As a longstanding member of r/eldenring discord I completely agree with the homie here like honestly everyone should just git gud cause it’s not a big deal if you die if you learn from it.
It really shows how many people are new to the souls series. There is not one fromsoft dlc where the game doesn't get harder, and bosses don't have new mechanics. The father of the abyss is the fastest boss in ds1, flume knight forces you to explore or else he heals in ds2, kos in bloodborne, and midir in ds3, all are very different from anything in the base game and all are significantly harder
Preach, though it wasn’t Sekiro for me. It was fighting games mostly, then it became Elden Ring that showed me “git gud” spans more than just in online multiplayer games
my favorite kind of git gud is the sekiro kind in elden ring it comes down to your playstyle and grinding levels for uogrades and at some point you can make it without skill, it isnt asking casuals to get gud its asking them to grind away, it makes sense for an open world but i personally hate that style of game sekiro says fuck you to casuals and forces you to learn the game, even though technically there are cheap tricks they wont get you far, you have to git gud you have to parry and manage the environment or youre getting dogpiled by homing attacks
From the start, the souls games were designed with the internet in mind. Fromsoft has always wanted for the communities to discover things together. There is no shame in using a wiki or a guide, because these games are intended to form a collaborative community.
I’ve wanted to hold back on using a wiki, but I’m glad they want us to learn new stuff together. I’ve seen some cool ass weapons that I want to learn where to find.
Till they find out you could beat elden ring in like 40 secs, feeding prism stones to fk blanking on his name but the snake in ds1, gliding in the dragon aviary in ds2, coffin duping in bloodborne, auto parrying in sekiro and boss invading in ds3.
This has the dynamic of: The Player: *Uses healing item* The Player: "I see nothing wrong here" The Boss: *Uses healing item* The Player: "Now listen here you little shi*"
Imagine you're building a shed. Now you're painting it and as soon as ur about to finish painting, all the screws and bolts just magically pop out. That's what fighting bosses that can heal feels like.
I had to be reminded that I'm a souls players. I was falling into the pit of self pitty and "it used to be good but this is just absurd." I don't remember what exactly happened, but durring the divine beast fight I had to drag victory out of a doomed run because I realized I used consumables I didn't want to, or couldn't, replace. It felt really good. Then during Rellana, I got a parry off that I didn't think was possible, and I realized "No, its not absurd, it's just been a while since I was properly challenged. Lets do this shit."
I beat elden ring once. Then I started a ng+ and am at messmer. It really isn't that hard. I first tried rellana, and the only two bosses to give me trouble so far were the furnace golems and the hippo. Hell I first tried the dancing lion too. I don't get why people are saying its super hard. It really isnt.
The core mechanic is bullshit tho. If they wanted the bosses not to get rolled they should’ve made them immune to bleed and magic. Instead they added an artificial difficulty and handed us a scavenger hunt to decrease an unneeded mechanic.
@@radchad992 That would've locked players out of over half the games play styles and builds. Basically only leaving strength builds which would be retarded. So the alternative is you just have to play the fucking game. Explore and unlock the map first and you can get the blessing to +12 without ever fighting a boss.
@@mechablade5327 if you think half of the builds are magic and bleed you’re wildin. Poison, scarlet rot, madness, flame ,faith, stregnth, throwing knives, frostbite LITERALLY ANY OTHER PHYSICAL DAMAGE IN A GAME YOU CAN CHANGE WEAPON ATTRIBUTES.
@mitchellmccormick8942 Did the exact same thing. It's so fun to stance somebody down when they invade. The crowd control and ability to defend from multitarget mobs is awesome, the combos are fluid and fun. I'm literally making an NPC for 5e based around the sword combos for it.
I'm 51 years old. I started playing video games in 2021 with Valheim. Then, a year later, never having heard of From software or Souls games, I bought Elden Ring. Yeah, it went EXACTLY like you think it would! It took me 387 hours to beat it the first time and I will NEVER forget the day I beat Melania! So, if anyone is going to complain about this DLC it is going to be me. Except, I'm not. It is kicking my ass, but it is glorious! This DLC is exactly what it should be!
I respect you good sir. I’ve always been a believer that gaming is a medium anyone of any age can enjoy and I am glad to see you enjoy both the base game and DLC of Elden Ring! 👍🏼
Some? God, you're so wrong......Git gud GG is an insult. Good game GG is an actual compliment. Please don't feed their already overinflated egos. They're going to explode!
@@daltonbaecht6778There’s no way you’re a part of the souls community & under the impression Git Gud was something other than an backhanded insult from us elitist, jaded souls players 😬
Dogs jumping out of bushes, Rennala humbling me over and over, those damn creepy jars, the fire giants kicking boulders at me, and realizing that I still have half of the map to explore is causing me to have joy/anxiety. I love this dlc!
This game been shoving my ish IN! My only complaint is the red summon bosses in those crypts are difficult because of some BS like randomly gaining super armor in the middle of your combo and one tapping you. Still LOVE it tho. Messmer almost made me summon like biotch. Gotta do the first run solo. Ti's written in the ancient texts
@@MyFallen17 I haven't gone far enough to reach Messmer I'm busy trying to discover every corner of the world before doing the main bosses as much as possible
People ALWAYS say the latest fromsoftware game is too hard on release. Then they learn patterns and builds. Then they beat the hardest boss with a banana. Then they beat the hardest boss with a banana using a Leapfrog controller.
This is genuinely the most unfun dlc ive played i deleted elden ring today, the game itself is good, i beat the main game, but the dlc is just so hard. It doesnt even feel good after finally killing 2 bosses in 3 days. Before i beat the main game i felt achieved after killing a boss. I dont feel that with this, it feels more like a chore, go in the portal, mess up one dodge, die, then its rinse and repeat, and thats happened for idk how many hours, even after i went around the map for 4 hours for fragments. You die in 2 hits, but it feels like some of these bosses moves just have no way to avoid them. Its a bit too punishing.
“Git Gud” is actual, genuine, and incredibly useful advice. Literally just take the time to get better at the game, make a good build, explore the map and get items that increase your stats, and learn attack patterns. Yeah, you could end up like me, throwing yourself at a brick wall until it crumbles, but it’s fun to throw something at the wall and see what sticks. If one strat doesn’t work, switch it up, adapt, and make the boss your bitch, then proceed to flip FromSoft off.
@@IcarusTheEaglethat’s the kind of answer you should expect with such a vague question. How am I gonna give you advice when I don’t know what you’re bad at.
Ive never been good at parrying or back stab in ds, and i just got told to get gud (my first run ever and i was stuck on black knight) eventually i just used halberds range and bait him. Turns out i still didnt get good.
@@OhMoonPresenceI’m on NG+5 so after 66 attempts on Rellana I just decided to give up and use summons because it just wasn’t fun anymore. I don’t care about “beating the game the way it was intended”, I just want to have fun. That being said I did beat Messmer solo after 109 attempts because he was just such a fun boss. I also summoned on Leta and friends cuz that was bs but I’ve promised myself not to use summons on Radahn
@@Spectrum0122 Then you have to learn the boss patterns and the windows for punishing and stay cool when you get hit so you are not punished for backpedaling. Using openings for healing is the best choice here.
My twin and me the first 3 bosses and now after finding 16 scadutree frags. Twin I think I got these now I'll call you when a boss like RELLANA makes me question my stats and build again.
spirits and phantom summons are exactly what they've always been, just a difficulty slider, which is fine. what i will say is this, using summons does drastically change most of the boss battles, negating or removing entirely, various boss mechanics. so yeah, they are there to be used but they change a fight so much that it effectively means you arent fighting the same boss as some one that doesnt use the summons. just something to keep in mind when deciding if you're gunna use a summon just to get past the frustration of being stuck on a boss or if you'd rather practice the fight and defeat the boss as it was designed.
@@officialdabaws5228if I’m being honest most the boss fights feel almost the exact same without the summons as it does with you get more breathing room though. But the mechanics of the boss are the same it doesn’t change their moveset. The spirits die usually before the boss is a little past half anyway I’ve noticed
While fighting Mesmer THIS FIGHT IS FUCKING BULLSHIT ITS WAY TOO FAST REEEEEEE after beating Mesmer THIS GAME IS A MASTERPIECE 10/10 BEST FIGHT IN THE SERIES
They need to fix renalla either make it possible to stagger them out of an attack or make them ignore stagger damage so that their claymore spell land consistently and not random off axis waves
Fr. The only DLC boss I haven’t felt this for is the golden hippo, idk why that dude just made me so angry with the massive model blocking the screen and the hit boxes of the attacks(specifically the grab attack). Everything else has been 10/10 tho
Fr lol I just used mimic tear on Rellana and it still took another 25 attempts on top of the 40 I already had cuz I’m on NG+5 and I only had shadow realm blessing level 4. I beat Messmer without summons tho cuz his fight was really fun and I didn’t wanna make it so easy
@@draconiandracoMidra is the only one I mimic tear'd for so far. I really hate bosses that apply a status condition, its a pet peeve of mine so I don't really care about using mimic tear.
They are legal but they feel like cheating on my part, 1st tried almost all bosses base game due to summons and a broken weapon. I’d probably 1st or 2nd try dlc bosses if I minmaxed and used summons.
There's plenty, PLENTY ways to take damage and not get one shot. They literally give you the tools in the game. If the game is difficult, then you are too stupid to make use of what you are given. Talisman for magic resist, incantation for spell resist. Leveling vigor. Certain shields/armor. Use what you're given and it becomes easy. I was disappointed Rellana took me 2 tries(1st try was me learning/seeing the moveset).
Hey! Saw your comment and thought you might be talking about the Ascended mod, im a head beta tester/side developer for it so thought I’d give my input as the only person who beat the current… or rather pre SoTE release version… this is actually on par with some of the Ascended early game bosses such as Godrick or even god forbid Renalla. Im good friends with Vanbuinen the creator of the Ascended mod and if you have any questions most of them can be solved by going to the Ascended mod page and or checking out some content on my channel where i beat it at Rune level 1. Hope this helps!
@@JoshuaGraves113 you probably don't realize this but what you're saying only works if the things you're "supposed to be using" are set inside of your preferred playstyle. Sure if you play with a shield anyways then you don't give a damn which one you use and you can just switch to one that blocks more magic or whatever it is you keep dying to, but if you're like me and haven't touched a shield since DS1, then you don't want to do that. And tbh even when you beat the boss with those "cheese strats", it doesn't feel good. I don't want to be forced to choose between dying to stupid shit or using something i don't want to use, just because some people created "easy mode builds" in the base game. it's not a fair challenge, and being a fair challenge is the whole point of souls games. "Hard to learn, even harder to master." not "Do strategy XYZ or get fucked."
