Transforming 2D icons using particles in Blender

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  • Опубліковано 10 лип 2024
  • In this tutorial we will use a particle system in Blender 3.5 to create a morphing effect from one vector icon to another! This effect also works with text, which I cover in my second channel video here: • Morphing Text to Parti...
    Get access to unique project files and 8K wallpapers on my Patreon: / polyfjord
    Software used: blender.org/
    Open Source SVG Icons: feathericons.com/
    #b3d #simulation
    00:00 What we'll be creating
    00:27 Importing the vector icon
    01:11 Setting up the particle emitter
    03:33 Simulating the particle transition
    07:37 Setting up the turbulence force field
    10:10 Adding noise to the force field
    11:32 Adding another vector icon
    13:30 Tweaking force fields
    14:34 Making particles visible in rendered view
    16:47 Setting up procedural particle shader
    18:59 Adding camera, light and background
    20:39 Render and export settings
    21:28 Final result
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КОМЕНТАРІ • 171

  • @DenimPirate
    @DenimPirate Рік тому +132

    The sound design in those final renders are just top tier

  • @wilsonwilson3674
    @wilsonwilson3674 Рік тому +71

    17:48 to get the correct absolute velocity, you can use a vector math node and choose "length".

    • @Polyfjord
      @Polyfjord  Рік тому +21

      Oh niiiice!

    • @AHSEN.
      @AHSEN. Рік тому +7

      Hah, exactly what I was about to comment :)

    • @pitched7401
      @pitched7401 Рік тому +1

      Was about to mention that, nice

  • @RaffoVFX
    @RaffoVFX Рік тому +12

    Im always impressed by how much you are becoming better and better in explaining vaste concepts in just a few words.
    Communicating in a way that is accessible even for people that never touched Blender.
    Also, I know that feel when you say like "dont ask me, it works like that and it is what it is " ... thats a common situation when making Blender tutorials!

  • @balcaen-design
    @balcaen-design Рік тому +21

    I'm so excited to learn how you do this beautiful animation. I love your work.

  • @secawesome8543
    @secawesome8543 Рік тому +14

    instead of manually subdividing the edges to get an even vertex density, you could simply resample the curve before you convert it into a mesh and it will space all the points evenly

  • @alaslipknot
    @alaslipknot Рік тому +5

    this is amazing, just one little thing for those who are curious:
    The steps where the curve was converted to Mesh can be done in Geometry node, so instead of redoing the conversion every time you import a new icon, you can have a node setup and just select any curve you have in the scene.
    Not to mention the crazy stuff you can do with curves in Geometry nodes is just amazing.
    PS:
    Am glad this tutorial didn't go into that because it will overcomplicate things for no reason (considering the purpose of the video)

  • @radovanhalirramos3638
    @radovanhalirramos3638 Рік тому +2

    As always, outstanding motion graphics, thanks! you just are making my work more confortable.

  • @AndyRedwood
    @AndyRedwood Рік тому +1

    You always find something new in every area of Blender you experiment with - great stuff, as always.

  • @1oribe926
    @1oribe926 9 місяців тому

    You really are something else. Not only is it interesting (beyond belief) and super informative and clear(ish ha) but your also self depreciating. I think your vids are 1st class teaching. and you give it away. i like it.

  • @drumboarder1
    @drumboarder1 Рік тому +2

    Explaining the weird quirks of the particle settings is the most helpful thing in this video, cheers for this.
    You probably already know but after you select your object/graph curves and hit G, holding the MMB while dragging in a direction will lock it to that path, so you don't have to hit X/Y (or Z if in 3D space)

  • @muralidharan3563
    @muralidharan3563 Рік тому +2

    You are really great !
    Providing new knowledge and stuffs 🔥
    Keep working hard
    Keep growing

  • @xDaShaanx
    @xDaShaanx Рік тому +2

    Here for the sound design as usual. Great job with the tutorial. ❤❤

  • @user-bb1ky5vq3e
    @user-bb1ky5vq3e Рік тому +1

    always amazing

  • @billablaza1155
    @billablaza1155 Рік тому

    this is so fun and interesting to watch, love it bro

  • @cgworm6111
    @cgworm6111 Рік тому

    Dopest Tutorials as Always🔥🔥🔥

  • @notoveryetsnake
    @notoveryetsnake Рік тому

    Great effect! Also thank you so much for updating lights problem solution

  • @tomas8690
    @tomas8690 Рік тому

    beautiful tutorial,man

  • @peakzrl9995
    @peakzrl9995 Рік тому +2

    This tutorials are getting too impressive and cool

  • @mufaddal8651
    @mufaddal8651 Рік тому

    Wow, I’m so excited to play with this and come up with something cool

  • @abhinavnegi3309
    @abhinavnegi3309 Рік тому

    Seriously bro this guy is underrated. Love his work💕

  • @fujoe_
    @fujoe_ 3 місяці тому

    You’re such a legend

  • @simplesimon9056
    @simplesimon9056 Рік тому

    Thanks for another awesome video!!!

