A funny feature of the Fallout 4 models, if you actually climb inside them, that bottom plate is spring loaded, so they automatically close once you're inside. And once you're inside, they play ads for local businesses and franchises. For instance "when this blows over, why don't you pick up a cup of hot Joe at Slocum's Joe?" The ads are all hilarious because they imply that after the bombs finish laying waste to humanity, you'll be able to return to life as it was.
could be a sort of a last testament propaganda "America is strong enough that even a nuclear war won't bring down our way of life" sort of thing, like German and Japanese 1945 propaganda showing random people surrounded by destruction still waving the flag and showing support for the regime
@@Yung-plague I'm pretty sure they don't work on purpose. If you go into a building while still being in an outside cell (like one you would make at a settlement) they do protect you from the radiation. Not completely but more than the Pulowski shelters.
@@JanusVesta which makes absolutely no sense. Even if the shelters aren't air tight, they're still better coverage than buildings with busted windows and holes in the walls.
I always figured that the skeletons inside the shelters were people that died of starvation while cowering inside and too afraid to step outside yet. It's a sad end to people who hoped that these blue coffins would keep them safe.
I just don't buy that. When it's life or death the body becomes far more willing to risk death as desperation sets in. If you've ever seen stories of people lost in wood or trapped in caves. They will do utterly unbelievable things to try and stay alive. There's nothing keeping a person in those shelters they can be opened from the inside. The only reasonable explanation is they suffocated and passed out or the shelters don't actually keep radiation out. Otherwise a person would become hungry or thirsty enough to take the risk true hunger and thirst is an uncontrollable survival instinct.
I guess at first, people (in both company and government) think that national guard will come and picked up those in shelters. However, no one expected 3 following things happened: - 1: China used a lot of dirty bombs on the strike, those irradiated the large area for up to 200 years (the ground zero st vault 87 still more dangerous than Nedusa foot at Checnobyl even though 200 years passed). So basically its high chance that entire city/residents be irradiated on the surface up to years before the level reduced to acceptable to travel. - 2: National Guard tried, but failed. In FO3, the terminal at the police station on missio. Little trouble in Big town revealed that National Guard suffered a lot from overwhelming refugees, injured and even desertion and lost due to radiations and raiders (the women in charge of her units lack a large amount of cancer treatment medicine, her troops slowly be grind down be raiders and every member sent to find medicine all vanished, her last logs revealed that she also got radiation sickness but now forced to go outside and find medicine because she only has 3-4 personels left. In Fallout 4 the logs of vertibird on top of museum of freedom revealed that soldiers waited but no rescue to contacted found, so when the fusion core ran out he exit his power and AWOL. - 3: The strike location. In both fo3 and fo4, the strike was close or directly to dense populated area. In FO3 since its a capital of US, Washinton DC received barrage of nukes, 2 got through defense systen and only 1 detonated. However its enough to decimated entire region. In FO4 the strike targeted Sentinel site, in which a production and storage of nuclear warhead. The strike with dirty bomb release a first wave of radiation to entire region, then all toxic wastes waitting to be reprocess to collect Plutonium be freed from barrels and created Glowing sea, release a constant stream of radiation. Facing such a massive heat and radiation, even Vault door in some cases cannot hold against.
they're just a literal scam. The powalaki shelters are theater. They weren't made with actual radiation shielding. They were basically just a metal tin.
@@Darthquackius I got vaporized in one while playing 76 for fun I was near a nuke sight and thought why not and with certainty they are 100 percent a scam lmao.
I'll never forget my first encounter with that tube. It was my very first time playing Fallout 4, and everything turned green and I had no idea what was going on, but I heard my rads spiking every time lightning struck, so I hid inside a nearby tube and closed the door... only to keep accruing rads because the damn things do absolutely nothing except sing you a jingle when the door closes. 0/10 would not recommend, I'm now a ghoul.
I always figured the "joke" of the shelters was that they didn't have any legitimate radiation protection which is why skeletons and occasionally ghouls would be found in them.
@@tankredcaza Curius. Because there was a glowing ghoul and i died by radiation when i opened this XD. Is super rare find a glowing ghoul is a shelter ? Because i noticed that it always was a normal ghoul or sicke brown ghoul with super strenght but a glowing ghoul was a surprise days ago.
Realistically, you'd just need to avoid the initial radiation outburst, then wait 7-15 days with an air filtration system until the dust settles and you can try leave and find help, or wait until help arrives. I'm not sure about the air filters, but just with a water dispenser and a small toilet, you'd definitely be able to survive for like a month or two until help arrives or you leave by yourself. These where just not built for the apocalypse, just a normal nuke or two going nearby, they didn't assume no one's coming, nor could build this thing much better for what it is... The lack of toilet and water and some other design oversights are probably just Bethesda not doing their homework,as usual.
The preservation shelter is good for two good things however. Having goodies and a much needed break from combat. It may have been a scam but hey at least it was useful in the future.
I love the irony that Mr Pulowski was more than likely in a vault due to the wealth he never even got to receive, so whilst trying to get rich he probably fell to one of the experiments of his biggest rivals
It'd be sick if in Fallout 5 you'd be able to go into a vault and find his corpse with a diary saying that he indeed made these shelters to make money to reserve a spot in an actual vault
And the Experiment of the Vault, is that they are given days in the vault by doing good deeds for others. But everyone there are scam artists and self interested people.
How would Pulowski make money from these until after the bombs fell? He would have needed someone to go around collecting the coins (exact change only) and that wouldn’t have been possible until the radiation levels dropped.
@@matejsochor1673so you have to somehow scam federal and local govts (who already contracted vault tec to make actual vaults) which for some reason care for the poor now? and if it's public infrastructure why would you charge people in the first place for them. irradiated quarters wouldn't be useful even if only that one area got nuked instead of the whole world.
I like how there's always only one. Imagine seeing the bombs fall and a whole towns square worth of people rush to the shelter and only 1 person can get in
there actually is a part of the map where 4 shelters are right next to echother, but there's like 10 skeletons right outside of them of people there was no room for
This is one of those 'solutions' to avoid pitchforks. Every city knowing that they didn't have anywhere enough underground shelter probably called Pulowski for a "feel-good" answer to the public outcry. It's important to note that Pulowski wouldn't be collecting the cash from these, they would be sold as vending-type machines for the city to place, maintain and collect from. Sold on fear, cities asked for them to be installed.
You see, the change is just the icing on the cake. What Pulowski made money from is the machines themselves. Whoever was in charge definitely chose to lease the design to the local governments instead of building it themselves. That probably explains why the ones in the Capitol are different from the ones in the Commonwealth.
Reminds me of masking, or double masking in general. The governments 'feel-good' solution for keeping plebs from rioting, while maintaining the perceived competency of government leadership.
The one niggling question being, who did they envisage collecting the cost of entry to the Shelter? Its very much a single use case purchase rather than recurrent income. Got be exclusively security theatre for the local governments that implemented it with the classic capitalist cruelty of Fallout.
The pulowski shelters would be a great canon way to start a Fallout protagonist as a ghoul. Like your character took shelter in one, passed out and woke up a couple hundred years later as a ghoul.
Yeah but also, I think bethesda will likely retcon the whole "Billy the fridge" quest anyway. This'd only work if they used the lore from that specific quest. Also, wouldnt it really only work if it was a spin-off thats a week after the bombs drop or something? Feel like no one would be able to sit in those things for hundreds of years without becoming a feral ghoul or just, yknow, dying.
@@northernnightmare7986 "your skin may be as smooth as a baby's bottom, but internally you are as ghoul as they come (heal when in the presence of radiation)"
What's funny is that from the first time I fast one I always assumed these things had a lift system that lowered them underground so the top of it was flush with the ground, that way it could survive the initial blast. Finding out they don't is... Disappointing and obvious in hindsight.
they should have had a mini bunker in like a certain mod in fo4 does it creats a keycard scanner and a keycard and when tou use it it loads you in a "bunker"
they should have had a mini bunker in like a certain mod in fo4 does it creats a keycard scanner and a keycard and when tou use it it loads you in a "bunker"
One of the absolute dumbest things ever in a Fallout game and really set the tone for the god awful writing of that entire game. They miss their son so much that they couldn't find him screaming 100 yards down the road for 200 years? Survived with no food or water, even ghouls gotta eat. I know it's an Indiana Jones reference but even that was done better in New Vegas
The fact that you have to pay exact change is hilarious in a way. Its like "Oh, theres a nuke going off? let me just fumble around in my pocket for some quarters to put in this thing."
I imagine since everyone was fearing nuclear war the doomsday preppers would probably have set aside stuff to grab and run to a pod or vault including a coin bag with exactly the right amount to enter
4:14 It should be noted that the preservation pods specifically say that they are ‘fallout shelters’ on their exterior, which means that they were only ever intended to protect their users from radioactive fallout.
Even if this thing worked as advertised you'd need to be in one of those for at least a few months. I'm normally not the kind of person to get stir crazy easily but if I was forced to live in a phone booth sized box for a few months I'd probably go completely bonkers after a few days.
@@twistedyogert not really, after a nuclear airburst detonation(which is the type of detonation used by nukes generally), most radiation clears within 2 weeks
2:50 That's one smart Protectron. It must have developed sentience right as the bombs dropped, realized it was going to die, and took cover in a shelter in a final act of self-preservation.
@@atomic_bomba There are some sickos in the wasteland. And not just raiders on chems, but pretty nasty people. Or the guy with the invisible motorcycle.
What profit is in these things? 1) Doesn't get used until a nuclear attack. 2) Serves 1 "customer". 3) Who collects the money (now useless) after the event? The only thing I can figure is corrupt politicians, invested in or taking bribes from Pulaski, squandering public funds to line their pockets and pacify growing fears of nuclear war.
There is that fundamental problem with their business model, yeah. It does seem they sold ad space to local businesses though. My own guess is that they would have subsidized by local businesses and governments but not for really corrupt reasons. They're just there to show the people that they're "doing something" even though they rationally knew that there's not really much of anything they *could* do. You know, just like what happens in real life. Think of it as the nuclear war version of the plastic straw thing. All that being said, I think this video is kind of full of crap and they're not as bad the author makes them seem. Those tubes look to me to be more than an inch thickness of solid steel. You're probably going to burn inside of one of those before they buckle from a blast. As far as all the corpses in and around them goes, it has been more than two centuries since they were built. They have seen some serious crap. Those corpses could have shown up at any time since the war for a huge variety of reasons. The lack of a geiger counter isn't as big of a deal as he thinks either. The practical reality of those devices is going to be - you get inside and ride out the blasts. Stay in as long as you can bear, then try and get out of the area as quick as you can. The really big problem with them though is their numbers. There's just not enough of them to do much of anything for a city.