@@RyderX90 I haven't switched my pure str build for the entire game. The only thing I added was a pearldrake talisman, dragoncest shield and occasionally depending on the boss a health talisman combined with claw talisman. If not health, Jar of alexander to make (spoiler) savage lions claw deal alotta damage. With scadutree fragments you can really make the game easier, witouth them I 4-hit Omens, with them it's 2 at most. And you don't get one shot, idk about ng+ and others, but you get one shot there by soldier of godrick soooo
Well then you're proving my point. All the tweaks you made were inside your comfort zone, so you didn't care as much about them. But for a lot of people they aren't. And on the topic of scadutree fragments.. I had a discussion about exploration with someone a while ago, in which i praised Elden Ring for it's "optional" exploration system that often rewards you with things you will never touch in your playthrough, but then sometimes sprinkles an interesting weapon or spell in. On the other hand we had games like genshin impact or BotW where exploration felt more like a chore, because you already know what you're gonna get from every single thing you find on the map. (primogems for character pulls in genshin / heartcontainers/stamina upgrade in BotW) Now with the addition of scadutree fragments, the exploration in the dlc has been downgraded partially to that exact same level of "feels like a chore". Even Jacob is proving this by saying "just whip out an interactive map". Like bro.. if i have a map and already know where i'm going and what i'm getting then i'm not exploring, i'm running errands.
The cookbooks scattered around the map are also a hint to use buffs more often. The community made it a meme instead of actually taking that knowledge, picking a couple plants, and then making the next boss way easier because they levelled up not just through the power of scadoobie, but through the power of crafting. There are literally bosses in the main game, and likely the DLC that can be taken down in 1-2 thrown pots if you figure out their weakness. The difficulty of Shadow of the Erdtree is coming from players ignoring 90% of the mechanics because the main game didn't require them. The assumption that the expansion wouldn't require them too is getting players killed.
people dont use what's infront of them and then call people losers and not real players because they used the fucking mechanics in the game, i hate the way the souls community thinks like that, "if ya didn't do it eyes closed and with your feet it wasn't actually a challange lolololo" like god it is annoying, i willl always partake in jolly cooperation and i will use buffs because that is what solaire and miyazaki wanted me to do
You know that this isn't true. I know yall narcissists love to ego ride whatever feeds your bubble, but hear me out when I say...... That this weird arse community is TOO PROUD and narcissistic to use any sort of tool, Scadutree fragments included....Because yall weirdos think it makes the game "too easy" and is considered cheese. Oh, using Rot against a dragon? Cheese. Using a weapon that specifically deals more dmg against Dragons? Cheese. Using ashes? Cheese. Using jump attacks? Cheese. DODGING???????11?1?1 CHEESE!!!1!11!1!!!!1! Using the holy cookbook you get before a deathblight/Undead enemy, obviously telling you their weakness????? CHEEEEEEEEEEEEEEEEEESSSSSSEEEEEEEEEE
Tbh, I would rather spend an hour or 2 learning the attack patterns more in depth than farming mats & runes for 2 hours so I can have 5 attempts with buffs. It’s easy to say but literally, what’s the point, when eventually most players get the “whatever it takes” feeling & re-specs into a bleed build, tank or perfume build
Being forced to use consumables is like gamer therapy for me because all my life I store them for "later" and by the time I beat the game I haven't used a single consumable.
@@katush8810 I would argue against that. This as someone who entered the game on release with no prior experience, and who failed a lot at first. Eventually, you learn to make the game work for you, and summons are always an option.
@@kenyamorgan490absolutely agreed. I wouldnt say im the best at games. But i managed to make it to the Elden Beast, even if i never beat it. It was mostly theough a combination of that one undead summon that can revive itself and spamming meteors at the boss.
My favorite is trying to summon him while 6 messages are on top of his sign and Bayle pouncing on my .005 seconds after I enter the arena. Every time it was “CURSE YOU BAYLEEEE” followed by 15 seconds of dragon testicles and being pinned to the wall while I yell for him to shut up and help me 😂
@@daniels.8917 lol nice, for me I got lucky and after my third attempt got good message skewing so I can do an actual run on bayle, not saying I couldnt do it alone but the guys to peak not to bring along
I actually agree with both sides here. Something can be so hard it’s poor game design, while simultaneously the audience of the game kinda asking for it
I heard a great line from a friend who a souls vet he said "something can be so hard it's unfair when it's unfair you lose the fun aspect and you lose the fun you lose players" and playing ER for 300 hours yes totally some enemies are are unfun but there's also a mindset that if your not good your just a casual
@@AneirinRPG Except people call everything unfair when they struggle... Give your bloody mother a controller and she'd find 'Soldier of Godrick' unfair. Personally, I really don't think any of it is unfair. People do hitless runs all the time and there's a multitude of solutions to problems you face in game. It's only unfair if you expect to win first time, whilst under leveled and not adapting to the enemy which is the main problem here. People went in expecting their OP bleed builds from the base game to breeze through the DLC.
@@applel2.043 Maybe if they were making arguments, but they're not. So, yes, what they're saying is invalid. Not talking about Aneirin here but people who criticize the DLC's difficulty without saying because it's 'unfair' in general.
Yeah I just got to him, and I was not having it. I just quit the game because I already have been playing for 6 hours straight, I'm not gonna keep going especially not against a tree sentinel × clash royale hog rider baby
my instant reaction to hearing the first sentence was "its a souls game what did you expect" Edit: I'm not a souls player so I have no idea what yall are saying rn. I just know the games are hard.
We've had exceptionally challenging DLC bosses before that feel like they scale above the base game. Orphan of KoS is a prime example. I'm blown away anyone who isn't new to souls games is surprised.
@@ghostlord8375Orphan of Kos is one of my favorite boss fights ever, but it's a fairly different situation. BB bosses are fast and aggressive because the player is fast and aggressive.
@@niklasmilonas Wouldn't go quite so far as to say they're like Sekiro bosses. Malenia's dance attack is still the only thing that's felt like that to me. But they definitely feel like something out of BB, which is still a lot to deal with using ER characters. Honestly, fighting them gives me a massive urge to go replay BB for the five hundredth time.
@@Firehazard159i had a bit of a hard time against her, but i absolutely stomped Hippoboy like it was a fly on my wall, so much that i thought it was going to be a normal enemy later in the game like they do sometimes. I'm surprised to see everyone having nightmares about that boss, i feel like i'm playing something else lmao
So far I've only struggled against Messmer and Radahn. I've soloed everything without summons and honestly it's the most fun I've ever had with elden ring.
@@Monster_Underthebedsure you did bud . You know what of course u did many like you . Shit probably 50% of players are like not hit once all the games they just didn’t record it.
@chimpzu2507 it's pretty sad if you have nothing better to do than discredit me for something I didn't directly say I did. I did a linear no death campaign from da 1 to bloodborne in order. But I know 4 other people who have done no hit campaigns, and I watched two of the do it myself on a discord live stream. If you don't believe me, that's not my problem nor does it bother me. Go take your pointless hate elsewhere 🤣🤣
Rellana was so dumb that it is advised that you just solo her with mimic tear. i tried nearly 7 times with a summon and my friend and she has just so much bullshit in her kit that just having lower hp is how you beat her. and her weapons are just insane. idk but sword of night and Flame meets akimbo and Dancer from DS3 is dope as hell
@@brandoncrum5843shes one of the only actually decent bosses so far. Shes just someone you straight up fight, like midir. Aside from her flame attack, and blue weapon throwing attack. Just be very aggressive because theres actual timings for you to do so. Unlike the stupid hippo after her, and somewhat divine beast.
@@brandoncrum5843fym her kit is easy as shit. And for the record, I’m trash at this game. It’s just super easy to read her. She has like 3 or 4 combos in phase 1, and most of them are an easy but consistent punish. The other one, while less consistent to punish (it’s hard to tell if she’s gonna follow up). Other than that, she has the phalanx attacks which are easy af to dodge. Honestly, the only attack I mildly dislike is her blue sword attack in phase 2, which is annoying af to dodge, cuz if I sprint, I get hit by the second two low slashes, but I can’t dodge fast enough either.
@@WorldKeepsSpinninme personally i beat the hippo 3rd try but i understand that its hard but its not the hippo thats hard to me its the tiny ass boss arena bro like damm i was trying to fight te camera the whole Fight
I remember fighting Rellana right off rip and her little glint stone sword slash where she sweeps the arena is actually crazy lol, it one shot me every time until took a break, leveled up a bit and got more scadutree fragments
@@ItzKryptek64 The sweep is tricky because it is so quick. You want to wait for it to be closer, but a mid-roll's I-frames are shorter than the sweep. Dodge the slash, wait, then dodge the sweep. I think you can also just hop over the three AOE waves.
@@therpggamer7867vigor check, is it above 40? Are you wearing armor resistant to slashing and magic? Bonus if your the respective great shield talismans. The magic great shield talismans is under the castle. It's easy to reach without dying as there is a path under the bridge. Then it should take 3 hits without wonderous psychi
The first boss in the dlc got beat by a girl that had a headset that used brain signals, she didn’t even have to move to beat the boss she just used her brain
The speed alone in the boss encounters is crazy. Finally beat it and went back to finish the main game I felt like a freaking GOD. The pace made me better at my response control.
It's a pretty dumb move though because anyone not using the meta gets slapped and those abusing it are still abusing it. All they really had to do honest to God is give bleed a cooldown like ds1 or 2.
Not gonna lie I was soo hype when she did that I didn’t even dodge it properly and chocked the first try , the proceed to take 10 attempts to beat her 😂
And the third follow up sword strike actually combos you if you dodge the first but not the second moon . Just a warning cause that tilted me when it happened to me 😂
It is a little over the top though. I had one character severely over leveled and he was still getting two shotted by basic minions with level 7 seductree stuff
The bosses I revel in how hard they are. They’re demigods. They should be nearly impossible. However. Those pesky hyper armor soldiers of messmer should not be two tapping a character with 60 vigor
Wait until you get to the last boss 😂 they got nerfed from the pre-release and still are incredibly overtuned. Took me an hour and a half to beat it. Definitely the hardest boss I’ve gone against in a fromsoft game.
