Sorry for not posting anything recently. Been caught up in some stuff and felt like I needed a break from Baldur's Gate. Enjoy this lazy, "movie" type video in the meantime. Thanks for watching :)
don't apologize, just take care of yourself. if you force yourself to do something because of other people you just grow to resent both those people and the thing. for content creators it's especially bad since y'all would start hating people who love you and a video game you used to have fun with. plus whatever your caught up in, just hope it's nothing bad and your doing good. thanks for posting these videos and have a great.. whatever time of day/night it is for you!
Regarding the Thorms Malus is often noted as Ketheric's Uncle. Gerringothe and Thisobald are unclear, however Malus, Gerringothe and Thisobald are ALL Undead Elves. Considering Ketheric himself is a Half-Elf, it's not possible for either of them to be his children. Thisobald's 'Father Ketheric' might more accurately be him refering to Ketheric as the Leader of a Religious Cult. Considering Ketheric went from Selune to Shar before serving Myrkul, it's likely that Ketheric used to be the head of the Sharran Cult thriving in Reithwin.
Ketheric was more than the leader of a sharran underground, he converted the entire town from selune to shar and forced the selunites like the stone mason into the underground. The Thorms were all selunites (hence why they lived in moonrise towers, selune being goddess of the moon) Ketheric switched sides after isobel died, the grief stricken being prime candidates for sharran conversion. Though I never did understand how he got away with converting everyone else. Maybe there is some info I missed. Ketheric joined Myrkul much later, after myrkul promised him what shar couldn't, bringing Isobel back.
@@jogzyg2036we know that Shar is a real crybaby, jealous of her sister and all. she gladly helped him convert the whole town by sending her dark justiciers and pressuring the more weak of the villagers to switch sides
If I'm not mistaken, you can get an additional +2 from Resilient and Actor, though I MIGHT be wrong. Also, you'll have to have hit 20 first, before taking those, which isn't too hard to do in all honesty.
Just as a note for the spectator fight, you can create an elixir of viliglance from the sublimate of 3 hook horror hooks and any ashes of an ingredient, so you can basically gain the alert feat for free, as you need it
@@durkle1120 can shoot one of the petrified drow from the selunite outpost. Shoot right through the window, and then hide from the spectator. The whole surprised thing is only an issue playing for the first time or venturing somewhere for the first time ever. That is when you may get caught with your pants down. Never bothered with not getting surprised if I know that there will be a fight right there. Literally does nothing when you know you are getting "surprised".
Finally someone who knows how to get the Blood of Lothandar without blowing up the creche. It's also not necessary to kill the eagles or search for all of the ceremonial weapons, you can replace them with rusted weapons of the same type
One thing about the mirror of loss: it's guaranteed to give +2 of a stat. However there is 1 specific line of dialogue that gives +1 charisma. It's called "patriar's memory" and the first line of dialogue says something about regret. The chance to get it is way higher before you succeed the religion check
I could be mistaken, but you can actually control which one you get based on how high the stat is you choose to sacrifice. I always get to choose what I get if I sacrifice a stat that is 12-14.
Since the video doesn't show details, only wrote down the key parts of the build. The video was done in patch 4: lv1(Act1): Sorcerer1-Dragon Ancestry-Lightning S-10, D-10, C-15, I-8, W-14, C-17 Spells: Minor Illusion(bait enemies to gather or into deadly environment), Chromatic orb(early lightning damage one-shot spell), Firebolt(trigger various environment objects) Lv2: Cleric1-Tempest Domain: heavy armor, shield Spells: Create Water(doubles lightning damage) Items: Rain Dancer(free create water), Ring of Protection Lv3: Cleric2: Destructive Wrath(max damage on lightning spells) Spells: Thunderwave(push enemies off ledges, AOE lightning damage) Items: The Speedy Lightfeet (Lightning charges on dash: +1 lightning damage per charge, on 5 charges consume them for extra 1-8 damage on next damage spell) Other: replace your eye for See Invisible one, Loviatar's Love(extra dice on low hp) Lv4: Sorcerer2: Metamagic Twin Spell(allows you to one-shot two enemies) Items: Phalar Aluve(1-4 more lightning damage from all sources), The Spellsparkler(more lightning charges) Spells: Misty Step(for later) Illithid power: Luck of the Far Realms(guaranteed critical hit, i.e. 2x damage, stack with create water for 4x damage) Lv5: Sorcerer3: level 3 spells for upscaling Spells: Witch Bolt(when upscaled to level 3+ it does more damage than chromatic orb) Lv6: Druid1: Owlbear form (Grym boss fight: drink Elixir of the Colossus, teleport up using misty step, use owl bear to crush Grym below) Respec back to Sorcerer4-Cleric2 Feat: Ability Improvement(+1 Constitution, +1 Charisma) Items: Adamantine Splint Armor, Adamantine Shield, Amulet of the harpers, Cloak of Protection, Shield of Devotion(+1 spell slot, Aid spell), Darkfire Shortbow(free haste), Evasive Shoes Illithid power: Psionic Overload(1-4 damage to all attacks) Other: Survival Instinct(death-save spell from a quest), Auntie Ethel's Hair(+1 charisma) lv7(Act2): Sorcerer5: level 4 spells for upscaling Spell: Lightning Bolt(strong aoe lightning damage) Consumable: Items: Twist of Fortune(for later), The Blast Pendant(Lightning blast - two-turn lightning damage buff) Illithid power: Cull the weak(extra damage for certain situations), Shield of Thralls Other: Awakened(illithid powers as bonus action) Lv8: Sorcerer6: Elemental Affinity(extra lightning damage based on Charisma) Items: Summon Golem Bell(counts as a bonus action for speedy lightfeet, to charge lightning charges), Callous Glow Ring(+2 damage to illuminated enemies) Lv9: Sorcerer7: level 5 spells for upscaling (damage stack 44:18 : lv5 witch bolt, create water, Luck of the Far Realm, Blast pendant, Phalar Aluve, lightning charges, Psionic Overload, Callous Glow, Elemental Affinity) Other: Dark Lady's Grace(+5 Charisma), Githzerai Mind Barrier lv10(Act3): Sorcere8: Feat: +1 charisma Illithid power: Fly, Black Hole(group pull), Free Cast(next spell doesn't consume spell slot), Psionic Dominance Items: Spellmight Gloves(attack roll penalty for more damage), Amulet of The Devout(more Destructive Wrath), Armor of Persistence, Birthright Hat(+2 charisma), Markoheshkir(free spell, Kareska's Favor, for more lightning damage, chain lightning spell), Cloak of the Weave, Rapsody(+1 damage per killed enemy, up to 3, consume all 3 for crit on next attack) Lv11: Respec and get dual wield, so you can carry Rapsody and Markoheshkir, sacrifice charisma Sorcerer9: access to level 6 spells Spells: Hold monster Other: Mirror of Loss(+2 or +3 charisma, depending on dialogue) Lv12: Wizard1: learn all wizard spells for levels 1-6 Other: Use Twist of Fortune to save hope and use its special skill to kill Raphael by giving him a lot of gold via pickpocket.