They were clearly planning to bank in on the fear with the assumption the war would never happen it seems they made most of their money from advertising and local tax payers money who wanted these installed in their towns, which is big money usually, they probably cost nothing to make and had massive installation costs
they get sold like vending machines - that's where money is made. it's just like how the bills you put into a vending machine at an office go to the company but not all of it goes to the machine manufacturer.
@@thebluehat6814 You're missing the point. Let's say we own an office building. We might put some vending machines in the lobbies, waiting rooms, break rooms, etc. If we do, we would do so under the assumption that these machines will turn a profit. In other words, they get stocked with snacks. The snacks get sold. We collect some percentage of those sales. Restock with more snacks. Repeat. Why would we ever invest in a vending machine that gets used once, in the worst case scenario, were we will never be able to collect the revenue from that single transaction? For starters, we're probably too dead to collect. If not, we're rich enough to be in a vault and we're not coming out. If our great, great, great, great grandchildren come out of the vault and collect a few dollars worth of coins, will that payout be worth our initial investment?
I wonder if the execs at Pulowski believed in their product enough to use it in the end or if they bought their own Vault-Tec shelter. There is a use for these shelters though. I still remember The Wanderer's #8 episode of Permadeath difficulty where he steps into one at ~6m, turns around and then was shocked to realize he was trapped by a bunch of supermutants. He quickly closed the door. As he's quivering inside and browning his pants in the shelter, he hears the sounds of many explosions and bullets outside. Eventually it quiets down and he steps out to discover there was some epic battle between the supermutants and Brotherhood of Steel and fortunately for him the BoS won.
That would have been a great side missing to go on a small trail to either see if... he died in one was a coward and ended up a live in a shelter Or was a Goul
@@brandonroach2152 I hope you enjoyed it. I was just playing the TTW mod that merges Fallout 3 and Fallout NV. I found a booby-trapped Pulowski shelter that had a pressure plate in front with a bouquet of grenades inside. I cleverly disarmed the plate and stepped inside to grab the grenades... forgetting that the FO3 Pulowski shelters auto-close once you step inside. The door bumps me into the grenade bouquet, knocking it to the floor. With my last breath, I curse you Pulowski!
He was still ghoulified tho. He would have lived had he not been in the fridge. The whole point was that these shelters would protect you from the radiation, until it "cleared"
Yeah, Fallout 4 isn't exactly lore friendly. Everything after Brotherhood of Steel (besides New Vegas) isn't concurrent with the lore and is a result of Bethesda just making shit up. They had no interest in staying true to Black Isle's vision for the Fallout Universe, they just wanted to cash on in the name.
Ever wondered why Bobby didn't react to the surrounding wasteland, his wrecked home or his parents beeing ghouls? Only explainable by bad Bethesda writing, huh?
I've always believed that you were able to open the Shelters in FO4 because of their "shelf life", needing energy to be kept locked. By the time you get there the System no longer works so you can "force" the door to open. That does not explain how the jingle still plays tho hahaha
You could say that the tube is using two separate batteries - one is for the lock mechanism, and the other for the jingle and ad sound systems. It would make sense in their character to put the cheapest choice of lock batteries into the doors but making sure that the advertisements play with fullest efficiency on the better battery
@@jimbo2947 Wouldn't it be hilarious if you ended up getting followed around by a ghost 'companion' that's always bugging you because you took their harmonica or something?
Just wanted to point out that even though you might not visibly see a waste disposal, it may have been there. In Fallout 3 Bryan Wilks hides in the shelter shown at 8:30 in the video during the quest "Those!". He will make a statement along the lines of "what is this suction hose for?!" Which to me assumes some form of waste disposal.
Thats what i mean too, the creator overreacting by ingame lore ans physics. There are also many buttons we dont know the use of, and honestly itd normal some lf them failed couse nothing can handle a close atomic hit.
@@corruptedmember2568 That still doesn't solve the problem of starving to death or running out of water. Especially since it takes radioactive fallout 3 to 5 weeks to dissipate. The creator didn't "overreach". These things were a scam, and there's holotapes in the game that prove it if the obvious shitty nature of them isn't good enough for you.
@@Seoul_Soldier Look, those things where not designed for what you talk about, to life weeks, or even months in it: They was there to give you an chance of survival of the initial blasts and fires and a time to make you think where you run to survive the coming fallout. You survive, after a few hours you run home to your basement if you can, so you might survive, thats all. And for those porpuse, they was more then enough. Thats all, not more not less, so it is not a scam. What you think is like to make comparisons from Toyota Camry into a Mercedes S-Class, even it was never designed to be on same level of usage or comfort. This kind pot was only a cheap and direct salution for the couse of survival, so not in any comparison to an acutal vault- so please dont compare apples with peas.
@tarnished hollow bro, let me explain by this: You might use a car which has airbags right? But even with airbags your not 100% immune to death. So are airbags a scam too? No, of course not. The only promise this thing does is a short time protection for a atomic blast which is not a directly hit. Thats all. Not more, not less.
@@kennydoggins1712 not in the world of Fallout though. You could use it just to avoid the heat and debris from an initial blast. I think the fact that we DON'T see any of them crushed by debris suggests they're good for that much at least - but that level of protection you can get from any nearby building of substantial construction and you wouldn't have to have exact change to get in a building. But the number of skeletons found inside them suggests to me that they're not very good (or possibly not ANY good) at protecting from actual fallout. Anyone who TRIED to wait inside one for the radiation to die down only ENSURED that they took a solid dose from the surrounding environment. They died inside holding mini nukes, overdue library books, guns, ammunition, food, first aid kits, and more, but they all were wearing just normal clothes. So what did they die of? Flying debris? I think we'd SEE holes in them if that were the case. Suffocation? Possibly, but as noted the design does at least appear to incorporate some manner of airflow, whether filtered or not. Did they starve to death? That takes WEEKS - even longer if you're not even using energy because you're in a space small enough to be counted as torture if you were there against your will. Dehydration? That takes only a few days - but at about the time you're most desperate for water, the invisible phantom of radiation will surely seem like it's become the lesser worry, so people aren't going to just stay inside and DIE OF THIRST. Pretty much leaves only two other options. Dying of injury sustained _before_ entering (because as noted, once you're in one, nobody else is able to open it from the outside to hurt you), or you die of radiation poisoning while waiting for the radiation level outside to die down. Since they would have been paid for by public funds, no matter how you slice it, they are a scam - a waste of money that would have been FAR better spent some other way. There's no in-game evidence they did even a single person any good - but LOTS of evidence that people in them died just as easily as anyone outside them.
Fun fact, if you are doing the event A Real Blast in fallout 76, at the Seneca Rocks Visitor Center, theres some Pulowski Preservation shelters right where the artillery strikes land. If you enter them when the quest markers gives you the "Get to safety" objective, the objetive will complete, and the artillery will infact fall untop of you, and the shelter will work as advertised, and you essentially take no damage from the artillery shells
@@VaultWeasel It will not, but its mainly because of how Nukes work. When taking damage from the artillery, you recieve the damage from either the explosion, or direct impact. A nuke however, doesn't have a hit box, it simply applies sort of like a death barrier around the entire zone, meaning yhat if your in a nuke zone, inside a preservation chamber, ull be disintegrated.
@@TehButterflyEffect Nice comment. I bet your sorry ass felt the need to go out of your way, to a video of a small content creator, that plays a game that you don't like, just to be an asshole. Why don't you do the world a favor and go off yourself, fcking asshole.
This makes me think of the real world personal fallout shelters that came out in the 1950's or 60's... They were marked as a shelter but in reality they were so small they were literally nothing better than a grave to reduce the number of dead bodies in public areas...
The soldier holding onto a mini nuke is great. Dedicated to keeping a dangerous weapon out of the wrong hands even if it meant a suicide booth would be his tomb. How the ferals you find in Fallout 4 don’t suffocate or decay to bare skeletons like the others I have no idea unless they’re more recent occupants somehow.
@@JimmortalShadyThe shelters also don't protect against radiation in 3 or 4 either. It's not a oversight the Preservation Shelters don't actually protect from nuclear fallout.
For some reason, the first time I saw one of these things I thought they would retract into the ground to help protect the person inside. Could have sworn that I even saw some that were "retracted" somewhere.
One good thing to say about them is that they were very sturdy. You never find one that has been compromised or broken so they weren't just flimsy steel. The best use for them would have been to get in one to survive the blast and it's shockwave tearing apart everything and anyone exposed to it.
As far as I know there is only one destroyed shelter in the whole fallout franchise, and it's in fallout 3 because it was crushed by the rubble of an entire highrise building
Fallouts preservation shelters are more like the suicide booths in Futurama. Nobody was actually expected to survive in them, was a placebo so that people could just accept their fate and not panic as the bombs fell. It's more than likely debris would prevent opening of the door after the bombs fell even if you tried to leave ...
(Basing this off of my own real life knowledge about nuclear weapons and actual real life places designed & built to withstand nuclear attack to some extent(some of which I've visited, a few I've actually worked in) About the only thing they would be good for in a short term capacity is for anyone that survived the initial bombing, and then needed to take shelter during the initial fallout period (where the radioactive particulates are falling back down to the ground) Then move from there to a longterm shelter (assuming you were let in by passing whatever entry requirements they setup). Anything beyond 1-2 weeks of use, I would assume those shelters (if they even provided any protection at all) were essentially going to start becoming coffins for anyone that remained inside of them for whatever reason.
Aren't they using sliding doors though? The doors would open, it would be getting out that's the issue depending on how much rubble is blocking the exit.
Frankly they are almost reasonable for the first stage of fallout. Every hour dramatically increases expected survival rates as the fallout settles and immediately begins to fade in potency. If that can is actually a thin plate of steel sandwiching a good chunk of lead, that might actually help... course a basement or concrete building would be about as good, but sealed ventilation is hard to find!
Nah. Their whole point is to survive the initial blast radiation burst, then the radioactive dust settling, probably while you wait for help to arrive. Actually if there was a filtrated water dispenser, which isn't hard to do, you could wait out the initial 7-14 days of the dust settling that are the most critical (most people can survive on water alone for 3-8 weeks), and then it'd be si safe to try leave to seek help or escape the blast zone. And that's realistically, I'll remind you fallout is kind of unrealistic, silly and cartoony, so your chances would probably be even better in that universe
This was also a concern with many real fallout shelters built into the basements of civil buildings, and many large structures. If the building collapsed from the nuclear shockwave, the doors could be blocked by debris & the inhabitants inside could be trapped.
I learned this fleeing a band of Super Mutants. Unfortunately, I had more mutants than bullets, and only delayed the inevitable... much as these shelters did in their original form.
