If you enjoyed this video be sure to check out my latest challenge run where I attempted to complete Baldur's Gate 3 without ever using a duplicate action: ua-cam.com/video/ulQ2of49nJk/v-deo.htmlsi=BfGHFXnOe1-HO-G9
I think you missed the point of the narration, he was forced into that path by always failing rolls. Look at how things are presented and acted from the perspective of someone who can't influence the world. Besides the Githyanki storyline is on point.
@@Domaik_ it’s not that I missed the point, I just don’t agree with it. Don’t get me wrong it’s an amazing video and I enjoyed it thoroughly but he is effecting the world by making everyone hate and mistrust him. He said it himself, it’s unnatural and impossible to roll nat 1 for everything so he is changing the outcome of 95% of everything since he should statistically roll 1 5% of the time.
"Oh, it's 100% doable, I just can't see even a tiny bit of logic behind the request" You're amazing at coming up with these crazy ideas! I'd never think of them, lol
From Astarion’s perspective, he met some chill Gith couple who helped him take revenge on Cazador and obtain ultimate power, saved the world with them, and watched them fly off into the sunset
vlaakith ending was actually bad, all ascended gith was actually killed by her as she absorb their power. I guess when you roll all 1. it's only natural.
I never thought about the fact you never get to read the contract before signing it. There really should be a dialog option that says "you closely read the contract" and then the cutscene fades to black and says "3 hours later" and when it comes back Raphael should impatiently say "Satisfied?"
It wouldn't necessarily be that long. It's a pretty simple quid pro quo, the hammer in exchange for the crown, plus maybe something about the consequences for breaking the agreement. Raphael doesn't need to trick you with that deal, he gets what he wants with the terms as they are
@exantiuse497 Infernal pacts and contracts are all about the fine print and legalese to make it sound like you're getting an amazing deal, when in reality you're screwing yourself over.
@@exantiuse497 Except, there's all sorts of clauses and subsections. Like how he says that, upon arriving in the House of Hope, uninvited, that your presence here gives him instant claim to your soul and results in a game over.
@@weebjeez right and that specifically violates "clause 15, subclause 4". we don't know how many are there in total, but fifteen clauses is already more than a simple quid pro quo.
"Marcus put up more of a fight in this playthrough than I have ever seen" In my first playthrough he successfully knocked out and kidnapped Isobel before I had a turn. :(
@@ProxyGateTacticianIsobel be like “ah yes, how shall I spend my turn, I will walk into an opportunity attack, walk into another opportunity attack, walk into another opportunity attack and then I shall cast healing word on Jaheira. I am of much use to the battle”
Fun fact, if you detect thoughts on Corga and fail it gives you a new dialogue option that guarantees she won’t kill Arabella. So you can still save her.
Being a druid with the speak to animals spell also gives you a roll-free way to save Arabella. By getting the snake to talk down Kagha. Though the snake only listens if you're a druid.
I suspect that as soon as Vlaakith understands her mistake, she'd try to "wish" herself out of this situation. Only to fail miserably due to *cough* unfortunate wording.
I think the reason the pixie can protect you from the curse is because the Shadowfell and the Feywild are sort of…counterpart planes to each other, and Shar has control of the Shadowfell. Idk why Selune can’t help though
I thought it had something to do with whatever Balthazar was doing to them. Gale said he's using the same magic that created the curse, and I assume he was just using pixies because they give off a lot of magic light. Though I guess that doesn't explain why the pixie herself knows how to protect the party from the curse.
It’s because Selune and Shar are sisters so their powers are similar in a way, so Selune cannot completely block the strong dark magic, but she can help counteract the milder dark magic with her blessing. But Fey/Pixie magic is completely different and comes from another realm, so they are able to completely block dark magic as it is so different to their own (it’s why it’s such a bad idea to piss off Fey)
I just finished the game for the first time today and I can't believe you somehow beat the game without the ability to win a saving throw, it took me so much retries to win this last battle because Orpheys kept geting stunned by the mind flayers while the dream visitors spammed silence spells. Seriously if this wasn't a videogame but an actual dnd campaign I would have jumped on the GM's throat.
That last fight was nearly impossible. I had to use extreme cheese. I tried for like 3 hours to get through it without using invisibility, and every single time I got stunned by something at a crucial moment lol
In my run I sided with the Emps, so I gathered all my party together, hasted them all with a throwable speed pot from Wyll, cus I forgot to short-rest him and he is of not very much use without his slots, then, used my sorc and Shart to transport Karlach and Emps to the other side, blasted 3 out of 4 Illithids on my first turn - with a combination of Karlach and sorc's twinned disentegrate, but first I had to "disarm" flayers with some cheap spell to force them to use their reaction ability. If you count your attack properly, your sorc can cast a Karsus' Compulsion on the first round after defeating 3 hentai monsters. If you go on the first turn, then the countermeasures will probably jackoff down there and not attack you, you have to survive a pretty potent blast from the Netherbrain iteslf and a dragon - the mirror image helps with that, I just popped that on my sorc hoping that she won't die as quickly, and so she did. Then, I just healed her and gave the Netherbrain hell. Disintegration, fireballs, inflict wounds, melee attacks and Illithid magicks, I unleashed everything I got and quickly dispatched the brain.
