OH MY GOD thank you so much. I've always struggled with the screens moving around weirdly after I've parented them in AE. When you pointed out that you need to make sure the axis is aligned to the centre in C4d, everything finally started working! Excellent tutorial
@@BTB3D thanks for the reply. I had a simple camera push in on Z-axis (similar to your vid) and for whatever reason my graphic didn't slide if the camera was baked for AE. Now if only they can fix the null behavior!
@@BTB3D Hey, thanks for the video, If anyone is looking for a way to bake a vibrate tag or align to spline object in order to bring it to AE, just drag and drop the object to Timeline window and under Function "Bake Object" it took me a while to find the solution to a simple problem :D
Ok very important to add, before importing the C4D file in After effect, check the lengh of the sequence in the Cinema 4D Render Settings, it will import the lengh of this in AE. I was wondering why I only import 1 frame, it was because my render settings in Cinema where fixed on current frame.
thanks for the tutorial, but what happens if the null is animated, you can't fix the rotation as you did in the start, the null alywas comes from Cinema 4d with a different rotation than how it should look, and it messes up everything, and you even can't attach it to another 3d null to fix the rotation issue, any help will be appreciated, Thanks
Hi. Can anyone help me. I have a c4d animation of cloth falling on 3d text. It works great in c4d render. However i want to import it to ae and use an orbit camera to rotate around text. I do this the same way as c4d lite method using cineware to import c4d animation. However as soon as i select comp camera in ae....the c4d animation goes crazy and does weird glitchy stuff. What am i doing wrong please?
Nice! really want to see more tutorials c4d+AE!
I'll see what I can do!
Thnaks for all the grwat videos man. Catching back up on Cinema 4D as I have time and LOVING it. You rock.
OH MY GOD thank you so much. I've always struggled with the screens moving around weirdly after I've parented them in AE. When you pointed out that you need to make sure the axis is aligned to the centre in C4d, everything finally started working! Excellent tutorial
Glad I could help!
love your tutorials. Thank you!
Thank you!) I found answers that I am was searched
Thank u dear
Thank u dear Realy Helpful
you are the best tutor I have ever seen
I really thank you very much
Cool video. Thanks for showing your workflow. Does the camera that you import from C4D to AE need to be baked first in order for all of this to work?
It depends. If it’s just keyframes, usually not. If you use something like the vibrate tag, or align to spline tag you might.
@@BTB3D thanks for the reply. I had a simple camera push in on Z-axis (similar to your vid) and for whatever reason my graphic didn't slide if the camera was baked for AE. Now if only they can fix the null behavior!
@@BTB3D Hey, thanks for the video, If anyone is looking for a way to bake a vibrate tag or align to spline object in order to bring it to AE, just drag and drop the object to Timeline window and under Function "Bake Object" it took me a while to find the solution to a simple problem :D
Love you
❤❤❤
Ok very important to add, before importing the C4D file in After effect, check the lengh of the sequence in the Cinema 4D Render Settings, it will import the lengh of this in AE. I was wondering why I only import 1 frame, it was because my render settings in Cinema where fixed on current frame.
That is correct!
thanks for the tutorial, but what happens if the null is animated, you can't fix the rotation as you did in the start, the null alywas comes from Cinema 4d with a different rotation than how it should look, and it messes up everything, and you even can't attach it to another 3d null to fix the rotation issue, any help will be appreciated, Thanks
Help me, please. When exporting Null objects, in AE their cordinates are knocked down and they are not aligned in AE. How to solve the problem?
Make sure you are also exporting your camera.
Hi. Can anyone help me. I have a c4d animation of cloth falling on 3d text. It works great in c4d render. However i want to import it to ae and use an orbit camera to rotate around text. I do this the same way as c4d lite method using cineware to import c4d animation. However as soon as i select comp camera in ae....the c4d animation goes crazy and does weird glitchy stuff. What am i doing wrong please?
why was it so hard to find a tutorial on AE and C4D? Maybe not be a popular/common workflow?
Its popular, but its been around for a long time so most videos on it are quite old.
really wanted to know whose idea it was to change the name from 'external compositing' into 'cineware'
WHY??????
great tut tho!
Yea, I am not a fan of that.
Solids or nulls are never aligned.
Yea, I usually have to adjust their rotation.