  • @newrockboy1553
    @newrockboy1553 Рік тому +1

    This is so cool, and love the new hat!

  • @shahnawazsharieff4487
    @shahnawazsharieff4487 Рік тому

    Awesome was waiting for this

  • @rajatuppal4232
    @rajatuppal4232 Рік тому

    Love your tutorial ❤

  • @ExoticGenesis-sv8fd
    @ExoticGenesis-sv8fd Рік тому

    Great work and tutorial. Thanks...

  • @JUSTEDITOR919
    @JUSTEDITOR919 Рік тому

    great tutorial! thanks a lot !

  • @MHjort9
    @MHjort9 Рік тому +1

    The editing in these tutorials is so damn crisp.

  • @yayayayoty3022
    @yayayayoty3022 Рік тому +8

    I Really love your content, keep it up!👍

  • @MT-07-Rookie
    @MT-07-Rookie Рік тому

    love Your tutorials Bro!!!!

  • @prasadreddy1849
    @prasadreddy1849 Рік тому

    Simply awesome

  • @abdullahimuhammed6550
    @abdullahimuhammed6550 Рік тому

    SO CRAZY, thank you so much!!

  • @accuwau
    @accuwau Рік тому

    i have been looking for a free svg database for so long, thank you so much funny open source man

  • @debadityanath4398
    @debadityanath4398 6 місяців тому

    this is probably my most favourite blender channel, after blender guru

  • @davedavem
    @davedavem Рік тому

    That's very very cool!

  • @matejivi
    @matejivi Рік тому

    thank you!

  • @KowC1ller
    @KowC1ller 4 місяці тому

    This was really fun to do. Made a sick screensaver.

  • @rudypieplenbosch6752
    @rudypieplenbosch6752 Рік тому

    Great tutorial, this opens up a lot of possibilities. I can only imagine how long you must have been messing with these forcefields to get it right.

  • @franklinsharp1092
    @franklinsharp1092 Рік тому

    Bro you are the best ever

  • @RamBAnimations
    @RamBAnimations Рік тому

    THanks for the tutorial

  • @user-rg6qj2ct9n
    @user-rg6qj2ct9n Рік тому

    You are the best mentore I have ever have

  • @Mix3Design
    @Mix3Design Рік тому

    The last one is amazing with the fire stuff

  • @tanvirahmedshojib
    @tanvirahmedshojib 11 місяців тому

    you are getting funnier than before, which I liked very very much.

  • @Crimsonland1
    @Crimsonland1 Рік тому

    Awesome!

  • @AArmstrongC
    @AArmstrongC 4 місяці тому

    Delicious outro :)

  • @thonpheakdey
    @thonpheakdey 10 місяців тому

    very nice 👍

  • @RizzardGame
    @RizzardGame 9 місяців тому

    bro you are so good and funny xD

  • @cocboss3329
    @cocboss3329 Рік тому

    Wonderful

  • @InfinitySiam
    @InfinitySiam Рік тому

    Polyfjord and Asbjørn means Awesome stuffs

  • @Mike-Bell
    @Mike-Bell Рік тому

    Fantastic tutorial and as always explained so well. You are absolutely not a stupid face ...

  • @Creative_YT
    @Creative_YT Рік тому +1

    Ok that’s *cool*

  • @pauldablue
    @pauldablue Рік тому

    - I like the way your brain works, I remember trying to do something like this 15 years ago in Lightwave with Realflow and the magic daemon but of course my computer wasn't as powerful as yours.

  • @fergadelics
    @fergadelics Рік тому +2

    I saw the thumbnail and said “oh that’s interesting. Oh it’s polyfjord.” Click

  • @ansems3309
    @ansems3309 Рік тому

    Oh shit, I just thought about how I would do this because a client requested something like that. Thank you a lot!