28:20 there is actually a way to not get surprised here :D stay in the selunite outpost and walk a bit further back from the door, then, throw any object at one of the paralysed drow and hide. it’ll start the cutscene but when you get out of it, the spectator won’t know you’re there and will just wander around aimlessly.
It never makes sense to make your stats 15/17 in your two primary stats unless you are planning on taking half feats or getting +1 in the stats through items. You can get the benefit of the +3 to constitution immediately and still bump up Charisma to 18 with a single ASI, so you don't lose out on the 16/18 if you were planning on bumping up the 15/17 with an ASI.
@@djstiles2001 You only get additional bonus to checks and saves on even numbers above 10. So 12 & 13 give the same +1 bonus, for example. Going to 14, however, gives a +2 bonus.
@djstiles2001 take one out of cha and put it into con, that's 16 con and 16 cha. Your cha mod isn't affected by this, because the modifier calculation is (x-10)/2 rounded down. So if you have an 11 in let's say strength, it is functionally the same as a 10. (11-10)=1, divided by 2 that's 1/2, round down that's zero. Take an ASI at level 4 for +2 to charisma.
Auntie's boon (+1 any stat), Mirror of loss (+1 cha & +2 any stat) & Blood Potion (+2 str) induce quite a bit of metagaming into character building - I always start with 17 in my main stat and bump it to 18 with Auntie's Boon. Otherwise, 15/17 doesn't make sense indeed.
Malus is his uncle. He refers to Ketheric as "nephew" in a letter. Gerringothe has an unknown relation to him, but presumably was an ancestor (any female relation) taken from the tombs. Thisobald calls him "father", which would presumably make him the son, however he's not ever mentioned in any record as K's son, nor do K or Isobel ever speak of him. He may call Ketheric "father" because he is his creator (having assembled his four-legged body).
I just had an idea: Can you beat baldurs gate by just plain bullying people, basicly only using vicious mockery and shoving people. Just insult them to death lmao. You could find creative ways to bully as well rather than just insulting them, by the way you are my favourite BG3 youtuber!
Bro big props to you I just recently discovered your videos and the amount of hours you’ve spent of bg3 and making these video is insane, you’ve definitely gotten a subscriber from me can’t wait too see more from you!!
I wonder if this is still possible considering how they changed perilous stakes to only be usable on allies, removing the really interesting risk-reward mechanic it used to be and changing it into something completely useless
As far as I know they changed that only in honour mode. The other difficultys should be unaffected by the change. But to cast it on enemies they have to fail a WIS saving throw.
@@JPG.01 I’ve been playing exclusively balanced mode after I did an honour run and it’s changed in balanced for me. For some reason I’m also getting legendary actions on balanced from certain enemies like the owlbear and the gith inquisitor so maybe my game is just bugged idk
59:00 Umm... basically if you deal 14 piercing + 14 psychic + 1 lightning damage, that would be a total of 29 damage per 300 gold. Raphael had 54 000 gold in his inventory when you hit him, which equals to 54 000 / 300 = 180 instances of damage. Which means that with that one attack, you dealt a grand total of 180 * 29 = 5 220 damage. There is literally no character that can tank that in the entire game
Adding: There is literally no creature in any of the DnD textbooks which can tank this strike(Even Aspect of Tiamat, who is immune to lighting and non-magical piercing damage, is done for good)
33:18 Thisobolde (big sketchy bartender) is definitely Ketheric's son. (So Isobel's brother) Gerringthe (gold lady) and Malus (Silent Hill nurse teacher) are Ketheric's siblings if I recall from reading notes in my last playthrough... don't quote me on those last two though. Anyways. Great video and very clean editing. ❤
Thisobolde isn't definitely his son, as he merely calls Ketheric "Father" but Isobel makes no mention of him as her brother nor does anyone else refer to him as Ketheric's son
Thisobolde only calls Ketheric father in a religious sense, like how at church priests are sometimes called father (name) so no he isn’t his son and idk how you got Gerringothe as his sibling it’s very unclear about her and Thisobolde.
thisobald isn't his son. like said in previous comments, he refers to him that way in a religious way. he might be a dumb cousin of something. Malus is definitely his uncle and nothing is said about Gerringothe but she could be an aunt. not Malus wife tho
Act 1 tips - You have an extra free ilithid power on the dead guy beside the two who are chasing the owlbear - You can prevent zombies to spawn with your volo eye if you stay close to the location they are hiding, revealing him and one-shotting him before he spawn them - Same goes for auntie ethel, you can drink invisibility potion, then reveal her with the eye of volo and hold person her, so she cant summon her clones
funfact you can avoid being surprised in the spectator fight by having your party crouch while being in the selune outpost, then shoot one of the petrified drow without being seen. this reveals the spectator and you can surprise it instead
I truly love lightning builds. I've completed my first tactician run basically with 2x Call Lightning and Haste only. I thought that was OP. I didn't know that this combination with witch bolt existed. It's just amazing that you beat it solo, whereas it took me 3 companions.
So I completely understand why everyone uses fall damage as a crutch. Its far too broken for most anyone to ignore and trivializes encounters...unless they are immune or there aren't any ledges. I, however, cannot abide by this. Thats money that people are throwing off cliffs into bottomless chasms. Every time I see someone get launched, I'm thinking to myself: "How much money did they have on them" "What kind of gear did they have?" Bouch already pointed out how killing the goblin leaders via bottomless pit made the worms they had on them unobtainable so did he have to give up by the end of the game?
Funny thing I learned goofing around: You CAN avoid entering the act 1 spectator fight surprised and further more even surprise the spectator yourself. All you have to do is approach the area in stealth then while within the area of the spectator fight, cast fog/darkness on yourself. This will trigger the spectator spawn but since you're obscured immediately the spectator cannot force you into combat BUT the surprised effect will be administered anyway. If you then stay in the fog/darkness until the effect runs out and re-enter stealth you can sneak up on the spectator and surprise it in return! I've personally had 100% success with this but I've noticed the spectator has a patrol path in the area so it may be theoretically possible to get spotted in the fog/darkness if you're in it's immediate path. While this has never happened to me I always start between Dhorn(I think that's his name?) [the petrified drow with the memory shard and ice crystal] and the nearby cragged rocks that go down to the poison vents pathway. Hope you see this comment 8 months late if you didn't already find this out!
