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@@Gustavogukpa There is. It goes a lot like this (Dog is in control). Instead of having them reconcile, you have to convince Dog to "drown himself" inside his mental tug-of-war against God. I remember you can also convince him to crush God and leave Dog the dominant personality in that same dialogue branch.
I think he would have a new name by then....*Man*. For what is he but another man who has persevered amidst many trials and tribulations of his own? As a result, he has become a new man.
The way Dog/God's voices and tone slightly changes when he says "Together" as they merge into one is simple yet soo chilling and powerful. I'm not a writer, but if I was, this is the type of effective storytelling and character development i'd strive to portray.
I really like how Acolytes of the New God, from Fallout 1's soundtrack plays during this confrontation, considering that God/Dog were members of The Master's Supermutant Army. It really makes this scene of both personalities moving on from their shared trauma and experiences all the more moving. God I love this game
Of all the Dead Money companions, I was sure Dog/God was doomed from the start. It was amazing that we got to see the both of them out of the Sierra Madre away from Father Elijah.
@@dragonace119 More like momentary remorse before just going back to business as usual. I really loved the reveal that Dean Domino was the real villain of the Sierra Madre plot the whole time.
@@EyeofCenter yea 100% otherwise I just feel guilty for whichever personality gets lost. Then there’s the unspeakable option where you just make him kill himself which is very dark
@@xheatproofspy7011 Definitely. The only companion in all of FNV + DLCs I ever get rid of is Dean Domino. I love that character as a player, but in-game I always get rid of him. The rest of them have their flaws, but they're all fairly good to the Courier unless provoked otherwise.
@@EyeofCenter same here man! I got to the end where you started finding them all and was pleasantly surprised when Christine was talking with an actual voice and she was happy to see me, and Dog/God were just confused and needed some guidance and then Dean gets what’s coming to him for blackmailing Vera but I agree he is a very likeable Character but I just prefer killing him too.
@@xheatproofspy7011 Christine Dean Domino is brilliantly written (maybe one of the best written characters in Dead Money) but vile. I feel the same way about Caesar. In my game, they always end up dead, but they're some of the best characters in Fallout.
I thought the "step in the water" option was to drown and kill them so i picked the other option and made dog eat god. I feel shittier rn after seeing this
@@cameronoverton5717 i was already bored af by getting stuck multiple times at certain points. Soo yeah just wanna really get outta the madre. I will play it again though.
I just picked up this DLC and played it after nearly 10 years of missing out. Dead money is hard, but the characters are unforgettable. I'll never forget this scene in particular.
While I've always found PLAYING Dead Money kind of boring after the first time, the storyline of DM is one of the best FNV. Maybe even the best in the Fallout series.
"After the Sierra Madre closed it's gates for the final time, the new personality that dwells inside the mutant's shell was finally free to find its own purpose. After a period of pondering his existence, he found peace in wandering the wasteland to no end. Like the Courier who saved him. Before long, whispers started moving through the deserts of a traveling mutant babbling strange teachings taken from some pre-war occult idol. Always ending his "sermons" with the message 'Dog is God.' "
3:53 God damn you can really gain his trust and then convince him to kill himself? The fact that he would do it just because he thought you were Master and Master told him to is just dark
Ocer 10 months late, but god damn the Madre was the biggest bitch and a half to clear. Mainly due to that god damn vault filled with so many god damned speakers with the part of needing to disable the alarms with the console but having to do a 180 and immediately shoot the speaker to the right otherwise bam you die.
honestly ive found that embracing our DID has been way more healthy than trying to merge - when its happened it hadnt always gone well. made this whole scene feel weird even before we realized what was happening with our own brain
3:50 I found this choice much more coherent when I played through this and sided with God before. Then, Dog was lashing out like a scared, cornered animal, and God was acting much more compassionate. The rest of the dialogue seems to make much more sense in that context - you're basically calming Dog down, while God agrees with you - "You've hurt yourself. Inside. Do you see now, see...". Now, it sounds quite weird for God to just... flip, out of nowhere, from being a narcissistic misanthrope, to being calm.
The dialogue in FNV is 99% gold. There's always one or two things we could find fault with, but I think this is how video game dialogue (or any written dialogue) should be.
For me it kind of seems like it still works. Instead of Dog understanding God, it’s the other way around. God has been so busy wrestling for control, he failed to realize that it was only hurting what he was trying to protect the entire time. Dog had his freedom, the ability to realize compassion while God was locked away, and God can finally see it now.