I summoned all the allies I had (Zevlor, City Watch, Aylin, Guild) and focused on the Mind Flayers on the top. Once Orpheus was near the crown, I cast globe of invulnerability on him. Buffed jumps, misty step, dimension door and fly are all very helpful to getting there quickly. If you have good spell DCs, fear, confusion, banishment and polymorph can put problematic enemies out of commission. The House of Hope boss was way harder in my first playthrough.
Impressive the story still feels consistent despite all the failed rolls, a few strange moments here and there but wow, I didn't think it would go this different. And of course, a tragic ending to top it off. Amazing endurance run friend, cheers!
Man this just kept getting better. At first I thought 'oh you can't hit anything, that sounds difficult'. Then I remembered that you fail all skill checks. Then I remember you fail all SAVING THROWS
you know reading the challenge, once I finished laughing at the absurdity of the task, I immediately thought of hammer's tenacity and magic missiles as your best tools, but I'm pleasantly surprised to see just how good knock is too that was very interesting and very very fun, between the absurd challenge, your high IQ moves and the editing, I had a great time !
8:59 "As per normal at this point, we awoke at camp to someone standing over my bed ready to end my life." The delivery on this line is fucking golden, great challenge run!
@@BigBADSTUFF69 So I've heard, but it never made sense story-wise so I never did that; the most I've done is respec her to Life Cleric after she finally tells Shar to pound sand, which is also surprisingly solid.
Small little objection for the beginning when you were making your character, Vlaakith is absolutely an evil monster, but she does still want her followers to succeed so she can take their power they gained from all their successes. Lolth on the other hand actively screws over any and all Drow she can, even her own followers, and when combined with male Drow being basically slaves and punching bags for female Drow, I nominate a male Lolth-sworn Drow Cleric as being the better pick for the unluckiest man alive.
Aren't male Drow specifically not allowed to be clerics? I'm not an expert on the lore at all, but I'm pretty sure I remember that being a thing, at least in earlier editions.
As an avid Githyanki player, I felt seen at the acknowledgement that Vlaakith (and Voss, and Orpheus, and everyone else) never addresses you, like wdym you're gonna ascend Lae'zel, I'm the leader?? 😭
If anything, this playthrough proves Astarion is one of the only true friends you get. He sticks by you no matter how shitty you are in combat as long as you treat him right
Thank you so much for the disclaimer that the discord sounds weren't mine. Every damn time there are discord sounds in a UA-cam video I tab over and am disappointed. Love the video, and would love to see more!
So in a lot of my games I try to do an "inept" playthrough, where I fail at pretty much every important thing to see what happens. This game is so long ---- thank you for doing this for me. My curiosity is satisfied so I don't have to do it myself.
Fey creatures like the Pixies are basically pure life, and the Feywild is opposed to the Shadowfell's pure death. That's probably why Pixies are able to protect from the curse's ravages
And I expect Selune simply isn't allowed to. Protecting her cleric and immediate environs is the best she can do, otherwise it might risk all out conflict with Shar on the mortal plane which is forbidden.
@@GodwynDi It could also be Isobel's connection to Selune, she just might not have as much of a connection to her holy magic as a pixie entirely made of pure life. I feel like Selune herself could rock up and be just fine, if she was allowed to.
"Everything Shar owns, Selune has equal claim to." - Dame Aylin I assume Selune can protect you from the Shadows because she owns a part of the shadow curse?
I had 4x nat 1’s in a row on my honor mode playthrough (via an advantage attack and two subsequent attacks) and it almost cost me entirely. The jaw was agape at the statistical odds
I genuinely thought there had to have been a bug that caused it. It was with Karlach on a throwing build, rest of my party was dead and she was on the LAST enemy.@@Dorumin
Oh wow. I had theory crafted this challenge a couple weeks ago, but given up since the mod didn't exist. Glad to see you got someone to make it so it can be done! Probably not gonna do it myself now that it has been done, but it was great to see that the many people who told me it was impossible were indeed wrong
I'd been checking for months to see if any mod would be posted for it then hopped in the channel to ask and was shocked they just agreed to make it right away lol
quest and explore until level 4. cheese grym by throwing stuff at it from high ground. forge/get 3 pieces of equipment that prevent crits. negate 75% of this challenge's difficulty.
@O_RLY Always 20 means every attack lands. And afaik there are only 2 crit negating items before act 3 so half your party would still get double damage
I was trying this myself actually a few weeks ago. Since the crit dice bonus is as easy to add as the tactician stat boosts, every enemy did crits 100% of the time, including against each other. It took a ton of save scumming but I managed to get the first grove battle to result in Zevlor dying, but there was no special acknowledgement that it happened (fair, it's basically impossible unless the goblin mage and bugbear repeatedly crit him and roll well)
Tenacity is a flat increase of damage equal to strength mod so a max strength build could do very mild damage which is better than dealing a damage point
Well I wish I knew that before lmaooo. I should have realized that when I got to act 2 and I was like I swear these maces that drop off the mobs near Kethric that have tenacity normally do 4 damage... That should have been my clue. It's not an ability i'd ever relied on in the past
Oh, woah! I would have assumed that Tenacity is once per short rest like (all?) other special weapon actions, but if the wiki I'm looking at is right, it doesn't. It reportedly costs a Reaction, but that seems like a fair deal under normal circumstances (and obviously very helpful under in this special case). Neat, I learned something today.