Nice run! One note on the spectator, you can actually avoid being surprised by it if you plan a little bit. So if you attack any of the stone drow, the Spectator spawns in and "surprises" you. So if you were to hide up in the window, shoot an arrow/cantrip at the drow, and back into the building after you lose the "surprise" condition (since you're hidden it doesn't start your encounter but still surprises you) you can do the typical shenanigans
@@chainsawboy2388 i put my audio on loudspeaker and would come back to the pc whenever i heard the sound that it was my turn, and then just spam spacebar. luckily my team all had pretty good initiative rolls
Fun/weird fact, if you strip off all of your gear (yes, naked) before letting Abdirak "soothe" you, you get a buff called Ardent Apostle which gives you a +4 to the performance checks you can roll to get Loviatar's Love
One thing to point out to make all but one of the gauntlet of shar challenges useless is that you can just use knock on the door so you just need the one orb for the elevator (ik I’m way late but it’s something idk if many know about)
fun little detail about the devil’s fee! if you sneak upstairs first, you can actually find all the ingredients you need for the portal just lying around her rooms. no pickpocketing necessary!
I love that the nether brain is killed using lightning because thoughts are just electrical signals passed through a massively powerful and complex biological machinery so you basically just cooked it with your thoughts. Though the thought process of this comment falls apart because psionic damage and spells are a thing
I don't know if you will see this, but i just got to the spectator part in act 1 under dark and if you go on to the far ledge away from the spectator near the outpost you can attack a basilisk statue with ranged and spawn in the spectator without entering combat. YOU WILL still get surprised but aslong as your sneaking you will not enter combat.
I just finished a 10 sorc / 2 cleric run with a similar build, but I had no idea a wizard level would let me learn chain lightning, that's awesome! Will definitely have to keep that in mind for future runs. ^^
You absolutely can avoid being surprised by the Spectator that appears in the Underdark...just don't be so close to where it spawns when it does (trigger the cutscene from a safer location by sniping the petrified victims).
28:32 if you go over to where you can grab phalar aluve it’s possible to start the spectator fight without being surprised, since they can’t reach you combat ends immediately and you can re-approach and start combat normally Instead of Birthright it’s better to pick up the hood of the weave from mystic carrion. +2 CHA only grants you +1 to spell attack and saves whereas the hood grants you +2 or effectively +4 CHA.
He can still get 24 charisma without Birthright, too. He just can't use a shield. 17 Charisma + 1 Hag's hair + 1 Patriar's Memory + 2 Mirror + 4 ASIs. He went with dual wielding, so he missed an ASI, but if he didn't, he could get 24 Charisma without Birthright.
Dude, that death shepard fight in the mountian pass infuriated me so much. When I was playing, I had Wyll speced into a dual wielding Warlock Paladin. However, he was most of my damage whole the rest of my party was trying to thin their numbers, but the Ghast would be revived by the death Shepards and the death Shepard would revive the death Shepard to revive the ghast and Wyll for some reason even though he had a +6 to con saves would ALWAYS fail the save and lose his action. So it would be revived, down down down, revive revive, down, revive revive. Onwards for like 16 rounds
for the spectator, you can just shoot the statues from the selunite outpost, you'll get the cutscene but combat won't start so you can let you surprise run out then get the jump on the oversized eyeball
You can spot the gith ambush in Act 2 without triggering combat if you get close enough and pass the check that reveals them. It's how I always ambush them first.
My bro & I cheesed the Halsin/portal fight so bad. He used create water on the entire field beforehand. I put darkness ON the portal so the ranged enemies were useless, accidentally used pass without trace which somehow worked as an AOE shield for all of my allies and let my assassin to do his thing, then my bro's ice sorceress turned the whole field into ice making every human enemy fall prone. I killed every crow with shatter and any enemy that got close was obliterated by my monk. It was so easy we barely had to lift a finger...I was honestly disappointed haha Also immediately go to Alfira at Lost Light after freeing the tieflings from moonrise...she gives you like 15 items (gold, scrolls, rare powerful robes, etc)
If you atack the petrified drows on underdark, not only you star the fight not being surprised, but the drow that you atack is not charmed (you do become surprised for the beholder, but the fight not start right away)
to one shot ethel in act 1, all you got to do is use see invisibility (or if you have volo's eye) and go invisible yourself, get near where the control for Marina's cage is (that bridge structure) and detect Ethel, then use thunderwave. She gets pushed into the chasm and that's it. If you don't care about Hag's hair, this is the easiest way to kill her lol
Please remember that if you use a flight potion or spell or whatever you can just absolutely ignore the faith leap trial It’s not even that hard to do so be sure to try it Still works and probably will for some time And shadowheart don’t mind
I’m doing this challenge, and on the dark urge if you get that cloak that turns you invisible, it really adds another layer to the combat, so far this build has been a ton of fun to use
You can get a sneak attack on the spectator. Cast darkness where it spawns and walk one character towards it. Have them throw an explosive where the spectator is and it spawns but can’t see anything causing you to disengage.
the best way to kill Sarevok (accidentally found on my 1st playthrough) is to agree to go with him for the ritual or whatever. The servants leave... The moment he turns your back to you, you can just absolutely destroy him in 1 turn. I didnt even know about all the mechanics he had, that were mentioned in this vid. 😂His servants were a bigger problem than the main baddie himself.
fanny thing: if you lock the stairs she can't escape and is very easy to kill. Form me she never even attacked and just tried to open the locked stairs. Only reason to use the locking spell.
Oh hey, I had the absolute same situation with Orin in my tempest cleric run. She got oneshotted with a chain lightning and even all of her channeling cultists were alive.
3:49 - the timing on this can be a tad touchy, sometimes it doesn’t quite line up and you might teleport to camp right as the cutscene fires, so you might need a few tries.
dude, I found the perfect way to get rid of the crazy gnolls, just get the Horn in the goblin camp, let the ogres and gnolls fight eachother, pick off who is left, perfect...even gives you a nice headgear.
28:13 I just discovered on my new Honor Mode run that, if you stand back (off to the left on your screen where the stone drow is by a crystal and torchstalk) and throw a Basilisk Oil onto Dhourn. It will free him and cause the Spectator to attack him without starting combat for you. At that point you're free to engage as you want. I may have had turn based mode on, I don't recall. There's at least two Basilisk Oil in Act I. And one of them is available in the dungeon with the Nercromancy book.
Technically, the title says can you beat Baldurs Gate 3 in a single hit. I'd argue for Aunti Ethel, having an enemy surrender would've been fine, as you'd only hit her once.