Dog and God were easily my two favourite characters in this DLC. I can't bear to kill them, I always move heaven and earth to help them both. After everything they've been through, they don't deserve this shit hand at life.
its weird how the devs decide that it would be a speech check to get this to happen, like I feel like the courier would have to know psychology in order to pull this off, of combine someone with a multi personality disorder. Would of felt more appropriate with an intelligence check imo.
@@EyeofCenter that and just because you know the science, doesn't mean you necesarrily know the right things to say. Its implied with speech that you can understand Dog well enough to know how to get through to him. I always figured that speech was at its core psychology.
So i found out a way to stop the glitch of the collar beeping when entering the room, the solution i found is that you need to be in the center of the door to the kitchen and not too close to the door( because if you do so, the collar will start beeping and when you go on the kitchen it will glitch and keep beeping)
Dead Money and Lonesome Road are my favourite FNV DLCs. Dead Money can kind of feel like a slog if you've already played it, but I think it's one of the most powerful pieces in the Fallout series.
I had schitzophrenia before, I love that theres a God in him. A little off that he tries to kill himself though. Having a mind that talks to you and controls you despite what you want to do is challenging, and the feeling you have is usually deep and hard to get rid of. A fight with feelings. Thankfully Dog gets help from the courier.
I personally let God take over. Having Dog take over is just having some beast lurking about eating people, and I hate having to wipe out his memory altogether. Having God take over not only allows him to beat back his hungry side that is Dog but also allows him to learn and grow from his past mistakes without having to completely wipe out his memory.
In my opinion, the characters in Dead Money are some of the most interesting and well-written characters in all of Fallout period. Definitely one of the best entries to Fallout of all time.
I do too. Still, I definitely think that Dog needs to be pacified one way or another. The ending where Dog takes over completely is kind of terrifying.
Este mes compré fallout nv ultimate y terminé hoy este DLC, solo pude salvar a dog, fue realmente emotivo el mensaje final de la radio. Que buena historia.
Couldn't agree more. Glad to hear you got the Ultimate Edition. If you ever translate this comment, I'd recommend doing Honest Hearts next after Dead Money (if you haven't done so already).
@@cornonthekobi Very true. Although I think idea behind Old World Blues is that talking to the members of the Think Tank is a form of torture all on its own. So it's probably by design.
I didn't have the Speech necessary to merge the two.. I regret not holding off on following that damned broadcast until I had some higher Speech, for the sake of these two should I ever do a second run through, I'll probably make some minmax SPECIAL build and hard-charge Speech
This character always reads like Krieg from Borderlands to me. One side vicious, the other logical. However this one is sane on both sides of the spectrum instead of the vicious side being completely incoherent. Even the ending here is likely the inspiration of what BL3 did with Krieg in his DLC. Both sides eventually set aside their differences to realize they need each other, and seemingly merge their consciousness together, reforming what was once a shattered mind. Dog/God is one of the best characters in New Vegas aside from Joshua Graham that can really set up such a compelling background for a character, even with few little details to go on about them. At least in my honest opinion.
If your speech is 79, you should still be able to do this. There are a lot of magazines around the Sierra Madre. You should be able to get at least 1 issue of "Meeting People" to give you +10 Speech. There's also a lot of booze + Mentats that can boost your Charisma. If you mean your Speech was 79 after you tried those things, then you can still pick whoever you like better.
A few people have talked about this. Personally, I've never had the collar beeping during this sequence before. I've played Dead Money a bunch of times and I've never found a radio anywhere on this level. I think it's a bug that's causing the collar to beep, but I can't be sure. If you're on PC and this is stopping you from finishing the quest, the only thing I can think to do is console commands.
This whole thing is so hard I thought you’d like at least about 37 times yes I was really counting Please can I have a tip on how your collar wasn’t beeping the entire time
A few people have talked about this. Personally, I've never had the collar beeping during this sequence before. I've played Dead Money a bunch of times and I've never found a radio anywhere on this level. I think it's a bug that's causing the collar to beep, but I can't be sure. If you're on PC and this is stopping you from finishing the quest, the only thing I can think to do is console commands.
If u don't mind, I'm gonna use parts of this video for something I'm doing. I'm doing voice acting attempts, and Dave B Mitchell is one of my favorite voice actors, so I'm gonna use some clips from this video to try and do my version of DOG/GOD... if you don't mind.
@@EyeofCenter Awesome! Thank you! I'll post the link to this video in the description section of my video, and let you know once the video is upploaded.
@@EyeofCenter Hey buddy, just thought I'd let you know, I uploaded my voice acting attempt using a clip from this video. Please do check it out on my channell if you haven't already. Be sure to comment and hit LIKE. Thanks.
The character's name doesn't change when you finish this quest (whoever was there when you got down there is the actual NPC the game loads). Goddog sounds like a good name, though.
