I didn’t really have any desire to get a PSVR2. The fact that I have to plug it into a PS5 to play makes it undesirable to me. I can already plug my other headsets into my PC and play if I want better games, and this headset doesn’t allow me to record in mixed-reality, which is a massive negative that no amount of positives can make up for. 😆 But what I would like to acknowledge here is how much time, effort and creativity went into making this video. Your attention to details is fantastic and your creativity is through the roof. That retro video game fight scene with all the stats?! Come on, man! 👏🏻👏🏻👏🏻 I know how much went into making something like this and I appreciate that and your honest opinions, good and bad.
Val, this means so much coming from another creator whose work, especially whose editing, I admire! Thank you so much for taking the time to write this comment. You’ve made my day!
Hey, I noted your second sentiment in the video! As far as the PSVR2 being the most polished, easy plug-and-play VR experience out there, it's for sure up there. It's definitely better than anything in PC VR. I would nominate the Quest for that title, but to each their own. I appreciate your comment.
@@KingofNerdsI kind of agree with you about the quest being the most Plug (or unplugged) N Play. However, the tech in the psvr2 is far superior for around the same price. Plus to play more high-end games you'll have to have a PC. So I'm still going to agree with the original comment here. IMO
For sure, and to be clear, I recommend the PSVR2 for people who already have a PS5, or plan to purchase one. A sentiment I tried to convey with the PSVR2 is that it’s not a VR solution with any more options than Sony will give; Which is where I was coming from in saying ‘it’s not for VR enthusiasts.’ That didn’t play well, but it’s clear to me the PSVR2 is for someone who loves VR and newcomers alike, just not for tinkerers. Regarding high-end games, I believe the Quest 3 specifically is holding its own in a lot ways in comparison to the PSVR2. Meta is no slouch in getting larger, more premium games and content on the Quest, and specifically the Quest 3 has proven it’s capable of PCVR graphics. If you have an opportunity, try Red Matter 2 on the Quest 3. It’s 100% PCVR level graphics. I’m not arguing it’s 100% on par with the capability of the PSVR2, but that I think it’s given short shrift by people saying the PSVR2 has great graphics and the Quest 3 does not. A note, I hope you’re hearing this as “I totally agree with your, and here’s some other thoughts.” This video has taken a lot of slack it didn’t deserve as people didn’t actually watch the video, and I want people to know that I’m a fan of the PSVR2 for sure. God, the Internet has made me awfully sensitive. :) Thanks for your comment!
Great video. My experience with PCVR hasn't been great. I've had a Rift CV1, Rift S and Quest 2. I've also had a PSVR 1. Now to my experience. The Rift CV1 was nice but a little low res and I didn't like having to set up satellites as I needed to use stands which were not great to look at. The Rift S was much better for me with inside out tracking but I still didn't care for the image quality. Quest 2 is awesome but stand alone is too limited graphically for me to truly enjoy it. Oh, and the FOV really takes me out of the experience. So hook it up to your PC you say? Well, that is where things fall down for me. These are the step I go through to play Quest 2 PCVR. (I may not need to do all of this but this is what I've gotten to work) 1. Boot up my gaming laptop. I don't have a desktop set-up currently and only use that laptop to play games. 2. Turn on the Quest 2 and put it on to make sure it is in the menu. Take the headset off. 3. Connect the Quest 2 to my laptop via link cable. 4. Run the Oculus client. 5. Open Steam. 6. Make sure Steam VR is running 7. Change my audio output to the Quest 2 from the laptops speakers 8. Select a game to run in Steam and start it up then put on the Quest 2. 9. Hopefully the Oculus client recognizes the Steam VR game and starts it. (This is hit or miss but usually works ~60% of the time. There is no indicator in the headset, I just need to wait awhile and hope it pops up and is working) 10. Play the game. Again, hopefully. 11. Finish playing and power down my laptop and put it away. Of course this is just my set-up and I'm guessing a few of these steps can be ignored. It's just what I've found works more often. This doesn't even factor me having to mess with settings to make sure the FPS is any good and won't make me barf. That is it's own headache, Here's me with PSVR 2. 1. Press Playstation button on one of the Sense controllers to turn on the PS5. 2. Turn on the headset and put it on my head. 3. Put on my headphones. 4. Select game and play Oh, and I don't even need to use my TV when I play PSVR 2. The ease of use has meant that I am playing great quality VR every day as opposed to once or twice a week if even that. It has essentially saved VR for me after spending a ton on other headsets and not using them much because my set-up sucks. I know this was a long rant but I'm a bit tired of the conversation being all about power and price between PSVR 2 and PC. I love PC VR, when I get it running. Unfortunately due to the above, it wasn't often. The convenience for me is key and my enjoyment has been much better for it. My 2 cents.
Hey, thanks so much for the time you took to give a thorough, thoughtful reply. I have had a similar experience with PC VR, finding it to be especially fussy, particularly with the Vive, however the Rift, Index, and Quest have felt very plug-in and go. Again, it being PC VR, that could be the case for one person, and not the next, where a console is practically a guaranteed positive experience. And had you said Google Cardboard was your go to choice for VR, then I would 100% support that preference and encourage you to tell others. VR is what's important here, and as experiences are a personal matter, then so is someone's choice of VR platform. Regarding the PSVR2 itself, I have a few quibbles with some choices Sony made, but that's true of every VR platform - none are perfect. The one problem I have with the PSVR2, and the sentiment that seems lost in the mix of Sony fans believing I have desecrated their platform, is that Sony managed to make the PSVR2 feel like a VR accessory, and less a VR experience. That's not to say the VR you experience in-game isn't really great, as it is, but that's where VR stops on the platform. Where other VR platforms place you in a specialized home, in an environment of your choice, and where the interface is accessible by reaching out, or at the very least using your hands to make a choice, from the first moment you use the PSVR2, you get that this is a flat screen console device that happens to now support VR. I can't use mixed reality, I can't assign a UA-cam window to the back of my hand for song selection, I can't place a chat window above me to see chat while streaming, I can't punch a hole in the boundary to find my drink, monitor, dog, etc, I'm tethered, I can't play a one-off experience from an indie developer, I can't modify a game to be more immersive because I have better hardware, etc. Each of these things are inconsequential to someone who just wants to play a VR game, and again I 100% support that preference, but to me, and again this is my opinion, that's not the platform on which I wish to experience VR, and therefore I feel the PSVR2 is not for the VR enthusiast. It's a gross over simplification and not everyone who considers themselves a 'VR enthusiast' would agree with what I'm saying here, but it was a much pithier title to my video than including everything you see above. So, all that said, if you love the PSVR2, and anyone else who loves it, then I'm sincerely glad you do, and greatly agree for all the reasons you gave - but when it comes to choosing a platform that makes me feel immersed in an alternate reality, which is the purpose of VR, then I feel the PSVR2 comes up short -- at least thus far.
@@KingofNerds Oh, I wasn't trying to invalidate anything you said at all. I love VR too. And I will certainly go through the hassle I mentioned to play some PCVR exclusives and mods(and still do). I'm just saying that for me, PSVR 2 is a much better overall experience for me right now. That said, you seem to lump people who enjoy the PSVR 2 as not 'VR enthusiasts' That seems a bit short sighted to stereotype people that way. Following that type of logic, does that mean that because I don't do or care about ANY of those things you mention for non-vr games that I'm not a game enthusiast? I honestly don't think you mean that but it kind of came off that way when I read it. That type of pigeon holing is what is making the VR industry so divisive right now. If someone spent $550 to get a great VR experience and then bought a ton of games for it, I'd definitely consider them a VR enthusiast regardless of platform. They could have spent the money elsewhere or on flat games. They chose to spend it on something that they are loving. A VR experience. I'm not a Sony fanboy by any means, it's just what I am enjoying right now. If the Quest 3 is awesome, I will definitely get that too. I know I'm reading a lot into what you are saying but I think we need to consider that people who just love to experience VR and spend a lot of time with it are indeed enthusiasts.
Hey, thanks again for your comment. I understand what your saying. I feel I addressed that with the following: "It's a gross over simplification and not everyone who considers themselves a 'VR enthusiast' would agree with what I'm saying here, but it was a much pithier title to my video than including everything you see above." It was shorthand, and wasn't meant to disparage those who like the PSVR2 or any other HMD. Perhaps I should have said 'VR hobbyist,' but that word didn't come to mind at the time, and would have likely offended someone who feels they're a hobbyist now since they really like their PSVR2. The greater message of my video was that I hoped for more from Sony, something that would change the VR landscape as a whole, and that if the PSVR2 is your bag, then great, but if I have to accept that others think the PSVR2 is a flawless piece of tech, then I hope they accept that I wanted more and I'm disappointed in what Sony delivered.
@@KingofNerds Gotcha. I was actually expecting better given the early glowing previews and was a bit disappointed when I first got it. It certainly has its shortcomings no doubt, but given my experience with PCVR, Its good enough for me for now. PCVR needs to have a more simple experience for me to really make it my primary again. I do hope that PSVR 2 provides developers a financial opportunity to make AAA experiences for PC again. Meta just seems so focused on portable, less graphically powerful experiences that I was beginning to lose faith in VR in general. At least for the short term. I hope PSVR 2 helps with that. I was afraid AAA VR was dead (outside of mods) because there was little incentive for devs to support it on PC. I think this might push that a bit.
You've nailed it regarding the frictionless experience with a great console VR system like the PSVR2. For me, even the PSVR1 felt easier to use once it was setup in a fixed area. I used Virtual Desktop for years with a Quest 1 and loved it, especially because of the wireless experience even with fast games like Everslaught. But the latter was delayed for a Quest 2 port like so many other games for PCVR or even downgraded like Onward or questified. And nowadays, PCVR users with 4090s looking for half baked VR mods of flat games, just a few interesting games, no big titles, AAA games come to PCVR, very stale situation. With the PSVR2 there is now a much better market and capable hardware for developers to bring truly immersive titles with graphical fidelity.
I’m glad you love it, and honestly I do too, which I say in the video. What I tried to convey is that people looking for the next evolution in VR aren’t getting that, and that only disappoints me because it’s Sony, who really had the power to move the industry forward. That said, they’re in it for the sales, and of course I accept that. Edit: It's my belief Sony didn’t make VR better, but instead made the PS5 better, and I don’t blame them, but as a VR fan, which would you prefer?
Nice. Why is it your favorite headset so far, and is there anything you wish were different about the PSVR2? And I was going to highlight the Lenovo Explorer in my reference to 'just anything else' at the end of the video, but remembered the Acer and it's 'blue screen of death' blue it used for the outer shell and had to use it.