This is such an impressive thing, i havent watched act 3, and am not gonna until i beat the game myself, but 1 and 2 are a joy to watch. Thank you for actially making good content that isnt bombarded with 100,000 ads per minute. I have a bg3 run idea, even if you're taking a break from it. Idea: BG3 but only salami. Or Idea: BG3 but I can only deal (Certain damage type here). Or Idea: BG3 but i have to be naked the whole time K bye, thanks for reading this. :D
You can get the sisters to practice on each other and then have Malus show you how to practice the teaching on himself as well, basically them all killing themselves.
As a little thing for the Halsin fight, if you put up darkness around the portal, no archers can attack it. Sort of a choice if you want to fight ranges or melee, but still.
imagine you're the elder brain, and a random ass guy, who's angry he got infected and just wants a cure, comes straight to you and just casually destroys you with a single cast of a spell
I know I am late to the party but: Malus Thorm is Ketheric's uncle. Thisobald's and Gerringothe's relationship towards Ketheric isn't clear, the most common theory is that they're just some "random" relatives that Balthazar resurrected when defiling the Thorm crypt to ressurect Isobel.
Gerringothe might be his aunt like Malus is his uncle, and Thisobald... he may have been a cousin or something, definitely not Ketheric's son though, as it does not make sense lore-wise for him to go insane if Isobel wasn't his only child
For the spectator fight I usually throw basilisk oil at one of the drows from far enough away so the fight starts and after the drow is dead I sneak up on the spectator.
As a LaeZel hater I love all these solo playthroughs where she just yeets herself off of the nautiloid in despair and humiliation at being captured and infected by ghaik
I discovered a trick for the spectator, you can cast Darkness onto its spawn point and he doesnt spot you turn 1. Even though i got surprised it just didnt move
I remember facing Orin without multi-hit attacks/spells and without killing the ritual guys. From what I could see Orins unstoppable charges don't proc for first instance of damage she takes each round. Doesn't matter if the cultists are alive she just takes full damage for the first hit. I haven't seen anyone else speak of this so I wonder if there is a specific way that this bug is triggered.
I had this bug too, it made a hilarious showdown between Orin and my Paladin where we just kept swinging at each other and I was chugging potions while she had her start of turn heal
The Thorm family tree is as follows (all relationships are to Ketheric): Ketheric Melodia- Wife Isobel- Daughter of Ketheric and Melodia Thosbald- Son (but not Melodia's son) Malus- Uncle (or possibly brother) Gerringothe- Unknown, but probably an undead ancestor, not a direct relative
You can one shot 2 of the mind flayers creature (after the ship crashed) if you sneak on right side and cast a fire spell on the Alien explosive thing when 2 creatures are close to it. It'd put "surprised" on the last 3, and it's an easy kill.
1:04:45 i dont think its random im pretty sure it chooses whatever class they were, but if you multiclass it chooses from random from what classes you have
Hey, I know you said you read these. You can put any weapons on the pedestals. It does not have to be the ceremonial ones. You can save yourself time by just buying them earlier at the grove or from moonglow.
Sorry for not posting anything recently. Been caught up in some stuff and felt like I needed a break from Baldur's Gate.
Enjoy this lazy, "movie" type video in the meantime.
Thanks for watching :)
youre totally chill big homie
fine cus atleast u actually do entainting content
There is a mod which adds honour mode difficulty to tactician so you wont get a heart attack if you are about to get killed
don't apologize, just take care of yourself. if you force yourself to do something because of other people you just grow to resent both those people and the thing. for content creators it's especially bad since y'all would start hating people who love you and a video game you used to have fun with. plus whatever your caught up in, just hope it's nothing bad and your doing good. thanks for posting these videos and have a great.. whatever time of day/night it is for you!
have you tried getting a mic?
i love the idea of spells turning into nuclear death rays just because you prayed and threw some water at the guy youre using them on
Holy water* lmao
EBF5 type comment
Call that an exorcism
belmont behavior
Regarding the Thorms
Malus is often noted as Ketheric's Uncle.
Gerringothe and Thisobald are unclear, however Malus, Gerringothe and Thisobald are ALL Undead Elves.
Considering Ketheric himself is a Half-Elf, it's not possible for either of them to be his children.
Thisobald's 'Father Ketheric' might more accurately be him refering to Ketheric as the Leader of a Religious Cult.
Considering Ketheric went from Selune to Shar before serving Myrkul, it's likely that Ketheric used to be the head of the Sharran Cult thriving in Reithwin.
Ketheric was more than the leader of a sharran underground, he converted the entire town from selune to shar and forced the selunites like the stone mason into the underground. The Thorms were all selunites (hence why they lived in moonrise towers, selune being goddess of the moon) Ketheric switched sides after isobel died, the grief stricken being prime candidates for sharran conversion. Though I never did understand how he got away with converting everyone else. Maybe there is some info I missed.
Ketheric joined Myrkul much later, after myrkul promised him what shar couldn't, bringing Isobel back.
@@jogzyg2036we know that Shar is a real crybaby, jealous of her sister and all. she gladly helped him convert the whole town by sending her dark justiciers and pressuring the more weak of the villagers to switch sides
I think you’re reading on half elf can’t have elf because I think a half elf and an elf half their kids would be regular elves
Up next how they solo honor mode the entire game while using only the poo scraper from the blighted village
There is a video that was uploaded 3 days ago that does that xD By BrilliantStupidity and its pretty fun! (ofc not solo, i think its impossible)
@@l2catalyn with enough will power and divine smite. Anything is possible
There are few things fully impossible in this game
@@BMJgunner smites were banned in his run
Make an Eldritch throwzerker, chuck the poo scraper repeatedly. Results(?)
You can actually get +3 Charisma from the Mirror to a max of 24. You need to get another buff called "Patriar's memory." You get a free +1.
26 maximum. ASI to 20, Ethel Hair, Birthright and the full +3 from the mirror.
@@amishtechwizard5540 28, if you're cruel enough to kill Duke Ravenguard and loot his sword.
@treehugger0241 you're a genius. Didn't even know about that, guess my Durge playthrough wasn't quite evil enough
If I'm not mistaken, you can get an additional +2 from Resilient and Actor, though I MIGHT be wrong. Also, you'll have to have hit 20 first, before taking those, which isn't too hard to do in all honesty.
@@Pineapply_Queenyou can also cheese it via similar means as getting silver sword early
when he said "twist of fortune will be very important in act 3" I knew what's coming
behold, the "reverse pickpocket 60k gold one shot orin" strat
Just as a note for the spectator fight, you can create an elixir of viliglance from the sublimate of 3 hook horror hooks and any ashes of an ingredient, so you can basically gain the alert feat for free, as you need it
Or just attack one of the petrified drow from distance to trigger the eyeball
You can also cast darkness or use an arrow of darkness and it won't start combat
If you shoot one of the statues from where phalar alouve is, it spawns the spectator and gets rid of the suprise round
@@durkle1120 can shoot one of the petrified drow from the selunite outpost. Shoot right through the window, and then hide from the spectator. The whole surprised thing is only an issue playing for the first time or venturing somewhere for the first time ever. That is when you may get caught with your pants down. Never bothered with not getting surprised if I know that there will be a fight right there. Literally does nothing when you know you are getting "surprised".
