Booleans

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  • Опубліковано 25 жов 2022
  • Hi Creators!
    Booleans have improved dramatically since the previous Maya version. In this video tutorial, we will go over Live Booleans in Maya 2023 and how you can implement them into your 3D modeling pipeline. We'll be covering intersection, difference, and all the Boolean functions.
    Make sure to watch it to the end, because I have a special message for my subscribers. 💖
    Let's get started!
    Software Used: Maya 2023
    ~~~~~~~~~~~~~~~
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КОМЕНТАРІ • 85

  • @pippinmcblizzy1789
    @pippinmcblizzy1789 5 місяців тому +8

    I'm a gamedev student and I'm modeling a tiny weapon for a mouse that is a toothpick stuck into a piece of cheese. This tutorial has already helped and I see there are more in the cheese series!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 місяців тому

      That sounds like a really cute game! Thanks for sharing and I'm happy to hear my vides are helping!

    • @chimpuiudbilaw4871
      @chimpuiudbilaw4871 3 місяці тому

      Ayy that's sucha nice idea

  • @shtyrec
    @shtyrec 9 місяців тому +2

    the best tutorials! Thank you!

  • @veronicagorosito187
    @veronicagorosito187 4 місяці тому +1

    I can't thank you enough for this tutorial, just perfect for those who are starting 💖✨

  • @azogblog
    @azogblog 9 місяців тому +2

    right now im student at gamedev courses, and this video is helped me, thank u

  • @jamestebby
    @jamestebby Рік тому +10

    As always super useful, clear and amazing. Just brilliant thank you

  • @ismailhossain6296
    @ismailhossain6296 8 місяців тому

    Thank you so much ❤️

  • @pelecyphora1
    @pelecyphora1 7 місяців тому

    Gr8 tutorial. Clear.

  • @chikku7748
    @chikku7748 10 місяців тому

    Thank you very much ma'am ❤️

  • @hustleherny11
    @hustleherny11 Рік тому +1

    Helped a lot today!I never wouldve found out, that I just need to just duplicate the booleaned object and retopologise it. It rlly helped thanks! :)

  • @badhairstudios
    @badhairstudios 9 місяців тому

    Very Helpful

  • @pencurytimun7693
    @pencurytimun7693 6 місяців тому

    Thank you for all your tutorial. You're awesome teacher!!

  • @user-xx2cu7ef7w
    @user-xx2cu7ef7w 6 місяців тому

    Thanks Mam💐

  • @jetsin1436
    @jetsin1436 Місяць тому

    OMG THIS WAS SO HELPFUL, im a design student trying to 3D model a camera for my assignments and I had no clue how to do the flash aspect of a dslr camera popping out from the top but this Boolean tutorial helped me so much, thanks Monica!

  • @yoviendollover8278
    @yoviendollover8278 8 місяців тому

    Hi Monica, you are great!!!

  • @NNArt369
    @NNArt369 5 місяців тому

    Thanku

  • @dcarchdesign6393
    @dcarchdesign6393 16 днів тому

    Muchas gracias, excelente tutorial!

  • @llandres_mosqueirall5277
    @llandres_mosqueirall5277 3 місяці тому

    thank you :)

  • @froxnoisz909
    @froxnoisz909 Рік тому

    Tysm

  • @danielwilson8604
    @danielwilson8604 4 місяці тому

    i'm experimenting with rigs, and have been trying to make a nonstandard eye shape rig for a while, this just might be the key to it!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  4 місяці тому

      You might want to also check out Lattices. They are great for nonstandard eye shapes, and I've used them for cartoon character rigs. :)

  • @priyalsavani4945
    @priyalsavani4945 Рік тому

    cheeesse u deserve more subs im surprise how r u so underrated

  • @wallacesousuke1433
    @wallacesousuke1433 6 місяців тому

    You rock, girl!

  • @90swil
    @90swil Місяць тому

    if you hold down tab you can paint select faces rather than select them all individually

  • @user-zp6dq4ij1f
    @user-zp6dq4ij1f 9 місяців тому

  • @arstudiocoo
    @arstudiocoo Рік тому

    Amazig ❤❤❤❤❤❤

  • @EvzieBoii
    @EvzieBoii Рік тому +5

    Would be great to see how you’d clean up the ngons or another workflow to get around it! Thanks for the vid

    • @maverickmurphy
      @maverickmurphy Рік тому +3

      Really depends on the shape you want. In my experience if you have simple shapes like this one you can plan ahead and build your geometry accordingly before using the tool. But for more complex shapes it can get harder to plan ahead and you're just gonna have to multi-cut through the boolean mesh.

    • @tralthamidor
      @tralthamidor Рік тому +1

      You can easily clean up the mesh with Mesh/Remesh and then Retopologize. 2020 and later I think.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +6

      This is a good idea! Like the previous comments you can either build it knowing how the edge flow is going to work, or you can remesh it and get some unpredictable results. I'll make a tutorial on it soon. 😊 Thank you for watching!