@@ProxyGateTacticianyeah I was wondering why you thought the feats were useless when you could just max out your strength with ASIs and do solid damage!
Fun fact, the weird number of crits is from the karmic dice option, which wasnt working when I last had it on. Short version is that when you fail, even your enemies get a chance to get better rolls. Meanwhile because the game doesnt want to see a series of crits, it reigns it in by making you critically miss more. I swear to God that was what was happening before I changed dice to random and suddenly every other roll wasnt a crit hit/miss
That was the point of using the Doomhammer lol. Remember, it always does 1 damage even if you miss. Without it, it likely would have just been a softlock.
I never got the impression that in the act one those where the good guys, until i fought that battle. It felt more grey than black and white. Its really cool how you allied with the goblins being more friendly with you for being a true soul. At least you had some reason than just to try the bad guy run. I really like it
1033.7 Hours according to Steam. But i don't know if that tracked properly. i had to play offline without steam open to finish this challenge on patch 5 so my mod wouldnt break
this is like the coolest BG3 content i've ever seen. the way you narrate & edit it is hilarious. some great gameplay moments too, though. well done on all acounts.
Jokes aside, a deity reputation system would be actually really fun. Imagine spells and divine abilities changing based on how much your god likes you! If you make your god hate you enough, your abilities suddenly don’t do anything, or imagine your spells getting extra damage if you show yourself to be a truly based Illmater simp! It’d probably be really hard to make though.
It took me 100 hours just to beat the game normally on easy mode, I can’t imagine how much experience it takes to beat it like this! Great job and great video
About the pixie question. The shadow cursed land is like a curse that turns the material plane into the shadowfell. With the Feywild (land of pixis and shit) being the opposite of the shadowfell it kinda makes sense that the pixie blessing can help you through it as its the polar opposite of the curse itself
In regards to feats. If you're an evocation wizard at level 10 you add your intelligence modifier to the damage of your spells. So asi would actually be a useful feat at that point. Just max out your int for plus 5 damage on all your magic missiles
This is a great challenge to try out, loved it! But more than anything, I love seeing things you can only really run into in very specific playthroughs! Amazing, how much BG3 content is hidden for us to discover over and over.
Seeing you skip over the alert feat for this genuinely hurt my soul 😭, that would have single handedly been GAME CHANGING, saves you from losing a turn to suprise AND makes up for not being able to roll initiative higher than a 1
Astarion being the only one who dealt any damage and defeated the elder brain is a mood, that man is a beast. In my playthrough he pretty much killed half the enemies in every combat and every boss we fought, sometimes with one hit. If he's dead, that means I've been dead for weeks.
Thank you for specifying that the discord sounds aren't mine I always feel like an idiot when videos play that sound and I check just to see nothing XD
protip: you can enchant an enemies WEAPON with daylight. so you can force him to carry daylight with him for 1-3 turns before he drops it. and if you daylight his weapon BEFORE you engage in combat with him, or during the cutscene. he ticks damage aggressively. Another tip: For the final fight. you can go invisible, and climb the brain stem, and if you skirt the left or right bony platform around the brain, you can make it to the portal without triggering ANY combat. takes like 3 minutes, and theres no combat.
they patched it, every fight that begins with a cutscene will now have you visible. so you do have to go invisible when the fight actually start after climbing the brain stem (but be careful of counterspell from the sorcerer/wizard countermeasures). idk for other modes other than honor after patch 6, but the brain also do a psychic damage zap that bounces off nearby allies when you're near the crown too.
@@user-zx8xc8tw2j did they? That sucks! Why not just have one party member engage the cutscene and the rest hang back. Ticks still happen outside the cutscene during the cutscene Also potions of invisibility bypass mage counter-measures
@@KirstenlyArt the one party member trick doesn't work with the final fight since it transfers everyone there, but work in other fights. and the latter is why i said just be careful about spell casting, potion is still fair game.
13:00 Ah, I see the hostile pod prisoners glitch (oversight?) is still present. I remember that from previous playthroughs. I think it's something like they're blanket assigned to the "neutral" team with the patrolling intellect devourers until you free them, so if you blow up brain cats before trying to free them, they are inexplicably counted as crimes? So the best way to avoid this IIRC is leave the int devourers alone until after you've freed the prisoners.
I’ve been leaving the rest of my party outside before taking one (usually my main character) into the self same trial. You vs You & no one else. Done! Easy win & you never get called a cheater in that trial cuz no one else is there with you. I figured out that trick all on my own! You’re welcome! ☺️ 😊
If you enjoyed this video be sure to check out my latest challenge run where I attempted to complete Baldur's Gate 3 without ever using a duplicate action:
ua-cam.com/video/ulQ2of49nJk/v-deo.htmlsi=BfGHFXnOe1-HO-G9
To be 100% honest, if I could only roll 1’s I’d be evil too.
I feel like this could be a social commentary of sorts.
I think you missed the point of the narration, he was forced into that path by always failing rolls. Look at how things are presented and acted from the perspective of someone who can't influence the world. Besides the Githyanki storyline is on point.