As a VR enthusiast, I am thrilled with my psvr2. The eye tracked foviated rendering is the secret sauce, allowing the ps5 to punch well over its weight limit. In my opinion it’s comparable to a 3080 pc gaming rig for tge visuals it can produce while being much more polished for its experience. With pc, you have to endlessly tweak settings on a per game basis to get things running well and you are still subject to odd hitches and dips in performance. Add to the experience the rich deep blacks the oled panels can put out along with the fact we are going to get AAA titles once again instead of the endless Oculus level shovelware the PC vr universe has devolved into. I am selling my Reverb G2 as I enjoy my psvr2 that much…
Okay, so VR enthusiast to VR enthusiast - did you watch the video, or are you only responding to the title and thumbnail of the video? I don't mean to be confrontational, I'm asking as it seems I'm getting a number of sentients like yours, but it's clear people are arguing points that I actually make in the video. I'm all about good discussion here, so let me know if you watched the video if you haven't, and then I have a question for you. Thanks, Dragon's Shadow.
@@KingofNerds I watched the video, and have a 3080 PC with HP Reverb G2, Quest 2, and PSVR2. I am using the PSVR2 nearly exclusively now. I agree with everything Dragon's Show said. It is a smoother, more polished experience without the need to tweak and mod, and it doesn't crash. I wish Sony had gone with displays that were Mura free, but other than that I am pretty happy -- as long as quality titles keep coming. I disagree with your boxing match also, Quest 2 is not a tie, and Index is not a winner.
J L, I appreciate that you watched the video. Did you gather from the video that I dislike the PSVR2, that I think it's a bad experience, and that I believe someone would not like, nor should they purchase, a PSVR2?
I was sticking to hardware on that comparison, but the PSVR2 definitely earns that point in earlier parts of the video. Really, I love the PSVR2. For me at least, it's a difficult platform to comment on. For instance, when comparing costs - the PSVR2 is more expensive than the Quest, and although the Quests native graphics aren't as good as what you can see on the PSVR2, you'll see the equivalent of those graphics on a PC (if you have one), and it's portable. Any way you slice it, whichever VR solution for which you argue, someone is going to say, 'Yeah, but, mine has THIS and yours doesn't.' It's tough, for sure.
I've been into VR since the original rift and have had 6 VR headsets. I currently have a quest 2, index and psvr2. I'm loving the psvr2. It's a great bit of kit. Simple quick plug and play VR with some fantastic AAA launch titles in Horizon, Resident evil 8 and GT7. 100 games are currently in development so games will be dropping constantly. It's a fantastic proposition for anybody who wants high end VR without the usual cost associated with a gaming pc. The oled her screen is fantastic as are the haptics and adaptive triggers. It has a few downsides but so does every other VR headset on market. Once you are engrossed in a game like resident evil 8 none of the downsides matter. It is an excellent VR experience.
I agree with all of that. Would you say that if any company has an opportunity to change the VR landscape for the better that it could be Sony, and now with the PSVR2 released, would you say Sony did that?
I think you were asking Donna Jones, but I'll chime in just in case: As much as I love all my headsets for different reasons, I would choose the Quest 2 with the Pro controllers. . I'm no Meta fanboy, but a VR fan, and as much as I love my Index, Pimax, Pico, etc., and now PSVR2 (despite what others may think I feel in the comment section for this video :) ) I want the most versatile and affordable headset. And I think this is point I either made poorly in my video, or some aren't hearing: I would have LOVED for my choice to be the PSVR2, and specifically wish I could have a true mobile, Quest competitor from Sony.
I love VR , waited 30 years to have in my home after playing VR in arcades in the 90’s . I have quest 1 and 2 and a pcvr ready pc . I want the Psvr 2 to do well but way too many out of the box issues for me to invest with quest 3 right around the corner. I was willing to deal with a lot until the psvr2 was getting 6 years VR vets motion sick and was the last straw. Unless they find a way to really address the reprojection issue it truly is not for me . I love wireless and find it extremely important to immersion , the camera placement is stupid and will cause issues forever unless they redesign and put on a beveled edge instead of in front of a right angle …. Plus multiple other avoidable issues that just tells me Sony is still half assing VR and not goin take this push seriously. Bloomberg article just came out claiming they have not even sold 300 k units yet …. They already pulled back projections from 2 mill to 1 mill for launch sales and didn’t even get half of that done …. Sony needs to step up to the plate for real if they don’t want this to fail , but after the Psvr 1 some days feels like they are screwing up on purpose … the motivation would be to keep VR from growing too big and effect flat sales … but that is very doubtful they would be that malicious and doubtful VR will ever effect flat sales but they make so many blatantly obvious mistakes it just seems purposeful some days . Peeps already in VR are liking it and adapting to issues but the whole problem with VR can be boiled down to playerbase . Quest has grown VR faster and further then all the other home VR headsets combined including the psvr1 and 2 . All we can do is hope that the quest 3 sells even better then quest 2 in order to counteract the lackluster launch of psvr2 so the software side of things are not effected too much … but for the love of crap I wish Sony would have just done the testing needed BEFORE manufacturing started by peeps that actually play and understand VR . IF they tested more prior to manufacturing ,a lot of the unfixable issues now wouldn’t be issues at all . Crossin all I got they find way to make worth it but right now it is a hard sell if you really understand VR and why the Psvr 2 is so problematic
Thanks for your comment, Wolveraza. It sounds like you and I are of the same mindset. I was disappointed in what Sony delivered, but that doesn't mean I'm not happy with the PSVR2. I'm happy it's released and it's more opportunity for people to discover VR. I'm a fan of VR, and not specifically a fan of Meta/Valve/HTC/Sony, etc. and like you, I just wanted something that would move VR forward. Thanks again for your comment.
When it comes to tracking, inside out will always lose, if its tracking you care about. If you care about cost and portability, then inside out tracking wins, for sure. But to each their own.
@@KingofNerds There are many people that would prefer inside out to outside in. At the very least there is no clear winner here. Plus inside out can be even better if controllers have their own cameras.
@@andreiyermakovich1149 For sure, and I’m happy both exist. I love my Pro controllers and I’m really hoping that’s what we’ll see on the Quest 3, or something similar.
I just got a psvr2. I had the psvr. It’s a big improvement. I hope psvr2 adds more interest in the VR industry to produce more games across all systems. By increasing the market for games. Which would benefit the consumers. I haven’t used any other VR set. So I can’t speak about that. But i am a console player. So adding this on was ok for me. I don’t want to get into PC. Too expensive for me. But I would like to try it one day.
Danny, your comment is exceedingly thoughtful and too kind for what this entire comment section has become, so I very much appreciate it. I agree with all your points and think the PSVR2 is a great device. What’s your favorite game thus far, and which are you looking forward to the most?
4:00 i don't get this comparison, why outside in tracking is considered a win? Its a terrible system. Also, Index has 2MP resolution, its completely outdated. Claiming that Index can have "high end graphics", with 2MP resolution is kinda a joke. 1k$ for that?
I had difficulty with mura, which I didn’t experience as much in other headsets, and it tended to lose tracking and drift. That said, I think it’s a solid solution, and I’m happy it’s out there making new VR fans. Did you have experience with VR already?
The Quest doesn’t require anything to use it, but you can connect it to a PC for PC VR. The point made in the video was that the PSVR2 is a missed opportunity to truly compete with the Quest and raise the bar for VR. I note what I wish Sony had done instead, saying that I wish they provided a mobile solution that worked independent of the PS5, and connected to the PS5 for an even better experience.
Resident evil village is one of the best VR games you can play right under half life alyx. I liked it far more than horizon forbidden west which I will never play through again. I’m planning on playing through village again soon. If the new RE 4 remake will be fully playable with DLC this is a no brainer for VR fans. I’m just getting into GT7 which is phenomenal in VR. Lots to love here. 🤞maybe half life alyx port while it’s still relevant.
I haven't played through RE Village, but I have the demo. I've heard the same Alyx comparisons, and that's exciting! If Sony brings more experiences like that, then perhaps Valve will get off its ass and make something besides Alyx. I love the competition!
I don't think Sony needs to push VR into new areas. Sony's job is to make VR bigger with more people playing VR. Others can be innovative. We need a huge install base first. I LOVE my psvr2. Where my PSVR1 collected dust fairly quickly I've put on the PSVR2 every day when possible. And if they keep the games coming i don't see that changing.
Dank, Thanks for your comment. I don't think that's Sony's job, either. In the video I mention what I hoped Sony would do, as they have the power to change the industry for the better, and for that reason I was personally disappointed that they essentially just delivered on an upgrade to the PSVR1. I don't have a problem with the PSVR2 hardware or game lineup and I think it's a fine system, especially if you already own a PS5 or plan to buy one.
@@KingofNerds you are the first one to catch that! Most thinking I'm middle eastern or something 😉 Let's just say i was enjoying the first season a lot more.
Got it. I've been a Boba Fett fan since I was a kid, and for exactly the reason everyone else was: He looked cool - which isn't the best reason. You'll sometimes see Boba Fett related things in the background of my videos. So although I really do enjoy the Mandalorian, I still wish it were just Boba Fett, and that the Book of Boba Fett wasn't so... dull.
@@KingofNerds it wasn't just dull it was atrocious. Where was the bounty hunting? The ruthlessness? He felt like he was somewhat of a pushover. And then those vespa kids...... Don't get me wrong, there were things to like but overall I'd rather forget about that existing.
This is actually a great price for what it all is. Sure its a bit if you gotta buy a ps5 at the same time as well. VR is still in its infancy and isn’t exactly as obtainable as other hardwares
Great content as always. Loved the Knock-out portion and how poignant it is as we we have to ask whether its worth it if you have already invested in a high end PC
Hey, thank you! The Punch-Out part was fun to make. I just wish things like that didn't take so long! This review was so hard. I tried to communicate in the first half that it's impossible to give an opinion without upsetting someone. Well, I gave it my best shot. :)
I have high end pcvr but got it for Song exclusives. Some of the best VR games I played were on psv1. I like to have access to all VR. Pcvr is lacking in AAA content at the moment unfortunately.
PCVR is most definitely lacking AAA content, and I'm hoping Sony makes up for that difference. In fact, that was the point I was trying to get across in the video - that Sony has an opportunity to change VR for the better, and thus far, I'm not seeing that. I want better VR more than I want another hardware option, and I think Sony delivered on the latter, but only somewhat on the first.