I just want the bosses to give one second to breathe, it’s just constant chaos Edit: guys I AM using summons, the bosses are just too aggressive and switch focus mid combo, I have to pray and hope my heal works without the boss targeting me randomly
@@muk280 I feel like with summons the fights are too easy, but without them they’re near impossible. I try to fight without them but after dozens of deaths I just cant take it anymore.
i want him to go back to his des/ds1 goblin tendencies and just add a bunch of esoteric shit like soul tendency and miracle resonance to confuse and scare the noobs
I believe that the bosses are just getting too quick and complex for the outdated dark souls type movement. If Elden Ring had taken aspects of combat from bloodborne and sekiro these bosses would become more manageable and made the game better as a whole
Like how if you don’t lock on the enemies don’t parry you in Sekiro super hard content. Locking on in Elden ring is a trap to every single enemy is to fast or big to want to lock on it keeps you in a circle pattern around the boss which is how they’re attack patterns are made to hit you while locked on. Rolling is also a trap over half of the enemies attacks can be jumped it’s wild.
@@Lv1Jolteonsomeone watched a leviathan video 😉. I agree with you but the point OP tried to make is that bosses just move too fast, and that the players mouvement should be augmented, like in sekiro or bloodborne. I get that, I think it’s very understandable and the dlc does make me feel this way sometimes, buts it’s important to remember that fromsoft simply wants to make the game harder ( not netgative ) and so it makes bosses very fast and have complex attack patterns, but that’s only another way to make the game harder. It’s doesn’t make it unfair or unfunny ( for me at least ), it just adds to the pile of reasons why Elden ring bosses are better than you, and why it’s so satisfying to beat them.
Good point Elden Ring is overall almost same game after 13-15 years biggest change they did they made world bigger more open wolrd and having more bosses.
Personally I find her a pain to fight, not that she is too difficult, but just annoying. It feels like a chore to fight her and the final boss to a lesser extent. Rolling 95% of a fight isn't really fun or engaging. Every other boss is pretty awesome though
@@Lv1JolteonThe ironic part is that when a boss is too difficult, you don’t feel like you’ve achieved anything when you’ve beaten it, just that you got lucky. Basically no boss in ER gave me that feeling of mastery after beating it I felt in previous games.
@@cosmic2750The issue is that it’s an uncalled for response. No advice is being asked for with a critique of the game. If I say that Rellana feels like rng whether or not I dodge her long combos, you’d be technically right in pointing out that if I spent the time to learn how to fight her, I’d probably be able to beat the fight hitless. The issue is that 1, that’s true of basically any boss that isn’t the bed of chaos, and so you’ve basically invalidated criticism made towards these games and 2, so what? So what I can beat it? It was still and incredibly emotionally underwhelming fight that felt tedious to learn, rather than fun. I play games to have fun and I haven’t been having fun with Shadow of the Erdtre. And when people point this out, even with reasoning given, people overlook it because it’s assumed to be a skill issue and not just an example of poor design on the games side.
I honestly love this dynamic so much. It's like an arms race between the players and the devs. As long as we stay on somewhat reasonable levels, I'll always be here for it.
The only boss I think that should get a tiny nerf is Commander Gaius. Thats purely because when you dodge roll into his charge attack like your supposed to, sometimes the back of his body's janky hitbox somehow manages to get you when it isn't supposed to or when you jump over him with torrent and even though Torrent didn't touch him he and I still got hit because of the janky hitbox(skill issue I know lol). Aside from that I actually think the rest of the dlc is perfect in every way and did my first gameplay in ng+7 and despite the drastic difficulties I actually enjoyed it and beat the entire dlc even the trash mobs were somewhat enjoyable. The frenzy flame ones that you couldn't kill and had to hide from was also a pretty cool idea to implement.
@@dylanfallin2637 I mean dragons always had a slight small hitbox issue when it came to breathe attacks even somewhat Placidusax it's just that Bayle's is larger so it's more noticeable and with Messmer's snakes I mean aside from how goofy it looks when they go through walls I don't really have too much of an issue but it might happen to me at some point when I do a new run.
as a tip for gaius, use torrent. just running away not even the dash, you won't get hit by his charge and can even turn around and get a hit in. Stay close aswell to bait out his double slash attack which lets you get 2 hits then will always follow with the projectile attack which you just meed to rin left for.
I agree, so so much with this video, but I think it’s important not to tell someone « get good » at every single criticism against the game. I also personally think that bosses in Elden ring ( not just the dlc ) hit too hard and don’t have enough health, I don’t like beating a boss and feeling like I was just lucky and dodged one attack one time before ending the fight because I don’t feel like I mastered the fight. Maybe a 50% health increase and a 20% damage decrease would make the game more enjoyable for me. I don’t want no git gud in the comments, I beat every of the games multiple times, already beat the dlc 2 times, and consider Elden ring and other souls games to be the best games ever made. I just think nothing is perfect, and that improvement is possible everywhere. Nice video Jacob, continue like that
There has been people going through this DLC with straight strength builds and big sword/s...Boinking everything...Honestly, it is about Gitting Gud...
Using a strength build rn and I feel like I’m not doing any damage(mostly because the absurd hp pools Elden ring has which makes fights drag on forever) or have any real windows to open without trading or getting lucky
Why do people act like pure strength is the pinnacle of skill? Like genuine question. I was breezing through every boss while using greatsword and hammer, on the other hand I was getting cooked using an arcane build and a faith build 😭
I’ve been doing EVERYTHING and going EVERYWHERE. I’m LOVING the new DLC. I love the difficulty too because what I always say about souls games is “they don’t want you to win they want you to lose. So when you do finally win it actually feels like you’ve ACTUALLY accomplished something. And feels 1000x more badass.” They don’t baby you through either. You have to do everything on your own and you have to be ambitious and willing enough to win.
There's a fine line between difficulty making success an accomplishment and difficulty souring success with bitterness and frustration and this dlc falls on the side of the latter for me more often than not. Some bits are just a matter learning the patterns, Rellana walks that line like a tightrope, but specifically second phase super Radan is so far into the souring success area he built himself a nice little vacation home. Stupid fast, lingering hit boxes, delay attack waves, low startup big aoes, variable combo attacks with most of the previously listed attributes and finally, worst of all, nearly no recovery time from any attack. All of that while three shotting a 50 vigor, max damage reduction build.
@@caimantroup6986literally the only way I could beat him was with a 100% physical resist shield and moghwhyns spear and even with that absolute cheese build it still took many attempts to finally get the good rng so that he didn't do a couple of his 2nd phase moves.
I agree. The Scadutree fragment system is also amazing for incentevizing exploration and initiating quest as all NPC's first location is at one of the crosses. Also some advice for people struggling with rellana specifically. Kill the first Brazier man in the starting area by smacking the legs and jumping before it stomps the ground. It will drop a "block enhancing tear" and when put it in a mixed physick it will allow you to play the game like it's Sekiro. It'll give you a perfect block window that negates all damage and I think it's usefull when facing human enemies that wiels weapons.
well, with the scadurtree fragments, I don't look at a map until I really need to, I just let myself collect them through the natural progression of the game
I’m trying to do that, but I’ve only found the 2 that are 100 feet to the right of the first grace, and nothing else, while stuck at a roadblock where a bunch of enemies gank me when I try to deal with them, as well as the first dragon after the dragon cave area
@@blitzboy2934early on, youre best looking out for the big golden cross/rune things that Miquella left behind. Theyre quite easy to spot from a distance and mostly not really hidden
@@cas8227 it turns out that I might have been being a dumbass, I found the next grace with one of the fragments and another infront of the first main legacy dungeon. I still only have level 2 now, but I’m doing a bit better seeing as I’m not fighting later game scaling with low level boosts.
Miyazaki after adding Divine Beast Dancing Lion twice: 😏 Edit: One is in Belurat, Tower Settlement and is labelled as "Boss". Second is in Ruins of Rauh and is labelled as "Enemy". Miyazaki after adding Ghostflame Dragon thrice: Why not? 😁🤌
The whole thing of Elden ring/most darksouls games is that they are hard as heck and you’re supposed to struggle. “This game is not for everyone” is the embodiment of this game series.
Yes, that’s true but there is an argument of making the bosses difficult with numbers and not with patterns. You could make a subpar boss impossible by just ramping up their poise, dmg, hp, etc. some people think that’s what they did.
@@feudalocean8428it is what they did it’s not a Genuine fight that’s hard because of patterns like midir it’s only hard because of two shots and way too much hp
@@feudalocean8428yup, their putting arbitrary and artificial difficulty in a game just because they have 0.01% of the player base being too good. I don’t play Elden ring but I’m seeing helldivers 2 and destiny 2 do the same thing. They balance the game off of UA-camrs, “if let me solo her can beat the dlc, any player can🤓🤡”
I agree the games are supposed to be hard, but it does not excuse the developers inability to create a balanced game experience. Souls games are not difficult because of the right reasons. They are difficult because everything from the animations, movement, and balancing is very subpar and outdated. They should balance the things that are too strong, like bleeding. Not just make the bosses harder. Shadow of Mordor came out in 2017, and has far superior movement, animations and combat flow. All while still being fairly challenging at times.
you understand that what made dark souls and sekiro great was not they they were difficult right? it was that they had a decent amount of difficulty that forced the player to engage with an incredibly thoughtful combat system. Difficulty is still heavily criticised in those games when it’s done poorly, even in DS1, which is generally the most universally liked. Bed of Chaos for instance is hard in a bad way. Capra Demon artificially inflated its difficulty by adding two dogs to the fight and shrinking the boss arena to basically an alleyway. It’s a great insult to these games to say that their “thing” is that they’re difficult. Their “thing” is that they have amazing combat systems and provide the player as much of a challenge as they need to deal with these systems without it becoming overly frustrating.
Exactly! I've MISSED getting my ass kicked by bosses. Most games just fail to scratch that itch the way From does. So getting my ass kicked until I finally beat X boss has been such a great thing to feel again!
@@OnMyLunchBreak07yea the only bosses I really struggled on in base game were maliketh, mohg and malenia. By this I mean these bosses were all defeated over multiple days and probably close to 100 attempts each. Most rewarding wins too.
@@SkullPlaysDestiny as a bad player, dude just use summons or op builds and the blessings if you don't enjoy the difficulty. I personally will try to beat the game with no summons bc I will enjoy the sense of accomplishment beating it with my own skills
Honestly the Milady sword with the wing stance is so op and fun to use it makes me want to replay the whole base game with it just to hit the old bosses with it
There is already an honest merchant esque mod out there that has the dlc stuff, so you could grab that in offline grab the items you want, then go back to online
I tried using the box summon for Bayle and he was consistently bugged on my game. Because you summon him in the arena, Bayle doesn’t get extra health so it’s not a big deal. It was funny to hear him screaming at Bayle while literally standing where he was summoned and doing absolutely nothing.