It would be interesting if there was a ghoul character (non-feral) that has a base or even an entire town built around one of these. Maybe he was one of few to enter one with enough supplies to last a bit. Eventually he would need to leave for supplies, but would return at night to use the ventilation and protection of the Pilowski chamber. With continuous exposure, he ghoulifies, but has been sleeping in the chamber for so long that he cannot sleep without it. Hell, this could've even been a decent backstory for Hancock. Basically building Goodneighbor around his Pilowski chamber in historic Boston.
I think they still made money from day to day operations, not just installing the pods. Its something that fallout 4 downplayed but there are multiple sources that talk about how drills, test and false alarms were common place, so much so that many vaults have mentions that sizable portions of their residents didn't show up, thinking the actual alarm was a drill. Which implies that people would regularly hear sirens and drop their pocket change to jump in a pod, possibly grabbing some food from a nearby vending matching first.
My initial first impression with seeing this vault was that the tube would travel down the hole since the surrounding area it was built on would provide a more believable survivability. But seeing that it was just a thin steel tube sticking out it made me wonder how desperate one would be to enter that other than any of the surrounding buildings
I think them being a scam was a good thing. Imagine the horror you'd have been facing if they actually worked? Being trapped in that tiny space, unable to leave. Waiting to die of hunger and thirst.
They're probably not a scam, just not enough is known and the idea is not fully thought through, because Bethesda is lazy af. Realistically, you'd just need them to be airtight and leaded, with a filter system to avoid the initial radiation outburst, that ALREADY boosts your odds greatly. Then you'd wait for help, so they weren't built for a full in apocalypse, but you CAN'T build this kind of little can for the apocalypse anyway. Anyhow, you survive the blast radiation and debree, and even if help isn't coming, if there's a water dispenser, you CAN wait out 7-14 days at which point it's somewhat safe to leave by yourself to seek help or evacuate the contaminated area. So yeah, they could DEFINITELY be effective for what they're built for, the guy just doesn't know what he's talking about, also he's assuming full realism which fallout is anything but.
@@jebalitabb8228 Go check out some protocols behind small civilian shelters in case of various events... Also idk how the fuck you can say Bethesda is anything but shit after 76, you rabid fanboy coper
"Protection on a budget" is probably the absolute WORST tag line for a product, esp a product meant to save your life. I mean at first it SEEMS like a great way to sell them, but the more you think about it, the worse and more terrifying and infuriating it becomes
yeah, however it is also important to remember that when used as intended, who is going to collect the change from the machine? I'm not showing up to work the day after the bombs drop to collect quarters from the preservation chambers, that's for sure. I think the real money is made when the pods are installed, and the requirement of exact change is just to prevent people from using them pre-war for incredible amounts of time. you can think of the change as a toll for each time the door closes. opening is free, closing costs money. so you can stay there as long as you want, but then if you want the door to close after a bathroom break that's more money. prevents people from squatting in the pod. if you want to sleep in an oversized tin can, you should at least pay rent, this is America!
@@turtleofpride4572 good luck getting my hard earned dollars I would beings pulling a U.S. president in a nuclear war, meaning not fighting and hiding somewhere going to tax my gold, seeds and hydroponics farm
That’ll be pretty cool but I’d imagine you need power armor or a hazmat suit for the entire game and I would like to see how humans survived the early years after the bombs fell maybe underground like the metro series
Lmao, that's my first thought when I played Fallout 4. When I got in the vault I thought "Ah, I bet there's some things they need to do outside and I'm gonna have to be the one who does them." Then my wife was shot
Well, most of the mutants and other factions wouldn’t exist, but keeping the story a human story about survival and morality in the face of the apocalypse. I imagine most of the enemies will be Chinese soldiers/spies and desperate scavengers.
Here me out, I believe it's meant for temporary shelter to wait for sediment or particulates to settle, if the air is clear enough outside you could probably make a run to a safer place. The moment the door opens you would have needed to create a thick makeshift mask and be ready to throw those clothes away and have a clean shower or the dust from running around would eventually kill you. The best case scenario is that you were prepped at home with food and clothes all hermetically sealed and covered with lead and a deep hole underground with a natural spring for water, I don't think a well would cut it. So I don't think it's a scam, but you'd need to be a grade S++ prepper with lottery ticket luck.
I would assume the shelters would mainly be used as a "sit and wait for rescue" kinda deal instead of wait out the rads if it is intended to be used for actual protection
@@nickalex4235 there is a ton of prepper-bunkers all over the US in Fallout (there is even 1 in Sanctuary, right next to a Vault). The Pulowskies can usually be found in urban centers. They are basically for when you are out and about without the time to reach a vault or your own shelter, while the vaults are communal bunkers for the (often) affluent.
@@thegermanfool8953 The only reason the Vaults failed was the fact that the American leaders were utter retards and decided that it was a good Idea to play god and experiment upon people living in them. If they were just a normal shelter, they would have all worked pretty well. Everyone would've still be alive and enough artists, scientists and people of other roles would have survived to revive the country. But no, let us try to turn it's inhabitants into super soldiers for a war that is being fought on nuclear weapons. Instead of simply making more missiles
I always viewed the Pulowski Shelters as temporary shelters. Something you climb into in the event of a strike then when the immediate danger passes you get out and away from the cities before the radiation gets too intense.
even then, right near a nuclear bomb? The only way these things would work is in the outskirts of the blast, like in Walden and such. Even then, 10-20 minutes in that scorching radiation infested area, you'd already get rad poisoning. It'd be like the glowing sea but, literally everywhere. Especially if you were inside the city. If these things can protect you from a nuclear blast, you might as well just go into the various metal and concrete buildings, you'd have a vastly better chance then these things for what you're stating is the purpose, short term protection from a giant nuclear blast and then booking it.
@@jimbo2947 well even actual shelter aren't expected to survive ground zero of a nuclear blast, but if you're still in the shock wave area it might help. Chances are slim, but it's better than nothing.
@@Nickallsopp92 I agree, it was always a 'better than nothing' sort of thing. I dont think anyone expects to live out the radiation in there. They'd spend a few hours/days at most
Maybe, but given the number of skeletons found inside those things a lot of people probably ended up trapped inside unable to open the thing once the actual bombs fell.
@@immortalfrieza or they were too scared to leave and ended up dying of dehydration or starvation. There's a lot of explanations for the bodies inside, some of them probably died at some point long after the bombs fell.
You want to know something that makes them worse? Radiation is known for going through materials. In order to stop radiation you would need quite thick walls like vault tecs vaults. What I assume is a few layers of sheet metal wouldn't stop that from coming through at all.
@@sabrinarosario6499 even if the entire pod is made of lead it’s still not enough, to stop radiation from nuclear blast you need to have like at least 2-3 meters thick layer of lead, this pod isn’t going to stop any radiation from entering
Those blue tubes make awesome panic shelters. Porta potties are equally good too. Just gives you a few moments out of the fight to get yourself back together then you open the door and start blastin.
I have always wanted to play a Fallout game as a Ghoul. Instead of a vault the game could start with a main character entering a Pulowski Preservation shelter while the bombs are falling. When the door slides open and the player enters the wasteland as a Ghoul.
Even if the shelters worked as intended you'd probably become very ill because you'd have nowhere to dump your waste even if you did have enough food to survive. Ammonia poisoning could eventually kill you because you can't get rid of the fumes caused by the waste unless you open the door which would also probably kill you.
I would think that these little tubes wouldn't be able to withstand the intense heat of a blast, or be thick enough to save yourself from the radiation
the fallout 3 quest "Those!" starts with a kid, bryan wilks, hiding in a pulowski shelter. though granted he wasn't trapped in it like billy, just hiding
Going just by the ratio of skeletons to ghouls, they must at least have offered protection against some radiological effects life fallout...but then again so does a rag over your mouth and a raincoat to keep the all dust off
Radiation doesn't turn everyone into a ghoul. Only some people are genetically predispositioned to turn into a ghoul. The rest would just die normally from radiation poisoning. That's why you find some ghouls in a few but mostly skeletons.
an interesting note, Their shelters would probably provide quite a ton of protection realistically if a nuke went off close to you but not THAT close to you
Yeah, in all honesty, I can’t fault them on the idea, even if there’s some obvious… _issues_ with the design. Something is better than nothing, and it’s not like the money from people entering the machines would be spendable by the company
True. Studies showed that the only difference between victims of Hiroshima/Nagasaki in a certain radius from the impact who died within two weeks and those who survived was that they were standing behind a tree or a thin wall when the donation happened.
@@khosrowmaybe the Pulowski was just meant for the first moment blast and the radiation blast and then you needed to escape somewhere safe and the ones who died had nowhere safe to go so they just stayed there.
I like to add if you encounter a radiation storm in F4 and seek shelter in one Cylinder of doom, it does not protect you from the radiation. It could be a oversight on the devs or the game showing that the shelters don't do jack sh*t.
@@SirMegaManNeoX buildings in fallout 4 do protect you a bit though, while the shelters don't at all., which is an oversight due to the basic fact that the shelter is by far less open than than ruined buildings. I'm saying that they should at least protect you in the same manner as building do if the devs intended for the mechanics to represent their actual radiation protection, meanwhile they prolly just didn't think anybody would care about them beyond checking for loot.
I can't help but imagine that these shelters would see a certain amount of unintended use. Maybe not for storage since anyone could get in for a price, but if there's enough room and few enough inhibitions, you could get a second person inside ...
I always thought these "shelters" were sus. Always thought where are you supposed to use the bathroom, sleep, eat, etc. That and if it's just temporary there's no way radiation will be low enough to leave after a day or two, even a week if you made it that long
@@FDDFGGSHORTS Yeah. Given the setting of Fallout- a hypercapitalist America that never left the Red Scare- it's completely logical that the shelters were never meant to actually protect anyone, just get some money from the wallets of the poor fools who bought them while deluding themselves into believing they would be safe. And honestly? I'm willing to bet all of the bigwigs in Pulowski who could afford it went ahead and bought spots in an actual vault for themselves, leaving the rest of their workers to die in hot nuclear fire... or the radiation that followed.
@@FDDFGGSHORTS Who knows if that are the people who used them during the bombs or just people coming in later. And if the people died from bad shelters or later. I can totally see raiders open one of them, kill and rob the person inside and just leave the body there. I mean, even "normal" people in the post apocalypse have skeletons in their closets, and kitchens, and living rooms.
Beside the fact that they are completely useless: imagine the absolute panic people in a city like new york would be in to get into a single booth. In a large city with only a few of them there would probably be hundreds or thousands of people in complete panic fighting to get into a single shelter, trampling on each other and climbing over bodies, just to get into a booth the size of a telephone cell, with certain nuclear death incoming. Pretty scary to think about, i really wouldn't want to be in a situation like that
It would been really good if they functioned as small elivators to a small bunker like habitat under the ground that has toilet, shower, bed and ventilation, and at least a month's worth of food supplies with also a hazmat suit and a mask so when its time to head back it tells you
One major issue with these things. Who would pay to have these things installed? For the company to make any profit at all, they would need to get paid before the bombs go off. Not with some quarters rendered worthless the moment the world ends. I can't imagine anyone would pay for a shelter that someone else with some quarters could lock them out of when they really need it.