It's an amazing headset, I'm having a blast with it, I don't have enough time to play much, but I highly recommend re8, tetris effect, gt7, and walking dead games
I haven't tried Demeo yet, looks like it could be fun, only other vr I have is psvr1, I had the quest 1 when it came out, but gave it to my bro. I don't own a pc, but would be awsome to try pc vr software and mods with an index.
Demeo is a lot of fun. I’m not a D&D player, but I just can’t get enough of it. I love hearing about everyone enjoying their new PSVR2s. If you ever have a chance to play PC VR then checkout Half-Life Alyx. It’s amazing.
Ha! True! I can imagine an internal meta engineer creating a product, marketing suggesting they call it “Mindshare,” and someone in PR gets in front of it and simply says, “No.”
I hear ya, but if the Quest 3 comes out and is truly "twice as good" with clearer lenses and can do all the tricks the Quest 2 can currently do, I would assume I'm fine paying $550 bucks on release. The price for the PSVR2 has never seemed bad to me as a longtime PCVR player, since I know my pretty decent PC costs substantially more than a PS5 and PSVR2 put together, and that's not including the headsets I've purchased. And for the higher end experience the PSVR2 reportedly offers, it's price over the Quest 2 seems totally fair in my opinion. HOWEVER, I haven't bought a PS5/PSVR2 since there's no games I'm dying to play. The only one I think I'd care about is GT7, but I'm not THAT big of a racing fan (I like it, but won't buy 1000+ bucks worth of stuff just to play a racing game). Same problem us PCVR players have dealt with for years, where there's just not enough good games (even tho I do think a small handful of VR games are awesome). I'm crossing my fingers Sony can push developers to add VR modes using motion controls to the flatscreen games the devs are already creating for the PS5, ala the Resident Evil Village game. Unfortunately, I don't expect Sony to push real AAA level money into creating VR-only games since the market is so small, but I'd love to be wrong there. In the end, I kinda figure PSVR2 players are gonna be in the same situation as us where we love the few games we currently have, but there's just not enough good options over the long run. For people who don't have a nice PC and already have the PS5 though, the PSVR2 seems like a homerun. It's not cheap but it's not bad compared to launch Rift prices or current-day Index prices, and it'll provide an experience miles beyond what PSVR1 players enjoyed. And it should blow the socks off of anyone brand new to VR. I'm interested to try it, and I'm hoping they release some games that really tempt me to splurge on the whole package. Nothing I'm writing is meant to push back on what ya said in your video, btw, I'm just rambling some of my thoughts out.
First off, thank you so much for taking the time to write that. I sincerely appreciate you putting that much thought into a comment. I tried my best at the beginning of the video to stave off the inevitable negative response I'd get, but I also suspect many people just read the title or saw the thumbnail and replied - I'm guilty of that as well, so I understand (and I'm not saying you did that). I agree with everything you're saying. What I tried to communicate, and perhaps badly, is that I feel those who want the BEST VR experience, which is more than just graphics or hardware, but software and its interface, likely aren't going to see that with the PSVR, because Sony isn't in the VR game, they're in the console game. VR is an add-on to their interest, where developers in PCVR and Meta have dedicated efforts into making a premium VR experience. For instance, the PSVR interface requires moving the joystick and clicking with the A and B button, versus reaching out and 'touching' or using a pointer from the controller to choose what you want. And all of this is my opinion of course, but to me, when I saw the PSVR interface, standing in a black void, no VR home, having to manipulate the interface with a joystick instead of interacting with my hands, the very essence of virtual reality, it didn't sit well with me. Everything about the PSVR to me communicates that it is an add-on, and it's most definitely not about making VR better, but making the PS5 better. AND I get all of that, and I don't blame Sony, but as a VR fan, is that what YOU want, because it's not what I wanted, nor hoped for from a company as rich and capable as Sony.
You should never run out of good games on PCVR. I have over a hundred, and a large backlog of games. Granted there aren't any games on the level of HL Alyx, but you have outstanding VR ports of great flatscreen games.
As a ps5 owner, im more interested in trying Quest2(used model maybe) than a psvr2. If i were to get a desktop gaming rig then the Q2 could be used there too. Im doubting that psvr2 will have a decent library of games for three more years. Great hardware isnt enough and id bet this gets proven by low adoption numbers/rate. Its unfortunate but Sony has thenselves to blane for being backed into this corner and a cost of living crisis doesnt help either
This is one of the most rational comments on this video. This is how I viewed things, as well. I truly want the PSVR2 to take off and change the industry, but it’s not built for this. It’s truly just an upgrade of the PSVR1.
I guess you mean Mura, because the SDE is almost non-existent. Sony also used quite good Fresnel lenses, despite the quite small sweetspot and some glare, they are on the better side of Fresnel things, far better than the Index lenses with strong glare. I loved the aspheric lenses in the PSVR1, even with some distortions they were eye-popping clear with a great sweetspot.
Agreed - the Fresnel lenses are great in the PSVR2. Also agree regarding SDE, I don't see it on the PSVR2, but I definitely see the mura. In that regard, I wish the mura weren't so visible, but it's not enough for me to return the headset. The deeper blacks and higher contrast of OLED is worth the tradeoff, as far as I'm concerned.
Somewhat surprised by a valve index recommendation. Maybe if it had actually been available to buy at launch I might have got one. I'm probably the only guy that absolutely dislikes the index controllers though. Try setting up a stream whilst strapped into those b*stards! Here is the thing. I know psvr2 has only really got like 3 exclusive AAA games. But I can't stop playing one of them (gt7). And this is in spite of the fact that the out of the box comfort doesn't work for me. My head literally aches because the headset doesn't fit well and is too front heavy and slides onto the top of my forehead and nose. Meanwhile my pc (and full motion SIM rig mind you) and quest 2 both lie dormant. I don't understand it myself either really. Could argue ease of use, but quest should edge that. Could argue graphics, but PC has that. It's somewhere in between those extremes. I'm not going to have to spend half a day in setup because assetto Corsa has updated or my simrig software has, or windows has broken (like the first morning). And I'm able to play a graphically spectacular hdr racing game with a wheel, unlike quest 2. So for me. I'm playing PSVR2 grinning like an actual idiot. While still suffering from the discomfort of a halo head strap that I need to get round to modifying. Oh and suffering from terrible tracking unless the lights are on and noone is watching the TV. Oh and arguing with the tracking setup that doesn't ask if you want to play seated BEFORE it wants you to spin 360 degrees to scan your room. Go figure!
This is the kind of discussion I was hoping to see when I made this video. Seriously, thank you so much for your comment. Very well thought through and I love your reasons for your preferences. Somewhat my point of the boxing match between the PSVR2, Index, and Quest 2 was to make the point that none of it matters, as it's what *I* prefer, which is what I liked about your comment - it's what YOU prefer. Everyone is comparing specs, but VR is SO MUCH about experience, and whatever heightens that experience for you is what matters, as it's personal. I despise the cable on both the Index and PSVR2, and I think that's okay because they're what I want in my VR experience, where someone else may not care as the graphics mean the most. I actually have no more or fewer issues regarding the PSVR2 than I do the Index and Quest. All three have positives and negatives, and if you love the PSVR2, because it strikes just the right balance of comfort, graphics, immersion, and convenience, then I 100% back your opinion and decision, and it's what's important to YOU. Sincerely, thank you for your comment. If you haven't already, I hope you subscribe, as I'd like to see your comments more around here.
I like that you added 'yet.' The PSVR2 has a lot to offer, but more so in the way of Sony's exclusives and third-party connections than in what the hardware is capable of producing. Time will tell, and I'm rooting for Sony, really I am, but now that it's released they have to put their very real money with their virtual mouth is. My hope is it benefits VR as a whole, and not just Sony. Time will tell!
adaptive triggers, foveated rendering, HDR, head vibration, OLED. Sony brings more to the VR table for a good price than any other competitor.. in a closed and manageable system for any games developer.. and forget the stubborn behavior of the Xbox makers.. which should be perceived as an insult to every gamer when they still haven't managed to introduce VR in 2023 despite capable hardware and big IPs which would work fantastic in VR. Sony thinks future-oriented and of course, has to earn money with it. The comparison between Quest 2 and PSVR2 is like apples and oranges. The Quest 2, used as a mobile gaming device and tethered to a PC is a totally different experience. While the PSVR2 delivers an absolutely smooth and tethered VR gaming experience with PCVR graphics fidelity, the Quest is a low-poly mobile headset on the go or for the PCVR nerd. The latter is a far less frictionless experience than the PSVR2. I know what I'm talking about.😅 The overall PSVR2 package is absolutely thrilled even many PCVR players, because they had already forgotten what it's actually often about, just being able to play without hours of trying, configuring, troubleshooting... which is perceived as normal on the PC, but is actually absolutely hindering to have a good time with a game. btw. the Valve Index uses marker-based Inside Out tracking, not Outside In because the headset itself recognizes its position in the room, using the Lighthouse stations.
@@KingofNerds That Sony has done too little for VR this generation and the package is not for VR fans. Although the sensitive vibrations and adaptive triggers, for example, are unparalleled, the eye tracking tickles amazing graphics performance out of the console and offers outstanding games like GT7 at launch. This is in contrast to the comparison with a now quite outdated PCVR headset, the Valve Index, which has the best all-around tracking with the cumbersome lighthouse, but an outdated resolution of 1440 x 1600 per eye, with almost half the number of pixels, and the lack of support from new games and just no dynamic foveated rendering as standard, so PC owners wouldn't have to buy overpriced graphics cards. Finger tracking was also not really used in almost any game at the index, innovation was missing. The PSVR2 already uses the new technologies much more intensively, although the lineup is still tiny compared to Meta or PCVR. So if the PSVR2 is nothing for VR fans, then there are no real VR fans anymore in my opinion.
You missed a couple of key points in the video: I hoped for something more competitive, I like the PSVR2, I’m happy it was released, if you have a PS5 or plan on buying one then the PSVR2 is a smart choice, and most of all - this is just all my opinion. Everyone is getting stuck on hardware specs, which I agree are important, but what about the greater purpose of VR, to immerse you in another reality? I *personally* don’t prefer a system where my only option is to stand in my living room, tethered to a cord, in an interface designed for a 2D controller, only playing games that Sony publishes. No mixed reality. No third party utilities. No options beyond what Sony delivers. I’m happy the PSVR2 was released, it’s why I bought one. I simply wanted more from it, and that should be okay, just as I think it’s okay for you to like it.
