A Brief Overview of the World Environment in Godot 4

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  • Опубліковано 31 лип 2024
  • A video in which I go through a bunch of the options in the World Environment node, (specifically the Environment Resource) to show you what's possible to do with it.
    If you’re able to, and want to help support more content from me you can buy me a coffee here: ko-fi.com/wattinteractive
    Background music by ‪@BackingTrackMusic‬
    00:00 - Start
    00:55 - World Environment
    02:05 - Procedural Sky
    03:04 - Physical Sky
    03:57 - Panorama Sky
    04:40 - Ambient Light
    05:00 - Reflected Light
    05:11 - Tonemap
    05:49 - Screen Space Reflection
    06:03 - Screen Space Ambient Occlusion
    06:34 - Screen Space Indirect Lighting
    07:02 - Signed Distance Field Global Illumination
    07:35 - Glow
    07:54 - Fog
    08:10 - Volumetric Fog
    08:24 - Adjustments
    08:57 - Read it yourself here
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