This is Why I think (in My opinion) the Original Fallout are better than the Bethesda Ones one Character That is Broken by his Past, and there isn’t a Path to Be sarcastic or other things (you have been Kind and Always Tried to Help for Your Mutant Friend) and Also the Factions of New Vegas make more Sense if you join anyone of these (Like The NCR, Ceasar Legion and Mr House) and not some Kinda of Hey I am Gonna Replace Real People with Robots soo No one would Understanded and I recreated the Super Mutants because, Because Yes! (While Fallout 3 and 4 were Fun to play and some of the Quest Were Amazing the Original and New Vegas Will Always have a Place in My Heart).
I've heard of bugs in this quest for some people. If you're on PC, try just using console commands to move him to you. If not, try restarting the game and trying again from before you entered the kitchen.
Fallout tends to distinguish between regular people and mutated people like Ghouls and Super Mutants. I remember characters saying that they've been genetically mutated and altered so much that they're practically no longer human anymore.
You actually have to dismember the ghost people to actually kill them. Even after they're down, just keep attacking them until they lose a limb or lose their heads. God/Dog gives you a perk that makes this happen automatically as soon as they're defeated (I think), but I don't quite remember how that goes.
@@EyeofCenter i know that they need to be dismember and i am now trying to get bloody mess skill that make their body explodes. but which weapon did you use to complete this dlc? I can't beat them melee as the damage is very low and i have no ammo for holo rifle. Which weapon did you use? Did you use melee throughout the playthrough or holorifle? Also how did you heal yourself?
@@thomaskennedy5728 With this playthrough, I mostly used fists or the Cosmic Knife. I also used the Police Pistol with sneak criticals. I'm also pretty sure you can buy microfusion cells and stimpaks from the vending maschines, but I was picking up way too many stimpaks to need them all around the Sierra Madre. You MAY also be able to drink water at the sinks when you get inside the Sierra Madre, but I'm not entirely sure if I'm remembering that correctly.
I have a lot more mods than I can remember. Most of what you see here is a mix-and-match of HD retextures/remeshes. Most important is the Dynamo ENB though. If you can run ENB on your rig, I'd recommend you start with that no matter what.
That's not supposed to happen. Even if Dog/God detects you, you still have a few seconds before he detonates the gas. It seems like a problem with the radio collar. Try reloading an earlier save and working your way back into the kitchen.
I'm going to be honest this was the only time I liked these two, gods rambles about my pipboy got annoying to me. Dog however was my favorite out of the two, but God being a civilized NightKin is cool to me, just I wish there was a way for God to like you throughout the journey in the end.
I've heard that complaint before. It's a shame that the game's radiant dialogue system ruined this character for so many people. I actually think Dog/God is one of the most interesting Super Mutants in the entire Fallout series. The difference in intelligence between Dog and God is almost frightening. Through multiple personality disorder, Dog/God goes from being a mindless brute with a mental disability to one of the most cunning and intelligent characters in the game who can cold read you down to your soul from a mile away.
@@EyeofCenter I agree now thinking about it, as someone who has yet to play the original Fallout's, but because of New Vegas having enough time to explain Super Mutants, NightKins, and The Masters lore + existence they made me rather sympathize and love characters like Lilly, Ronda and Marcus: and having God civilized yet threatening you and the others meanwhile have an alternate personality of say a Super Mutant under The Masters control got me to appreciate them. It really is an interesting take on multipersonalty disorder God was intimidating & very controlling of Dog, but it was for his own good because Dog was self destructive and going to kill himself if he had the chance to. I will say thank you for opening my eyes and letting me appreciate them more for I will have to say merging them was a the big payoff for me
The conversation with Dog/God is about 7 minutes long out of the ~9 minute video - and you have to remember that ~80% of it is him talking rather than me. But thanks for the kind words/the advice. Always open to some feedback on these things.
The Dynamo ENB is the first one. I also have a ton of retextures installed that I downloaded from both FNV and FO3 because the two games share a lot of textures and meshes. There's honestly too much to list - and some of these will look different from mine because I've personally retextured some of these files for my own game. But I'd probably start off with things like FO3 Hirezd, FNV Collision Meshes, MG's Neat Clutter, and Textures Over Time.
I found it rather moving to be honest. The game throws so many gut punches at you especially playing on survival and losing companions that's its nice for once to see someone get a happy ending.