It’s actually miserable…. No way better than the quest. The fit of the headset is terrible. Maybe some graphics are better, but at the cost of enjoying the experience? No. No way. Also, maybe watch the video
@@virginiadespard7152 I’ve had nothing but a good experience everything looks good to me and no issues this is my first vr I’ve been gaming for 46 years building pc’s is a hobby of mine had a 3090 built pc sold to nephew was going to build a 4090 he gave me ps5 and money I bought the psvr2 because a friend did now not going to build a pc.I’m very happy with mine no desire to flatscreen game anymore
@@KingofNerds my apologies I’ve been gaming for 46 years I build my own pc’s sometimes once a year sold mine to my nephew he gave me money and ps5 friend bought psvr2 then I did was going to build a 4090 now am not I have had nothing but an awesome experience with my vr2 more so than anything on flatscreen which I won’t go back to now only game I would like would be a Diablo type and I’m in heaven I like the games I’ve played and they look good I guess everyone has their own experiences
Really man, I like the PSVR2. I think it's a solid device and I'm really looking forward to the Sony Exclusive games. I totally agree that a console is a much easier experience since we don't have to mess with drivers and one-off hardware issues, so I definitely appreciate that aspect. My issue with the PSVR2 isn't about the hardware, but that it doesn't move VR forward other than getting more people into it, which definitely *is* a good thing, just not all I wanted from Sony. This is all a personal opinion on my part, and not a statement that the PSVR2 is terrible and I wish it never existed, however it seems that's all people think I said. I appreciate your reply.
@@KingofNerds Ahhh so the market for Standalone headsets aren't enthusiasts then. I guess, every standalone headset (sans the tether) are basically just wasted opportunities to broaden the VR market. K.
@@KingofNerds opinions are divided, there are enthusiasts who are very enthusiastic and others who hold up their Index, but still don't completely reject the PSVR2, but rather stand on the sidelines.
Did you watch the video? Did you read the description? Are you just responding to the thumbnail and title? Have you read the comment thread and the replies? Are you asserting your opinion as fact, the same thing your saying about me?
O cara se diz ''rei dos nerd'' mas deveria mudar para ''fanático dos PCs'' ou ''Hater de plataformas''. Além do mais, PSVR não custa 1.000 dólares, isso é asneira! É um produto criado pra quem já tem outro produto, pra quem já é um cliente. As pessoas que vão gastar 1000 dólares são a exceção da regra, da mesma forma que um PCVR na maioria das vezes já tinha um PC e só quis adicionar a experiência VR. No final das contas, quem vai popularizar de verdade o VR ainda talvez serão os consoles e não o PC, e isso pode ser frustrante para alguns ''Master Race''.
You people aren’t serious at all. The PSVR2 isn’t advertised to be a mainstream VR headset. That’s why there’s such minimal advertisements of it. Sony has been advertising the PSVR2 for PS5 owners only, not general consumers. VR content creators are the ones who made up in their minds that the PSVR2 was supposed to compete in a mainstream battle with the quest. Alas, that wasn’t the case. Sony doesn’t and didn’t expect consumers to drop $1K on a PS5+PSVR2. That’s ridiculous. It’s targeted towards the 30M+ PS5 owners. The $1K price narrative is a marketing smear campaign to make the device seem pricier than it is. For who this device is literally targeted for, it’s only like what….$100 more than the quest? That’s a bargain for what your getting. Sure, it might not sell 20M headsets like the quest 2. A matter of fact, that’s unreasonable to suggest. It’s tied to a console, while the quest is standalone. The PSVR2 only has to sell 10-15M lifetime units to be considered a success. If it sells more than that, that’s even better. But I see the PSVR2 easily outselling the first iteration for many reasons.
Thanks for your comment, Jaylen. I'm not sure if you're addressing those who have replied to the video, or the video creator itself, which is me, but I think you'll see the points you made above are exactly the points I made in the video. I believe the title of the video addresses your first point, that the PSVR is not made for VR fans. I note in the video that the price is actually good for what you're getting, since most people buying the PSVR2 will have bought a PS5 already, or they're planning to. Let me know if you're still in disagreement.
@@rtn6518 I have to tell you, I don’t know how to respond, as most all of the replies to this video have been pro-Sony, and I just assumed yours was another. The worst part is very few of those who have responded negatively have watched the video, and their comments reflect that fact. Your comment isn’t anti-Sony, nor pro-PC VR or Quest, but a reasonable statement of your problems with the PSVR. This is the kind of comment I wanted. Thanks for taking the time to leave it. I’ll try to pin it to the top of this thread. Just in case, do you mind leaving your comment in place here, but also replying to the video directly? Just copy your comment here and paste it into a direct reply to the video. Thanks again.
I don't agree it's clickbait. Clickbait would mean the title and/or the thumbnail overstate the content and message in the video. It's not just clickbait because you disagree with its message. Plus, did you watch the video, or have you only responded to the thumbnail and title?
I see the term "clickbait" thrown around a lot as if it were derogatory. By definition, clickbait is content whose main purpose is to attract attention and encourage visitors to click on a link. This is no different from a newspaper headline (read-bait), an advertisement (buy-bait), or a restaurant banner (eat-bait). So long as the content therein delivers on the promise (which it does in this case), then the transaction is fair. Maybe you're referring to deceptive clickbait, which teases or promises something ("number four will shock you!") that it doesn't deliver in order to deceive or manipulate your actions. I'd assert that if you omitted the word, "clickbait" from your comment, it would be fair and subjective commentary. Maybe the thumbnail and title are awful, but they're actually supposed to be clickbait in order to find an interested audience.
@@GenXGrownUp Awful? Sir! I am offended! But as I’ve told or insinuated to others in this thread: Your opinion is yours, and I respect that… even if it’s wrong. 🤓
Wow. I’ve never heard someone argue for VR as a stand-alone product. Oculus, Index and Vive proved in their initial domination of the market that VR is best when paired with an already beefy machine to maximize graphical fidelity and stability. Neither the Quest or any other handheld VR device can run Fallout 4 VR or Skyrim VR. Virtual Reality is an inherently immersive experience that is only cheapened by shovelware games that rarely offer free locomotion, and tether you to standing in one stop or awkwardly teleporting around a given area. You’re argument here is like someone arguing freemium/mobile games like you’d find on your phone is better simply for the convenience factor, which sure go and make that argument if you want it’s a free country. I won’t tell you to not watch the movie “It’s Pat”, but you can argue all day that it was a beautiful, inspiring and ground breaking if you want I guess.😅
First of all, thanks for your comment. Yours is the kind of comment I wanted when I posted the video, so I appreciate it. I hear you what you're saying, but you're not fully representing what I at least tried to say. I mostly agree with you, especially the fact that immerision is (obviously) the most important aspect of VR, and that should be the yard stick against which we measure all VR solutions. What I didn't argue, but I can see why you said so, is that the Quest is the most immersive device of the lot. I'm not arguing for a watererd down VR experience, and in fact I'm 100% there with you, that the Quest has allowed the 'iPhoneification' of VR, where most experiences are seated and games are simple and hardly worthy of the immersion VR offers. I don't agree that the Quest only offers mobile game like experiences, however. There are plenty of games that offer roomscale, and I personally don't believe that graphics have to be high end in order to be immersed; Rec Room proved that to me years ago, and games like Demeo, Walkabout, and In Death all offer quality immersive experiences on the Quest. Not to mention, the Quest is affordable, and THAT is super important if we want VR to grow. In a nutshell, I belive the more immersion the better, BUT at the end of the day, VR is still a personal experience, and we all currently have to make tradeoffs, and in my case, my particular tradeoffs often lead me to the Quest.
@@KingofNerds You're a paid shill, we already know this. No need to try so hard. Nobody believes you. Just be honest and that's it. Even your "go along" question makes no sense, which Hitman? It's all one now. Mate, go have a glass of water and sit down.
I don’t know enough about display tech other than what I’ve learned online. It seems the justification for the mura is the trade off of using OLED over LCD, but it sounds like you’re saying it’s not always true. I’ll have to look into this. Thanks for bringing it up.
@@KingofNerds We need HITMAN World of Assassination on the crystal clear 11 out of 10 outstandingly visualized greatest VR headset on the face of this planet the almighty unbeatable prestigious incredible PSVR 2!!!!!!!!!!!!!!!!!!!!!!! Hopefully they make the update real soon for the game. I CANNOT WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I didn’t really have any desire to get a PSVR2. The fact that I have to plug it into a PS5 to play makes it undesirable to me. I can already plug my other headsets into my PC and play if I want better games, and this headset doesn’t allow me to record in mixed-reality, which is a massive negative that no amount of positives can make up for. 😆
But what I would like to acknowledge here is how much time, effort and creativity went into making this video. Your attention to details is fantastic and your creativity is through the roof. That retro video game fight scene with all the stats?! Come on, man! 👏🏻👏🏻👏🏻 I know how much went into making something like this and I appreciate that and your honest opinions, good and bad.
Val, this means so much coming from another creator whose work, especially whose editing, I admire! Thank you so much for taking the time to write this comment. You’ve made my day!
lol because you already have a pc , makes your point invalid
Psvr 2 most polished easy plug and play vr experience out there, if you have a ps 5 its a no brainer to get psvr2.
Hey, I noted your second sentiment in the video! As far as the PSVR2 being the most polished, easy plug-and-play VR experience out there, it's for sure up there. It's definitely better than anything in PC VR. I would nominate the Quest for that title, but to each their own. I appreciate your comment.
@@KingofNerdsI kind of agree with you about the quest being the most Plug (or unplugged) N Play. However, the tech in the psvr2 is far superior for around the same price. Plus to play more high-end games you'll have to have a PC. So I'm still going to agree with the original comment here. IMO
For sure, and to be clear, I recommend the PSVR2 for people who already have a PS5, or plan to purchase one. A sentiment I tried to convey with the PSVR2 is that it’s not a VR solution with any more options than Sony will give; Which is where I was coming from in saying ‘it’s not for VR enthusiasts.’ That didn’t play well, but it’s clear to me the PSVR2 is for someone who loves VR and newcomers alike, just not for tinkerers. Regarding high-end games, I believe the Quest 3 specifically is holding its own in a lot ways in comparison to the PSVR2. Meta is no slouch in getting larger, more premium games and content on the Quest, and specifically the Quest 3 has proven it’s capable of PCVR graphics. If you have an opportunity, try Red Matter 2 on the Quest 3. It’s 100% PCVR level graphics. I’m not arguing it’s 100% on par with the capability of the PSVR2, but that I think it’s given short shrift by people saying the PSVR2 has great graphics and the Quest 3 does not. A note, I hope you’re hearing this as “I totally agree with your, and here’s some other thoughts.” This video has taken a lot of slack it didn’t deserve as people didn’t actually watch the video, and I want people to know that I’m a fan of the PSVR2 for sure. God, the Internet has made me awfully sensitive. :) Thanks for your comment!
