know AST and SCH are just the meta now, but I've always found them hard work.
You know, thats a fair reason with ast and sch. They both have those big brain set up combos where whm and sge, at the very least, make something good about every action used, immediately! 😊