The biggest scam was those bums at Sunset Sarsaparilla making it seem like collecting 50 rare star bottle caps was actually worth it. Another W vid from N_orte
Nah, that was in good intentions and geared toward children. People over time simply took it too far and made it legend. Pulowski really was a scam. Hell, in 76, Hiding in one doesn't keep the Nuclear fire out in any kind of way when you Launch one. It's been tested.
Mwahahaha, 1000 hours of playing, and I never collect them all! *BECAUSE I HATE FUCKING "COLLECT X SHIT" IN ANY GAME WHO THOUGHT IT WOULD BE FUNNY TO CREATE SUCH STUPID QUESTS SHOULD STAB THEMSELF WITH 250 RUSTY NEEDLES THAT I HIDE SOMEWHERE IN COLORADO*
Ive always loved polowski though honestly, such a creative and world fleshing idea, and always gave be feels whenever i found what remained in them, along with the happy jingle that plays beforehand
Honestly they’d probably work extremely well if implemented in real life. If you have sufficient warning, they could provide significant protection to overpressure and flash heating, as well as against radiation, so long as you don’t leave it too soon.
@@Sneakyboson If you’re in the fireball zone, you’re fucked no matter what you do, so that’s not particularly important. Most of the shitshow will come from Firestorms, radiation, and infrastructure devastation. Obviously the insulation and heat shielding is likely not top notch in the Shelters, but they still keep out toxic fumes from burning rubber
Don't forget, they weren't single-use. Any time the air raid sirens went off, people would panic to find them, pay to hop in, and come out after the alert was over. So before the bombs even dropped Pulowski was rolling in that sweet false-alarm coinage
It's hard to decide what was a worse fate: Going into a Vault where the chances you'd become nothing more then a lab rat, trying to find shelter on the surface not knowing what may happen, or endure a slow death in one of these snake oil shelters
Honestly Irl a Pulowski shelter actually wouldn’t be too bad a solution. Fallout as a setting hypes up the duration and threat of nuclear fallout. (Nuclear warheads are made to release all their energy very quickly as a result when the fallout comes back down its already expended most of its radioactivity) in reality the actual radiation hazard is expected to last a few weeks. The actual threat is the nuclear winter (again not radioactive) causing mass crop failure resulting in mass famine resulting in something like Black Summer from Z nation.
For some reason I always thought that the pulaski shelters lowered to the underground to protect the occupant from the explosion, radiation and all the dangers associated with a nuclear explosion. But now that I think about it, if something collapsed above the shelter the user would have ended trapped inside with no way to escape. The other thing I noticed is that their business model didnt make any sense... unless they received money from the goverment. That way, it didnt matter if the shelters didnt work or protect the occupant. It would be a matter of providing a false sense of security. If they where interested in really helping out a subscription model should have worked instead. Maybe using better materials for protection from the radiation; some amenities: like a chair/compositng toilet, some water, emergency rations and enough oxygen for 72 hours while the radiation and fallout dissipates/decays to survivable levels.
I believe the things required change because they made money off of them Before the bombs. The old overseers terminal mentions that that week there were 5 drills which was unusual but still implies that having the sirens go off was a event that happened multiple times a week. And that's not the only time in the series that it was mentioned that day of, many intended vault residents didn't show up or didn't make it on time.
Fast death in such device seems like less of a scam then being treated as a laboratory mice in control group at best, and slave destined to die in really painful and twisted way in vault-tec Colosseum at worst.
The heat from the Blaster around you would boil the person inside of the chamber. Even if it was sealed against radiation you'd get cooked inside from all the heat around you
@@TehButterflyEffect That is not how microwaves work. The metal of the shelter would absorb most radiation (just like the metal grid behind the glass of a microwave oven). But the heat created by that absorbtion would heat up the shelter, and cook you anyway.
@@AmryL yeah very good point. That's true or else every time you use the microwave at home you'd end up heating up everything else in the kitchen like the fridge or something
One giant flaw you forgot to mention is how unlikely you would even be able to get into one of these if there was an event of nuclear attack. Imagine all the people around it trying to fight for it. I'm surprised you dont find a lot of skeleton remains around them.
Interestingly the capital wasteland shelter do protect from explosions, just not radiation. The Fo4 ones do neither. Great video, thanks for the effort
It actually mirrors our own past in a way. Back in the day, governments such as the US and UK would give out instructions such as "Build a homemade shelter to these specifications and wait out the worst of it." But people are not designed to stay in a cramped space for long amounts of time, they will eventually want to leave. And they did.
Imagine a glowing ghoul walking into the Pulowski's Company building and saying "I would like to file a complaint".
im making this into a SFM animation brb
edit:
i would but, my pc is broken and im still in search of a damn voice actor
@@ferdinandw.8952I want to see it now
@@ferdinandw.8952 Yo, reply to me when you finish that, I wanna see it
@@ferdinandw.8952That was 7 hours ago, where is it? (Everyone it was a joke!)
@@TheEntityinyourHouse animation takes time my guy
A funny feature of the Fallout 4 models, if you actually climb inside them, that bottom plate is spring loaded, so they automatically close once you're inside. And once you're inside, they play ads for local businesses and franchises. For instance "when this blows over, why don't you pick up a cup of hot Joe at Slocum's Joe?" The ads are all hilarious because they imply that after the bombs finish laying waste to humanity, you'll be able to return to life as it was.
could be a sort of a last testament propaganda "America is strong enough that even a nuclear war won't bring down our way of life" sort of thing, like German and Japanese 1945 propaganda showing random people surrounded by destruction still waving the flag and showing support for the regime
I think they just wanted to squeeze some extra cash out of these. They wouldn't advertise for free after all
"Pulaski, Nuclear Protection On A Budget!"
That's pretty much burned into my brain by now
Why else would you put change into them? Lol
Slocum Joe’s is eternal
I realized these were a scam when I used one in a rad storm in fallout 4
Not a fair test, the pod was likely compromised from wear over 210 years. :)
That would have been such a cool feature for survival mode if that actually worked
@@Yung-plague Fortunately there's a mod for that
@@Yung-plague I'm pretty sure they don't work on purpose. If you go into a building while still being in an outside cell (like one you would make at a settlement) they do protect you from the radiation. Not completely but more than the Pulowski shelters.
@@JanusVesta which makes absolutely no sense. Even if the shelters aren't air tight, they're still better coverage than buildings with busted windows and holes in the walls.
I always figured that the skeletons inside the shelters were people that died of starvation while cowering inside and too afraid to step outside yet. It's a sad end to people who hoped that these blue coffins would keep them safe.
I just don't buy that. When it's life or death the body becomes far more willing to risk death as desperation sets in. If you've ever seen stories of people lost in wood or trapped in caves. They will do utterly unbelievable things to try and stay alive.
There's nothing keeping a person in those shelters they can be opened from the inside. The only reasonable explanation is they suffocated and passed out or the shelters don't actually keep radiation out.
Otherwise a person would become hungry or thirsty enough to take the risk true hunger and thirst is an uncontrollable survival instinct.
Definitely got hot cooked alive inside.
I guess at first, people (in both company and government) think that national guard will come and picked up those in shelters. However, no one expected 3 following things happened:
- 1: China used a lot of dirty bombs on the strike, those irradiated the large area for up to 200 years (the ground zero st vault 87 still more dangerous than Nedusa foot at Checnobyl even though 200 years passed). So basically its high chance that entire city/residents be irradiated on the surface up to years before the level reduced to acceptable to travel.
- 2: National Guard tried, but failed. In FO3, the terminal at the police station on missio. Little trouble in Big town revealed that National Guard suffered a lot from overwhelming refugees, injured and even desertion and lost due to radiations and raiders (the women in charge of her units lack a large amount of cancer treatment medicine, her troops slowly be grind down be raiders and every member sent to find medicine all vanished, her last logs revealed that she also got radiation sickness but now forced to go outside and find medicine because she only has 3-4 personels left. In Fallout 4 the logs of vertibird on top of museum of freedom revealed that soldiers waited but no rescue to contacted found, so when the fusion core ran out he exit his power and AWOL.
- 3: The strike location. In both fo3 and fo4, the strike was close or directly to dense populated area. In FO3 since its a capital of US, Washinton DC received barrage of nukes, 2 got through defense systen and only 1 detonated. However its enough to decimated entire region. In FO4 the strike targeted Sentinel site, in which a production and storage of nuclear warhead. The strike with dirty bomb release a first wave of radiation to entire region, then all toxic wastes waitting to be reprocess to collect Plutonium be freed from barrels and created Glowing sea, release a constant stream of radiation. Facing such a massive heat and radiation, even Vault door in some cases cannot hold against.
they're just a literal scam. The powalaki shelters are theater. They weren't made with actual radiation shielding. They were basically just a metal tin.
@@Darthquackius I got vaporized in one while playing 76 for fun I was near a nuke sight and thought why not and with certainty they are 100 percent a scam lmao.
I'll never forget my first encounter with that tube. It was my very first time playing Fallout 4, and everything turned green and I had no idea what was going on, but I heard my rads spiking every time lightning struck, so I hid inside a nearby tube and closed the door... only to keep accruing rads because the damn things do absolutely nothing except sing you a jingle when the door closes. 0/10 would not recommend, I'm now a ghoul.
I found one the same way. The dead body inside was clutching a mininuke
Lol
@@TheStuckNorristhat’s fucking hilarious, last possession being the very thing that trapped you there
it’s the perfect scam. when you find out it’s a scam, it’s too late.
*cough* religion *cough*
@@patchez058 this comment section gonna blow up now
@@patchez058 *cough* Scientology *cough*
@@patchez058
If Religion is fake.
Religious people: Oh well.
If Religion is real.
Atheists and Non believers: AAAHHGHFFDGB
@@patchez058 Pascal's Wager: 😬
I always figured the "joke" of the shelters was that they didn't have any legitimate radiation protection which is why skeletons and occasionally ghouls would be found in them.
Yeah, that IS the joke
but you dont get radiation from tha shelter if a ghoul is inside.
What would be that ?
@@Therake2602 game design so you don't get suspicious before opening the shelter
@@tankredcaza Curius. Because there was a glowing ghoul and i died by radiation when i opened this XD.
Is super rare find a glowing ghoul is a shelter ?
Because i noticed that it always was a normal ghoul or sicke brown ghoul with super strenght but a glowing ghoul was a surprise days ago.
