As a rule any loadout that has something to deal with armor, something for taking out holes/factories. Something for swarms, and something for the big bois.
Can almost never go wrong with the EAT. Spammable anti armor that is highly effective when you learn how to use it. Doesn't matter if you die, it's back in a minute. I think every squad needs one.
The sickle is really good. Yes plenty of ammo and also pinpoint accucacy with 1st person crosshair. You can kill devastators frontally if shooting the skull head
Typically, I bring extra grenades for bugs, and extra stims for bots. I feel like you can stim in combat with the bots way more reliably since you can take cover. The bugs mostly close to melee, so I need something to clear them out more than I need to heal. There's also a light armor in the Super Store which has extra padding, so you get light armor perks (speed, stamina, stealth) with medium level armor. That's my go-to unless I need a specific feature
Once you get surrounded by the terminids it’s game over. No stim will save you lol. I agree though definitely more helpful to have something to clear out those swarms of bugs
@@ItsFling i did some runs yesterday with heavy armor with explosion resist and... Lets just say if you're prone you can survive a point blank nade, so stim, drop and impact nade the floor and you're out of trouble :-p
Sickle, redeemer, impact grenades Laser Cannon Guard Dog Rover Gatling Sentry Orbital Railcannon or swap out Rover + Laser cannon for Autocannon and Eagle Airstrike
@@ItsFling yeah arc thrower is op. Unlimited ammo, can solo bug breaches, can kill chargers in 6-8 shots as well as assist with killing bile titans. Unfortunately, supposedly there’s currently a bug associated with using arc weapons that completely crashes the game. I can confirm this. 7 out of 10 games with arc thrower crashed. None crashed without it. So tread carefully if using it.
I really enjoy the servo assisted passive. I like being able to throw my 500kg bombs far away from a fabricator where they can't see me. Grenade pistol is excellent when closing bug holes so as a secondary that's great to have.
Supply Pack is love, Supply Pack is life More ammo, stims, grenades, and support charges x4, restocks 1 for 1 with resupplies, easily get another one sent down by the time you empty one For emergencies and for use, it fills out almost all of my loadouts, unless I run a support weapon that has an ammo Pack Incendiary Breaker just got a buff to dmg, AND fire damage is hitting harder on everything, AGAIN! Fire melts even bots, the spread is ridiculously high... you can spam a clip and set a whole swarm of bots on fire.... little foot soldiers die so quickly, it's an effective way to bring down even the chainsaw bots... amazing weapon for crowd control at medium to long range, and close range it does some nice and heavy raw damage Gun was a funny gimmick to start, but now it's a surprise power house in my humble opinion... fire is just too fun xD Anti Material Rifle... gun was pretty poor at the start of the game, but has received a number of buffs. It can one shot most non heavies with a single heads hot, it can double tap a hulk if you get the red eye twice on a row and it feels sublime when you get those two off.... your whole party is worried because one just showed up on the latest drop, and get ready to brace for it, and you've already double tapped it to the face and it's going down hard... it just is a powerhouse of a weapon and so fun to use once you get used to it. One of my go to support weapons of choice for a few dozen missions
not one load out fits all difficulty and mission. this load out may work for one, but not for others. just say this is yours, but not the ultimate for us, me specifically. it is your favorite, nothing more.
I guarantee or your money back that if you use one of these you’ll have no problem running through any mission. Yeah there may be a better class for specific missions but in terms of best overall these are META. What would you recommend then I’d love to give it a shot
As a rule any loadout that has something to deal with armor, something for taking out holes/factories. Something for swarms, and something for the big bois.
Exactly, a do it all class. You can bring one and these knowing you can atleast handle whatever you are going to face
@@ItsFling Agreed. May not excel at any one task but can pull them all off if required.
Can almost never go wrong with the EAT. Spammable anti armor that is highly effective when you learn how to use it. Doesn't matter if you die, it's back in a minute. I think every squad needs one.
The sickle is really good. Yes plenty of ammo and also pinpoint accucacy with 1st person crosshair. You can kill devastators frontally if shooting the skull head
7:19
"pick the 'Stanima' enhancement" :D
Good video, I seem to pack an autocannon and clusterbombs and giant space laser with an SMG still working on that scorcher money
As a Crysis enjoyer I appreciate the thumbnail
Crysis deserved better than what it got, man
Nice Vid! 380mm barrage has been a beast when trying to extract on those higher difficulties
I've been trying that out a lot since the buff it got and its definitely a beast
Typically, I bring extra grenades for bugs, and extra stims for bots. I feel like you can stim in combat with the bots way more reliably since you can take cover. The bugs mostly close to melee, so I need something to clear them out more than I need to heal.