Finally someone who knows how to get the Blood of Lothandar without blowing up the creche. It's also not necessary to kill the eagles or search for all of the ceremonial weapons, you can replace them with rusted weapons of the same type
you can also succeed to a perception check and unlock the lil door with the unlock spell or by crocheting it
for the halsin fight, you can place the darkness spell right on the portal to prevent ranged attacks
or cast ice storm and watch the undead slip until countdown
Welp thanks I'm never losing that fight ever.
I tried to do that and it wouldn't let me. Invalid target it says (or something to that effect.)
@@KelleeartYou gotta put it a little ahead of the portal, so the front of it gets covered, not directly on top of the portal.
One thing about the mirror of loss: it's guaranteed to give +2 of a stat. However there is 1 specific line of dialogue that gives +1 charisma. It's called "patriar's memory" and the first line of dialogue says something about regret. The chance to get it is way higher before you succeed the religion check
I could be mistaken, but you can actually control which one you get based on how high the stat is you choose to sacrifice. I always get to choose what I get if I sacrifice a stat that is 12-14.
@@snakeman830That’s generally true, but patriar’s memory is a special case
Since the video doesn't show details, only wrote down the key parts of the build. The video was done in patch 4:
lv1(Act1):
Sorcerer1-Dragon Ancestry-Lightning
S-10, D-10, C-15, I-8, W-14, C-17
Spells: Minor Illusion(bait enemies to gather or into deadly environment), Chromatic orb(early lightning damage one-shot spell), Firebolt(trigger various environment objects)
Lv2:
Cleric1-Tempest Domain: heavy armor, shield
Spells: Create Water(doubles lightning damage)
Items: Rain Dancer(free create water), Ring of Protection
Lv3:
Cleric2: Destructive Wrath(max damage on lightning spells)
Spells: Thunderwave(push enemies off ledges, AOE lightning damage)
Items: The Speedy Lightfeet (Lightning charges on dash: +1 lightning damage per charge, on 5 charges consume them for extra 1-8 damage on next damage spell)
Other: replace your eye for See Invisible one, Loviatar's Love(extra dice on low hp)
Lv4:
Sorcerer2: Metamagic Twin Spell(allows you to one-shot two enemies)
Items: Phalar Aluve(1-4 more lightning damage from all sources), The Spellsparkler(more lightning charges)
Spells: Misty Step(for later)
Illithid power: Luck of the Far Realms(guaranteed critical hit, i.e. 2x damage, stack with create water for 4x damage)
Lv5:
Sorcerer3: level 3 spells for upscaling
Spells: Witch Bolt(when upscaled to level 3+ it does more damage than chromatic orb)
Lv6:
Druid1: Owlbear form (Grym boss fight: drink Elixir of the Colossus, teleport up using misty step, use owl bear to crush Grym below)
Respec back to Sorcerer4-Cleric2
Feat: Ability Improvement(+1 Constitution, +1 Charisma)
Items: Adamantine Splint Armor, Adamantine Shield, Amulet of the harpers, Cloak of Protection, Shield of Devotion(+1 spell slot, Aid spell), Darkfire Shortbow(free haste), Evasive Shoes
Illithid power: Psionic Overload(1-4 damage to all attacks)
Other: Survival Instinct(death-save spell from a quest), Auntie Ethel's Hair(+1 charisma)
lv7(Act2):
Sorcerer5: level 4 spells for upscaling
Spell: Lightning Bolt(strong aoe lightning damage)
Consumable:
Items: Twist of Fortune(for later), The Blast Pendant(Lightning blast - two-turn lightning damage buff)
Illithid power: Cull the weak(extra damage for certain situations), Shield of Thralls
Other: Awakened(illithid powers as bonus action)
Lv8:
Sorcerer6: Elemental Affinity(extra lightning damage based on Charisma)
Items: Summon Golem Bell(counts as a bonus action for speedy lightfeet, to charge lightning charges), Callous Glow Ring(+2 damage to illuminated enemies)
Lv9:
Sorcerer7: level 5 spells for upscaling (damage stack 44:18 : lv5 witch bolt, create water, Luck of the Far Realm, Blast pendant, Phalar Aluve, lightning charges, Psionic Overload, Callous Glow, Elemental Affinity)
Other: Dark Lady's Grace(+5 Charisma), Githzerai Mind Barrier
lv10(Act3):
Sorcere8:
Feat: +1 charisma
Illithid power: Fly, Black Hole(group pull), Free Cast(next spell doesn't consume spell slot), Psionic Dominance
Items: Spellmight Gloves(attack roll penalty for more damage), Amulet of The Devout(more Destructive Wrath), Armor of Persistence, Birthright Hat(+2 charisma), Markoheshkir(free spell, Kareska's Favor, for more lightning damage, chain lightning spell), Cloak of the Weave, Rapsody(+1 damage per killed enemy, up to 3, consume all 3 for crit on next attack)
Lv11:
Respec and get dual wield, so you can carry Rapsody and Markoheshkir, sacrifice charisma
Sorcerer9: access to level 6 spells
Spells: Hold monster
Other: Mirror of Loss(+2 or +3 charisma, depending on dialogue)
Lv12:
Wizard1: learn all wizard spells for levels 1-6
Other: Use Twist of Fortune to save hope and use its special skill to kill Raphael by giving him a lot of gold via pickpocket.
Much respect 🙏
28:20 there is actually a way to not get surprised here :D stay in the selunite outpost and walk a bit further back from the door, then, throw any object at one of the paralysed drow and hide. it’ll start the cutscene but when you get out of it, the spectator won’t know you’re there and will just wander around aimlessly.
It never makes sense to make your stats 15/17 in your two primary stats unless you are planning on taking half feats or getting +1 in the stats through items. You can get the benefit of the +3 to constitution immediately and still bump up Charisma to 18 with a single ASI, so you don't lose out on the 16/18 if you were planning on bumping up the 15/17 with an ASI.
How
@@djstiles2001
You only get additional bonus to checks and saves on even numbers above 10.
So 12 & 13 give the same +1 bonus, for example.
Going to 14, however, gives a +2 bonus.
@djstiles2001 take one out of cha and put it into con, that's 16 con and 16 cha. Your cha mod isn't affected by this, because the modifier calculation is (x-10)/2 rounded down. So if you have an 11 in let's say strength, it is functionally the same as a 10. (11-10)=1, divided by 2 that's 1/2, round down that's zero. Take an ASI at level 4 for +2 to charisma.