Realistically, you'd just need to avoid the initial radiation outburst, then wait 7-15 days with an air filtration system until the dust settles and you can try leave and find help, or wait until help arrives. I'm not sure about the air filters, but just with a water dispenser and a small toilet, you'd definitely be able to survive for like a month or two until help arrives or you leave by yourself. These where just not built for the apocalypse, just a normal nuke or two going nearby, they didn't assume no one's coming, nor could build this thing much better for what it is... The lack of toilet and water and some other design oversights are probably just Bethesda not doing their homework,as usual.
The preservation shelter is good for two good things however. Having goodies and a much needed break from combat. It may have been a scam but hey at least it was useful in the future.
*Grouch mode INITIALIZED*
"This is MY trash can! Go find your own!"
@@peytongonavy *Unsheathes Samurai Sword*
Yeah they block bullets just fine
@@l33tsamurai true
They also would have made great public toilets or phone booths.
I love the irony that Mr Pulowski was more than likely in a vault due to the wealth he never even got to receive, so whilst trying to get rich he probably fell to one of the experiments of his biggest rivals
It'd be sick if in Fallout 5 you'd be able to go into a vault and find his corpse with a diary saying that he indeed made these shelters to make money to reserve a spot in an actual vault
And the Experiment of the Vault, is that they are given days in the vault by doing good deeds for others. But everyone there are scam artists and self interested people.
How would Pulowski make money from these until after the bombs fell?
He would have needed someone to go around collecting the coins (exact change only) and that wouldn’t have been possible until the radiation levels dropped.
@@berren86 The same way vault-tec made money - the federal and local governments likely paid him to build the shelters.
@@matejsochor1673so you have to somehow scam federal and local govts (who already contracted vault tec to make actual vaults) which for some reason care for the poor now? and if it's public infrastructure why would you charge people in the first place for them. irradiated quarters wouldn't be useful even if only that one area got nuked instead of the whole world.
I like how there's always only one. Imagine seeing the bombs fall and a whole towns square worth of people rush to the shelter and only 1 person can get in
musical chairs but... the losers die to a nuke
There was two skeletons in that one shelter.
there actually is a part of the map where 4 shelters are right next to echother, but there's like 10 skeletons right outside of them of people there was no room for
There's a place on the map that has like 6 and there's a portadiner outside of them
This is one of those 'solutions' to avoid pitchforks. Every city knowing that they didn't have anywhere enough underground shelter probably called Pulowski for a "feel-good" answer to the public outcry. It's important to note that Pulowski wouldn't be collecting the cash from these, they would be sold as vending-type machines for the city to place, maintain and collect from. Sold on fear, cities asked for them to be installed.
Exactly what im thinking. otherwise this scam would be a waste of money for everyone involved
You see, the change is just the icing on the cake. What Pulowski made money from is the machines themselves. Whoever was in charge definitely chose to lease the design to the local governments instead of building it themselves. That probably explains why the ones in the Capitol are different from the ones in the Commonwealth.
Like hostile design for homeless people. Except kind of the inverse.
Reminds me of masking, or double masking in general. The governments 'feel-good' solution for keeping plebs from rioting, while maintaining the perceived competency of government leadership.
The one niggling question being, who did they envisage collecting the cost of entry to the Shelter? Its very much a single use case purchase rather than recurrent income. Got be exclusively security theatre for the local governments that implemented it with the classic capitalist cruelty of Fallout.
The pulowski shelters would be a great canon way to start a Fallout protagonist as a ghoul. Like your character took shelter in one, passed out and woke up a couple hundred years later as a ghoul.
Yeah but also, I think bethesda will likely retcon the whole "Billy the fridge" quest anyway. This'd only work if they used the lore from that specific quest. Also, wouldnt it really only work if it was a spin-off thats a week after the bombs drop or something? Feel like no one would be able to sit in those things for hundreds of years without becoming a feral ghoul or just, yknow, dying.
@@jimbo2947 Maybe. But the Fallout protagonists have always been pretty much superhuman. Becoming stuff of legends.
@@northernnightmare7986 "your skin may be as smooth as a baby's bottom, but internally you are as ghoul as they come (heal when in the presence of radiation)"
how the hell do you pass out and wake up after hundreds of years?
might as well say you stood directly underneath a nuclear bomb and turned into a superman
What's funny is that from the first time I fast one I always assumed these things had a lift system that lowered them underground so the top of it was flush with the ground, that way it could survive the initial blast. Finding out they don't is... Disappointing and obvious in hindsight.
Blast, and whatever fell on them. Now getting out might be a problem but that's what the con opener is for.
Having them lift up and down would have made them actual functional shelters :/ Always made me agrivated.
they should have had a mini bunker in like a certain mod in fo4 does it creats a keycard scanner and a keycard and when tou use it it loads you in a "bunker"
they should have had a mini bunker in like a certain mod in fo4 does it creats a keycard scanner and a keycard and when tou use it it loads you in a "bunker"
Yeah I thought that too.
it's hilarious, that a literal fridge was able to protect a person more effectivly than that shelter🤣🤣
fridges were built different back then. I believe it.
They were Lead lined it's why Indy managed to survive in Crystal skull
@@Crazycoyote-we7ey if you enable wild wasteland in fallout new vegas you will stumble on a indiana jones fridge reference
One of the absolute dumbest things ever in a Fallout game and really set the tone for the god awful writing of that entire game. They miss their son so much that they couldn't find him screaming 100 yards down the road for 200 years? Survived with no food or water, even ghouls gotta eat.
I know it's an Indiana Jones reference but even that was done better in New Vegas
@@mikevismyelementit isn't an Indiana Jones reference
Dont forget that you still take radstorm damage while in the shelters, meaning that they are less radproff than the sourounding buildings.
Instead of lead they used uranium
The fact that you have to pay exact change is hilarious in a way. Its like "Oh, theres a nuke going off? let me just fumble around in my pocket for some quarters to put in this thing."
🤣🤣🤣🤣
Like the ones near the robot farm in FO4? All 6 available and not one reached safety.
I imagine since everyone was fearing nuclear war the doomsday preppers would probably have set aside stuff to grab and run to a pod or vault including a coin bag with exactly the right amount to enter
It's like the suicide booth from Futurama, but no one knew that's what they were using.
More likely a few bucks instead of quarters, given the inflation in Pre-War America.
4:14 It should be noted that the preservation pods specifically say that they are ‘fallout shelters’ on their exterior, which means that they were only ever intended to protect their users from radioactive fallout.
Something they don't do in-game both 3 and 4 they were a scam through and through.
Even if this thing worked as advertised you'd need to be in one of those for at least a few months.
I'm normally not the kind of person to get stir crazy easily but if I was forced to live in a phone booth sized box for a few months I'd probably go completely bonkers after a few days.
@@twistedyogert not really, after a nuclear airburst detonation(which is the type of detonation used by nukes generally), most radiation clears within 2 weeks
@@berbtheherb still 2 weeks
@@sofhie5110 more than doable
2:50 That's one smart Protectron. It must have developed sentience right as the bombs dropped, realized it was going to die, and took cover in a shelter in a final act of self-preservation.
Or someone must have put it there
@@SoulKitsuneyt I like my version better.
He was doing maintenance. 👨🔧
@@SoulKitsuneyt why the hell would a starving wastelander drag around a bigass robot into a metal circle thing? for the lulz? c'mon, man.
@@atomic_bomba There are some sickos in the wasteland. And not just raiders on chems, but pretty nasty people. Or the guy with the invisible motorcycle.
This was how Pulowski himself raised enough capital to afford his ticket. To Vault 11.
What profit is in these things?
1) Doesn't get used until a nuclear attack.
2) Serves 1 "customer".
3) Who collects the money (now useless) after the event?
The only thing I can figure is corrupt politicians, invested in or taking bribes from Pulaski, squandering public funds to line their pockets and pacify growing fears of nuclear war.
There is that fundamental problem with their business model, yeah. It does seem they sold ad space to local businesses though.
My own guess is that they would have subsidized by local businesses and governments but not for really corrupt reasons. They're just there to show the people that they're "doing something" even though they rationally knew that there's not really much of anything they *could* do. You know, just like what happens in real life. Think of it as the nuclear war version of the plastic straw thing.
All that being said, I think this video is kind of full of crap and they're not as bad the author makes them seem.
Those tubes look to me to be more than an inch thickness of solid steel. You're probably going to burn inside of one of those before they buckle from a blast.
As far as all the corpses in and around them goes, it has been more than two centuries since they were built. They have seen some serious crap. Those corpses could have shown up at any time since the war for a huge variety of reasons.
The lack of a geiger counter isn't as big of a deal as he thinks either. The practical reality of those devices is going to be - you get inside and ride out the blasts. Stay in as long as you can bear, then try and get out of the area as quick as you can.
The really big problem with them though is their numbers. There's just not enough of them to do much of anything for a city.
They were clearly planning to bank in on the fear with the assumption the war would never happen it seems they made most of their money from advertising and local tax payers money who wanted these installed in their towns, which is big money usually, they probably cost nothing to make and had massive installation costs
the profit is charging way more than they cost to build, collecting the tax payer money
they get sold like vending machines - that's where money is made. it's just like how the bills you put into a vending machine at an office go to the company but not all of it goes to the machine manufacturer.
@@thebluehat6814 You're missing the point.
Let's say we own an office building. We might put some vending machines in the lobbies, waiting rooms, break rooms, etc. If we do, we would do so under the assumption that these machines will turn a profit.
In other words, they get stocked with snacks. The snacks get sold. We collect some percentage of those sales. Restock with more snacks. Repeat.
Why would we ever invest in a vending machine that gets used once, in the worst case scenario, were we will never be able to collect the revenue from that single transaction?
For starters, we're probably too dead to collect. If not, we're rich enough to be in a vault and we're not coming out. If our great, great, great, great grandchildren come out of the vault and collect a few dollars worth of coins, will that payout be worth our initial investment?
Imagine... fallout 5.. you wake up after a nuclear war to find out you survived only because of a Pulowski shelter..
That’d be hilariously awesome, actually.
@@liquidbismuth1044 right lol a 180 from the usual vault tec storyline
Laugh about me but i would love thst kind of F5. It would be right from the start and so hilarious
FO2 level tonal shift lol
Wouldn't mind if there was another prequel fallout game that took place during the early events of last days of civilization.
I wonder if the execs at Pulowski believed in their product enough to use it in the end or if they bought their own Vault-Tec shelter.
There is a use for these shelters though. I still remember The Wanderer's #8 episode of Permadeath difficulty where he steps into one at ~6m, turns around and then was shocked to realize he was trapped by a bunch of supermutants. He quickly closed the door. As he's quivering inside and browning his pants in the shelter, he hears the sounds of many explosions and bullets outside. Eventually it quiets down and he steps out to discover there was some epic battle between the supermutants and Brotherhood of Steel and fortunately for him the BoS won.