    • @EvzieBoii
      @EvzieBoii Рік тому

      @@maverickmurphy thanks for the insight! I agree I was recently building a flat bridge on a watch (hard to explain) and I had to use difference Boolean to extrude shapes from it and my mesh ended up very ugly.. luckily it’s not a model that is dependant on clean topology but would be great to know a workaround

    • @EvzieBoii
      @EvzieBoii Рік тому

      @@tralthamidor I tried using the quadrangulate tool as you suggested but some meshes after Boolean differences don’t except the change

  • @crustychunkss
    @crustychunkss 10 місяців тому

    THANK YOU MONICA!!!!!!!!!!!!!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  10 місяців тому +1

      You are so welcome! Thank you for watching!

    • @crustychunkss
      @crustychunkss 10 місяців тому

      @@AcademicPhoenixPlus ofc!! U helped me thru college 6+ years ago and I still swing by ur channel for help :)

  • @grraye
    @grraye 10 місяців тому

    hello, when you pulled out the basic cheese shape i was wondering how you made the rounded part on the back of the cheese? any help would be appreciated, thank you

  • @qazmlp832
    @qazmlp832 Рік тому

    Hello mam.
    Can you make a video upon booleans in version 2018 and also about the circulate components. After making booleans and circulate components i couldn't understand how to take the loops and the mesh is very weird after the smooth mesh.
    Please read my comment and make a tutorial upon this.
    Thankyou.
    I love enjoying your great tips.

  • @kaoutarlhore7767
    @kaoutarlhore7767 Рік тому +2

    Thanks, can you please make another great video about Uvs? That's my weaknesss

    • @briannaalejo9226
      @briannaalejo9226 Рік тому

      same

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +2

      Thanks for asking! I have a whole playlist on UVs. ua-cam.com/play/PLbxLlP-Vyt-9-XMm4O98EaYu1c7A8Pivi.html
      Is there anything particular you are looking for?

  • @marcelodeniz3932
    @marcelodeniz3932 8 місяців тому

    when you select faces hold tab for don't select wrong faces

  • @mech_Denis
    @mech_Denis Рік тому

    Hello Monica! Where are you? Great video, finally I figured out the booleans in Maya 2023)))

  • @burnvalves7874
    @burnvalves7874 11 місяців тому +1

    Ok but then how can you fix these infnite ngons/nsides? Cool for render but how can we make this functional?

  • @RobPlays.OldGames
    @RobPlays.OldGames Рік тому

    haven't watched yet but this is something i'm always hesitant to use in maya, looking forward to see your workflow and techniques, cheers

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +1

      Don't hesitate! It's got a learning curve but it is so much fun. 😊

  • @k13r4
    @k13r4 8 місяців тому

    When I follow your steps, nothing changes. It didn't even created a new object (I only see polySurface1 got created). How can I fix that?

  • @leslielewis6335
    @leslielewis6335 Рік тому

    slice wont create the new mesh for me

  • @Metalbringer92
    @Metalbringer92 Рік тому

    Hell yeah!

  • @sooshiyansjahan4773
    @sooshiyansjahan4773 Рік тому

    Hi teacher, please make a tutorial about dxf export . Thankyou

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому

      Hi, exporting is pretty simple. Select the mesh go to File>export selection. In the pull down menu for Files of Type: DXF_ATF
      Hope that helps!

    • @sooshiyansjahan4773
      @sooshiyansjahan4773 Рік тому

      Dear master ,this does not give the result. It creates an empty file. After the 2016 version, this method does not work properly.

    • @sooshiyansjahan4773
      @sooshiyansjahan4773 Рік тому

      Please draw a curve select the curve go to File - export selection then export with type DXF- ATF then open new file import that file . that is empety, atf export is fake

  • @Alexy.0i
    @Alexy.0i 6 місяців тому

    Damn, the maya boolean has a lot more options than the boolean in Blender.

  • @ethanlisy2093
    @ethanlisy2093 Рік тому +2

    ive used this tool my whole life and now all of a sudden it no longer works? every time i do it just shows the outlines of the whole object?? is there something I'm doing wrong?

  • @karthickkarthick7485
    @karthickkarthick7485 Рік тому

    Hi mam

  • @johngraham4248
    @johngraham4248 4 місяці тому

    :)

  • @jishnuj5826
    @jishnuj5826 Рік тому +1

    How to remove watermark batch render

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +1

      Don't go through Bath Render, go through Render Sequence. Batch render is now connected to renderfarms. Render Sequence will do the same thing.

  • @thanhvanpc
    @thanhvanpc Рік тому

    hi, can i ask maya 2020 version do this? Thanks

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому

      Yes, but it's a much simpler version of it. :)

    • @thanhvanpc
      @thanhvanpc Рік тому

      @@AcademicPhoenixPlus can you show how to booleans on maya 2020 without grid error, thanks

  • @durgaraokothapalli1773
    @durgaraokothapalli1773 Рік тому

    A

  • @karthickkarthick7485
    @karthickkarthick7485 Рік тому +1

    Mam please fur simulation

  • @hasu36
    @hasu36 Рік тому

    Does the Topology care ?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Рік тому +2

      Topology matters, but booleans give you a lot of ngons. I'll be making a video shortly on how to clean it up. :)

    • @hasu36
      @hasu36 Рік тому

      @@AcademicPhoenixPlus thanks that would be awesome