@@ObtuseDookie That makes him the ideal summon honestly. Barely affects the difficulty, but you get to opt in to the sickest voicelines in Fromsoftware history (until you reach the NPC brawl anyway)
11 or so hours for me, I like to keep tab on my deaths and lore stuffs so I died about 180+ times before stagger breaking her into a hot swap lions claw with the great sword lol 100% my favorite boss in elden ring
A lot of Elden ring fights just feel like mash fests between you or the boss depending on the build and if you aren’t using something busted then the boss will just spam leaving almost no room for you own damage
Git gud. But on a more serious note as you struggle to win you will learn attack patterns, when to heal, how to space yourself to best avoid certain attacks and more. There are also more ways to avoid damage than just dodge, remember you can run, jump, block, crouch, and parry. Sure they all don’t give Iframes but they will make your life easily if mastered. And if you still can’t beat it that’s ok summons are always a thing be they NPC or buddies. And remember this game isn’t for everyone and if it isn’t for you that’s ok. Hope this helps
@@samanthafurhmann3082 thanks I’ve platinumed the game but replaying can be annoying on some bosses you all say that but the AI is completely different for everyone and I’m currently working on getting the dlc
@@sped8740 1. Spelling 2. I haven’t played the DLC yet but the base game’s boss fights genuinely weren’t as good as older FromSoft titles in a lot of ways. Doesn’t take a casual to think so.
@@melancholyentertainmenti mean if you really think about it, there’s only 2 fromsoft games with better bosses: ds3 and sekiro. and, tbh, ds3 and elden ring bosses aren’t really too far apart in that regard
tbh I wish scadutree fragments were more like sacred tears, that you could find only in churches that you can see on the map. It would’ve made the upgrading way more consistent than randomly finding a lot and then having a dry season at the hardest location
Bro is fighting the entirety of r/eldenring
That sub full of troglodytes bro
As a longstanding member of r/eldenring discord I completely agree with the homie here like honestly everyone should just git gud cause it’s not a big deal if you die if you learn from it.
I got downvoted into oblivion for defending the first boss 😭
@@ZombiesFried0304 as a Reddit surfer (specifically on soulsborne communities) I approve this message
It really shows how many people are new to the souls series. There is not one fromsoft dlc where the game doesn't get harder, and bosses don't have new mechanics. The father of the abyss is the fastest boss in ds1, flume knight forces you to explore or else he heals in ds2, kos in bloodborne, and midir in ds3, all are very different from anything in the base game and all are significantly harder
It took me all the way up to Sekiro to understand that "git gud" wasn't an insult, it's genuine advice
Chicken Alfredo with a side of breadsticks
Sir, that's a war crime@@PleePlo
Hesitation is defeat
Preach, though it wasn’t Sekiro for me. It was fighting games mostly, then it became Elden Ring that showed me “git gud” spans more than just in online multiplayer games
my favorite kind of git gud is the sekiro kind
in elden ring it comes down to your playstyle and grinding levels for uogrades and at some point you can make it without skill, it isnt asking casuals to get gud its asking them to grind away, it makes sense for an open world but i personally hate that style of game
sekiro says fuck you to casuals and forces you to learn the game, even though technically there are cheap tricks they wont get you far, you have to git gud you have to parry and manage the environment or youre getting dogpiled by homing attacks
The crazy thing is that give it a month and people will be beating it with a blindfold in a subzero room using nothing but their left pinky toe 💀
this lmfao
I’ve been pretty much playing blindfolded if you take into account all the visual clutter that half the bosses produce
@@mini8964😅😅😂😂😂😂 me too lol
trueee
I already saw videos of Ongbal no-hitting Rellana and Messmer.
From the start, the souls games were designed with the internet in mind. Fromsoft has always wanted for the communities to discover things together. There is no shame in using a wiki or a guide, because these games are intended to form a collaborative community.
Some stuff almost feels impossible to discover on your own as well
I’ve wanted to hold back on using a wiki, but I’m glad they want us to learn new stuff together. I’ve seen some cool ass weapons that I want to learn where to find.
Till they find out you could beat elden ring in like 40 secs, feeding prism stones to fk blanking on his name but the snake in ds1, gliding in the dragon aviary in ds2, coffin duping in bloodborne, auto parrying in sekiro and boss invading in ds3.
@@cjyoung5635 Frampt
Didn’t Miyazaki do an interview specifically saying that having a reliance on internet guides is possibly a failing on fromsofts part?
This has the dynamic of:
The Player: *Uses healing item*
The Player: "I see nothing wrong here"
The Boss: *Uses healing item*
The Player: "Now listen here you little shi*"
Imagine you're building a shed. Now you're painting it and as soon as ur about to finish painting, all the screws and bolts just magically pop out. That's what fighting bosses that can heal feels like.
Player: hitting the boss for 90% of their health pool.
Fromsoft: now listen here you little...
Me with that first Blackgaol knight
@anakomaru mf vibe checks anybody going in with a "GG EZ" mindset.
Also love the unironic
Player: "Chugs estus right in front of the boss's face"
"Gets bitch slapped"
Player: "BAD GAME DESIGN!!"
The actual souls players aren't upset about difficulty. That pain is what they live for.
the complaints are fkn ridiculous. Use the tools that the game provides you to fight back guys!
so they are masochists
I had to be reminded that I'm a souls players. I was falling into the pit of self pitty and "it used to be good but this is just absurd."
I don't remember what exactly happened, but durring the divine beast fight I had to drag victory out of a doomed run because I realized I used consumables I didn't want to, or couldn't, replace. It felt really good.
Then during Rellana, I got a parry off that I didn't think was possible, and I realized "No, its not absurd, it's just been a while since I was properly challenged. Lets do this shit."
@@darkeather2 this is exactly the feeling we are supposed to get from the game. Thank you for sharing.
Aye, pain is an old friend.
It’s literally the dlc of “you fucked around, now find out”
And I'm thankful for it
Learning it the hard way. Actually that’s not really true in still working my way up to Mohg!! 😂😂
@@sweetchilledgames7887you poor brainless baby
I beat elden ring once. Then I started a ng+ and am at messmer. It really isn't that hard. I first tried rellana, and the only two bosses to give me trouble so far were the furnace golems and the hippo. Hell I first tried the dancing lion too. I don't get why people are saying its super hard. It really isnt.
Crazy how the DLC is hard if you don't do the core mechanic of the DLC
The core mechanic is bullshit tho. If they wanted the bosses not to get rolled they should’ve made them immune to bleed and magic.
Instead they added an artificial difficulty and handed us a scavenger hunt to decrease an unneeded mechanic.
@@radchad992 That would've locked players out of over half the games play styles and builds. Basically only leaving strength builds which would be retarded. So the alternative is you just have to play the fucking game. Explore and unlock the map first and you can get the blessing to +12 without ever fighting a boss.
@@mechablade5327wait I could only get up to +5 before rennala, there’s more before her boss?
@@alexfletcher282 Yes, there's multiple guides on UA-cam. Me personally I was at +6 when I beat her.
@@mechablade5327 if you think half of the builds are magic and bleed you’re wildin. Poison, scarlet rot, madness, flame ,faith, stregnth, throwing knives, frostbite LITERALLY ANY OTHER PHYSICAL DAMAGE IN A GAME YOU CAN CHANGE WEAPON ATTRIBUTES.
Rellana: "I fear no man. But that thing
.. it scares me"
*naked character with a pot on their head*
He’s been doing messmer
What if I told you there's an even larger pot you can wear now?
@@rob98000 his power... it grows
@@ghost1947-jaybird how'd he do against Rellana anyway... didn't even realize he was doing streams until he was at Messmer and I haven't gone back.
@@kennethmorgan8795 I didn’t watch the rellana streams if there was any
Rellana being resistant to bleed is just the icing on the cake 😂
Nah, I used bleed and it legitimately shredded her to pieces, bleed builds prevail again!! 😋😋😋
You’re gonna laugh when I say I stood in one exact spot without healing and killed rellana within a 30 second period
@@jacksonparker39yooo😭😭😭 how
@@jacksonparker39black flame tornado?
@@2win3go11 he obviously didnt you cant face tank bosses and kill them in 30 seconds
Honestly my first thought when seeing rellana was "finally, the sword of night and sword of flame"
Same, Carian greatness once again
Took me two days to actually beat her, and I love better version of night and flame so much, PvP going crazy
After I beat her I immediately upgraded them and started using them
I thought of a DS3 boss when I saw her, there may be an inspiration or something.
@mitchellmccormick8942 Did the exact same thing.
It's so fun to stance somebody down when they invade.
The crowd control and ability to defend from multitarget mobs is awesome, the combos are fluid and fun.
I'm literally making an NPC for 5e based around the sword combos for it.
I'm 51 years old. I started playing video games in 2021 with Valheim. Then, a year later, never having heard of From software or Souls games, I bought Elden Ring. Yeah, it went EXACTLY like you think it would! It took me 387 hours to beat it the first time and I will NEVER forget the day I beat Melania! So, if anyone is going to complain about this DLC it is going to be me. Except, I'm not. It is kicking my ass, but it is glorious! This DLC is exactly what it should be!
I think you meant Malenia. I mean no offense sir, I salute your achievement.
@@cocodanuts3497 You are correct sir. My bad. Spelling has never been one of my strong points...obviously. LOL!
I respect you good sir. I’ve always been a believer that gaming is a medium anyone of any age can enjoy and I am glad to see you enjoy both the base game and DLC of Elden Ring! 👍🏼
What console do you play on? i'm always looking for new buddies to play ER with!
goat
Some people say “Git Gud” in a diminutive way, some people say it like Yami telling his Black Bulls to surpass their limits right here and right now.
this guy just spoke some facts
More of us should keep Yamis words in the back of our minds.
Some? God, you're so wrong......Git gud GG is an insult. Good game GG is an actual compliment. Please don't feed their already overinflated egos. They're going to explode!
@@McNugge.says who?
@@daltonbaecht6778There’s no way you’re a part of the souls community & under the impression Git Gud was something other than an backhanded insult from us elitist, jaded souls players 😬
This dlc has been kicking my ass and I have been loving every second of it. The game series that turns you into a masochist
Dogs jumping out of bushes, Rennala humbling me over and over, those damn creepy jars, the fire giants kicking boulders at me, and realizing that I still have half of the map to explore is causing me to have joy/anxiety. I love this dlc!
Quit true I have got my ass handed to me by almost every boss and I love all the bosses so far more than the base game ones
This game been shoving my ish IN! My only complaint is the red summon bosses in those crypts are difficult because of some BS like randomly gaining super armor in the middle of your combo and one tapping you. Still LOVE it tho. Messmer almost made me summon like biotch. Gotta do the first run solo. Ti's written in the ancient texts
@@MyFallen17 I haven't gone far enough to reach Messmer I'm busy trying to discover every corner of the world before doing the main bosses as much as possible
Same the fucking Hippo Beat my ass for 10 Times then i saw the next Boss 😂
People ALWAYS say the latest fromsoftware game is too hard on release. Then they learn patterns and builds. Then they beat the hardest boss with a banana. Then they beat the hardest boss with a banana using a Leapfrog controller.