Hate this dlc I’m a big fan of this game and all the fallout series but I cannot get past this mission literally ridiculous my collar beats to fast and even when I do repair all of them, I don’t have enough time to talk to him
Good stuff but it don’t take but 3 seconds to read what dialogue you choose no need to hover there for 15 20 seconds each dialogue choice like fuck bruh
This is largely the way I make these kinds of videos. I make these mostly for my own personal viewing and I try to make sure all the dialogue is as readable as possible. More importantly though, I try to make these things as cinematic/realistic as I can. One way of doing that is simulating someone taking the time to think about what to say/how to say it like one would in a real conversation.
@@oake6180 Without God, Dog wanders the wasteland killing/devouring everyone he comes across. The ending narration says something along the lines of "whole towns disappear to Dog's endless hunger."
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Is there any way to make "dog go to sleep" like the wiki says? I want to get God but Dog always goes on top
@@Gustavogukpa There is. It goes a lot like this (Dog is in control). Instead of having them reconcile, you have to convince Dog to "drown himself" inside his mental tug-of-war against God. I remember you can also convince him to crush God and leave Dog the dominant personality in that same dialogue branch.
@@EyeofCenter I didn't get that option for some reason... Well, thank you.
I imagine this now sane Super Mutant, who lacks a name, found his way to Jacobstown and lived in peace.
That would be one of the happiest endings in all of Fallout.
I'm gonna cry stahpp
I think he would have a new name by then....*Man*. For what is he but another man who has persevered amidst many trials and tribulations of his own? As a result, he has become a new man.
@@RipperofRippers
Harmony could work, it's an actual name people are given and it perfectly represents his two halves being one.
@@VGamingJunkieVT that does work
The way Dog/God's voices and tone slightly changes when he says "Together" as they merge into one is simple yet soo chilling and powerful. I'm not a writer, but if I was, this is the type of effective storytelling and character development i'd strive to portray.
Absolutely.
I really like how Acolytes of the New God, from Fallout 1's soundtrack plays during this confrontation, considering that God/Dog were members of The Master's Supermutant Army. It really makes this scene of both personalities moving on from their shared trauma and experiences all the more moving. God I love this game
That kind of consistency and depth is one of the reasons why Fallout New Vegas is widely considered one of the best CRPGs of all time.
Theres plenty of areas (almost entire game) where you can easily visualize it through isometric style birds eye view fallout 1
I genuinely smiled when I managed to get this, few times have a game made me do that.
Of all the Dead Money companions, I was sure Dog/God was doomed from the start. It was amazing that we got to see the both of them out of the Sierra Madre away from Father Elijah.
I almost always run high speech/intelligence builds in Fallout games and this was one of the most rewarding times that it paid off
One of the best npc outcomes in fallout. To see gods/digs mind breaken is saddening but to have the option to heal his shattered mind is heart warming
It’s like looking at a fallout mutated version of myself in the mirror
Could be worse. Have you seen Dean Domino?
@@EyeofCenter at least he has class
@@childpeanut5095 Given what we learn about Dean Domino, class is just an act.
@@EyeofCenter At least depending on your choices he actually shows some remorse about it in the ending slides. I still cap his ass though.
@@dragonace119 More like momentary remorse before just going back to business as usual. I really loved the reveal that Dean Domino was the real villain of the Sierra Madre plot the whole time.
I merged them too I felt it was the most good way to do it
I've done that every time I play this one. Best outcome for the(se) character(s). No doubt.
@@EyeofCenter yea 100% otherwise I just feel guilty for whichever personality gets lost. Then there’s the unspeakable option where you just make him kill himself which is very dark
@@xheatproofspy7011 Definitely. The only companion in all of FNV + DLCs I ever get rid of is Dean Domino. I love that character as a player, but in-game I always get rid of him. The rest of them have their flaws, but they're all fairly good to the Courier unless provoked otherwise.
@@EyeofCenter same here man! I got to the end where you started finding them all and was pleasantly surprised when Christine was talking with an actual voice and she was happy to see me, and Dog/God were just confused and needed some guidance and then Dean gets what’s coming to him for blackmailing Vera but I agree he is a very likeable Character but I just prefer killing him too.
@@xheatproofspy7011 Christine Dean Domino is brilliantly written (maybe one of the best written characters in Dead Money) but vile. I feel the same way about Caesar. In my game, they always end up dead, but they're some of the best characters in Fallout.
I thought the "step in the water" option was to drown and kill them so i picked the other option and made dog eat god. I feel shittier rn after seeing this
That happens. Choices aren't always clear in these types of games. There's so much going on at once and so much of it is text-based only.
You didn’t reload your save and try the other options? Lol
@@cameronoverton5717 i was already bored af by getting stuck multiple times at certain points. Soo yeah just wanna really get outta the madre. I will play it again though.
AHAHAHAH
Are you dumb?