Psvr2 is absolutely amazing im loving mine 😊😊
Good! And I love mine. What makes it absolutely amazing over other headsets?
Great video.
My experience with PCVR hasn't been great. I've had a Rift CV1, Rift S and Quest 2. I've also had a PSVR 1.
Now to my experience.
The Rift CV1 was nice but a little low res and I didn't like having to set up satellites as I needed to use stands which were not great to look at.
The Rift S was much better for me with inside out tracking but I still didn't care for the image quality.
Quest 2 is awesome but stand alone is too limited graphically for me to truly enjoy it. Oh, and the FOV really takes me out of the experience. So hook it up to your PC you say? Well, that is where things fall down for me.
These are the step I go through to play Quest 2 PCVR. (I may not need to do all of this but this is what I've gotten to work)
1. Boot up my gaming laptop. I don't have a desktop set-up currently and only use that laptop to play games.
2. Turn on the Quest 2 and put it on to make sure it is in the menu. Take the headset off.
3. Connect the Quest 2 to my laptop via link cable.
4. Run the Oculus client.
5. Open Steam.
6. Make sure Steam VR is running
7. Change my audio output to the Quest 2 from the laptops speakers
8. Select a game to run in Steam and start it up then put on the Quest 2.
9. Hopefully the Oculus client recognizes the Steam VR game and starts it. (This is hit or miss but usually works ~60% of the time. There is no indicator in the headset, I just need to wait awhile and hope it pops up and is working)
10. Play the game. Again, hopefully.
11. Finish playing and power down my laptop and put it away.
Of course this is just my set-up and I'm guessing a few of these steps can be ignored. It's just what I've found works more often. This doesn't even factor me having to mess with settings to make sure the FPS is any good and won't make me barf. That is it's own headache,
Here's me with PSVR 2.
1. Press Playstation button on one of the Sense controllers to turn on the PS5.
2. Turn on the headset and put it on my head.
3. Put on my headphones.
4. Select game and play
Oh, and I don't even need to use my TV when I play PSVR 2.
The ease of use has meant that I am playing great quality VR every day as opposed to once or twice a week if even that.
It has essentially saved VR for me after spending a ton on other headsets and not using them much because my set-up sucks.
I know this was a long rant but I'm a bit tired of the conversation being all about power and price between PSVR 2 and PC. I love PC VR, when I get it running. Unfortunately due to the above, it wasn't often.
The convenience for me is key and my enjoyment has been much better for it.
My 2 cents.
Hey, thanks so much for the time you took to give a thorough, thoughtful reply. I have had a similar experience with PC VR, finding it to be especially fussy, particularly with the Vive, however the Rift, Index, and Quest have felt very plug-in and go. Again, it being PC VR, that could be the case for one person, and not the next, where a console is practically a guaranteed positive experience. And had you said Google Cardboard was your go to choice for VR, then I would 100% support that preference and encourage you to tell others. VR is what's important here, and as experiences are a personal matter, then so is someone's choice of VR platform.
Regarding the PSVR2 itself, I have a few quibbles with some choices Sony made, but that's true of every VR platform - none are perfect. The one problem I have with the PSVR2, and the sentiment that seems lost in the mix of Sony fans believing I have desecrated their platform, is that Sony managed to make the PSVR2 feel like a VR accessory, and less a VR experience. That's not to say the VR you experience in-game isn't really great, as it is, but that's where VR stops on the platform. Where other VR platforms place you in a specialized home, in an environment of your choice, and where the interface is accessible by reaching out, or at the very least using your hands to make a choice, from the first moment you use the PSVR2, you get that this is a flat screen console device that happens to now support VR. I can't use mixed reality, I can't assign a UA-cam window to the back of my hand for song selection, I can't place a chat window above me to see chat while streaming, I can't punch a hole in the boundary to find my drink, monitor, dog, etc, I'm tethered, I can't play a one-off experience from an indie developer, I can't modify a game to be more immersive because I have better hardware, etc. Each of these things are inconsequential to someone who just wants to play a VR game, and again I 100% support that preference, but to me, and again this is my opinion, that's not the platform on which I wish to experience VR, and therefore I feel the PSVR2 is not for the VR enthusiast. It's a gross over simplification and not everyone who considers themselves a 'VR enthusiast' would agree with what I'm saying here, but it was a much pithier title to my video than including everything you see above.
So, all that said, if you love the PSVR2, and anyone else who loves it, then I'm sincerely glad you do, and greatly agree for all the reasons you gave - but when it comes to choosing a platform that makes me feel immersed in an alternate reality, which is the purpose of VR, then I feel the PSVR2 comes up short -- at least thus far.
@@KingofNerds Oh, I wasn't trying to invalidate anything you said at all.
I love VR too. And I will certainly go through the hassle I mentioned to play some PCVR exclusives and mods(and still do).
I'm just saying that for me, PSVR 2 is a much better overall experience for me right now.
That said, you seem to lump people who enjoy the PSVR 2 as not 'VR enthusiasts' That seems a bit short sighted to stereotype people that way.
Following that type of logic, does that mean that because I don't do or care about ANY of those things you mention for non-vr games that I'm not a game enthusiast? I honestly don't think you mean that but it kind of came off that way when I read it.
That type of pigeon holing is what is making the VR industry so divisive right now. If someone spent $550 to get a great VR experience and then bought a ton of games for it, I'd definitely consider them a VR enthusiast regardless of platform. They could have spent the money elsewhere or on flat games. They chose to spend it on something that they are loving. A VR experience.
I'm not a Sony fanboy by any means, it's just what I am enjoying right now. If the Quest 3 is awesome, I will definitely get that too.
I know I'm reading a lot into what you are saying but I think we need to consider that people who just love to experience VR and spend a lot of time with it are indeed enthusiasts.
Hey, thanks again for your comment. I understand what your saying. I feel I addressed that with the following: "It's a gross over simplification and not everyone who considers themselves a 'VR enthusiast' would agree with what I'm saying here, but it was a much pithier title to my video than including everything you see above." It was shorthand, and wasn't meant to disparage those who like the PSVR2 or any other HMD. Perhaps I should have said 'VR hobbyist,' but that word didn't come to mind at the time, and would have likely offended someone who feels they're a hobbyist now since they really like their PSVR2. The greater message of my video was that I hoped for more from Sony, something that would change the VR landscape as a whole, and that if the PSVR2 is your bag, then great, but if I have to accept that others think the PSVR2 is a flawless piece of tech, then I hope they accept that I wanted more and I'm disappointed in what Sony delivered.
@@KingofNerds Gotcha. I was actually expecting better given the early glowing previews and was a bit disappointed when I first got it. It certainly has its shortcomings no doubt, but given my experience with PCVR, Its good enough for me for now. PCVR needs to have a more simple experience for me to really make it my primary again. I do hope that PSVR 2 provides developers a financial opportunity to make AAA experiences for PC again. Meta just seems so focused on portable, less graphically powerful experiences that I was beginning to lose faith in VR in general. At least for the short term. I hope PSVR 2 helps with that.
I was afraid AAA VR was dead (outside of mods) because there was little incentive for devs to support it on PC. I think this might push that a bit.
You've nailed it regarding the frictionless experience with a great console VR system like the PSVR2. For me, even the PSVR1 felt easier to use once it was setup in a fixed area. I used Virtual Desktop for years with a Quest 1 and loved it, especially because of the wireless experience even with fast games like Everslaught. But the latter was delayed for a Quest 2 port like so many other games for PCVR or even downgraded like Onward or questified. And nowadays, PCVR users with 4090s looking for half baked VR mods of flat games, just a few interesting games, no big titles, AAA games come to PCVR, very stale situation. With the PSVR2 there is now a much better market and capable hardware for developers to bring truly immersive titles with graphical fidelity.
I am a VR fan and have been since 2017 and I will tell you that I love the PSVR 2
I’m glad you love it, and honestly I do too, which I say in the video. What I tried to convey is that people looking for the next evolution in VR aren’t getting that, and that only disappoints me because it’s Sony, who really had the power to move the industry forward. That said, they’re in it for the sales, and of course I accept that. Edit: It's my belief Sony didn’t make VR better, but instead made the PS5 better, and I don’t blame them, but as a VR fan, which would you prefer?
Same. Started back with the gear, went to Lenovo explorer, quest 2, and now psvr 2….this has been my favorite headset so far.
Nice. Why is it your favorite headset so far, and is there anything you wish were different about the PSVR2? And I was going to highlight the Lenovo Explorer in my reference to 'just anything else' at the end of the video, but remembered the Acer and it's 'blue screen of death' blue it used for the outer shell and had to use it.
Agreed. It's an excellent VR experience.
Has the PSVR2 made VR as a whole better?
As a VR enthusiast, I am thrilled with my psvr2. The eye tracked foviated rendering is the secret sauce, allowing the ps5 to punch well over its weight limit. In my opinion it’s comparable to a 3080 pc gaming rig for tge visuals it can produce while being much more polished for its experience. With pc, you have to endlessly tweak settings on a per game basis to get things running well and you are still subject to odd hitches and dips in performance. Add to the experience the rich deep blacks the oled panels can put out along with the fact we are going to get AAA titles once again instead of the endless Oculus level shovelware the PC vr universe has devolved into. I am selling my Reverb G2 as I enjoy my psvr2 that much…
Okay, so VR enthusiast to VR enthusiast - did you watch the video, or are you only responding to the title and thumbnail of the video? I don't mean to be confrontational, I'm asking as it seems I'm getting a number of sentients like yours, but it's clear people are arguing points that I actually make in the video. I'm all about good discussion here, so let me know if you watched the video if you haven't, and then I have a question for you. Thanks, Dragon's Shadow.
@@KingofNerds I watched the video, and have a 3080 PC with HP Reverb G2, Quest 2, and PSVR2. I am using the PSVR2 nearly exclusively now. I agree with everything Dragon's Show said. It is a smoother, more polished experience without the need to tweak and mod, and it doesn't crash. I wish Sony had gone with displays that were Mura free, but other than that I am pretty happy -- as long as quality titles keep coming. I disagree with your boxing match also, Quest 2 is not a tie, and Index is not a winner.