Which is the fun part
Try to do a no hit run for elden ring and believe me next time you play normally you will considered a god
This one is different though. Like actually.
This is genuinely the most unfun dlc ive played i deleted elden ring today, the game itself is good, i beat the main game, but the dlc is just so hard. It doesnt even feel good after finally killing 2 bosses in 3 days. Before i beat the main game i felt achieved after killing a boss. I dont feel that with this, it feels more like a chore, go in the portal, mess up one dodge, die, then its rinse and repeat, and thats happened for idk how many hours, even after i went around the map for 4 hours for fragments. You die in 2 hits, but it feels like some of these bosses moves just have no way to avoid them. Its a bit too punishing.
Nah, this one is different. Scadutree shards fundamentally change the perception of the DLC.
@@spookzer16 and they don’t even help that much
“Git Gud” is actual, genuine, and incredibly useful advice.
Literally just take the time to get better at the game, make a good build, explore the map and get items that increase your stats, and learn attack patterns.
Yeah, you could end up like me, throwing yourself at a brick wall until it crumbles, but it’s fun to throw something at the wall and see what sticks.
If one strat doesn’t work, switch it up, adapt, and make the boss your bitch, then proceed to flip FromSoft off.
saying "git gud" is the equivalent of someone asking people for advice to get better at cooking and them just saying "cook better"
Yeah, advice that helps... no-one.
'Get better lmao', is such a useless piece of advice that I'd rather you call me a dipshit to my face.
@@IcarusTheEaglethat’s the kind of answer you should expect with such a vague question. How am I gonna give you advice when I don’t know what you’re bad at.
Ive never been good at parrying or back stab in ds, and i just got told to get gud (my first run ever and i was stuck on black knight) eventually i just used halberds range and bait him. Turns out i still didnt get good.
You either die a Souls Fan, or live long enough to see yourself become a game journalist
I solo’d all the way to radahn, and I’ll be damned if i summon for him now, will never
@@OhMoonPresenceI’m on NG+5 so after 66 attempts on Rellana I just decided to give up and use summons because it just wasn’t fun anymore. I don’t care about “beating the game the way it was intended”, I just want to have fun. That being said I did beat Messmer solo after 109 attempts because he was just such a fun boss. I also summoned on Leta and friends cuz that was bs but I’ve promised myself not to use summons on Radahn
@@snek_47 i always say “play the game the way you want, how others do is irrelevant minus for conversation” radahn is one hell of a boss, good luck
@@OhMoonPresencehow dare you not use igon against bayle ?
@snek_47 if summons weren't the intended way to play why are they in the game
People really complain when they have to explore in an OPEN WORLD game
Exploration MADE the base game. So I'm really surprised people are complaining about having to explore in the DLC too 😭
@@OnMyLunchBreak07Yea it did but you weren’t forced to explore, unlike with the dlc its explore,keep getting 2 shotted or gitgud
but what if youre stuck at a progression boss and already explored?
@Roxasdakings you will also get two shotted by the tree sentinel in the base game of you don't explore, what's the point you're making here exactly?
@@Spectrum0122 Then you have to learn the boss patterns and the windows for punishing and stay cool when you get hit so you are not punished for backpedaling. Using openings for healing is the best choice here.
This dlc made people collectively agree that spirit summons aren’t shameless
My twin and me the first 3 bosses and now after finding 16 scadutree frags.
Twin I think I got these now I'll call you when a boss like RELLANA makes me question my stats and build again.
Yeah I don't feel bad using mimic tear anymore lol
spirits and phantom summons are exactly what they've always been, just a difficulty slider, which is fine. what i will say is this, using summons does drastically change most of the boss battles, negating or removing entirely, various boss mechanics. so yeah, they are there to be used but they change a fight so much that it effectively means you arent fighting the same boss as some one that doesnt use the summons.
just something to keep in mind when deciding if you're gunna use a summon just to get past the frustration of being stuck on a boss or if you'd rather practice the fight and defeat the boss as it was designed.
@@officialdabaws5228if I’m being honest most the boss fights feel almost the exact same without the summons as it does with you get more breathing room though.
But the mechanics of the boss are the same it doesn’t change their moveset.
The spirits die usually before the boss is a little past half anyway I’ve noticed
Yeah all correct and shit until a fucking lizard one shot you for the 5TH TIME IN A ROW WITH HIS GRAB. I LOVE SOULS BUT BRUH
that clip of him getting "one shotted" was a 3 shot and each attack was dodgable lmao
During a fight I’m cursing out the game and calling it trash then after I’m praying to our lord Miyazaki for making this beautiful game
While fighting Mesmer
THIS FIGHT IS FUCKING BULLSHIT ITS WAY TOO FAST REEEEEEE
after beating Mesmer
THIS GAME IS A MASTERPIECE 10/10 BEST FIGHT IN THE SERIES
They need to fix renalla either make it possible to stagger them out of an attack or make them ignore stagger damage so that their claymore spell land consistently and not random off axis waves
Fr. The only DLC boss I haven’t felt this for is the golden hippo, idk why that dude just made me so angry with the massive model blocking the screen and the hit boxes of the attacks(specifically the grab attack). Everything else has been 10/10 tho
Thats super obsessive. if youre praying to a normal ass dude like God you have problems.
@@PsychoMoFoGamingLord gaben
I think this DLC is Miyazaki saying loudly "Spirits are legal and part of my game design"
Fr lol I just used mimic tear on Rellana and it still took another 25 attempts on top of the 40 I already had cuz I’m on NG+5 and I only had shadow realm blessing level 4. I beat Messmer without summons tho cuz his fight was really fun and I didn’t wanna make it so easy
Midra was by far my favourite fight. Buy Messmer was quite fun. I just found that getting hits in between his combos was a bit frustrating.
@@draconiandracoMidra is the only one I mimic tear'd for so far. I really hate bosses that apply a status condition, its a pet peeve of mine so I don't really care about using mimic tear.
They are legal but they feel like cheating on my part, 1st tried almost all bosses base game due to summons and a broken weapon. I’d probably 1st or 2nd try dlc bosses if I minmaxed and used summons.
People that say you shouldn't summon are the same people saying it's too hard. I really don't understand some people's minds
Honestly the dlc bosses feel like fromsoft made a boss and then hired an ascension mod dev to just make it absolutely insane
There's plenty, PLENTY ways to take damage and not get one shot. They literally give you the tools in the game. If the game is difficult, then you are too stupid to make use of what you are given.
Talisman for magic resist, incantation for spell resist. Leveling vigor. Certain shields/armor.
Use what you're given and it becomes easy. I was disappointed Rellana took me 2 tries(1st try was me learning/seeing the moveset).
Hey! Saw your comment and thought you might be talking about the Ascended mod, im a head beta tester/side developer for it so thought I’d give my input as the only person who beat the current… or rather pre SoTE release version… this is actually on par with some of the Ascended early game bosses such as Godrick or even god forbid Renalla. Im good friends with Vanbuinen the creator of the Ascended mod and if you have any questions most of them can be solved by going to the Ascended mod page and or checking out some content on my channel where i beat it at Rune level 1. Hope this helps!
@@JoshuaGraves113 you probably don't realize this but what you're saying only works if the things you're "supposed to be using" are set inside of your preferred playstyle.
Sure if you play with a shield anyways then you don't give a damn which one you use and you can just switch to one that blocks more magic or whatever it is you keep dying to, but if you're like me and haven't touched a shield since DS1, then you don't want to do that. And tbh even when you beat the boss with those "cheese strats", it doesn't feel good. I don't want to be forced to choose between dying to stupid shit or using something i don't want to use, just because some people created "easy mode builds" in the base game. it's not a fair challenge, and being a fair challenge is the whole point of souls games. "Hard to learn, even harder to master." not "Do strategy XYZ or get fucked."
@@RyderX90 I haven't switched my pure str build for the entire game. The only thing I added was a pearldrake talisman, dragoncest shield and occasionally depending on the boss a health talisman combined with claw talisman. If not health, Jar of alexander to make (spoiler) savage lions claw deal alotta damage. With scadutree fragments you can really make the game easier, witouth them I 4-hit Omens, with them it's 2 at most. And you don't get one shot, idk about ng+ and others, but you get one shot there by soldier of godrick soooo
Well then you're proving my point. All the tweaks you made were inside your comfort zone, so you didn't care as much about them. But for a lot of people they aren't.
And on the topic of scadutree fragments..
I had a discussion about exploration with someone a while ago, in which i praised Elden Ring for it's "optional" exploration system that often rewards you with things you will never touch in your playthrough, but then sometimes sprinkles an interesting weapon or spell in.
On the other hand we had games like genshin impact or BotW where exploration felt more like a chore, because you already know what you're gonna get from every single thing you find on the map. (primogems for character pulls in genshin / heartcontainers/stamina upgrade in BotW)
Now with the addition of scadutree fragments, the exploration in the dlc has been downgraded partially to that exact same level of "feels like a chore".
Even Jacob is proving this by saying "just whip out an interactive map".
Like bro.. if i have a map and already know where i'm going and what i'm getting then i'm not exploring, i'm running errands.
Even the npc at the beginning says you’re nothing without guidance
The cookbooks scattered around the map are also a hint to use buffs more often. The community made it a meme instead of actually taking that knowledge, picking a couple plants, and then making the next boss way easier because they levelled up not just through the power of scadoobie, but through the power of crafting. There are literally bosses in the main game, and likely the DLC that can be taken down in 1-2 thrown pots if you figure out their weakness. The difficulty of Shadow of the Erdtree is coming from players ignoring 90% of the mechanics because the main game didn't require them. The assumption that the expansion wouldn't require them too is getting players killed.
people dont use what's infront of them and then call people losers and not real players because they used the fucking mechanics in the game, i hate the way the souls community thinks like that, "if ya didn't do it eyes closed and with your feet it wasn't actually a challange lolololo" like god it is annoying, i willl always partake in jolly cooperation and i will use buffs because that is what solaire and miyazaki wanted me to do
You know that this isn't true. I know yall narcissists love to ego ride whatever feeds your bubble, but hear me out when I say......
That this weird arse community is TOO PROUD and narcissistic to use any sort of tool, Scadutree fragments included....Because yall weirdos think it makes the game "too easy" and is considered cheese.
Oh, using Rot against a dragon? Cheese. Using a weapon that specifically deals more dmg against Dragons? Cheese.