I just picked up this DLC and played it after nearly 10 years of missing out. Dead money is hard, but the characters are unforgettable. I'll never forget this scene in particular.
While I've always found PLAYING Dead Money kind of boring after the first time, the storyline of DM is one of the best FNV. Maybe even the best in the Fallout series.
@@EyeofCenter completely agree.
Ah yes merging dog and god into one being. Doggod
"After the Sierra Madre closed it's gates for the final time, the new personality that dwells inside the mutant's shell was finally free to find its own purpose. After a period of pondering his existence, he found peace in wandering the wasteland to no end. Like the Courier who saved him. Before long, whispers started moving through the deserts of a traveling mutant babbling strange teachings taken from some pre-war occult idol. Always ending his "sermons" with the message 'Dog is God.' "
3:53 God damn you can really gain his trust and then convince him to kill himself? The fact that he would do it just because he thought you were Master and Master told him to is just dark
In true Fallout fashion.
This is one of the few moments in this game that made me feel like i did somthing good without bullets
Definitely.
Man, I really need to play this game again.
It's one of the best.
Ocer 10 months late, but god damn the Madre was the biggest bitch and a half to clear. Mainly due to that god damn vault filled with so many god damned speakers with the part of needing to disable the alarms with the console but having to do a 180 and immediately shoot the speaker to the right otherwise bam you die.
God i love how the courier cures schitzophrenia in 3 lines yet in jacobstown it takes a whole fucking quest to do it
Still enough to make every psychiatrist in the world cry out "Am I a joke to you?!"
honestly ive found that embracing our DID has been way more healthy than trying to merge - when its happened it hadnt always gone well.
made this whole scene feel weird even before we realized what was happening with our own brain
3:50 I found this choice much more coherent when I played through this and sided with God before. Then, Dog was lashing out like a scared, cornered animal, and God was acting much more compassionate. The rest of the dialogue seems to make much more sense in that context - you're basically calming Dog down, while God agrees with you - "You've hurt yourself. Inside. Do you see now, see...". Now, it sounds quite weird for God to just... flip, out of nowhere, from being a narcissistic misanthrope, to being calm.
The dialogue in FNV is 99% gold. There's always one or two things we could find fault with, but I think this is how video game dialogue (or any written dialogue) should be.
For me it kind of seems like it still works. Instead of Dog understanding God, it’s the other way around. God has been so busy wrestling for control, he failed to realize that it was only hurting what he was trying to protect the entire time. Dog had his freedom, the ability to realize compassion while God was locked away, and God can finally see it now.
Dog and God were easily my two favourite characters in this DLC. I can't bear to kill them, I always move heaven and earth to help them both.
After everything they've been through, they don't deserve this shit hand at life.
Absolutely. The only companion that ever dies in any of my Dead Money playthroughs is Dean Domino.
@@EyeofCenter Dean had it coming.
@@dragonforks93 Which is why I've never done a playthrough where he leaves the Sierra alive. Fallout.
This is why we must always be kind to the mentally ill.
True
I actually did manage to do this part blind on my first play through. I didn’t know this was the exact best outcome!
Favourite ending for this character by far.
its weird how the devs decide that it would be a speech check to get this to happen, like I feel like the courier would have to know psychology in order to pull this off, of combine someone with a multi personality disorder. Would of felt more appropriate with an intelligence check imo.
I think that definitely would have been the better choice. They probably chose Speech because they knew more players choose Speech rather than INT.
I would say Medicine could work too, like when you can determine Philippe's mental health issues in the Beyond the Beef quest
@@EyeofCenter that and just because you know the science, doesn't mean you necesarrily know the right things to say. Its implied with speech that you can understand Dog well enough to know how to get through to him. I always figured that speech was at its core psychology.
Dog and God aren’t “personalities” they are two different people
Intelligence means nothing if you can't communicate. To convince people you must be a grade A speaker.
I think about this scene all the time. This is the game that inspired me to be a writer. It’s phenomenal stuff.
So i found out a way to stop the glitch of the collar beeping when entering the room, the solution i found is that you need to be in the center of the door to the kitchen and not too close to the door( because if you do so, the collar will start beeping and when you go on the kitchen it will glitch and keep beeping)
This scene was ruined for me because there was a wall in the way so I couldn’t see Dogs face
Pretty sure you could've reloaded the save
MAn, Dave B Mitchell's voice acting IS VERY VERY GOOD!
The God/Dog voice acting is incredible. I can honestly say there are moments where it's almost bone-chilling.
Oh wow, I forgot about this entire DLC… Kinda feel like I should revisit this gem again 😁
Dead Money and Lonesome Road are my favourite FNV DLCs. Dead Money can kind of feel like a slog if you've already played it, but I think it's one of the most powerful pieces in the Fallout series.