Auntie's boon (+1 any stat), Mirror of loss (+1 cha & +2 any stat) & Blood Potion (+2 str) induce quite a bit of metagaming into character building - I always start with 17 in my main stat and bump it to 18 with Auntie's Boon.
Otherwise, 15/17 doesn't make sense indeed.
Well this is just completely wrong... you definitely don't know what you are talking about lol.
Malus is his uncle. He refers to Ketheric as "nephew" in a letter. Gerringothe has an unknown relation to him, but presumably was an ancestor (any female relation) taken from the tombs. Thisobald calls him "father", which would presumably make him the son, however he's not ever mentioned in any record as K's son, nor do K or Isobel ever speak of him. He may call Ketheric "father" because he is his creator (having assembled his four-legged body).
This is super cool. Loads of interesting tech and a bunch of stuff that I somehow still didn't know was in the game - great video!
Thank you so much for making this. Me and my husband can't get enough of all your videos.
Couples watching youtube co tent together is the best, most wholesome thing in the world
"Despite standing in lava, can still get wet"
Bards aren't the only class with rizz 😏
Correct. Warlocks, Paladins, and Sorcerers also use charisma as their casting stat.
@TinyToast-pg2xj You sir, are a joke killer, and should be more ashamed than op for posting this
Q. How can you possibly do this?
A. 100 situps. 100 pushups. 100 Squats. A 10 km run. Every day. With proper technique.
And dont forget the juice!
No AC or heat either! Which, now that I say it out loud, means no using fire or cold damage. XD
one punch man training?
You are an absolute madman. I love seeing how far people can bend this amazing game.
I just had an idea: Can you beat baldurs gate by just plain bullying people, basicly only using vicious mockery and shoving people. Just insult them to death lmao. You could find creative ways to bully as well rather than just insulting them, by the way you are my favourite BG3 youtuber!
How would you kill the netherbrain with a 3d4 cantrip? /gen
@@Draemershiwell it IS called a challenge for a reason
@@DraemershiPatience.
Punching/beating someone up can be considered bullying so monk lol.
@@chainsawboy2388 Vicious monkery
Bro big props to you I just recently discovered your videos and the amount of hours you’ve spent of bg3 and making these video is insane, you’ve definitely gotten a subscriber from me can’t wait too see more from you!!
I wonder if this is still possible considering how they changed perilous stakes to only be usable on allies, removing the really interesting risk-reward mechanic it used to be and changing it into something completely useless
As far as I know they changed that only in honour mode. The other difficultys should be unaffected by the change. But to cast it on enemies they have to fail a WIS saving throw.
@@JPG.01 I’ve been playing exclusively balanced mode after I did an honour run and it’s changed in balanced for me. For some reason I’m also getting legendary actions on balanced from certain enemies like the owlbear and the gith inquisitor so maybe my game is just bugged idk
I can use it on Grym, so I think your game is just bugged
In hm you can only use it on allies
-Im sure most of you know about the owlbear slam dunk
-THE WHAT?
59:00 Umm... basically if you deal 14 piercing + 14 psychic + 1 lightning damage, that would be a total of 29 damage per 300 gold.
Raphael had 54 000 gold in his inventory when you hit him, which equals to 54 000 / 300 = 180 instances of damage.
Which means that with that one attack, you dealt a grand total of 180 * 29 = 5 220 damage. There is literally no character that can tank that in the entire game
And you can get even more dmg than that too 😂
And i thought i did good with 30 dmg in one turn
Wtf???
w
nautiloid can tank since it has 10k health, however it's literally immune to every type of dmg
Adding: There is literally no creature in any of the DnD textbooks which can tank this strike(Even Aspect of Tiamat, who is immune to lighting and non-magical piercing damage, is done for good)
33:18 Thisobolde (big sketchy bartender) is definitely Ketheric's son. (So Isobel's brother)
Gerringthe (gold lady) and Malus (Silent Hill nurse teacher) are Ketheric's siblings if I recall from reading notes in my last playthrough... don't quote me on those last two though.
Anyways. Great video and very clean editing. ❤
Malus is actually his uncle (he refers to Ketheric as his nephew in one of his notes), idk about Gerringothe either honestly
@@ksmr2329weird cousin of his if i remember
Thisobolde isn't definitely his son, as he merely calls Ketheric "Father" but Isobel makes no mention of him as her brother nor does anyone else refer to him as Ketheric's son
Thisobolde only calls Ketheric father in a religious sense, like how at church priests are sometimes called father (name) so no he isn’t his son and idk how you got Gerringothe as his sibling it’s very unclear about her and Thisobolde.
thisobald isn't his son. like said in previous comments, he refers to him that way in a religious way. he might be a dumb cousin of something. Malus is definitely his uncle and nothing is said about Gerringothe but she could be an aunt. not Malus wife tho
in the fight outside of baltazars chambers, you can use the spell knock to open baltazars door and make him, and his minions, fight for you
Act 1 tips
- You have an extra free ilithid power on the dead guy beside the two who are chasing the owlbear
- You can prevent zombies to spawn with your volo eye if you stay close to the location they are hiding, revealing him and one-shotting him before he spawn them
- Same goes for auntie ethel, you can drink invisibility potion, then reveal her with the eye of volo and hold person her, so she cant summon her clones
funfact you can avoid being surprised in the spectator fight by having your party crouch while being in the selune outpost, then shoot one of the petrified drow without being seen. this reveals the spectator and you can surprise it instead
I truly love lightning builds. I've completed my first tactician run basically with 2x Call Lightning and Haste only. I thought that was OP. I didn't know that this combination with witch bolt existed. It's just amazing that you beat it solo, whereas it took me 3 companions.
So I completely understand why everyone uses fall damage as a crutch. Its far too broken for most anyone to ignore and trivializes encounters...unless they are immune or there aren't any ledges. I, however, cannot abide by this. Thats money that people are throwing off cliffs into bottomless chasms. Every time I see someone get launched, I'm thinking to myself: "How much money did they have on them" "What kind of gear did they have?" Bouch already pointed out how killing the goblin leaders via bottomless pit made the worms they had on them unobtainable so did he have to give up by the end of the game?
that's why gets on my nerves when i play bg3 with friends, they're trying to launch everyone off cliffs and i'm like "but the money!!!"
its not like they have super endgame gear on them . Most good Gear you find in specific spots and not random
@@skele3310I'd just get new friends 💀
Funny thing I learned goofing around: You CAN avoid entering the act 1 spectator fight surprised and further more even surprise the spectator yourself. All you have to do is approach the area in stealth then while within the area of the spectator fight, cast fog/darkness on yourself. This will trigger the spectator spawn but since you're obscured immediately the spectator cannot force you into combat BUT the surprised effect will be administered anyway. If you then stay in the fog/darkness until the effect runs out and re-enter stealth you can sneak up on the spectator and surprise it in return! I've personally had 100% success with this but I've noticed the spectator has a patrol path in the area so it may be theoretically possible to get spotted in the fog/darkness if you're in it's immediate path. While this has never happened to me I always start between Dhorn(I think that's his name?) [the petrified drow with the memory shard and ice crystal] and the nearby cragged rocks that go down to the poison vents pathway.
