Levels of realism in Blender (OpenGL, EEVEE, Cycles) + Grading

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  • Опубліковано 5 кві 2020
  • Hello! This video will show you diffrent render levels inside Blender. Also in the end of the video we get almost photorealistic result with color grading.
  • Фільми й анімація

КОМЕНТАРІ • 93

  • @sander-wit
    @sander-wit 3 роки тому +188

    Cool comparisons! I think that now that Eevee supports motion blur, the difference for this scene to Cycles is negligible.

    • @Rivental
      @Rivental  3 роки тому +12

      Thank you! Yes, i also think so.

    • @Maxparata
      @Maxparata 4 місяці тому +2

      Can we have the same soft shadow cast though?

  • @nicholascureton933
    @nicholascureton933 4 роки тому +222

    I've got Inception movie vibe.

  • @DrOwenWalters
    @DrOwenWalters 3 роки тому +92

    You can actually save time by doing your letterboxing before the post processing stage. Simply change your render resolution from 1920x1080 to 1920x803, this reduces the amount of pixels you have to render that are just going to be replaced with black anyway.

    • @Rivental
      @Rivental  3 роки тому +10

      Thank you man!

    • @ArfatXeon
      @ArfatXeon 28 днів тому +1

      Why 803 and not 800?

    • @flowercalls
      @flowercalls 10 днів тому

      It’s just a standard cinema dimension ​@ArfatXeon. Kind of like how it’s 1920x1080 and not 1900x1000. The ratio is based off the historical standardization of screens as technology advanced. 803 is based off the 2.39:1 aspect ratio originating in the 70s.

    • @ArfatXeon
      @ArfatXeon 8 днів тому

      @@flowercalls but I’ve noticed all standard 1080p movies have the resolution of @1920*800, not 803?

    • @user-yh4mx7ed3i
      @user-yh4mx7ed3i 3 дні тому

      @@ArfatXeon Maybe we all should try and find out? Have you give it a test?

  • @minaexperiment
    @minaexperiment 4 роки тому +18

    Looks great, those things make a huge difference for sure!

  • @sidhadhbinu560
    @sidhadhbinu560 3 роки тому +81

    you can achieve more realism with better ligting and comppositing. even eevee renders

    • @Rivental
      @Rivental  3 роки тому +20

      I think the main reason why eevee result looks less realistic than cycles it is montion blur absence.

    • @sidhadhbinu560
      @sidhadhbinu560 3 роки тому +21

      @@Rivental and now they've added it !

    • @stuffystuff1661
      @stuffystuff1661 3 роки тому +2

      @@Rivental Agreed, maybe you also need slightly higer res textures for the wood.

    • @mrfeathers3938
      @mrfeathers3938 3 роки тому

      Y’all are both wrong. You can only do so much with lighting and “composition” btw composition has NOTHING to do with photorealistism so stop talking about things you don’t understand. You need to use octane or a more photoreal renderer for better realism

    • @sidhadhbinu560
      @sidhadhbinu560 3 роки тому +12

      @@mrfeathers3938 haha i did not say composition. compositing is the one. and i believe everyone uses compositing to make images look even more real and cinematic.

  • @cgimadesimple
    @cgimadesimple 21 день тому +1

    super cool
    I love it !!!

  • @JacobIsACheese
    @JacobIsACheese 3 роки тому +5

    absulutlly amazing

  • @mariocamspam72
    @mariocamspam72 3 роки тому +4

    Amazing!

  • @deniskonovalov6003
    @deniskonovalov6003 3 роки тому +4

    Super realism!!! Nice work.

  • @cashmoneybling9699
    @cashmoneybling9699 2 роки тому

    Wow awesome grading. What are your tips on color grading and how did you do it?

  • @randy516
    @randy516 2 місяці тому +1

    Насколько же гениальный ход, показать поэтапность уровней реализма волчком, который использовал Кристофер Нолан в фильме Начало.

  • @nazonrev5087
    @nazonrev5087 3 роки тому +2

    Something that would have really helped out the eevee render would be motion blur. Dont know if it was added in evvee at this point though

    • @Rivental
      @Rivental  3 роки тому

      Yes. It was added and it's pretty fast.

  • @TheMajkhrhr
    @TheMajkhrhr 3 роки тому +3

    what is the song? Got nice ambient feeling

  • @indorirdx1135
    @indorirdx1135 2 роки тому

    Thnks for sharing this topic

  • @killrblue
    @killrblue 3 місяці тому

    Tutorial on how you did the spinning animation

  • @sagar_khot
    @sagar_khot 3 роки тому +14

    What is letterboxing and grading where are these options? Awesome animation btw

    • @Rivental
      @Rivental  3 роки тому +7

      Thank you! Grading it is a color grading i meant... letterbox it is black border lines... You can add on compositing. I am not very good in english so maybe i wrote something wrong.

    • @APBXylon
      @APBXylon 3 роки тому +4

      Letterboxing basically means the black bars on the top and bottom of the screen. Grading refers to "Colour-grading", which is a compositing operation. After the render is done, you can add a "Color Balance" or a "Color Correction" node to tweak the colours of the scene.

    • @sagar_khot
      @sagar_khot 3 роки тому

      @@Rivental ok got it thanks for the info

    • @sagar_khot
      @sagar_khot 3 роки тому

      @@APBXylon ok I got it thanks for the info 👍

    • @martian1232
      @martian1232 3 роки тому +1

      Color grading is much more Complicated than this, of coursw you Gant do that in blender, but davinci resolve is really good at it (the best) and it’s pretty cheap at all

  • @zzubnik
    @zzubnik 4 роки тому +2

    Thanks requires no apostrophe.