@@Domaik_ it’s not that I missed the point, I just don’t agree with it. Don’t get me wrong it’s an amazing video and I enjoyed it thoroughly but he is effecting the world by making everyone hate and mistrust him. He said it himself, it’s unnatural and impossible to roll nat 1 for everything so he is changing the outcome of 95% of everything since he should statistically roll 1 5% of the time.
What I found most intriguing was that the druid grove turned out to be abusive racists while the goblins accepted you as you are.
just like real life
“Having only 6 Intelligence on my character sheet, I believed her” lmao
For comparison, that's the same intelligence as an ape. And one lower than a giant ape, which is still an animal that's incapable of using language.
It reminded me of the old school rpgs, like playing Fallout as an utter unga-bunga man.
Oh come on, everyone knows Insight is based on Wisdom. And also your ability to roll higher than 1 on a d20.
@@timothymclean What if because of having only 6 Intelligence he didn't know that?
If all you roll is 1s, the character's stats should be all 3s
"Betrayal just leads to betrayal, so I betrayed him before he could betray us." 🤣
"Gopher Everitt?"
@@zomburgerchef9587 😉
I died laughing
Ah yes, "Do unto others before they do unto you"
The oldest cliche in storytelling. When your introduction to someone is them betraying someone, they are guaranteed to also betray you in the future.
"Oh, it's 100% doable, I just can't see even a tiny bit of logic behind the request"
You're amazing at coming up with these crazy ideas! I'd never think of them, lol
lol thank you! That was an actual response from the guy when I asked in the BG3 mod channel and I found it hilarious
Trying to find a logic in the request was their first mistake.
@@hhdhpublicdude has no vision, clearly 😂
@@elmondo-s1e it was dark and he's a dragonborn
@@ProxyGateTactician i can see over 181 000 bits of logic behind this request.
The fact that you slowly became the gith they treated you so callously as says something deep about life.
Githyanki cannot overcome their violent nature
Its a vicious cycle
It'd be ironic to have made him a cleric of Tymora, goddess of luck
After all, bad luck is still technically a form of luck!
@@VidiriIn a way, you have to have incredible luck to have such bad luck 🤣
@@xTwilightWolvesxnext challenge: 1s and 20s with no inbetween as her cleric
@@Vidiriwell technically there’s a separate Goddess for that 😅
@@royalrosepetal Correct, it's Beshaba.
From Astarion’s perspective, he met some chill Gith couple who helped him take revenge on Cazador and obtain ultimate power, saved the world with them, and watched them fly off into the sunset
Sooooo many people are uploading bg3 "challenge runs" now that it's so nice to see people like you do actually challenging and fun stuff
Thanks! I just try to find ones that don't only change combat. Makes it more interesting for myself.
While I agree this is refreshing, 'challenge' can also just be used as a reference to 'limiting myself to x for a good time'.
@@rimworldmoment Yeah, like the videos about Fallout that are like "can I beat Fallout 3 as Abraham Lincoln?" with silly self-imposed restrictions
“I Like your content but I don’t like other people’s content” is what you meant to say
Minecraft for 100 days all over again 😭
Aww they got their happy ending despite having the worst luck, trully an inspiring story.
lol it's happy but also unlucky tbh if you know what happens spoiler below:
Vlakkith kills them immediately after this
Exactly my thoughts, I'm sure Vlakkith will reward them handsomely and ascend them like they deserve 😄
vlaakith ending was actually bad, all ascended gith was actually killed by her as she absorb their power. I guess when you roll all 1. it's only natural.
@@minyaksayurI'd guess if you're as brainwashed as they are then it's a happy ending for them (but yeah very bad)
@ProxyGateTactician As you said in the video, they would never face misfortune in their lives again. Vlakith saw to that
I never thought about the fact you never get to read the contract before signing it. There really should be a dialog option that says "you closely read the contract" and then the cutscene fades to black and says "3 hours later" and when it comes back Raphael should impatiently say "Satisfied?"
It wouldn't necessarily be that long. It's a pretty simple quid pro quo, the hammer in exchange for the crown, plus maybe something about the consequences for breaking the agreement. Raphael doesn't need to trick you with that deal, he gets what he wants with the terms as they are
@exantiuse497 Doesn't need to isn't the same as won't.
@exantiuse497 Infernal pacts and contracts are all about the fine print and legalese to make it sound like you're getting an amazing deal, when in reality you're screwing yourself over.
@@exantiuse497 Except, there's all sorts of clauses and subsections. Like how he says that, upon arriving in the House of Hope, uninvited, that your presence here gives him instant claim to your soul and results in a game over.
@@weebjeez right and that specifically violates "clause 15, subclause 4". we don't know how many are there in total, but fifteen clauses is already more than a simple quid pro quo.
modders will be confused at such a simple request but then perfectly understand a request to give withers big naturals
You got them there
There is no questioning why he was mostly evil, he had a whole villain backstory and everything
It turns out many are willing to be nice to a hero, but not many can afford a shred of compassion to the most unfortunate man alive 😢
real
If you literally ruin everything you touch it's hard to be sympathetic 😂
Naming him "Good luck" in German is perhaps the cruelest (guaranteed) twist of fate in this video
"Marcus put up more of a fight in this playthrough than I have ever seen"
In my first playthrough he successfully knocked out and kidnapped Isobel before I had a turn. :(
I swear that was like forced during release. She would walk into opportunity attacks and get herself downed before you even get a turn
@@ProxyGateTactician Sounds just like Devella
And thus u learned initiative is OP
@@ProxyGateTacticianIsobel be like “ah yes, how shall I spend my turn, I will walk into an opportunity attack, walk into another opportunity attack, walk into another opportunity attack and then I shall cast healing word on Jaheira. I am of much use to the battle”
Same, dude was a fucking nightmare.
