Here I was just a little worried after your previous videos that these would be relatively tame explorations. Instead, we get this fascinating battle between RNG and eking out just a few frames more consistently. This is quickly evolving to be one of my favorite series on all of UA-cam.
Interesting that my favorite fight in Mike Tyson's Punch Out had solo world record speed running. Once again, major respect to the man who once held all fourteen records before speed running became well known knowledge like it is today.
Another great video, admit I ground out my Great Tiger TAS tie partly in the hopes you'd do more of these videos lol. Hope you keep going with this series
When records come down to rng it's never fun to listen to imo just feels like dragging my nuts through glass 10000/10 video tho amazing edits and friggin amazing script
@@rockettbennett eh idk I'm kinda torn on which ones the hardest. 1 is one of the worst fights in the game when it comes to luck but 2 is one of the hardest fights in the game when it comes to execution.
Honestly pretty bizarre that the first half of the game consists of a lot of opponents that are TAS tied or almost TAS Tied (Bull 1) with not too poor RNG. And then Honda 1 strolls in with the 3rd worst RNG. Guess we'll only be seeing a TAS tied Major Circuit then.
The bit I find confusing is the thing where Adelikat figured out Turk's 42.97 strat... it sounds like the guard manipulation thing wasn't known at the time, but shortly after the McHazard guard manip thing they move to the 3-star phase1 strat without guard manipulation: Is there a reason why Sinister and Adelikat discount the possibility that he might have done it that way? It would also be much more understandable with his reticence to explain to Sinister, since, rather than just the bonkers RNG it sounds like, a simple explanation would immediately put his hard work at risk.
As far as I know, what Adelikat and sinister worked out was at least on par with Turks strat, so they claimed they had cracked it - although the odds were tremendously bad... The thing with Honda 1 is there is so much randomness and small variations, that many strategies could achieve similar times. The exact strategy they claimed was the one Turk used has since been lost to time - and I've spoken to Turk and he also doesnt remember. If the strat had a guard manipulated max damage uppercut, im sure they would remember such a thing.
@@Papamanual Thanks for the response. I agree that they probably would have remembered anything like guard manipulation, especially since you describe it as being new at that point.
@@gmofftarki Well just regular guard manip has been a thing for a long time. Just tapping up to land a gut punch was not new. Guard manipulated max damage uppercuts is what McHazard discovered (and thats when that sort of knowledge of such things became public)
I believe the ones ive made have been put here mtpo-speedrunning.fandom.com/wiki/MTPO_Speedrunning_Wiki Keep in mind ive spotted a few minor errors and they have not been updated quite yet lol
hey Pap, I have some question tassing MTPO I know that TASs are, but how a TAS don't mess up with a very RNG heavy game? I know they use save states to work, but what about in full videos? or the videos of tassing are edited to fit everthing?
So, there is no editing done. Its all one single movie file that gets played back. Think of it like my TAS sheet (where I put all of the button inputs) is like a long essay with no spelling errors. RNG is manipulated through my own inputs so i have to make sure my 'essay' is perfect. Lets say my essay for an ideal run was: "The quick brown fox jumped over the grey fence" if i go and change the "x" in fox to a "g" - then what happens to my essay is this... "The quick brown fogpoklsadjnfkjl;nwasdl;j;k;fn" it messes up everything from that point. And that is literally the only thing I changed. If I go back and change that one input, then everything is restored. So as Im constructing the TAS. I go through step by step to make sure everything is the way I want from the very start of the game. Hope this helped.
It's amazing how you leave the part out where I routed 24-second phase one. Nolan didn't come up with anything on this fight, zero!! It's the small details that matter Pap.
I never mentioned that Nolan came up with the 24 second phase 1 - only that he was first to hit it along with the rest of the strategy. If you want to claim that you invented the phase 1 which Nolan used, you would be wrong. The "Triple face punch" wasn't your invention, it was knowledge from Phil & G's TAS way back in 2004. The second I came up with the phase 1 I used, I knew triple face punch was possible and I knew it would save a chunk of time. I am NOT saying I came up with the 24 second phase 1. Subbing out the Triple Right Gutters for Triple Face Punches was so obviously a time save to me, I concluded that it was extremely obvious to any good/knowledgeable MTPO runner, saying it is a "new" strategy is laughable - its a small variation at best. I know you have created small variations of other strategies such as changing a max damage star punch into a reverse max damage star punch - but that doesnt even save time, or change anything structurally about the strat, its a preference of how you want to perform the strat. You and I have very different standards on what constitutes a new strategy.