J L, I appreciate that you watched the video. Did you gather from the video that I dislike the PSVR2, that I think it's a bad experience, and that I believe someone would not like, nor should they purchase, a PSVR2?
Barely anyone uses foveated rendering though
No point for costing less vs index?
I was sticking to hardware on that comparison, but the PSVR2 definitely earns that point in earlier parts of the video. Really, I love the PSVR2. For me at least, it's a difficult platform to comment on. For instance, when comparing costs - the PSVR2 is more expensive than the Quest, and although the Quests native graphics aren't as good as what you can see on the PSVR2, you'll see the equivalent of those graphics on a PC (if you have one), and it's portable. Any way you slice it, whichever VR solution for which you argue, someone is going to say, 'Yeah, but, mine has THIS and yours doesn't.' It's tough, for sure.
I've been into VR since the original rift and have had 6 VR headsets. I currently have a quest 2, index and psvr2.
I'm loving the psvr2. It's a great bit of kit. Simple quick plug and play VR with some fantastic AAA launch titles in Horizon, Resident evil 8 and GT7. 100 games are currently in development so games will be dropping constantly. It's a fantastic proposition for anybody who wants high end VR without the usual cost associated with a gaming pc. The oled her screen is fantastic as are the haptics and adaptive triggers. It has a few downsides but so does every other VR headset on market. Once you are engrossed in a game like resident evil 8 none of the downsides matter.
It is an excellent VR experience.
I agree with all of that. Would you say that if any company has an opportunity to change the VR landscape for the better that it could be Sony, and now with the PSVR2 released, would you say Sony did that?
@@KingofNerds Who knows. But its bringing high end VR gaming at a much more affordable price than pcvr.
If you could only have one VR headset, which one would it be? I ask because most gamers can't afford to have several.
I think you were asking Donna Jones, but I'll chime in just in case: As much as I love all my headsets for different reasons, I would choose the Quest 2 with the Pro controllers. . I'm no Meta fanboy, but a VR fan, and as much as I love my Index, Pimax, Pico, etc., and now PSVR2 (despite what others may think I feel in the comment section for this video :) ) I want the most versatile and affordable headset. And I think this is point I either made poorly in my video, or some aren't hearing: I would have LOVED for my choice to be the PSVR2, and specifically wish I could have a true mobile, Quest competitor from Sony.
@@KingofNerds If I asked myself that, my answer would have been identical to yours. But hopefully PSVR 2 will get great games. Content is king.
I appreciate the effort that went into making this video, so well done! Especially for someone with so few subscribers. Keep it up!
Hey, thanks so much!
yeah...sony oofed big time limiting this to just the PS5, this could have been a game changer for PCVR.
It could have been so much more! Maybe with Apple in the game Sony will be inspired to do something new.
I love VR , waited 30 years to have in my home after playing VR in arcades in the 90’s . I have quest 1 and 2 and a pcvr ready pc . I want the Psvr 2 to do well but way too many out of the box issues for me to invest with quest 3 right around the corner. I was willing to deal with a lot until the psvr2 was getting 6 years VR vets motion sick and was the last straw. Unless they find a way to really address the reprojection issue it truly is not for me . I love wireless and find it extremely important to immersion , the camera placement is stupid and will cause issues forever unless they redesign and put on a beveled edge instead of in front of a right angle …. Plus multiple other avoidable issues that just tells me Sony is still half assing VR and not goin take this push seriously. Bloomberg article just came out claiming they have not even sold 300 k units yet …. They already pulled back projections from 2 mill to 1 mill for launch sales and didn’t even get half of that done …. Sony needs to step up to the plate for real if they don’t want this to fail , but after the Psvr 1 some days feels like they are screwing up on purpose … the motivation would be to keep VR from growing too big and effect flat sales … but that is very doubtful they would be that malicious and doubtful VR will ever effect flat sales but they make so many blatantly obvious mistakes it just seems purposeful some days . Peeps already in VR are liking it and adapting to issues but the whole problem with VR can be boiled down to playerbase . Quest has grown VR faster and further then all the other home VR headsets combined including the psvr1 and 2 . All we can do is hope that the quest 3 sells even better then quest 2 in order to counteract the lackluster launch of psvr2 so the software side of things are not effected too much … but for the love of crap I wish Sony would have just done the testing needed BEFORE manufacturing started by peeps that actually play and understand VR . IF they tested more prior to manufacturing ,a lot of the unfixable issues now wouldn’t be issues at all . Crossin all I got they find way to make worth it but right now it is a hard sell if you really understand VR and why the Psvr 2 is so problematic
Thanks for your comment, Wolveraza. It sounds like you and I are of the same mindset. I was disappointed in what Sony delivered, but that doesn't mean I'm not happy with the PSVR2. I'm happy it's released and it's more opportunity for people to discover VR. I'm a fan of VR, and not specifically a fan of Meta/Valve/HTC/Sony, etc. and like you, I just wanted something that would move VR forward. Thanks again for your comment.
Inside out tracking lost to outside in? Sure, lol.
When it comes to tracking, inside out will always lose, if its tracking you care about. If you care about cost and portability, then inside out tracking wins, for sure. But to each their own.
@@KingofNerds There are many people that would prefer inside out to outside in. At the very least there is no clear winner here. Plus inside out can be even better if controllers have their own cameras.
@@andreiyermakovich1149 For sure, and I’m happy both exist. I love my Pro controllers and I’m really hoping that’s what we’ll see on the Quest 3, or something similar.
I just got a psvr2. I had the psvr. It’s a big improvement. I hope psvr2 adds more interest in the VR industry to produce more games across all systems. By increasing the market for games. Which would benefit the consumers. I haven’t used any other VR set. So I can’t speak about that. But i am a console player. So adding this on was ok for me. I don’t want to get into PC. Too expensive for me. But I would like to try it one day.
Danny, your comment is exceedingly thoughtful and too kind for what this entire comment section has become, so I very much appreciate it. I agree with all your points and think the PSVR2 is a great device. What’s your favorite game thus far, and which are you looking forward to the most?
4:00 i don't get this comparison, why outside in tracking is considered a win? Its a terrible system. Also, Index has 2MP resolution, its completely outdated. Claiming that Index can have "high end graphics", with 2MP resolution is kinda a joke. 1k$ for that?
My point was the PSVR2 doesn’t offer 360 tracking and the graphics for the Index are produced by the PC. Your preferences are yours.
Took mine back. Idk how people can stand all the motion blur, was giving me motion sickness
I had difficulty with mura, which I didn’t experience as much in other headsets, and it tended to lose tracking and drift. That said, I think it’s a solid solution, and I’m happy it’s out there making new VR fans. Did you have experience with VR already?
Dont you need a pc for pcvr or like a computer for the quest ?well for the psvr you need a playstation
The Quest doesn’t require anything to use it, but you can connect it to a PC for PC VR. The point made in the video was that the PSVR2 is a missed opportunity to truly compete with the Quest and raise the bar for VR. I note what I wish Sony had done instead, saying that I wish they provided a mobile solution that worked independent of the PS5, and connected to the PS5 for an even better experience.
Resident evil village is one of the best VR games you can play right under half life alyx. I liked it far more than horizon forbidden west which I will never play through again. I’m planning on playing through village again soon. If the new RE 4 remake will be fully playable with DLC this is a no brainer for VR fans. I’m just getting into GT7 which is phenomenal in VR. Lots to love here. 🤞maybe half life alyx port while it’s still relevant.
I haven't played through RE Village, but I have the demo. I've heard the same Alyx comparisons, and that's exciting! If Sony brings more experiences like that, then perhaps Valve will get off its ass and make something besides Alyx. I love the competition!
I don't think Sony needs to push VR into new areas.
Sony's job is to make VR bigger with more people playing VR. Others can be innovative. We need a huge install base first.
I LOVE my psvr2. Where my PSVR1 collected dust fairly quickly I've put on the PSVR2 every day when possible. And if they keep the games coming i don't see that changing.
Dank, Thanks for your comment. I don't think that's Sony's job, either. In the video I mention what I hoped Sony would do, as they have the power to change the industry for the better, and for that reason I was personally disappointed that they essentially just delivered on an upgrade to the PSVR1. I don't have a problem with the PSVR2 hardware or game lineup and I think it's a fine system, especially if you already own a PS5 or plan to buy one.
One more comment - thoughts on season 3 of The Mandalorian?
@@KingofNerds you are the first one to catch that! Most thinking I'm middle eastern or something 😉
Let's just say i was enjoying the first season a lot more.
Got it. I've been a Boba Fett fan since I was a kid, and for exactly the reason everyone else was: He looked cool - which isn't the best reason. You'll sometimes see Boba Fett related things in the background of my videos. So although I really do enjoy the Mandalorian, I still wish it were just Boba Fett, and that the Book of Boba Fett wasn't so... dull.
@@KingofNerds it wasn't just dull it was atrocious. Where was the bounty hunting? The ruthlessness?
He felt like he was somewhat of a pushover. And then those vespa kids......
Don't get me wrong, there were things to like but overall I'd rather forget about that existing.
This is actually a great price for what it all is. Sure its a bit if you gotta buy a ps5 at the same time as well.
VR is still in its infancy and isn’t exactly as obtainable as other hardwares
Agreed. If someone already has a PS5, or they plan to purchase one, I think it’s a solid deal.
Great content as always. Loved the Knock-out portion and how poignant it is as we we have to ask whether its worth it if you have already invested in a high end PC
Hey, thank you! The Punch-Out part was fun to make. I just wish things like that didn't take so long! This review was so hard. I tried to communicate in the first half that it's impossible to give an opinion without upsetting someone. Well, I gave it my best shot. :)
I have high end pcvr but got it for Song exclusives. Some of the best VR games I played were on psv1. I like to have access to all VR. Pcvr is lacking in AAA content at the moment unfortunately.
PCVR is most definitely lacking AAA content, and I'm hoping Sony makes up for that difference. In fact, that was the point I was trying to get across in the video - that Sony has an opportunity to change VR for the better, and thus far, I'm not seeing that. I want better VR more than I want another hardware option, and I think Sony delivered on the latter, but only somewhat on the first.
It's an amazing headset, I'm having a blast with it, I don't have enough time to play much, but I highly recommend re8, tetris effect, gt7, and walking dead games
Yeah man, I really like having Demeo on a console and ready to play versus my PC VR setup. Do you have any other VR systems?