Hope you see this comment 8 months late if you didn't already find this out!
Nice run! One note on the spectator, you can actually avoid being surprised by it if you plan a little bit. So if you attack any of the stone drow, the Spectator spawns in and "surprises" you. So if you were to hide up in the window, shoot an arrow/cantrip at the drow, and back into the building after you lose the "surprise" condition (since you're hidden it doesn't start your encounter but still surprises you) you can do the typical shenanigans
Just a to for future runs, you can lockpick the door to Balthazar in the gauntlet of shar and have him join the fight with the umbral tremors
i'm not kidding when i say i was able to finish my laundry while i afk'ed in that fight lmao
Ok but that’s actually insanely funny, I just did it and I was able to prepare and eat dinner in that time@@MARUSHI-YT
@@MARUSHI-YTlmao but also how’d you end your turns?
@@chainsawboy2388 i put my audio on loudspeaker and would come back to the pc whenever i heard the sound that it was my turn, and then just spam spacebar. luckily my team all had pretty good initiative rolls
The more and more videos you make, the more bingeable this content becomes; I'm excited for this channel's future :3
Fun/weird fact, if you strip off all of your gear (yes, naked) before letting Abdirak "soothe" you, you get a buff called Ardent Apostle which gives you a +4 to the performance checks you can roll to get Loviatar's Love
Fun fact you can do owl bear slam with a combo of featherfall and a bear
One thing to point out to make all but one of the gauntlet of shar challenges useless is that you can just use knock on the door so you just need the one orb for the elevator (ik I’m way late but it’s something idk if many know about)
fun little detail about the devil’s fee! if you sneak upstairs first, you can actually find all the ingredients you need for the portal just lying around her rooms. no pickpocketing necessary!
Long story short: Absolutely not. There is more than one encounter that requires a single hit.
I love that the nether brain is killed using lightning because thoughts are just electrical signals passed through a massively powerful and complex biological machinery so you basically just cooked it with your thoughts. Though the thought process of this comment falls apart because psionic damage and spells are a thing
Challenge idea: Beat Baldur’s Gate with an ability score of 1 in all six stats (strength, dexterity, etc).
-5 to all checks, plus including stat requirements, that is one hell of a challenge run
@@sirkelendor5429
It was indeed.
I don't know if you will see this, but i just got to the spectator part in act 1 under dark and if you go on to the far ledge away from the spectator near the outpost you can attack a basilisk statue with ranged and spawn in the spectator without entering combat. YOU WILL still get surprised but aslong as your sneaking you will not enter combat.
I need to try this
nice video, with cool musics too ! Was nicely surprised to hear Dead Estate music as well o/
I just finished a 10 sorc / 2 cleric run with a similar build, but I had no idea a wizard level would let me learn chain lightning, that's awesome! Will definitely have to keep that in mind for future runs. ^^
You absolutely can avoid being surprised by the Spectator that appears in the Underdark...just don't be so close to where it spawns when it does (trigger the cutscene from a safer location by sniping the petrified victims).
Love this kind of content, lets me think about things in a new way
Dude, wow.. that's it, just wow. The amount of knowledge itself is impressive
28:32 if you go over to where you can grab phalar aluve it’s possible to start the spectator fight without being surprised, since they can’t reach you combat ends immediately and you can re-approach and start combat normally
Instead of Birthright it’s better to pick up the hood of the weave from mystic carrion. +2 CHA only grants you +1 to spell attack and saves whereas the hood grants you +2 or effectively +4 CHA.
He can still get 24 charisma without Birthright, too. He just can't use a shield. 17 Charisma + 1 Hag's hair + 1 Patriar's Memory + 2 Mirror + 4 ASIs. He went with dual wielding, so he missed an ASI, but if he didn't, he could get 24 Charisma without Birthright.
@@spynix0718 he has to one shot the hag so he couldnt get the hair
Dude, that death shepard fight in the mountian pass infuriated me so much. When I was playing, I had Wyll speced into a dual wielding Warlock Paladin. However, he was most of my damage whole the rest of my party was trying to thin their numbers, but the Ghast would be revived by the death Shepards and the death Shepard would revive the death Shepard to revive the ghast and Wyll for some reason even though he had a +6 to con saves would ALWAYS fail the save and lose his action. So it would be revived, down down down, revive revive, down, revive revive. Onwards for like 16 rounds
Every time I watch one of ur videos I always see something new in the game that I some how missed. Guess I gotta go at it again
for the spectator, you can just shoot the statues from the selunite outpost, you'll get the cutscene but combat won't start so you can let you surprise run out then get the jump on the oversized eyeball
You can spot the gith ambush in Act 2 without triggering combat if you get close enough and pass the check that reveals them. It's how I always ambush them first.
Come sneaking towards the bridge from the house of healing morgue. Never get ambushed by them.
This game never fails to make me feel like I’m playing it wrong but also right
Your content inspired me to try a lonewolf run of tactician mode as evil durge. It's been super fun
I tried this build my self and i have to say its really funny just oneshotting everything. Even though you are a new youtuber your content is amazing
I learned of so many new things in this video that I was not aware of, very cool. I'm going to make a new character now..
My bro & I cheesed the Halsin/portal fight so bad. He used create water on the entire field beforehand. I put darkness ON the portal so the ranged enemies were useless, accidentally used pass without trace which somehow worked as an AOE shield for all of my allies and let my assassin to do his thing, then my bro's ice sorceress turned the whole field into ice making every human enemy fall prone. I killed every crow with shatter and any enemy that got close was obliterated by my monk. It was so easy we barely had to lift a finger...I was honestly disappointed haha
Also immediately go to Alfira at Lost Light after freeing the tieflings from moonrise...she gives you like 15 items (gold, scrolls, rare powerful robes, etc)
If you atack the petrified drows on underdark, not only you star the fight not being surprised, but the drow that you atack is not charmed (you do become surprised for the beholder, but the fight not start right away)
to one shot ethel in act 1, all you got to do is use see invisibility (or if you have volo's eye) and go invisible yourself, get near where the control for Marina's cage is (that bridge structure) and detect Ethel, then use thunderwave. She gets pushed into the chasm and that's it. If you don't care about Hag's hair, this is the easiest way to kill her lol
Please remember that if you use a flight potion or spell or whatever you can just absolutely ignore the faith leap trial
It’s not even that hard to do so be sure to try it
Still works and probably will for some time
And shadowheart don’t mind
when i try to just fly to the end it just insta kills me
@@thedoomslayer5863pretty sure you need to touch the invisible path at least once for it to not kill you
I’m doing this challenge, and on the dark urge if you get that cloak that turns you invisible, it really adds another layer to the combat, so far this build has been a ton of fun to use
You can get a sneak attack on the spectator. Cast darkness where it spawns and walk one character towards it. Have them throw an explosive where the spectator is and it spawns but can’t see anything causing you to disengage.
