I'm so disappointed there are 0 successor chapters for the Salamanders. Not even the emblem? Do we have any hope that they'll drop another cosmetic pack?
@ honestly, I played on every class with at least 2 builds by now and every time I was saying "this is OP". Literally every class got some cracked stuff and it's perfect balance. Every class is S-tier and power fist is finally free from it's identity crisis and every melee weapon is also S-tier. Though by your standards there must be a "god tier" with vanguard, heavy and tactical. First two are immortal and destroy everything effortlessly and second one suddenly started tear everyone apart in melee.
I've never been one of the "tyranid missions are always better than chaos missions" crowd and Fall of Atreus and Vox Liberatis were my favourite PvE missions for a long time but the Absolute difficulty chaos missions are ridiculous. They are far harder than the tyranid missions. You just end up with stupid numbers of enemies in the later stages of the missions.
It´s hilarious how some dudes are crying again about a long awaited balancing. Now some nobrainer OP builds doesnt work anymore and they have to wait a week until some youtubers tell them whats good now. -some classes can throw a meltabomb every 90 seconds now -damage scales now with difficulty for some perks -previous useless perks are now viable ( i can heal my contested health with sniper, when going in cloakmode, nice!) -All weapons got 1 perk extra -Bolters got buffed again Some nerfs hurt like the healing banner, thats true 5% reduced healing on vanguard. come on. now you have a perk with 20 % range damage reduction. you dont have to heal so much, when you doesnt take the damage in the first place The insane overpowerd GL got nerfed. If you dont now how to make damage with tactical now, i have bad news for you. Remember, Astartes dont cry, they adapt! Now im playing the game. The Emperor protects!
Don't forget the doubling of the healing banner from Bulwark. Nevertheless, I've read nothing I wasn't expecting. Excited for the changes, but haven't been able to test them for myself.
No field of views slide console nerfs everwhere some buffs this was the only good point and if they want to fix the grenade launcher its simple put a 4 shot clip on it with a reload timer simple fix
way too zoomed in half the time you were reading notes below what you were showing, do better it's not hard, you set the bar so low you can step over it.
Looking forward to your new definitive guides. Was using them all the time
I'm so disappointed there are 0 successor chapters for the Salamanders. Not even the emblem? Do we have any hope that they'll drop another cosmetic pack?
Malum Caedo armor customization will now be possible!
Kinda, can't put laurels on the helmet
Some very interesstig changes, I hope this opens up some more build variety :)
Your favorite melee sniper became one of the strongest things in this game.
It's like they read my mind =p!!
@ honestly, I played on every class with at least 2 builds by now and every time I was saying "this is OP". Literally every class got some cracked stuff and it's perfect balance. Every class is S-tier and power fist is finally free from it's identity crisis and every melee weapon is also S-tier.
Though by your standards there must be a "god tier" with vanguard, heavy and tactical. First two are immortal and destroy everything effortlessly and second one suddenly started tear everyone apart in melee.
Content nuke but still not adjustments for thunderhammer/assault combo.
I've never been one of the "tyranid missions are always better than chaos missions" crowd and Fall of Atreus and Vox Liberatis were my favourite PvE missions for a long time but the Absolute difficulty chaos missions are ridiculous. They are far harder than the tyranid missions. You just end up with stupid numbers of enemies in the later stages of the missions.
Assault has a perk now that guarantees perfect dodges using the Jump pack dash. So OP
When will we get class restrictions unlock private pve
Sorry I’ll never doubt you again
Arr yoygoing to update your class builds for patch 6? 😅
100%, Coming as soon as I can get enough testing in.
Oh man, wonder what they nerfed into the ground this time
It´s hilarious how some dudes are crying again about a long awaited balancing. Now some nobrainer OP builds doesnt work anymore and they have to wait a week until some youtubers tell them whats good now.
-some classes can throw a meltabomb every 90 seconds now
-damage scales now with difficulty for some perks
-previous useless perks are now viable ( i can heal my contested health with sniper, when going in cloakmode, nice!)
-All weapons got 1 perk extra
-Bolters got buffed again
Some nerfs hurt like the healing banner, thats true
5% reduced healing on vanguard. come on. now you have a perk with 20 % range damage reduction. you dont have to heal so much, when you doesnt take the damage in the first place
The insane overpowerd GL got nerfed. If you dont now how to make damage with tactical now, i have bad news for you.
Remember, Astartes dont cry, they adapt!
Now im playing the game.
The Emperor protects!
Don't forget the doubling of the healing banner from Bulwark.
Nevertheless, I've read nothing I wasn't expecting. Excited for the changes, but haven't been able to test them for myself.
No field of views slide console nerfs everwhere some buffs this was the only good point and if they want to fix the grenade launcher its simple put a 4 shot clip on it with a reload timer simple fix
way too zoomed in half the time you were reading notes below what you were showing, do better it's not hard, you set the bar so low you can step over it.
Agree with the feedback, disagree with how it was communicated. No need to be so rude, man.