I haven't tried Demeo yet, looks like it could be fun, only other vr I have is psvr1, I had the quest 1 when it came out, but gave it to my bro. I don't own a pc, but would be awsome to try pc vr software and mods with an index.
Demeo is a lot of fun. I’m not a D&D player, but I just can’t get enough of it. I love hearing about everyone enjoying their new PSVR2s. If you ever have a chance to play PC VR then checkout Half-Life Alyx. It’s amazing.
"mindshare" is a creepy term when in the same sentence as Meta.
Ha! True! I can imagine an internal meta engineer creating a product, marketing suggesting they call it “Mindshare,” and someone in PR gets in front of it and simply says, “No.”
I hear ya, but if the Quest 3 comes out and is truly "twice as good" with clearer lenses and can do all the tricks the Quest 2 can currently do, I would assume I'm fine paying $550 bucks on release. The price for the PSVR2 has never seemed bad to me as a longtime PCVR player, since I know my pretty decent PC costs substantially more than a PS5 and PSVR2 put together, and that's not including the headsets I've purchased. And for the higher end experience the PSVR2 reportedly offers, it's price over the Quest 2 seems totally fair in my opinion.
HOWEVER, I haven't bought a PS5/PSVR2 since there's no games I'm dying to play. The only one I think I'd care about is GT7, but I'm not THAT big of a racing fan (I like it, but won't buy 1000+ bucks worth of stuff just to play a racing game). Same problem us PCVR players have dealt with for years, where there's just not enough good games (even tho I do think a small handful of VR games are awesome). I'm crossing my fingers Sony can push developers to add VR modes using motion controls to the flatscreen games the devs are already creating for the PS5, ala the Resident Evil Village game. Unfortunately, I don't expect Sony to push real AAA level money into creating VR-only games since the market is so small, but I'd love to be wrong there.
In the end, I kinda figure PSVR2 players are gonna be in the same situation as us where we love the few games we currently have, but there's just not enough good options over the long run. For people who don't have a nice PC and already have the PS5 though, the PSVR2 seems like a homerun. It's not cheap but it's not bad compared to launch Rift prices or current-day Index prices, and it'll provide an experience miles beyond what PSVR1 players enjoyed. And it should blow the socks off of anyone brand new to VR.
I'm interested to try it, and I'm hoping they release some games that really tempt me to splurge on the whole package. Nothing I'm writing is meant to push back on what ya said in your video, btw, I'm just rambling some of my thoughts out.
First off, thank you so much for taking the time to write that. I sincerely appreciate you putting that much thought into a comment. I tried my best at the beginning of the video to stave off the inevitable negative response I'd get, but I also suspect many people just read the title or saw the thumbnail and replied - I'm guilty of that as well, so I understand (and I'm not saying you did that). I agree with everything you're saying. What I tried to communicate, and perhaps badly, is that I feel those who want the BEST VR experience, which is more than just graphics or hardware, but software and its interface, likely aren't going to see that with the PSVR, because Sony isn't in the VR game, they're in the console game. VR is an add-on to their interest, where developers in PCVR and Meta have dedicated efforts into making a premium VR experience. For instance, the PSVR interface requires moving the joystick and clicking with the A and B button, versus reaching out and 'touching' or using a pointer from the controller to choose what you want. And all of this is my opinion of course, but to me, when I saw the PSVR interface, standing in a black void, no VR home, having to manipulate the interface with a joystick instead of interacting with my hands, the very essence of virtual reality, it didn't sit well with me. Everything about the PSVR to me communicates that it is an add-on, and it's most definitely not about making VR better, but making the PS5 better. AND I get all of that, and I don't blame Sony, but as a VR fan, is that what YOU want, because it's not what I wanted, nor hoped for from a company as rich and capable as Sony.
You should never run out of good games on PCVR. I have over a hundred, and a large backlog of games. Granted there aren't any games on the level of HL Alyx, but you have outstanding VR ports of great flatscreen games.
In stead of buying a PS5 and a psvr2 I'm going to upgrade my index to a bigscreen beyond headset
I bought an BigScreen Beyond. I’m looking forward to it!
As a ps5 owner, im more interested in trying Quest2(used model maybe) than a psvr2. If i were to get a desktop gaming rig then the Q2 could be used there too. Im doubting that psvr2 will have a decent library of games for three more years. Great hardware isnt enough and id bet this gets proven by low adoption numbers/rate. Its unfortunate but Sony has thenselves to blane for being backed into this corner and a cost of living crisis doesnt help either
This is one of the most rational comments on this video. This is how I viewed things, as well. I truly want the PSVR2 to take off and change the industry, but it’s not built for this. It’s truly just an upgrade of the PSVR1.
VR lover here since 2015....
PSVR2 is great but not perfect. Fresnel lenses are garbage. Also screen Door Effect is a problem...
Thanks for your comment. Thoughts on the system interface not being touched-based and a lack of a home environment?
I guess you mean Mura, because the SDE is almost non-existent. Sony also used quite good Fresnel lenses, despite the quite small sweetspot and some glare, they are on the better side of Fresnel things, far better than the Index lenses with strong glare. I loved the aspheric lenses in the PSVR1, even with some distortions they were eye-popping clear with a great sweetspot.
Agreed - the Fresnel lenses are great in the PSVR2. Also agree regarding SDE, I don't see it on the PSVR2, but I definitely see the mura. In that regard, I wish the mura weren't so visible, but it's not enough for me to return the headset. The deeper blacks and higher contrast of OLED is worth the tradeoff, as far as I'm concerned.
Somewhat surprised by a valve index recommendation. Maybe if it had actually been available to buy at launch I might have got one. I'm probably the only guy that absolutely dislikes the index controllers though. Try setting up a stream whilst strapped into those b*stards!
Here is the thing. I know psvr2 has only really got like 3 exclusive AAA games. But I can't stop playing one of them (gt7). And this is in spite of the fact that the out of the box comfort doesn't work for me. My head literally aches because the headset doesn't fit well and is too front heavy and slides onto the top of my forehead and nose.
Meanwhile my pc (and full motion SIM rig mind you) and quest 2 both lie dormant.
I don't understand it myself either really.
Could argue ease of use, but quest should edge that.
Could argue graphics, but PC has that.
It's somewhere in between those extremes. I'm not going to have to spend half a day in setup because assetto Corsa has updated or my simrig software has, or windows has broken (like the first morning).
And I'm able to play a graphically spectacular hdr racing game with a wheel, unlike quest 2.
So for me. I'm playing PSVR2 grinning like an actual idiot. While still suffering from the discomfort of a halo head strap that I need to get round to modifying. Oh and suffering from terrible tracking unless the lights are on and noone is watching the TV. Oh and arguing with the tracking setup that doesn't ask if you want to play seated BEFORE it wants you to spin 360 degrees to scan your room.
Go figure!
This is the kind of discussion I was hoping to see when I made this video. Seriously, thank you so much for your comment. Very well thought through and I love your reasons for your preferences. Somewhat my point of the boxing match between the PSVR2, Index, and Quest 2 was to make the point that none of it matters, as it's what *I* prefer, which is what I liked about your comment - it's what YOU prefer. Everyone is comparing specs, but VR is SO MUCH about experience, and whatever heightens that experience for you is what matters, as it's personal. I despise the cable on both the Index and PSVR2, and I think that's okay because they're what I want in my VR experience, where someone else may not care as the graphics mean the most. I actually have no more or fewer issues regarding the PSVR2 than I do the Index and Quest. All three have positives and negatives, and if you love the PSVR2, because it strikes just the right balance of comfort, graphics, immersion, and convenience, then I 100% back your opinion and decision, and it's what's important to YOU. Sincerely, thank you for your comment. If you haven't already, I hope you subscribe, as I'd like to see your comments more around here.
Psvr2 fans are insane at gaslighting
It’s been an interesting day, for sure. :)
Glad I'm not missing much yet. I think Quest is two generations away from being what everyone wants. Just a prediction.
I like that you added 'yet.' The PSVR2 has a lot to offer, but more so in the way of Sony's exclusives and third-party connections than in what the hardware is capable of producing. Time will tell, and I'm rooting for Sony, really I am, but now that it's released they have to put their very real money with their virtual mouth is. My hope is it benefits VR as a whole, and not just Sony. Time will tell!
@@KingofNerds amen and I agree with you. I just want VR to succeed.
adaptive triggers, foveated rendering, HDR, head vibration, OLED. Sony brings more to the VR table for a good price than any other competitor.. in a closed and manageable system for any games developer.. and forget the stubborn behavior of the Xbox makers.. which should be perceived as an insult to every gamer when they still haven't managed to introduce VR in 2023 despite capable hardware and big IPs which would work fantastic in VR. Sony thinks future-oriented and of course, has to earn money with it.
The comparison between Quest 2 and PSVR2 is like apples and oranges. The Quest 2, used as a mobile gaming device and tethered to a PC is a totally different experience. While the PSVR2 delivers an absolutely smooth and tethered VR gaming experience with PCVR graphics fidelity, the Quest is a low-poly mobile headset on the go or for the PCVR nerd. The latter is a far less frictionless experience than the PSVR2. I know what I'm talking about.😅
The overall PSVR2 package is absolutely thrilled even many PCVR players, because they had already forgotten what it's actually often about, just being able to play without hours of trying, configuring, troubleshooting... which is perceived as normal on the PC, but is actually absolutely hindering to have a good time with a game.
btw. the Valve Index uses marker-based Inside Out tracking, not Outside In because the headset itself recognizes its position in the room, using the Lighthouse stations.
Tino, if I may ask - what do you believe was the overall message from the video?
@@KingofNerds That Sony has done too little for VR this generation and the package is not for VR fans. Although the sensitive vibrations and adaptive triggers, for example, are unparalleled, the eye tracking tickles amazing graphics performance out of the console and offers outstanding games like GT7 at launch. This is in contrast to the comparison with a now quite outdated PCVR headset, the Valve Index, which has the best all-around tracking with the cumbersome lighthouse, but an outdated resolution of 1440 x 1600 per eye, with almost half the number of pixels, and the lack of support from new games and just no dynamic foveated rendering as standard, so PC owners wouldn't have to buy overpriced graphics cards. Finger tracking was also not really used in almost any game at the index, innovation was missing. The PSVR2 already uses the new technologies much more intensively, although the lineup is still tiny compared to Meta or PCVR. So if the PSVR2 is nothing for VR fans, then there are no real VR fans anymore in my opinion.