Fun fact, if you detect thoughts on Corga and fail it gives you a new dialogue option that guarantees she won’t kill Arabella. So you can still save her.
Ohh that’s really interesting. I love when they made the failures better than some of the other outcomes
*Kagha
Being a druid with the speak to animals spell also gives you a roll-free way to save Arabella.
By getting the snake to talk down Kagha. Though the snake only listens if you're a druid.
@@Gran69 She doesn’t deserve her name to be spoken correctly
@@bodfe34 that's fair but it made reading that sentence a lot more confusing initially
12:13 "But when budget Astarion blasted us for nearly half my health in a single fireball, I realized the power of god and anime was not on our side"
I’m wondering why Vlaakith would even want to absorb his power. I wouldn’t want to go anywhere near this guys terrible luck ahah.
I suspect that as soon as Vlaakith understands her mistake, she'd try to "wish" herself out of this situation. Only to fail miserably due to *cough* unfortunate wording.
I think the reason the pixie can protect you from the curse is because the Shadowfell and the Feywild are sort of…counterpart planes to each other, and Shar has control of the Shadowfell. Idk why Selune can’t help though
Theirs a specific hatred their im guessing that has alot to do with it.
I thought it had something to do with whatever Balthazar was doing to them. Gale said he's using the same magic that created the curse, and I assume he was just using pixies because they give off a lot of magic light. Though I guess that doesn't explain why the pixie herself knows how to protect the party from the curse.
I mean it makes sense to me. God magic is one thing, but Fey magic is super weird.
It’s because Selune and Shar are sisters so their powers are similar in a way, so Selune cannot completely block the strong dark magic, but she can help counteract the milder dark magic with her blessing.
But Fey/Pixie magic is completely different and comes from another realm, so they are able to completely block dark magic as it is so different to their own (it’s why it’s such a bad idea to piss off Fey)
I guess the Shadowfell was directly anti-selune and made to spite her powers, but other powers could wriggle around it, like fey magic.
I like how his name is "Good Luck" in German 😂 0:45
So sad seeing this much betrayal. At least vlaakith kept true and let him ascend
I see you're a man of culture as well.
It's super interesting how the tone of the entire campaign shifts based on being infinitely unlucky lol
I just finished the game for the first time today and I can't believe you somehow beat the game without the ability to win a saving throw, it took me so much retries to win this last battle because Orpheys kept geting stunned by the mind flayers while the dream visitors spammed silence spells. Seriously if this wasn't a videogame but an actual dnd campaign I would have jumped on the GM's throat.
That last fight was nearly impossible. I had to use extreme cheese. I tried for like 3 hours to get through it without using invisibility, and every single time I got stunned by something at a crucial moment lol
@@ProxyGateTactician You definitely went seventh level gorgonzola with you cheese. I couldn't be happier.
In my run I sided with the Emps, so I gathered all my party together, hasted them all with a throwable speed pot from Wyll, cus I forgot to short-rest him and he is of not very much use without his slots, then, used my sorc and Shart to transport Karlach and Emps to the other side, blasted 3 out of 4 Illithids on my first turn - with a combination of Karlach and sorc's twinned disentegrate, but first I had to "disarm" flayers with some cheap spell to force them to use their reaction ability. If you count your attack properly, your sorc can cast a Karsus' Compulsion on the first round after defeating 3 hentai monsters.
If you go on the first turn, then the countermeasures will probably jackoff down there and not attack you, you have to survive a pretty potent blast from the Netherbrain iteslf and a dragon - the mirror image helps with that, I just popped that on my sorc hoping that she won't die as quickly, and so she did. Then, I just healed her and gave the Netherbrain hell.
Disintegration, fireballs, inflict wounds, melee attacks and Illithid magicks, I unleashed everything I got and quickly dispatched the brain.
I summoned all the allies I had (Zevlor, City Watch, Aylin, Guild) and focused on the Mind Flayers on the top. Once Orpheus was near the crown, I cast globe of invulnerability on him. Buffed jumps, misty step, dimension door and fly are all very helpful to getting there quickly.
If you have good spell DCs, fear, confusion, banishment and polymorph can put problematic enemies out of commission.
The House of Hope boss was way harder in my first playthrough.
U can Jump at the gm's throat, prob at larian studios cackling whenever he sees comments like this xD
"I killed Lazael to save her life" 😂. That had me dying
technically, it had *her* dying
@@elmatilda lmao
He literately killed her to save her life and destroy her soul.
Impressive the story still feels consistent despite all the failed rolls, a few strange moments here and there but wow, I didn't think it would go this different. And of course, a tragic ending to top it off. Amazing endurance run friend, cheers!
“As was normal for this run I awoke to someone standing over my bed wanting to end my life”
LOL alternative title to the video? 😂
“Roll a 2 or higher to avoid conflict”
_applies clown makeup_
Man this just kept getting better. At first I thought 'oh you can't hit anything, that sounds difficult'. Then I remembered that you fail all skill checks. Then I remember you fail all SAVING THROWS
Looks like this is one of the changes they made. In D&D, a natural 1 is not an automatic failure on a skill check.