Just played through this DLC again in 2023 after playing it multiple times when I was younger and I NEVER had any idea you could do this.
God(/Dog), just watching this one side quest makes me want to play Fallout new vegas...I should really invest in a copy.
It's one of the best computer RPGs out there. You should definitely get it.
Get the PC version. Then mod it to your heart's content and watch the insanity.
@@RavenKnight2408 Almost everything in this video has been modded. That's half the fun of playing on PC.
I just done this. So satisfaying see Dog complete and more lucid than ever. They deserve it
Best outcome for this character.
I had schitzophrenia before, I love that theres a God in him. A little off that he tries to kill himself though. Having a mind that talks to you and controls you despite what you want to do is challenging, and the feeling you have is usually deep and hard to get rid of. A fight with feelings. Thankfully Dog gets help from the courier.
I personally let God take over. Having Dog take over is just having some beast lurking about eating people, and I hate having to wipe out his memory altogether.
Having God take over not only allows him to beat back his hungry side that is Dog but also allows him to learn and grow from his past mistakes without having to completely wipe out his memory.
Story of Dog/God is sole reason why Dead Money is mine fav DLC to Fallout NV...
I said sole but I love this DLC for many many reasons.
In my opinion, the characters in Dead Money are some of the most interesting and well-written characters in all of Fallout period. Definitely one of the best entries to Fallout of all time.
how do we stop the collar going off
I kind of feel bad for God and dog.
I do too. Still, I definitely think that Dog needs to be pacified one way or another. The ending where Dog takes over completely is kind of terrifying.
The new guy seems like he's just God with no memory. There's no trace of Dog's personality.
Watching this as I let God take over, I completely forgot you could merge them 😭
Happens when the game is ancient. LOL.
My favorite version of this encounter is when your nice to God, he sounds like he’s begging you to help doG.
Este mes compré fallout nv ultimate y terminé hoy este DLC, solo pude salvar a dog, fue realmente emotivo el mensaje final de la radio. Que buena historia.
Couldn't agree more. Glad to hear you got the Ultimate Edition. If you ever translate this comment, I'd recommend doing Honest Hearts next after Dead Money (if you haven't done so already).
@@EyeofCenter feature really comes in handy
For some reason when I enter this room my collar is beeping and then I just die repeatedly in a loop and no where in the room is safe
yo same bro it’s pissing me off rn
just use tgm
Yo did you find a fix for this?? I'm playing on Xbox so I don't have god mode
I have 17 Speech so I feel like I literally have to just kill him. I cant pass any skill check to keep him from attacking.
:(
That sucks. I think Dead Money might be be the most stat-check packed DLC of them all.
@@EyeofCenter Old World Blues ain't far behind. RIP low Int players
@@cornonthekobi Very true. Although I think idea behind Old World Blues is that talking to the members of the Think Tank is a form of torture all on its own. So it's probably by design.
Poor Dog/God
Absolutely.
I didn't have the Speech necessary to merge the two..
I regret not holding off on following that damned broadcast until I had some higher Speech, for the sake of these two
should I ever do a second run through, I'll probably make some minmax SPECIAL build and hard-charge Speech
Speech can let you do some very interesting things in the Fallout series.
Man I love this dlc. Tragic, I wanted to see more of dog/god Veronica/Christine everything really
Dead Money is one of the best stories in all of Fallout and the characters are a large part of that.
His name:
One
This character always reads like Krieg from Borderlands to me. One side vicious, the other logical. However this one is sane on both sides of the spectrum instead of the vicious side being completely incoherent. Even the ending here is likely the inspiration of what BL3 did with Krieg in his DLC. Both sides eventually set aside their differences to realize they need each other, and seemingly merge their consciousness together, reforming what was once a shattered mind.
Dog/God is one of the best characters in New Vegas aside from Joshua Graham that can really set up such a compelling background for a character, even with few little details to go on about them. At least in my honest opinion.
Why they always link between God and Dog in video games and movies.. that’s MY QUESTION?!!
Karma is a cat
wish i was able to do this i had 79 speech, im fine with dog tho.
If your speech is 79, you should still be able to do this. There are a lot of magazines around the Sierra Madre. You should be able to get at least 1 issue of "Meeting People" to give you +10 Speech. There's also a lot of booze + Mentats that can boost your Charisma. If you mean your Speech was 79 after you tried those things, then you can still pick whoever you like better.
I kinda wish there was a way for both of them to live in peace
That's the merge ending
This is the closest we get to that.