  • @Galaktick_Vovchik
    @Galaktick_Vovchik Рік тому +1

    you are the best

  • @darianaomiss3825
    @darianaomiss3825 5 місяців тому

    Thx for massage about noise amount and high level of communication. Your time is mater.

  • @sebyta7040
    @sebyta7040 Рік тому

    Una genialidad!!! :)

  • @user-st7ep9uq6q
    @user-st7ep9uq6q 7 місяців тому

    Cool

  • @kayaksInSpace
    @kayaksInSpace Рік тому

    "welcome back to the part of your day when some stranger tells you what buttons to press on your computer." bahahhahaha i lolled and got stares. Worth it. So true.

  • @Sam-wo4wn
    @Sam-wo4wn Рік тому

    I love u maaaan ❤️

  • @looch95
    @looch95 Рік тому

    For some reason I never have even produced something with Blender but I watch Polyfjord videos pretty often

  • @mukeshnpatel
    @mukeshnpatel Рік тому

    super

  • @radddish
    @radddish Рік тому

    wicked

  • @marian052
    @marian052 Рік тому

    Super. I feel a honor to tell You that can set gravity for particles from particles tab to 0 so that gravity dose not affect particles. Just as fact to know for who want's gravity in scene for other objecsts, but 0 for particles.

  • @birviva
    @birviva Рік тому

    “Oh, and we also want to save this….” Name: ‘asdfasdf’ 3:42 LOL 😂

  • @alphadevil78
    @alphadevil78 Рік тому +1

    To remove all the gaps at 14:10 you can increase the particle number. It is a good way

  • @ethanang651
    @ethanang651 Рік тому +1

    Being very new to Blender, I just want to ask how you make your final renders so good. When I tried your lightbulb robot, the render result looked very unclear so I just want to know how to make it better (I Don't want to waste my work)

  • @WaterShowsProd
    @WaterShowsProd Рік тому +1

    That's a really interesting technique. I was expecting you to use metaballs as the instances. That might add some interesting effect as well.

    • @WaterShowsProd
      @WaterShowsProd Рік тому

      I see now that a few people had this same idea. 😅

  • @user-st7ep9uq6q
    @user-st7ep9uq6q 8 місяців тому

    Wow

  • @iam_prelly
    @iam_prelly Рік тому

    Thanks for this I really love it
    Just one a little problem on my end I have trying to morph from a logo to a text but I can't seem to get it the particles warp round the text

  • @_Mr.S_
    @_Mr.S_ 10 місяців тому

    you are a AI robot bro amazing works

  • @Gentlemanryo
    @Gentlemanryo 11 місяців тому

    Hi Polyfjord. I am genuinely interested in learning particles in blender.
    I would be grateful if you could share some thoughts into how to make the icons on and off as they transit from one to the other. Example Icon 1 disappears off - chaos - chaos turning into icon 2. As i follow the tutorial, my icon 2 is always visible alongside the 1.
    I have been thinking of how to do this but i decided to just straight up ask. I'm quite new in blender but I would like to enhance more.
    Thank you

  • @Sind93
    @Sind93 Рік тому

    I feel like this would work great with some sort of metaballs-esque shader.
    Maybe combining all the spheres into one mesh and performing a remesh or somesuch (though that would likely not be very performant)

  • @MT-07-Rookie
    @MT-07-Rookie Рік тому

    I don't know how it works but it works so it's enough for me - Polyfjord 2023 colorized XD

  • @thelatestshit
    @thelatestshit Рік тому

    Try Harmonic force for even distribution on target curve. (with animated damping from 0 to 1)

  • @MrFantasticAbhi
    @MrFantasticAbhi Рік тому

    hey can you tell me how you made your intro in this video , i really loved its very cool

  • @Into_Ingrid
    @Into_Ingrid Рік тому

    To "fix" the gaps, what if you keyframe a mesh to curve geometry node on and off at just the right moment?
    And a material to match the particle colours as it settles, I imagine there's a node or two that could make that work?

  • @user-qh3nq8np5i
    @user-qh3nq8np5i Рік тому

    magnificent, do you think it's possible to make in geonodes ?

  • @StuSutcliffe60
    @StuSutcliffe60 Місяць тому

    @Polyfjord Hi Could you help me to make a tutorial of a "peel off object" effect and only the particles follow a path and form another object (mesh)? In ex. a monkey peel off (keeps the monkey in scene) and those "skin" particles fly around (path) and form a text mesh (name of the monkey in ex). Thanks!