Honestly, sometimes, Matt Turk seems like a bit of an asshole. Keeping his record becaue he refused to even the playing field by hogging info. :/ I'm not a speedrunner, nor a saint, but I'd be annoyed as fuck and think that's pretty unfair and selfish. But hey, the actual speedrunners are chill and a better person than me. Which is a good thing. Good video.
I'm very proud of my 44.25, but I have to say the path to get the record leaves me a little humbled.
I get like 1 30 r1 don't be diminished
It took you over 44 minutes to beat Piston Honda?
@@LoverBoy-im7xv no 44 second
I can't believe out of everyone in the minor circuit glass Joe has the slowest world record.
Can't get enough obscure speedrun history. Great background listening
Here I was just a little worried after your previous videos that these would be relatively tame explorations. Instead, we get this fascinating battle between RNG and eking out just a few frames more consistently.
This is quickly evolving to be one of my favorite series on all of UA-cam.
Just wait until he gets to Don 2, Soda, and Macho.
I love the MTPO community. Probably the most wholesome speed running community out there
Interesting that my favorite fight in Mike Tyson's Punch Out had solo world record speed running. Once again, major respect to the man who once held all fourteen records before speed running became well known knowledge like it is today.
Hey man my execution was slow, you should be able to get it back within a handful of attempts 👍
What kind of hand are we talking about here? An ailen one?
I love how he used the summoning salt music like it was his intro, like if he goes somewhere, that music is gonna play
I usually breeze through piston Honda one,never thought much of him,but he's still one of my favorite fights in the game
No thanks to sinister for his interview Kappa.
For real though, really enjoying this series, keep it up!
3:46 Hang on, I know this tune!
Another great video in this series Pap. I always look forward to seeing these pop up in my list of videos to watch.
Dude I've been so hype for this
Another great video, admit I ground out my Great Tiger TAS tie partly in the hopes you'd do more of these videos lol. Hope you keep going with this series
So good to see Brandflakes get some recognition here; he's such a skilled MTPO fighter.
oof
@@TNT9000and1what
@@phonicfan31 oh nothing, the guy just got into some controversy shortly after this vid
@@TNT9000and1 oh ok
Excellent Work again Pap, I love those Videos! I actually picked up the Game bc of you on Emulator and thinking about buying a NES now lol
When records come down to rng it's never fun to listen to imo just feels like dragging my nuts through glass
10000/10 video tho amazing edits and friggin amazing script
This is cool. Can’t wait for Don flamenco 1 wr progression
How does Matt Turk keep coming up with good names for KO Strategies?
Back in the day, everyone named the strategies and they had awesome names. Shame we dont do that anymore lol.
@@Papamanual Yeah now we just name strats/skips after either runners themselves or stuff in the game.
I have no idea what you’re saying but I’m here for it 👏🏼👏🏼
I love the irony that the first fight is harder for speed runners than the second fight😂
Yeah
Idk man Honda 2s pretty tough.
@@wontontavious Both are, I just think 1 is harder.
@@rockettbennett eh idk I'm kinda torn on which ones the hardest. 1 is one of the worst fights in the game when it comes to luck but 2 is one of the hardest fights in the game when it comes to execution.
@@wontontavious Well failing just because you got unlucky is significantly more aggravating.
I love vids like this where they're made by the community. Pap and Karl Jobst show how respectful the community is towards fellow competitors.
you make really good videos mate, keep up the good work
His 3rd weakness: he obviously skips leg day. He looks like a stork out there
Today I learned that adelikat was actually pretty good at Mike Tyson's Punch-Out
Love these videos!
Just a small note: decreased odds = increased probability
21:21 Stone throws?
This video is awesome.
Honestly pretty bizarre that the first half of the game consists of a lot of opponents that are TAS tied or almost TAS Tied (Bull 1) with not too poor RNG.
And then Honda 1 strolls in with the 3rd worst RNG. Guess we'll only be seeing a TAS tied Major Circuit then.
The bit I find confusing is the thing where Adelikat figured out Turk's 42.97 strat... it sounds like the guard manipulation thing wasn't known at the time, but shortly after the McHazard guard manip thing they move to the 3-star phase1 strat without guard manipulation: Is there a reason why Sinister and Adelikat discount the possibility that he might have done it that way? It would also be much more understandable with his reticence to explain to Sinister, since, rather than just the bonkers RNG it sounds like, a simple explanation would immediately put his hard work at risk.