He isn’t even there for me this sucks I did all this work for nothing
Bro my collar is beeping the entire time and just kills me what do I do? Am I screwed?
A few people have talked about this. Personally, I've never had the collar beeping during this sequence before. I've played Dead Money a bunch of times and I've never found a radio anywhere on this level. I think it's a bug that's causing the collar to beep, but I can't be sure. If you're on PC and this is stopping you from finishing the quest, the only thing I can think to do is console commands.
@@EyeofCenter thanks, I managed to load a save before I entered and it fixed everything
@@JNun-pr8rh Good to hear. Always sucks when the game screws up your playthrough.
This whole thing is so hard I thought you’d like at least about 37 times yes I was really counting Please can I have a tip on how your collar wasn’t beeping the entire time
A few people have talked about this. Personally, I've never had the collar beeping during this sequence before. I've played Dead Money a bunch of times and I've never found a radio anywhere on this level. I think it's a bug that's causing the collar to beep, but I can't be sure. If you're on PC and this is stopping you from finishing the quest, the only thing I can think to do is console commands.
If u don't mind, I'm gonna use parts of this video for something I'm doing. I'm doing voice acting attempts, and Dave B Mitchell is one of my favorite voice actors, so I'm gonna use some clips from this video to try and do my version of DOG/GOD... if you don't mind.
Go ahead. If you make that into a video, I'd love to see it. Go ahead and link it here when you're done.
@@EyeofCenter Awesome! Thank you! I'll post the link to this video in the description section of my video, and let you know once the video is upploaded.
@@TheBengalDragon Looking forward to it.
@@EyeofCenter Going to make the voice acting attempt video tonight
@@EyeofCenter Hey buddy, just thought I'd let you know, I uploaded my voice acting attempt using a clip from this video. Please do check it out on my channell if you haven't already. Be sure to comment and hit LIKE. Thanks.
the two of them seeing the water reminds me of the scene right before Rei II dies in Eva.
#Eye of Center
So, whats his name now? DOD or GOG?
The character's name doesn't change when you finish this quest (whoever was there when you got down there is the actual NPC the game loads). Goddog sounds like a good name, though.
This is Why I think (in My opinion) the Original Fallout are better than the Bethesda Ones one Character That is Broken by his Past, and there isn’t a Path to Be sarcastic or other things (you have been Kind and Always Tried to Help for Your Mutant Friend) and Also the Factions of New Vegas make more Sense if you join anyone of these (Like The NCR, Ceasar Legion and Mr House) and not some Kinda of Hey I am Gonna Replace Real People with Robots soo No one would Understanded and I recreated the Super Mutants because, Because Yes! (While Fallout 3 and 4 were Fun to play and some of the Quest Were Amazing the Original and New Vegas Will Always have a Place in My Heart).
For some reason when I get to this part dog does not spawn can somebody help
I've heard of bugs in this quest for some people. If you're on PC, try just using console commands to move him to you. If not, try restarting the game and trying again from before you entered the kitchen.
Wait technically shouldn’t we call super mutants humans because there technically just humans
Fallout tends to distinguish between regular people and mutated people like Ghouls and Super Mutants. I remember characters saying that they've been genetically mutated and altered so much that they're practically no longer human anymore.
You could call them Meta-Humans as Fawkes prefers to be called
So are they Dod or Gog now?
So what would be his name? Dod or Gog?
Hey,so you completed Sierra Madre then how you killed those ghoul people? I can't find ammo and everytime almost died fighting them.
You actually have to dismember the ghost people to actually kill them. Even after they're down, just keep attacking them until they lose a limb or lose their heads. God/Dog gives you a perk that makes this happen automatically as soon as they're defeated (I think), but I don't quite remember how that goes.
@@EyeofCenter i know that they need to be dismember and i am now trying to get bloody mess skill that make their body explodes. but which weapon did you use to complete this dlc? I can't beat them melee as the damage is very low and i have no ammo for holo rifle. Which weapon did you use? Did you use melee throughout the playthrough or holorifle? Also how did you heal yourself?
@@thomaskennedy5728 With this playthrough, I mostly used fists or the Cosmic Knife. I also used the Police Pistol with sneak criticals. I'm also pretty sure you can buy microfusion cells and stimpaks from the vending maschines, but I was picking up way too many stimpaks to need them all around the Sierra Madre. You MAY also be able to drink water at the sinks when you get inside the Sierra Madre, but I'm not entirely sure if I'm remembering that correctly.
@@EyeofCenter thanks,will do same.
Your game looks amazing...so you have a mod list somewhere?
I have a lot more mods than I can remember. Most of what you see here is a mix-and-match of HD retextures/remeshes. Most important is the Dynamo ENB though. If you can run ENB on your rig, I'd recommend you start with that no matter what.