There's also a light armor in the Super Store which has extra padding, so you get light armor perks (speed, stamina, stealth) with medium level armor. That's my go-to unless I need a specific feature
Once you get surrounded by the terminids it’s game over. No stim will save you lol. I agree though definitely more helpful to have something to clear out those swarms of bugs
@@ItsFling i did some runs yesterday with heavy armor with explosion resist and... Lets just say if you're prone you can survive a point blank nade, so stim, drop and impact nade the floor and you're out of trouble :-p
Sickle, redeemer, impact grenades
Laser Cannon
Guard Dog Rover
Gatling Sentry
Orbital Railcannon
or swap out Rover + Laser cannon for Autocannon and Eagle Airstrike
Haven’t found the laser cannon to be that great but I’ll have to give it a second shot
If u have a way to handle everything you have a good loadout
Couldn’t agree more!
Let me know what your favorite builds have been so far!
No auxiliary weapons?
I use the butcher heavy armor, and it makes me a beast when it comes to surviving getting swarmed
Yeah I gave that a shot and it’s definitely a decent armor. Can be tough with the loss of speed and stamina regen
Sg punisher to deal with stalkers or sickle
Arc thrower as a primary
500kg bomb
Orbital railcannon
Shield pack
Armor that carries more grenades.
I like it! I’ll give that a shot. Haven’t thought of trying to use a support weapons as your primary and your “primary as a support weapon
@@ItsFling yeah arc thrower is op. Unlimited ammo, can solo bug breaches, can kill chargers in 6-8 shots as well as assist with killing bile titans.
Unfortunately, supposedly there’s currently a bug associated with using arc weapons that completely crashes the game. I can confirm this. 7 out of 10 games with arc thrower crashed. None crashed without it. So tread carefully if using it.
Just tried this combo especially the arc thrower as primary and punisher as backup. Definitely going to be running this a bit more to spice things up
I really enjoy the servo assisted passive. I like being able to throw my 500kg bombs far away from a fabricator where they can't see me. Grenade pistol is excellent when closing bug holes so as a secondary that's great to have.
Supply Pack is love, Supply Pack is life
More ammo, stims, grenades, and support charges x4, restocks 1 for 1 with resupplies, easily get another one sent down by the time you empty one
For emergencies and for use, it fills out almost all of my loadouts, unless I run a support weapon that has an ammo Pack
Incendiary Breaker just got a buff to dmg, AND fire damage is hitting harder on everything, AGAIN! Fire melts even bots, the spread is ridiculously high... you can spam a clip and set a whole swarm of bots on fire.... little foot soldiers die so quickly, it's an effective way to bring down even the chainsaw bots... amazing weapon for crowd control at medium to long range, and close range it does some nice and heavy raw damage
Gun was a funny gimmick to start, but now it's a surprise power house in my humble opinion... fire is just too fun xD
Anti Material Rifle... gun was pretty poor at the start of the game, but has received a number of buffs. It can one shot most non heavies with a single heads hot, it can double tap a hulk if you get the red eye twice on a row and it feels sublime when you get those two off.... your whole party is worried because one just showed up on the latest drop, and get ready to brace for it, and you've already double tapped it to the face and it's going down hard... it just is a powerhouse of a weapon and so fun to use once you get used to it. One of my go to support weapons of choice for a few dozen missions
For bugs if your not using the incidiary breaker idk wtf your doing with your life haha that gun is op af now!
Just used against those bugs and there are now none left
@@ItsFling hell yeah! We had 4 people run that and quasars on helldive and it was one of the smoothest runs ever!
Reinforcement booster = kick. Solid sign of cowardness.
Haha note taken. If I loaded in with you I’ll make sure not to take it
not one load out fits all difficulty and mission. this load out may work for one, but not for others. just say this is yours, but not the ultimate for us, me specifically. it is your favorite, nothing more.
I guarantee or your money back that if you use one of these you’ll have no problem running through any mission. Yeah there may be a better class for specific missions but in terms of best overall these are META. What would you recommend then I’d love to give it a shot
Why is your thumbnail crysis