That would have been a great side missing to go on a small trail to either see if...
he died in one
was a coward and ended up a live in a shelter
Or was a Goul
Since The Wanderer has so many Permadeath series, the video is "The Lyon's Pride - Fallout 3: Vicious Wastes- Permadeath #8"
I love how in new Vegas you don't have to kill any mutants, they don't deserve it
I’m about to watch this video you speak of. Hope it’s worth it
@@brandonroach2152 I hope you enjoyed it. I was just playing the TTW mod that merges Fallout 3 and Fallout NV. I found a booby-trapped Pulowski shelter that had a pressure plate in front with a bouquet of grenades inside. I cleverly disarmed the plate and stepped inside to grab the grenades... forgetting that the FO3 Pulowski shelters auto-close once you step inside. The door bumps me into the grenade bouquet, knocking it to the floor. With my last breath, I curse you Pulowski!
Same universe where a child survived in a fridge for 210 year by the way
Nah, he was only in that fridge for a short time.
He was still ghoulified tho. He would have lived had he not been in the fridge. The whole point was that these shelters would protect you from the radiation, until it "cleared"
Yeah… I wouldn’t really consider any of fallout 4 to be cannon. :/ that game had so many lore breaks. And 76 was way worse in that regard
Yeah, Fallout 4 isn't exactly lore friendly. Everything after Brotherhood of Steel (besides New Vegas) isn't concurrent with the lore and is a result of Bethesda just making shit up. They had no interest in staying true to Black Isle's vision for the Fallout Universe, they just wanted to cash on in the name.
Ever wondered why Bobby didn't react to the surrounding wasteland, his wrecked home or his parents beeing ghouls?
Only explainable by bad Bethesda writing, huh?
We keep finding a lot of well-preserved skeletons in them, to be fair.
True so maybe they died because of starvation, dehydration or lack or oxygen
I've always believed that you were able to open the Shelters in FO4 because of their "shelf life", needing energy to be kept locked. By the time you get there the System no longer works so you can "force" the door to open. That does not explain how the jingle still plays tho hahaha
You could say that the tube is using two separate batteries - one is for the lock mechanism, and the other for the jingle and ad sound systems. It would make sense in their character to put the cheapest choice of lock batteries into the doors but making sure that the advertisements play with fullest efficiency on the better battery
Person huddles into a booth, the suitcase they have contains cherished mementos.
Sole Survivor: "look at this free scrap."
To be fair, its 250 year old mementos at this point. Dont think any spirits would mind.
@@jimbo2947 Wouldn't it be hilarious if you ended up getting followed around by a ghost 'companion' that's always bugging you because you took their harmonica or something?
One man's treasure is another's trash lol
@@ColonelSandersLite "You better get back to that pod and put that harmonica back where you got it from, young man"
Just wanted to point out that even though you might not visibly see a waste disposal, it may have been there. In Fallout 3 Bryan Wilks hides in the shelter shown at 8:30 in the video during the quest "Those!". He will make a statement along the lines of "what is this suction hose for?!" Which to me assumes some form of waste disposal.
Thats what i mean too, the creator overreacting by ingame lore ans physics.
There are also many buttons we dont know the use of, and honestly itd normal some lf them failed couse nothing can handle a close atomic hit.
@@corruptedmember2568 That still doesn't solve the problem of starving to death or running out of water. Especially since it takes radioactive fallout 3 to 5 weeks to dissipate. The creator didn't "overreach". These things were a scam, and there's holotapes in the game that prove it if the obvious shitty nature of them isn't good enough for you.
@@Seoul_Soldier Look, those things where not designed for what you talk about, to life weeks, or even months in it:
They was there to give you an chance of survival of the initial blasts and fires and a time to make you think where you run to survive the coming fallout.
You survive, after a few hours you run home to your basement if you can, so you might survive, thats all.
And for those porpuse, they was more then enough.
Thats all, not more not less, so it is not a scam.
What you think is like to make comparisons from Toyota Camry into a Mercedes S-Class, even it was never designed to be on same level of usage or comfort.
This kind pot was only a cheap and direct salution for the couse of survival, so not in any comparison to an acutal vault- so please dont compare apples with peas.
@tarnished hollow bro, let me explain by this:
You might use a car which has airbags right?
But even with airbags your not 100% immune to death.
So are airbags a scam too?
No, of course not.
The only promise this thing does is a short time protection for a atomic blast which is not a directly hit. Thats all. Not more, not less.
@@kennydoggins1712 not in the world of Fallout though. You could use it just to avoid the heat and debris from an initial blast. I think the fact that we DON'T see any of them crushed by debris suggests they're good for that much at least - but that level of protection you can get from any nearby building of substantial construction and you wouldn't have to have exact change to get in a building. But the number of skeletons found inside them suggests to me that they're not very good (or possibly not ANY good) at protecting from actual fallout. Anyone who TRIED to wait inside one for the radiation to die down only ENSURED that they took a solid dose from the surrounding environment. They died inside holding mini nukes, overdue library books, guns, ammunition, food, first aid kits, and more, but they all were wearing just normal clothes. So what did they die of? Flying debris? I think we'd SEE holes in them if that were the case. Suffocation? Possibly, but as noted the design does at least appear to incorporate some manner of airflow, whether filtered or not. Did they starve to death? That takes WEEKS - even longer if you're not even using energy because you're in a space small enough to be counted as torture if you were there against your will. Dehydration? That takes only a few days - but at about the time you're most desperate for water, the invisible phantom of radiation will surely seem like it's become the lesser worry, so people aren't going to just stay inside and DIE OF THIRST. Pretty much leaves only two other options. Dying of injury sustained _before_ entering (because as noted, once you're in one, nobody else is able to open it from the outside to hurt you), or you die of radiation poisoning while waiting for the radiation level outside to die down.
Since they would have been paid for by public funds, no matter how you slice it, they are a scam - a waste of money that would have been FAR better spent some other way. There's no in-game evidence they did even a single person any good - but LOTS of evidence that people in them died just as easily as anyone outside them.
Fun fact, if you are doing the event A Real Blast in fallout 76, at the Seneca Rocks Visitor Center, theres some Pulowski Preservation shelters right where the artillery strikes land. If you enter them when the quest markers gives you the "Get to safety" objective, the objetive will complete, and the artillery will infact fall untop of you, and the shelter will work as advertised, and you essentially take no damage from the artillery shells
I wonder if this will work for the quest, Death from Above.
@@VaultWeasel It will not, but its mainly because of how Nukes work. When taking damage from the artillery, you recieve the damage from either the explosion, or direct impact. A nuke however, doesn't have a hit box, it simply applies sort of like a death barrier around the entire zone, meaning yhat if your in a nuke zone, inside a preservation chamber, ull be disintegrated.
@@kevenblackworks1906 Good to know.
Yeah but 76 is a terrible game that nobody cares about.
@@TehButterflyEffect Nice comment. I bet your sorry ass felt the need to go out of your way, to a video of a small content creator, that plays a game that you don't like, just to be an asshole. Why don't you do the world a favor and go off yourself, fcking asshole.
This makes me think of the real world personal fallout shelters that came out in the 1950's or 60's... They were marked as a shelter but in reality they were so small they were literally nothing better than a grave to reduce the number of dead bodies in public areas...
It's scary how similar the major events in fallout and our world
I love all the goofy stuff you find in these
I open every one each playthrough
i love crack
Just recently opened one to see just a skull wearing a hat and that made me laugh out loud. Been playing forever but haven’t seen that one before!
The soldier holding onto a mini nuke is great. Dedicated to keeping a dangerous weapon out of the wrong hands even if it meant a suicide booth would be his tomb. How the ferals you find in Fallout 4 don’t suffocate or decay to bare skeletons like the others I have no idea unless they’re more recent occupants somehow.
@@Otterdisappointment maybe they are dumb creatures that lock themselves in there hehe
I got jump scared by one, it had a legendary glowing ghoul spawn
In fallout 76 a group of players tested the preservation shelters against nukes, they died quickly. Without power armor
Wow! who could have seen that coming?
That could just be because they were playing fallout 76, if you’ve played it you know about the detail, 16 times the amount we got in fallout 4
@@JimmortalShady Lolololol
@@JimmortalShadyThe shelters also don't protect against radiation in 3 or 4 either. It's not a oversight the Preservation Shelters don't actually protect from nuclear fallout.
It could also be used as a distraction for poor people to think they are safe instead of rioting to get their own spot in the vaults
For some reason, the first time I saw one of these things I thought they would retract into the ground to help protect the person inside. Could have sworn that I even saw some that were "retracted" somewhere.
Same. In Fallout 3, maybe.
"Exact change only" on a bomb shelter has to be one of the better jokes in the series.
One good thing to say about them is that they were very sturdy. You never find one that has been compromised or broken so they weren't just flimsy steel. The best use for them would have been to get in one to survive the blast and it's shockwave tearing apart everything and anyone exposed to it.
As far as I know there is only one destroyed shelter in the whole fallout franchise, and it's in fallout 3 because it was crushed by the rubble of an entire highrise building
Fallouts preservation shelters are more like the suicide booths in Futurama. Nobody was actually expected to survive in them, was a placebo so that people could just accept their fate and not panic as the bombs fell. It's more than likely debris would prevent opening of the door after the bombs fell even if you tried to leave ...
(Basing this off of my own real life knowledge about nuclear weapons and actual real life places designed & built to withstand nuclear attack to some extent(some of which I've visited, a few I've actually worked in) About the only thing they would be good for in a short term capacity is for anyone that survived the initial bombing, and then needed to take shelter during the initial fallout period (where the radioactive particulates are falling back down to the ground) Then move from there to a longterm shelter (assuming you were let in by passing whatever entry requirements they setup).
Anything beyond 1-2 weeks of use, I would assume those shelters (if they even provided any protection at all) were essentially going to start becoming coffins for anyone that remained inside of them for whatever reason.
Aren't they using sliding doors though? The doors would open, it would be getting out that's the issue depending on how much rubble is blocking the exit.
Frankly they are almost reasonable for the first stage of fallout. Every hour dramatically increases expected survival rates as the fallout settles and immediately begins to fade in potency. If that can is actually a thin plate of steel sandwiching a good chunk of lead, that might actually help... course a basement or concrete building would be about as good, but sealed ventilation is hard to find!