You missed a couple of key points in the video: I hoped for something more competitive, I like the PSVR2, I’m happy it was released, if you have a PS5 or plan on buying one then the PSVR2 is a smart choice, and most of all - this is just all my opinion. Everyone is getting stuck on hardware specs, which I agree are important, but what about the greater purpose of VR, to immerse you in another reality? I *personally* don’t prefer a system where my only option is to stand in my living room, tethered to a cord, in an interface designed for a 2D controller, only playing games that Sony publishes. No mixed reality. No third party utilities. No options beyond what Sony delivers. I’m happy the PSVR2 was released, it’s why I bought one. I simply wanted more from it, and that should be okay, just as I think it’s okay for you to like it.
Great video. Really insightful
Hey, thanks Yoshi!
The guys just pissed because a console came out with a vr headset and it’s better.
Hey, it's me, the guy. You need to watch the video.
It’s actually miserable…. No way better than the quest. The fit of the headset is terrible. Maybe some graphics are better, but at the cost of enjoying the experience? No. No way. Also, maybe watch the video
@@virginiadespard7152 I’ve had nothing but a good experience everything looks good to me and no issues this is my first vr I’ve been gaming for 46 years building pc’s is a hobby of mine had a 3090 built pc sold to nephew was going to build a 4090 he gave me ps5 and money I bought the psvr2 because a friend did now not going to build a pc.I’m very happy with mine no desire to flatscreen game anymore
@@KingofNerds my apologies I’ve been gaming for 46 years I build my own pc’s sometimes once a year sold mine to my nephew he gave me money and ps5 friend bought psvr2 then I did was going to build a 4090 now am not I have had nothing but an awesome experience with my vr2 more so than anything on flatscreen which I won’t go back to now only game I would like would be a Diablo type and I’m in heaven I like the games I’ve played and they look good I guess everyone has their own experiences
Really man, I like the PSVR2. I think it's a solid device and I'm really looking forward to the Sony Exclusive games. I totally agree that a console is a much easier experience since we don't have to mess with drivers and one-off hardware issues, so I definitely appreciate that aspect. My issue with the PSVR2 isn't about the hardware, but that it doesn't move VR forward other than getting more people into it, which definitely *is* a good thing, just not all I wanted from Sony. This is all a personal opinion on my part, and not a statement that the PSVR2 is terrible and I wish it never existed, however it seems that's all people think I said. I appreciate your reply.
Not true , it is for vr fans
Hey, did you watch the video?
Hey man, do me a favor and give the video a chance. I’m interested in what you think after watching it. I’m open to whatever you have to say about it.
@@KingofNerds okay no probs
So it's for the new VR neophytes, I guess? 😂
It’s for anyone who wants one, but those who are VR enthusiasts will be disappointed.
@@KingofNerds Ahhh so the market for Standalone headsets aren't enthusiasts then. I guess, every standalone headset (sans the tether) are basically just wasted opportunities to broaden the VR market.
K.
@@exgeeinteractive I think you’re looking for an argument I’m not making.
@@KingofNerds k
@@KingofNerds opinions are divided, there are enthusiasts who are very enthusiastic and others who hold up their Index, but still don't completely reject the PSVR2, but rather stand on the sidelines.
Another youtube speaking for everybody, smdh. Just bc the got sponsored
Did you watch the video? Did you read the description? Are you just responding to the thumbnail and title? Have you read the comment thread and the replies? Are you asserting your opinion as fact, the same thing your saying about me?
No
No? What specifically?
O cara se diz ''rei dos nerd'' mas deveria mudar para ''fanático dos PCs'' ou ''Hater de plataformas''. Além do mais, PSVR não custa 1.000 dólares, isso é asneira! É um produto criado pra quem já tem outro produto, pra quem já é um cliente. As pessoas que vão gastar 1000 dólares são a exceção da regra, da mesma forma que um PCVR na maioria das vezes já tinha um PC e só quis adicionar a experiência VR.
No final das contas, quem vai popularizar de verdade o VR ainda talvez serão os consoles e não o PC, e isso pode ser frustrante para alguns ''Master Race''.
It’s clear you didn’t watch the video, as I said none of that. Please watch the video.
@@KingofNerds Do you expect people to be informed before beginning a debate? Those are lofty aspirations. 😉
You people aren’t serious at all. The PSVR2 isn’t advertised to be a mainstream VR headset. That’s why there’s such minimal advertisements of it. Sony has been advertising the PSVR2 for PS5 owners only, not general consumers. VR content creators are the ones who made up in their minds that the PSVR2 was supposed to compete in a mainstream battle with the quest. Alas, that wasn’t the case. Sony doesn’t and didn’t expect consumers to drop $1K on a PS5+PSVR2. That’s ridiculous. It’s targeted towards the 30M+ PS5 owners. The $1K price narrative is a marketing smear campaign to make the device seem pricier than it is. For who this device is literally targeted for, it’s only like what….$100 more than the quest? That’s a bargain for what your getting. Sure, it might not sell 20M headsets like the quest 2. A matter of fact, that’s unreasonable to suggest. It’s tied to a console, while the quest is standalone. The PSVR2 only has to sell 10-15M lifetime units to be considered a success. If it sells more than that, that’s even better. But I see the PSVR2 easily outselling the first iteration for many reasons.
Thanks for your comment, Jaylen. I'm not sure if you're addressing those who have replied to the video, or the video creator itself, which is me, but I think you'll see the points you made above are exactly the points I made in the video. I believe the title of the video addresses your first point, that the PSVR is not made for VR fans. I note in the video that the price is actually good for what you're getting, since most people buying the PSVR2 will have bought a PS5 already, or they're planning to. Let me know if you're still in disagreement.
@@rtn6518 I have to tell you, I don’t know how to respond, as most all of the replies to this video have been pro-Sony, and I just assumed yours was another. The worst part is very few of those who have responded negatively have watched the video, and their comments reflect that fact. Your comment isn’t anti-Sony, nor pro-PC VR or Quest, but a reasonable statement of your problems with the PSVR. This is the kind of comment I wanted. Thanks for taking the time to leave it. I’ll try to pin it to the top of this thread. Just in case, do you mind leaving your comment in place here, but also replying to the video directly? Just copy your comment here and paste it into a direct reply to the video. Thanks again.
You cant even play psvr1 games👎
I was surprised by that, too. What do you think of the news you’ll soon be able to use it on a PC?
The mistake you made with this video is the awful clickbait thumbnail and title.
I don't agree it's clickbait. Clickbait would mean the title and/or the thumbnail overstate the content and message in the video. It's not just clickbait because you disagree with its message. Plus, did you watch the video, or have you only responded to the thumbnail and title?
I see the term "clickbait" thrown around a lot as if it were derogatory. By definition, clickbait is content whose main purpose is to attract attention and encourage visitors to click on a link. This is no different from a newspaper headline (read-bait), an advertisement (buy-bait), or a restaurant banner (eat-bait). So long as the content therein delivers on the promise (which it does in this case), then the transaction is fair. Maybe you're referring to deceptive clickbait, which teases or promises something ("number four will shock you!") that it doesn't deliver in order to deceive or manipulate your actions.
I'd assert that if you omitted the word, "clickbait" from your comment, it would be fair and subjective commentary. Maybe the thumbnail and title are awful, but they're actually supposed to be clickbait in order to find an interested audience.
@@GenXGrownUp Awful? Sir! I am offended! But as I’ve told or insinuated to others in this thread: Your opinion is yours, and I respect that… even if it’s wrong. 🤓
Wow. I’ve never heard someone argue for VR as a stand-alone product. Oculus, Index and Vive proved in their initial domination of the market that VR is best when paired with an already beefy machine to maximize graphical fidelity and stability. Neither the Quest or any other handheld VR device can run Fallout 4 VR or Skyrim VR. Virtual Reality is an inherently immersive experience that is only cheapened by shovelware games that rarely offer free locomotion, and tether you to standing in one stop or awkwardly teleporting around a given area.
You’re argument here is like someone arguing freemium/mobile games like you’d find on your phone is better simply for the convenience factor, which sure go and make that argument if you want it’s a free country. I won’t tell you to not watch the movie “It’s Pat”, but you can argue all day that it was a beautiful, inspiring and ground breaking if you want I guess.😅
First of all, thanks for your comment. Yours is the kind of comment I wanted when I posted the video, so I appreciate it. I hear you what you're saying, but you're not fully representing what I at least tried to say. I mostly agree with you, especially the fact that immerision is (obviously) the most important aspect of VR, and that should be the yard stick against which we measure all VR solutions. What I didn't argue, but I can see why you said so, is that the Quest is the most immersive device of the lot. I'm not arguing for a watererd down VR experience, and in fact I'm 100% there with you, that the Quest has allowed the 'iPhoneification' of VR, where most experiences are seated and games are simple and hardly worthy of the immersion VR offers. I don't agree that the Quest only offers mobile game like experiences, however. There are plenty of games that offer roomscale, and I personally don't believe that graphics have to be high end in order to be immersed; Rec Room proved that to me years ago, and games like Demeo, Walkabout, and In Death all offer quality immersive experiences on the Quest. Not to mention, the Quest is affordable, and THAT is super important if we want VR to grow. In a nutshell, I belive the more immersion the better, BUT at the end of the day, VR is still a personal experience, and we all currently have to make tradeoffs, and in my case, my particular tradeoffs often lead me to the Quest.
We need HITMAN on the blurry grainy murarry PSVR 2!!!!!!!!!!!!!!!!!!!!!!!
I don’t mind the mura. It’s a part of OLED and I’m okay with the trade off. Which Hitman would you want?
@@KingofNerds You're a paid shill, we already know this. No need to try so hard. Nobody believes you. Just be honest and that's it. Even your "go along" question makes no sense, which Hitman? It's all one now. Mate, go have a glass of water and sit down.
@@KingofNerds dont know if it is comparable but the dji google 2 for my fpv drone is also oled and there is no f muraaaar
I don’t know enough about display tech other than what I’ve learned online. It seems the justification for the mura is the trade off of using OLED over LCD, but it sounds like you’re saying it’s not always true. I’ll have to look into this. Thanks for bringing it up.
@@KingofNerds We need HITMAN World of Assassination on the crystal clear 11 out of 10 outstandingly visualized greatest VR headset on the face of this planet the almighty unbeatable prestigious incredible PSVR 2!!!!!!!!!!!!!!!!!!!!!!! Hopefully they make the update real soon for the game. I CANNOT WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!