Using ashes? Cheese.
Using jump attacks?
Cheese.
DODGING???????11?1?1 CHEESE!!!1!11!1!!!!1!
Using the holy cookbook you get before a deathblight/Undead enemy, obviously telling you their weakness????? CHEEEEEEEEEEEEEEEEEESSSSSSEEEEEEEEEE
Tbh, I would rather spend an hour or 2 learning the attack patterns more in depth than farming mats & runes for 2 hours so I can have 5 attempts with buffs.
It’s easy to say but literally, what’s the point, when eventually most players get the “whatever it takes” feeling & re-specs into a bleed build, tank or perfume build
@@archieliam717 guts build is best
Being forced to use consumables is like gamer therapy for me because all my life I store them for "later" and by the time I beat the game I haven't used a single consumable.
My little people in my head arguing before I make a decision:
You, too, have dwarves in your mind? *tips hat*
I love the DLC. I don't care how much I'm dying, I was long overdue for a session of "Git Gud"
I am fr skilled bared from “one of the best games all made” wish I could play it 💀
@@katush8810 I would argue against that. This as someone who entered the game on release with no prior experience, and who failed a lot at first. Eventually, you learn to make the game work for you, and summons are always an option.
@@kenyamorgan490absolutely agreed. I wouldnt say im the best at games. But i managed to make it to the Elden Beast, even if i never beat it. It was mostly theough a combination of that one undead summon that can revive itself and spamming meteors at the boss.
Real
Broo fr I missed dying to everything cause I suck
Base game :
- using overpowered bleed build
Dlc :
- great shield with naginata bleed poke
"CURSE YOU BAYLE!!"
They don't know about him yet.
Hes an amazing npc, totally worth bringing to da boss
My god, that fight was epic af
My favorite is trying to summon him while 6 messages are on top of his sign and Bayle pouncing on my .005 seconds after I enter the arena.
Every time it was “CURSE YOU BAYLEEEE” followed by 15 seconds of dragon testicles and being pinned to the wall while I yell for him to shut up and help me 😂
@@daniels.8917 lol nice, for me I got lucky and after my third attempt got good message skewing so I can do an actual run on bayle, not saying I couldnt do it alone but the guys to peak not to bring along
Rellana was so cool, when she whipped out that second stage I wanted to cry
Yeah Rellana was my favorite boss.
Won’t spoil it, but the final boss is just pure torture 😅😂
That halfway point transformation took me back to DS3 and Pontiff Sulyvahn. I love when FromSoft does homages like that.
I actually agree with both sides here. Something can be so hard it’s poor game design, while simultaneously the audience of the game kinda asking for it
I heard a great line from a friend who a souls vet he said "something can be so hard it's unfair when it's unfair you lose the fun aspect and you lose the fun you lose players" and playing ER for 300 hours yes totally some enemies are are unfun but there's also a mindset that if your not good your just a casual
@@AneirinRPG Except people call everything unfair when they struggle... Give your bloody mother a controller and she'd find 'Soldier of Godrick' unfair.
Personally, I really don't think any of it is unfair. People do hitless runs all the time and there's a multitude of solutions to problems you face in game.
It's only unfair if you expect to win first time, whilst under leveled and not adapting to the enemy which is the main problem here. People went in expecting their OP bleed builds from the base game to breeze through the DLC.
@@pagatryx5451
Just because some people misuse the word doesn't make the arguments invalid.
@pagatryx5451 the unfun type I was talking about are the pack of scarlet rot dogs that are just unfun to fight against
@@applel2.043 Maybe if they were making arguments, but they're not. So, yes, what they're saying is invalid.
Not talking about Aneirin here but people who criticize the DLC's difficulty without saying because it's 'unfair' in general.
That one hog rider boss is actually obnoxious
you fucking what
He was destroying me until I beat his ass unmounted.
No fucking fr, he gave me.more trouble than any of the main bosses 😭 mf never stops
He’s so fragile but you’re still right
Yeah I just got to him, and I was not having it. I just quit the game because I already have been playing for 6 hours straight, I'm not gonna keep going especially not against a tree sentinel × clash royale hog rider baby
my instant reaction to hearing the first sentence was "its a souls game what did you expect"
Edit: I'm not a souls player so I have no idea what yall are saying rn. I just know the games are hard.
We've had exceptionally challenging DLC bosses before that feel like they scale above the base game. Orphan of KoS is a prime example. I'm blown away anyone who isn't new to souls games is surprised.
@@ghostlord8375Orphan of Kos is one of my favorite boss fights ever, but it's a fairly different situation. BB bosses are fast and aggressive because the player is fast and aggressive.
@@ChaosDragussYeah thats the problem. They feel like sekiro bosses in a dark souls game.
@@niklasmilonas Wouldn't go quite so far as to say they're like Sekiro bosses. Malenia's dance attack is still the only thing that's felt like that to me. But they definitely feel like something out of BB, which is still a lot to deal with using ER characters. Honestly, fighting them gives me a massive urge to go replay BB for the five hundredth time.
expect a non shit game how about that
Never mind Rellana, I can’t get in the arena before a giant hippopotamus smashes me
The Hippo is after Rellana tho
@@emo4eternity.you can skip her by going to scadu Altus through another route
@@rajveerdhingra8142 yeah but still the hippo is after her so i dont get it
Like, dodge.
@@emo4eternity. You dont have to beat rellana to fight the hippo
"Eldenring is too easy."
Miazaki: Challenge Accepted.
My friend has 100 percent done on most souls games, even sekiro
Relanna is starting to become the new bane of my existence. Melania, you're about 10 deaths away from being dethroned.
FYI your fighting her auntie so have fun
Hippoboi was harder than rellanna, and still not that as difficult as people are crying about
@@Firehazard159i had a bit of a hard time against her, but i absolutely stomped Hippoboy like it was a fly on my wall, so much that i thought it was going to be a normal enemy later in the game like they do sometimes.
I'm surprised to see everyone having nightmares about that boss, i feel like i'm playing something else lmao
Wait for the final boss and you'll be shitting blood I mean my god man
So far I've only struggled against Messmer and Radahn. I've soloed everything without summons and honestly it's the most fun I've ever had with elden ring.
"I shouldn't have a boss like Rellana 1-shotting me every single attack, that's insane!"
Proceeds to show himself NOT getting 1-shotted.
Lest we forget, there is a man known for beating every dark souls game without getting hit.
In order. All at once.
And he is just the man known for it. There are many of us who replicated the feat and didn't put it on UA-cam 😏
@@Monster_Underthebedsure you did bud . You know what of course u did many like you . Shit probably 50% of players are like not hit once all the games they just didn’t record it.
@@chimpzu2507 tell us you suck without telling us you suck. Git gud scrub
Yes. The 0.1%
Comparing the masses and the casual player to them is like telling people everyone can become Hollywood famous😂
@chimpzu2507 it's pretty sad if you have nothing better to do than discredit me for something I didn't directly say I did.
I did a linear no death campaign from da 1 to bloodborne in order. But I know 4 other people who have done no hit campaigns, and I watched two of the do it myself on a discord live stream.
If you don't believe me, that's not my problem nor does it bother me. Go take your pointless hate elsewhere 🤣🤣
"Git gud" ❌
"Get yo goddamn scadutree fragments dammit" ✅
I enjoy that the DLC is hard. The base game got very easy at some points that it wasn’t even engaging. I love the challenge.
Rellana was so dumb that it is advised that you just solo her with mimic tear. i tried nearly 7 times with a summon and my friend and she has just so much bullshit in her kit that just having lower hp is how you beat her. and her weapons are just insane. idk but sword of night and Flame meets akimbo and Dancer from DS3 is dope as hell
@@brandoncrum5843 Advised to use mimic tear? Like every single boss that people struggle with lol?
@@brandoncrum5843shes one of the only actually decent bosses so far. Shes just someone you straight up fight, like midir. Aside from her flame attack, and blue weapon throwing attack. Just be very aggressive because theres actual timings for you to do so. Unlike the stupid hippo after her, and somewhat divine beast.
@@brandoncrum5843fym her kit is easy as shit. And for the record, I’m trash at this game. It’s just super easy to read her. She has like 3 or 4 combos in phase 1, and most of them are an easy but consistent punish. The other one, while less consistent to punish (it’s hard to tell if she’s gonna follow up). Other than that, she has the phalanx attacks which are easy af to dodge. Honestly, the only attack I mildly dislike is her blue sword attack in phase 2, which is annoying af to dodge, cuz if I sprint, I get hit by the second two low slashes, but I can’t dodge fast enough either.
@@WorldKeepsSpinninme personally i beat the hippo 3rd try but i understand that its hard but its not the hippo thats hard to me its the tiny ass boss arena bro like damm i was trying to fight te camera the whole Fight
“One shotting me every attack!!” *shows clip of him low health*
Panic rolling is the mind killer.
Panic healing is wasted healing.
I remember fighting Rellana right off rip and her little glint stone sword slash where she sweeps the arena is actually crazy lol, it one shot me every time until took a break, leveled up a bit and got more scadutree fragments
If you try to roll dodge her moons, you are dead.... "Don't"
@@ItzKryptek64 The sweep is tricky because it is so quick. You want to wait for it to be closer, but a mid-roll's I-frames are shorter than the sweep. Dodge the slash, wait, then dodge the sweep. I think you can also just hop over the three AOE waves.
“Git Gud” a true staple in the gaming industry
When "Git Gud" means I wasted my money on something I simply don't got the time or skill to love
Lokey tho the bosses could use a slight nerf
@jacobinator4981 be careful you'll get hate from the community for saying that any criticism and they'll attack you
@jacobinator4981 have ppl beat it? It's beatable, but hard. Asking for a nerf is just a self report on skill...
@@mrfancyshmancy there we go lol they come a calling
By my medical degree, i diagnose you with ' Skill Issue ' and offer you only known treatment there is
" Git Gud "
“Rellana shouldn’t one shot me with every attack” my brother in christ, you were below half of your hp
My brother I battled her and was at full HP and got railed multiple times
Try to play DMC5 on hell and hell mode
He's arguing AGAINST the people saying its to hard
Her weakness is lightning.
@@therpggamer7867vigor check, is it above 40? Are you wearing armor resistant to slashing and magic? Bonus if your the respective great shield talismans. The magic great shield talismans is under the castle. It's easy to reach without dying as there is a path under the bridge.
Then it should take 3 hits without wonderous psychi
A twich streamer named Maverroth beaten Elden ring with a piano.