Nah. Their whole point is to survive the initial blast radiation burst, then the radioactive dust settling, probably while you wait for help to arrive. Actually if there was a filtrated water dispenser, which isn't hard to do, you could wait out the initial 7-14 days of the dust settling that are the most critical (most people can survive on water alone for 3-8 weeks), and then it'd be si safe to try leave to seek help or escape the blast zone. And that's realistically, I'll remind you fallout is kind of unrealistic, silly and cartoony, so your chances would probably be even better in that universe
This was also a concern with many real fallout shelters built into the basements of civil buildings, and many large structures. If the building collapsed from the nuclear shockwave, the doors could be blocked by debris & the inhabitants inside could be trapped.
I was today years old when I learned the FO3 shelters were actually capable of keeping enemies out.
I learned this fleeing a band of Super Mutants. Unfortunately, I had more mutants than bullets, and only delayed the inevitable... much as these shelters did in their original form.
It would be interesting if there was a ghoul character (non-feral) that has a base or even an entire town built around one of these. Maybe he was one of few to enter one with enough supplies to last a bit. Eventually he would need to leave for supplies, but would return at night to use the ventilation and protection of the Pilowski chamber. With continuous exposure, he ghoulifies, but has been sleeping in the chamber for so long that he cannot sleep without it.
Hell, this could've even been a decent backstory for Hancock. Basically building Goodneighbor around his Pilowski chamber in historic Boston.
"Snake Oil Death Cage" sounds like a rock band
I think they still made money from day to day operations, not just installing the pods. Its something that fallout 4 downplayed but there are multiple sources that talk about how drills, test and false alarms were common place, so much so that many vaults have mentions that sizable portions of their residents didn't show up, thinking the actual alarm was a drill. Which implies that people would regularly hear sirens and drop their pocket change to jump in a pod, possibly grabbing some food from a nearby vending matching first.
My initial first impression with seeing this vault was that the tube would travel down the hole since the surrounding area it was built on would provide a more believable survivability. But seeing that it was just a thin steel tube sticking out it made me wonder how desperate one would be to enter that other than any of the surrounding buildings
I think them being a scam was a good thing. Imagine the horror you'd have been facing if they actually worked? Being trapped in that tiny space, unable to leave. Waiting to die of hunger and thirst.
Would rather they work and have at least a slim chance I survive.
They're probably not a scam, just not enough is known and the idea is not fully thought through, because Bethesda is lazy af. Realistically, you'd just need them to be airtight and leaded, with a filter system to avoid the initial radiation outburst, that ALREADY boosts your odds greatly. Then you'd wait for help, so they weren't built for a full in apocalypse, but you CAN'T build this kind of little can for the apocalypse anyway. Anyhow, you survive the blast radiation and debree, and even if help isn't coming, if there's a water dispenser, you CAN wait out 7-14 days at which point it's somewhat safe to leave by yourself to seek help or evacuate the contaminated area. So yeah, they could DEFINITELY be effective for what they're built for, the guy just doesn't know what he's talking about, also he's assuming full realism which fallout is anything but.
@@mkzhero or, they are a scam, and your lazy attempt at “Bethesda bad” is just copium. Stop pretending your head cannon matters 🙂
@@jebalitabb8228 Go check out some protocols behind small civilian shelters in case of various events... Also idk how the fuck you can say Bethesda is anything but shit after 76, you rabid fanboy coper
thats why there is often a gun in them
"Protection on a budget" is probably the absolute WORST tag line for a product, esp a product meant to save your life. I mean at first it SEEMS like a great way to sell them, but the more you think about it, the worse and more terrifying and infuriating it becomes
PULOSWKI ! i always find ironic the entousiasm of the little voice when opening a "shelter"
Due to fallout economic inflation the hardest part to believe is that CHANGE is utilized use the chamber 🤣
yeah, however it is also important to remember that when used as intended, who is going to collect the change from the machine? I'm not showing up to work the day after the bombs drop to collect quarters from the preservation chambers, that's for sure.
I think the real money is made when the pods are installed, and the requirement of exact change is just to prevent people from using them pre-war for incredible amounts of time. you can think of the change as a toll for each time the door closes. opening is free, closing costs money. so you can stay there as long as you want, but then if you want the door to close after a bathroom break that's more money. prevents people from squatting in the pod. if you want to sleep in an oversized tin can, you should at least pay rent, this is America!
$1000 coins maybe? Pre-War money is pretty vague anyway
@@arcanealchemist3190 just a reminder the IRS plans on still collecting taxes in the event of nuclear strike.
@@turtleofpride4572 good luck getting my hard earned dollars I would beings pulling a U.S. president in a nuclear war, meaning not fighting and hiding somewhere going to tax my gold, seeds and hydroponics farm
That's the funny part. Unless they have like armed taxmen roaming around how they gonna do it?
This makes me think of how I've always wanted a Fallout game that takes place AS the bombs are dropping and dealing with the immediate fallout.
That’ll be pretty cool but I’d imagine you need power armor or a hazmat suit for the entire game and I would like to see how humans survived the early years after the bombs fell maybe underground like the metro series
If you have a PC that can run FO4, and have the GOTY edition on Steam, try Fallout: Frost. The dude who made DUST made it
Lmao, that's my first thought when I played Fallout 4. When I got in the vault I thought "Ah, I bet there's some things they need to do outside and I'm gonna have to be the one who does them."
Then my wife was shot
Well, most of the mutants and other factions wouldn’t exist, but keeping the story a human story about survival and morality in the face of the apocalypse. I imagine most of the enemies will be Chinese soldiers/spies and desperate scavengers.
@@saturn21207 Sorry for the "loss" of your wife.
I like how they put like six of these in a place where like 30,000 people need to take shelter
I think because this thing only just invented late before nuclear bombing. So people still thinking to buy this but its to late
NIMBYs man
This was their version of "Duck and Cover"
Here me out, I believe it's meant for temporary shelter to wait for sediment or particulates to settle, if the air is clear enough outside you could probably make a run to a safer place.
The moment the door opens you would have needed to create a thick makeshift mask and be ready to throw those clothes away and have a clean shower or the dust from running around would eventually kill you.
The best case scenario is that you were prepped at home with food and clothes all hermetically sealed and covered with lead and a deep hole underground with a natural spring for water, I don't think a well would cut it.
So I don't think it's a scam, but you'd need to be a grade S++ prepper with lottery ticket luck.
I would assume the shelters would mainly be used as a "sit and wait for rescue" kinda deal instead of wait out the rads if it is intended to be used for actual protection
To be fair, those shelters held up great!
200 years of storms, rust, and radiation, they work well, too.
Ironically they outlasted most of vaults which were a million times better...
@@thegermanfool8953 Nobody in Fallout verse is a prepper? Like nobody made a single underground Bunker that isnt Vaults? Wth
@@nickalex4235 there is a ton of prepper-bunkers all over the US in Fallout (there is even 1 in Sanctuary, right next to a Vault). The Pulowskies can usually be found in urban centers. They are basically for when you are out and about without the time to reach a vault or your own shelter, while the vaults are communal bunkers for the (often) affluent.
@@thegermanfool8953 The only reason the Vaults failed was the fact that the American leaders were utter retards and decided that it was a good Idea to play god and experiment upon people living in them. If they were just a normal shelter, they would have all worked pretty well. Everyone would've still be alive and enough artists, scientists and people of other roles would have survived to revive the country. But no, let us try to turn it's inhabitants into super soldiers for a war that is being fought on nuclear weapons.
Instead of simply making more missiles
I always viewed the Pulowski Shelters as temporary shelters. Something you climb into in the event of a strike then when the immediate danger passes you get out and away from the cities before the radiation gets too intense.
even then, right near a nuclear bomb? The only way these things would work is in the outskirts of the blast, like in Walden and such. Even then, 10-20 minutes in that scorching radiation infested area, you'd already get rad poisoning. It'd be like the glowing sea but, literally everywhere. Especially if you were inside the city. If these things can protect you from a nuclear blast, you might as well just go into the various metal and concrete buildings, you'd have a vastly better chance then these things for what you're stating is the purpose, short term protection from a giant nuclear blast and then booking it.
@@jimbo2947 well even actual shelter aren't expected to survive ground zero of a nuclear blast, but if you're still in the shock wave area it might help. Chances are slim, but it's better than nothing.
@@Nickallsopp92 I agree, it was always a 'better than nothing' sort of thing. I dont think anyone expects to live out the radiation in there. They'd spend a few hours/days at most
Maybe, but given the number of skeletons found inside those things a lot of people probably ended up trapped inside unable to open the thing once the actual bombs fell.
@@immortalfrieza or they were too scared to leave and ended up dying of dehydration or starvation. There's a lot of explanations for the bodies inside, some of them probably died at some point long after the bombs fell.
You want to know something that makes them worse? Radiation is known for going through materials. In order to stop radiation you would need quite thick walls like vault tecs vaults. What I assume is a few layers of sheet metal wouldn't stop that from coming through at all.
You need lead. Just sheets of lead to cover the whole thing.
@@sabrinarosario6499 even if the entire pod is made of lead it’s still not enough, to stop radiation from nuclear blast you need to have like at least 2-3 meters thick layer of lead, this pod isn’t going to stop any radiation from entering
Those blue tubes make awesome panic shelters. Porta potties are equally good too. Just gives you a few moments out of the fight to get yourself back together then you open the door and start blastin.
I have always wanted to play a Fallout game as a Ghoul. Instead of a vault the game could start with a main character entering a Pulowski Preservation shelter while the bombs are falling. When the door slides open and the player enters the wasteland as a Ghoul.
This is a very fun idea
There's a cool mod for fallout 4 that makes some have a small underground shelter it makes them more emersive and useful for once
What's the name of the mod??? Is it the one called "Pulowski VIP Shelters" ?
@@jeal0us539 yup...an my favorite part is they all have working ammo benches
@@robertjackson5925 yeah
I was gonna comment about this mod but yeah I think it was a pretty solid idea
@@Rudinn_Ranger I like that there in different condition to some clean others trashed
Even if the shelters worked as intended you'd probably become very ill because you'd have nowhere to dump your waste even if you did have enough food to survive. Ammonia poisoning could eventually kill you because you can't get rid of the fumes caused by the waste unless you open the door which would also probably kill you.
I would think that these little tubes wouldn't be able to withstand the intense heat of a blast, or be thick enough to save yourself from the radiation
If there's two phrases you never want to hear back-to-back, it's "nuclear protection" and "on a budget".
I’ll take the most expensive nuclear protection thank you very much
I'm honestly shocked we didn't have a "kid in the fridge" mission involving one of these preservation shelters.
The show did it.
the fallout 3 quest "Those!" starts with a kid, bryan wilks, hiding in a pulowski shelter. though granted he wasn't trapped in it like billy, just hiding
Going just by the ratio of skeletons to ghouls, they must at least have offered protection against some radiological effects life fallout...but then again so does a rag over your mouth and a raincoat to keep the all dust off
Radiation doesn't turn everyone into a ghoul. Only some people are genetically predispositioned to turn into a ghoul. The rest would just die normally from radiation poisoning. That's why you find some ghouls in a few but mostly skeletons.