  • @Tman564ws
    @Tman564ws Місяць тому

    You should do one with octane

  • @AndrewPRoberts
    @AndrewPRoberts 3 роки тому

    Did you not use motion blur for the Eevee renders?

    • @Rivental
      @Rivental  3 роки тому

      No. When i was making this render EEVEE had not motion blur yet.

    • @AndrewPRoberts
      @AndrewPRoberts 3 роки тому

      @@Rivental Ah gotcha- Did you use irradiance volumes?

    • @Rivental
      @Rivental  3 роки тому

      @@AndrewPRoberts No. I have seen many tutorials about this feature but i always got some artifacts when used it. Im waiting for realtime GI. I think you heard about SSGI addon?

    • @AndrewPRoberts
      @AndrewPRoberts 3 роки тому

      @@Rivental Yeah I've used it, when it works, it looks reeaally good

    • @AndrewPRoberts
      @AndrewPRoberts 3 роки тому

      But I've also gotten pretty good results with irradiance volumes

  • @TheBoslidan
    @TheBoslidan 5 місяців тому

    music name?

  • @dealloc
    @dealloc 3 роки тому +2

    The question is... will it stop spinning?

  • @juanananda7703
    @juanananda7703 3 роки тому +1

    Tutorial please

  • @suwa-turibto7181
    @suwa-turibto7181 3 роки тому +1

    This video insensitived me of Blending.

  • @dzomlamasina1560
    @dzomlamasina1560 3 роки тому

    Someone explain me..different eevee va cycle render?

    • @Rivental
      @Rivental  3 роки тому

      Cycles calculates light bounces like it happens in real life (of course not completely but very close to it). The calculation of light bounces gives you physical correct AO, global illumination, reflection, refraction, sss, volume... EEVEE dosent calculates light bounces... Instead of that it use different tricks which imitate ao, gi, reflection and act... So it looks less realistic but requires significantly less render time.

    • @dzomlamasina1560
      @dzomlamasina1560 3 роки тому

      @@Rivental Yes ,less render time eevee,but for me it is realistic a lot :D i like eevee ty for explain :))

  • @JiAnimation21470
    @JiAnimation21470 3 місяці тому

    that burning my computer

  • @DarkFruitsAnimation
    @DarkFruitsAnimation 3 роки тому +3

    Why is this in my recommended 8 months later? :o

    • @Rivental
      @Rivental  3 роки тому

      Hello! I don't know. But i noticed this video started getting more views after Tenets release) Tenet-Nolan-Iception-This video... strange algorithms of youtube))

    • @DarkFruitsAnimation
      @DarkFruitsAnimation 3 роки тому +1

      @@Rivental How weird! Gotta be a secret somewhere, wish my animations could get 10k views :P.

    • @noname13years62
      @noname13years62 3 роки тому +1

      @@Rivental just got it on my recommendations.

    • @DarkFruitsAnimation
      @DarkFruitsAnimation 3 роки тому

      @@noname13years62 Nice.

  • @hichamboukhalfa7537
    @hichamboukhalfa7537 3 місяці тому

    we need to see how u did grading

    • @victoirethondo2922
      @victoirethondo2922 2 місяці тому

      Use LUTs or just learn the basics of relations between colors

  • @forild_gaming2157
    @forild_gaming2157 3 роки тому +1

    that uv seam breaks everything

  • @Nakopal_Nasobiral
    @Nakopal_Nasobiral 4 місяці тому

    what is letterboxing?

    • @victoirethondo2922
      @victoirethondo2922 2 місяці тому

      The black parts of the screen when TV and others were on a 4:3 ratio, or on a 16:9 ratio with the "cinematic feeling" (just an example)

  • @d.k.y.c
    @d.k.y.c Місяць тому

    waiting for octane to be added to the video

    • @Rivental
      @Rivental  Місяць тому

      Cycles better than octane in most cases

  • @martinl6790
    @martinl6790 2 роки тому +1

    ah yes... letterboxing = immediate increase in realism

  • @TR-707
    @TR-707 Рік тому

    rip cycles

  • @laucsrr
    @laucsrr 3 місяці тому

    unreal engine work better for less time expect path tracing
    but renders is base off the video card and cpu

  • @jh666er
    @jh666er 2 місяці тому

    Motion blur agrega más realismo

  • @lukeevans8411
    @lukeevans8411 Місяць тому

    Photo realism is for noobs, I think all movies should be untextured viewport renders.

  • @Edgodful
    @Edgodful 2 місяці тому

    honestly none of them seems realistic

  • @CakarMert
    @CakarMert 2 місяці тому

    so not pretty realistichuh

  • @CaballeroDeOtono
    @CaballeroDeOtono 4 місяці тому

    Man... ok, we know OpenGL is not very realistic, but that was ugly comparation. Hide the hud at least!

    • @Rivental
      @Rivental  4 місяці тому

      Hello. I'm not a native speaker and i don't understand word "hud". Please, tell me what you mean.

    • @CaballeroDeOtono
      @CaballeroDeOtono 4 місяці тому

      @@Rivental HUD, i mean the grid, the axes.

    • @Rivental
      @Rivental  4 місяці тому

      ​@@CaballeroDeOtono Oh, now i understand. But i don't think it's an important detail. You are the first person who point at it.

    • @CaballeroDeOtono
      @CaballeroDeOtono 4 місяці тому

      @@Rivental Is not important cuz we all know openGl is the worst, but that in your video is not a really render.
      Anyway, is good video, i just say this like feedback.

    • @Rivental
      @Rivental  4 місяці тому

      ​@@CaballeroDeOtono Thank you!