Of course, gravity is still the best weapon
the best way to kill Sarevok (accidentally found on my 1st playthrough) is to agree to go with him for the ritual or whatever. The servants leave... The moment he turns your back to you, you can just absolutely destroy him in 1 turn. I didnt even know about all the mechanics he had, that were mentioned in this vid. 😂His servants were a bigger problem than the main baddie himself.
Trying to protect Isobel was literally my greatest challenge in bg3 because she loves running into oncoming danger **OFTEN**
You can avoid getting surprised by the spectator in the Underdark by attacking a petrified drow from the Selunite fort just up the cliff
fanny thing: if you lock the stairs she can't escape and is very easy to kill. Form me she never even attacked and just tried to open the locked stairs. Only reason to use the locking spell.
Oh hey, I had the absolute same situation with Orin in my tempest cleric run. She got oneshotted with a chain lightning and even all of her channeling cultists were alive.
I just imagine this as a DnD campaign. The Dungeon Master would be utterly confused I'm sure.
I cast Perilous Stakes on Malus and with vulnerability to all damage Minthara almost melted him in one round.
3:49 - the timing on this can be a tad touchy, sometimes it doesn’t quite line up and you might teleport to camp right as the cutscene fires, so you might need a few tries.
dude, I found the perfect way to get rid of the crazy gnolls, just get the Horn in the goblin camp, let the ogres and gnolls fight eachother, pick off who is left, perfect...even gives you a nice headgear.
28:13 I just discovered on my new Honor Mode run that, if you stand back (off to the left on your screen where the stone drow is by a crystal and torchstalk) and throw a Basilisk Oil onto Dhourn. It will free him and cause the Spectator to attack him without starting combat for you. At that point you're free to engage as you want. I may have had turn based mode on, I don't recall. There's at least two Basilisk Oil in Act I. And one of them is available in the dungeon with the Nercromancy book.
I was wondering if this run was possible. I'm glad to see it is.
Imagine being some of these random npcs that challenge you to battle despite knowing you oneshot "the undying".
you can also convince yurgir to kill not only his cat and all his men but himself aswell
Technically, the title says can you beat Baldurs Gate 3 in a single hit. I'd argue for Aunti Ethel, having an enemy surrender would've been fine, as you'd only hit her once.
This is such an impressive thing, i havent watched act 3, and am not gonna until i beat the game myself, but 1 and 2 are a joy to watch. Thank you for actially making good content that isnt bombarded with 100,000 ads per minute. I have a bg3 run idea, even if you're taking a break from it.
Idea: BG3 but only salami.
Or
Idea: BG3 but I can only deal (Certain damage type here).
Or
Idea: BG3 but i have to be naked the whole time
K bye, thanks for reading this. :D
You can get the sisters to practice on each other and then have Malus show you how to practice the teaching on himself as well, basically them all killing themselves.
Why do I always feel like playing Mario Odyssey after i watch your videos…
As a little thing for the Halsin fight, if you put up darkness around the portal, no archers can attack it. Sort of a choice if you want to fight ranges or melee, but still.
Yurgir getting oneshot bc he was just standing there is wild to me
imagine you're the elder brain, and a random ass guy, who's angry he got infected and just wants a cure, comes straight to you and just casually destroys you with a single cast of a spell
I know I am late to the party but:
Malus Thorm is Ketheric's uncle. Thisobald's and Gerringothe's relationship towards Ketheric isn't clear, the most common theory is that they're just some "random" relatives that Balthazar resurrected when defiling the Thorm crypt to ressurect Isobel.
Gerringothe might be his aunt like Malus is his uncle, and Thisobald... he may have been a cousin or something, definitely not Ketheric's son though, as it does not make sense lore-wise for him to go insane if Isobel wasn't his only child
For the spectator fight I usually throw basilisk oil at one of the drows from far enough away so the fight starts and after the drow is dead I sneak up on the spectator.
his hours in BG3 must be insane XD
As a LaeZel hater I love all these solo playthroughs where she just yeets herself off of the nautiloid in despair and humiliation at being captured and infected by ghaik
I discovered a trick for the spectator, you can cast Darkness onto its spawn point and he doesnt spot you turn 1. Even though i got surprised it just didnt move
I remember facing Orin without multi-hit attacks/spells and without killing the ritual guys. From what I could see Orins unstoppable charges don't proc for first instance of damage she takes each round. Doesn't matter if the cultists are alive she just takes full damage for the first hit. I haven't seen anyone else speak of this so I wonder if there is a specific way that this bug is triggered.
I had this bug too, it made a hilarious showdown between Orin and my Paladin where we just kept swinging at each other and I was chugging potions while she had her start of turn heal
The Thorm family tree is as follows (all relationships are to Ketheric):
Ketheric
Melodia- Wife
Isobel- Daughter of Ketheric and Melodia
Thosbald- Son (but not Melodia's son)
Malus- Uncle (or possibly brother)
Gerringothe- Unknown, but probably an undead ancestor, not a direct relative
You can one shot 2 of the mind flayers creature (after the ship crashed) if you sneak on right side and cast a fire spell on the Alien explosive thing when 2 creatures are close to it. It'd put "surprised" on the last 3, and it's an easy kill.
you can dodge the surprise on the spectator if u attack any of the petrified drows from range it will trigger his spawn and pass the surprise round
As of patch 6: The golem bell no longer works in granting additional lighting charges.
1:04:45 i dont think its random im pretty sure it chooses whatever class they were, but if you multiclass it chooses from random from what classes you have
been waiting for this, thanks for the content man
Rip perilous stakes on enemies
Hey, I know you said you read these.
You can put any weapons on the pedestals. It does not have to be the ceremonial ones. You can save yourself time by just buying them earlier at the grove or from moonglow.
It’s funny that you can either free Gale, and he will become a god, or just leave him there forever. The weels of fate spin in mysterious ways.
The "Thorm" enemies aren't his children but his ancestors.
radiant damage pierces undead fortitude