I hopped into one of the Pulowski tubes while I have a friend nuke my location. I died. It was hilarious.
Love the guy just smoking in the tv ad. The mid century was a trip.
"First, you would need some change to get in"
* shows stacks of cash *
an interesting note, Their shelters would probably provide quite a ton of protection realistically if a nuke went off close to you but not THAT close to you
Yeah, in all honesty, I can’t fault them on the idea, even if there’s some obvious… _issues_ with the design. Something is better than nothing, and it’s not like the money from people entering the machines would be spendable by the company
True. Studies showed that the only difference between victims of Hiroshima/Nagasaki in a certain radius from the impact who died within two weeks and those who survived was that they were standing behind a tree or a thin wall when the donation happened.
@@khosrowmaybe the Pulowski was just meant for the first moment blast and the radiation blast and then you needed to escape somewhere safe and the ones who died had nowhere safe to go so they just stayed there.
I like to add if you encounter a radiation storm in F4 and seek shelter in one Cylinder of doom, it does not protect you from the radiation. It could be a oversight on the devs or the game showing that the shelters don't do jack sh*t.
You can find a mod that actually fixes it, I think it was a Dev oversight Personally
@@dnakatomiuk It was not. Even in fallout 3, it doesn't protect you.
Definitely not an oversight. The whole point of these things is that they don't work.
@@SirMegaManNeoX
buildings in fallout 4 do protect you a bit though, while the shelters don't at all., which is an oversight due to the basic fact that the shelter is by far less open than than ruined buildings.
I'm saying that they should at least protect you in the same manner as building do if the devs intended for the mechanics to represent their actual radiation protection, meanwhile they prolly just didn't think anybody would care about them beyond checking for loot.
@@tylermech66 Nope, it was intentional.
I can't help but imagine that these shelters would see a certain amount of unintended use. Maybe not for storage since anyone could get in for a price, but if there's enough room and few enough inhibitions, you could get a second person inside ...
Kinky (i think), also you might be able to get another person inside but space would probably be tight af in there.
Ah yes, the PortaNaughty
Can't sue a company if the world ended
They certainly protected me from mini nuke explosions, jettisoned a fusion core and shut the door, took no damage
literal definition of "you get what you pay for"
I always thought these "shelters" were sus. Always thought where are you supposed to use the bathroom, sleep, eat, etc. That and if it's just temporary there's no way radiation will be low enough to leave after a day or two, even a week if you made it that long
You can find skeletons inside every pullowski shelter. Ofc they weren't safe
@@FDDFGGSHORTS
Yeah. Given the setting of Fallout- a hypercapitalist America that never left the Red Scare- it's completely logical that the shelters were never meant to actually protect anyone, just get some money from the wallets of the poor fools who bought them while deluding themselves into believing they would be safe. And honestly? I'm willing to bet all of the bigwigs in Pulowski who could afford it went ahead and bought spots in an actual vault for themselves, leaving the rest of their workers to die in hot nuclear fire... or the radiation that followed.
@@FDDFGGSHORTS Who knows if that are the people who used them during the bombs or just people coming in later. And if the people died from bad shelters or later.
I can totally see raiders open one of them, kill and rob the person inside and just leave the body there. I mean, even "normal" people in the post apocalypse have skeletons in their closets, and kitchens, and living rooms.
Beside the fact that they are completely useless: imagine the absolute panic people in a city like new york would be in to get into a single booth. In a large city with only a few of them there would probably be hundreds or thousands of people in complete panic fighting to get into a single shelter, trampling on each other and climbing over bodies, just to get into a booth the size of a telephone cell, with certain nuclear death incoming. Pretty scary to think about, i really wouldn't want to be in a situation like that
This is a really good point. Bethesda should have put piles/trails of skeletons outside each of these things.
@@t.e.sprocketeering I don’t think skeletons can last outside for 200 years without decomposing
It would been really good if they functioned as small elivators to a small bunker like habitat under the ground that has toilet, shower, bed and ventilation, and at least a month's worth of food supplies with also a hazmat suit and a mask so when its time to head back it tells you
One major issue with these things.
Who would pay to have these things installed?
For the company to make any profit at all, they would need to get paid before the bombs go off. Not with some quarters rendered worthless the moment the world ends.
I can't imagine anyone would pay for a shelter that someone else with some quarters could lock them out of when they really need it.
Tenders
The biggest scam was those bums at Sunset Sarsaparilla making it seem like collecting 50 rare star bottle caps was actually worth it.
Another W vid from N_orte
pew pew
@@R-YR29 Pew Pew wasn't offered by the Sunset Sarsaparilla Company. All they offered was the horseshit story, and a badge
Nah, that was in good intentions and geared toward children. People over time simply took it too far and made it legend. Pulowski really was a scam. Hell, in 76, Hiding in one doesn't keep the Nuclear fire out in any kind of way when you Launch one. It's been tested.
@@timothyharris1125 Well, fair. And they just said an award. Never said it would be a good award.
Mwahahaha, 1000 hours of playing, and I never collect them all!
*BECAUSE I HATE FUCKING "COLLECT X SHIT" IN ANY GAME WHO THOUGHT IT WOULD BE FUNNY TO CREATE SUCH STUPID QUESTS SHOULD STAB THEMSELF WITH 250 RUSTY NEEDLES THAT I HIDE SOMEWHERE IN COLORADO*
“Pulowski Preservation Services preservation pod a metal porta potty promoted with the premise of protection” N_orte dropping the hottest bar of 2022
1:45 To make sure no one gets left behind. . . The dang thing only fits one person.
I love it when you open it & a Ghoul jumps out & attacks you lol
I always assumed it was created for the Placebo effect. Make people feel safe even though it doesn't actually do anything.
Ive always loved polowski though honestly, such a creative and world fleshing idea, and always gave be feels whenever i found what remained in them, along with the happy jingle that plays beforehand
Fun fact: At least in Fallout 4, these pods don't even prevent radiation
I remember the first time I opened the Polowski Preservation Shelter in College Square 😱
The shelters gave people a peace of mind.
I didn't get into a vault but they put that shelter up outside.
I always assumed, on first glance, that those shelters were just to survive the initial blast of the bombs
Love the “exact change only “ quip. Very darkly hilarious
Honestly they’d probably work extremely well if implemented in real life. If you have sufficient warning, they could provide significant protection to overpressure and flash heating, as well as against radiation, so long as you don’t leave it too soon.
As long as it was made of lead or lead lined. Steel doesnt help against radiation very well.
Wouldn't you still cook in them though?
@@Sneakyboson
If you’re in the fireball zone, you’re fucked no matter what you do, so that’s not particularly important. Most of the shitshow will come from Firestorms, radiation, and infrastructure devastation. Obviously the insulation and heat shielding is likely not top notch in the Shelters, but they still keep out toxic fumes from burning rubber
@@Sneakyboson if the nuke is right on you you're dead no matter what
it would be interesting seeing you cover the sino american war/resource wars too, happy holidays and great video btw!
Furry fox
Don't forget, they weren't single-use. Any time the air raid sirens went off, people would panic to find them, pay to hop in, and come out after the alert was over. So before the bombs even dropped Pulowski was rolling in that sweet false-alarm coinage
It's hard to decide what was a worse fate: Going into a Vault where the chances you'd become nothing more then a lab rat, trying to find shelter on the surface not knowing what may happen, or endure a slow death in one of these snake oil shelters
I like the mod that adds an underground shelter into it. It makes more sense even if it isn't lore friendly.
Mod name!?
@@tk-5268it’s called vip shelters
Honestly Irl a Pulowski shelter actually wouldn’t be too bad a solution.
Fallout as a setting hypes up the duration and threat of nuclear fallout. (Nuclear warheads are made to release all their energy very quickly as a result when the fallout comes back down its already expended most of its radioactivity) in reality the actual radiation hazard is expected to last a few weeks. The actual threat is the nuclear winter (again not radioactive) causing mass crop failure resulting in mass famine resulting in something like Black Summer from Z nation.
For some reason I always thought that the pulaski shelters lowered to the underground to protect the occupant from the explosion, radiation and all the dangers associated with a nuclear explosion. But now that I think about it, if something collapsed above the shelter the user would have ended trapped inside with no way to escape.
The other thing I noticed is that their business model didnt make any sense... unless they received money from the goverment. That way, it didnt matter if the shelters didnt work or protect the occupant. It would be a matter of providing a false sense of security.
If they where interested in really helping out a subscription model should have worked instead. Maybe using better materials for protection from the radiation; some amenities: like a chair/compositng toilet, some water, emergency rations and enough oxygen for 72 hours while the radiation and fallout dissipates/decays to survivable levels.
I believe the things required change because they made money off of them Before the bombs. The old overseers terminal mentions that that week there were 5 drills which was unusual but still implies that having the sirens go off was a event that happened multiple times a week. And that's not the only time in the series that it was mentioned that day of, many intended vault residents didn't show up or didn't make it on time.
maybe they could have some explosive bolts on the top that makes the top portion shoot out like a projectile clearing any debris
Fast death in such device seems like less of a scam then being treated as a laboratory mice in control group at best, and slave destined to die in really painful and twisted way in vault-tec Colosseum at worst.
The way it looks, it feels like the pods should retract into ground when activated. That would also give more protection.
The heat from the Blaster around you would boil the person inside of the chamber. Even if it was sealed against radiation you'd get cooked inside from all the heat around you
The microwaves would cook you before the heat reached you.
@@TehButterflyEffect Yah, that's a very good point . I didn't think of that . I agree
@@TehButterflyEffect That is not how microwaves work. The metal of the shelter would absorb most radiation (just like the metal grid behind the glass of a microwave oven). But the heat created by that absorbtion would heat up the shelter, and cook you anyway.
@@AmryL yeah very good point. That's true or else every time you use the microwave at home you'd end up heating up everything else in the kitchen like the fridge or something
One giant flaw you forgot to mention is how unlikely you would even be able to get into one of these if there was an event of nuclear attack. Imagine all the people around it trying to fight for it. I'm surprised you dont find a lot of skeleton remains around them.
Blown away by the blast
@@HappyBeezerStudios Or eaten by scavenging wildlife.
Interestingly the capital wasteland shelter do protect from explosions, just not radiation. The Fo4 ones do neither.
Great video, thanks for the effort
Well it’s Washington DC, so it was 100% getting nuked in the event at a nuclear war
Can we just acknowledge that a protectron tried to survive in one?
It actually mirrors our own past in a way. Back in the day, governments such as the US and UK would give out instructions such as "Build a homemade shelter to these specifications and wait out the worst of it." But people are not designed to stay in a cramped space for long amounts of time, they will eventually want to leave. And they did.