@@DanielLCarrier yeah 5e 1 and 20 is only a fail or success on attack rolls extending it to other stuff makes stuff weird
@@ss3nm0dn4r8by the main 5e rules even 1 isn't a fumble, I think that's an optional rule
@@sirpanchertoyeah, it’s just a very common house rule. Same goes for using bonus actions to drink potions.
you know reading the challenge, once I finished laughing at the absurdity of the task, I immediately thought of hammer's tenacity and magic missiles as your best tools, but I'm pleasantly surprised to see just how good knock is too
that was very interesting and very very fun, between the absurd challenge, your high IQ moves and the editing, I had a great time !
glad to hear it! That specific hammer that blocks healing was insanely good. So many enemies would have just outhealed all my damage otherwise.
8:59 "As per normal at this point, we awoke at camp to someone standing over my bed ready to end my life."
The delivery on this line is fucking golden, great challenge run!
"...for everyone but Shadowheart" I'm a Shadowheart simp and even I cannot argue against that.
(Also that little smile and wave was adorable.)
Where in game does she do that??
@@healinbeet Meeting with Vlaakith in Githyanki Creshe in Monastery Rosenmorg you can choose not to bow to the queen and give her a wave instead 😘
Shadowheart slays if you respec into a tempest cleric though
@@BigBADSTUFF69 So I've heard, but it never made sense story-wise so I never did that; the most I've done is respec her to Life Cleric after she finally tells Shar to pound sand, which is also surprisingly solid.
"Viel Glück" you summoned us Germans! 😂
lol it sounded pretty Githyanki to my ears and wanted to leave an easter egg for you
It got me really goofy
@@ProxyGateTactician Dieser Chat ist ab Sofort Eigentum der Bundesrepublik Deutschland!
Small little objection for the beginning when you were making your character, Vlaakith is absolutely an evil monster, but she does still want her followers to succeed so she can take their power they gained from all their successes.
Lolth on the other hand actively screws over any and all Drow she can, even her own followers, and when combined with male Drow being basically slaves and punching bags for female Drow, I nominate a male Lolth-sworn Drow Cleric as being the better pick for the unluckiest man alive.
Aren't male Drow specifically not allowed to be clerics? I'm not an expert on the lore at all, but I'm pretty sure I remember that being a thing, at least in earlier editions.
I sometimes get frustrated by a few bad throws in a row. This challenge would have been hell on earth for me...
As an avid Githyanki player, I felt seen at the acknowledgement that Vlaakith (and Voss, and Orpheus, and everyone else) never addresses you, like wdym you're gonna ascend Lae'zel, I'm the leader?? 😭
If anything, this playthrough proves Astarion is one of the only true friends you get. He sticks by you no matter how shitty you are in combat as long as you treat him right
Thank you so much for the disclaimer that the discord sounds weren't mine. Every damn time there are discord sounds in a UA-cam video I tab over and am disappointed. Love the video, and would love to see more!
lol it always drove me crazy too that people don't include a disclaimer
I had it in the background and didnt see thedisclaimer and i was so confused on why i was getting ghost notifications
"Oh, a ping?"
(Hovers over Discord)
(Still at -2 mentions)
"Fool me once, I guess."
"Oh, a ping?"
So in a lot of my games I try to do an "inept" playthrough, where I fail at pretty much every important thing to see what happens. This game is so long ---- thank you for doing this for me. My curiosity is satisfied so I don't have to do it myself.
When I saw the title I thought "there's no way he also does 1s for damage rolls, must just be for d20 dialogue"
Finally open the video: oh dear.
lol that’s where the majority of the challenge was! That and no saving throws. Saving throws are so much more important than I ever realized
as a german i appreciated your character being named “viel glück” 😂
Glad to hear that
Astarion ascending and then rolling the double 1's was so freaking funny 😂
Fey creatures like the Pixies are basically pure life, and the Feywild is opposed to the Shadowfell's pure death. That's probably why Pixies are able to protect from the curse's ravages
And I expect Selune simply isn't allowed to. Protecting her cleric and immediate environs is the best she can do, otherwise it might risk all out conflict with Shar on the mortal plane which is forbidden.
@@GodwynDi It could also be Isobel's connection to Selune, she just might not have as much of a connection to her holy magic as a pixie entirely made of pure life. I feel like Selune herself could rock up and be just fine, if she was allowed to.
I’m SO glad I’m not the only one suffering from Shadowheart’s absolutely abysmal rolls. Misery loves company.
Astarion was actually the only one who had a good ending LMAO. Enjoyed this video a lot. :D
by far my favorite bg3 challenge runner, i respect the dedication to giving yourself restrictions that no one else would think of lol
Bonkers challenge accomplished and brilliantly narrated! I laughed so much I owed you this thank you.
Thanks so much echo!
"Everything Shar owns, Selune has equal claim to." - Dame Aylin
I assume Selune can protect you from the Shadows because she owns a part of the shadow curse?