As far as I know, what Adelikat and sinister worked out was at least on par with Turks strat, so they claimed they had cracked it - although the odds were tremendously bad... The thing with Honda 1 is there is so much randomness and small variations, that many strategies could achieve similar times.
The exact strategy they claimed was the one Turk used has since been lost to time - and I've spoken to Turk and he also doesnt remember. If the strat had a guard manipulated max damage uppercut, im sure they would remember such a thing.
@@Papamanual Thanks for the response. I agree that they probably would have remembered anything like guard manipulation, especially since you describe it as being new at that point.
@@gmofftarki Well just regular guard manip has been a thing for a long time. Just tapping up to land a gut punch was not new. Guard manipulated max damage uppercuts is what McHazard discovered (and thats when that sort of knowledge of such things became public)
Oh, first 11 minutes after posting? Cool, I am rarely this early.
Super underrated💖
that chord at 20:38 just hits different
9:21
brilliantly done
Good Video
14:01 "untill McHazard came along" went hard af
Nice vid
Shows how little they truly knew about the game with that first TAS.
good video
Amazing.
brandon may not be the absolute best (though he's insanely good), but dang if he doesnt do the best popoff cheers when he hits a record.
Where can I find these flowcharts for the various boxers? :)
I believe the ones ive made have been put here mtpo-speedrunning.fandom.com/wiki/MTPO_Speedrunning_Wiki
Keep in mind ive spotted a few minor errors and they have not been updated quite yet lol
ooh that kirby music
Wow!
hey Pap, I have some question tassing MTPO
I know that TASs are, but how a TAS don't mess up with a very RNG heavy game? I know they use save states to work, but what about in full videos? or the videos of tassing are edited to fit everthing?
So, there is no editing done. Its all one single movie file that gets played back. Think of it like my TAS sheet (where I put all of the button inputs) is like a long essay with no spelling errors. RNG is manipulated through my own inputs so i have to make sure my 'essay' is perfect.
Lets say my essay for an ideal run was:
"The quick brown fox jumped over the grey fence"
if i go and change the "x" in fox to a "g" - then what happens to my essay is this...
"The quick brown fogpoklsadjnfkjl;nwasdl;j;k;fn"
it messes up everything from that point. And that is literally the only thing I changed. If I go back and change that one input, then everything is restored.
So as Im constructing the TAS. I go through step by step to make sure everything is the way I want from the very start of the game.
Hope this helped.
@@Papamanual Thank you Pap, that was very helpfull ❤
God damn! He can be beated quicker than glass joe💀
Yeah because you can’t kill him until 42.00 or later
Nice
Where is Don 1? I know it's basically glass joe but better but if you squeezed 7 minutes in glass joe, no other fight can be that bad
5:17😳
It's amazing how you leave the part out where I routed 24-second phase one. Nolan didn't come up with anything on this fight, zero!! It's the small details that matter Pap.
I never mentioned that Nolan came up with the 24 second phase 1 - only that he was first to hit it along with the rest of the strategy.
If you want to claim that you invented the phase 1 which Nolan used, you would be wrong. The "Triple face punch" wasn't your invention, it was knowledge from Phil & G's TAS way back in 2004. The second I came up with the phase 1 I used, I knew triple face punch was possible and I knew it would save a chunk of time. I am NOT saying I came up with the 24 second phase 1.
Subbing out the Triple Right Gutters for Triple Face Punches was so obviously a time save to me, I concluded that it was extremely obvious to any good/knowledgeable MTPO runner, saying it is a "new" strategy is laughable - its a small variation at best.
I know you have created small variations of other strategies such as changing a max damage star punch into a reverse max damage star punch - but that doesnt even save time, or change anything structurally about the strat, its a preference of how you want to perform the strat. You and I have very different standards on what constitutes a new strategy.
Matt Turk #1
My best time is 1.02
I beat a video game once
this is a lie. anyone who hasn't beaten the Mic Tyson tas scycle hasn't had the pain of the most comple fight.
9th comment
Honestly, sometimes, Matt Turk seems like a bit of an asshole. Keeping his record becaue he refused to even the playing field by hogging info. :/ I'm not a speedrunner, nor a saint, but I'd be annoyed as fuck and think that's pretty unfair and selfish. But hey, the actual speedrunners are chill and a better person than me. Which is a good thing. Good video.
Hiding strats was far more common back then. He did share almost everything else, so its at least a little understandable.