I've seen people also beat elden Ring, with voice commands, and other stuff it's gonna be insane when people start doing it to the dlc
The first boss in the dlc got beat by a girl that had a headset that used brain signals, she didn’t even have to move to beat the boss she just used her brain
The speed alone in the boss encounters is crazy. Finally beat it and went back to finish the main game I felt like a freaking GOD. The pace made me better at my response control.
Fromsoft was genius for this, dealing with shit about how easy it was, and then practically thanos snapping the community was genius
It's a pretty dumb move though because anyone not using the meta gets slapped and those abusing it are still abusing it.
All they really had to do honest to God is give bleed a cooldown like ds1 or 2.
If it breaths, it bleeds..and if it bleeds, i can slay it.
Unlike those madness mages in the woods….. they’re scary
*Laughs in giant flame golem*
@@streetskyglider716parry the grab attack to make them susceptible to damage, you get a talisman from one of them
@@NinjaWormy you’re kidding right?
@streetskyglider716 nope. Golden parry works the best, they don't respawn either
I love this DLC, it promotes exploration and has absolutely stellar boss fights. Relanna's double moom bounce was absolutely insane
I got hit by it the first time, and i wasnt even mad 😂 but yea some of her movesets love to frame trap you
Not gonna lie I was soo hype when she did that I didn’t even dodge it properly and chocked the first try , the proceed to take 10 attempts to beat her 😂
And the third follow up sword strike actually combos you if you dodge the first but not the second moon . Just a warning cause that tilted me when it happened to me 😂
I agree.
Its forced exploration which wonders me since most places in the dlc are already worth visiting by their design.
I love how difficult it is. Gives a challenge and forces you to “ git gud”. Such a good refresher
It is a little over the top though. I had one character severely over leveled and he was still getting two shotted by basic minions with level 7 seductree stuff
The bosses I revel in how hard they are. They’re demigods. They should be nearly impossible. However. Those pesky hyper armor soldiers of messmer should not be two tapping a character with 60 vigor
I’m all for getting gud, but the last boss of the dlc is way beyond just getting gud, that’s extreme!
Wait until you get to the last boss 😂 they got nerfed from the pre-release and still are incredibly overtuned. Took me an hour and a half to beat it. Definitely the hardest boss I’ve gone against in a fromsoft game.
@@ohitzrattly7378the enemies scale with level, so the dlc is much harder for over leveled players.
I love the fact that the advice “Git Good” can actually be solid advice. Sometimes that’s all you can do..
The vest advice is to tell the bossess to git gid, cuz of boy they suck.
I just want the bosses to give one second to breathe, it’s just constant chaos
Edit: guys I AM using summons, the bosses are just too aggressive and switch focus mid combo, I have to pray and hope my heal works without the boss targeting me randomly
There’s only time for a half second get better ❤️🩹 😂
Use summons to distract them
Git gud
@@muk280Bayle still beat me so many times 😂 then I got gud
@@muk280 I feel like with summons the fights are too easy, but without them they’re near impossible. I try to fight without them but after dozens of deaths I just cant take it anymore.
Miyazaki decided to take to his old ways again, and I'm here for it
i want him to go back to his des/ds1 goblin tendencies and just add a bunch of esoteric shit like soul tendency and miracle resonance to confuse and scare the noobs
@@TheArnoldification lol, indeed
Thank lord jon elden ring for the fookin fingerprint shield.
Finger print shield supremacy jajajaja
Amen
Fingerprint shield + Mesmers Spear + Bullgoat armor set was what I used to beat the final boss, up until that point my base build was doing fine 😂
@@SamTheLord-26I also used fingerprint shield and mohgs spear because the final boss deserved it
@@octavio1689 Yeah I was gonna use that one but I really wanted to try Mesmers spear
Sekiros die twice: what about mee
Demon souls:what about meeeeee
Jacksepticeye proccedes to giggle in the corner for an hour and a half
Edit: It appears this comment got more attention than I thought.
What happened?
ALL HAIL LORD DOUBLE BONK
Love how the jackaboi fandom is essentially a cult
@@ameerzuher5347we're not a cult
@@T3chn0Fr3nzythat’s exactly what a cult member would say…
I believe that the bosses are just getting too quick and complex for the outdated dark souls type movement. If Elden Ring had taken aspects of combat from bloodborne and sekiro these bosses would become more manageable and made the game better as a whole
Like how if you don’t lock on the enemies don’t parry you in Sekiro super hard content. Locking on in Elden ring is a trap to every single enemy is to fast or big to want to lock on it keeps you in a circle pattern around the boss which is how they’re attack patterns are made to hit you while locked on. Rolling is also a trap over half of the enemies attacks can be jumped it’s wild.
@@Lv1Jolteonsomeone watched a leviathan video 😉. I agree with you but the point OP tried to make is that bosses just move too fast, and that the players mouvement should be augmented, like in sekiro or bloodborne. I get that, I think it’s very understandable and the dlc does make me feel this way sometimes, buts it’s important to remember that fromsoft simply wants to make the game harder ( not netgative ) and so it makes bosses very fast and have complex attack patterns, but that’s only another way to make the game harder. It’s doesn’t make it unfair or unfunny ( for me at least ), it just adds to the pile of reasons why Elden ring bosses are better than you, and why it’s so satisfying to beat them.
Use a summon if you don't like them being and focusing on you. Summons make the game kinda easy at times but still at least you beat it
Eh, I dunno, I don’t really know how much we’d get out of Bloodborne’s strafe dodging.
Good point Elden Ring is overall almost same game after 13-15 years biggest change they did they made world bigger more open wolrd and having more bosses.
Rellana is my favorite boss of the dlc since I love her boss fight. Phase 2 plus her remembrance weapon was so cool.
bayle is better
Personally I find her a pain to fight, not that she is too difficult, but just annoying. It feels like a chore to fight her and the final boss to a lesser extent. Rolling 95% of a fight isn't really fun or engaging. Every other boss is pretty awesome though
Bro you summoned the whole hollow knight community with the Git gud
I swear we are going to hear "git gud" response no matter what game Fromsoftware will make
Miyazaki already stated that the game is supposed to be difficult and he wants you to feel something when you accomplish it
Because that is legitimately good advice. Sure maybe we don’t elaborate on HOW to “git gud”, but it is the most valid advice we can give you.
Yes. Because when people actually “git gud” you’ll see challenge runs where people will do this with the worst build in the game
@@Lv1JolteonThe ironic part is that when a boss is too difficult, you don’t feel like you’ve achieved anything when you’ve beaten it, just that you got lucky.
Basically no boss in ER gave me that feeling of mastery after beating it I felt in previous games.
@@cosmic2750The issue is that it’s an uncalled for response. No advice is being asked for with a critique of the game.
If I say that Rellana feels like rng whether or not I dodge her long combos, you’d be technically right in pointing out that if I spent the time to learn how to fight her, I’d probably be able to beat the fight hitless. The issue is that 1, that’s true of basically any boss that isn’t the bed of chaos, and so you’ve basically invalidated criticism made towards these games and 2, so what? So what I can beat it? It was still and incredibly emotionally underwhelming fight that felt tedious to learn, rather than fun. I play games to have fun and I haven’t been having fun with Shadow of the Erdtre. And when people point this out, even with reasoning given, people overlook it because it’s assumed to be a skill issue and not just an example of poor design on the games side.
I honestly love this dynamic so much. It's like an arms race between the players and the devs. As long as we stay on somewhat reasonable levels, I'll always be here for it.
From software really said “you f*cked around and now you gonna find out”
Like the legendary weaver said git gud- hornet from hollow knights
When I beat Mesmer, I was screaming like a mute because everyone in my house was asleep. I just couldn’t hold it together.
Who needs a wiki guide when FightingCowboy made a 100% tutorial
Yea I followed his sekiro walkthrough
That legend carried me in DS2 and ds3
The only boss I think that should get a tiny nerf is Commander Gaius. Thats purely because when you dodge roll into his charge attack like your supposed to, sometimes the back of his body's janky hitbox somehow manages to get you when it isn't supposed to or when you jump over him with torrent and even though Torrent didn't touch him he and I still got hit because of the janky hitbox(skill issue I know lol). Aside from that I actually think the rest of the dlc is perfect in every way and did my first gameplay in ng+7 and despite the drastic difficulties I actually enjoyed it and beat the entire dlc even the trash mobs were somewhat enjoyable. The frenzy flame ones that you couldn't kill and had to hide from was also a pretty cool idea to implement.
I was just about to complain about this boss. He has a small hit box too, there were instances when I hit him and did 0 damage. Very irritating.
I think some of the bosses in general in the dlc have hit box issues gaius is the big on but Messi’s snakes and bayle’s breath attack
@@dylanfallin2637 I mean dragons always had a slight small hitbox issue when it came to breathe attacks even somewhat Placidusax it's just that Bayle's is larger so it's more noticeable and with Messmer's snakes I mean aside from how goofy it looks when they go through walls I don't really have too much of an issue but it might happen to me at some point when I do a new run.
@@NeutralShades oh yeah around the sides I forgot about that it only happen to me once so I didn't really think about it too much.
as a tip for gaius, use torrent. just running away not even the dash, you won't get hit by his charge and can even turn around and get a hit in. Stay close aswell to bait out his double slash attack which lets you get 2 hits then will always follow with the projectile attack which you just meed to rin left for.
Margit taught me that “git gud” is pretty solid advise and not an insult
This dlc honestly feels like a challenge specifically to those that beat the game without getting hit once lmao they must of taken it personally
I agree, so so much with this video, but I think it’s important not to tell someone « get good » at every single criticism against the game. I also personally think that bosses in Elden ring ( not just the dlc ) hit too hard and don’t have enough health, I don’t like beating a boss and feeling like I was just lucky and dodged one attack one time before ending the fight because I don’t feel like I mastered the fight. Maybe a 50% health increase and a 20% damage decrease would make the game more enjoyable for me. I don’t want no git gud in the comments, I beat every of the games multiple times, already beat the dlc 2 times, and consider Elden ring and other souls games to be the best games ever made. I just think nothing is perfect, and that improvement is possible everywhere. Nice video Jacob, continue like that
Im so glad to see this and realise i wasnt the only one who was going mentally insane while fighting rellanna
the new Rennala is like Malenia with magic things
There has been people going through this DLC with straight strength builds and big sword/s...Boinking everything...Honestly, it is about Gitting Gud...
Not the last boss. Needed to change completely my regular strength build to using dagger instead because he is so fast.
@@dennisfrojd1819 Git gud
@@dennisfrojd1819 Jk, It's a hard boss, but it's definitely possible with a pure strength build
Using a strength build rn and I feel like I’m not doing any damage(mostly because the absurd hp pools Elden ring has which makes fights drag on forever) or have any real windows to open without trading or getting lucky
Why do people act like pure strength is the pinnacle of skill? Like genuine question. I was breezing through every boss while using greatsword and hammer, on the other hand I was getting cooked using an arcane build and a faith build 😭
“WHAT?! You mean I have to EXPLORE in an open world game to progress?!!!”