What mods are you using?
I explode when I enter the room I need help
That's not supposed to happen. Even if Dog/God detects you, you still have a few seconds before he detonates the gas. It seems like a problem with the radio collar. Try reloading an earlier save and working your way back into the kitchen.
@@EyeofCenter I got it I was being stupid I had to crouch before I entered I actually beat all of the dlc old world blues was my favorite
@@EyeofCenter thanks tho
@@connorsteele9235 Glad you made it work. Had the same problem in Fallout 4. Whole save would have been ruined without console commands.
New season of moon knight looking great
I'm going to be honest this was the only time I liked these two, gods rambles about my pipboy got annoying to me. Dog however was my favorite out of the two, but God being a civilized NightKin is cool to me, just I wish there was a way for God to like you throughout the journey in the end.
I've heard that complaint before. It's a shame that the game's radiant dialogue system ruined this character for so many people. I actually think Dog/God is one of the most interesting Super Mutants in the entire Fallout series. The difference in intelligence between Dog and God is almost frightening. Through multiple personality disorder, Dog/God goes from being a mindless brute with a mental disability to one of the most cunning and intelligent characters in the game who can cold read you down to your soul from a mile away.
@@EyeofCenter I agree now thinking about it, as someone who has yet to play the original Fallout's, but because of New Vegas having enough time to explain Super Mutants, NightKins, and The Masters lore + existence they made me rather sympathize and love characters like Lilly, Ronda and Marcus: and having God civilized yet threatening you and the others meanwhile have an alternate personality of say a Super Mutant under The Masters control got me to appreciate them. It really is an interesting take on multipersonalty disorder God was intimidating & very controlling of Dog, but it was for his own good because Dog was self destructive and going to kill himself if he had the chance to. I will say thank you for opening my eyes and letting me appreciate them more for I will have to say merging them was a the big payoff for me
But is it "Dod" or "Gog"?
He takes up the name "Gob" and then sets out to the Capital Wasteland to fight Megaton's Gob to the death because there can only be one Gob.
This video could’ve easily been 4 or 5 mins you gone too far with the dialogue pauses but good content regardless keep it up!
The conversation with Dog/God is about 7 minutes long out of the ~9 minute video - and you have to remember that ~80% of it is him talking rather than me. But thanks for the kind words/the advice. Always open to some feedback on these things.
What mods are you using
The Dynamo ENB is the first one. I also have a ton of retextures installed that I downloaded from both FNV and FO3 because the two games share a lot of textures and meshes. There's honestly too much to list - and some of these will look different from mine because I've personally retextured some of these files for my own game. But I'd probably start off with things like FO3 Hirezd, FNV Collision Meshes, MG's Neat Clutter, and Textures Over Time.
@@EyeofCenter thx for answer
What Enb are u using please answer?
It's the Dynamo ENB. It's the best ENB for Fallout New Vegas. If you'd prefer a less drastic version of the same thing, then try the Rudy ENB.
I love new Vegas and I think it has some of the best writing in the series but... I have to admit this is kinda silly
You're not wrong. To be honest, Fallout's always had silly moments. Even Fallout 1 was kind of silly in places.
I found it rather moving to be honest. The game throws so many gut punches at you especially playing on survival and losing companions that's its nice for once to see someone get a happy ending.
Hate this dlc I’m a big fan of this game and all the fallout series but I cannot get past this mission literally ridiculous my collar beats to fast and even when I do repair all of them, I don’t have enough time to talk to him
From a lot of the comments, I gather this mission is very bugged.
4:18
They/Them lmao
tf did i just watch lol
Psychology. Clearly. Plain old psychology. Fallout would never lie to us.
A character with split personality disorder put his mind back together.
Good stuff but it don’t take but 3 seconds to read what dialogue you choose no need to hover there for 15 20 seconds each dialogue choice like fuck bruh
This is largely the way I make these kinds of videos. I make these mostly for my own personal viewing and I try to make sure all the dialogue is as readable as possible. More importantly though, I try to make these things as cinematic/realistic as I can. One way of doing that is simulating someone taking the time to think about what to say/how to say it like one would in a real conversation.
Eh...always preferred goD to Dog. Yeah he's an ass, but I prefer his intelligence over someone with the mentality of a Twitter user.
In my opinion, the ending where Dog takes over is one of the worst possible endings in Dead Money.
@@EyeofCenter what happens?
@@oake6180 Without God, Dog wanders the wasteland killing/devouring everyone he comes across. The ending narration says something along the lines of "whole towns disappear to Dog's endless hunger."