  • @pitched7401
    @pitched7401 Рік тому

    The reason they didn't turn black completely was, because they still had some velocity along the curve. Also when using lens distortion like this, it might be helpful to enable "Fit" otherwise your image might deform beyond its bounds and leave black lines

  • @blenderinatorist
    @blenderinatorist Рік тому +1

    Hey i have a problem. My particles start slightly moving apart after i keyframed the object forcefield strength to 0 and my flow to 10, i even tried keyframing the 'affect location' checkbox to 0. I also set all velocity settings to 0 in particle properties.

  • @REALFOODIES2.0
    @REALFOODIES2.0 Рік тому

  • @itzmistz
    @itzmistz Рік тому

    I know nothing about blender but is there a way to put an attraction or repulsion to the particles? This might result in even spacing and no gaps when reaching equilibrium

  • @MrGringo466
    @MrGringo466 Рік тому

    emission above 0.6 from particles causes the hang, it is because it is trying to calculate 50,000 lights with rays and all. (honestly i think it reaches a limit while performing math if it is set higher, but idk)

  • @violentpixelation5486
    @violentpixelation5486 Рік тому

    🔥💯👍 Blender💪

  • @kokoalmasry
    @kokoalmasry Рік тому

    Please make a tutorial for the mist pass with different ways to use them

  • @Karollos_
    @Karollos_ День тому

    13:58- you just need to make everything smaller to fix it (and add noise - 1.0)

  • @DanielFSmith
    @DanielFSmith Рік тому

    Can you set a small repulsive force between particles so that they fill in the gaps?

  • @dom_the_whale5140
    @dom_the_whale5140 Рік тому

    im not a blender pro, but are you able to make all the particles slightly push away from each other? this would make the shape have a more even distribution and be able to use less particles.

  • @udithaathurugiriya6120
    @udithaathurugiriya6120 Рік тому

    Can u teach how to changing colours in the animation?..(like your last animations)

  • @gabrieleruata6428
    @gabrieleruata6428 Рік тому

    Very fascinating video, but a doubt arose and I tried to use the Metaball with the resolution view at a minimum in rendering particles in the particles properties, the particles uniformed well, amalgamating, perhaps it could be a solution for the issue of holes from one transition to another?

    • @WaterShowsProd
      @WaterShowsProd Рік тому

      I wanted to see how this would work with Metaballs as well. I imagine it looks more like taffee or some kind of liquid.

  • @timur_ivanov
    @timur_ivanov Рік тому +2

    0:54
    "But, if you remove my stupid face..."

  • @Salvanim
    @Salvanim Рік тому

    Not sure but would it be possible to get the position of each particle and only allow one particle in each position until all positions are filled, and have it so each position is less than the radius away from the next, and make it generate new particles when their is less particles then points

  • @DevinMaddumahewa
    @DevinMaddumahewa Рік тому

    I wish my laptop was powerful enough to do these cool renders 😥

  • @vicenteborges7781
    @vicenteborges7781 Рік тому

    Have you tried to use metaballs for the instance? they glue together quite nicely.

    • @Polyfjord
      @Polyfjord  Рік тому +1

      Ohhhh good idea!! Yeah I've tried metaballs with particles, but not with this technique!! That's probably really nice

  • @abdullahimuhammed6550
    @abdullahimuhammed6550 Рік тому

    You should do a course on sound design too

    • @Polyfjord
      @Polyfjord  Рік тому

      I have two sound design tutorials!! Highly recommend checking them out

  • @andrewsemenenko8826
    @andrewsemenenko8826 11 місяців тому

    What sounds do you use?

  • @mdriaz2002
    @mdriaz2002 Рік тому

    I should try this with geometry nodes

  • @Macs_designing
    @Macs_designing Рік тому

    Which mouse do u use ?

  • @nournada10
    @nournada10 Рік тому +1

    Great video. One thing though at 11:15 when you set the noise amount up to separate the particles, couldn't you also use boid particles?

    • @Polyfjord
      @Polyfjord  Рік тому

      Thanks!! Yes I think so! Although with boids you will give up all physics settings, so I guess you'd have to transition to another particle system somehow

    • @nournada10
      @nournada10 Рік тому

      ​@@Polyfjord Either way great tutorial, love the content

    • @nournada10
      @nournada10 Рік тому

      @@Polyfjord yeah it does give up a lot of physics setting I forgot about that