How to make Light Gobos & God rays in Blender 2023

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  • Опубліковано 13 лис 2023
  • A Free & Fast Way to do gobos and god rays in blender. And if you want to Add Ultra-Realistic Gobos in 1 Click, try this Add-on
    👍 Gobos Light Textures blendermarket.com/products/gobos
    ☕ Support me with a Coffee ► buymeacoffee.com/architecture...
    👍 Free Addons Playlist ► • Blender Add-ons
    👍 Visit the Channel ► ‪@architecturetopics‬
    Follow Me on Social Media!
    ►Instagram: / architecturetopics101
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    ➤ Download Blender 3D www.blender.org/
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    Visit the Channel for more dope jiggly wiggly stuff ‪@architecturetopics‬
    ----------------------------------------------------------------------------------------------------------------
    #blender
    #light
    #godrays

КОМЕНТАРІ • 47

  • @shinjiikarir
    @shinjiikarir 5 місяців тому +3

    Thanks for not bs, jokes or unnecessary modeling .

  • @artg556
    @artg556 8 місяців тому +4

    I recently started using blender and this channel has been a real blessing!Not only the tutorials but also the plugin recommendations have been great, if everything goes well I will launch my first animation and I make a point of including your name in the description.

  • @sahebfahmi
    @sahebfahmi 11 днів тому

    Thank you very much for the tutorial and for the sound

  • @benfyat78
    @benfyat78 8 місяців тому +13

    Didn't know I can edit lights in blender this way, guess we learn something new everyday.

  • @knowledgeispower9724
    @knowledgeispower9724 8 місяців тому +1

    thanks broski

  • @presidualist4587
    @presidualist4587 7 місяців тому +1

    Thank u bro

  • @vladartiomav2473
    @vladartiomav2473 2 місяці тому

    That's the kind of stuff we like Blender for! So easy to implement.
    Thanks for sharing

  • @3dpoly924
    @3dpoly924 8 місяців тому +2

    Nice video as usual just straight to the point

  • @ecstasy6913
    @ecstasy6913 8 місяців тому

    wow thank you so much, exactly what i was looking for❤

  • @TheSiRiUs9
    @TheSiRiUs9 8 місяців тому +1

    didn't know that it can be done in this way thanks for sharing your idea 💙💙💙💙

  • @khaldiataha991
    @khaldiataha991 8 місяців тому

    Nice

  • @Medkola
    @Medkola 8 місяців тому +3

    Nice work ❤❤❤❤

  • @georgemubanga1878
    @georgemubanga1878 8 місяців тому

    Awesome

  • @API-Beast
    @API-Beast 13 днів тому

    Two notes because it was driving me crazy and it didn't seem to work:
    1. The texture mapping in the Wave Texture node is in global space by default, depending on how the scene is set up you might need to set scale to 0.5 or even smaller to even see it.
    2. Even very small spread values blur the texture like crazy, at 1° it might already be so blurry that it seems like there is no texture on the light. Really use 0° as a starting point.

  • @AfonsoFerreira-jt3wz
    @AfonsoFerreira-jt3wz 3 місяці тому

    If you are like me and can only get the light on the floor but no actual "ray" here's what I was doing wrong.
    When you create a cube remove the Principled BSDF from the Surface tab of the materials, then you need to go to the Volume tab and add a Principled Volume, then it will work.

  • @rakeshmani8787
    @rakeshmani8787 8 місяців тому +1

    Can u do it how to render out all passes for Other software like nuke and ae and ps .for beginners tutorial pls sir.lighting pass . motion vector and mask and z depth and colour pass.specular passes

    • @architecturetopics
      @architecturetopics  8 місяців тому

      Will do mate for sure I'm putting it on the schedule

  • @abdullahalsuhaim4593
    @abdullahalsuhaim4593 Місяць тому +1

    Stay away from weird stuff mate! lol

  • @pluto814
    @pluto814 4 місяці тому

    hi, is this possible in cycles as well?

    • @architecturetopics
      @architecturetopics  4 місяці тому

      This Tutorial is done with Cycles, if you mean Eevee then probebly No since it has no support for light nodes.

  • @doperscrew
    @doperscrew 6 місяців тому

    wait how did u get those godrays? i watched your video 7 times and i retried to make it 10 times but i never get the godrays while i do the whole excapt same thing as you?

    • @miles6226
      @miles6226 6 місяців тому +1

      No idea, I’m gonna do it today, I’ll update you on that

    • @AfonsoFerreira-jt3wz
      @AfonsoFerreira-jt3wz 3 місяці тому

      When he creates a cube he removes the Principled BSDF from the Surface Tab in the material section, then adds a Principled Volume on the Volume tab.
      I was just switching one for the other but its a different tab. Hope this helps

  • @wdfwdf-ve5ci
    @wdfwdf-ve5ci 8 місяців тому

    On the Next one show how the gobo can be animated and use it in short 7s animation

  • @randomweirdo3899
    @randomweirdo3899 7 місяців тому +3

    i confused when the wave texture added nothing happen

    • @rodrigogogo9760
      @rodrigogogo9760 4 місяці тому +1

      reduce the scale maybe its that

    • @issac7787
      @issac7787 2 місяці тому +1

      Not sure why when i change from "generated" output node of texture coordinate to "reflective" output node, it works

  • @LittleMichaeI
    @LittleMichaeI 8 місяців тому

    It sucks that this can’t be used on EEVEE. I hope in the future it’ll get supported for eevee!

    • @architecturetopics
      @architecturetopics  8 місяців тому

      I think it will be included in Eevee next and we hope it works fine.

  • @anonymouxx9261
    @anonymouxx9261 7 місяців тому +2

    "but stay away from weird stuff mate"

  • @simplysurfing
    @simplysurfing 2 місяці тому +1

    Coming from a 3ds max background im able to understand mapping in shadows etc theory wise strong in 3d. But the tools here....the moment you started pulling those node boxes with curved wires plugged in like a flow chart im lost. WTH is that and it has 200 settings why am i dragging a cord from here and plugging it in wherever is all a great puzzle to me. Maybe i can just watch and mimic....but that doesnt make me learn anything, i can only be a good copy cat then.

    • @NoyuPhantom
      @NoyuPhantom Місяць тому +1

      sometimes we do that until we understand it

    • @jademoth1626
      @jademoth1626 Місяць тому

      @@NoyuPhantom🎯

  • @habibsoufi
    @habibsoufi 3 місяці тому

    ok what's the weird stuff you were talking about I need to know.

  • @wdfwdf-ve5ci
    @wdfwdf-ve5ci 8 місяців тому

    just what the client wanted guess what you read my mind .... dankie AT