I had 4x nat 1’s in a row on my honor mode playthrough (via an advantage attack and two subsequent attacks) and it almost cost me entirely. The jaw was agape at the statistical odds
I've gotten many advantage crit misses, but never in a row haha that's crazy
I genuinely thought there had to have been a bug that caused it. It was with Karlach on a throwing build, rest of my party was dead and she was on the LAST enemy.@@Dorumin
Pseudo RNG is really weird sometimes, so I don't think it was actually a 1 in 160000 chance, but that was probably still VERY unlucky.
Unironically a pretty interesting in-world story!
I LOVE how this comes together! This is still a really compelling story even if you never roll a 1, that's really cool!
Oh wow. I had theory crafted this challenge a couple weeks ago, but given up since the mod didn't exist. Glad to see you got someone to make it so it can be done!
Probably not gonna do it myself now that it has been done, but it was great to see that the many people who told me it was impossible were indeed wrong
I'd been checking for months to see if any mod would be posted for it then hopped in the channel to ask and was shocked they just agreed to make it right away lol
Now make all enemy attacks crit. That's truly impossible luck
quest and explore until level 4. cheese grym by throwing stuff at it from high ground. forge/get 3 pieces of equipment that prevent crits. negate 75% of this challenge's difficulty.
@@O_RLY They're still rolling max damage though, so that would help but it won't negate the difficulty entirely
@O_RLY Always 20 means every attack lands. And afaik there are only 2 crit negating items before act 3 so half your party would still get double damage
I was trying this myself actually a few weeks ago. Since the crit dice bonus is as easy to add as the tactician stat boosts, every enemy did crits 100% of the time, including against each other. It took a ton of save scumming but I managed to get the first grove battle to result in Zevlor dying, but there was no special acknowledgement that it happened (fair, it's basically impossible unless the goblin mage and bugbear repeatedly crit him and roll well)
Tenacity is a flat increase of damage equal to strength mod so a max strength build could do very mild damage which is better than dealing a damage point
Well I wish I knew that before lmaooo. I should have realized that when I got to act 2 and I was like I swear these maces that drop off the mobs near Kethric that have tenacity normally do 4 damage... That should have been my clue. It's not an ability i'd ever relied on in the past
Oh, woah! I would have assumed that Tenacity is once per short rest like (all?) other special weapon actions, but if the wiki I'm looking at is right, it doesn't. It reportedly costs a Reaction, but that seems like a fair deal under normal circumstances (and obviously very helpful under in this special case).
Neat, I learned something today.
@@ProxyGateTacticianyeah I was wondering why you thought the feats were useless when you could just max out your strength with ASIs and do solid damage!
I majored in German in college, so I really appreciate that you named your character "Viel Glück."
lol thanks for noticing the tiny Easter egg
You should do "Every roll is a 20" next to what a god of luck could do. 😂
That would certainly be more fun to play as
Fun fact, the weird number of crits is from the karmic dice option, which wasnt working when I last had it on. Short version is that when you fail, even your enemies get a chance to get better rolls. Meanwhile because the game doesnt want to see a series of crits, it reigns it in by making you critically miss more. I swear to God that was what was happening before I changed dice to random and suddenly every other roll wasnt a crit hit/miss
tbf, in this playthrough, it makes more sense here. The idea is he has the *worst* luck, not very bad but not worst luck.
The duel with Laezel was amazing. I'm kinda disappointed it didn't just softlock you until one of you somehow lost enough hp.
That was the point of using the Doomhammer lol. Remember, it always does 1 damage even if you miss. Without it, it likely would have just been a softlock.
"Viel Glück" cracked me up 😂 I love the sarcasm behind your Tav's name.
I never got the impression that in the act one those where the good guys, until i fought that battle. It felt more grey than black and white. Its really cool how you allied with the goblins being more friendly with you for being a true soul. At least you had some reason than just to try the bad guy run. I really like it
"Sick of their shit..." I can't even imagine how true that is for you at this point Proxy lmao What is it now? 1000+ hours?
1033.7 Hours according to Steam. But i don't know if that tracked properly. i had to play offline without steam open to finish this challenge on patch 5 so my mod wouldnt break
Absolute unit @@ProxyGateTactician
Our guy can't even catch a break with that ending.
this is like the coolest BG3 content i've ever seen. the way you narrate & edit it is hilarious. some great gameplay moments too, though. well done on all acounts.
The ascend ending is fitting for such a character. You could say that even in his "good" ending, he rolled a 1.
Jokes aside, a deity reputation system would be actually really fun. Imagine spells and divine abilities changing based on how much your god likes you! If you make your god hate you enough, your abilities suddenly don’t do anything, or imagine your spells getting extra damage if you show yourself to be a truly based Illmater simp!
It’d probably be really hard to make though.
Wow, through the power of mods you finally have the power to experience the game as Will Wheaton
This helped fill a “Mitten Squad” shaped hole in my heart. RIP
Your narration is top-notch. Enjoyable from front to back, like an expensive hot dog.
It took me 100 hours just to beat the game normally on easy mode, I can’t imagine how much experience it takes to beat it like this! Great job and great video
About the pixie question. The shadow cursed land is like a curse that turns the material plane into the shadowfell.
With the Feywild (land of pixis and shit) being the opposite of the shadowfell it kinda makes sense that the pixie blessing can help you through it as its the polar opposite of the curse itself
In regards to feats. If you're an evocation wizard at level 10 you add your intelligence modifier to the damage of your spells. So asi would actually be a useful feat at that point. Just max out your int for plus 5 damage on all your magic missiles
Yeah or I was thinking max out strength for max Tenacity damage on weapon misses
Thank you for doing these run videos. Especially with the Mitten Squad energy.