1 month later: "Can you beat elden ring shadow of the erdree without levelling, no armor and left hand only?"
Left hand only is a challenge only in bloodborne and Sekiro (unless you mean controlling with one hand irl)
I really wish I had a medium to play this game. I've loved almost every bit of the community and game that I've seen on UA-cam.
I’ve been doing EVERYTHING and going EVERYWHERE. I’m LOVING the new DLC.
I love the difficulty too because what I always say about souls games is “they don’t want you to win they want you to lose. So when you do finally win it actually feels like you’ve ACTUALLY accomplished something. And feels 1000x more badass.”
They don’t baby you through either. You have to do everything on your own and you have to be ambitious and willing enough to win.
That's the whole point of the Souls games though. Most people just miss it.
I like what you said about having to be ambitious and willing enough to win. It makes a lot of sense and when you win, it feels amazing
There's a fine line between difficulty making success an accomplishment and difficulty souring success with bitterness and frustration and this dlc falls on the side of the latter for me more often than not. Some bits are just a matter learning the patterns, Rellana walks that line like a tightrope, but specifically second phase super Radan is so far into the souring success area he built himself a nice little vacation home. Stupid fast, lingering hit boxes, delay attack waves, low startup big aoes, variable combo attacks with most of the previously listed attributes and finally, worst of all, nearly no recovery time from any attack. All of that while three shotting a 50 vigor, max damage reduction build.
@@caimantroup6986literally the only way I could beat him was with a 100% physical resist shield and moghwhyns spear and even with that absolute cheese build it still took many attempts to finally get the good rng so that he didn't do a couple of his 2nd phase moves.
I agree. The Scadutree fragment system is also amazing for incentevizing exploration and initiating quest as all NPC's first location is at one of the crosses.
Also some advice for people struggling with rellana specifically. Kill the first Brazier man in the starting area by smacking the legs and jumping before it stomps the ground. It will drop a "block enhancing tear" and when put it in a mixed physick it will allow you to play the game like it's Sekiro. It'll give you a perfect block window that negates all damage and I think it's usefull when facing human enemies that wiels weapons.
Its cool but at that point id rather parry
well, with the scadurtree fragments, I don't look at a map until I really need to, I just let myself collect them through the natural progression of the game
I’m trying to do that, but I’ve only found the 2 that are 100 feet to the right of the first grace, and nothing else, while stuck at a roadblock where a bunch of enemies gank me when I try to deal with them, as well as the first dragon after the dragon cave area
@@blitzboy2934early on, youre best looking out for the big golden cross/rune things that Miquella left behind. Theyre quite easy to spot from a distance and mostly not really hidden
@@blitzboy2934 torrent through the enemies whilst spamming the pickup button
you 100% wont find all 50 naturally, which you need to fight the final boss
@@cas8227 it turns out that I might have been being a dumbass, I found the next grace with one of the fragments and another infront of the first main legacy dungeon. I still only have level 2 now, but I’m doing a bit better seeing as I’m not fighting later game scaling with low level boosts.
Well, I'm new to elden ring, and the very first boss 'Margit, the fell omen' has killed me more times than I can count.
bro radahn’s long lost porkchop aka hog rider aka commander gay took 30 years off my life expectancy
Miyazaki after adding Divine Beast Dancing Lion twice: 😏
Edit: One is in Belurat, Tower Settlement and is labelled as "Boss". Second is in Ruins of Rauh and is labelled as "Enemy".
Miyazaki after adding Ghostflame Dragon thrice: Why not? 😁🤌
Wait theres a sec one where??
@@jaimydamen6956 green area top left
@@jaimydamen6956 One is in Belurat, Tower Settlement and is labelled as "Boss". Second is in Ruins of Rauh and is labelled as "Enemy".
@@InfernoBlast-th1ot letttsss fucking gooooo one of my fav fights overall in the game so far so thats great
As long as there isn’t a second Bayel😮💨
The whole thing of Elden ring/most darksouls games is that they are hard as heck and you’re supposed to struggle. “This game is not for everyone” is the embodiment of this game series.
Yes, that’s true but there is an argument of making the bosses difficult with numbers and not with patterns. You could make a subpar boss impossible by just ramping up their poise, dmg, hp, etc. some people think that’s what they did.
@@feudalocean8428it is what they did it’s not a Genuine fight that’s hard because of patterns like midir it’s only hard because of two shots and way too much hp
@@feudalocean8428yup, their putting arbitrary and artificial difficulty in a game just because they have 0.01% of the player base being too good. I don’t play Elden ring but I’m seeing helldivers 2 and destiny 2 do the same thing. They balance the game off of UA-camrs, “if let me solo her can beat the dlc, any player can🤓🤡”
I agree the games are supposed to be hard, but it does not excuse the developers inability to create a balanced game experience.
Souls games are not difficult because of the right reasons. They are difficult because everything from the animations, movement, and balancing is very subpar and outdated. They should balance the things that are too strong, like bleeding. Not just make the bosses harder.
Shadow of Mordor came out in 2017, and has far superior movement, animations and combat flow. All while still being fairly challenging at times.
you understand that what made dark souls and sekiro great was not they they were difficult right? it was that they had a decent amount of difficulty that forced the player to engage with an incredibly thoughtful combat system. Difficulty is still heavily criticised in those games when it’s done poorly, even in DS1, which is generally the most universally liked. Bed of Chaos for instance is hard in a bad way. Capra Demon artificially inflated its difficulty by adding two dogs to the fight and shrinking the boss arena to basically an alleyway.
It’s a great insult to these games to say that their “thing” is that they’re difficult. Their “thing” is that they have amazing combat systems and provide the player as much of a challenge as they need to deal with these systems without it becoming overly frustrating.
The fun part of the dlc is that is hard 😭😭😭
Which is why it’s not fun to me 🤡
Exactly!
I've MISSED getting my ass kicked by bosses. Most games just fail to scratch that itch the way From does. So getting my ass kicked until I finally beat X boss has been such a great thing to feel again!
@@OnMyLunchBreak07yea the only bosses I really struggled on in base game were maliketh, mohg and malenia. By this I mean these bosses were all defeated over multiple days and probably close to 100 attempts each. Most rewarding wins too.
That's Stockholm syndrome.
@@SkullPlaysDestiny as a bad player, dude just use summons or op builds and the blessings if you don't enjoy the difficulty. I personally will try to beat the game with no summons bc I will enjoy the sense of accomplishment beating it with my own skills
It reminds me of when people said RE6 was called the least scariest RE game and Capcom released RE7 right after.
We did this to ourselves
"You thought shit was sweet huh?"
From software before creating the most difficult (yet entertaining) DLC in gaming history
Honestly the Milady sword with the wing stance is so op and fun to use it makes me want to replay the whole base game with it just to hit the old bosses with it
There is already an honest merchant esque mod out there that has the dlc stuff, so you could grab that in offline grab the items you want, then go back to online
Yo that’s the exact same thing I’m running. The combo treks so smooth.
@@Christopher-eq1rnwhat are you talking about?
@@faintduch6630 are you not familiar with honest merchant?
mods bro @@faintduch6630
Bayle is a great fight. Literally one of the best dragon fights to date.
I tried using the box summon for Bayle and he was consistently bugged on my game. Because you summon him in the arena, Bayle doesn’t get extra health so it’s not a big deal. It was funny to hear him screaming at Bayle while literally standing where he was summoned and doing absolutely nothing.
@@ObtuseDookie That makes him the ideal summon honestly. Barely affects the difficulty, but you get to opt in to the sickest voicelines in Fromsoftware history (until you reach the NPC brawl anyway)
Someone already one shot all the main dlc bosses
FromSoftware pulled a “& now he will try”
I love it
From very far away, i can hear fient yelling of an arachnid...
"Git gud!"
Silksong doesnt exist.
Your speaking of rellana was personal from 3 hours of pain 😂
Personally it was 7 hours for me.....but I really love the fight
For me it was like 10 hours or so of pure agony and joy
11 or so hours for me, I like to keep tab on my deaths and lore stuffs so I died about 180+ times before stagger breaking her into a hot swap lions claw with the great sword lol 100% my favorite boss in elden ring
What builds, levels and sacudtree upgrade lvl were you guys ?
@@WorlBoss level 97 a few of the fragments
The DLC is only hard if you ignore its mechanics. Crafting, finding the Shadow Fragments, etc. are all key elements to making the DLC easier
Lmao, I was there when he got 1-one. And when he died after beating her. That was the most deafeningly silent loading screen I’ve ever witnessed.
A lot of Elden ring fights just feel like mash fests between you or the boss depending on the build and if you aren’t using something busted then the boss will just spam leaving almost no room for you own damage
Git gud. But on a more serious note as you struggle to win you will learn attack patterns, when to heal, how to space yourself to best avoid certain attacks and more. There are also more ways to avoid damage than just dodge, remember you can run, jump, block, crouch, and parry. Sure they all don’t give Iframes but they will make your life easily if mastered. And if you still can’t beat it that’s ok summons are always a thing be they NPC or buddies. And remember this game isn’t for everyone and if it isn’t for you that’s ok. Hope this helps
@@samanthafurhmann3082 thanks I’ve platinumed the game but replaying can be annoying on some bosses you all say that but the AI is completely different for everyone and I’m currently working on getting the dlc
Guy gud casual
@@sped8740 1. Spelling
2. I haven’t played the DLC yet but the base game’s boss fights genuinely weren’t as good as older FromSoft titles in a lot of ways. Doesn’t take a casual to think so.
@@melancholyentertainmenti mean if you really think about it, there’s only 2 fromsoft games with better bosses: ds3 and sekiro. and, tbh, ds3 and elden ring bosses aren’t really too far apart in that regard
Some dude already beat the DLC at lvl 1 with only the class stater weapon and shield 😂
“this boss shouldn’t be one shotting me!” bro has never played past NG+ while rocking the most stylish outfits
"Git gud" was personal
When you can tell yourself to git gud you suddenly for no reason get a saiyan power boost.
tbh I wish scadutree fragments were more like sacred tears, that you could find only in churches that you can see on the map. It would’ve made the upgrading way more consistent than randomly finding a lot and then having a dry season at the hardest location
Yeah, I think I won't replay this DLC because of that. Having to follow a guide to find them is going to suck major balls.
Yeah, i felt the same way at the start, but got the fragments and realized that summoning npc's makes bosses needlessly harder