Great job man! Honestly! Keep up the good work! Feel almost lucky to have it pusheed in my feed almost 2 minutes after release!
Thanks! I'm just glad I finally got 2 videos posted within the same month
@@ProxyGateTactician and it was the shortest month of the year! You really didn't make it easy for you! Ahahah
This is a great challenge to try out, loved it! But more than anything, I love seeing things you can only really run into in very specific playthroughs! Amazing, how much BG3 content is hidden for us to discover over and over.
This included so many interactions I have never seen before after 3 playthroughs :o
Somewhere up there, Paul from Mitten Squad is smiling at this video.
telling us the discord sounds arent ours is the nicest thing ive seen in years
The the sentence “He then engaged in one of the most violent, boob filled cut scenes in the entire game” send me into a giggle fit😂
Instead of "spoke with Withers" i heard "we smoked with Withers" and honestly i wish that's how you got to use his services
Lmaooo he looks like he should do that now that you mention it
Seeing you skip over the alert feat for this genuinely hurt my soul 😭, that would have single handedly been GAME CHANGING, saves you from losing a turn to suprise AND makes up for not being able to roll initiative higher than a 1
My mod changed my initiative to be -30 tbh so that's why I didn't take it.
@@ProxyGateTactician oh lol, thats rough nvm then. That wasnt how i thought thatd work
I love how Astarion is still a true and loyal friend, even in the unluckiest of circumstances.
Your video ideas, AND follow-through are both amazing.
Glad you think so!
Astarion being the only one who dealt any damage and defeated the elder brain is a mood, that man is a beast. In my playthrough he pretty much killed half the enemies in every combat and every boss we fought, sometimes with one hit. If he's dead, that means I've been dead for weeks.
Thank you for specifying that the discord sounds aren't mine I always feel like an idiot when videos play that sound and I check just to see nothing XD
only 41h playing time on this is INSANE. Big props to you for beating this challenge
THE COMMENTARY IN THIS IS TOO GOOD, had me laughing the whole video!
8:58 I WAS RIGHT THERE
Gotta love the SC Terran music playing during Lae’zel’s “love duel”. Most epic soundtrack for a 1-damage fight of all time!
Honestly, I did not expect to hear Starcraft 2 OST in BG3 video.
Great work, nice editing.
The channel name is a Starcraft reference! Come on fellow Protoss guy :) Zertatul
This was a really cool challenge! Thank you for enduring all of that and sharing with us! That was a pretty cool adventure❤
protip: you can enchant an enemies WEAPON with daylight. so you can force him to carry daylight with him for 1-3 turns before he drops it. and if you daylight his weapon BEFORE you engage in combat with him, or during the cutscene. he ticks damage aggressively.
Another tip: For the final fight. you can go invisible, and climb the brain stem, and if you skirt the left or right bony platform around the brain, you can make it to the portal without triggering ANY combat. takes like 3 minutes, and theres no combat.
they patched it, every fight that begins with a cutscene will now have you visible. so you do have to go invisible when the fight actually start after climbing the brain stem (but be careful of counterspell from the sorcerer/wizard countermeasures). idk for other modes other than honor after patch 6, but the brain also do a psychic damage zap that bounces off nearby allies when you're near the crown too.
@@user-zx8xc8tw2j did they? That sucks! Why not just have one party member engage the cutscene and the rest hang back. Ticks still happen outside the cutscene during the cutscene
Also potions of invisibility bypass mage counter-measures
@@KirstenlyArt the one party member trick doesn't work with the final fight since it transfers everyone there, but work in other fights. and the latter is why i said just be careful about spell casting, potion is still fair game.
I was rewatching all of the runs featured in the bg3 birthday run, and this one seemed like hell, very creative way of solving your problems, though!
00:20 Shes so cute :D
You are obsessed man
How did he put armor on her 🧐
@@____z1 I see no issues with her armor.
@@baltulielkungsgunarsmiezis9714 I mean how do I put it on . My shadow heart is lacking in that department 😳
"rolling thousands of 1s in a row is unlikely for everyone but Shadowheart" lmaoooo real
“Astarion is the only trustworthy non-gith male on this planet” oh that’s not good 😭
13:00 Ah, I see the hostile pod prisoners glitch (oversight?) is still present. I remember that from previous playthroughs. I think it's something like they're blanket assigned to the "neutral" team with the patrolling intellect devourers until you free them, so if you blow up brain cats before trying to free them, they are inexplicably counted as crimes?
So the best way to avoid this IIRC is leave the int devourers alone until after you've freed the prisoners.
last battle is basically sancturay+invincibility sphere - can't target, can't damage
Oh wow. I thought you could only roll 1's on d20 rolls. Seeing that fireball made me realize you rolled 1 on *any dice*. Insane.
I love your narration xD
thank you!
I’ve been leaving the rest of my party outside before taking one (usually my main character) into the self same trial. You vs You & no one else. Done! Easy win & you never get called a cheater in that trial cuz no one else is there with you. I figured out that trick all on my own! You’re welcome! ☺️ 😊